Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.25 @ 01:33:49 Player: RrQq Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (237) 1185 Value Destroyed (7786) 7786 Prototype IDs (31) 620 Alien Tech Used (1) 200 Bonus (442) 442 TOTAL SCORE: 14433 Bonus ------- High Alert Combat Kills 100 Follower Combat Kills 63 Met Data Miner 300 Friendly Fire -21 Cogmind --------- Core Integrity 0/850 Matter 190/300 Energy 54/100 System Corruption 0% Temperature Cool (83) Movement Hovering (260) Ox4 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gravmag Array > --- UTILITY (6) ------ Huge Storage Unit Improved Signal Interpreter Experimental Melee Analysis Suite Target Analyzer Makeshift Light Armor Plating Makeshift Light Armor Plating > --- WEAPON (4) ------- Makeshift Spear Plasma Lance > --- INVENTORY (25) --- Improved Deuterium Engine Gravmag System Gravmag System Improved Gravmag System Coolant Injector Medium Storage Unit High-capacity Matter Pod (200) Improved Sensor Array Improved Signal Interpreter Experimental Melee Analysis Suite Launcher Loader Improved Reaction Control System Makeshift Light Armor Plating Force Field Improved System Restoration Module High-powered Tractor Beam Bore Cannon Long-range Missile Launcher Centrium Greatsword Plasma Lance Plasma Lance Plasma Lance Peak State ------------ > --- POWER ------------ Angular Momentum Engine F-cell Engine > --- PROPULSION ------- Gravmag System Improved Gravmag System Gravmag Array > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Experimental Melee Analysis Suite Target Analyzer Makeshift Light Armor Plating > --- WEAPON ----------- Makeshift Spear Plasma Lance Plasma Lance Plasma Lance > --- INVENTORY -------- Improved Deuterium Engine Gravmag System Gravmag System Improved Gravmag System Coolant Injector Medium Storage Unit High-capacity Matter Pod Improved Signal Interpreter Experimental Melee Analysis Suite Launcher Loader Improved Reaction Control System Makeshift Light Armor Plating Makeshift Light Armor Plating Makeshift Light Armor Plating Force Field Improved System Restoration Module High-powered Tractor Beam Long-range Missile Launcher Long-range Missile Launcher Long-range Missile Launcher Centrium Greatsword Plasma Lance [Rating: 91] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Improved Gravmag System Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Slots Evolved 8 | . . . 2 . 2 2 . . . 2 . Power 1 | . . . . . . . . . . 1 . Propulsion 2 | . . . . . 1 . . . . 1 . Utility 4 | . . . 1 . 1 2 . . . . . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 251 | 3 19 5 28 3 36 41 16 . 11 75 14 Power 24 | . 4 1 3 . 1 3 1 . 2 9 . Engine 19 | . 4 1 3 . 1 3 1 . . 6 . Core 4 | . . . . . . . . . 1 3 . Reactor 1 | . . . . . . . . . 1 . . Propulsion 79 | 2 3 1 9 1 16 10 5 . 3 26 3 Treads 46 | 2 2 1 9 1 16 9 . . 3 3 . Leg 8 | . . . . . . . 5 . . 3 . Wheel 13 | . 1 . . . . 1 . . . 11 . Hover 12 | . . . . . . . . . . 9 3 Flight . | . . . . . . . . . . . . Utility 95 | 1 6 1 9 2 12 21 5 . 4 27 7 Device 35 | 1 . . . . . 7 2 . 2 20 3 Storage 8 | . 3 . 1 . 1 2 . . . 1 . Processor 17 | . . . 2 . 3 3 2 . . 6 1 Hackware 4 | . . . 1 1 2 . . . . . . Protection 31 | . 3 1 5 1 6 9 1 . 2 . 3 Artifact . | . . . . . . . . . . . . Weapon 53 | . 6 2 7 . 7 7 5 . 2 13 4 Energy Gun 1 | . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 20 | . 4 1 7 . 5 2 . . . 1 . Ballistic Cannon 10 | . . . . . 1 3 1 . . 4 1 Launcher 11 | . 1 1 . . 1 1 . . 