Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.08 @ 16:07:39 Player: Millea Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (78) 390 Value Destroyed (3207) 3207 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (4899) 4899 TOTAL SCORE: 16876 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 1610 Entered DSFs 1000 Aligned with FarCom 300 Friendly Fire -11 Cogmind --------- Core Integrity 262/1600 Matter 0/300 Energy 98/100 System Corruption 24% Temperature Cool (0) Movement Core (400) Ox7 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- Disintegrator (fused) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Impulse Thruster Diametric Drive Q-thruster Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Medium Storage Unit Gravity Neutralizer Advanced Terrain Scanner Terrain Scan Processor 0b10 Alert Chip Experimental Core Analyzer Improved Utility Shielding Hacking Suite Experimental Hacking Suite Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Disintegrator Enhanced Force Lance > --- INVENTORY -------- Field Propulsion Array Advanced Thermal Generator Advanced Signal Interpreter Advanced ECM Suite Improved System Restoration Module Guided Micro-nuke Launcher [Rating: 185] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Linear Gravjet Treads Light Treads Wheel Compact Wheel Hover Unit Improved Linear Gravjet Flight Unit Impulse Thruster Array Utility Experimental Hacking Suite Device Advanced Terrain Scanner Storage Medium Storage Unit Processor 0b10 Alert Chip Hackware Experimental Hacking Suite Protection Improved Light Armor Plating Weapon Disintegrator Energy Gun Small Laser Energy Cannon Disintegrator Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Blade Saw Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Tes Res Acc Slots Evolved 18 | . . . . . 4 2 . 2 2 2 . 2 . 2 2 Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 7 | . . . . . 3 . . . . . . . . 2 2 Utility 8 | . . . . . 1 2 . 2 2 . . 1 . . . Weapon 2 | . . . . . . . . . . 2 . . . . . Parts Attached 195 | 8 1 4 . 2 17 4 19 7 18 . 16 19 1 38 41 Power 27 | 2 . 1 . . 1 1 1 . 2 . 1 3 . 7 8 Engine 12 | 2 . 1 . . 1 1 . . 2 . 1 1 . 3 . Core 1 | . . . . . . . 1 . . . . . . . . Reactor 14 | . . . . . . . . . . . . 2 . 4 8 Propulsion 48 | 2 . . . . 10 1 4 1 4 . 5 1 1 6 13 Treads 2 | 2 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 3 | . . . . . 3 . . . . . . . . . . Hover 15 | . . . . . 4 . . . . . 5 1 . . 5 Flight 28 | . . . . . 3 1 4 1 4 . . . 1 6 8 Utility 73 | 2 1 1 . . 5 2 3 4 12 . 10 11 . 18 4 Device 25 | 1 1 . . . 2 . 2 2 2 . 2 3 . 9 1 Storage 4 | 1 . . . . . . . . 1 . 1 . . 1 . Processor 18 | . . . . . 2 1 . 2 8 . . 1 . 4 . Hackware 15 | . . . . . . . . . 1 . 7 5 . 1 1 Protection 11 | . . 1 . . 1 1 1 . . . . 2 . 3 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 47 | 2 . 2 . 2 1 . 11 2 . . . 4 . 7 16 Energy Gun 3 | 1 . . . . . . 2 . . . . . . . . Energy Cannon 9 | . . . . . . . 1 . . . . . . 3 5 Ballistic Gun 6 | 1 . 1 . . 1 . 2 . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 17 | . . 1 . 2 . . 4 . . . . . . 1 9 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . 1 . . . 3 . . . Slashing Weapon 4 | . . . . . . . 2 1 . . . 1 . . . Piercing Weapon 3 | . . . . . . . . . . . . . . 1 2 Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . Unidentified Prototypes 14 | . . . . . . . . 1 1 . . 2 . 8 2 Parts Lost 73 | . . 3 . . 5 . 13 . . . 5 6 9 3 29 Power 7 | . . 2 . . . . 1 . . . . . . 1 3 Propulsion 35 | . . 1 . . 3 . 5 . . . 3 3 4 . 16 Utility 22 | . . . . . 1 . 4 . . . 1 3 4 1 8 Weapon 9 | . . . . . 1 . 3 . . . 1 . 1 1 2 Highest Loss Streak 16 | . . 3 . . 2 . 12 . . . 