Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.05 @ 20:05:00 Player: btracker Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (74) 370 Value Destroyed (2325) 2325 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 5948 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 0/850 Matter 57/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (5) ------- Assault Cannon > --- INVENTORY (5) ---- Sensor Array Hacking Suite System Shield Peak State ------------ > --- POWER ------------ Deuterium Engine Hybrid Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Surge Thruster > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Melee Analysis Suite > --- WEAPON ----------- Pulse Rifle Gatling Laser Improved EM Pulse Cannon Gauss Rifle Flak Gun > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Cryofiber Web Sensor Array Hacking Suite System Shield Gauss Cannon Proton Missile Launcher Mini Grenade Launcher Heavy Rocket Launcher Axe [Rating: 52] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Surge Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Weapon Advanced Beam Cannon Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . 2 . . Utility 2 | . . . . . 2 . Weapon 3 | . . . 2 . . 1 Parts Attached 99 | 8 12 . 14 38 8 19 Power 16 | 2 1 . . 9 . 4 Engine 14 | 2 1 . . 7 . 4 Core 2 | . . . . 2 . . Reactor . | . . . . . . . Propulsion 28 | 2 2 . 4 12 1 7 Treads . | . . . . . . . Leg 24 | 2 2 . 4 12 1 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 4 | . . . . . . 4 Utility 10 | 1 2 . 1 2 2 2 Device 3 | . . . . . 1 2 Storage 2 | 1 1 . . . . . Processor 5 | . 1 . 1 2 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 45 | 3 7 . 9 15 5 6 Energy Gun 14 | 1 4 . 3 3 1 2 Energy Cannon 8 | . . . 3 3 1 1 Ballistic Gun 8 | 2 1 . 1 2 1 1 Ballistic Cannon 4 | . . . . 2 1 1 Launcher 6 | . 1 . 1 3 . 1 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . 2 . . Slashing Weapon 3 | . 1 . 1 . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . Parts Lost 32 | . . . 1 9 . 22 Power 6 | . . . . 2 . 4 Propulsion 11 | . . . . 5 . 6 Utility 5 | . . . . . . 5 Weapon 10 | . . . 1 2 . 7 Highest Loss Streak 13 | . . . 1 3 . 13 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 98 100 98 97 100 74 Engine 10 | . 14 14 11 7 7 9 Leg 25 | . 28 28 22 34 30 12 Device 2 | . . . . . 7 7 Storage 9 | . 14 14 11 9 7 4 Processor 11 | . 12 14 11 9 15 12 Energy Gun 11 | . 15 28 14 10 6 9 Energy Cannon 5 | . . . 10 11 2 1 Ballistic Gun 6 | . 8 . 8 4 7 6 Ballistic Cannon 1 | . . . . 3 4 3 Launcher 1 | . . . . 4 . . Slashing Weapon 3 | . 4 . 8 . 6 2 Naked Turns . | . . . . . . . Heaviest Build 61 | 11 29 29 39 44 47 61 Greatest Support 50 | 20 20 20 20 50 40 48 Greatest Overweight (x) 20 | . 1 1 1 1 1 20 Average Overweight (x) . | . . 1 1 . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 12 | 6 9 15 15 15 15 12 Most Carried 15 | 6 10 10 14 15 15 14 Average Carried 10 | 2 7 10 9 14 12 10 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 6 10 10 13 14 15 3 Class Distribution -------------------- 34% | Mutant 28% | Scavenger-Skirmisher 17% | Scavenger-Gunner 12% | Skirmisher 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 1654 | 247 203 . 240 654 . 310 Remotely . | . . . . . . . Salvage Created 2522 | . 308 . 709 1016 . 489 Parts 145 | . 23 . 45 40 . 37 Haulers Intercepted 2 | . . . . 2 . . Recyclers Shooed 8 | . 2 . . 2 . 4 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 53 | . 9 . 13 18 . 13 Melee 4 | . 1 . . 3 . . Guns 21 | . 7 . 5 2 . 7 Cannons 15 | . . . 7 6 . 2 AOE 11 | . 1 . 1 5 . 