Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.07 @ 14:21:25 Player: McSaucyNugget Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (171) 855 Value Destroyed (6110) 6110 Prototype IDs (40) 800 Alien Tech Used (2) 400 Bonus (1433) 1433 TOTAL SCORE: 16798 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 232 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -12 Cogmind --------- Core Integrity 822/1150 Matter 289/300 Energy 139/150 System Corruption 7% Temperature Cool (0) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- Flexi-carbon Leg Armored Leg Enhanced Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY (11) ----- High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Transmission Jammer Improved Medium Armor Plating Advanced Shield Generator > --- WEAPON (2) ------- Thunder Hammer Power Sword > --- INVENTORY (20) --- Flexi-carbon Leg Enhanced Multireflex Exoskeleton Antigrav System Experimental Power Amplifier IFF Parser Advanced Terrain Scan Processor Advanced EM Shield Phasing AFG Dimensional Node Initializer Transdimensional Reconstructor Long-range Proton Cannon Hellfire Missile Launcher Makeshift Sword Faulty Kinetic Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core Fusion Reactor > --- PROPULSION ------- Armored Leg Enhanced Multireflex Exoskeleton Enhanced Multireflex Exoskeleton > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Experimental Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Transmission Jammer Advanced Reaction Control System Advanced EM Shield Improved Force Field > --- WEAPON ----------- Heavy Phase Cannon Lance > --- INVENTORY -------- Light Angular Momentum Engine Micro Fission Core Armored Leg Enhanced Flexi-carbon Leg Enhanced Multireflex Exoskeleton Experimental Power Amplifier Advanced Sensor Array IFF Parser Advanced Terrain Scan Processor Advanced Melee Analysis Suite Force Booster Mini Drone Bay Phasing AFG Dimensional Node Initializer Transdimensional Reconstructor Long-range Proton Cannon Hellfire Missile Launcher Power Sword [Rating: 140] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Deuterium Engine Power Core Enhanced Nuclear Core Reactor Fusion Reactor Propulsion Enhanced Multireflex Exoskeleton Treads Light Treads Leg Enhanced Multireflex Exoskeleton Wheel Armored Huge Wheel Hover Unit Cooled Airjet Flight Unit Improved Cesium-ion Thruster Utility Improved Melee Analysis Suite Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Power Sword Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Thunder Hammer Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 Utility 9 | . . . . . 2 2 . . . . 2 . . . . 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 147 | 6 10 2 . 6 13 33 2 . . 9 8 1 1 4 8 12 6 2 2 1 21 Power 17 | 1 1 . . 1 . 3 1 . . . 1 . . . 1 1 1 . 1 . 5 Engine 8 | 1 1 . . 1 . 2 . . . . 1 . . . 1 . . . . . 1 Core 8 | . . . . . . 1 1 . . . . . . . . 1 1 . . . 4 Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 27 | 2 1 1 . 1 2 11 . . . 2 . . . 1 . . . . . . 6 Treads 11 | 2 1 1 . . 2 5 . . . . . . . . . . . . . . . Leg 9 | . . . . . . . . . . 2 . . . 1 . . . . . . 6 Wheel 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . Hover 4 | . . . . . . 4 . . . . . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . . . . . . . . . . . Utility 67 | 1 4 . . 2 3 12 1 . . 5 4 1 1 2 5 10 3 2 1 1 9 Device 27 | . 1 . . . 2 3 1 . . 2 2 . 1 2 . 6 1 . 1 . 5 Storage 9 | 1 2 . . 1 . 1 . . . 1 1 . . . 1 . . 1 . . . Processor 11 | . . . . . 1 2 . . . 1 . 1 . . 2 1 1 . . . 2 Hackware 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Protection 18 | . 1 . . 1 . 5 . . . 1 . . . . 2 3 1 1 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 36 | 2 4 1 . 2 8 7 . . . 2 3 . . 1 2 1 2 . . . 1 Energy Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Ballistic Gun 15 | . 3 . . 1 7 3 . . . 1 . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . 4 . . . . 1 . . . . . . . . . . Launcher 5 | . 1 1 . 1 . . . . . 1 . . . . 1 . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . 1 1 . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . Piercing Weapon 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . . 5 1 . . 7 . . . 3 1 1 . . 3 . 1 Parts Lost 40 | . . 2 . . . 6 . . . . . . 2 . 3 5 1 . . 1 20 Power 8 | . . . . . . . . . . . . . . . 1 1 1 . . . 5 Propulsion 6 | . . 2 . . . 3 . . . . . . . . . . . . . . 1 Utility 23 | . . . . . . 3 . . . . . . 2 . 2 3 . . . 1 12 Weapon 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 Highest Loss Streak 5 | . . 1 . . . 3 . . . . . . 2 . 1 4 1 . . 1 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 1 9 16 17 20 24 21 9 10 10 9 9 13 12 13 13 16 19 19 19 18 17 Power 1 | . 1 2 2 2 2 2 . 1 1 . . 1 1 1 . . . 1 1 1 . Propulsion 3 | . 2 3 3 5 6 8 3 3 3 2 1 2 2 2 2 3 4 4 4 4 3 Utility 6 | . 2 5 6 7 6 4 5 5 5 4 5 8 7 7 8 8 10 11 11 10 8 Weapon 3 | . 3 6 6 6 9 6 1 1 1 1 1 2 2 3 2 3 3 3 2 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 60 | . 3 . . 3 7 22 . . . 5 1 2 . 1 . 3 2 . 1 . 