Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.07 @ 11:10:00 Player: FR-13D Result: Destroyed by P-70 Sage via exploding Power Conduit Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (86) 430 Value Destroyed (2810) 2810 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (549) 549 TOTAL SCORE: 8969 Bonus ------- Follower Combat Kills 438 Met Data Miner 300 Friendly Fire -189 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 60/100 System Corruption 13% Temperature Cool (36) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Scrap Engine Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Jamming Amplifier Remote Shield Improved Corruption Screen Improved Recalibrator Great Maul Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Flying NPA Exoskeleton Armored Huge Wheel > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Huge Storage Unit Advanced Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Flak Ballistic Penetrator Construct/G Laser Plasma Construct/C Thermal Plasma Construct/C Power Maul > --- INVENTORY -------- Improved Treads Power Amplifier Advanced Heat Sink Improved Coolant Injector Energy Well Compact Matter Pod Improved Sensor Array Improved Terrain Scanner Improved Targeting Computer Recoil Stabilizer Energy Filter Improved Weapon Cycler Transmission Jammer Jamming Amplifier Improved Light Armor Plating Remote Shield Point Defense System Makeshift System Shield Improved Corruption Screen Improved Corruption Screen Improved Recalibrator Improved Recalibrator Plasma Cutter Great Maul [Rating: 96] Favorites ----------- Power Meta Core Engine Constructs Power Core Meta Core Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Constructs Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Constructs Energy Gun Subdweller Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Constructs Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Build | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . 6 2 . . . . 2 Power 1 | . . . . 1 . . . . . . Propulsion 3 | . . . . 2 1 . . . . . Utility 4 | . . . . 2 1 . . . . 1 Weapon 2 | . . . . 1 . . . . . 1 Parts Attached 49 | 9 9 6 1 1 2 3 3 . 3 12 Power 5 | 1 1 2 . . . . . . . 1 Engine 3 | 1 1 1 . . . . . . . . Core 2 | . . 1 . . . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 14 | 4 4 . . 1 . 1 . . 3 1 Treads 2 | . 2 . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 12 | 4 2 . . 1 . 1 . . 3 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 18 | 2 3 1 1 . 2 2 2 . . 5 Device 14 | 1 2 1 1 . 1 2 2 . . 4 Storage 2 | 1 1 . . . . . . . . . Processor 1 | . . . . . 1 . . . . . Hackware . | . . . . . . . . . . . Protection 1 | . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . Weapon 12 | 2 1 3 . . . . 1 . . 5 Energy Gun 1 | . . 1 . . . . . . . . Energy Cannon 2 | . . 2 . . . . . . . . Ballistic Gun 3 | 2 . . . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . . . . . 1 Special Weapon 2 | . 1 . . . . . . . . 1 Impact Weapon 3 | . . . . . . . . . . 3 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . Parts Lost 28 | . 1 1 . . 1 6 2 . 2 15 Power 5 | . . 1 . . . 1 . . 1 2 Propulsion 8 | . 1 . . . 1 2 . . . 4 Utility 7 | . . . . . . 1 1 . . 5 Weapon 8 | . . . . . . 2 1 . 1 4 Highest Loss Streak 8 | . 1 1 . . 1 4 2 . 2 8 To Critical Strikes . | . . . . . . . . . . . Average Backups 16 | 4 10 12 6 6 16 20 22 24 22 22 Power . | . 1 1 . . . . . . . . Propulsion 3 | 2 4 3 2 2 5 5 4 4 2 . Utility 8 | . 3 3 1 . 3 7 14 15 15 19 Weapon 3 | . 1 3 1 2 7 6 3 4 4 1 Tool/Special . | . . . . . . . . . . . Unused Backups 40 | . . 