1 4 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . . . . Slashing Weapon 2 | . . . . . . . 2 . . . . Piercing Weapon 7 | . . . . . . 1 . . 1 4 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . 6 1 . . . 1 Parts Lost 58 | . 1 . 3 1 2 15 3 . 2 24 7 Power 6 | . . . . . . 1 1 . . 2 2 Propulsion 22 | . 1 . 1 . 2 7 1 . . 8 2 Utility 19 | . . . 2 1 . 5 1 . 1 8 1 Weapon 11 | . . . . . . 2 . . 1 6 2 Highest Loss Streak 7 | . 1 . 2 1 2 5 2 . 2 7 7 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 98 99 98 86 80 92 94 86 93 Engine 8 | . 13 14 11 11 9 6 5 7 2 8 11 Treads 18 | . 25 24 21 22 26 21 . . 16 3 . Leg 2 | . . . . . . . 18 23 6 1 . Wheel 2 | . 2 3 . . . . . . . 16 8 Device 4 | . 1 . . . . 6 6 7 11 12 6 Storage 8 | . 14 14 11 11 9 7 7 7 7 6 6 Processor 7 | . . . 6 . 8 4 10 15 15 16 19 Hackware 4 | . . . 3 . 15 8 . . . . . Protection 7 | . 12 14 10 21 2 5 6 7 9 . 3 Ballistic Gun 14 | . 15 27 32 33 22 3 . . . . . Ballistic Cannon 3 | . . . . . 3 13 3 . . 3 1 Impact Weapon 2 | . . . . . . . 10 15 9 3 . Piercing Weapon 3 | . . . . . . 5 7 7 5 6 22 Peak Build Rating 91 | 7 13 14 23 24 41 77 84 58 66 73 91 Average Rating 43 | 6 8 13 20 21 36 68 64 58 61 59 84 On Entrance 37 | 6 7 13 14 23 24 41 68 58 58 64 73 Naked Turns . | . . . . . . . . . . . . Heaviest Build 127 | 12 54 56 60 63 107 116 116 112 114 127 126 Greatest Support 86 | 40 40 40 40 40 65 69 60 60 86 58 58 Greatest Overweight (x) 11 | . 5 5 1 1 1 9 9 1 2 11 3 Average Overweight (x) 1 | . . 2 1 1 1 1 2 1 1 3 2 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 Average Capacity 21 | 8 12 20 20 20 20 25 25 25 25 25 25 Most Carried 25 | 6 19 20 20 20 25 25 25 23 25 25 25 Average Carried 21 | 4 11 19 19 20 20 24 23 23 24 23 24 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 Final Carried 25 | 4 19 20 20 20 25 24 23 23 25 25 24 Class Distribution -------------------- 17% | Assassin 17% | Mutant 16% | Gladiator 13% | Hacker-Gunner 11% | Tank 6% | Gunner 5% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Mines Hacker-Gunner | -8/Materials Assassin | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Gladiator | -6/Proximity Caves Assassin | -6/Factory Gladiator | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Matter Collected 6608 | 229 412 180 1101 193 1368 1055 279 . 383 1069 339 Remotely . | . . . . . . . . . . . . Salvage Created 9336 | 90 607 113 1547 137 2114 2233 268 . 199 1906 122 Parts 531 | 4 34 8 126 12 111 115 8 . 16 91 6 Haulers Intercepted 12 | . 1 . 4 . 5 1 . . . 1 . Recyclers Shooed 4 | 1 1 . . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . 7 . 15 . 1 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Combat Hostiles Destroyed 166 | . 13 5 28 5 34 41 2 . 8 26 4 Melee 32 | . . . . . . 16 1 . 1 14 . Guns 90 | . 13 2 28 5 32 8 . . . 2 . Cannons 10 | . . . . . 2 8 . . . . . AOE 32 | . . 3 . . . 9 . . 7 9 4 Classes Destroyed 19 | 2 6 . 2 1 3 4 . . 1 . . Worker 15 | . . . 3 . 1 2 . . . 9 . Builder 8 | . 1 . 2 . . 1 . . . 4 . Tunneler 1 | 1 . . . . . . . . . . . Hauler 12 | . 1 . 4 . 5 1 . . . 1 . Recycler 12 | 1 . . . . 3 5 . . . 3 . Minesweeper 1 | . . . . . . . . . 1 . . Mechanic 3 | . . . . . . 2 . . . 1 . Operator 5 | . 1 . 2 . 1 . . . . 1 . Watcher 14 | . 2 . 5 . 5 1 . . . 1 . Swarmer 28 | . 3 3 7 3 7 . . . 4 . 1 Grunt 68 | . 10 2 12 1 13 14 . . 4 12 . Brawler 5 | . . . . 1 2 1 . . . . 1 Duelist 4 | . . . . . 1 . . . . 1 2 Protector 1 | . . . . . . 1 . . . . . Sentry 33 | . . . 9 . 9 7 1 . . 7 . Specialist 2 | . . . . . . 