Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 23:42:57 Player: Spoggerific Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (84) 420 Value Destroyed (3307) 3307 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (938) 938 TOTAL SCORE: 12245 Bonus ------- High Alert Combat Kills 18 Follower Combat Kills 120 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1600 Matter 293/300 Energy 98/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Graviton Reactor Enhanced Quantum Rifle Gamma Bomb Array Gamma Bomb Array Enhanced Force Lance Peak State ------------ > --- POWER ------------ Graviton Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Surge Thruster Field Propulsion Array Q-thruster Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Power Amplifier Advanced Cryofiber Web Advanced Weight Redist. System IFF Parser Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Transmission Jammer Advanced Phase Shifter Advanced Point Defense System > --- WEAPON ----------- Spear Spear Spear Enhanced Force Lance > --- INVENTORY -------- Light Particle Reactor Advanced Surge Thruster Enhanced Quantum Rifle Gamma Bomb Array Gamma Bomb Array [Rating: 160] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Multireflex Exoskeleton Wheel Subdweller Monowheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Improved Targeting Computer Device Scrap Suit Storage Medium Storage Unit Processor Improved Targeting Computer Protection Layered Medium Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Junk Cannon Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Fac Upp Res Arm Res Acc Slots Evolved 18 | . . . . 8 2 . . 2 . 2 . 2 2 Power 2 | . . . . 1 . . . . . . . 1 . Propulsion 7 | . . . . 3 . . . 1 . 1 . 1 1 Utility 7 | . . . . 3 2 . . 1 . . . . 1 Weapon 2 | . . . . 1 . . . . . 1 . . . Parts Attached 145 | 6 4 4 6 25 4 1 6 24 9 30 8 9 9 Power 17 | 1 1 . 1 2 . . . 4 2 2 1 1 2 Engine 4 | 1 1 . . 1 . . . 1 . . . . . Core 6 | . . . 1 1 . . . 3 1 . . . . Reactor 7 | . . . . . . . . . 1 2 1 1 2 Propulsion 49 | 2 . . 1 12 2 1 3 4 2 11 3 4 4 Treads 9 | 2 . . 1 4 . . 1 1 . . . . . Leg 6 | . . . . 1 1 . . 1 2 1 . . . Wheel 3 | . . . . 1 1 . . 1 . . . . . Hover 4 | . . . . 4 . . . . . . . . . Flight 27 | . . . . 2 . 1 2 1 . 10 3 4 4 Utility 54 | 1 2 1 3 7 1 . 3 11 3 13 3 4 2 Device 35 | . . 1 . 5 1 . 2 9 2 8 3 3 1 Storage 3 | 1 . . 1 . . . . . . . . 1 . Processor 13 | . 2 . 1 . . . 1 2 1 5 . . 1 Hackware . | . . . . . . . . . . . . . . Protection 3 | . . . 1 2 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 25 | 2 1 3 1 4 1 . . 5 2 4 1 . 1 Energy Gun 6 | 2 . . . 2 . . . 1 1 . . . . Energy Cannon 4 | . 1 2 . . . . . . 1 . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . 1 1 . . 1 . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 3 | . . 1 1 . . . . . . 1 . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . Piercing Weapon 7 | . . . . . . . . 2 . 3 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 1 2 . . 1 2 . 1 1 2 2 Parts Lost 68 | . 1 . . 12 . . 1 15 3 2 8 2 24 Power 8 | . . . . 1 . . . 3 . . 1 . 3 Propulsion 28 | . . . . 5 . . 1 4 2 . 4 2 10 Utility 21 | . . . . 4 . . . 5 1 1 3 . 7 Weapon 11 | . 1 . . 2 . . . 3 . 1 . . 4 Highest Loss Streak 12 | . 1 . . 12 . . 1 7 3 1 6 1 12 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 5 | . 2 5 6 7 2 2 4 3 2 4 4 4 4 Power . | . . . . . . . . . . . . . 1 Propulsion 1 | . . 1 2 2 . . 2 1 . 1 . . . Utility 1 | . . . 1 3 2 2 1 1 . 1 2 . . Weapon 2 | . 1 3 2 1 . . . 1 . 1 2 3 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 25 | . . 3 4 7 . . 1 1 . 5 . . 4 Power 1 | . . . 1 . . . . . . . . . . Propulsion 6 | . . 3 1 . . . . . . 2 . . . Utility 9 | . . . . 6 . . 1 . . 2 . . . Weapon 9 | . . . 2 1 . . . 1 . 1 . . 