5 4 8 2 16 To Critical Strikes 2 | . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 47 | . 100 77 45 66 67 72 88 24 88 . 77 81 64 80 19 Engine 1 | . 14 2 . . 6 6 1 . 2 . 4 3 1 3 . Reactor 1 | . . . . . . . . . . . . 3 . 2 1 Treads 2 | . 28 18 14 14 4 . . . . . . . . . . Hover 3 | . . . . . 5 23 15 . . . 11 22 13 . . Flight 8 | . . . . . 8 3 18 6 23 . 10 . 4 24 4 Device 3 | . 14 8 . . 4 . 4 4 8 . 10 3 . 7 1 Storage 2 | . 14 14 14 14 4 . . . . . 5 4 4 4 . Processor 7 | . . . . . 8 16 22 2 38 . 10 3 4 13 2 Hackware 6 | . . . . . . . . . . . 19 33 31 11 4 Protection 2 | . . 5 14 14 4 14 7 . . . . . . 1 . Energy Cannon 1 | . . . . . . . 1 . . . . . . 1 3 Ballistic Gun 1 | . 14 11 1 . 4 7 1 . . . . . . . . Launcher 1 | . . 2 . 23 11 . 4 . . . . . . . . Naked Turns 1 | . . . . . . . 1 . . . . . . . . Heaviest Build 67 | 13 13 13 10 12 26 16 27 6 29 29 33 49 35 59 67 Greatest Support 89 | 40 40 40 20 20 36 27 27 6 39 30 50 50 30 61 89 Greatest Overweight (x) 7 | . . . . . 1 . . . 1 . 2 1 7 . 7 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 5 5 5 8 8 15 15 15 15 10 Average Capacity 7 | 7 8 8 8 8 6 5 5 5 5 8 9 15 15 10 5 Most Carried 15 | 6 8 8 8 7 6 5 5 5 5 5 15 15 15 14 10 Average Carried 4 | 4 7 7 8 6 5 4 4 3 4 5 8 14 14 9 1 Final Capacity 15 | 8 8 8 8 8 5 5 5 5 8 8 15 15 15 10 5 Final Carried 15 | 6 8 8 8 6 5 5 4 5 5 5 15 15 15 10 . Class Distribution -------------------- 57% | Mutant 10% | Hacker-Scout 6% | Scout 6% | Wizard-Sprinter 5% | Hacker-Ninja 4% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Sprinter | -7/DSF Mutant | -6/Factory Scout | -5/Factory Scout | -4/Factory Wizard-Sprinter | -4/DSF Wizard-Sprinter | -3/Research Wizard-Mutant | -3/Testing Hacker-Scout | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Tes Res Acc Matter Collected 2391 | 153 152 68 . . 26 . 370 127 215 . 9 36 . 625 610 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3081 | 16 189 60 . . 88 . 326 . 469 . . 63 . 797 1073 Parts 149 | 3 6 5 . . 6 . 15 . 15 . . . . 42 57 Haulers Intercepted 4 | . . . . . . . . . 3 . . . . 1 . Recyclers Shooed 5 | . 1 . . . . . . . 2 . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Tes Res Acc Combat Hostiles Destroyed 62 | . 2 11 . . 5 . 9 . . . . . . 5 30 Melee 4 | . . . . . . . 1 . . . . . . 2 1 Guns 8 | . 2 1 . . 1 . 4 . . . . . . . . Cannons 3 | . . . . . . . . . . . . . . 3 . AOE 47 | . . 10 . . 4 . 4 . . . . . . . 29 Classes Destroyed 14 | 1 2 3 . . 2 . 1 . 3 . . . . 2 . Worker 6 | . . 1 . . . . . . 1 . . . . 2 2 Builder 1 | . . . . . . . . . . . . . . 1 . Tunneler 3 | 1 . . . . . . . . . . . 1 . 1 . Hauler 4 | . . . . . . . . . 3 . . . . 1 . Recycler 5 | . 1 . . . . . . . 1 . . . . 2 1 Operator 4 | . . . . . . . . . 1 . . 1 . 1 1 Watcher 3 | . . . . . . . . . 1 . . . . . 2 Swarmer 16 | . . . . . 3 . . . . . . . . . 13 Cutter 12 | . . . . . . . 9 . . . . . . . 3 Grunt 13 | . 2 . . . . . . . . . . . . . 11 Sentry 3 | . . . . . 2 . . . . . . . . 1 . Demolisher 1 | . . 1 . . . . . . . . . . . . . Programmer 7 | . . . . . . . . . . . . . . 4 3 Assembled 10 | . . 10 . . . . . . . . . . . . . Best Kill Streak 11 | 1 3 11 . . 3 . 3 . 4 . . 1 . 4 10 Combat Bots Only 10 | . 2 10 . . 3 . 3 . . . . . . 2 10 Max Kills in Single Turn 5 | 1 1 4 . . 2 . 2 . 1 . . 1 . 1 5 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . . 3 . . 2 . 2 . . . . . . . 5 Melee 1 | . . . . . . . 1 . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Tes Res Acc Hostile Shots Fired 682 | . 11 15 . 2 68 . 104 28 12 . 15 60 56 36 275 Missed 288 | . 3 1 . . 24 . 37 23 8 . 8 24 16 14 130 Damage Taken 9511 | . 121 491 . 23 668 . 1343 35 78 . 315 901 945 564 4027 Core 2971 | . . 117 . 11 191 . 609 24 30 . 