Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.06 @ 22:41:47 Player: Arcismati Result: Destroyed by H-71 Marshal via exploding Neutrino Reactor Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (98) 490 Value Destroyed (3752) 3752 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (861) 861 TOTAL SCORE: 9623 Bonus ------- High Alert Combat Kills 361 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 47/300 Energy 98/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Fission Core Field Propulsion Drive Compact Matter Pod (0) Advanced Weight Redist. System Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Surge Thruster Improved Surge Thruster Improved Surge Thruster Improved Surge Thruster > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Active Sensor Suite > --- WEAPON ----------- Tesla Rifle Heavy Flak Cannon Heavy Flak Cannon Heavy Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Heavy Deuterium Engine Enhanced Nuclear Core Carbon-fiber Leg Improved Cooling System Coolant Injector Large Storage Unit Target Analyzer Particle Charger Core Shielding Layered Medium Armor Plating Tesla Rifle Improved Medium Laser Heavy Particle Cannon [Rating: 81] Favorites ----------- Power Light Nuclear Core Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Flight Unit Improved Surge Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Slots Evolved 10 | . . 2 . 2 . 2 2 . 2 Power 1 | . . . . . . . 1 . . Propulsion 4 | . . 1 . . . 1 . . 2 Utility 3 | . . . . 2 . . 1 . . Weapon 2 | . . 1 . . . 1 . . . Parts Attached 74 | 6 5 7 . 2 11 24 3 12 4 Power 9 | 1 1 . . . 1 4 1 1 . Engine 5 | 1 . . . . . 3 1 . . Core 4 | . 1 . . . 1 1 . 1 . Reactor . | . . . . . . . . . . Propulsion 18 | 2 . 4 . . 4 3 . 5 . Treads 13 | 2 . 4 . . 3 3 . 1 . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 5 | . . . . . 1 . . 4 . Utility 21 | 1 3 . . 2 2 6 2 1 4 Device 8 | . 1 . . . 1 3 1 . 2 Storage 4 | 1 2 . . . . . . . 1 Processor 6 | . . . . 1 1 3 . . 1 Hackware 1 | . . . . . . . 1 . . Protection 2 | . . . . 1 . . . 1 . Artifact . | . . . . . . . . . . Weapon 26 | 2 1 3 . . 4 11 . 5 . Energy Gun 11 | 1 1 . . . . 7 . 2 . Energy Cannon 3 | . . 1 . . . 2 . . . Ballistic Gun 8 | 1 . 2 . . 3 2 . . . Ballistic Cannon 2 | . . . . . . . . 2 . Launcher 2 | . . . . . 1 . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 5 . . 1 Parts Lost 29 | . 1 . . . 2 9 . 9 8 Power 3 | . 1 . . . . . . 1 1 Propulsion 11 | . . . . . . 3 . 4 4 Utility 7 | . . . . . 2 2 . 1 2 Weapon 8 | . . . . . . 4 . 3 1 Highest Loss Streak 8 | . 1 . . . 1 4 . 5 8 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 11 | 2 6 8 10 9 12 14 13 13 5 Power 2 | . 1 1 1 1 2 2 3 3 1 Propulsion 3 | 1 2 3 4 4 5 3 3 1 . Utility 2 | . . 2 3 1 1 3 4 5 1 Weapon 3 | . 1 1 2 3 4 4 3 4 1 Tool/Special . | . . . . . . . . . . Unused Backups 21 | . 3 4 . . . 4 . 2 8 Power 4 | . 1 . . . . 2 . . 1 Propulsion 7 | . 1 3 . . . . . 1 2 Utility 6 | . 1 . . . . 1 . . 4 Weapon 4 | . . 1 . . . 1 . 1 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 90 | . 93 96 100 98 95 97 96 84 45 Engine 2 | . 2 . . . . 5 9 4 . Core 5 | . 10 11 11 9 9 1 . 5 4 Treads 24 | . 28 29 33 27 27 29 26 13 . Flight 2 | . . . . . . . . 3 21 Device 8 | . 8 11 11 9 9 6 9 6 9 Storage 7 | . 14 11 11 9 9 7 6 6 . Processor 8 | . . . . 9 9 14 13 8 5 Protection 1 | . . . . 7 5 . . 2 . Energy Gun 9 | . 14 11 11 9 . 16 6 4 . Energy Cannon 4 | . . 10 11 9 9 . 13 6 . Ballistic Gun 11 | . 14 11 11 9 15 12 6 4 . Peak Build Rating 81 | 6 12 20 20 23 27 46 52 67 81 Average Rating 32 | 4 10 17 20 22 24 39 51 50 58 On Entrance 27 | . 6 12 20 20 23 27 46 52 67 Avg Prop Armor Cover (%) 5 | . . . . . . . . 5 . Naked Turns . | . . . . . . . . . . Heaviest Build 67 | 13 30 36 36 39 40 53 62 67 62 Greatest Support 96 | 40 40 69 69 69 69 96 96 96 16 Greatest Overweight (x) 16 | . . . . . . . . 