4 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 96 99 94 71 18 29 41 54 33 69 80 86 68 Engine 6 | . 14 14 9 1 . . . 1 . . . . . Core 2 | . . . 4 6 . . . 3 2 . . . . Treads 16 | . 28 28 27 14 . . 1 . . . . . . Leg 1 | . . . . 3 3 5 1 1 4 . . . . Flight 4 | . . . . . . 3 10 7 3 23 21 28 21 Device 10 | . . 9 5 12 2 5 13 18 8 12 22 23 18 Storage 3 | . 14 4 4 6 . . . . . . . . . Processor 9 | . 10 14 14 . . . 3 5 6 12 10 8 10 Protection 1 | . . . 1 5 . . . . . . . . . Energy Gun 1 | . 24 . . 2 . . . . 4 . . . . Energy Cannon 11 | . 3 27 22 . . . . . 1 . . . . Ballistic Cannon 1 | . . . . 2 7 7 7 1 . . . . . Special Weapon 1 | . . . 2 5 . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 6 . 11 18 17 11 Peak Build Rating 160 | 6 9 12 27 76 23 39 67 75 80 108 137 152 160 Average Rating 40 | 4 8 11 16 60 16 32 50 57 36 74 107 145 128 On Entrance 40 | . 6 9 12 27 1 23 33 40 19 1 104 137 149 Naked Turns 168 | . . . . 3 11 . . 1 113 26 . . 14 Heaviest Build 68 | 14 17 19 31 68 18 18 22 33 58 37 48 54 55 Greatest Support 99 | 40 40 40 48 99 23 23 28 28 43 56 62 68 70 Greatest Overweight (x) 5 | . . . . 4 . . . 2 1 5 . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 6 8 5 6 9 5 5 5 5 5 5 5 5 5 Most Carried 10 | . 5 8 10 10 5 4 5 5 5 5 5 5 5 Average Carried 5 | . 2 5 6 9 3 3 4 3 2 4 4 4 4 Final Capacity 10 | 8 8 5 10 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | . 5 5 10 4 3 4 5 5 2 5 5 5 5 Class Distribution -------------------- 68% | Mutant 14% | Tank 5% | Sprinter 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Tank | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Scavenger-Sprinter | -3/Research Sprinter | -3/Armory Sprinter | -2/Research Sprinter | -1/Access Resources | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Fac Upp Res Arm Res Acc Matter Collected 1854 | 260 40 40 30 329 . . 6 538 68 307 17 176 43 Remotely . | . . . . . . . . . . . . . . Salvage Created 3426 | . 264 50 . 972 . . . 1429 . 433 17 185 76 Parts 128 | . 22 3 . 32 . . . 33 . 29 . 5 4 Haulers Intercepted 1 | . . . . . . . . 1 . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . 17 . . . . . . 1 . . . . Prevented 4 | . . . . . . . . . 4 . . . . Kills | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Fac Upp Res Arm Res Acc Combat Hostiles Destroyed 61 | . 9 1 . 26 . . . 18 . 4 1 2 . Melee 17 | . . . . . . . . 10 . 4 1 2 . Guns 9 | . 6 . . 3 . . . . . . . . . Cannons 12 | . 2 1 . 9 . . . . . . . . . AOE 7 | . 1 . . 6 . . . . . . . . . Classes Destroyed 13 | . 3 1 . 5 . . . 2 . 1 1 . . Worker 5 | . . . . 2 . . . 3 . . . . . Builder 4 | . . . . 1 . . . 2 . 1 . . . Hauler 1 | . . . . . . . . 1 . . . . . Recycler 4 | . . . . 1 . . . 2 . 1 . . . Operator 1 | . . . . . . . . . . 1 . . . Watcher 9 | . 2 . . 2 . . . 2 . 1 . . 2 Swarmer 24 | . 6 . . 11 . . . 5 . 2 . . . Grunt 14 | . 3 . . 5 . . . 6 . . . . . Duelist 5 | . . . . 3 . . . 2 . . . . . Sentry 4 | . . 1 . 2 . . . . . . . 1 . Hunter 5 | . . . . . . . . 2 . 2 . 1 . Programmer 8 | . . . . 5 . . . 3 . . . . . Assembled 1 | . . . . . . . . . . . 1 . . Best Kill Streak 5 | . 5 1 . 4 . . . 5 . 3 3 1 1 Combat Bots Only 6 | . 5 1 . 4 . . . 6 . 2 3 1 . Max Kills in Single Turn 4 | . 2 1 . 4 . . . 1 . 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 3 | . 1 . . 3 . . . . . . . . . Melee 1 | . . . . . . . . 1 . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Fac Upp Res Arm Res Acc Hostile Shots Fired 1326 | . 33 35 . 480 . . 47 176 45 63 93 20 334 Missed 551 | . 11 13 . 179 . . 28 42 14 33 53 10 168 Hits 775 | . 22 22 . 301 . . 19 134 31 30 40 10 166 Melee 10 | . . . . . . . . 6 4 . . . . Projectile 765 | . 22 22 . 301 . . 19 128 27 30 40 10 166 AOE 1 | . . . . 1 . . . . . . . . . Critical Strikes 20 | . . . . 4 . . 1 7 1 . 1 . 6 Damage Taken 12613 | . 244 163 . 3616 . . 