4 Classes Destroyed 15 | . 6 . 2 3 . 4 Worker 7 | . 2 . 3 1 . 1 Builder 2 | . . . . 1 . 1 Hauler 2 | . . . . 2 . . Recycler 2 | . 1 . . 1 . . Operator 1 | . 1 . . . . . Watcher 7 | . 2 . 4 1 . . Swarmer 6 | . 6 . . . . . Cutter 4 | . . . . . . 4 Grunt 30 | . 3 . 10 13 . 4 Brawler 1 | . . . 1 . . . Sentry 6 | . . . 2 4 . . Specialist 2 | . . . . . . 2 Hunter 2 | . . . . 1 . 1 Programmer 1 | . . . . . . 1 Heavy 1 | . . . . . . 1 Best Kill Streak 9 | . 9 . 6 5 . 6 Combat Bots Only 6 | . 6 . 4 3 . 4 Max Kills in Single Turn 5 | . 5 . 5 2 . 3 Gunslinging . | . . . . . . . Exploded 3 | . 1 . 1 2 . 3 Melee 1 | . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 346 | . 30 . 43 127 . 146 Missed 79 | . 5 . 7 35 . 32 Damage Taken 4685 | . 233 . 538 1548 . 2366 Core 1328 | . 55 . 110 311 . 852 Absorbed by Shields . | . . . . . . . Core Remaining (%) 78 | 100 . 78 72 43 100 . Volleys Fired 142 | . 24 . 33 46 . 39 Largest 5 | . 2 . 4 4 . 5 Hottest 274 | . 90 . 257 273 . 274 Shots Fired 396 | . 48 . 92 141 . 115 Gun 244 | . 47 . 56 59 . 82 Cannon 142 | . . . 35 76 . 31 Launcher 10 | . 1 . 1 6 . 2 Special . | . . . . . . . Kinetic 136 | . 15 . 23 39 . 59 Thermal 206 | . 30 . 42 96 . 38 Explosive 10 | . 1 . 1 6 . 2 Electromagnetic 44 | . 2 . 26 . . 16 Robot Hit Streak 12 | . 6 . 12 12 . 9 Robot Miss Streak 7 | . 3 . 3 7 . 7 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 255 | . 30 . 55 94 . 76 Core Hits 146 | . 20 . 28 44 . 54 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 9 | . 1 . 1 4 . 3 Burn 5 | . 1 . . 3 . 1 Blast 2 | . . . . . . 2 Corrupt 1 | . . . 1 . . . Smash 1 | . . . . 1 . . Melee Attacks 28 | . 7 . . 21 . . Impact 21 | . . . . 21 . . Slashing 7 | . 7 . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . 1 . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6324 | . 638 . 1197 2475 . 2014 Guns 2350 | . 310 . 377 633 . 1030 Cannons 1702 | . . . 478 806 . 418 Explosions 1614 | . 195 . 342 511 . 566 Melee 657 | . 132 . . 525 . . Ramming 1 | . 1 . . . . . Kinetic 1325 | . 102 . 113 387 . 723 Thermal 2230 | . 196 . 508 1052 . 474 Explosive 1547 | . 195 . 275 511 . 566 Electromagnetic 564 | . 12 . 301 . . 251 Impact 525 | . . . . 525 . . Slashing 132 | . 132 . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . 4 . 1 1 Average Corruption 2 | . . . 3 . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . . . 12 . 1 4 Message Errors 4 | . . . 3 . . 1 Matter Fused 5 | . . . 3 . 1 1 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 4 | . . . 3 . . 1 Data Loss (minor) 1 | . . . 1 . . . Misfires 2 | . . . 2 . . . Overload Shots . | . . . . . . . Overflow Damage 184 | . 30 . 3 125 . 26 Projectiles 5 | . . . 3 . . 2 Explosions 61 | . . . . 37 . 24 Melee 118 | . 30 . . 88 . . Knockbacks 24 | . . . . 22 . 2 Impact 5 | . . . . 5 . . Kinetic 18 | . . . . 16 . 2 Secondary 1 | . . . . 1 . . Self-Inflicted Damage 146 | . . . 76 70 . . Shots 4 | . . . 2 2 . . Rammed . | . . . . . . . Targets Rammed 1 | . 1 . . . . . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 712 | . 102 . 393 712 . 682 Average Temperature 226 | . 44 . 143 253 . 315 Received Heat Transfer 1257 | . 66 . 210 765 . 216 Effects 79 | . . . 4 45 . 30 Shutdowns 18 | . . . . 6 . 12 Energy Bleed 6 | . . . . 4 . 2 Interference 10 | . . . 2 4 . 4 Matter Decay 9 | . . . 1 6 . 2 Short Circuit 5 | . . . 1 3 . 1 Damage (minor) 8 | . . . . 8 . . Damage (major) 20 | . . . . 13 . 7 Damage (core) 3 | . . . . 1 . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . . 2 3 . . Impact Corruptions 5 | . . . . 5 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 1 . . 