50 99 387 115 1338 Absorbed by Shields 16 | . . . . . 16 . . . . . . . . . . Redirected to Shielding 274 | . . . . . 84 . 19 . . . . . . 76 95 Core Remaining (%) 74 | 100 . . . 48 65 . 13 97 97 . 95 . 62 92 . Volleys Fired 129 | 1 14 18 . . 30 . 28 . . . . . . 14 24 Largest 2 | 2 2 2 . . 2 . 2 . . . . . . 1 1 Hottest 120 | 60 60 70 . . 60 . 96 . . . . . . 120 120 Shots Fired 162 | 2 28 28 . . 31 . 35 . . . . . . 14 24 Gun 92 | 2 28 23 . . 24 . 14 . . . . . . 1 . Cannon 33 | . . . . . . . 14 . . . . . . 13 6 Launcher 37 | . . 5 . . 7 . 7 . . . . . . . 18 Special . | . . . . . . . . . . . . . . . . Kinetic 56 | 1 14 9 . . 24 . 7 . . . . . . 1 . Thermal 69 | 1 14 14 . . . . 21 . . . . . . 13 6 Explosive 37 | . . 5 . . 7 . 7 . . . . . . . 18 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 1 13 6 . . 6 . 5 . . . . . . 8 4 Robot Miss Streak 3 | 1 2 2 . . 2 . 3 . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 124 | 1 21 18 . . 21 . 15 1 14 . . 3 . 23 7 Core Hits 135 | 1 8 27 . . 12 . 19 . 5 . . . . 9 54 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 1 . . . 2 . . 1 . . . Critical Strikes 9 | . . . . . 1 . 1 . 5 . . 1 . 1 . Destroy 1 | . . . . . 1 . . . . . . . . . . Smash 3 | . . . . . . . . . 2 . . 1 . . . Sever 4 | . . . . . . . 1 . 3 . . . . . . Impale 1 | . . . . . . . . . . . . . . 1 . Melee Attacks 108 | . . . . . . . 3 3 19 . . 18 4 29 32 Impact 28 | . . . . . . . . . 6 . . 18 4 . . Slashing 19 | . . . . . . . 3 3 13 . . . . . . Piercing 61 | . . . . . . . . . . . . . . 29 32 Sneak Attacks 20 | . . . . . . . . . 7 . . 2 . 10 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Follow-up Attacks 3 | . . . . . . . . . 3 . . . . . . Damage Inflicted 10454 | 12 200 708 . . 444 . 567 21 636 . . 257 . 1803 5806 Guns 563 | 12 200 128 . . 130 . 93 . . . . . . . . Cannons 513 | . . . . . . . 42 . . . . . . 471 . Explosions 6780 | . . 580 . . 301 . 394 . . . . . . . 5505 Melee 2572 | . . . . . . . 37 21 636 . . 257 . 1332 289 Ramming 26 | . . . . . 13 . 1 . . . . . . . 12 Kinetic 290 | . 76 52 . . 130 . 32 . . . . . . . . Thermal 766 | 12 124 76 . . . . 83 . . . . . . 471 . Explosive 6780 | . . 580 . . 301 . 394 . . . . . . . 5505 Electromagnetic . | . . . . . . . . . . . . . . . . Impact 523 | . . . . . . . 20 . 246 . . 257 . . . Slashing 448 | . . . . . . . 37 21 390 . . . . . . Piercing 1621 | . . . . . . . . . . . . . . 1332 289 Highest Corruption 24 | . . 2 2 2 . . 1 . . . . 5 5 6 24 Average Corruption 15 | . . 2 2 2 . . 1 . . . . 3 5 4 20 Corruption Purged 4 | . . . . . . . . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 143 | . . 2 2 . . . . . . . . 2 4 10 123 Message Errors 38 | . . 1 2 . . . . . . . . . 1 . 34 Matter Fused 30 | . . . . . . . . . . . . 1 1 5 23 Heat Flow Errors 20 | . . 1 . . . . . . . . . 1 1 1 16 Energy Discharges 18 | . . . . . . . . . . . . . 1 . 17 Parts Rejected 2 | . . . . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 17 | . . . . . . . . . . . . . . 1 16 Data Loss (major) 13 | . . . . . . . . . . . . . . 2 11 Alerts 4 | . . . . . . . . . . . . . . 1 3 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1047 | . . 5 . . . . 2 . 221 . . 203 . 296 320 Projectiles . | . . . . . . . . . . . . . . . . Explosions 271 | . . 5 . . . . 2 . . . . . . . 264 Melee 776 | . . . . . . . . . 221 . . 203 . 296 56 Knockbacks 1 | . . . . . . . . . . . . 1 . . . Impact 1 | . . . . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 290 | . . 40 . . 6 . 135 . . . . . . . 109 Shots 5 | . . 1 . . . . 3 . . . . . . . 1 Rammed 4 | . . . . . 2 . 2 . . . . . . . . Targets Rammed 4 | . . . . . 2 . 2 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 320 | 20 126 250 . . 19 . 3 . 