Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.13 @ 13:47:47 Player: Struisvogel Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (717) 717 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (471) 471 TOTAL SCORE: 2803 Bonus ------- Follower Combat Kills 130 Met Imprinter 300 Was Imprinted 300 Friendly Fire -259 Cogmind --------- Core Integrity 0/400 Matter 192/300 Energy 535/535 System Corruption 0% Temperature Critical (504) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Light Ion Engine Fission Core > --- PROPULSION (2) --- Light Treads Spiked Medium Treads > --- UTILITY (3) ------ Large Storage Unit Compact Battery Improved Armor Integrity Analyzer > --- WEAPON (2) ------- Beam Cannon Bore Cannon > --- INVENTORY (15) --- Angular Momentum Engine Light Treads Armored Treads Thermal Generator Humpback High-capacity Matter Pod (200) Hardened Light Armor Plating Small Laser Particle Gun Heavy Assault Rifle Proton Missile Launcher Grenade Launcher Mini Grenade Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Fission Core > --- PROPULSION ------- Light Treads Spiked Medium Treads > --- UTILITY ---------- Large Storage Unit Compact Battery Improved Armor Integrity Analyzer > --- WEAPON ----------- Beam Cannon Bore Cannon > --- INVENTORY -------- Angular Momentum Engine Light Treads Armored Treads Thermal Generator Humpback High-capacity Matter Pod Hardened Light Armor Plating Small Laser Particle Gun Heavy Assault Rifle Proton Missile Launcher Grenade Launcher Mini Grenade Launcher Heavy Rocket Launcher [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Improved Armor Integrity Analyzer Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 49 | 5 6 13 11 6 8 Power 13 | 1 1 4 2 3 2 Engine 8 | 1 1 3 1 1 1 Core 5 | . . 1 1 2 1 Reactor . | . . . . . . Propulsion 13 | 1 2 3 4 2 1 Treads 9 | . 2 3 1 2 1 Leg 3 | . . . 3 . . Wheel 1 | 1 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 2 3 2 1 1 Device . | . . . . . . Storage 4 | 1 2 . . . 1 Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection 4 | . . 3 1 . . Artifact . | . . . . . . Weapon 13 | 2 1 3 3 . 4 Energy Gun 4 | 2 . 1 1 . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 5 | . 1 2 1 . 1 Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . . 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . . 2 8 . 3 Power 4 | . . . 2 . 2 Propulsion 2 | . . . 2 . . Utility 4 | . . 1 2 . 1 Weapon 3 | . . 1 2 . . Highest Loss Streak 3 | . . 1 3 . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 91 97 88 100 99 Engine 12 | . 14 19 11 10 7 Core 7 | . . . 5 11 14 Treads 21 | . 26 22 1 22 22 Leg 1 | . . . 19 . . Storage 16 | . 20 22 15 11 18 Processor 7 | . . . 4 11 11 Protection 7 | . . 10 8 11 3 Energy Gun 9 | . 14 10 10 11 3 Energy Cannon 1 | . . . . . 7 Ballistic Gun 9 | . 13 11 3 11 3 Launcher 2 | . . . 7 . 7 Peak Build Rating 32 | 5 8 13 18 29 32 Average Rating 18 | 4 7 11 13 19 29 On Entrance 12 | . 5 8 13 18 28 Naked Turns . | . . . . . . Heaviest Build 46 | 13 33 42 42 40 46 Greatest Support 48 | 16 40 40 40 48 48 Greatest Overweight (x) 2 | . 1 1 2 . . Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 6 12 15 15 15 15 Average Carried 12 | 2 10 13 13 13 12 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 11 15 12 14 15 Class Distribution -------------------- 77% | Scavenger-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1140 | 180 68 499 174 103 116 Remotely . | . . . . . . Salvage Created 942 | . 68 666 63 . 145 Parts 60 | . 2 53 . . 5 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . . 1 5 Prevented 3 | . . . . . 3 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 24 | . . 15 7 . 2 Guns 17 | . . 13 4 . . AOE 7 | . . 2 3 . 2 Classes Destroyed 7 | . 1 4 1 . 1 Watcher 5 | . 