16 4 Average Overweight (x) . | . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 10 15 15 15 15 15 15 15 5 Most Carried 15 | 4 8 15 11 10 15 15 14 15 15 Average Carried 11 | 2 6 8 10 9 12 14 13 14 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 7 10 11 10 15 15 13 15 4 Class Distribution -------------------- 50% | Gunner 18% | Scavenger-Gunner 14% | Mutant 8% | Scout Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Scavenger-Tank | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Gunner | -6/Factory Tank | -6/DSF Scout | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Matter Collected 1764 | 253 67 112 . 26 401 775 . 122 8 Remotely . | . . . . . . . . . . Salvage Created 4451 | . 287 199 . 55 954 2293 . 663 . Parts 229 | . 17 19 . 6 48 113 . 26 . Haulers Intercepted 1 | . . . . . . 1 . . . Recyclers Shooed 1 | . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Combat Hostiles Destroyed 74 | . 6 5 . 1 14 36 . 12 . Guns 55 | . 6 2 . 1 11 32 . 3 . Cannons 13 | . . 3 . . 3 1 . 6 . AOE 6 | . . . . . . 3 . 3 . Classes Destroyed 15 | . 2 2 . . 3 6 . 2 . Worker 3 | . . . . . 1 2 . . . Builder 1 | . . . . . . 1 . . . Hauler 1 | . . . . . . 1 . . . Recycler 7 | . . . . . 3 4 . . . Operator 1 | . . . . . . 1 . . . Watcher 11 | . 2 3 . . 1 5 . . . Swarmer 14 | . . 3 . . 2 2 . 7 . Grunt 39 | . 6 . . . 8 25 . . . Brawler 1 | . . . . . . 1 . . . Duelist 2 | . . . . . . 2 . . . Sentry 8 | . . 2 . 1 3 2 . . . Specialist 3 | . . . . . . . . 3 . Hunter 3 | . . . . . 1 1 . 1 . Programmer 3 | . . . . . . 3 . . . Heavy 1 | . . . . . . . . 1 . Best Kill Streak 8 | . 3 5 . 1 6 8 . 4 . Combat Bots Only 8 | . 2 3 . 1 4 8 . 4 . Max Kills in Single Turn 2 | . 1 1 . 1 1 2 . 2 . Gunslinging 1 | . . . . . . 1 . . . Exploded 2 | . . . . . . 2 . 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Hostile Shots Fired 528 | . 33 21 . 2 58 192 . 91 131 Missed 160 | . 10 7 . . 19 50 . 23 51 Hits 368 | . 23 14 . 2 39 142 . 68 80 Melee 3 | . . . . . . 3 . . . Projectile 365 | . 23 14 . 2 39 139 . 68 80 AOE 5 | . . . . . . . . . 5 Critical Strikes 10 | . 2 2 . . 2 2 . . 2 Damage Taken 6211 | . 287 149 . 27 641 1867 . 1560 1680 Core 1711 | . 45 43 . 14 65 180 . 360 1004 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 45 | . . . . . 45 . . . . Core Remaining (%) 81 | 100 82 . 89 . 85 74 . 57 . Volleys Fired 191 | 1 24 18 . 1 46 76 . 22 3 Largest 4 | 2 2 3 . 3 3 4 . 4 1 Hottest 225 | 70 85 156 . 156 121 225 . 212 65 Shots Fired 581 | 2 47 51 . 3 132 266 . 77 3 Gun 462 | 2 47 33 . 2 84 258 . 33 3 Cannon 109 | . . 18 . 1 46 8 . 36 . Launcher 10 | . . . . . 2 . . 8 . Special . | . . . . . . . . . . Kinetic 274 | 1 24 18 . 1 84 118 . 28 . Thermal 238 | 1 23 33 . 2 46 105 . 28 . Explosive 10 | . . . . . 2 . . 8 . Electromagnetic 59 | . . . . . . 43 . 13 3 Robot Hit Streak 23 | . 10 5 . 2 23 17 . 20 . Robot Miss Streak 8 | . 3 3 . 1 2 6 . 8 3 Penetration Max 1 | . . . . . . 1 . 1 . Secondary Targets 10 | . . . . . . 10 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . Shots Hit Robots 371 | . 26 24 . 2 84 189 . 46 . Core Hits 230 | . 13 10 . 2 34 131 . 40 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . Critical Strikes 7 | . 2 . . . . 3 . 2 . Burn 4 | . 2 . . . . 2 . . . Destroy 2 | . . . . . . . . 2 . Corrupt 1 | . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8383 | . 360 386 . 28 1579 4261 . 1769 . Guns 5418 | . 360 223 . 28 812 3641 . 354 . Cannons 1427 | . . 163 . . 734 114 . 416 . Explosions 1489 | . . . . . 6 484 . 999 . Melee . | . . . . . . . . . . Ramming 49 | . . . . . 27 22 . . . Kinetic 2714 | . 114 63 . 12 812 1394 . 319 . Thermal 3598 | . 246 323 . 16 734 1970 . 309 . Explosive 1271 | . . . . . 