6 . 4 280 242 320 298 Average Temperature 99 | 15 74 46 . . 7 . 3 . 3 . 4 92 158 93 115 Received Heat Transfer 855 | . 66 . . 12 333 . . 6 18 . . 63 195 . 162 Effects 11 | . . . . . . . . . . . . 2 . 7 2 Energy Bleed 3 | . . . . . . . . . . . . . . 1 2 Interference 8 | . . . . . . . . . . . . 2 . 6 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . 5 . . 3 . . . Impact Corruptions 11 | . . . . . . . . . 5 . . 6 . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . . Heat Transferred 1030 | 25 275 175 . . . . 222 . . . . . . 333 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Tes Res Acc Peak Influence 4369 | 5 58 77 . . 337 24 214 181 404 121 84 199 1676 1381 4369 Initial 1100 | . 3 22 . . . 9 16 83 88 121 84 36 90 1100 736 Average 1462 | 1 30 66 . . 94 11 119 147 163 121 57 125 1605 1217 2487 Maximum Alert Level 5 | . . . . . 1 . 1 . 2 . . . 5 4 5 Low Security (%) 33 | 100 100 100 . 100 87 100 98 100 74 100 100 100 . . . Level 1 2 | . . . . . 12 . 1 . 24 . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 5 | . . . . . . . . . . . . . . . 11 Level 4 14 | . . . . . . . . . . . . . . 100 4 Level 5 1 | . . . . . . . . . . . . . . . 2 High Security . | . . . . . . . . . . . . . . . . Max Security 43 | . . . . . . . . . . . . . 99 . 81 Sterilizations 1 | . . . . . . . 1 . . . . . . . . Squads Dispatched 97 | . . . . . 2 1 5 3 3 . . 3 6 7 67 Investigation 13 | . . . . . . 1 . 2 1 . . 2 . 1 6 Extermination 6 | . . . . . . . . 1 . . . 1 . 2 2 Reinforcement 13 | . . . . . 2 . 5 . 1 . . . . 2 3 Assault 63 | . . . . . . . . . . . . . 6 2 55 Garrison 2 | . . . . . . . . . 1 . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Tes Res Acc Distress Signals 11 | . . . . . 3 . . 1 . . . 2 . 2 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 218 | . 2 16 . 2 24 . 25 7 14 . 2 12 38 14 62 Peak Tracking Total 36 | . 2 17 . 2 11 . 13 4 7 . 1 6 32 6 36 Tactical Retreats 52 | . . . . . 4 . 1 3 3 . 2 4 1 2 32 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Tes Res Acc Traps Triggered 9 | . . . . . . . . . . . . 3 . 3 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Tes Res Acc Machines Disabled 10 | . . 1 . . . . 1 . 1 . . . 1 2 4 Max in Single Turn 1 | . . 1 . . . . 1 . 1 . . . 1 1 1 Garrison Access 9 | . . . . . . . . . 1 . . 1 . 1 6 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Tes Res Acc Machines Accessed 44 | . . 1 2 . 1 4 . 4 8 1 . 5 . 3 15 Terminals 26 | . . 1 . . 1 4 . 2 5 1 . 2 . 1 9 Fabricators 5 | . . . . . . . . 1 2 . . 1 . 1 . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 1 . . . 1 . . . Garrison Access 9 | . . . . . . . . . 1 . . 1 . 1 6 Total Hacks 142 | . . 2 2 . 3 8 . 11 27 1 . 39 . 8 41 Successful 66 | . . 1 2 . 2 2 . 5 10 1 . 29 . 2 12 Failed 76 | . . 1 . . 1 6 . 6 17 . . 10 . 6 29 Catastrophic 16 | . . . . . . 1 . 1 5 . . 2 . . 7 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 39 | . . 2 1 . . 2 . 4 15 . . 13 . . 2 Terminals 85 | . . 2 . . 3 8 . 6 18 1 . 16 . 4 27 Fabricators 23 | . . . . . . . . 2 7 . . 13 . 1 . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . . . . 3 . . . 9 . . . Garrison Access 20 | . . . . . . . . . 2 . . 1 . 3 14 Terminal Hacks 30 | . . . 2 . 2 2 . . 6 1 . 9 . 1 7 Record 2 | . . . 1 . . . . . . . . . . . 1 Part Schematic 4 | . . . . . . 1 . . 2 . . 1 . . . Robot Schematic 2 | . . . . . . . . . . . . 2 . . . Prototype ID Bank 2 | . . . . . . . . . 1 . . . . . 1 Open Door 1 | . . . . . . . . . . . . . . . 1 Open DSF 2 | . . . . . . 1 . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . Machine Index 1 | . . . . . . . . . . . . . . 1 . Terminal Index 2 | . . . . . . . . . 1 . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . Repair Station Index 1 | . . . . . . . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . . . . . . 1 . . . Garrison Index 1 | . . . . . . . . . . . . . . . 1 Unreport Threat 4 | . . . . . 2 . . . . . . . . . 2 Surveillance Status 1 | . . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . 2 1 . . 8 . 1 . Load Schematic 6 | . . . . . . . . 1 1 . . 4 . . . Build 6 | . . . . . . . . 1 . . . 4 . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . . 1 . . . 8 . . . Insert Component 5 | . . . . . . . . 1 . . . 4 . . . Analyze 4 | . . . . . . . . . . . . 4 . . . Garrison Access Hacks 7 | . . . . . . . . . 1 . . 1 . . 5 Seal Access 7 | . . . . . . . . . 1 . . 1 . . 5 Unauthorized Hacks 8 | . . 1 . . . . . 2 2 . . 3 . . . Terminals 3 | . . 1 . . . . . 2 . . . . . . . Track 1 | . . 1 . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . Botnet 1 | . . . . . . . . 1 . . . . . . . Fabricators 4 | . . . . . . . . . 2 . . 2 . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . Fabnet 2 | . . . . . . . . . 1 . . 1 . . . Recompile 1 | . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . Extract 1 | . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . Hacking Detections 36 | . . 1 . . 1 4 . 4 8 1 . 3 . 3 11 Full Trace Events 11 | . . . . . . 1 . 2 . . . 1 . 1 6 Feedback Events 2 | . . . . . . . . . . . . 1 . 1 . Corruption 1 | . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . 1 . . . Feedback Blocked 2 | . . . . . . . . . . . . . . . 2 Robot Schematics Acquired 2 | . . . . . . . . . . . . 2 . . . Robots Built 1 | . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . 93 . Total Robot Build Rating 7 | . . . . . . . . . . . . . . 7 . Part Schematics Acquired 10 | . . . . . . 1 . . 2 . . 7 . . . Parts Built 6 | . . . . . . . . 2 . . . 4 . . . Authchips 4 | . . . . . . . . . . . . 4 . . . Time 147 | . . . . . . . . 47 . . . 100 . . . Total Part Build Rating 28 | . . . . . . . . 10 . . . 18 . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . 1 . . . 4 . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 1 1 Machine Destruction 2 | . . . . . . . . . . . . . . 1 1 Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 1 1 . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Tes Res Acc Total Allies 2 | . . . . . . . . 1 . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . . . . . 1 . Highest-Rated Group 93 | . . . . . . . . 10 . . . . . 93 . Highest-Rated Ally 93 | . . . . . . . . 10 . . . . . 93 . Total Orders 1 | . . . . . . . . . . . . . . 1 . PICKUP 1 | . . . . . . . . . . . . . . 1 . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage 84 | . . . . . . . . . . . . . . 84 . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Tes Res Acc Turns Passed 7409 | 76 201 125 336 23 453 108 405 270 420 1 100 350 165 845 3531 Spaces Moved 6492 | 36 91 46 209 14 595 195 476 365 894 3 149 470 158 1472 1319 Core 174 | 2 . . . . 121 7 4 . 4 . . . 4 . 32 Treads 400 | 34 91 46 209 14 6 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 149 | . . . . . 149 . . . . . . . . . . Hover 969 | . . . . . 7 188 62 . . . 79 470 140 . 23 Flight 4800 | . . . . . 312 . 410 365 890 3 70 . 14 1472 1264 Fastest Speed 16 | 50 160 160 160 160 34 50 20 40 28 28 24 24 32 20 16 Average Speed 40 | 153 160 160 160 160 60 51 34 40 31 28 29 24 83 20 28 Slowest Speed 400 | 160 160 160 160 160 160 52 52 40 100 28 200 112 400 34 400 Overloaded Moves 70 | . . . . . . . 46 . . . . . 3 . 21 Propulsion Burnouts 1 | . . . . . . . 1 . . . . . . . . Robots Hopped 47 | . . . . . 4 . 6 3 1 . 1 . . 18 14 Cave-ins Triggered 8 | . . 1 . . . . . . . . . . . . 7 Exploration Rate (%) 32 | 4 26 12 60 7 48 7 83 10 24 . 