2 . . . . . Hunter 9 | . . . . . 1 5 . . . 3 . Programmer 15 | . . . . . . 11 1 . . 3 . Heavy 1 | . . . . . 1 . . . . . . Best Kill Streak 13 | 2 3 3 8 3 7 13 1 . 4 7 4 Combat Bots Only 9 | . 3 3 7 3 4 9 1 . 4 4 4 Max Kills in Single Turn 5 | 1 1 2 2 1 2 5 1 . 2 2 1 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 3 | . . 2 . . . 3 . . 2 2 1 Melee 1 | . . . . . . 1 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Hostile Shots Fired 1339 | . 48 20 98 12 135 406 85 . 71 406 58 Missed 436 | . 11 4 37 2 34 130 30 . 17 160 11 Damage Taken 12490 | . 462 275 745 162 1785 3533 516 . 1027 2752 1233 Core 1945 | . 26 63 76 33 187 408 70 . 221 593 268 Absorbed by Shields 440 | . . . . . . 69 . . 114 257 . Redirected to Shielding 52 | . . . . . . . . . 36 16 . Regen/Repaired (Parts) 329 | . . . 123 . 206 . . . . . . Core Remaining (%) 60 | 100 . 64 . 72 66 . . . . . . Volleys Fired 363 | 9 49 12 73 15 107 50 . . 8 36 4 Largest 3 | 2 2 1 3 3 3 3 . . 1 1 2 Hottest 94 | 70 70 30 69 69 94 94 . . 36 48 86 Shots Fired 888 | 18 97 14 219 45 320 122 1 . 9 36 7 Gun 770 | 18 96 10 219 45 298 71 . . . 13 . Cannon 67 | . . . . . 22 43 1 . . 1 . Launcher 51 | . 1 4 . . . 8 . . 9 22 7 Special . | . . . . . . . . . . . . Kinetic 786 | 9 54 10 219 45 320 114 1 . . 14 . Thermal 51 | 9 42 . . . . . . . . . . Explosive 51 | . 1 4 . . . 8 . . 9 22 7 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 36 | 4 17 4 22 7 36 20 . . 4 7 3 Robot Miss Streak 4 | 1 4 2 4 3 3 3 . . 1 1 1 Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets 12 | . . . 6 . 6 . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . Shots Hit Robots 726 | 12 67 7 151 28 239 130 12 . 8 69 3 Core Hits 393 | 4 32 6 57 7 94 96 3 . 15 70 9 Critical Kills 5 | . . . 1 . 1 . . . . 3 . Critical Parts Destroyed 11 | . . . . . 1 1 1 . . 8 . Critical Strikes 36 | . 2 . 1 . 3 13 3 . . 14 . Burn 2 | . 2 . . . . . . . . . . Destroy 11 | . . . 1 . 2 1 . . . 7 . Blast 4 | . . . . . 1 3 . . . . . Smash 5 | . . . . . . . 1 . . 4 . Impale 14 | . . . . . . 9 2 . . 3 . Melee Attacks 215 | . . . . . . 74 25 . 9 105 2 Impact 25 | . . . . . . . 3 . 3 19 . Slashing . | . . . . . . . . . . . . Piercing 190 | . . . . . . 74 22 . 6 86 2 Sneak Attacks 26 | . . . . . . 11 . . 1 14 . Combat Hostiles 2 | . . . . . . . . . . 2 . Follow-up Attacks 7 | . . . . . . . 2 . 1 4 . Damage Inflicted 21198 | 133 867 327 2437 442 3927 5810 603 . 1046 4677 929 Guns 8077 | 133 854 110 2414 442 3386 664 . . . 74 . Cannons 1421 | . . . . . 526 895 . . . . . Explosions 5220 | . . 201 . . . 1429 . . 825 1836 929 Melee 6413 | . . . . . . 2822 603 . 221 2767 . Ramming 67 | . 13 16 23 . 15 . . . . . . Kinetic 9128 | 44 573 110 2414 442 3912 1559 . . . 74 . Thermal 370 | 89 281 . . . . . . . . . . Explosive 5220 | . . 201 . . . 1429 . . 825 1836 929 Electromagnetic . | . . . . . . . . . . . . Impact 788 | . . . . . . . 61 . 49 678 . Slashing . | . . . . . . . . . . . . Piercing 5625 | . . . . . . 2822 542 . 172 2089 . Highest Corruption 8 | . 6 7 . 2 . 6 8 8 8 . . Average Corruption 5 | . 5 6 . 2 . 3 7 8 8 . . Corruption Purged 5 | . . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 284 | . 37 39 . 14 . 67 74 5 48 . . Message Errors 66 | . 8 8 . 3 . 14 23 1 9 . . Matter Fused 66 | . 6 10 . 3 . 16 15 3 13 . . Heat Flow Errors 41 | . 2 5 . 2 . 10 13 . 9 . . Energy Discharges 41 | . 7 7 . 1 . 10 8 1 7 . . Parts Rejected 2 | . 1 . . . . . 1 . . . . Data Loss (minor) 35 | . 4 4 . 2 . 12 6 . 7 . . Data Loss (major) 16 | . 3 3 . 1 . 3 4 . 