1 2 . . 8 4 . . 25 Power 1 | . . . 1 . . . . . . . Propulsion 3 | . . . . . . 1 . . . 2 Utility 24 | . . 1 . . . . 4 . . 19 Weapon 12 | . . . 1 . . 7 . . . 4 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 78 | . 99 86 92 82 84 78 68 66 70 59 Engine 2 | . 14 2 . 4 5 1 2 6 4 . Core 6 | . . 7 10 7 5 8 10 6 6 4 Treads 4 | . 2 5 10 6 10 8 . . . . Leg 1 | . . . . 5 . . 4 . 1 1 Wheel 13 | . 24 23 20 16 15 9 5 6 13 5 Device 15 | . 12 13 19 12 14 16 14 13 13 15 Storage 6 | . 15 10 3 4 5 5 6 6 6 4 Processor 3 | . . . . . 3 5 6 6 6 5 Energy Gun 9 | . . 2 10 10 11 14 15 20 17 4 Energy Cannon 5 | . . 8 18 12 11 4 . . . . Ballistic Gun 3 | . 26 5 . . . . 2 . . . Peak Build Rating 96 | 7 8 42 43 56 70 84 88 80 87 96 Average Rating 57 | 5 7 25 37 52 65 71 82 80 80 81 On Entrance 49 | . 7 8 42 42 55 68 82 80 80 78 Avg Prop Armor Cover (%) 12 | . 6 12 10 10 13 13 12 . 15 17 Naked Turns . | . . . . . . . . . . . Heaviest Build 117 | 14 93 100 103 115 113 117 115 113 113 110 Greatest Support 97 | 32 20 30 20 30 30 89 69 69 97 70 Greatest Overweight (x) 8 | 3 8 8 5 3 5 5 4 1 3 4 Average Overweight (x) 2 | . 4 3 2 2 3 4 2 1 1 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 24 25 12 20 25 25 25 25 25 24 Most Carried 25 | 7 14 25 25 11 24 25 25 25 25 25 Average Carried 18 | 4 11 17 8 8 19 21 23 25 23 22 Final Capacity 25 | 8 25 25 5 25 25 25 25 25 25 5 Final Carried 25 | 7 14 25 5 11 24 21 25 25 24 5 Scrap Engine Consumption 156 | . . . 39 11 15 24 25 . 5 37 Constructs Created 10 | . . . . 3 . 3 2 . . 2 Constructs Modified 47 | . . . . 9 4 13 6 . 3 12 Class Distribution -------------------- 30% | Mutant 29% | Construct 13% | Skirmisher 11% | Commander-Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Gunner | -9/Recycling Commander-Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Rec Fac Fac Low Low Dat Pro Fac Matter Collected 2162 | 380 278 346 20 20 20 35 256 . 153 654 Remotely . | . . . . . . . . . . . Salvage Created 4238 | 139 425 81 516 . 278 530 770 . 252 1247 Parts 168 | 12 34 9 21 . 8 23 19 . 5 37 Haulers Intercepted 3 | . . . . . . . . . . 3 Recyclers Shooed 5 | 1 2 . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 39 | . . 7 . . . 23 7 . 2 . Prevented 7 | . . . . . . . 5 . 2 . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 58 | . 13 2 1 . 2 10 9 . 4 17 Melee 1 | . . . . . . . . . . 1 Guns 39 | . 13 . . . 1 9 9 . 3 4 Cannons 9 | . . 2 1 . 1 1 . . . 4 AOE 8 | . . . . . . . . . . 8 Classes Destroyed 15 | 3 2 1 1 . 2 1 2 . . 3 Worker 8 | 2 2 . . . 1 . . . . 3 Builder 2 | . . . . . . . . . . 2 Tunneler 5 | 3 . . . . 1 . . . . 1 Hauler 3 | . . . . . . . . . . 3 Recycler 6 | 1 . . 2 . 1 . . . . 2 Watcher 2 | . . . . . . . . . . 2 Swarmer 13 | . 6 . . . . 2 1 . . 4 Grunt 24 | . 7 . . . . 5 3 . 3 6 Brawler 1 | . . . . . . . . . 1 . Duelist 4 | . . . . . . 2 1 . . 1 Sentry 2 | . . . . . 1 1 . . . . Programmer 7 | . . . . . 1 . . . . 6 Subdweller 2 | . . 2 . . . . . . . . Scrapper 2 | . . . 2 . . . . . . . Thug 1 | . . . . . . . 1 . . . Savage 3 | . . . . . . . 3 . . . Mutant 1 | . . . . . . . 1 . . . Best Kill Streak 7 | 6 7 1 1 . 2 5 5 . 2 7 Combat Bots Only 6 | . 5 1 1 . 1 5 5 . 2 6 Max Kills in Single Turn 2 | 1 1 1 1 . 2 1 1 . 1 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Fac Low Low Dat Pro Fac Hostile Shots Fired 658 | . 90 39 7 18 22 80 62 . 70 270 Missed 223 | . 30 15 2 11 16 22 21 . 16 90 Hits 435 | . 60 24 5 7 6 58 41 . 54 180 Melee 7 | . . . . . . 1 4 . . 2 Projectile 428 | . 60 24 5 7 6 57 37 . 