5 . . Heat Transferred 4893 | . 594 . 988 2257 . 1054 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Peak Influence 448 | . 170 25 309 448 165 180 Initial 165 | . . 25 9 130 165 . Average 138 | . 65 25 116 314 136 64 Maximum Alert Level 2 | . . . 1 2 . . Low Security (%) 76 | 100 100 100 75 17 100 100 Level 1 20 | . . . 24 69 . . Level 2 3 | . . . . 13 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 2 . . 2 . 8 Investigation 1 | . 1 . . . . . Extermination 1 | . . . . . . 1 Reinforcement 7 | . 1 . . 1 . 5 Assault . | . . . . . . . Garrison 3 | . . . . 1 . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 7 | . . . 4 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 90 | . 14 . 20 31 . 25 Peak Tracking Total 8 | . 4 . 6 5 . 8 Tactical Retreats 11 | . 2 . 1 3 . 5 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 4 | . . . 3 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 7 | . . . 1 4 . 2 Max in Single Turn 2 | . . . 1 2 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 6 | . 1 . 1 1 1 2 Terminals 2 | . . . 1 . . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 3 | . 1 . . 1 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 9 | . 3 . 1 1 1 3 Successful 2 | . . . 1 1 . . Failed 7 | . 3 . . . 1 3 Catastrophic 3 | . 1 . . . 1 1 Database Lockouts . | . . . . . . . Manual 2 | . . . 1 . . 1 Terminals 2 | . . . 1 . . 1 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units 5 | . 3 . . 1 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . 1 . . . Transport Status 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 . . . 1 2 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . . . 1 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 3990 | 63 1075 25 643 924 481 779 Spaces Moved 1690 | 43 444 14 231 386 249 323 Core 208 | 7 . . . . . 201 Treads . | . . . . . . . Legs 1474 | 36 444 14 231 386 249 114 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 8 | . . . . . . 8 Fastest Speed 50 | 50 120 190 190 120 120 50 Average Speed 154 | 108 136 190 190 148 182 143 Slowest Speed 1050 | 120 190 190 190 195 190 1050 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 5 58 9 26 39 9 10 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 42 | . 8 . 15 11 . 8 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 41 | . 8 . 15 11 . 7 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 2722 | 55 854 13 366 602 276 556 Wait 686 | . 350 . 83 74 8 171 Move 1684 | 42 443 13 230 385 248 323 Hop . | . . . . . . . Pick Up 37 | 5 7 . 2 15 7 1 Fast Attach 37 | 6 3 . 5 12 1 10 Attach 23 | . 1 . 2 10 3 7 Detach 1 | . . . . 1 . . Swap 39 | 2 8 . 7 16 4 2 Drop 44 | . 10 . 4 22 5 3 Fire 142 | . 24 . 33 46 . 39 Melee 28 | . 7 . . 21 . . Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 4) 478 | -10/Materials | Discovered new exit (range 7) 914 | -10/Materials | Discovered new exit (range 14) 1139 | -10/Materials | Entered Mines 1147 | -10/Mines | Discovered new exit (range 6) 1164 | -10/Mines | Entered Materials 1164 | -9/Materials | Evolved 2 slots: Weapon x2 1458 | -9/Materials | Build established: Skirmisher 1786 | -9/Materials | Discovered new exit (range 12) 1805 | -9/Materials | Identified exit to Materials 1807 | -9/Materials | Entered another Materials area 1807 | -8/Materials | Evolved 2 slots: Propulsion x2 2342 | -8/Materials | Lost 3 parts (2n1w) 2553 | -8/Materials | Build established: Scavenger-Gunner 2689 | -8/Materials | Garrison activated, responded to threat 2705 | -8/Materials | Discovered new exit (range 16) 2722 | -8/Materials | Core integrity fell below 50% 2729 | -8/Materials | Identified exit to Factory 2731 | -8/Materials | Entered Factory 2731 | -7/Factory | Evolved 2 slots: Utility x2 3030 | -7/Factory | Build established: Scavenger-Skirmisher 3199 | -7/Factory | Discovered new exit (range 8) 3211 | -7/Factory | Identified exit to Factory 3212 | -7/Factory | Entered another Factory area 3212 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3566 | -6/Factory | Lost 3 parts (3n) 3638 | -6/Factory | Garrison activated, responded to threat 3744 | -6/Factory | Lost 3 parts (2p1w) 3751 | -6/Factory | Garrison activated, responded to threat 3766 | -6/Factory | Core integrity fell below 50% 3799 | -6/Factory | Core integrity fell below 20% 3831 | -6/Factory | Lost 13 parts (2p3n2u6w) 3991 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03906_ O-24 Administrator locks terminal. 03908_ Slug penetrates Wall. 03908_ Penetrated by Slug. 03908_ H-66 Slayer suffers critical hit (Blast). 03908_ Destroyed Targeting Computer. 03910_ H-66 Slayer knocked back. 03911_ Slug penetrates Wall. 03914_ Penetrated by Slug. 03914_ Slug penetrates Wall. 03914_ H-66 Slayer Flexi-carbon Leg blasted off. 03917_ Melee Analysis Suite destroyed. 03917_ Penetrated by Slug. 03921_ Imp. Terrain Scanner destroyed. 03922_ H-66 Slayer knocked back. 03925_ Penetrated by Slug. 03925_ Slug penetrates Wall. 03928_ Penetrated by Slug. 03947_ Slug penetrates Wall. 03965_ Penetrated by Slug. 03991_ Imp. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ?#??? #?????????????????????????????????? | | ?#??? !! #?????????????????????????????????? | | ????? !! #?????????????????????????????????? | | ????? ! #?????????????????????????????????? | | ##### #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #### #?????????????????????????????????? | | # """" #?????????????????????????????????? | | # """" #?????????????????????????????????? | | # """" +?????????????????????????????????? | | # """" #?????????????????????????????????? | | # ! """" #?????????????????????????????????? | | # """" #?????????????????????????????????? | | # #######???????????????????????????? | | # """" +???????????????????????????? | | # """" #????????????????????????????? | | # """" #????????????????????????????? | | # """" #????????????????????????????? | | # """" #???####+####????????????????? | | /### """" ##### #????????????????? | | w ##### ???????????? | | ????????? | | T Y????????? | | @ k ! ????????? | | R ##???????????????? | | T#### ################# #????????????????? | | ##??# #???????????????### ###????????????????? | | ?#??# #?????????????????? #??????????????????? | | ##### #??????????????????? #??????????????????? | | #??????????????????? #??????????????????? | | ##+###+#######??????????????? #??????????????????? | | # % #??????????????? #??????????????????? | | /= #????????????????#??????????????????? | | # % #???????????????????????????????????? | | # ##??????????????????????????????????? | | # #???????????????????????????????????? | | ##############???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????#???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ?????#???????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 975 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Evasion (%) 55 Melee Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostGaussShield Manual? 0 Play Time 00:35:37 Cumulative 15.5 hours Start 2024.08.05 @ 19:29:42 End 2024.08.05 @ 20:05:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0eb6f27d-a2c0-41c7-a179-b6283f9476ff