Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.19 @ 00:58:04 Player: Deou Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (80) 400 Value Destroyed (2050) 2050 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 5079 Bonus ------- High Alert Combat Kills 49 Cogmind --------- Core Integrity 0/700 Matter 58/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Medium Storage Unit Weight Redist. System Medium Armor Plating Medium Armor Plating Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Shield Generator Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Airjet > --- UTILITY ---------- Medium Storage Unit Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Flak Cannon Flak Cannon Improved Grenade Launcher Mining Laser > --- INVENTORY -------- Medium Matter Pod Weight Redist. System Medium Armor Plating Medium Armor Plating Medium Armor Plating Improved Light Armor Plating Shield Generator Welding Torch [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Utility Targeting Computer Device Weight Redist. System Storage Medium Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 1 . . 1 Utility 1 | . . . . 1 . Weapon 2 | . . 1 . . 1 Parts Attached 39 | 6 2 6 4 14 7 Power 4 | 1 . 1 1 . 1 Engine 4 | 1 . 1 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 . . 3 5 1 Treads 4 | . . . . 4 . Leg 6 | 2 . . 3 . 1 Wheel . | . . . . . . Hover 1 | . . . . 1 . Flight . | . . . . . . Utility 8 | 1 2 . . 3 2 Device 1 | . . . . 1 . Storage 4 | 1 1 . . 1 1 Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 16 | 2 . 5 . 6 3 Energy Gun 3 | 2 . 1 . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 2 | . . 1 . 1 . Ballistic Cannon 2 | . . . . 1 1 Launcher 6 | . . 2 . 4 . Special Weapon 2 | . . . . . 2 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 19 | . . 2 1 8 8 Power 2 | . . . . 1 1 Propulsion 7 | . . 1 1 2 3 Utility 2 | . . . . 1 1 Weapon 8 | . . 1 . 4 3 Highest Loss Streak 8 | . . 2 1 2 8 To Critical Strikes . | . . . . . . Average Backups 7 | 2 2 6 8 8 8 Power . | . 1 1 1 . . Propulsion . | . . . . . . Utility 4 | . . 2 4 5 7 Weapon 1 | 1 1 1 3 2 . Tool/Special . | . . . . . . Unused Backups 11 | . . 3 3 . 5 Power 2 | . . 1 1 . . Propulsion 2 | . . 2 . . . Utility 6 | . . . 1 . 5 Weapon . | . . . . . . Tool/Special 1 | . . . 1 . . Average Slot Usage (%) 79 | . 98 82 88 80 58 Engine 9 | . 14 11 11 8 5 Treads 3 | . . . . 8 5 Leg 14 | . 28 17 22 11 2 Hover 1 | . . . . 1 5 Storage 12 | . 17 11 11 14 8 Processor 9 | . 9 11 11 9 7 Protection 1 | . . . . 2 1 Energy Gun 8 | . 28 15 11 1 . Energy Cannon 2 | . . 1 11 2 . Ballistic Gun 2 | . . 4 . 4 . Ballistic Cannon 3 | . . . . 4 11 Launcher 8 | . . 10 11 11 2 Peak Build Rating 22 | 6 7 12 14 18 22 Average Rating 12 | 3 6 10 12 15 14 On Entrance 8 | . 6 7 12 13 14 Naked Turns . | . . . . . . Heaviest Build 42 | 14 24 27 27 38 42 Greatest Support 62 | 20 20 20 30 62 20 Greatest Overweight (x) 13 | . 1 6 2 12 13 Average Overweight (x) 1 | . . 1 . 1 2 Largest Inventory Capacity 20 | 8 10 10 10 10 20 Average Capacity 10 | 7 9 10 10 10 11 Most Carried 10 | 5 4 10 10 10 10 Average Carried 7 | 2 2 6 8 8 8 Final Capacity 20 | 8 10 10 10 10 20 Final Carried 10 | 2 4 10 8 10 8 Class Distribution -------------------- 52% | Gunner 27% | Mutant 19% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1297 | 181 . 351 268 457 40 Remotely . | . . . . . . Salvage Created 2104 | . 15 632 292 1125 40 Parts 128 | . 1 42 28 56 1 Haulers Intercepted 4 | . . 2 . 2 . Recyclers Shooed 5 | . 1 1 . 3 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 47 | . . 12 10 24 1 Guns 7 | . . 5 . 2 . Cannons 12 | . . . 4 8 . AOE 28 | . . 7 6 14 1 Classes Destroyed 12 | . 1 10 1 . . Worker 6 | . . 4 1 1 . Builder 11 | . . 3 2 6 . Tunneler 1 | . . 1 . . . Hauler 4 | . . 2 . 2 . Recycler 4 | . . 2 . 2 . Operator 1 | . . 1 . . . Watcher 6 | . 1 2 . 3 . Swarmer 10 | . . 4 4 2 . Grunt 26 | . . 5 3 17 1 Brawler 3 | . . 1 2 . . Duelist 1 | . . . 1 . . Sentry 7 | . . 2 . 5 . Best Kill Streak 10 | . 1 9 6 10 1 Combat Bots Only 6 | . . 6 4 5 1 Max Kills in Single Turn 4 | . 1 4 2 4 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 2 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 285 | . 9 58 26 87 105 Missed 88 | . 4 25 9 27 23 Hits 197 | . 5 33 17 60 82 Projectile 197 | . 5 33 17 60 82 Critical Strikes 8 | . . . . 3 5 Damage Taken 3164 | . 52 492 200 1164 1256 Core 967 | . . 85 36 134 712 Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 100 . 69 75 . Volleys Fired 100 | . 3 27 17 52 1 Largest 4 | . 2 3 3 3 4 Hottest 210 | . 