54 178 AOE 3 | . . . . . . . . . . 3 Critical Strikes 17 | . 1 . . . . 5 3 . . 8 Damage Taken 7248 | . 660 267 65 38 46 1011 664 . 1021 3476 Core 1608 | . 136 73 30 . . 160 75 . 113 1021 Absorbed by Shields 445 | . . . 16 9 12 224 184 . . . Regen/Repaired (Parts) 1239 | . . . 5 12 13 255 180 . 322 452 Core Remaining (%) 65 | 100 . . 4 100 . . . . 59 . Volleys Fired 275 | 21 59 23 15 2 12 31 34 . 24 54 Largest 4 | 2 2 2 3 4 4 3 3 . 3 3 Hottest 252 | 40 120 160 200 252 245 189 184 . 184 206 Shots Fired 557 | 42 112 26 37 8 39 69 79 . 46 99 Gun 421 | 42 104 2 10 4 23 62 79 . 46 49 Cannon 107 | . . 17 27 4 16 7 . . . 36 Launcher 14 | . . . . . . . . . . 14 Special 15 | . 8 7 . . . . . . . . Kinetic 238 | 42 104 . . . . . 39 . 31 22 Thermal 248 | . 8 26 37 6 27 69 39 . . 36 Explosive 14 | . . . . . . . . . . 14 Electromagnetic 57 | . . . . 2 12 . 1 . 15 27 Robot Hit Streak 15 | 4 15 3 7 6 9 6 11 . 6 8 Robot Miss Streak 9 | 5 4 2 3 2 2 5 2 . 7 9 Penetration Max 1 | . . . . . . . . . 1 1 Secondary Targets 9 | . 5 . . . . 1 2 . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 1 . . 1 Shots Hit Robots 349 | 18 63 3 21 4 20 38 56 . 32 94 Core Hits 211 | 10 27 3 9 1 10 24 25 . 39 63 Critical Kills 4 | . . . 2 . 1 . . . . 1 Critical Parts Destroyed 3 | . . . . . . . . . . 3 Critical Strikes 7 | . . . 2 . 1 . . . . 4 Meltdown 1 | . . . 1 . . . . . . . Destroy 2 | . . . 1 . 1 . . . . . Smash 4 | . . . . . . . . . . 4 Melee Attacks 33 | . . . . . . . . . . 33 Impact 33 | . . . . . . . . . . 33 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . 8 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . 2 Damage Inflicted 8954 | 197 707 66 465 80 433 882 1120 . 639 4365 Guns 4504 | 197 707 . 163 18 236 829 1120 . 639 595 Cannons 1425 | . . 42 302 62 197 53 . . . 769 Explosions 1601 | . . . . . . . . . . 1601 Melee 1400 | . . . . . . . . . . 1400 Ramming . | . . . . . . . . . . . Kinetic 2197 | 197 707 . . . . . 648 . 385 260 Thermal 3074 | . . 66 465 80 370 882 442 . . 769 Explosive 1601 | . . . . . . . . . . 1601 Electromagnetic 682 | . . . . . 63 . 30 . 254 335 Impact 1400 | . . . . . . . . . . 1400 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . . . . . . 2 2 2 13 Average Corruption 3 | . . . . . . . 1 2 2 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 59 | . . . . . . . 19 . 13 27 Message Errors 15 | . . . . . . . 4 . 5 6 Matter Fused 13 | . . . . . . . 4 . 3 6 Heat Flow Errors 8 | . . . . . . . 3 . 2 3 Energy Discharges 6 | . . . . . . . 1 . 1 4 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 12 | . . . . . . . 6 . 1 5 Data Loss (major) 2 | . . . . . . . . . . 2 Alerts 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 622 | . . . 8 . . . . . . 614 Projectiles 34 | . . . 8 . . . . . . 26 Explosions 69 | . . . . . . . . . . 69 Melee 519 | . . . . . . . . . . 519 Knockbacks 10 | . . . . . . . . . . 10 Impact 10 | . . . . . . . . . . 10 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 30 | . . . . . . . . . . 30 Shots 1 | . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 486 | . 80 2 216 316 276 326 320 . 486 262 Average Temperature 118 | . 16 2 83 162 92 145 121 . 243 74 Received Heat Transfer 2089 | . 321 114 31 10 5 361 140 . 486 621 Effects 11 | . . . . 3 . 1 . . 7 . Shutdowns 5 | . . . . . . . . . 5 . Energy Bleed 2 | . . . . 1 . 1 . . . . Interference 3 | . . . . 2 . . . . 1 . Damage (major) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . 1 3 Combat Hostiles 1 | . . . . . . . . . 1 . Parts Fried 16 | . . . . . . . . . 