301 2835 772 528 726 216 3212 Core 3866 | . 38 49 . 712 . . 83 659 261 211 216 20 1617 Absorbed by Shields 186 | . . . . 148 . . . . . . 38 . . Ignored by Resistances 29 | . . . . . . . . 7 22 . . . . Regen/Repaired (Parts) 57 | . . . . 50 . . 7 . . . . . . Core Remaining (%) 65 | 100 . . 65 16 . . 91 . 20 . 67 98 . Volleys Fired 100 | . 20 18 . 50 . . 5 . . 7 . . . Largest 2 | . 2 2 . 2 . . 2 . . 1 . . . Hottest 140 | . 100 140 . 90 . . 91 . . 20 . . . Shots Fired 175 | . 40 35 . 82 . . 10 1 . 7 . . . Gun 49 | . 34 1 . 14 . . . . . . . . . Cannon 72 | . 6 33 . 22 . . 10 1 . . . . . Launcher . | . . . . . . . . . . . . . . Special 54 | . . 1 . 46 . . . . . 7 . . . Kinetic 31 | . . . . 20 . . 10 1 . . . . . Thermal 63 | . 6 34 . 16 . . . . . 7 . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 35 | . 34 1 . . . . . . . . . . . Impact 46 | . . . . 46 . . . . . . . . . Robot Hit Streak 7 | . 6 4 . 7 . . 4 . . 1 . . . Robot Miss Streak 5 | . 2 1 . 5 . . 1 1 . 4 . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 172 | . 24 7 . 43 . . 5 63 . 14 4 7 5 Core Hits 76 | . 13 2 . 28 . . 1 17 . 8 1 4 2 Critical Kills 2 | . . . . . . . . 2 . . . . . Critical Parts Destroyed 14 | . . . . 5 . . . 9 . . . . . Critical Strikes 27 | . 1 . . 8 . . . 13 . 3 . 2 . Burn 2 | . . . . 2 . . . . . . . . . Blast 1 | . . . . 1 . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . Smash 16 | . . . . 5 . . . 11 . . . . . Impale 7 | . . . . . . . . 2 . 3 . 2 . Melee Attacks 168 | . . . . 2 . . . 104 . 16 5 7 34 Impact 76 | . . . . . . . . 76 . . . . . Slashing 2 | . . . . 2 . . . . . . . . . Piercing 90 | . . . . . . . . 28 . 16 5 7 34 Sneak Attacks 15 | . . . . . . . . 11 . 2 . . 2 Combat Hostiles 1 | . . . . . . . . 1 . . . . . Follow-up Attacks 24 | . . . . . . . . 17 . 2 1 2 2 Damage Inflicted 10064 | . 445 131 . 4343 . . 154 3399 . 611 244 356 381 Guns 357 | . 245 . . 112 . . . . . . . . . Cannons 795 | . 104 131 . 406 . . 154 . . . . . . Explosions 1766 | . 93 . . 1673 . . . . . . . . . Melee 4995 | . . . . 35 . . . 3399 . 580 244 356 381 Ramming 255 | . 3 . . 252 . . . . . . . . . Kinetic 560 | . . . . 406 . . 154 . . . . . . Thermal 2144 | . 197 131 . 1785 . . . . . 31 . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 245 | . 245 . . . . . . . . . . . . Impact 4801 | . . . . 1865 . . . 2936 . . . . . Slashing 35 | . . . . 35 . . . . . . . . . Piercing 2024 | . . . . . . . . 463 . 580 244 356 381 Highest Corruption 23 | . . . . 6 . . . 23 23 . 5 . 14 Average Corruption 11 | . . . . 2 . . . 21 23 . 4 . 14 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 77 | . . . . 12 . . . 30 23 . 1 . 11 Message Errors 18 | . . . . 5 . . . 7 6 . . . . Matter Fused 14 | . . . . 1 . . . 10 3 . . . . Heat Flow Errors 12 | . . . . 2 . . . 5 2 . 1 . 2 Energy Discharges 4 | . . . . . . . . 2 2 . . . . Data Loss (minor) 14 | . . . . 4 . . . 3 5 . . . 2 Data Loss (major) 4 | . . . . . . . . 2 1 . . . 1 Misfires 1 | . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . . . . 1 Misdirections 9 | . . . . . . . . . 4 . . . 5 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 2394 | . 23 . . 1200 . . . 1047 . 97 15 . 12 Projectiles 915 | . . . . 915 . . . . . . . . . Explosions 299 | . 23 . . 276 . . . . . . . . . Melee 1180 | . . . . 9 . . . 1047 . 97 15 . 12 Knockbacks 25 | . . . . 18 . . 2 5 . . . . . Impact 17 | . . . . 13 . . . 4 . . . . . Kinetic 5 | . . . . 3 . . 2 . . . . . . Secondary 3 | . . . . 2 . . . 1 . . . . . Self-Inflicted Damage 377 | . 30 . . 347 . . . . . . . . . Shots 5 | . 1 . . 4 . . . . . . . . . Rammed 28 | . 1 . . 27 . . . . . . . . . Targets Rammed 33 | . 1 . . 32 . . . . . . . . . Kicked 1 | . . . . 1 . . . . . . . . . Crushed 4 | . . . . 4 . . . . . . . . . Highest Temperature 353 | . 138 147 . 168 . . . 