10 Power 6 | . 1 . . 2 . 2 . . . . . . . . . . . . . . 1 Propulsion 21 | . . . . . 3 11 . . . 3 . . . . . 1 1 . . . 2 Utility 17 | . . . . 1 1 5 . . . 2 1 1 . 1 . 2 1 . . . 2 Weapon 14 | . 2 . . . 3 4 . . . . . 1 . . . . . . 1 . 3 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 89 | . 96 99 73 93 89 94 92 92 85 86 86 87 87 86 84 83 87 88 83 87 87 Engine 6 | . 14 14 14 14 9 4 . . . . 3 6 6 6 6 6 1 . . . . Core 4 | . . . . . . 2 7 7 7 8 8 6 6 6 3 3 9 11 8 5 6 Treads 8 | . 27 27 28 15 17 17 . . . . . . . . . . . . . . . Leg 6 | . . . . . . . . . . 4 12 12 12 12 12 11 11 11 11 11 17 Wheel 1 | . . . . 6 9 2 . . . . . . . . . . . . . . . Hover 2 | . . . . . . 5 28 28 28 19 . . . . . . . . . . . Device 13 | . 7 . . . 15 19 14 14 14 8 17 17 18 17 12 11 15 15 16 12 21 Storage 7 | . 14 14 14 14 9 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 Processor 12 | . . . . . 1 7 14 14 14 16 18 18 13 12 13 18 23 27 27 27 20 Hackware 2 | . . . . . . . 7 7 7 5 4 6 6 6 6 5 3 . . . . Protection 6 | . 4 14 14 14 9 8 . . . 5 2 . 4 6 9 9 5 5 4 9 4 Energy Gun 1 | . 17 . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 3 5 6 5 . 3 1 4 . . 1 Ballistic Gun 4 | . 10 26 2 27 17 3 . . . 2 1 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 9 6 7 . 1 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 6 6 6 6 5 5 5 5 5 2 Piercing Weapon 1 | . . . . . . 1 6 7 7 6 5 . . . 4 . 1 . . 4 4 Peak Build Rating 140 | 6 12 13 13 25 42 60 59 59 59 94 101 105 102 112 105 114 116 119 118 120 140 Average Rating 74 | 4 8 12 9 18 37 50 57 59 55 67 98 100 101 103 99 106 112 116 110 118 124 On Entrance 68 | . 6 12 13 9 24 41 54 59 59 59 91 101 101 102 105 98 110 116 116 118 118 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 13 56 56 56 101 110 113 33 28 28 39 58 62 66 66 80 90 86 78 83 85 96 Greatest Support 125 | 40 40 40 40 40 28 86 32 32 32 100 100 100 100 100 100 100 100 100 100 100 125 Greatest Overweight (x) 12 | . 4 1 1 3 3 12 1 . . 1 . . . . . 1 . . . . . Average Overweight (x) . | . . 1 1 2 3 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 10 10 10 10 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 17 | 7 13 20 20 22 25 21 10 10 10 10 11 15 15 15 15 20 20 20 20 20 20 Most Carried 25 | 2 17 18 18 25 25 25 10 10 10 10 14 15 15 15 15 20 20 20 20 20 20 Average Carried 16 | 1 9 16 17 20 24 21 9 10 10 9 10 14 13 14 14 17 19 20 19 19 18 Final Capacity 25 | 8 20 20 20 25 25 10 10 10 10 10 15 15 15 15 20 20 20 20 20 20 20 Final Carried 25 | 2 17 17 18 25 25 10 10 10 10 10 14 15 13 15 13 20 20 20 20 20 15 Class Distribution -------------------- 57% | Mutant 13% | Assassin 10% | Gladiator 6% | Derelict-Gladiator 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Assassin | -6/Factory Assassin | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Gladiator | -5/Proximity Caves Assassin | -5/Factory Gladiator | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Derelict-Gladiator | -4/Proximity Caves Derelict-Gladiator | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Matter Collected 4934 | 182 341 141 . 234 97 1537 108 108 . 191 306 70 30 86 220 324 140 148 67 253 351 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7057 | . 628 207 . 97 258 1526 67 126 . 108 474 176 . . 811 530 70 105 396 229 1249 Parts 350 | . 42 21 . 6 17 81 9 1 . 3 19 5 . . 34 29 6 6 5 8 58 Haulers Intercepted 8 | . 2 . . . 1 4 . . . . 1 . . . . . . . . . . Recyclers Shooed 3 | . . . . . . 3 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . 9 . . 3 . 1 . . 24 . 4 3 4 7 . Prevented 14 | . . . . . . . . . . . . 2 . . 12 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 127 | . 16 7 . 3 8 20 8 . . 2 1 3 . . 5 12 1 8 . 5 28 Melee 48 | . . . . . . 3 . . . . 1 . . . 5 7 1 3 . 3 25 Guns 31 | . 12 7 . . 4 8 . . . . . . . . . . . . . . . Cannons 9 | . . . . . . 9 . . . . . . . . . . . . . . . AOE 36 | . 4 . . 3 4 . 8 . . 2 . 3 . . . 5 . 5 . 2 . Classes Destroyed 19 | . 5 . . . 2 7 . . . 1 . 1 . . 2 . . . . . 1 Worker 11 | . 3 . . . . 3 . . . . 2 . . . . 2 . . . . 1 Builder 4 | . . . . . . 1 . . . . . . . . . 1 . . . . 2 Tunneler 2 | . . . . . . 2 . . . . . . . . . . . . . . . Hauler 8 | . 2 . . . 1 4 . . . . 1 . . . . . . . . . . Recycler 11 | . . . . . . 9 . . . . 2 . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . 2 . . . . . . . . . . . Watcher 6 | . 2 . . . . 3 . . . . . . . . . 1 . . . . . Swarmer 46 | . 6 3 . . 4 4 8 . . . . . . . . . . 8 . . 13 Grunt 38 | . 10 4 . 3 3 7 . . . . . 2 . . 1 1 . . . 2 5 Duelist 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . Sentry 12 | . . . . . 1 3 . . . . 1 . . . 1 3 . . . 1 2 Demolisher 2 | . . . . . . . . . . . . . . . 2 . . . . . . Hunter 7 | . . . . . . 2 . . . . . . . . . . 1 . . 2 2 Programmer 16 | . . . . . . 3 . . . . . . . . . 8 . . . . 5 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 9 | . 4 3 . 3 4 9 4 . . 1 2 3 . . 1 5 1 8 . 3 9 Combat Bots Only 8 | . 4 3 . 3 4 4 4 . . 1 1 3 . . 1 5 1 8 . 3 8 Max Kills in Single Turn 5 | . 3 2 . 2 4 5 3 . . 1 1 3 . . 1 2 1 4 . 