1 15 Impact Corruptions 17 | . . . . . . . . . . 17 Robots Melted 1 | . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 11 | . . . 3 . . 4 1 . . 3 Heat Transferred 5122 | . . 124 687 136 524 1608 843 . . 1200 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Low Low Dat Pro Fac Maximum Alert Level 1 | . . . . . . . . . . 1 Low Security (%) 96 | 100 100 . 100 100 100 . . . . 90 Level 1 3 | . . . . . . . . . . 9 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 386 | 10 164 . 50 94 31 . . . . 386 Initial 7 | . . . . 7 . . . . . 7 Average 31 | 2 64 . 7 25 6 . . . . 43 Influence Increases 2307 | 30 365 90 185 104 99 306 177 . 210 741 Destroy 0b10 Robot/C 1240 | . 260 . 80 60 40 260 120 . 80 340 Destroy 0b10 Robot/NC 160 | 30 10 . 40 . 10 . 5 . . 65 Destroy Leader 200 | . 60 . . 20 20 20 10 . 10 60 Allied During Kill 56 | . . . 22 11 . 11 12 . . . Successful Hack 19 | . . . 5 . 12 . . . . 2 Disable Machine 60 | . . . . . 15 . . . . 45 Destroy Structure 242 | . 5 . 38 13 2 . . . . 184 Partial Spotted 15 | . 15 . . . . . . . . . Lose Combat Pursuer 315 | . 15 90 . . . 15 30 . 120 45 Influence Decreases 2004 | 30 244 211 167 122 88 252 242 . 198 450 Entered New Map 93 | . . 59 . 11 . 5 13 . . 5 Time Decay 1580 | 30 234 152 138 105 82 167 179 . 178 315 Lost Part 226 | . 10 . . . 6 60 . . 20 130 Lost Ally 105 | . . . 29 6 . 20 50 . . . Squads Dispatched 9 | . 3 . . 2 . . . . . 4 Investigation 2 | . 1 . . 1 . . . . . . Extermination 4 | . . . . 1 . . . . . 3 Reinforcement 3 | . 2 . . . . . . . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . 2 Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Low Low Dat Pro Fac Distress Signals 4 | . 1 . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 118 | . 20 6 7 1 2 16 12 . 9 45 Peak Tracking Total 14 | . 6 6 2 1 1 9 6 . 4 14 Tactical Retreats 11 | . 1 2 . . . 1 2 . 4 1 Traps | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Low Low Dat Pro Fac Traps Triggered 3 | . 1 1 . 1 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Rec Fac Fac Low Low Dat Pro Fac Machines Disabled 6 | . . 1 1 . 1 . . . . 3 Max in Single Turn 1 | . . 1 1 . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Low Low Dat Pro Fac Machines Accessed 17 | . . 3 5 1 1 1 . 4 . 2 Terminals 2 | . . . 2 . . . . . . . Fabricators 2 | . . . . 1 . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . 1 Garrison Access . | . . . . . . . . . . . Total Hacks 66 | . . 3 29 1 3 1 . 26 . 3 Successful 60 | . . 3 25 1 2 1 . 26 . 2 Failed 6 | . . . 4 . 1 . . . . 1 Catastrophic 1 | . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 3 | . . . 3 . . . . . . . Fabricators 3 | . . . . 1 . . . . . 2 Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . 4 . . . . . . . Scanalyzers 4 | . . . . . 3 . . . . 1 Garrison Access . | . . . . . . . . . . . Terminal Hacks 54 | . . 3 24 . . 1 . 26 . . Record 31 | . . . 20 . . . . 11 . . Part Schematic 9 | . . . . . . . . 9 . . Robot Schematic 3 | . . . . . . . . 3 . . Prototype ID Bank 5 | . . . 2 . . . . 3 . . Open Door 2 | . . 1 . . . 1 . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . Release Object 3 | . . 1 2 . . . . . . . Fabricator Hacks 2 | . . . . 1 . . . . . 1 Network Status 1 | . . . . . . . . . . 1 Build 1 | . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . Scanalyzer 3 | . . . . . 2 . . . . 1 Retrieve Study 3 | . . . . . 2 . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . . . 3 . 1 . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 9 . . Parts Built 2 | . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . Time 84 | . . . . 84 . . . . . . Total Part Build Rating 8 | . . . . 8 . . . . . . Part Studies Acquired 3 | . . . . . 2 . . . . 1 Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Rec Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 22 | . . . 18 . . 2 2 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Fac Low Low Dat Pro Fac Total Allies 22 | . . . 18 . . 2 2 . . . Largest Group 14 | . . . 14 10 6 3 3 . . . Highest-Rated Group 210 | . . . 210 172 107 85 87 . . . Highest-Rated Ally 34 | . . . 34 34 27 30 31 . . . Total Orders 4 | . . . 2 . . 2 . . . . STAY 1 | . . . . . . 1 . . . . FOLLOW 1 | . . . . . . 1 . . . . TUNNEL 2 | . . . 2 . . . . . . . Ally Attacks 67 | . . . 26 5 . 11 25 . . . Total Damage 1685 | . . . 522 385 . 316 462 . . . Kills 17 | . . . 7 5 . 3 2 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Low Low Dat Pro Fac Active Infowar (turns) 8468 | 89 744 1410 534 . 213 1497 1175 111 931 1764 Sensors 7718 | . 87 1406 534 . 213 1497 1175 111 931 1764 Seismic 750 | 89 657 4 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . 2 . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Rec Fac Fac Low Low Dat Pro Fac Turns Passed 10797 | 178 866 1410 1478 425 312 1777 1494 111 931 1815 Spaces Moved 6387 | 102 374 889 987 250 190 1017 924 81 574 999 Core 41 | 14 . . . . . . . . . 27 Treads 2 | . . . . . . . . . . 2 Legs 171 | . . . . . . . 171 . . . Wheels 6106 | 88 374 889 987 250 190 1017 753 81 574 903 Hover . | . . . . . . . . . . . Flight 67 | . . . . . . . . . . 67 Fastest Speed 50 | 50 80 125 95 95 125 112 135 138 108 50 Average Speed 133 | 94 147 138 111 123 128 148 140 138 122 137 Slowest Speed 343 | 200 200 200 155 125 155 155 150 138 138 343 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 6 59 42 95 4 3 69 92 69 70 14 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . . . . 1 1 . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 8 | . . 3 . . . 1 3 . 1 . Spaces Dug 17 | . 6 6 . . . . . . . 5 Terrain Destroyed 123 | . 7 6 6 . 1 . 2 . 4 97 Melee 5 | . . . . . . . . . . 5 Projectile 24 | . 7 6 6 . 1 . 2 . . 2 AOE 88 | . . . . . . . . . . 88 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Low Low Dat Pro Fac Total 8054 | 141 563 1021 1340 361 229 1233 1057 80 763 1266 Wait 871 | . 96 82 116 102 13 141 45 . 156 120 Move 6377 | 101 373 888 986 249 189 1016 923 80 573 999 Hop . | . . . . . . . . . . . Pick Up 77 | 7 5 6 3 6 13 9 10 . 3 15 Fast Attach 16 | 7 1 . 1 . 2 . . . . 5 Attach 20 | . 3 3 1 2 . 2 1 . 3 5 Detach 12 | . 3 . 1 . . 3 . . 2 3 Swap 50 | 3 22 13 . . . 3 5 . . 4 Drop 53 | 2 1 6 5 . . 12 7 . 2 18 Fire 275 | 21 59 23 15 2 12 31 34 . 24 54 Melee 30 | . . . . . . . . . . 30 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 260 | . . . 212 . . 16 32 . . . Trap . | . . . . . . . . . . . Miscellaneous 13 | . . . . . . . . . . 13 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves -9/Recycling -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: [*Fac] / *Upp) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 179 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 656 | -10/Materials | Discovered new exit (range 9) 1020 | -10/Materials | Core integrity fell below 50% 1035 | -10/Materials | Discovered new exit (range 7) 1045 | -10/Materials | Entered Subcaves 1046 | -10/Subcaves | Approached by a straggling Scientist 1173 | -10/Subcaves | Learned Materials emergency access door positions 1329 | -10/Subcaves | Visited 4L-MR0's lab 1357 | -10/Subcaves | Found