3 2 . . . Swarmer 3 | . . 3 . . . Grunt 10 | . . 8 . . 2 Duelist 1 | . . 1 . . . Sentry 3 | . . 3 . . . Assembled 7 | . . . 7 . . Mutant 1 | . . . . . 1 Best Kill Streak 7 | . 1 7 4 . 2 Combat Bots Only 7 | . . 7 4 . 2 Max Kills in Single Turn 2 | . 1 2 1 . 1 Gunslinging 1 | . . 1 . . . Exploded 1 | . . 1 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 172 | . . 72 48 . 52 Missed 50 | . . 20 9 . 21 Damage Taken 2498 | 4 . 671 1135 . 688 Core 414 | . . 147 163 . 104 Absorbed by Shields . | . . . . . . Redirected to Shielding 107 | . . 50 46 . 11 Regen/Repaired (Parts) 1 | . 1 . . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 89 | . 12 38 23 . 16 Largest 2 | . 2 2 2 . 2 Hottest 117 | . 60 73 80 . 117 Shots Fired 172 | . 24 75 44 . 29 Gun 141 | . 24 75 35 . 7 Cannon 14 | . . . . . 14 Launcher 17 | . . . 9 . 8 Special . | . . . . . . Kinetic 71 | . 12 38 14 . 7 Thermal 42 | . . 7 21 . 14 Explosive 17 | . . . 9 . 8 Electromagnetic 42 | . 12 30 . . . Robot Hit Streak 15 | . 2 15 6 . 4 Robot Miss Streak 4 | . 4 2 3 . 4 Penetration Max . | . . . . . . Secondary Targets 4 | . . 4 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 102 | . 9 57 20 . 16 Core Hits 62 | . 3 29 14 . 16 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 2 . . 1 Destroy 2 | . . 1 . . 1 Corrupt 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2354 | 8 134 888 439 . 885 Guns 1233 | . 134 785 246 . 68 Cannons 141 | . . . . . 141 Explosions 972 | . . 103 193 . 676 Melee . | . . . . . . Ramming 8 | 8 . . . . . Kinetic 710 | . 74 378 158 . 100 Thermal 350 | . . 153 88 . 109 Explosive 869 | . . . 193 . 676 Electromagnetic 417 | . 60 357 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 5 5 . Average Corruption 5 | . . . 5 5 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . 5 3 . Message Errors 3 | . . . 2 1 . Matter Fused 1 | . . . 1 . . Data Loss (minor) 3 | . . . 2 1 . Data Loss (major) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 50 | . . . 14 . 36 Projectiles 9 | . . . . . 9 Explosions 41 | . . . 14 . 27 Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 187 | 4 . 38 96 . 49 Shots 6 | . . 1 3 . 2 Rammed 3 | 3 . . . . . Targets Rammed 3 | 3 . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 504 | . . 108 303 . 504 Average Temperature 98 | . . 34 110 . 197 Received Heat Transfer 558 | . . 252 180 . 126 Effects 7 | . . . . . 7 Shutdowns 3 | . . . . . 3 Interference 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . 1 2 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 780 | . . 298 247 . 235 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 2 . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 345 | . 104 345 54 . . Initial 34 | . . . 34 . . Average 118 | . 23 221 31 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 66 | 100 100 29 100 . . Level 1 33 | . . 70 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . 3 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . 3 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 9 23 17 . 6 Peak Tracking Total 6 | . 3 6 5 . 3 Tactical Retreats 7 | . . 3 4 . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 4 | . 2 2 . . . Max in Single Turn 2 | . 1 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 4 | . 2 2 . . . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 8 | . 5 3 . . . Successful 5 | . 2 3 . . . Failed 3 | . 3 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 1 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 1 . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 6 | . . . 2 4 . Largest Group 4 | . . . 2 4 4 Highest-Rated Group 151 | . . . 44 151 151 Highest-Rated Ally 38 | . . . 31 38 38 Total Orders . | . . . . . . Ally Attacks 30 | . . . 4 . 26 Total Damage 570 | . . . 20 . 