2 . . Misfires 7 | . 2 2 . . . 1 1 . 1 . . Alerts 8 | . 2 . . 2 . 1 3 . . . . Weapon Failures 2 | . 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1563 | . . 28 . . 7 695 125 . 63 558 87 Projectiles 16 | . . . . . 7 . . . . 9 . Explosions 225 | . . 28 . . . 26 . . 2 82 87 Melee 1322 | . . . . . . 669 125 . 61 467 . Knockbacks 16 | . . . . . 4 8 . . 1 3 . Impact 3 | . . . . . . . . . 1 2 . Kinetic 10 | . . . . . 3 7 . . . . . Secondary 3 | . . . . . 1 1 . . . 1 . Self-Inflicted Damage 497 | . . 34 . . . . . . 144 84 235 Shots 13 | . . 1 . . . . . . 4 4 4 Rammed 14 | . 3 3 3 . 4 1 . . . . . Targets Rammed 16 | . 4 3 4 . 4 1 . . . . . Kicked . | . . . . . . . . . . . . Crushed 2 | . 1 . 1 . . . . . . . . Highest Temperature 305 | 150 252 229 75 151 195 305 263 . 271 75 124 Average Temperature 68 | 81 71 80 21 55 47 112 111 . 98 46 76 Received Heat Transfer 3372 | . 237 69 294 . 603 736 90 . 405 854 84 Effects 1 | . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 1 . . 3 . Combat Hostiles 2 | . . . . . . . 1 . . 1 . Parts Fried 6 | . . . . . . . 1 . . 5 . Impact Corruptions 11 | . . . . . . . 1 . . 10 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . Heat Transferred 1221 | 259 962 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Peak Influence 564 | 10 275 155 316 200 255 564 . . . 493 . Initial 105 | . 6 74 . 105 . 31 . . . . . Average 157 | 6 156 35 190 49 99 220 . . . 223 . Maximum Alert Level 2 | . 1 . 1 1 1 2 . . . 2 . Low Security (%) 66 | 100 55 100 49 95 81 58 . . . 51 . Level 1 27 | . 44 . 50 4 18 28 . . . 21 . Level 2 6 | . . . . . . 13 . . . 26 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 41 | . 3 . 3 . 2 22 . . . 11 . Investigation 10 | . 2 . 2 . . 6 . . . . . Extermination 13 | . . . . . . 9 . . . 4 . Reinforcement 11 | . 1 . 1 . 2 3 . . . 4 . Assault . | . . . . . . . . . . . . Garrison 7 | . . . . . . 4 . . . 3 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . 2 . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses 2 | . . . . . . 2 . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Distress Signals 12 | . 1 . 4 . 2 1 . . . 4 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 262 | . 23 6 38 5 48 61 7 . 9 56 9 Peak Tracking Total 10 | . 3 3 5 4 10 7 2 . 4 7 8 Tactical Retreats 23 | . . . . . 2 3 4 . . 13 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Traps Triggered 14 | . 6 1 . . 1 . . . . 6 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 4 | . . . . . 4 . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 4 | . . . . . . 2 1 . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Machines Disabled 5 | . . 1 . . 1 2 . . . 1 . Max in Single Turn 1 | . . 1 . . 1 1 . . . 1 . Garrison Access 2 | . . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Machines Accessed 64 | . 9 . 14 1 15 9 2 4 . 9 1 Terminals 40 | . 7 . 10 1 11 5 . . . 6 . Fabricators 2 | . . . . . . 2 . . . . . Repair Stations 5 | . . . 2 . 2 . . . . 1 . Recycling Units 4 | . 2 . 2 . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . 1 . Garrison Access 4 | . . . . . 1 2 . . . 1 . Total Hacks 199 | . 29 . 41 3 48 25 7 30 . 15 1 Successful 124 | . 16 . 22 . 31 13 7 30 . 4 1 Failed 73 | . 12 . 18 3 17 12 . . . 11 . Catastrophic 14 | . . . 1 . 4 5 . . . 4 . Database Lockouts 2 | . 1 . 1 . . . . . . . . Manual 81 | . 27 . 23 3 21 2 . 1 . 4 . Terminals 127 | . 27 . 34 3 38 15 . . . 10 . Fabricators 5 | . . . . . . 5 . . . . . Repair Stations 12 | . . . 5 . 5 . . . . 2 . Recycling Units 4 | . 2 . 