96 13 31 29 41 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 . . . 1 . . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 89 | . . . . . . . . . . . . 14 1 10 64 Terrain Destroyed 522 | . . 43 . . 47 . 40 . . . . 14 1 11 366 Melee 47 | . . . . . . . . . . . . 14 1 8 24 Projectile 9 | . . . . . . . . . . . . . . 3 6 AOE 466 | . . 43 . . 47 . 40 . . . . . . . 336 Terrain Rammed 2 | . . . . . . . . . . . . . . . 2 Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Tes Res Acc Total 10827 | 51 121 71 212 15 655 199 668 478 994 2 205 674 188 1913 4381 Wait 3712 | . 14 . . . . . 137 100 60 . 11 102 20 323 2945 Move 6385 | 35 90 45 208 13 586 194 465 358 891 2 146 469 157 1440 1286 Hop 38 | . . . . . 4 . 4 3 1 . 1 . . 13 12 Pick Up 78 | 7 1 2 1 . 3 1 5 4 3 . 16 13 2 16 4 Fast Attach 90 | 6 1 1 . . 14 3 9 5 17 . 10 4 . 8 12 Attach 72 | 1 . 1 . 2 3 1 7 2 . . 2 12 1 17 23 Detach 30 | . 1 . . . 2 . 1 1 . . 2 4 1 3 15 Swap 34 | 1 . 2 . . . . 3 . 1 . 4 4 . 13 6 Drop 79 | . . 2 3 . 11 . 4 2 8 . 13 9 3 11 13 Fire 129 | 1 14 18 . . 30 . 28 . . . . . . 14 24 Melee 102 | . . . . . . . 3 3 13 . . 18 4 29 32 Ram 6 | . . . . . 2 . 2 . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 72 | . . . . . . . . . . . . 39 . 26 7 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -4/DSF -3/Research (discovered 4 exits: Res x3 / [*Tes]) -3/Testing -2/Research -1/Access (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 16) 278 | -10/Materials | Entered Mines 279 | -10/Mines | Assembled infested the area 284 | -10/Mines | Assisted by a Guerilla fighting off Assembled 316 | -10/Mines | Crushed by falling debris 316 | -10/Mines | Destroyed 10 combat bots 329 | -10/Mines | Build established: Mutant 346 | -10/Mines | Lost 3 parts (2p1n) 397 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 397 | -10/Mines | Discovered new exit (range 5) 403 | -10/Mines | Entered Exiles 440 | -10/Exiles | Met 8R-AWN 470 | -10/Exiles | Met EX-HEX 515 | -10/Exiles | Met EX-BIN 534 | -10/Exiles | Aligned with FarCom system 536 | -10/Exiles | Given EX-Vault access code 572 | -10/Exiles | Opened EX-Vault 584 | -10/Exiles | Found 0b10 Alert Chip 617 | -10/Exiles | Warned to stay clear of 0b10 Research branches 662 | -10/Exiles | Met EX-DEC 676 | -10/Exiles | Learned location of Zion (-7) 726 | -10/Exiles | Discovered new exit (range 10) 739 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 739 | -10/Exiles | Entered Mines 756 | -9/Mines | Discovered new exit (range 5) 762 | -9/Mines | Core integrity fell below 50% 762 | -9/Mines | Entered Materials 762 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 1213 | -8/Materials | Discovered new exit (range 4) 1215 | -8/Materials | Entered Factory 1215 | -7/Factory | Evolved 2 slots: Utility x2 1323 | -7/Factory | Identified exit to DSF 1323 | -7/Factory | Entered DSF 1392 | -7/DSF | Additional patrols routed to DSF 1715 | -7/DSF | Discovered new exit (range 13) 1724 | -7/DSF | Sterilization system engaged 1724 | -7/DSF | Core integrity fell below 50% 1728 | -7/DSF | Entered Factory 1728 | -6/Factory | Evolved 2 slots: Utility x2 1755 | -6/Factory | Lost 12 parts (1p5n3u3w) 1857 | -6/Factory | Fabricated Adv. Terrain Scanner? 