Meta Core 1358 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 1409 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1917 | -10/Subcaves | Build established: Scavenger-Mutant 1968 | -10/Subcaves | Found SUBCON Basin 2092 | -10/Subcaves | Core integrity fell below 20% 2277 | -10/Subcaves | Learned location of Zion (-7) 2277 | -10/Subcaves | Met a Zionite searching for "candidates" 2405 | -10/Subcaves | Build established: Mutant 2445 | -10/Subcaves | Discovered new exit (range 8) 2455 | -10/Subcaves | Entered Recycling 2511 | -9/Recycling | Scanned before Scraplab entrance 2532 | -9/Recycling | Entered Scraplab 2544 | -9/Recycling | Discovered new exit (range 2) 2922 | -9/Recycling | Angered Scraplab inhabitants 2969 | -9/Recycling | Lost 3 allies 3004 | -9/Recycling | Found Prototype Device 3004 | -9/Recycling | Identified Scrap Engine 3546 | -9/Recycling | Build established: Commander-Gunner 3711 | -9/Recycling | Discovered new exit (range 5) 3933 | -9/Recycling | Entered Factory 3933 | -7/Factory | Accompanied by 10 allies 3933 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 3933 | -7/Factory | Discovered new exit (range 12) 4032 | -7/Factory | Fabricated Arm. Huge Wheel (x2) 4358 | -7/Factory | Entered another Factory area 4358 | -6/Factory | Accompanied by 6 allies 4358 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4417 | -6/Factory | Discovered new exit (range 15) 4458 | -6/Factory | Identified exit to Lower Caves 4538 | -6/Factory | Lost 3 allies 4670 | -6/Factory | Entered Lower Caves 4670 | -6/Lower Caves | Accompanied by 3 allies 4924 | -6/Lower Caves | Build established: Skirmisher 5087 | -6/Lower Caves | Encountered a Warlord checkpoint 5686 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5770 | -6/Lower Caves | Lost 3 allies 5771 | -6/Lower Caves | Lost 4 parts (1p2n1w) 6091 | -6/Lower Caves | Discovered new exit (range 3) 6095 | -6/Lower Caves | Identified exit to Lower Caves 6447 | -6/Lower Caves | Entered another Lower Caves area 6447 | -6/Lower Caves | Accompanied by 3 allies 6492 | -6/Lower Caves | Build established: Construct 6527 | -6/Lower Caves | Discovered new exit (range 4) 6531 | -6/Lower Caves | Identified exit to Factory 6728 | -6/Lower Caves | Attacked by a faux Warlord 6814 | -6/Lower Caves | Learned Factory emergency access door positions 7287 | -6/Lower Caves | Lost 3 allies 7499 | -6/Lower Caves | Discovered new exit (range 6) 7506 | -6/Lower Caves | Identified exit to Data Miner 7703 | -6/Lower Caves | Entered a destroyed Warlord outpost 7941 | -6/Lower Caves | Entered Data Miner 7941 | -6/Data Miner | Discovered new exit (range 6) 7951 | -6/Data Miner | Identified exit to Proximity Caves 7972 | -6/Data Miner | Met Data Miner 7998 | -6/Data Miner | Learned location of Section 7 (-3) 7998 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8020 | -6/Data Miner | Received God Mode back door access code from Data Miner 8052 | -6/Data Miner | Entered Proximity Caves 8619 | -5/Proximity Caves | Learned 8 Factory zone layouts 8825 | -5/Proximity Caves | Discovered exit to Factory (range 4) 8983 | -5/Proximity Caves | Entered Factory 8983 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9145 | -5/Factory | Discovered new exit (range 15) 9279 | -5/Factory | Build established: Mutant 9328 | -5/Factory | Discovered new exit (range 15) 9343 | -5/Factory | Identified exit to Upper Caves 9656 | -5/Factory | Build established: Construct 9765 | -5/Factory | Lost 3 parts (1p2w) 10009 | -5/Factory | Build established: Mutant 10487 | -5/Factory | System corruption reached 10% 10772 | -5/Factory | Cargo convoy interrupted 10785 | -5/Factory | Core integrity fell below 50% 10789 | -5/Factory | Incoming assault squad redirected 10791 | -5/Factory | Incoming assault squad redirected 10798 | -5/Factory | Destroyed by P-70 Sage via exploding Power Conduit Last Messages --------------- 10783_ Penetrated by Slug. 10784_ The unstable cave ceiling collapses. 