2 . . . . . . . . Scanalyzers 6 | . . . . . 4 . . . . 2 . Garrison Access 7 | . . . . . 1 5 . . . 1 . Terminal Hacks 79 | . 7 . 9 . 17 7 7 30 . 1 1 Record 18 | . . . . . . . 6 11 . 1 . Part Schematic 13 | . 1 . . . . . . 12 . . . Robot Schematic 4 | . . . . . . . . 4 . . . Robot Analysis 10 | . 4 . 2 . 2 2 . . . . . Prototype ID Bank 12 | . 2 . 1 . 5 1 . 3 . . . Open Door 2 | . . . . . . . 1 . . . 1 Level Access Points 1 | . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . Emergency Access Points 2 | . . . 2 . . . . . . . . Alert Level 5 | . . . 1 . 4 . . . . . . Unreport Threat 7 | . . . . . 5 2 . . . . . Locate Traps 1 | . . . 1 . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . Transport Status 1 | . . . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . . Load Schematic 2 | . . . . . . 2 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 10 | . . . 4 . 4 . . . . 2 . Scan Component 5 | . . . 2 . 2 . . . . 1 . Repair 5 | . . . 2 . 2 . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 5 | . . . . . 4 . . . . 1 . Insert Component 3 | . . . . . 2 . . . . 1 . Analyze 2 | . . . . . 2 . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . Seal Access 2 | . . . . . 1 1 . . . . . Unauthorized Hacks 25 | . 9 . 9 . 5 2 . . . . . Terminals 21 | . 7 . 7 . 5 2 . . . . . Assimilate 1 | . . . . . . 1 . . . . . Botnet 20 | . 7 . 7 . 5 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 47 | . 6 . 12 1 11 8 . . . 9 . Full Trace Events 6 | . . . 1 . 1 4 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . . . 1 . . 12 . . . Parts Built 2 | . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . Time 73 | . . . . . . 73 . . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . . Parts Repaired 5 | . . . 2 . 2 . . . . 1 . Time 228 | . . . 64 . 102 . . . . 62 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Total Allies 4 | . . . . 3 . . . . 1 . . Largest Group 2 | . . . . 2 . . . . 1 . . Highest-Rated Group 96 | . . . . 51 . . . . 96 . . Highest-Rated Ally 96 | . . . . 31 . . . . 96 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 17 | . . . . 5 . . . . 12 . . Total Damage 426 | . . . . 20 . . . . 406 . . Kills 2 | . . . . 1 . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Robot Analysis Total 10 | . 4 . 2 . 2 2 . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . 1 . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Turns Passed 24271 | 63 1696 1505 3675 1228 4333 4481 2465 149 1588 2613 475 Spaces Moved 9666 | 18 869 677 1324 487 1542 1442 1057 77 661 1251 261 Core . | . . . . . . . . . . . . Treads 6303 | 18 716 469 1324 487 1542 1292 . . 443 12 . Legs 1262 | . . . . . . . 967 77 218 . . Wheels 1936 | . 153 208 . . . 150 90 . . 1207 128 Hover 165 | . . . . . . . . . . 32 133 Flight . | . . . . . . . . . . . . Fastest Speed 110 | 160 155 155 240 240 238 225 196 196 196 110 110 Average Speed 214 | 160 161 213 240 240 240 240 224 196 229 146 165 Slowest Speed 560 | 160 320 240 240 240 243 325 265 196 340 560 211 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 66 | 3 98 96 99 77 98 27 98 68 80 25 31 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 6 | . 2 . 2 . . . . 1 1 . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 16 | . . 1 . 2 . . 4 . 4 . 5 Spaces Dug 57 | . 11 . . . . 10 . . 1 34 1 Terrain Destroyed 340 | . 11 25 . . 3 28 . . 58 135 80 Melee 45 | . . . . . . 9 . . 1 34 1 Projectile 7 | . . . . . 3 4 . . . . . AOE 288 | . 11 25 . . . 15 . . 