Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.19 @ 13:14:53 Player: jazzy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (441) 441 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1431 Bonus ------- None Cogmind --------- Core Integrity 379/400 Matter 200/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Assault Rifle Heavy Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Small Storage Unit Targeting Computer Small Laser Assault Rifle Grenade Launcher Mini Grenade Launcher Maul Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Heavy Assault Rifle Maul > --- INVENTORY -------- Light Ion Engine Aluminum Leg Small Storage Unit Targeting Computer Small Laser Assault Rifle Assault Rifle Grenade Launcher Mini Grenade Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 16 | 7 5 4 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads . | . . . Leg 5 | 2 2 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 2 | 1 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 1 4 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . 1 1 Weapon . | . . . Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 6 | 1 6 8 Power . | . 1 1 Propulsion . | . . 1 Utility 1 | . 2 2 Weapon 3 | . 3 4 Tool/Special . | . . . Unused Backups 3 | . . 3 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 88 | . 99 77 Engine 10 | . 14 6 Leg 30 | . 28 33 Device 9 | . 13 5 Storage 12 | . 14 11 Ballistic Gun 23 | . 26 20 Impact Weapon 1 | . 1 . Peak Build Rating 14 | 7 10 14 Average Rating 8 | 6 8 9 On Entrance 5 | . 7 10 Avg Prop Armor Cover (%) 9 | . . 9 Naked Turns . | . . . Heaviest Build 20 | 13 18 20 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 3 10 9 Average Carried 6 | 2 6 8 Final Capacity 10 | 8 10 10 Final Carried 10 | 3 10 9 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 711 | 360 114 237 Remotely . | . . . Salvage Created 561 | 180 125 256 Parts 31 | 12 7 12 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 13 | . 5 8 Melee 1 | . 1 . Guns 9 | . 2 7 AOE 1 | . . 1 Classes Destroyed 5 | 3 2 . Worker 2 | 2 . . Tunneler 2 | 2 . . Recycler 1 | 1 . . Swarmer 3 | . 3 . Grunt 10 | . 2 8 Best Kill Streak 4 | 3 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 73 | . 24 49 Missed 17 | . 3 14 Hits 56 | . 21 35 Projectile 56 | . 21 35 Damage Taken 641 | . 222 419 Core 65 | . 44 21 Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 82 . Volleys Fired 71 | 15 14 42 Largest 2 | 2 2 2 Hottest 53 | 40 40 53 Shots Fired 139 | 30 25 84 Gun 136 | 30 25 81 Cannon . | . . . Launcher 3 | . . 3 Special . | . . . Kinetic 136 | 30 25 81 Thermal . | . . . Explosive 3 | . . 3 Electromagnetic . | . . . Robot Hit Streak 9 | 5 6 9 Robot Miss Streak 3 | 2 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 75 | 16 18 41 Core Hits 33 | 6 8 19 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Smash 1 | . 1 . Melee Attacks 10 | . 7 3 Impact 10 | . 7 3 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1399 | 217 314 868 Guns 978 | 217 191 570 Cannons . | . . . Explosions 297 | . . 297 Melee 123 | . 123 . Ramming 1 | . . 1 Kinetic 978 | 217 191 570 Thermal . | . . . Explosive 297 | . . 297 Electromagnetic . | . . . Impact 123 | . 123 . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 54 | . 54 . Projectiles . | . . . Explosions . | . . . Melee 54 | . 54 . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 15 | . . 15 Average Temperature 10 | . . 10 Received Heat Transfer 297 | . 63 234 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 2 | . 2 . Combat Hostiles 2 | . 2 . Parts Fried 2 | . 2 . Impact Corruptions 3 | . 3 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 105 | 10 90 105 Initial 22 | . . 22 Average 35 | 1 25 62 Influence Increases 366 | 25 124 217 Destroy 0b10 Robot/C 260 | . 100 160 Destroy 0b10 Robot/NC 25 | 25 . . Destroy Leader 50 | . 20 30 Successful Hack 4 | . 4 . Disable Machine 15 | . . 15 Destroy Structure 12 | . . 12 Influence Decreases 321 | 25 70 226 Entered New Map 32 | . . 