Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 19:08:58 Player: aRandomVoice Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (54) 270 Value Destroyed (1365) 1365 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3275 Bonus ------- None Cogmind --------- Core Integrity 310/550 Matter 405/450 Energy 265/265 System Corruption 0% Temperature Warning (383) Movement Hovering (346) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (3) --- Aerolev Unit Aerolev Unit > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit Large Matter Pod Targeting Computer > --- WEAPON (2) ------- Spread Laser > --- INVENTORY (20) --- Light Treads Structural Scanner Visual Processing Unit Beam Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Aerolev Unit Aerolev Unit > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Large Matter Pod Targeting Computer > --- WEAPON ----------- Beam Rifle Particle Gun > --- INVENTORY -------- Light Treads Structural Scanner Visual Processing Unit Spread Laser [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Hover Unit Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Large Matter Pod Device Shield Generator Storage Large Matter Pod Processor Targeting Computer Protection Light Armor Plating Weapon Shotgun Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 53 | 6 8 27 12 Power 12 | 1 2 7 2 Engine 12 | 1 2 7 2 Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 2 7 3 Treads 3 | 2 . . 1 Leg 2 | . 2 . . Wheel . | . . . . Hover 8 | . . 6 2 Flight 1 | . . 1 . Utility 11 | 1 2 6 2 Device 2 | . . 2 . Storage 7 | 1 2 3 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 16 | 2 2 7 5 Energy Gun 6 | . 2 1 3 Energy Cannon 1 | . . 1 . Ballistic Gun 7 | 2 . 5 . Ballistic Cannon 1 | . . . 1 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 18 | . 2 8 8 Power 3 | . . 2 1 Propulsion 6 | . . 3 3 Utility 2 | . . 1 1 Weapon 7 | . 2 2 3 Highest Loss Streak 6 | . 1 6 5 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 96 88 80 Engine 16 | . 14 17 18 Treads 2 | . 11 . 3 Leg 4 | . 16 . . Hover 9 | . . 13 9 Flight 1 | . . 1 . Device 6 | . . 9 . Storage 22 | . 26 21 20 Protection 1 | . . 1 3 Energy Gun 7 | . 9 6 3 Energy Cannon 1 | . . 1 3 Ballistic Gun 13 | . 16 13 4 Naked Turns . | . . . . Heaviest Build 103 | 12 18 69 103 Greatest Support 40 | 40 40 20 20 Greatest Overweight (x) 22 | 2 . 9 22 Average Overweight (x) 2 | . . 4 5 Largest Inventory Capacity 20 | 8 8 20 20 Average Capacity 15 | 7 8 17 20 Most Carried 20 | 4 8 20 14 Average Carried 9 | . 1 13 7 Final Capacity 20 | 8 8 20 20 Final Carried 15 | . 8 15 4 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1394 | 201 416 604 173 Remotely . | . . . . Salvage Created 1877 | . 560 1052 265 Parts 122 | . 51 62 9 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 37 | . 15 19 3 Guns 33 | . 15 18 . Cannons 1 | . . . 1 AOE 3 | . . 1 2 Classes Destroyed 11 | . 5 5 1 Worker 4 | . 2 2 . Builder 1 | . 1 . . Hauler 2 | . . 1 1 Recycler 4 | . . 2 2 Operator 1 | . . 1 . Watcher 5 | . 1 4 . Swarmer 9 | . 6 3 . Grunt 21 | . 9 11 1 Brawler 1 | . . 1 . Sentry 5 | . . 4 1 Hunter 1 | . . . 1 Best Kill Streak 9 | . 9 6 4 Combat Bots Only 7 | . 7 4 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 338 | . 84 167 87 Missed 85 | . 27 47 11 Damage Taken 3060 | . 617 1074 1369 Core 677 | . 74 363 240 Absorbed by Shields 254 | . . 254 . Core Remaining (%) 59 | 100 70 9 . Volleys Fired 162 | . 59 84 19 Largest 2 | . 2 2 2 Hottest 130 | . 105 105 130 Shots Fired 292 | . 105 153 34 Gun 273 | . 105 149 19 Cannon 14 | . . 4 10 Launcher 5 | . . . 5 Special . | . . . . Kinetic 192 | . 94 85 13 Thermal 69 | . 8 48 13 Explosive 5 | . . . 5 Electromagnetic 26 | . 3 20 3 Robot Hit Streak 11 | . 5 11 9 Robot Miss Streak 5 | . 4 5 5 Penetration Max . | . . . . Secondary Targets 5 | . 3 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 175 | . 52 99 24 Core Hits 85 | . 28 44 13 Critical Kills 2 | . . 2 . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 4 | . 1 2 1 Destroy 3 | . 1 2 . Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2965 | . 773 1532 660 Guns 2391 | . 770 1427 194 Cannons 248 | . . 63 185 Explosions 321 | . . 40 281 Melee . | . . . . Ramming 5 | . 3 2 . Kinetic 1798 | . 683 921 194 Thermal 652 | . 60 464 128 Explosive 281 | . . . 281 Electromagnetic 229 | . 27 145 57 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 16 | . . 16 . Message Errors 4 | . . 4 . Matter Fused 3 | . . 3 . Heat Flow Errors 3 | . . 3 . Energy Discharges 3 | . . 3 . Data Loss (minor) 1 | . . 1 . Alerts 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 50 | . . 26 24 Projectiles 26 | . . 26 . Explosions 24 | . . . 24 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 109 | . . 1 108 Shots 5 | . . . 5 Rammed 1 | . . 1 . Targets Rammed 3 | . 2 1 . Kicked 2 | . 2 . . Crushed . | . . . . Highest Temperature 383 | . 132 318 383 Average Temperature 75 | . 38 67 119 Received Heat Transfer 953 | . 273 347 333 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1406 | . 