2 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 . . 2 4 . 3 . . 1 . 3 . . . 2 . 4 . 2 . Melee 2 | . . . . . . 1 . . . . 1 . . . 1 1 1 2 . 1 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 935 | . 65 25 . 4 12 212 13 . . . 19 1 14 . 37 167 9 27 . 74 256 Missed 299 | . 20 2 . . 4 68 4 . . . 8 . 6 . 11 60 1 12 . 25 78 Deflected 9 | . . . . . . . . . . . . . . . . 2 . 1 . 2 4 Hits 636 | . 45 23 . 4 8 144 9 . . . 11 1 8 . 26 107 8 15 . 49 178 Melee 14 | . . . . . . 14 . . . . . . . . . . . . . . . Projectile 622 | . 45 23 . 4 8 130 9 . . . 11 1 8 . 26 107 8 15 . 49 178 AOE 15 | . . . . . . . . . . . . . . . 14 . . . . . 1 Critical Strikes 25 | . 1 . . . . 6 . . . . . . . . 1 9 . 1 . 1 6 Part Disruptions 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Damage Taken 10439 | . 506 245 . 107 75 1847 130 . . 21 97 18 384 . 1197 1288 151 188 . 805 3380 Core 1134 | . 76 18 . 16 7 182 46 . . 7 19 . . . 214 165 . . . 56 328 Absorbed by Shields 480 | . . . . . 28 312 . . . . . . . . . . . . . . 140 Ignored by Resistances 1001 | . . . . . . . . . . . . . . . . 864 . . . . 137 Regen/Repaired (Parts) 400 | . . . . . . . . . . . . . . 400 . . . . . . . Core Remaining (%) 78 | 100 . . . 56 98 . . . . 66 . . . . 72 . . . . 77 . Volleys Fired 309 | . 58 17 . 3 17 88 8 . . 3 8 15 37 . 13 4 . 2 . 4 32 Largest 2 | . 2 2 . 2 2 2 1 . . 1 1 1 1 . 1 1 . 1 . 1 1 Hottest 90 | . 90 46 . 43 53 80 39 . . 40 85 85 85 . 85 60 . 60 . 60 90 Shots Fired 478 | . 110 33 . 4 33 171 8 . . 3 8 15 38 . 13 4 . 2 . 4 32 Gun 241 | . 106 30 . 2 32 71 . . . . . . . . . . . . . . . Cannon 203 | . . . . . . 100 . . . 1 8 14 38 . 10 . . . . . 32 Launcher 32 | . 4 3 . 2 1 . 8 . . 2 . 1 . . 1 4 . 2 . 4 . Special 2 | . . . . . . . . . . . . . . . 2 . . . . . . Kinetic 252 | . 16 30 . 2 32 171 . . . 1 . . . . . . . . . . . Thermal 192 | . 90 . . . . . . . . . 8 14 38 . 10 . . . . . 32 Explosive 34 | . 4 3 . 2 1 . 8 . . 2 . 1 . . 3 4 . 2 . 4 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | . 18 13 . 2 5 25 . . . 1 . . . . . 5 . 1 . 5 . Robot Miss Streak 7 | . 6 3 . 2 5 7 . . . 1 . . . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 2 . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 482 | . 70 22 . 3 23 127 . 2 . 2 16 1 . . 39 49 2 6 13 16 91 Core Hits 287 | . 41 14 . 3 28 76 7 2 . 3 8 5 . . 24 21 2 7 3 9 34 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . . . . . . . . . . . . . . . . 7 Critical Strikes 38 | . 3 . . . . 8 . . . . . . . . 1 7 1 1 1 3 13 Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . . Blast 6 | . . . . . . 6 . . . . . . . . . . . . . . . Smash 7 | . . . . . . . . . . . . . . . . . . . . . 7 Sever 10 | . . . . . . . . . . . . . . . . 7 1 . 1 . 1 Impale 12 | . . . . . . 2 . . . . . . . . 1 . . 1 . 3 5 Melee Attacks 362 | . . . . . . 37 1 5 . 2 33 3 . 2 50 60 4 7 13 16 129 Impact 35 | . . . . . . . . . . . . . . . . . 1 . . . 34 Slashing 125 | . . . . . . . . . . . 7 2 . 2 7 57 3 2 13 3 29 Piercing 202 | . . . . . . 37 1 5 . 2 26 1 . . 43 3 . 5 . 13 66 Sneak Attacks 25 | . . . . . . 8 . . . . 7 1 . . . 6 . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 16 | . . . . . . . . . . . . . . . 4 . . 2 . 1 9 Martial Strikes 17 | . . . . . . . . . . . 1 . . . 2 5 . . . . 9 Damage Inflicted 20555 | . 1088 297 . 255 619 3911 859 118 . 113 746 365 . . 2038 3083 77 862 1201 811 4112 Guns 2303 | . 823 297 . 9 350 824 . . . . . . . . . . . . . . . Cannons 1564 | . . . . . . 1564 . . . . . . . . . . . . . . . Explosions 4552 | . 265 . . 210 269 449 859 . . 57 . 282 . . 376 805 . 649 . 331 . Melee 12021 | . . . . . . 995 . 118 . 56 746 83 . . 1662 2278 77 213 1201 480 4112 Ramming 115 | . . . . 36 . 79 . . . . . . . . . . . . . . . Kinetic 3187 | . 143 297 . 9 350 2388 . . . . . . . . . . . . . . . Thermal 1129 | . 680 . . . . 449 . . . . . . . . . . . . . . . Explosive 4103 | . 265 . . 210 269 . 859 . . 57 . 282 . . 376 805 . 649 . 331 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact 1352 | . . . . . . . . . . . . . . . . . . . . . 1352 Slashing 4858 | . . . . . . . . . . . 227 83 . . 224 2180 77 45 1201 43 778 Piercing 5811 | . . . . . . 995 . 118 . 56 519 . . . 1438 98 . 168 . 437 1982 Highest Corruption 10 | . 3 3 3 3 . 1 1 1 1 1 . . 6 6 . 10 10 10 10 10 7 Average Corruption 4 | . 2 3 3 3 . 1 1 1 1 1 . . 6 6 . 7 10 10 10 10 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 199 | . 14 23 7 19 . 13 3 1 . 4 . . 10 5 . 20 16 20 7 26 11 Message Errors 51 | . 6 8 2 4 . 4 1 . . . . . 1 3 . 5 4 3 3 6 1 Matter Fused 45 | . 2 3 2 6 . 4 . . . 2 . . 1 . . 6 4 4 1 7 3 Heat Flow Errors 31 | . 3 2 . 1 . 3 . . . . . . 4 1 . 4 3 3 1 4 2 Energy Discharges 28 | . 1 1 1 3 . 2 . 1 . 2 . . 2 . . 1 3 4 2 3 2 Parts Fused 3 | . 1 . . . . . . . . . . . . . . . . 1 . . 1 Data Loss (minor) 19 | . . 3 1 2 . . 2 . . . . . 1 1 . . 1 2 . 6 . Data Loss (major) 11 | . 1 1 1 2 . . . . . . . . . . . 2 1 2 . . 1 Misfires 4 | . . 3 . . . . . . . . . . 1 . . . . . . . . Alerts 5 | . . 1 . 1 . . . . . . . . . . . 1 . 1 . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1806 | . . . . . . 291 113 . . . 13 . . . 52 248 . 82 365 28 614 Projectiles 38 | . . . . . . 38 . . . . . . . . . . . . . . . Explosions 371 | . . . . . . 117 113 . . . . . . . . 31 . 82 . 28 . Melee 1397 | . . . . . . 136 . . . . 13 . . . 52 217 . . 365 . 614 Knockbacks 21 | . . . . . . 19 . . . . . . . . . . . . . . 2 Impact 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 Kinetic 16 | . . . . . . 16 . . . . . . . . . . . . . . . Secondary 2 | . . . . . . 2 . . . . . . . . . . . . . . . Self-Inflicted Damage 276 | . 3 . . 18 . 199 . . . 21 . . . . . . . 35 . . . Shots 5 | . 1 . . . . 2 . . . 1 . . . . . . . 1 . . . Rammed 7 | . . . . 1 . 6 . . . . . . . . . . . . . . . Targets Rammed 7 | . . . . 1 . 6 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 361 | . 251 215 . 154 20 217 . . . . 200 174 361 130 324 262 199 260 116 215 209 Average Temperature 77 | . 74 60 . 55 9 25 . . . . 87 64 106 70 119 113 104 93 68 67 27 Received Heat Transfer 1176 | . 222 90 . 27 24 357 . . . . 33 9 12 . 93 108 . . . 78 123 Effects 1 | . . . . . . . . . . . . . 1 . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations 19 | . . . . . . . . . . . 1 . . . 1 5 . 1 . 1 10 Total Turns 318 | . . . . . . . . . . . 15 . . . 28 86 . 14 . 18 157 Longest Duration 52 | . . . . . . . . . . . 15 . . . 28 29 . 14 . 18 52 Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . 3 Parts Fried 5 | . . . . . . . . . . . . . . . 1 . . . . . 4 Impact Corruptions 14 | . . . . . . 1 . . . . . . . . . . . . . . 13 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . . . . . . . . . . . . Heat Transferred 2258 | . 2008 . . . . 250 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Maximum Alert Level 2 | . 1 . . . . 2 . . . . 1 . . . . . . . . . 1 Low Security (%) 78 | 100 97 100 . 100 100 49 . . . . 62 . . . . 100 . . . . 76 Level 1 21 | . 2 . . . . 49 . . . . 37 . . . . . . . . . 23 Level 2 . | . . . . . . 1 . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 414 | . 211 102 . 79 173 414 . . . . 300 . . . . 144 . . . . 265 Initial 300 | . . 56 . . 27 71 . . . . 300 . . . . 20 . . . . . Average 116 | . 106 27 . 2 21 207 . . . . 174 . . . . 70 . . . . 112 Influence Increases 5307 | . 613 252 . 85 255 1164 180 5 . 15 425 70 15 . 291 537 30 285 15 110 960 Destroy 0b10 Robot/C 2620 | . 320 180 . 60 160 400 160 . . . 20 60 . . 160 240 20 160 . 100 580 Destroy 0b10 Robot/NC 285 | . 35 . . . 10 115 . 5 . 15 25 . . . 30 20 . . 15 . 15 Destroy Leader 586 | . 78 40 . 10 32 122 20 . . . 12 10 . . 20 82 10 20 . 10 120 Allied During Kill 59 | . . 6 . . . . . . . . . . . . 36 . . . . . 17 Successful Hack 80 | . 26 . . . 8 12 . . . . 22 . . . . . . . . . 12 Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . Disable Machine 465 | . 30 15 . . 30 270 . . . . . . . . . 75 . . . . 45 Destroy Structure 297 | . 19 11 . 15 15 65 . . . . 16 . . . . 90 . . . . 66 Advance Influence 300 | . . . . . . . . . . . 300 . . . . . . . . . . Partial Spotted 45 | . . . . . . 30 . . . . . . . . . . . . . . 15 Lose Combat Pursuer 510 | . 45 . . . . 150 . . . . 30 . 15 . 45 30 . 105 . . 90 Influence Decreases 5056 | . 468 397 . 12 171 994 252 209 51 15 326 169 15 . 258 463 137 230 70 110 709 Entered New Map 589 | . . 89 . . 46 86 122 49 51 . . 37 . . . 13 41 . 55 . . Time Decay 3857 | . 468 268 . 12 125 698 130 160 . 15 326 132 15 . 228 380 96 230 15 108 451 Lost Part 330 | . . 20 . . . 60 . . . . . . . . 20 30 . . . 2 198 Lost Ally 130 | . . 20 . . . . . . . . . . . . 10 40 . . . . 60 Purge Threat 150 | . . . . . . 150 . . . . . . . . . . . . . . . Squads Dispatched 26 | . 3 1 . 1 1 10 . . . . 2 . . . . 3 . . . . 5 Investigation 5 | . 2 . . 1 . 1 . . . . . . . . . . . . . . 1 Extermination 11 | . . . . . . 5 . . . . 1 . . . . 2 . . . . 3 Reinforcement 9 | . 1 . . . 1 4 . . . . 1 . . . . 1 . . . . 1 Assault 1 | . . 1 . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Distress Signals 52 | . 1 . . . 3 . . . . . . . . . 47 1 . . . . . Communications Jammed 46 | . . . . . . 17 . . . . . . . . . 12 . . . . 17 Distress Signals 33 | . . . . . . 17 . . . . . . . . . 12 . . . . 4 Times Spotted 219 | . 27 7 . 3 17 46 6 . . 2 6 3 2 . 18 21 1 14 . 5 41 Peak Tracking Total 6 | . 6 2 . 3 6 4 4 . . 2 2 3 1 . 4 5 1 4 . 3 5 Tactical Retreats 24 | . 3 . . . . 4 . . . . 2 . 1 . 3 1 . 4 . . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 13 | . 5 . . . . 7 . . . . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 34 | . 2 1 . . 2 18 . . . . . . . . 2 5 . . . 1 3 Max in Single Turn 17 | . 1 1 . . 1 17 . . . . . . . . 1 1 . . . 1 1 Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 52 | . 9 . 1 2 5 16 . . 3 1 6 1 . . . 2 . . 4 1 1 Terminals 24 | . 7 . . . 5 8 . . . 1 3 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . 3 . . . . 1 . . . . . . . . . 1 Recycling Units 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . 2 . . . . 2 . . . . 2 . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . . . . . Total Hacks 141 | . 20 . 