325 172 301 353 314 208 Average Temperature 96 | . 54 42 . 29 . . . 141 92 127 142 163 93 Received Heat Transfer 1384 | . 45 54 . 604 . . 9 426 144 9 48 18 27 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 18 | . . . . 8 . . . 10 . . . . . Combat Hostiles 16 | . . . . 8 . . . 8 . . . . . Parts Fried 23 | . . . . 6 . . . 17 . . . . . Impact Corruptions 55 | . . . . 28 . . . 27 . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . 1 . . 2 . . . . . . . . . Heat Transferred 2405 | . 372 259 . 1700 . . . . . 74 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Fac Upp Res Arm Res Acc Maximum Alert Level 2 | . . . . 1 . . 1 1 . . 2 2 2 Low Security (%) 61 | 100 100 . . 49 100 100 87 52 . 100 76 . 9 Level 1 37 | . . . . 50 . . 12 47 . . 17 98 69 Level 2 1 | . . . . . . . . . . . 6 1 20 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 507 | . 133 . . 271 126 37 305 298 . 89 507 405 469 Initial 265 | . . . . . 126 37 . 122 . 46 21 265 242 Average 144 | . 57 . . 180 116 13 36 164 . 29 124 336 289 Influence Increases 4558 | . 267 236 . 1102 . . 430 766 105 240 652 260 500 Destroy 0b10 Robot/C 1460 | . 180 100 . 520 . . 160 360 . 100 . 40 . Destroy 0b10 Robot/NC 120 | . 10 . . 30 . . . 50 . 20 . . 10 Destroy Leader 310 | . 44 . . 114 . . 40 76 . 22 . 10 4 Allied During Kill 24 | . . 16 . . . . . . . 8 . . . Successful Hack 39 | . 28 . . . . . . 4 . . 7 . . Disable Machine 165 | . . . . 105 . . 45 15 . . . . . Destroy Structure 160 | . 5 . . 93 . . 20 6 . . . . 36 Partial Spotted 330 | . . . . . . . 30 15 . 45 75 105 60 Lose Combat Pursuer 1950 | . . 120 . 240 . . 135 240 105 45 570 105 390 Influence Decreases 4226 | . 161 216 126 843 153 106 179 719 334 267 187 362 573 Entered New Map 1069 | . . 52 126 . 133 69 . 129 111 23 21 242 163 Time Decay 2160 | . 151 84 . 573 20 37 79 440 193 223 90 100 170 Lost Part 656 | . 10 . . 120 . . . 150 30 10 76 20 240 Lost Ally 191 | . . 80 . . . . 100 . . 11 . . . Purge Threat 150 | . . . . 150 . . . . . . . . . Squads Dispatched 34 | . 3 . . 10 . . 7 4 . 2 3 2 3 Investigation 13 | . 2 . . 5 . . 3 2 . . 1 . . Extermination 11 | . . . . 4 . . 1 2 . 1 1 . 2 Reinforcement 9 | . 1 . . 1 . . 3 . . 1 1 1 1 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Fac Upp Res Arm Res Acc Distress Signals 13 | . 3 . . 1 . . . 2 . 1 5 . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 295 | . 16 15 . 54 . 6 20 39 8 13 56 13 55 Peak Tracking Total 23 | . 5 6 . 14 . 6 18 7 7 4 19 8 23 Tactical Retreats 45 | . . 3 . 11 . 1 2 6 2 4 8 4 4 Traps | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Fac Upp Res Arm Res Acc Traps Triggered 7 | . 1 . . 2 1 . 1 1 . . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Fac Upp Res Arm Res Acc Machines Disabled 14 | . 1 2 . 7 . . 3 1 . . . . . Max in Single Turn 5 | . 1 . . 5 . . 1 1 . . . . . Garrison Access 3 | . . . . 1 . . 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Fac Upp Res Arm Res Acc Machines Accessed 46 | . 3 . 6 14 . . 6 6 . 6 3 1 1 Terminals 16 | . 3 . . 5 . . 1 3 . 1 2 . 1 Fabricators 2 | . . . . 1 . . . 1 . . . . . Repair Stations 2 | . . . . 1 . . 1 . . . . . . Recycling Units 10 | . . . . 3 . . 2 2 . 2 1 . . Scanalyzers 2 | . . . . 2 . . . . . . . . . Garrison Access 8 | . . . . 2 . . 2 . . 3 . 1 . Total Hacks 103 | . 7 . 34 27 . . 10 8 . 8 5 2 2 Successful 65 | . 3 . 34 12 . . 3 6 . 3 3 . 1 Failed 38 | . 4 . . 15 . . 7 2 . 5 2 2 1 Catastrophic 12 | . 2 . . 4 . . 3 1 . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 17 | . 2 . . 8 . . 3 4 . . . . . Terminals 30 | . 7 . . 10 . . 1 5 . 2 3 . 2 Fabricators 2 | . . . . 1 . . . 1 . . . . . Repair Stations 2 | . . . . 1 . . 1 . . . . . . Recycling Units 15 | . . . . 6 . . 3 2 . 2 2 . . Scanalyzers 5 | . . . . 5 . . . . . . . . . Garrison Access 15 | . . . . 4 . . 5 . . 4 . 