90 151 151 151 210 Shots Fired 245 | . 6 66 45 124 4 Gun 99 | . 6 49 14 30 . Cannon 66 | . . 1 17 46 2 Launcher 79 | . . 16 14 48 1 Special 1 | . . . . . 1 Kinetic 66 | . . 10 . 54 2 Thermal 89 | . 3 32 31 22 1 Explosive 61 | . . 16 14 30 1 Electromagnetic 29 | . 3 8 . 18 . Robot Hit Streak 20 | . 2 13 9 20 3 Robot Miss Streak 5 | . 1 5 4 4 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 149 | . 3 45 19 79 3 Core Hits 158 | . 2 41 20 88 7 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 1 2 . . Burn 3 | . . 1 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6260 | . 59 1879 920 3294 108 Guns 695 | . 59 395 74 167 . Cannons 992 | . . 20 207 732 33 Explosions 4555 | . . 1464 639 2395 57 Melee . | . . . . . . Ramming 18 | . . . . . 18 Kinetic 700 | . . 46 . 621 33 Thermal 1035 | . 25 396 281 333 . Explosive 3646 | . . 1352 639 1598 57 Electromagnetic 861 | . 34 85 . 742 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . . . . 1 14 Average Corruption 1 | . . . . 1 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . . 11 3 Message Errors 2 | . . . . 2 . Matter Fused 1 | . . . . 1 . Heat Flow Errors 2 | . . . . 1 1 Energy Discharges 4 | . . . . 4 . Parts Rejected 1 | . . . . . 1 Data Loss (minor) 3 | . . . . 2 1 Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 125 | . . 40 5 80 . Projectiles 1 | . . . . 1 . Explosions 124 | . . 40 5 79 . Melee . | . . . . . . Knockbacks 8 | . . . . 6 2 Impact . | . . . . . . Kinetic 8 | . . . . 6 2 Secondary . | . . . . . . Self-Inflicted Damage 480 | . . 122 69 283 6 Shots 20 | . . 4 3 12 1 Rammed 14 | . . . . 1 13 Targets Rammed 14 | . . . . 1 13 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 398 | . 72 302 398 385 144 Average Temperature 107 | . 33 133 139 80 60 Received Heat Transfer 555 | . 18 99 6 432 . Effects 6 | . . . 5 1 . Shutdowns 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Interference 3 | . . . 3 . . Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . . 4 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 2 . . Heat Transferred 2457 | . 74 1001 740 642 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . 1 . 4 . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 2 | . . . 1 2 1 Low Security (%) 72 | 100 100 100 74 33 93 Level 1 22 | . . . 25 53 6 Level 2 4 | . . . . 13 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 491 | . 7 197 284 491 215 Initial 215 | . . . 54 100 215 Average 157 | . . 89 162 273 103 Influence Increases 1952 | . 12 550 384 953 53 Destroy 0b10 Robot/C 940 | . . 240 200 480 20 Destroy 0b10 Robot/NC 165 | . 5 75 15 70 . Destroy Leader 220 | . 2 58 40 120 . Successful Hack 5 | . 5 . . . . Disable Machine 180 | . . 60 15 75 30 Destroy Structure 427 | . . 117 99 208 3 Lose Combat Pursuer 15 | . . . 15 . . Influence Decreases 1952 | . 12 409 267 736 528 Entered New Map 505 | . . . 87 158 260 Time Decay 1307 | . 12 389 170 498 238 Lost Part 140 | . . 20 10 80 30 Squads Dispatched 11 | . . 1 . 9 1 Investigation 1 | . . . . 1 . Extermination 1 | . . . . . 1 Reinforcement 3 | . . 1 . 2 . Assault . | . . . . . . Garrison 6 | . . . . 6 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 4 | . 1 1 . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 4 19 11 37 2 Peak Tracking Total 6 | . 3 6 4 4 1 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 6 | . . 1 . 3 2 Indirectly 1 | . . . . 1 . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 12 | . . 4 1 5 2 Max in Single Turn 2 | . . 1 1 2 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 6 | . 2 2 . . 2 Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 10 | . 2 2 . . 6 Successful 5 | . 1 2 . . 2 Failed 5 | . 1 . . . 4 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . . 2 Garrison Access 4 | . . . . . 4 Terminal Hacks 2 | . 1 1 . . . Record 1 | . . 1 . . . Prototype ID Bank 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . 1 . . . Scan Component 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . . . 1 Insert Component 1 | . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 . . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3714 | 74 246 1075 349 1336 634 Spaces Moved 1602 | 67 174 447 162 569 183 Core 82 | 28 . 2 . 19 33 Treads 280 | . . . . 130 150 Legs 1220 | 39 174 445 162 400 . Wheels . | . . . . . . Hover 20 | . . . . 20 . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 160 Average Speed 193 | 90 132 194 175 200 278 Slowest Speed 700 | 120 190 350 260 650 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 6 | . . . . 