57 101 79 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Total 12232 | 37 1060 720 1668 515 1930 2247 1115 76 715 1855 294 Wait 1410 | 6 91 15 190 7 182 574 14 . 14 317 . Move 9655 | 17 868 676 1323 486 1541 1441 1056 76 660 1250 261 Hop . | . . . . . . . . . . . . Pick Up 146 | . 19 4 20 1 24 32 2 . 7 32 5 Fast Attach 80 | 1 10 . 5 2 7 7 8 . 2 34 4 Attach 74 | 2 2 . 4 . 5 16 7 . 5 28 5 Detach 23 | . . . . . 1 3 4 . 2 12 1 Swap 98 | . 7 5 19 1 24 18 1 . 4 13 6 Drop 170 | 2 10 5 30 3 35 31 1 . 7 39 7 Fire 363 | 9 49 12 73 15 107 50 . . 8 36 4 Melee 197 | . . . . . . 74 22 . 6 94 1 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 16 | . 4 3 4 . 4 1 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 64 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 704 | -10/Materials | Discovered new exit (range 7) 811 | -10/Materials | Discovered new exit (range 13) 1029 | -10/Materials | Discovered new exit (range 8) 1136 | -10/Materials | Discovered new exit (range 11) 1206 | -10/Materials | Central database locked down 1289 | -10/Materials | Discovered new exit (range 13) 1760 | -10/Materials | Entered Mines 1788 | -10/Mines | Learned Materials trap positions 1903 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1923 | -10/Mines | Discovered new exit (range 4) 2065 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2591 | -10/Mines | Discovered new exit (range 4) 3032 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3032 | -10/Mines | Discovered new exit (range 5) 3265 | -10/Mines | Entered Materials 3265 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3266 | -9/Materials | Loaded intel: 14 trap records 3395 | -9/Materials | Destroyed 7 combat bots 3567 | -9/Materials | Build established: Gunner 3705 | -9/Materials | Discovered new exit (range 10) 3861 | -9/Materials | Discovered new exit (range 12) 4374 | -9/Materials | Discovered new exit (range 12) 4387 | -9/Materials | Build established: Scavenger-Gunner 4761 | -9/Materials | Build established: Gunner 4894 | -9/Materials | Central database locked down 5099 | -9/Materials | Discovered new exit (range 5) 5587 | -9/Materials | Build established: Tank 5749 | -9/Materials | Discovered new exit (range 11) 6064 | -9/Materials | Repaired Imp. Assault Rifle 6115 | -9/Materials | Repaired Lgt. Treads 6940 | -9/Materials | Entered Mines 7121 | -9/Mines | Learned 2 Materials zone layouts 7135 | -9/Mines | Discovered new exit (range 8) 7255 | -9/Mines | Discovered new exit (range 6) 7505 | -9/Mines | Received a Mining Laser from a helpful Derelict 8168 | -9/Mines | Entered Materials 8168 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8169 | -8/Materials | Identified exit to Factory 8240 | -8/Materials | Repaired Imp. Assault Rifle? 8601 | -8/Materials | Found Prototype Device 8889 | -8/Materials | Build established: Scavenger-Gunner 9662 | -8/Materials | Repaired Imp. Assault Rifle 9953 | -8/Materials | Build established: Hacker-Gunner 10395 | -8/Materials | Discovered exit to Factory (range 16) 11218 | -8/Materials | Discovered exit to Factory (range 15) 12501 | -8/Materials | Entered Factory 12501 | -7/Factory | Evolved 2 slots: Utility x2 12812 | -7/Factory | Build established: Hacker-Skirmisher 12933 | -7/Factory | Garrison activated, responded to threat 13107 | -7/Factory | Garrison activated, responded to threat 13113 | -7/Factory | Build established: Hacker-Gunner 13276 | -7/Factory | Lost 5 parts (1p1n2u1w) 13394 | -7/Factory | Cargo convoy interrupted 13430 | -7/Factory | Destroyed 9 combat bots 13430 | -7/Factory | Found Prototype Processor 13430 | -7/Factory | Identified Exp. Melee Analysis Suite 13436 | -7/Factory | Lost 3 parts (2n1u) 13483 | -7/Factory | Identified Active Sensor Suite 13525 | -7/Factory | Found Exp. Melee Analysis Suite 13581 | -7/Factory | Found Exp. Melee Analysis Suite 14068 | -7/Factory | Build established: Assassin 14367 | -7/Factory | Identified exit to Factory 15050 | -7/Factory | Identified exit to Lower Caves 16246 | -7/Factory | Core integrity fell below 50% 16408 | -7/Factory | Fabricated Imp. Sensor Array? 16982 | -7/Factory | Entered Lower Caves 17009 | -7/Lower Caves | Lost 4 parts (2n2u) 17064 | -7/Lower Caves | Encountered a Warlord checkpoint 17481 | -7/Lower Caves | Build established: Gladiator 17868 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 18200 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 18200 | -7/Lower Caves | Learned Factory stockpile data 18404 | -7/Lower Caves | Learned 8 Factory zone layouts 18404 | -7/Lower Caves | Learned Research security intel 18404 | -7/Lower Caves | Learned Armory trap positions 18404 | -7/Lower Caves | Learned Armory security intel 19284 | -7/Lower Caves | Discovered new exit (range 10) 19300 | -7/Lower Caves | Identified exit to Lower Caves 19443 | -7/Lower Caves | Identified exit to Data Miner 19447 | -7/Lower Caves | Entered Data Miner 19447 | -7/Data Miner | Discovered new exit (range 6) 19485 | -7/Data Miner | Met Data Miner 19518 | -7/Data Miner | Learned location of Section 7 (-2) 19518 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 19551 | -7/Data Miner | Received God Mode back door access code from Data Miner 19594 | -7/Data Miner | Identified exit to Proximity Caves 19596 | -7/Data Miner | Entered Proximity Caves 19602 | -6/Proximity Caves | Learned location of Zion (-6) 19800 | -6/Proximity Caves | Spotted B-75 Beast 19802 | -6/Proximity Caves | Escorted by Enhanced Grunt 19830 | -6/Proximity Caves | Allies destroyed B-75 Beast 20019 | -6/Proximity Caves | Found DCF Scrap (14 items) 20163 | -6/Proximity Caves | Core integrity fell below 20% 20960 | -6/Proximity Caves | Discovered exit to Factory (range 13) 21184 | -6/Proximity Caves | Entered Factory 21184 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 21435 | -6/Factory | Found Unknown Device 21435 | -6/Factory | Identified Launcher Loader 21546 | -6/Factory | Repaired Broken Centrium Greatsword 21709 | -6/Factory | Build established: Assassin 22374 | -6/Factory | Lost 3 parts (1n1u1w) 22469 | -6/Factory | Lost 7 parts (2p3n1u1w) 22541 | -6/Factory | Garrison activated, responded to threat 22592 | -6/Factory | Lost 4 parts (1n2u1w) 22612 | -6/Factory | Core integrity fell below 50% 22721 | -6/Factory | Lost 5 parts (1n2u2w) 22811 | -6/Factory | Build established: Mutant 23134 | -6/Factory | Build established: Scavenger-Mutant 23775 | -6/Factory | Discovered new exit (range 10) 23779 | -6/Factory | Discovered new exit (range 16) 23786 | -6/Factory | Identified exit to Factory 23795 | -6/Factory | Identified exit to Lower Caves 23797 | -6/Factory | Entered Lower Caves 23818 | -6/Lower Caves | Found Alien Artifact 23818 | -6/Lower Caves | Identified Core Expander 23818 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 23840 | -6/Lower Caves | Build established: Scavenger-Gladiator 24174 | -6/Lower Caves | Spotted B-75 Beast 24224 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 24243 | -6/Lower Caves | Build established: Gladiator 24268 | -6/Lower Caves | Core integrity fell below 20% 24272 | -6/Lower Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 24260_ Destroyed Imp. Gravmag System. 