2 . Terminal Hacks 49 | . 3 . 34 3 . . . 4 . 2 2 . 1 Record 39 | . . . 33 1 . . . 4 . . . . 1 Prototype ID Bank 1 | . . . . . . . . . . 1 . . . Open Door 2 | . . . . . . . . . . . 2 . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . . 1 . . Scanalyzer 4 | . . . . 4 . . . . . . . . . Insert Component 3 | . . . . 3 . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . 1 . . 1 . . . Seal Access 3 | . . . . 1 . . 1 . . 1 . . . Unauthorized Hacks 7 | . . . . 3 . . 2 2 . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 7 | . . . . 3 . . 2 2 . . . . . Fedlink 6 | . . . . 3 . . 1 2 . . . . . Scrapoids 1 | . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . Hacking Detections 29 | . 3 . . 11 . . 3 4 . 5 1 1 1 Full Trace Events 4 | . 1 . . 2 . . 1 . . . . . . Feedback Events 2 | . . . . 2 . . . . . . . . . Corruption 2 | . . . . 2 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Scr Fac Fac Was Fac Fac Upp Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Fac Upp Res Arm Res Acc Total Allies 13 | . . 7 . . . . 5 . 1 . . . . Largest Group 5 | . . 5 . . . . 5 . 1 1 . . . Highest-Rated Group 235 | . . 95 . . . . 235 . 167 167 . . . Highest-Rated Ally 167 | . . 19 . . . . 47 . 167 167 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 78 | . . 20 . . . . 57 . . 1 . . . Total Damage 1931 | . . 485 . . . . 1401 . . 45 . . . Kills 15 | . . 6 . . . . 8 . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Fac Upp Res Arm Res Acc Active Infowar (turns) 1879 | . 122 . . 103 . . . 677 . 409 122 114 332 Optics 956 | . 122 . . . . . . 167 . 409 31 . 227 Sensors 667 | . . . . 75 . . . 592 . . . . . IFF 435 | . . . . . . . . . . . . 114 321 Terrain 289 | . . . . . . . . . . 289 . . . Traps 28 | . . . . 28 . . . . . . . . . Seismic 325 | . . . . . . . . . . 203 122 . . Jamming 13 | . . . . . . . . . . . . . 13 ECM 51 | . . . . . . . . . . 38 13 . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 2 . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Fac Upp Res Arm Res Acc Turns Passed 11774 | 70 455 2657 2611 2415 54 125 468 1087 424 665 194 203 346 Spaces Moved 10604 | 41 228 1606 1604 1467 50 170 938 993 659 1051 557 370 870 Core 423 | 3 . . . 11 18 . . 2 227 132 . . 30 Treads 4665 | 38 228 1606 1604 1155 . . . 34 . . . . . Legs 478 | . . . . 88 32 30 103 64 135 26 . . . Wheels 117 | . . . . . . . . 117 . . . . . Hover 213 | . . . . 213 . . . . . . . . . Flight 4708 | . . . . . . 140 835 776 297 893 557 370 840 Fastest Speed 18 | 50 160 160 160 48 50 60 34 34 35 19 23 18 18 Average Speed 93 | 151 160 160 160 143 94 70 44 56 60 28 26 20 25 Slowest Speed 300 | 160 160 160 160 250 120 120 120 170 180 300 30 27 50 Overloaded Moves 25 | . . . . . . . . . . . . . 25 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 43 | . . . . . . . 15 2 . . 12 2 12 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . 1 . . . . 1 Exploration Rate (%) 39 | 5 42 87 88 40 1 79 23 23 62 29 46 10 22 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . . . 1 1 1 1 1 . Scrap Searched 9 | . . 2 5 . . . . . 2 . . . . Spaces Dug 32 | . . 9 . 6 . . . 4 . . . . 13 Terrain Destroyed 130 | . 3 9 . 101 . . . 4 . . . . 13 Melee 17 | . . . . . . . . 4 . . . . 13 Projectile 32 | . . 9 . 23 . . . . . . . . . AOE 81 | . 3 . . 78 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Fac Upp Res Arm Res Acc Total 11918 | 46 278 1660 1652 1684 56 174 963 1349 678 1377 581 484 936 Wait 735 | . 17 21 21 36 . 3 15 228 3 247 13 91 40 Move 10516 | 40 227 1605 1603 1466 50 169 908 988 658 1050 539 365 848 Hop 33 | . . . . . . . 14 2 . . 5 2 10 Pick Up 58 | . 6 4 8 13 1 . 4 7 1 10 1 2 1 Fast Attach 123 | 6 3 1 6 22 3 1 5 18 6 29 8 8 7 Attach 45 | . 1 3 . 17 2 . 2 8 5 2 1 1 3 Detach 48 | . 2 3 3 14 . 1 3 7 2 6 1 3 3 Swap . | . . . . . . . . . . . . . . Drop 85 | . 