6 266 . 999 . Electromagnetic 751 | . . . . . . 609 . 142 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . 4 . . . Average Corruption 3 | . . . . . . 3 . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 2 | . . . . . . 2 . . . Message Errors 1 | . . . . . . 1 . . . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 132 | . . . . . 9 77 . 46 . Projectiles 9 | . . . . . 9 . . . . Explosions 123 | . . . . . . 77 . 46 . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 . Impact . | . . . . . . . . . . Kinetic 1 | . . . . . . . . 1 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 258 | . . . . . 40 97 . 121 . Shots 6 | . . . . . 1 2 . 3 . Rammed 9 | . 1 . . . 6 2 . . . Targets Rammed 10 | . 1 . . . 6 3 . . . Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . Highest Temperature 441 | 30 192 336 . 51 119 441 . 198 . Average Temperature 81 | 18 67 109 . 30 26 102 . 83 . Received Heat Transfer 1239 | . 195 72 . 9 234 585 . . 144 Effects 6 | . . . . . . 6 . . . Energy Bleed 1 | . . . . . . 1 . . . Interference 4 | . . . . . . 4 . . . Damage (minor) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 15 | . 3 . . . . 12 . . . Heat Transferred 7288 | . 777 666 . 37 1332 4032 . 444 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 3 . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Maximum Alert Level 3 | . . . . . . 3 1 2 2 Low Security (%) 59 | 100 100 100 100 100 100 33 . . . Level 1 12 | . . . . . . 2 100 47 78 Level 2 26 | . . . . . . 60 . 52 21 Level 3 1 | . . . . . . 3 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . Peak Influence 735 | . 84 84 . 20 152 735 357 576 474 Initial 357 | . . . . . 8 46 357 252 302 Average 214 | . 32 29 . 6 64 386 357 425 313 Influence Increases 2931 | . 154 188 . 30 487 1262 4 414 392 Destroy 0b10 Robot/C 1480 | . 120 100 . 20 280 720 . 240 . Destroy 0b10 Robot/NC 130 | . 10 15 . . 25 70 . 10 . Destroy Leader 324 | . 24 36 . 10 72 142 . 40 . Successful Hack 61 | . . 22 . . 23 . 4 . 12 Disable Machine 345 | . . 15 . . 45 240 . 30 15 Destroy Structure 136 | . . . . . 27 45 . 64 . Partial Spotted 15 | . . . . . . . . . 15 Lose Combat Pursuer 240 | . . . . . 15 45 . 30 150 Active Sensor Use 200 | . . . . . . . . . 200 Influence Decreases 2531 | . 154 188 . 10 404 634 374 199 568 Entered New Map 826 | . . . . . 12 57 374 109 274 Time Decay 1425 | . 154 188 . 10 372 487 . . 214 Lost Part 280 | . . . . . 20 90 . 90 80 Squads Dispatched 27 | . 1 1 . . 1 10 . 2 12 Investigation 8 | . 1 . . . 1 1 . . 5 Extermination 4 | . . . . . . 3 . . 1 Reinforcement 9 | . . 1 . . . 2 . 2 4 Assault 3 | . . . . . . 1 . . 2 Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses 2 | . . . . . . . . . 2 Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Distress Signals 2 | . 1 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 142 | . 11 12 . 1 20 47 . 17 34 Peak Tracking Total 23 | . 3 6 . 1 4 7 . 4 23 Tactical Retreats 12 | . . . . . 1 3 . 2 6 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Traps Triggered 2 | . . . . . 1 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Machines Disabled 23 | . . 1 . . 3 16 . 2 1 Max in Single Turn 4 | . . 1 . . 1 4 . 1 1 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Machines Accessed 20 | . 1 3 . . 9 3 1 . 3 Terminals 13 | . 1 3 . . 5 2 1 . 1 Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . . . 2 1 . . 1 Recycling Units 3 | . . . . . 2 . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 59 | . 5 10 . . 27 7 2 . 8 Successful 37 | . 5 8 . . 19 3 1 . 1 Failed 22 | . . 2 . . 8 4 1 . 7 Catastrophic 2 | . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 39 | . 5 10 . . 17 3 2 . 2 Fabricators . | . . . . . . . . . . Repair Stations 14 | . . . . . 7 4 . . 