1 2 19 32 . . 24 1 19 1 . . . 2 . . 17 1 2 Successful 95 | . 10 . 1 2 15 12 . . 24 1 9 1 . . . 1 . . 17 1 1 Failed 46 | . 10 . . . 4 20 . . . . 10 . . . . 1 . . . . 1 Catastrophic 11 | . 2 . . . . 6 . . . . 3 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 74 | . 20 . . . 15 8 . . . . 7 . . . . 12 . . . . 12 Terminals 66 | . 18 . . . 19 17 . . . 1 11 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 11 | . . . . . . 6 . . . . 3 . . . . . . . . . 2 Recycling Units 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . . 5 . . . . 5 . . . . 2 . . . . . Garrison Access 3 | . . . . . . 3 . . . . . . . . . . . . . . . Terminal Hacks 60 | . 1 . 1 2 4 3 . . 24 1 5 1 . . . . . . 17 1 . Record 14 | . . . 1 . . . . . 6 1 . . . . . . . . 5 1 . Part Schematic 18 | . 1 . . . . . . . 11 . 2 . . . . . . . 4 . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 8 | . . . . . 1 . . . 3 . . . . . . . . . 4 . . Open Door 3 | . . . . 2 . . . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . Terminal Index 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 Scan Component 3 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . 5 . . . . 2 . . . . 1 . . . . . Insert Component 5 | . . . . . . 2 . . . . 2 . . . . 1 . . . . . Analyze 3 | . . . . . . 3 . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . 2 . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 9 . . . 11 1 . . . . 1 . . . . . . . . . . Terminals 20 | . 7 . . . 11 1 . . . . 1 . . . . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . Botnet 6 | . 1 . . . 4 . . . . . 1 . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . Skim 12 | . 6 . . . 5 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 5 . . . 3 15 . . . . 6 . . . . 1 . . . . 1 Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 4 . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . 1 . . . . 2 . . 11 . 2 . . 14 . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total Allies 12 | . . 1 . . . . . . . . . . . 4 . 2 . . . . 5 Largest Group 4 | . . 1 . . . . . . . . . . . 4 4 2 . . . . 4 Highest-Rated Group 158 | . . 31 . . . . . . . . . . . 158 158 70 . . . . 156 Highest-Rated Ally 40 | . . 31 . . . . . . . . . . . 40 40 35 . . . . 39 Zionite Dispatches 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 Fire 1 | . . . . . . . . . . . . . . . . . . . . . 1 Demo 1 | . . . . . . . . . . . . . . . . 1 . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 18 | . . . . . . . . . . . 3 1 1 . 3 2 2 . . 2 4 STAY 1 | . . . . . . . . . . . . . . . . . . . . . 1 DROP 1 | . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 10 | . . . . . . . . . . . 2 1 . . 2 1 1 . . 1 2 RETURN 6 | . . . . . . . . . . . 1 . 1 . 1 1 1 . . 1 . Ally Attacks 82 | . . 15 . . . . . . . . . . . . 37 6 . . . . 24 Total Damage 1835 | . . 296 . . . . . . . . . . . . 961 227 . . . . 351 Kills 6 | . . 2 . . . . . . . . . . . . 3 . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 13935 | . . . . . . 2717 255 322 37 528 738 1165 727 1284 1746 992 533 489 225 821 1356 Optics 9672 | . . . . . . . . . . 164 738 1165 727 1284 1746 992 533 489 225 821 788 Sensors 9009 | . . . . . . 1900 255 322 37 528 738 1165 727 1284 644 377 8 . . . 1024 IFF 2386 | . . . . . . . . . . . . . . . . 438 507 473 225 738 5 Jamming 8231 | . . . . . . 2408 . . . . 721 1151 199 . . 328 533 489 225 821 1356 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 16 | . . 2 . 2 . . . 1 . 3 . . 1 2 1 . 1 1 . 2 . Drone Launches 11 | . . . . . . . . . . . 2 1 1 . 2 1 1 . . 1 2 Drone Recoveries 9 | . . . . . . . . . . . 2 1 1 . 1 1 1 . . 1 1 Zionite Intel Received 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Turns Passed 18372 | 72 1392 960 342 822 600 2947 260 322 37 528 738 1165 727 1284 1746 992 533 489 225 821 1370 Spaces Moved 12679 | 40 587 378 143 421 346 2136 597 534 91 642 537 713 436 1046 1175 633 446 421 162 535 660 Core 3 | 2 1 . . . . . . . . . . . . . . . . . . . . Treads 1770 | 38 586 378 143 185 . 440 . . . . . . . . . . . . . . . Legs 6897 | . . . . . . . . . . 133 537 713 436 1046 1175 633 446 421 162 535 660 Wheels 1186 | . . . . 236 346 604 . . . . . . . . . . . . . . . Hover 2823 | . . . . . . 1092 597 534 91 509 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 160 240 240 145 145 38 38 38 38 38 110 110 110 110 110 110 110 110 110 110 113 Average Speed 112 | 154 162 240 240 186 145 111 38 38 38 54 110 110 110 110 110 111 110 110 110 110 116 Slowest Speed 770 | 160 250 240 240 240 145 770 98 38 38 110 110 110 110 110 220 220 110 220 110 220 226 Overloaded Moves 25 | . . . . . . . . . . . . . . . 2 6 . . . 4 13 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 25 | . . . . . . 3 . . . . 3 . 5 . 1 . . . . . 13 Cave-ins Triggered 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Exploration Rate (%) 61 | 4 91 89 53 96 41 53 75 60 68 73 19 78 60 91 75 23 69 63 61 80 20 Regions Visited 21 Branch Regions 15 Pre-discovered Areas 19 | . 3 . 1 1 . . . . 1 . . . . 4 . 6 . . 3 . . Known Exits Taken 17 | . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . . . . . . . . . . . 1 1 . . . . . . . Scrap Searched 28 | . . . . 4 . . 2 . . 4 . 7 1 2 1 . 4 1 . 2 . Spaces Dug 99 | . . 6 . . . 11 1 3 . 1 14 8 11 . 3 8 1 . . . 32 Terrain Destroyed 471 | . 19 22 . 33 18 68 66 3 . 26 19 36 38 . 9 18 1 33 . 12 50 Melee 52 | . . . . . . 6 1 3 . 1 11 2 . . . 8 1 . . . 19 Projectile 115 | . . . . . . 14 . . . 1 8 14 38 . 9 . . . . . 31 AOE 304 | . 19 22 . 33 18 48 65 . . 24 . 20 . . . 10 . 33 . 12 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total 15799 | 47 916 400 144 455 424 2483 615 644 92 817 632 1074 646 1179 1541 824 481 433 188 732 1032 Wait 1906 | . 223 . . . 3 79 . 106 . 129 26 328 172 113 286 92 10 . . 171 168 Move 12656 | 39 586 377 142 420 345 2135 596 533 90 641 536 712 434 1045 1174 632 445 420 161 534 659 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 145 | 2 18 2 . 14 20 34 . . . 5 10 5 . 1 2 13 6 . 1 1 11 Fast Attach 91 | 6 10 . . 1 1 20 2 . 1 10 4 2 . 5 3 8 1 . 6 1 10 Attach 54 | . . 2 . 2 4 9 1 . . 2 2 . 2 3 5 4 2 . . 1 15 Detach 29 | . 3 . 2 . . 4 1 . . 3 . 1 . 6 1 3 1 . . . 4 Swap 117 | . 8 2 . 5 12 14 5 . . 6 6 3 . . 13 7 7 5 1 6 17 Drop 146 | . 10 . . 9 22 39 1 . 1 16 10 5 . 4 3 7 5 1 6 1 6 Fire 309 | . 58 17 . 3 17 88 8 . . 3 8 15 37 . 13 4 . 2 . 4 32 Melee 319 | . . . . . . 37 1 5 . 2 30 3 . 2 41 54 4 5 13 13 109 Ram 5 | . . . . 1 . 4 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . 2 . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . 18 . . . . . . 1 . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 9) 541 | -10/Materials | Discovered new exit (range 10) 729 | -10/Materials | Learned location of Subcaves (-10) 788 | -10/Materials | Identified exit to Materials 882 | -10/Materials | Learned location of 2 exits from Mines 1061 | -10/Materials | Discovered new exit (range 6) 1267 | -10/Materials | Identified exit to Subcaves 1267 | -10/Materials | Learned location of 1 exit from Materials 1290 | -10/Materials | Learned Storage stockpile data 1303 | -10/Materials | Loaded intel: 17 trap records 1325 | -10/Materials | Learned location of 2 exits from Materials 1401 | -10/Materials | Learned location of 2 exits from Mines 1465 | -10/Materials | Entered Mines 1467 | -10/Mines | Identified exit to Exiles 1519 | -10/Mines | Learned 2 Materials zone layouts 1574 | -10/Mines | Met a Derelict testing a Signal Generator 1747 | -10/Mines | Learned Materials terminal intel 1811 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1815 | -10/Mines | Found Prototype Device 2416 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2425 | -10/Mines | Entered Exiles 2426 | -10/Exiles | Identified exit to Mines 2491 | -10/Exiles | Met 8R-AWN 2525 | -10/Exiles | Met EX-HEX 2594 | -10/Exiles | Met EX-BIN 2659 | -10/Exiles | Met EX-DEC 2669 | -10/Exiles | Learned location of Zion (-6) 2767 | -10/Exiles | Entered Mines 2768 | -9/Mines | Identified exit to Materials 3068 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3176 | -9/Mines | Learned Materials terminal intel 3198 | -9/Mines | Met a Derelict shopkeep closing up shop 3349 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3362 | -9/Mines | Learned location of Storage (-9) 3589 | -9/Mines | Entered Materials 3589 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3590 | -8/Materials | Identified exit to Factory 3592 | -8/Materials | Loaded intel: 12 terminal locations 4189 | -8/Materials | Entered Factory 4189 | -7/Factory | Evolved 2 slots: Utility x2 4873 | -7/Factory | Build established: Scavenger-Mutant 5051 | -7/Factory | Discovered new exit (range 15) 5209 | -7/Factory | Lost 3 parts (1n2u) 5766 | -7/Factory | Build established: Mutant 6575 | -7/Factory | Discovered new exit (range 5) 6812 | -7/Factory | Discovered new exit (range 15) 6951 | -7/Factory | Identified Exp. Sensor Array 7001 | -7/Factory | Identified exit to Factory 7127 | -7/Factory | Identified exit to Lower Caves 7136 | -7/Factory | Entered Lower Caves 7144 | -7/Lower Caves | Found Alien Artifact 7144 | -7/Lower Caves | Identified Core Expander 7144 | -7/Lower Caves | Installed Core Expander, added new Power slot 7159 | -7/Lower Caves | Encountered a Warlord checkpoint 7362 | -7/Lower Caves | Discovered new exit (range 14) 7382 | -7/Lower Caves | Identified exit to Lower Caves 7396 | -7/Lower Caves | Entered another Lower Caves area 7397 | -7/Lower Caves | Discovered exit to Factory (range 14) 7406 | -7/Lower Caves | Identified exit to Data Miner 7718 | -7/Lower Caves | Entered Data Miner 7719 | -7/Data Miner | Discovered new exit (range 6) 7726 | -7/Data Miner | Met Data Miner 7733 | -7/Data Miner | Learned location of Section 7 (-3) 7733 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7740 | -7/Data Miner | Received God Mode back door access code from Data Miner 7754 | -7/Data Miner | Identified exit to Proximity Caves 7755 | -7/Data Miner | Entered Proximity Caves 7757 | -6/Proximity Caves | Spotter reported a threat 7758 | -6/Proximity Caves | Spotter