1 5 10 32 . . 7 7 1 13 . 7 2 Fire 100 | . 20 18 . 50 . . 5 . . 7 . . . Melee 121 | . . . . 2 . . . 76 . 12 4 5 22 Ram 4 | . . . . 4 . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . . . Crush 28 | . 1 . . 27 . . . . . . . . . Escape Stasis 17 | . . . . . . . . 8 . . 9 . . Rewire 3 | . . . 1 . . . . . 2 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves (discovered 4 exits: [*Mat x2] / [*Rec] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / [*Ext]) -4/Factory -4/Upper Caves -3/Research -3/Armory -2/Research -1/Access History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 18) 301 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 10) 526 | -10/Materials | Entered Subcaves 527 | -10/Subcaves | Approached by a straggling Scientist 796 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 859 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1029 | -10/Subcaves | Discovered new exit (range 13) 1128 | -10/Subcaves | Discovered new exit (range 6) 1272 | -10/Subcaves | Visited triangular shrine 1282 | -10/Subcaves | Found Prototype Device 1288 | -10/Subcaves | Identified V3-11A's Pendant 1293 | -10/Subcaves | Befriended Subdweller 1603 | -10/Subcaves | Befriended Subdweller 2078 | -10/Subcaves | Befriended Subdweller 2088 | -10/Subcaves | Befriended Subdweller 2358 | -10/Subcaves | Befriended Subdweller 2763 | -10/Subcaves | Befriended Subdweller 2956 | -10/Subcaves | Ambushed by Subdweller buried in earth 2958 | -10/Subcaves | Befriended Subdweller 3082 | -10/Subcaves | Discovered new exit (range 11) 3116 | -10/Subcaves | Lost 4 allies 3183 | -10/Subcaves | Entered Scraptown 3268 | -8/Scraptown | Visited TADAMA 3321 | -8/Scraptown | Visited SPCMW 3323 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3388 | -8/Scraptown | Visited UFD Registry 3388 | -8/Scraptown | Registered with UFD as "Plasmaskull" 3414 | -8/Scraptown | Visited IN-MT5's Study 3487 | -8/Scraptown | Visited Red Mages 3559 | -8/Scraptown | Visited Junk Repository 3608 | -8/Scraptown | Visited Comm Corps 3734 | -8/Scraptown | Visited Spacefarers 3859 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3865 | -8/Scraptown | Learned Research trap positions 3867 | -8/Scraptown | Learned Factory trap positions 4205 | -8/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 4237 | -8/Scraptown | Learned location of Extension (-5) 4602 | -8/Scraptown | Discovered new exit (range 5) 4830 | -8/Scraptown | Visited Science Guys 4891 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4902 | -8/Scraptown | Found DCF Scrap (30 items) 5005 | -8/Scraptown | Visited Scrapoid Research Area 5043 | -8/Scraptown | Received an X-ray algorithm 5054 | -8/Scraptown | Visited Cartography Club 5088 | -8/Scraptown | Visited Abandonware Association 5115 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 5115 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 5148 | -8/Scraptown | Visited Scrapoid Pod Storage 5172 | -8/Scraptown | Visited Junk Repository 5224 | -8/Scraptown | Visited Curators Association 5262 | -8/Scraptown | Visited Research Penetration Think Tank 5297 | -8/Scraptown | Visited Junk Cannon Lab 5319 | -8/Scraptown | Found Prototype Special Weapon 5319 | -8/Scraptown | Identified Junk Cannon 5524 | -8/Scraptown | Met Optimus 5524 | -8/Scraptown | Accepted into 0bPrime 5693 | -8/Scraptown | Found Scrap Suit 5697 | -8/Scraptown | Found Scrap Suit 5776 | -8/Scraptown | Discovered new exit (range 3) 5792 | -8/Scraptown | Civil war broke out across Scraptown 5794 | -8/Scraptown | Entered Factory 5794 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x3, Weapon x1 5795 | -6/Factory | Loaded intel: 103 trap records 6107 | -6/Factory | Discovered new exit (range 9) 6766 | -6/Factory | Build established: Tank 6937 | -6/Factory | Loaded intel: 8 recycling unit locations 7577 | -6/Factory | Ran an X-ray algorithm 7587 | -6/Factory | Ran an X-ray algorithm 7998 | -6/Factory | Learned location of Protoforge (-3) 8184 | -6/Factory | Discovered new exit (range 15) 8185 | -6/Factory | Core integrity fell below 50% 8206 | -6/Factory | Released all parts (3) 8209 | -6/Factory | Entered another Factory area 8209 | -5/Factory | Evolved 2 slots: Utility x2 8236 | -5/Factory | Lost 12 parts (1p5n4u2w) 8263 | -5/Factory | Sucked down chute 8263 | -5/Factory | Entered Waste 8273 | -5/Waste | Spotted C-40 Crusher 8293 | -5/Waste | Spotted C-40 Crusher 8293 | -5/Waste | Spotted C-40 Crusher 8311 | -5/Waste | Spotted C-40 Crusher 8352 | -5/Waste | Spotted C-40 Crusher 8356 | -5/Waste | Spotted C-40 Crusher 8379 | -5/Waste | Build established: Mutant 8379 | -5/Waste | Discovered new exit (range 11) 8388 | -5/Waste | Entered Factory 8520 | -5/Factory | Loaded intel: 8 recycling unit locations 8779 | -5/Factory | Scrapoids reinforcements arrived? 8799 | -5/Factory | Discovered new exit (range 14) 8843 | -5/Factory | Discovered new exit (range 15) 8848 | -5/Factory | Identified exit to Factory 8856 | -5/Factory | Entered another Factory area 8856 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9119 | -4/Factory | Loaded intel: 8 recycling unit locations 9294 | -4/Factory | Crushed by falling debris 9294 | -4/Factory | System corruption reached 10% 9325 | -4/Factory | Lost 5 parts (1p2n2u) 9873 | -4/Factory | Core integrity fell below 50% 9878 | -4/Factory | Released all parts (4) 9894 | -4/Factory | Discovered new exit (range 12) 9907 | -4/Factory | Lost 7 parts (2p1n2u2w) 9943 | -4/Factory | Entered Upper Caves 10000 | -4/Upper Caves | Encountered a Warlord checkpoint 10020 | -4/Upper Caves | Learned Research emergency access door positions 10203 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10254 | -4/Upper Caves | Released all parts (9) 10276 | -4/Upper Caves | Lost 3 parts (2n1u) 10317 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10362 | -4/Upper Caves | P1-3CE showed up to help 10364 | -4/Upper Caves | P1-3CE revealed a hidden path 10367 | -4/Upper Caves | Entered Research 10367 | -3/Research | Accompanied by 1 ally (P1-3CE) 10367 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 10368 | -3/Research | Loaded intel: 91 trap records 10754 | -3/Research | Found Gamma Bomb Array 10866 | -3/Research | Build established: Scavenger-Sprinter 10976 | -3/Research | Spotted B-86 Titan 10982 | -3/Research | Spotted B-86 Titan 10991 | -3/Research | Discovered new exit (range 19) 11032 | -3/Research | Entered Armory 11033 | -3/Armory | Met VL-GR5, who suggested a friendly competition 11033 | -3/Armory | Assembled infested ambush trap array 11048 | -3/Armory | Spotted B-86 Titan 11144 | -3/Armory | Lost 6 parts (1p3n2u) 11181 | -3/Armory | Spotted Armor Guard 11181 | -3/Armory | Spotted Armor Guard 11194 | -3/Armory | Found Gamma Bomb Array 11225 | -3/Armory | Discovered new exit (range 3) 11226 | -3/Armory | Entered Research 11226 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 11239 | -2/Research | Discovered new exit (range 5) 11355 | -2/Research | Build established: Sprinter 11421 | -2/Research | Garrison activated, responded to threat 11429 | -2/Research | Entered Access 11429 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11510 | -1/Access | Found Prototype Device 11510 | -1/Access | Identified Exp. Transmission Jammer 11524 | -1/Access | Spotted B-99 Colossus 11579 | -1/Access | Spotted B-99 Colossus 11607 | -1/Access | Crushed by falling debris 11607 | -1/Access | System corruption reached 10% 11638 | -1/Access | Lost 3 parts (1u2w) 11712 | -1/Access | Spotted B-99 Colossus 11722 | -1/Access | Lost 9 parts (1p5n3u) 11739 | -1/Access | Spotted B-99 Colossus 11743 | -1/Access | Spotted B-99 Colossus 11761 | -1/Access | Released all parts (2) 11767 | -1/Access | Core integrity fell below 50% 11770 | -1/Access | Core integrity fell below 20% 11775 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 11761_ Released Adv. Cryofiber Web. 11761_ Released Adv. Visual Processing Unit. 11763_ Slug penetrates Wall. 11763_ Slug penetrates Sealed Freight Elevator. 