148 1008 250 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 329 | . 329 168 179 Initial 43 | . . . 43 Average 94 | . 134 82 107 Maximum Alert Level 1 | . 1 . . Low Security (%) 94 | 100 76 100 100 Level 1 5 | . 23 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 4 5 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 9 | . 3 5 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 3 5 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 68 | . 24 38 6 Peak Tracking Total 6 | . 5 6 4 Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 2 2 2 Max in Single Turn 2 | . 1 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 2 2 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 6 5 . Successful 5 | . 4 1 . Failed 6 | . 2 4 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 6 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 1 . Alert Level 1 | . 1 . . Unreport Threat 2 | . 1 1 . Transport Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3658 | 96 861 2455 246 Spaces Moved 1169 | 56 505 570 38 Core 20 | 13 . 5 2 Treads 193 | 43 140 . 10 Legs 405 | . 365 40 . Wheels . | . . . . Hover 492 | . . 466 26 Flight 59 | . . 59 . Fastest Speed 50 | 50 120 120 356 Average Speed 259 | 152 131 371 441 Slowest Speed 1150 | 160 160 680 1150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 4 82 54 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 56 | . . 3 53 Melee . | . . . . Projectile 1 | . . . 1 AOE 55 | . . 3 52 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1508 | 67 598 757 86 Wait 47 | . 6 40 1 Move 1166 | 55 504 569 38 Hop . | . . . . Pick Up 53 | 6 15 26 6 Fast Attach . | . . . . Attach 35 | 6 3 15 11 Detach 2 | . . 2 . Swap 18 | . 5 12 1 Drop 22 | . 4 8 10 Fire 162 | . 59 84 19 Melee . | . . . . Ram 1 | . . 1 . Kick 2 | . 2 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Build established: Mutant 358 | -10/Materials | Destroyed 7 combat bots 590 | -10/Materials | Discovered new exit (range 12) 771 | -10/Materials | Discovered new exit (range 3) 858 | -10/Materials | Build established: Scavenger-Mutant 958 | -10/Materials | Entered another Materials area 958 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1357 | -9/Materials | Build established: Mutant 1660 | -9/Materials | Discovered new exit (range 5) 2256 | -9/Materials | Build established: Scavenger-Mutant 2731 | -9/Materials | Discovered new exit (range 11) 2930 | -9/Materials | Build established: Mutant 3077 | -9/Materials | Core integrity fell below 50% 3096 | -9/Materials | Core integrity fell below 20% 3122 | -9/Materials | Lost 6 parts (2p1n1u2w) 3413 | -9/Materials | Entered another Materials area 3413 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3568 | -8/Materials | Lost 5 parts (2n1u2w) 3659 | -8/Materials | Self-destructed Last Messages --------------- 03643_ Penetrated by Slug. 03644_ K-01 Serf collects debris. 03645_ Penetrated by Slug. 03647_ U-05 Engineer lays Concrete. 03647_ K-01 Serf collects debris. 03648_ T-07 Excavator is excavating. 03648_ U-05 Engineer lays Concrete. 03649_ U-05 Engineer builds a Wall. 03649_ U-05 Engineer lays Concrete. 03650_ U-05 Engineer builds a Wall. 03651_ T-07 Excavator is excavating. 03652_ Penetrated by Slug. 03652_ Lgt. Treads destroyed. 03654_ U-05 Engineer lays Concrete. 03655_ Penetrated by Slug. 03655_ Particle Gun destroyed. 03656_ U-05 Engineer lays Concrete. 03656_ T-07 Excavator is excavating. 03658_ Penetrated by Slug. 03658_ Imp. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????# ????????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ????????????????##???????# #???????????#+#?+#??? | | ????????????????# ??????# #?####??????# #??? | | ????????????????# t??????# ### #??????# #??? | | ????????????????? ?????# # ######## ###? | | ?????????????????? ????# # ! ## ?? | | ??????????????????? ?###x # * =! !## ####### | | ????????????????##### ## x # ] %[!!=## # !!! | | ????????????????# #!*% *[+% # !!! | | ????????????????# @ + *] """# !! | | ????????????????# ##### [ # Y" | | ???????????????????????## u # "" # | | ????????????????????????#[[# [ ## # "" | | ????????????????????????# # ## ## #### # "" | | ????????????????????????# # # #?# + "" | | ?????????????????H??????# #### ## ###?# # | | ???????????????????????? ??########## #####+# | | ???????????????????????# ??? | | ???????????????????????# ?? | | ???????????????????????# #?????#### | | ???????????????????????##+###????????######## | | ????????????????????????????????????????????# | | ????????????????????????????????????????????#[[[ | | ????????????????????????????????????????????# [ | | ????????????????????????????????????????????#### | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 460 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniLightBooster Manual? 0 Play Time 00:30:26 Cumulative 7.1 hours Start 2024.04.03 @ 07:10:06 End 2024.04.03 @ 19:08:58 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 9 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8069cc17-8602-4f1c-a4ad-6d6cb94ed323