reported a threat 7781 | -6/Proximity Caves | Learned Factory terminal intel 7784 | -6/Proximity Caves | Learned Factory stockpile data 7959 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 8109 | -6/Proximity Caves | Found Prototype Device 8109 | -6/Proximity Caves | Identified Adv. EM Shield 8111 | -6/Proximity Caves | Found Prototype Launcher 8111 | -6/Proximity Caves | Identified Hellfire Missile Launcher 8120 | -6/Proximity Caves | Learned location of 1 exit from Factory 8253 | -6/Proximity Caves | Discovered exit to Factory (range 10) 8283 | -6/Proximity Caves | Entered Factory 8283 | -6/Factory | Evolved 2 slots: Utility x2 8284 | -6/Factory | Identified exit to Factory 8286 | -6/Factory | Loaded intel: 26 terminal locations 8397 | -6/Factory | Build established: Assassin 8474 | -6/Factory | Identified exit to Lower Caves 8583 | -6/Factory | Spotted B-75 Beast 9021 | -6/Factory | Entered Lower Caves 9778 | -6/Lower Caves | Discovered new exit (range 23) 10084 | -6/Lower Caves | Identified exit to Lower Caves 10186 | -6/Lower Caves | Entered another Lower Caves area 10280 | -6/Lower Caves | Spotted B-75 Beast 10385 | -6/Lower Caves | Crushed by falling debris 10675 | -6/Lower Caves | Build established: Mutant 10745 | -6/Lower Caves | Encountered a Warlord checkpoint 10889 | -6/Lower Caves | Discovered new exit (range 8) 10896 | -6/Lower Caves | Learned 4 Factory zone layouts 10913 | -6/Lower Caves | Entered Zion 10933 | -6/Zion | Visited the Megawrench Repair Shop 10936 | -6/Zion | Megawrench repaired 8 parts 11017 | -6/Zion | Discovered new exit (range 16) 11019 | -6/Zion | Given A8's code to call for help 11068 | -6/Zion | System corruption cleaned by Quarantine Array 11105 | -6/Zion | Learned Factory trap positions 11204 | -6/Zion | Found Prototype Special Weapon 11204 | -6/Zion | Identified RU-N14's Throwing Claymores 11214 | -6/Zion | Found RU-N14's Throwing Claymores 11361 | -6/Zion | Learned Factory terminal intel 11486 | -6/Zion | Found Prototype Device 11486 | -6/Zion | Identified Phasing AFG 11508 | -6/Zion | Learned location of Quarantine (-3) 11512 | -6/Zion | Given the Hacking Drone Bay 11768 | -6/Zion | Found Prototype Device 11768 | -6/Zion | Identified Hacking Drone Bay 11891 | -6/Zion | Met Imprinter 11910 | -6/Zion | Imprinted 11912 | -6/Zion | Declared Zion's savior 12197 | -6/Zion | Entered Proximity Caves 12197 | -5/Proximity Caves | Accompanied by 4 allies 12215 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12513 | -5/Proximity Caves | Build established: Gladiator 12834 | -5/Proximity Caves | Spotted B-75 Beast 12854 | -5/Proximity Caves | Destroyed B-75 Beast 13033 | -5/Proximity Caves | Lost 3 allies 13586 | -5/Proximity Caves | Discovered exit to Factory (range 21) 13710 | -5/Proximity Caves | Lost 3 allies 13943 | -5/Proximity Caves | Entered Factory 13943 | -5/Factory | Evolved 2 slots: Utility x2 13944 | -5/Factory | Identified exit to Upper Caves 13946 | -5/Factory | Loaded intel: 97 trap records 13947 | -5/Factory | Loaded intel: 27 terminal locations 13959 | -5/Factory | Zion Demo squad teleported in 14175 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 14264 | -5/Factory | Lost 4 parts (1p2u1w) 14508 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 14525 | -5/Factory | Build established: Mutant 14716 | -5/Factory | System corruption reached 10% 14847 | -5/Factory | Found Powered Armor 14849 | -5/Factory | Found Powered Armor 14852 | -5/Factory | Found Powered Armor 14935 | -5/Factory | Entered Upper Caves 15168 | -5/Upper Caves | Learned Factory security intel 15325 | -5/Upper Caves | Found DCF Scrap (13 items) 15381 | -5/Upper Caves | Build established: Gladiator 15410 | -5/Upper Caves | Discovered new exit (range 12) 15421 | -5/Upper Caves | Identified exit to Upper Caves 15468 | -5/Upper Caves | Entered another Upper Caves area 15519 | -5/Upper Caves | Destroyed 8 combat bots 15526 | -5/Upper Caves | Discovered new exit (range 9) 15529 | -5/Upper Caves | Learned Factory trap positions 15578 | -5/Upper Caves | Spotted B-75 Beast 15767 | -5/Upper Caves | Build established: Mutant 15860 | -5/Upper Caves | Discovered new exit (range 6) 15869 | -5/Upper Caves | Identified exit to Zhirov 15957 | -5/Upper Caves | Entered Zhirov 15957 | -5/Zhirov | Discovered new exit (range 3) 15978 | -5/Zhirov | Met Zhirov 15998 | -5/Zhirov | Learned location of Testing (-2) 15998 | -5/Zhirov | Learned location of Command (-1) 16009 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16028 | -5/Zhirov | Found Alien Artifact 16028 | -5/Zhirov | Identified Integrated Dissipator 16028 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16045 | -5/Zhirov | Found Alien Artifact 16180 | -5/Zhirov | Identified exit to Proximity Caves 16182 | -5/Zhirov | Entered Proximity Caves 16184 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16482 | -4/Proximity Caves | Build established: Derelict-Gladiator 16616 | -4/Proximity Caves | Found Alien Artifact 16778 | -4/Proximity