3 Recycling Units 6 | . . . . . 3 . . . 3 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 28 | . 5 8 . . 12 2 1 . . Record 13 | . 3 3 . . 6 1 . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . Open Door 1 | . . . . . 1 . . . . Open DSF 2 | . . . . . . 1 1 . . Scanalyzer Index 1 | . . . . . 1 . . . . Alert Level 2 | . 1 . . . 1 . . . . Locate Traps 3 | . . 2 . . 1 . . . . Transport Status 1 | . . 1 . . . . . . . Registered Components 1 | . . 1 . . . . . . . Zone Layout 2 | . . 1 . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . . . . . 4 1 . . 1 Scan Component 5 | . . . . . 3 1 . . 1 Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks 3 | . . . . . 3 . . . . Report Inventory 2 | . . . . . 2 . . . . Retrieve Components 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 1 2 . . 6 2 1 . 3 Full Trace Events 6 | . 1 1 . . 1 . . . 3 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 32 | . . . . . 32 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 7 | . . . . . 7 . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . 9 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Active Infowar (turns) 2253 | . . . . 56 29 1338 12 378 440 Optics 2253 | . . . . 56 29 1338 12 378 440 A.S.S. 422 | . . . . . . . . . 422 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Turns Passed 4564 | 84 428 445 153 56 1062 1506 12 378 440 Spaces Moved 2831 | 45 213 223 88 32 526 725 6 133 840 Core 41 | 3 . . . . . . . . 38 Treads 1964 | 42 213 223 88 32 526 725 6 109 . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 826 | . . . . . . . . 24 802 Fastest Speed 21 | 50 160 160 160 160 160 155 156 155 21 Average Speed 121 | 152 160 160 160 160 160 156 156 207 26 Slowest Speed 690 | 160 160 160 160 160 160 160 156 690 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . 10 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 3 33 28 28 7 77 23 1 90 24 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 151 | . . . . . 26 50 . 75 . Melee . | . . . . . . . . . . Projectile 10 | . . . . . 5 3 . 2 . AOE 141 | . . . . . 21 47 . 73 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Total 3520 | 56 259 276 100 35 638 912 8 180 1056 Wait 288 | . 2 5 12 . 37 39 . 2 191 Move 2804 | 44 212 222 87 31 525 724 5 132 822 Hop 8 | . . . . . . . . . 8 Pick Up 77 | 5 10 14 1 1 10 22 . 6 8 Fast Attach 12 | 5 . . . . . 2 . 5 . Attach 31 | 1 3 3 . 2 2 11 2 4 3 Detach 4 | . . . . . . 1 . . 3 Swap 41 | . 2 5 . . 9 17 1 4 3 Drop 54 | . 5 9 . . 3 17 . 5 15 Fire 191 | 1 24 18 . 1 46 76 . 22 3 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 10 | . 1 . . . 6 3 . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 3) 513 | -10/Materials | Entered another Materials area 513 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 945 | -9/Materials | Discovered new exit (range 9) 958 | -9/Materials | Entered Mines 974 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1075 | -9/Mines | Build established: Gunner 1091 | -9/Mines | Discovered new exit (range 12) 1111 | -9/Mines | Entered Materials 1111 | -8/Materials | Evolved 2 slots: Utility x2 1148 | -8/Materials | Discovered new exit (range 10) 1167 | -8/Materials | Entered Storage 1242 | -8/Storage | Repaired Particle Gun 2197 | -8/Storage | Discovered new exit (range 5) 2229 | -8/Storage | Entered Factory 2229 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2567 | -7/Factory | Destroyed 7 combat bots 3050 | -7/Factory | Build established: Scavenger-Gunner 3153 | -7/Factory | Garrison activated, responded to threat 3209 | -7/Factory | Lost 3 parts (1n2w) 3429 | -7/Factory | First assault squad dispatched 3479 | -7/Factory | Build established: Gunner 3619 | -7/Factory | Discovered new exit (range 9) 3709 | -7/Factory | Destroyed 8 combat bots 3718 | -7/Factory | Lost 4 parts (1n1u2w) 3735 | -7/Factory | Entered another Factory area 3735 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3747 | -6/Factory | Identified exit to DSF 3747 | -6/Factory | Entered DSF 3784 | -6/DSF | Additional patrols routed to DSF 3871 | -6/DSF | Discovered new exit (range 19) 3920 | -6/DSF | Lost 5 parts (2n1u2w) 4004 | -6/DSF | Found Prototype Device 4015 | -6/DSF | Sterilization system engaged 4026 | -6/DSF | Lost 3 parts (1p1n1w) 4035 | -6/DSF | Ambient heat levels rising (+10) 4050 | -6/DSF | Ambient heat levels rising (+10) 4065 | -6/DSF | Ambient heat levels rising (+10) 4080 | -6/DSF | Ambient heat levels rising (+10) 4095 | -6/DSF | Ambient heat levels rising (+10) 4110 | -6/DSF | Ambient heat levels rising (+10) 4125 | -6/DSF | Ambient heat levels rising (+10) 4125 | -6/DSF | Entered Factory 4125 | -5/Factory | Evolved 2 slots: Propulsion x2 4127 | -5/Factory | Identified Active Sensor Suite 4174 | -5/Factory | Spotted B-75 Beast 4438 | -5/Factory | Build established: Scout 4560 | -5/Factory | Core integrity fell below 50% 4565 | -5/Factory | Destroyed by H-71 Marshal via exploding Neutrino Reactor Last Messages --------------- 04521_ Imp. Surge Thruster destroyed. 04531_ Subcomponent Replicator disabled. 04536_ Imp. Surge Thruster destroyed. 04540_ Tesla Rifle destroyed. 04545_ Enh. Nuclear Core destroyed. 04548_ Imp. Cooling System destroyed. 04549_ Critical hit (Destroy). 04549_ Active Sensor Suite destroyed. 04552_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 04557_ Knocked back. 04561_ Penetrated by Slug. 04562_ Acquired 4 matter. 04563_ Knocked back. 04565_ Acquired 4 matter. 04565_ Knocked back. 04565_ G-50 Soldier knocked back. 04565_ Penetrated by Slug. 04565_ Knocked back. 04565_ Neutrino Reactor explodes. 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"""" ????##### ### # | | !#???# """" #???# # """ # | | #???# """" #???# # """"" # | | #???# """" #???# @ # """"" / | | #???# #???# # # | | #???# #???# # """ # | | #???#! #???# + """"" # | | ! #???##########????# # "" " # | | ####?????????????????# # ####### | | ?????????????????????# # """ # ?# | | ?????????????????????# # """"" # """?# | | ?????????????????????# + """"" # """ # | | ?????????????????????# # # """ # | | ?????????????????????############## ! / # / | | ??????????????????????????????????# # """ # | | ??????????????????????????????????# ""T"" # """ # | | ??????????????????????????????????# """"" # """?# | | ??????????????????????????????????######### ?# | | ??????????????????????????????????????????####??# | | ????????????????????????????????????#######???### | | ????????????????????????????????????# ##### | | ????????????????????????????????????# | | ????????????????????????????????????# " | | ????????????????????????????????????# | | ????????????????????????????????????# ##### | | ?????????????????????????????????######+#########+ | | ?????????????????????????????????# ! # | | ?????????????????????????????????# ""# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 65 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 65 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Particle Gun | 40% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Cya! Hot Goods More Dakka Please Party Time Significant Disruption Some Acronyms Are Better Than Others Window Shopping Challenges ------------ None Game ------ Seed WeldingDeuteriumWartreads Manual? 0 Play Time 01:19:13 Cumulative 10.3 hours Start 2026.05.06 @ 15:40:39 End 2026.05.06 @ 22:41:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 8 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 56x45 Zoom Use 50% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: b5d7b4cd-48ef-4c5b-ab1d-15b49acee586