6 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 4 24 31 23 42 3 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 6 | . . . 6 . . Terrain Destroyed 480 | . . 129 126 222 3 Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 479 | . . 129 126 221 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2017 | 80 183 602 195 658 299 Wait 180 | . . 96 . . 84 Move 1597 | 66 173 446 161 568 183 Hop . | . . . . . . Pick Up 59 | 8 4 17 7 16 7 Fast Attach . | . . . . . . Attach 37 | 6 1 5 3 13 9 Detach 1 | . . . . 1 . Swap 12 | . 1 4 1 4 2 Drop 17 | . 1 7 6 3 . Fire 100 | . 3 27 17 52 1 Melee . | . . . . . . Ram 1 | . . . . 1 . Kick . | . . . . . . Crush 13 | . . . . . 13 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 321 | -10/Materials | Entered another Materials area 321 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 615 | -9/Materials | Build established: Gunner 1032 | -9/Materials | Discovered new exit (range 16) 1396 | -9/Materials | Entered Mines 1589 | -9/Mines | Assembled infested the area 1618 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1686 | -9/Mines | Discovered new exit (range 11) 1745 | -9/Mines | Entered Materials 1745 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1824 | -8/Materials | Garrison activated, responded to threat 2520 | -8/Materials | Garrison activated, responded to threat 2974 | -8/Materials | Discovered new exit (range 15) 3081 | -8/Materials | Entered Factory 3081 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3645 | -7/Factory | System corruption reached 10% 3657 | -7/Factory | Lost 8 parts (1p3n1u3w) 3657 | -7/Factory | Core integrity fell below 50% 3687 | -7/Factory | Core integrity fell below 20% 3715 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03566_ Slammed into P-60 Hacker. 03569_ Mining Laser destroyed. 03574_ Slammed into P-60 Hacker. 03577_ R-06 Scavenger collects Flak Cannon. 03578_ Slammed into P-60 Hacker. 03587_ Manufacturing Mainframe disabled. 03590_ Aluminum Leg destroyed. 03590_ Welding Torch destroyed. 03599_ System corrupted: Heat flow error (+172). 03599_ Lgt. Treads destroyed. 03609_ Lgt. Ion Engine destroyed. 03620_ Acquired Hcp. Storage Unit. 03626_ Med. Matter Pod destroyed. 03641_ Door malfunctions. 03675_ System corrupted: Component data lost. 03700_ Matter Pump disabled. Hold RMB on a map location to designate it as a relative view centerpoint. This is especially useful while zoomed, in order to see further in your current direction of exploration. Try it now. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????##############?????????????????????? | | ??????# #?????????????????????? | | ??????# #?????????????????????? | | ??????# """" """" #?????????????????????? | | ??????# """" """" #?????????????????????? | | ??????# """" """" #?????????????????????? | | ??????# "" """ #?????????????????????? | | ??????# #?????????????????????? | | ??????# #?????????????????????? | | ??????# #?????????????????????? | | ??????# "" "" #?????????????????????? | | ??????# ""S"" #?????????????????????? | | ??????# """" #?????????????????????? | | ????#########/############???????????????? | | ????#^ ^ p @ ????????? | | ????# ^ ????????? | | ????# """ "%" ????????? | | ????# """ """ ?????????? | | ????# ^""" """ ?????????? | | ????# ##########+###??????????? | | ????# """ """ ""#?????????????????????? | | ????# """ """ T"#?????????????????????? | | ???## """ """ ""#?????????????????????? | | ???## ##??????????????????????? | | ???## """ #???????????????????????? | | ???## """ #???????????????????????? | | ???## " """ #???????????????????????? | | ???## ^ ###?????????????????????? | | ???## " """ +?????????????????? | | ???## "" """ #### #??????????????????? | | ???## """ """ #???????????????????????? | | ????# #???????????????????????? | | ????# #???????????????????????? | | ????# ####+#####?????????????????????? | | ????# # #?????????????????????? | | ????# # "" #?????????????????????? | | ????# # G" #?????????????????????? | | ????# # "" #?????????????????????? | | ????# + #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 12 Energy Capacity 265 Matter Stores 362 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Hey, That's Mine! Made in Tau Ceti IV More Dakka Please Remodeling Troublemaker Challenges ------------ None Game ------ Seed AdvancedWarlordShredder Manual? 0 Play Time 00:25:44 Cumulative 3.6 hours Start 2025.08.19 @ 00:32:49 End 2025.08.19 @ 00:58:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 38x25 Zoom Use 38% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0d0c7d1-b5ba-453b-b718-2413490cfae9