550 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 6423 | 88 848 1215 389 2441 1442 Spaces Moved 3590 | 74 506 475 154 1519 862 Core 4 | 4 . . . . . Treads 3350 | . 478 475 16 1519 862 Legs 138 | . . . 138 . . Wheels 98 | 70 28 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 160 190 160 160 Average Speed 166 | 97 157 213 199 160 160 Slowest Speed 260 | 100 160 240 260 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 4 57 39 31 89 77 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . 1 3 Spaces Dug . | . . . . . . Terrain Destroyed 137 | . . 9 73 . 55 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 136 | . . 9 73 . 54 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3845 | 87 536 607 192 1528 895 Wait 60 | . 2 57 . . 1 Move 3585 | 73 505 474 153 1518 862 Hop . | . . . . . . Pick Up 40 | 6 8 14 5 2 5 Fast Attach 7 | 5 1 . . . 1 Attach 18 | . 4 4 8 . 2 Detach 2 | . 2 . . . . Swap 24 | . 1 9 3 6 5 Drop 17 | . 1 11 . 2 3 Fire 89 | . 12 38 23 . 16 Melee . | . . . . . . Ram 3 | 3 . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 16) 441 | -10/Materials | Discovered new exit (range 8) 578 | -10/Materials | Discovered new exit (range 16) 651 | -10/Materials | Repaired Ion Engine? 937 | -10/Materials | Entered another Materials area 937 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1172 | -9/Materials | Destroyed 7 combat bots 1585 | -9/Materials | Build established: Scavenger-Mutant 1735 | -9/Materials | Discovered new exit (range 3) 2032 | -9/Materials | Discovered new exit (range 16) 2152 | -9/Materials | Entered Mines 2153 | -9/Mines | Assembled infested the area 2158 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2280 | -9/Mines | Lost 3 parts (2p1u) 2340 | -9/Mines | Lost 3 parts (1n1u1w) 2502 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2526 | -9/Mines | Core integrity fell below 50% 2541 | -9/Mines | Entered Zion 2637 | -7/Zion | System corruption cleaned by Quarantine Array 2826 | -7/Zion | Learned 4 Factory zone layouts 2956 | -7/Zion | Met Imprinter 2989 | -7/Zion | Imprinted 2991 | -7/Zion | Declared Zion's savior 3446 | -7/Zion | Given A8's code to call for help 4094 | -7/Zion | Given the Hacking Drone Bay 4951 | -7/Zion | Discovered new exit (range 15) 4982 | -7/Zion | Entered Proximity Caves 4982 | -6/Proximity Caves | Accompanied by 4 allies 5387 | -6/Proximity Caves | Spotted B-75 Beast 5388 | -6/Proximity Caves | Core integrity fell below 20% 5447 | -6/Proximity Caves | Lost 3 parts (2p1u) 5451 | -6/Proximity Caves | Allies destroyed B-75 Beast 5907 | -6/Proximity Caves | Learned 8 Factory zone layouts 6425 | -6/Proximity Caves | Core destroyed Last Messages --------------- mechanism malfunctions. 06413_ HV Slug penetrates OQ-OLH(M). 06413_ OQ-OLH(M) suffers critical hit (Destroy). 06413_ OQ-OLH(M) destroyed. 06417_ G-67 Veteran heat spikes uncontrollably. 06419_ Power failure, Fission Core shutdown. 06419_ G-67 Veteran heat short circuits Plasma Rifle. 06419_ Melted Field Laser. 06419_ G-67 Veteran overheating. 06420_ G-67 Veteran heat damages Flexi-carbon Leg, Adv. Heat Sink, Adv. Heat Sink. 06420_ G-67 Veteran overheating. 06422_ Destroyed Lgt. Antimatter Reactor. 06422_ Destroyed Adv. Heat Sink. 06422_ G-67 Veteran knocked back. 06424_ Power failure, Lgt. Ion Engine shutdown. 06424_ Bore Cannon broken. 06424_ Overheating: Short circuit. 06425_ Overheating: Core damaged (-44). 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Assault Rifle | -9/Materials | Scanalyzed Power Maul | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledRocketFlail Manual? 0 Play Time 00:45:28 Cumulative 3.5 hours Start 2024.10.13 @ 12:58:04 End 2024.10.13 @ 13:47:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5bf2956f-3729-42b5-be8c-c138e2e3858e