24261_ The unstable cave ceiling collapses. 24264_ B-48 Gladiator destroyed. 24264_ Destroyed Carbon-fiber Leg. 24265_ F-cell Engine destroyed. 24267_ Gravmag System destroyed. 24267_ Destroyed Carbon-fiber Leg. 24267_ Destroyed Imp. Deuterium Engine. 24267_ Lrn. Missile Launcher destroyed. 24267_ Destroyed Lrn. Missile Launcher. 24267_ Mak. Light Armor Plating destroyed. 24267_ Destroyed Mak. Light Armor Plating. 24267_ L-41 Fighter destroyed. 24267_ Angular Momentum Engine destroyed. 24267_ Penetrated by Slug. 24268_ The unstable cave ceiling collapses. 24269_ Unknown Protection fries itself beyond repair. 24269_ The unstable cave ceiling collapses. 24269_ Lrn. Missile Launcher destroyed. 24270_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????#####???? | | ?????????????????????????????????????????? ??? | | ??????????????????????????????????????????? ??? | | ??????????????????????????????????????????? ??? | | ???????????????????????????????????????????? ?? | | ????????????????????????????????????????????? ?? | | ????????????????????????"????????????????????# ?? | | ??????????????????????? ?????????? #%?????# #? | | ???????????????????????" "????????? #### # | | ?????????????????????? ""??????? "" % | | ?????????????????????? " "???????? " | | ??????????????????????? ???????????????# | | ??????????????????????? ???????????????# #" | | ??????????????????????? ??????????????# ?????## | | ???????????????????????# ??????????????????????# | | ??????????????????#????# #??????????????????????# | | ??????????????????# ???# #??????????????????????# | | ??????????????????# ### #####?????????????????## | | ??????????????????# #?????????????????# | | ?????????????????## # ##????????????????# | | ??????????? ## % ##???????????????# | | ??????????# @ # #???????????????## | | ??????????# l #???????????##### | | ?????????? #????????# | | ??????????? % % #??????# | | ??????????? = b #???#### | | ???????????? # #??# | | ???????????? "" BB ##### | | ????????????# """ # YBB % # | | ?????????????## """ % # | | ??????????????#### " #### #%#### | | ?????????????????# ? " #??? ## #??### | | ????????????????? ??"""" #???? ?# #????# | | ???????????????? ?? " ???? ???# #????# | | ???????????????????? ? ?????????? $#???? | | ??????????????????????######?????????? ???? | | ?????????????????????????????????????? ???# ## | | ?????????????????????????????????????? ???#####? | | ?????????????????????????????????????? #????????? | | ??????????????????????????????????????##?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 33 Energy Capacity 900 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 600 Utility Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Melee Accuracy 12 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Proton Cannon | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Adv. Particle Charger | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Imp. Sensor Array | x2 | -7/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticDeliveryMatrix Manual? 0 Play Time 02:06:17 Cumulative 151.3 hours Start 2024.09.24 @ 23:03:19 End 2024.09.25 @ 01:33:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 201 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 62 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e41d324b-ab4a-4364-b88a-a674879a3ce2