32 Time Decay 239 | 25 60 154 Lost Part 50 | . 10 40 Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 8 13 Peak Tracking Total 3 | . 3 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 2 2 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 3 7 Successful 4 | . 2 2 Failed 6 | . 1 5 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 10 | . 3 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 2 2 Robot Analysis 1 | . 1 . Locate Traps 1 | . 1 . Assault Status 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 528 | 62 322 144 Terrain 257 | . 113 144 Seismic 271 | 62 209 . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 833 | 157 338 338 Spaces Moved 411 | 83 200 128 Core 3 | 3 . . Treads . | . . . Legs 408 | 80 200 128 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 127 | 117 120 145 Slowest Speed 190 | 120 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 4 36 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 3 | . . 3 Terrain Destroyed 11 | . . 11 Melee 3 | . . 3 Projectile . | . . . AOE 8 | . . 8 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 551 | 109 256 186 Wait 32 | 2 25 5 Move 409 | 82 199 128 Hop . | . . . Pick Up 8 | 3 5 . Fast Attach 7 | 7 . . Attach 3 | . 1 2 Detach . | . . . Swap 10 | . 5 5 Drop . | . . . Fire 71 | 15 14 42 Melee 10 | . 7 3 Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 158 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 16) 496 | -10/Materials | Entered another Materials area 496 | -9/Materials | Evolved 2 slots: Propulsion x2 740 | -9/Materials | Discovered new exit (range 16) 834 | -9/Materials | Self-destructed Last Messages --------------- 00660_ U-05 Engineer lays Concrete. 00663_ U-05 Engineer builds a Wall. 00664_ U-05 Engineer lays Concrete. 00670_ U-05 Engineer builds a Wall. 00679_ W-16 Scout sends out distress signal. 00679_ Matter Filter disabled. 00679_ Destroyed Hover Unit. 00683_ Lgt. Ion Engine destroyed. 00688_ G-34 Mercenary destroyed. 00695_ Aluminum Leg destroyed. 00706_ G-34 Mercenary destroyed. 00709_ Acquired 42 matter. 00712_ R-06 Scavenger collects Aluminum Leg. 00716_ R-06 Scavenger collects Heat Sink. 00720_ R-06 Scavenger collects Ion Engine. 00730_ Acquired 44 matter. 00735_ K-01 Serf collects debris. 00740_ EXIT=FOUND 00743_ K-01 Serf collects debris. 00776_ Kicked A-02 Transporter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????########???????????????????????????? | | ??????????????# #???????#+#????????????? ???? | | ?????#????????# #???????# #???????????? +?? | | ??????????????# """" #???????# #???????????? #?? | | ?????#??????#?# """" #???????# ####???????## ### | | ??????????????# """" #???????# #???????# " | | ??????????????# #######?# #???????# "" | | ??##???###########+### ### #???????# !! | | ?????#?# #???????# < "" | | ???????# "@ + # !! | | ?##????# #???????? 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" | | ??????### #?????#######???# ########### #?? | | ????#??#" """ ##?????# ???????# ### | | ??????##T """ #??????# ?????? # | | ????#??#" """ #?#????# ????" + | | ???????## ###?#?## ???????# | | ?#??????# ##?????# ???????### | | ???#???##"####+#?#????# ?????????# """"""" | | ????????###### ##????## ?????????# """"""" | | ######### #### ####???# ?"???????# """"""" = | | # # #???# ?????????# """"""" | | # # ################ """"%"" | | # # [ =%= | | # / T % * [! | | # # ! | | # # " #######+#########+## ### | | # " ## ?????????????# #?# | | # # ######## ""?????????????# #?# | | #######+#########??# ""??"???#??????# #?###### | | ??????# #??? ???#????????????????????# #??????? | | ??????# ##?????????#?????????????????# #??????? | | ??????# #?????????????""?????????????# ??????? | | ???? ?# ##?? ?? ??????????????#??????# ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermoelectricActiveSword Manual? 0 Play Time 00:15:28 Cumulative 6.9 hours Start 2026.04.19 @ 13:01:15 End 2026.04.19 @ 13:14:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 107c0e2b-0832-41cd-a054-c7728ad7783e