Caves | Learned location of 1 exit from Research 16904 | -4/Proximity Caves | Learned Research trap positions 16959 | -4/Proximity Caves | Discovered new exit (range 8) 16966 | -4/Proximity Caves | Identified exit to Factory 17003 | -4/Proximity Caves | Entered Factory 17003 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17004 | -4/Factory | Loaded intel: 119 trap records 17038 | -4/Factory | Zion Fire squad teleported in 17130 | -4/Factory | Discovered new exit (range 19) 17223 | -4/Factory | Lost 3 allies 17242 | -4/Factory | Identified exit to Research 17495 | -4/Factory | Retrieved Zion intel report: Active Garrisons 17620 | -4/Factory | Discovered exit to Research (range 22) 17772 | -4/Factory | Build established: Derelict-Assassin 17791 | -4/Factory | Crushed by falling debris 17835 | -4/Factory | Lost 4 parts (2p2u) 17866 | -4/Factory | Retrieved Zion intel report: Emergency Access 17867 | -4/Factory | Zion Melee Resupply teleported in 17987 | -4/Factory | Destroyed 8 combat bots 18098 | -4/Factory | Lost 5 parts (1p1n3u) 18295 | -4/Factory | Terminal network hard line cut 18373 | -4/Factory | Self-destructed Last Messages --------------- 18264_ System corrupted: Energy discharge (-65). 18269_ U-05 Engineer builds a Wall. 18273_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9J. 18280_ U-05 Engineer builds a Wall. 18293_ System corrupted: Heat flow error (+194). 18295_ ALERT: Terminal network compromised, cutting hard line. 18340_ U-05 Engineer builds a Wall. 18345_ System corrupted: Substantial component data lost. 18345_ U-05 Engineer builds a Wall. 18351_ P-70 Sage suffers critical hit (Smash). 18351_ Destroyed Antigrav System. 18351_ Destroyed Unknown Device. 18351_ P-70 Sage system corrupted by crushing effect. 18354_ P-70 Sage destroyed. 18369_ Lgt. Nuclear Core destroyed. 18370_ Destroyed Antigrav System. 18370_ P-70 Sage system corrupted by crushing effect. 18372_ P-70 Sage misfires. 18372_ Door malfunctions. Map ----- +----------------------------------------------------+ | ?????????+??????+?????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????????????????????????^^^^ | | ?????????????????????????????????????????????????# | | ??????????????????????????#??????????????????????# | | ??????????????????????????? ???????????????????### | | ??????????????????????????? ??????????????????# | | ???????????????????????????? ?????????????????# | | ????????????????????????????? ####?????????????# | | ?????????????????????????????? #?????????????# | | ??????????????????????????????? #?????????????# | | ???????????????????????????????# #?????????####### | | ??????????????????????????????## ##????????# | | ???????????????????????######## ! ##########="" | | ?????????????????????# mu +% | | ?????????????????????# g#### ##########= " | | ????????##########????? #####+####??????# "" | | ????????? ????? g # #??????# " " / | | ??????????? R ????? # u #??????# / | | ^^^^?^??????? ???? / #??????# / | | ????????????u?? ???? % # #??????######" | | ????????????????? ####/## #????????????# | | ??????????????????? ## [=p/ #????????????? | | ??????????????+?????### @ # #????????????? | | ??????????g?????????### # #????????????? | | ???????????A?????????## # #????????????? | | ??????????????????????# ##########????????????? | | ??????????????????????# ##????????????????????? | | ?????????????????????## #?????????????????????? | | ?????????????????????## #?????????????????????? | | ?????????????????????## #?????????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????##??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????^???????????????????????????????????????????? | | ?^^?^????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 33 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 85 Jamming Range 16 Armor Coverage 800 Resistance: EM 50 Core Shielding 20 Phase Shifting 5 Evasion (%) 72 Targeting Accuracy 8 Melee Accuracy 20 Recoil Reduction 4 Matter Filtering 50 Force Boost 20 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -7/Factory | Scanalyzed Cld. Airjet | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Particle Charger | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Hcp. Storage Unit | -6/Factory | Hacked Huge Storage Unit | -6/Factory | Hacked Lrn. Proton Cannon | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Drone Bay | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Phase Gun | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free D-83 Annihilator | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive S-27 Virus | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Core Expander Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictLobotomyFalx Manual? 0 Play Time 02:42:14 Cumulative 195.6 hours Start 2025.09.07 @ 10:04:20 End 2025.09.07 @ 14:21:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 18 Types 6/2/4/1/1/0/0/1/1/2 Lore% 73 Gallery% 72 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75c9f19e-9ca6-4b8b-9bb2-43b7556709e1