11763_ Slug penetrates Wall. 11763_ Slug penetrates Sealed Freight Elevator. 11766_ Penetrated by Slug. 11766_ Slug penetrates Wall. 11767_ Drone sends a signal. 11767_ Knocked back. 11767_ Penetrated by Slug. 11767_ Slug penetrates Wall. 11769_ Penetrated by Slug. 11769_ Slug penetrates Wall. 11769_ Penetrated by Slug. 11772_ Slug penetrates H-88 Terminator. 11772_ Penetrated by Slug. 11773_ Slug penetrates Wall. [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ????????????????????????# # | | ????????????????????????# [ + | | ????????????????????????# != # | | ????????????????????????# != = # | | ????????????????????????# != + | | ????????????????????????# # ### | | ????????????????????????################### #?? | | ??????????????????????????# + #?? | | ??????????????????????????# ############?? | | ??????????????????????????# #????????????? | | ??????????????????????????# ##???????????? | | ??????????????????????????##########"#???????????? | | ??????????????????#########????????#"############# | | ??????????????????# ????????## # | | ??????????????????# ?????????# # | | ??????????????????# ?????????# # | | ??????????????????# ?????????# # | | ??????????????????# "?????????#% # | | ??????????????????# ""????????# # | | ??????????????????# """""#????# ! # | | ??????????????????# """""#????# # | | ??????????????????# """""#????# ! = # | | ??????????????????? = """""#????# !== # | | ????????????????????? ?####?# != # | | ??????????????????????? ???# #?# # | | ?????????????????????####@###### #########""#+### | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# ^ | | ?????????????????????# | | ?????????????????????# s | | ?????????????????????# | | ?????????????????????# s % | | ?????????????????????#######s ##########+### | | ???????????????????????????#s ## ?????? | | ???????????????###########?# s #? ? | | ???????????????# """"" #?# s h #? ???? | | ???????????????# ""R"" #?# #? ?! !?????? | | ???????????????# " " ### s #? !? ????? | | ???????????????# = # #? ? ""???? | | ???????????????# # #?? ?? """ ?? | | ???????????????# !""""" # % #?? ??? " ? | | ???????????????# """"" # #?? ??? | | ???????????????# """"" # !!! #?? ??? ! ? | | ?????????####### """"" # !!! #?? ???? ? | | ?????????# ## """"" " !!! ############## | | ?????????# ## """"" # | | ?????????# ## " | | ??????????# ## # | | ??????????# ## !! + #####/######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 57 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 2 Jamming Range 22 Power Amplification 20 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 25 Resistance: TH 30 Point Defense Rating 240 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 81 Targeting Accuracy 8 Melee Accuracy 16 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 3 Item Schematics ----------------- Cesium-ion Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Dangerous Findings Denied? Just Browsing Leap Before You Look Respectable Loadout Rockin' Loadout Streaker Universal Adapter Challenges ------------ None Game ------ Seed NuclearSuspensionWartreads Manual? 0 Play Time 03:27:51 Cumulative 26.2 hours Start 2025.05.15 @ 10:56:23 End 2025.05.17 @ 23:42:57 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 25 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a1794b2-3747-451e-b65e-9d006fa299b1