10784_ Dropped Imp. Targeting Computer. 10784_ U-05 Engineer lays Concrete. 10784_ Penetrated by Slug. 10785_ U-05 Engineer lays Concrete. 10785_ Arm. Scrap Engine destroyed. 10785_ Scrap Engine core remains intact and functional. 10786_ U-05 Engineer lays Concrete. 10787_ Slug penetrates Wall. 10787_ Penetrated by Slug. 10787_ U-05 Engineer lays Concrete. 10789_ ALERT: Higher priority target reported, redirecting assault. 10791_ Acquired 28 matter. 10796_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 10798_ Power Conduit explodes. 10798_ U-05 Engineer destroyed. 10798_ Power Conduit explodes. 10798_ R-10 Processor destroyed. 10798_ Power Conduit explodes. Map ----- +----------------------------------------------------+ | ???????????????????????????? ###?????????????? | | ???????????????????????????? ????????????? | | ???????????????????????????# ????????????? | | ???????????????????????????# ???????????? | | ???????????????????????????# ?????????? | | ???????????????????????????# ?????????? | | ???????????????????????????# ########## | | ???????????????????????????# # | | ????????????????????????? # ! | | ????????????????????????? +%! | | ????????????????????????? # | | ????????????????????# ??? """""" # | | ????????????????????# ??? """""" # | | ????????????????????# o?? """"" # | | ????????????????????# ? """""" # | | ????????????????????# """ # | | ????????????????????# "T # | | ????????????????????# """ # | | ????????????????????# # | | ????????????????????# "########+ | | ???????????????????## ^^ ############"###??????# | | ???????????#########; # ! #????????# | | ??????????? ; #????????## | | ?????????? m ; " " " " " #?????????? | | ?????????? " " " " " #?????????? | | ?????????? @ " " " " " #?????????? | | ?????????? " " " " " #?????????? | | ????????? " " " " " #?????????? | | ??????????? !% " " " " " #?????????? | | ????????? ! " " " " " #?????????? | | ???? ????? ! " " " " " #?????????? | | ???? ????? " " " " " #?????????? | | ???? ????? ? #?????????? | | ##?? ????? p ;#############?????????? | | #?# ###########+#;;; ; #??????????? | | #?# ## ; # #??????????? | | ### ## #p # #??????????? | | # # + + #??????????? | | # # ## # %# #??????????? | | # # # # #??????????? | | ### # # #? #??????????? | | # #%### ######### #?###########??????????? | | ###"################ #############??????????? | | %="%!% !!/ ????????? | | "% !]!!! ????????? | | "% !!! ! ????????? | | |!!! ?????????? | | ]!! ?????????? | | # ######+#####+######+############+##??????????? | | ??### #??? ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 30 Energy Capacity 437 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 150 Weapon Cycling 20 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Plasma Rifle | -6/Factory | Hacked Arm. Huge Wheel | -6/Factory | Hacked Imp. Treads | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JammingMetaSpecial Manual? 0 Play Time 01:25:49 Cumulative 106.7 hours Start 2025.12.07 @ 09:32:42 End 2025.12.07 @ 11:10:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d61613d-8a1a-44d8-8d80-a32bfa7a012b