1941 | -6/Factory | Discovered new exit (range 16) 1971 | -6/Factory | Discovered new exit (range 15) 1998 | -6/Factory | Entered another Factory area 1998 | -5/Factory | Evolved 2 slots: Utility x2 2151 | -5/Factory | Garrison activated, responded to threat 2230 | -5/Factory | Build established: Scout 2336 | -5/Factory | Identified exit to Upper Caves 2414 | -5/Factory | Discovered new exit (range 14) 2418 | -5/Factory | Entered another Factory area 2418 | -4/Factory | Evolved 2 slots: Weapon x2 2419 | -4/Factory | Identified exit to DSF 2419 | -4/Factory | Entered DSF 2441 | -4/DSF | Additional patrols routed to DSF 2483 | -4/DSF | Found Exp. Hacking Suite 2485 | -4/DSF | Found Exp. Hacking Suite 2487 | -4/DSF | Found Exp. Hacking Suite 2490 | -4/DSF | Found Exp. Hacking Suite 2492 | -4/DSF | Discovered new exit (range 5) 2505 | -4/DSF | Lost 5 parts (3n1u1w) 2519 | -4/DSF | Entered Research 2519 | -3/Research | Evolved 2 slots: Power x1, Utility x1 2554 | -3/Research | Exp. Hacking Suite fried by hacking feedback 2683 | -3/Research | Found Enh. Force Lance 2696 | -3/Research | Found Prototype Slashing Weapon 2696 | -3/Research | Identified Vibroblade 2702 | -3/Research | Identified exit to Research 2739 | -3/Research | Build established: Wizard-Sprinter 2794 | -3/Research | Fabricated Cld. VTOL Module (x1) 2818 | -3/Research | Fabricated Cld. VTOL Module (x1) 2835 | -3/Research | Fabricated Adv. Terrain Scanner (x2) 2859 | -3/Research | Discovered new exit (range 6) 2869 | -3/Research | Entered Testing 2870 | -3/Testing | Maximum security lockdown engaged 2895 | -3/Testing | Lost 4 parts (2n2u) 2941 | -3/Testing | Found Prototype Energy Cannon 3025 | -3/Testing | Discovered exit to Research (range 5) 3034 | -3/Testing | Entered Research 3034 | -2/Research | Evolved 2 slots: Propulsion x2 3064 | -2/Research | Lost 8 parts (4n3u1w) 3146 | -2/Research | Found Prototype Processor 3146 | -2/Research | Identified Exp. Core Analyzer 3248 | -2/Research | Spotted B-90 Cyclops 3336 | -2/Research | Found Faulty Exp. Core Analyzer 3342 | -2/Research | Fabricated A-27 Freighter? 3367 | -2/Research | Found Exp. Core Analyzer 3460 | -2/Research | Found Prototype Launcher 3460 | -2/Research | Identified Gui. Micro-nuke Launcher 3784 | -2/Research | First assault squad dispatched 3860 | -2/Research | Found Prototype Processor 3860 | -2/Research | Identified Exp. Signal Interpreter 3877 | -2/Research | Discovered new exit (range 8) 3879 | -2/Research | Identified exit to Access 3879 | -2/Research | Entered Access 3879 | -1/Access | Evolved 2 slots: Propulsion x2 3905 | -1/Access | Spotted B-99 Colossus 3906 | -1/Access | Identified Disintegrator 4232 | -1/Access | Discovered new exit (range 6) 4236 | -1/Access | Destroyed 10 combat bots 4379 | -1/Access | First assault squad dispatched 4443 | -1/Access | Destroyed 8 combat bots 4471 | -1/Access | Core integrity fell below 50% 4494 | -1/Access | Lost 16 parts (3p11n2u) 4517 | -1/Access | System corruption reached 10% 4527 | -1/Access | Maximum security lockdown engaged 4592 | -1/Access | Lost 3 parts (2n1u) 4612 | -1/Access | Crushed by falling debris 4618 | -1/Access | Crushed by falling debris 4649 | -1/Access | Lost 5 parts (1n2u2w) 4730 | -1/Access | Crushed by falling debris 4731 | -1/Access | Crushed by falling debris 4732 | -1/Access | Core integrity fell below 20% 4815 | -1/Access | Crushed by falling debris 4920 | -1/Access | Build established: Mutant 6713 | -1/Access | Crushed by falling debris 6773 | -1/Access | Crushed by falling debris 7410 | -1/Access | Self-destructed Last Messages --------------- 06882_ VSIN URXTB#KMHQV8ISYA 06914_ System corrupted: Heat flow error (+108). 06930_ J>EPUDOKLQBHVOXRI 07327_ ALERT: Heavy assault forces dispatched. 07332_ W0RO UM#LQZV:SLHB,AKUL 07403_ System corrupted: Energy discharge (-37). [Achievement: Superachiever] Map ----- +----------------------------------------------------+ | ???????????#???????# #???? ?? ? ? ?? ###??#?#?? | | ???????????????????? +????? ? ?? ????#?#??? | | ???????????????????? #? ??? ????? ? ?#??#?????? | | ?##????????????????? ??????? ? ????????#????????? | | ?????????#?????????#????????????????????????#????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ????????????????????######## | | ?????????????????????????????????????????## # | | ??????????????????????????????????######### | | ????????????????????????w???h?e??E | | ??????????????????????????h??pE???? e | | ???????????????????????????????????????#### | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????### ### | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# / | | ????????????????????????????????????????????# # ! | | ????????????????????????????????###########?# # = | | ????????????????????????????????# #?# # | | ??????????????????????#####?????# #?# # | | ????????????????????##### ##????# #?# # | | ????????????????????# # # ##???# #?# ### | | ????????????????????# ######???# #?# #?? | | ????????????????????## ##@# #???? #?# #?? | | ????????????????????#### ###?????? #?# #?? | | ????????????????????# ## ##???????? ??# #?? | | ???????????????????## # #?????######+##### ### | | ??????????????????##########?????# | | ?????????????????#####???????????# | | ????????????????## ##????????????# ###+########## | | ???????????????#####?????????????# #????????????? | | ??????????????## ##??????????????# #????????????? | | ?????????????## ##???????????????# #????????????? | | ????????????#####????????????????#gg#????????????? | | ????????????# ##?????????????????# #????????????? | | ????????????## #?????????????????# #????????????? | | ###?######### ##?????????????????#g #????????????? | | ? # ##??????????????????#lg#????????????? | | # #???????????????????# #????????????? | | # " #???????????????????# #????????????? | | # """ #???????????????????# #??????####??? | | " !# """ #???????????????????# #???? #??? | | "" # " #???????????????????# #?? #??? | | " # ] #???????????????????# # #??? | | # #???????????????????+ / #??? | | ??# #???????????????????# # " #??? | | #########+####???????????????????# #?? """ #??? | | #??????????????????????# #????"" ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 45 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Additional Mass Support 12 Armor Coverage 225 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 72 Melee Accuracy 36 Launcher Accuracy 20 Target Analysis 6 Core Analysis 12 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 64 Defensive Hacking 56 Authchip Count 9 Item Schematics ----------------- Adv. Terrain Scanner | -7/Factory | Hacked Imp. Cloaking Device | -5/Factory | Hacked Cld. VTOL Module | -5/Factory | Hacked Impulse Thruster Array | -3/Research | Scanalyzed Imp. Medium Armor Plating | -3/Research | Scanalyzed Hvy. Mace | -3/Research | Scanalyzed Antimatter Reactor | -3/Research | Scanalyzed Lgt. Particle Reactor | -3/Research | Extracted Energy Filter | -3/Research | Extracted Lgt. Quantum Reactor | -3/Research | Hacked Robot Schematics ------------------ P-80 Master | -3/Research | Hacked S-43 Plague | -3/Research | Hacked Fabricated ------------ Adv. Terrain Scanner | x2 | -6/Factory Cld. VTOL Module | x1 | -3/Research | Authchip Cld. VTOL Module | x1 | -3/Research | Authchip Adv. Terrain Scanner | x2 | -3/Research | Authchip A-27 Freighter | x1 | -2/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- Shutout Superachiever Challenges ------------ None Game ------ Seed PiercingBiomechanicalRifle Manual? 0 Play Time 01:43:17 Cumulative 335.8 hours Start 2024.05.08 @ 10:13:42 End 2024.05.08 @ 16:07:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 244 Rogue 244 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 80 Gallery% 88 Achievement% 75 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db858a44-d567-4e1e-86e3-dd3d34dac582