Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.16 @ 18:21:03 Player: Thqwib-Linux Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (30) 150 Value Destroyed (1078) 1078 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1100) 1100 TOTAL SCORE: 7968 Bonus ------- Entered DSFs 500 Registered with UFD 300 Met Data Miner 300 Cogmind --------- Core Integrity 893/1150 Matter 259/300 Energy 10/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -4/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (10) ----- Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer > --- WEAPON (4) ------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle KE Penetrator > --- INVENTORY (10) --- Advanced Myomer Leg Advanced Myomer Leg Improved Cryofiber Web Advanced Sensor Array Advanced Recoil Stabilizer Heavy Missile Launcher Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Thunder Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Advanced Recoil Stabilizer Reaction Control System Improved Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Light Neutrino Core Light Neutrino Core Advanced Myomer Leg Advanced Myomer Leg Improved Cryofiber Web Advanced Sensor Array Long-range Tractor Beam KE Penetrator Heavy Missile Launcher Improved Remote Datajack [Rating: 104] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Neutrino Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Ballistic Gun Gauss Rifle Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Fac DSF Slots Evolved 12 | . . . . 8 . . . . 2 2 . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . Utility 8 | . . . . 4 . . . . 2 2 . Weapon 2 | . . . . 2 . . . . . . . Parts Attached 58 | . 4 2 2 17 4 1 . 5 9 5 9 Power 7 | . . 1 1 3 . . . . 1 . 1 Engine 5 | . . 1 1 3 . . . . . . . Core 2 | . . . . . . . . . 1 . 1 Reactor . | . . . . . . . . . . . . Propulsion 11 | . . . . 3 1 . . 2 2 3 . Treads 1 | . . . . . 1 . . . . . . Leg 10 | . . . . 3 . . . 2 2 3 . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 19 | . 2 . . 7 1 1 . . 4 2 2 Device 10 | . . . . 4 . 1 . . 2 2 1 Storage 1 | . 1 . . . . . . . . . . Processor 7 | . 1 . . 3 1 . . . 1 . 1 Hackware . | . . . . . . . . . . . . Protection 1 | . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 21 | . 2 1 1 4 2 . . 3 2 . 6 Energy Gun 5 | . 1 1 . 1 . . . . 2 . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 13 | . . . 1 2 2 . . 2 . . 6 Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . 1 . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . . 1 1 . Parts Lost 11 | . . . . . 1 . . . . . 10 Power 2 | . . . . . . . . . . . 2 Propulsion 2 | . . . . . 1 . . . . . 1 Utility 5 | . . . . . . . . . . . 5 Weapon 2 | . . . . . . . . . . . 2 Highest Loss Streak 9 | . . . . . 1 . . . . . 9 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 7 | 5 4 6 7 3 8 9 9 8 8 8 9 Power 1 | 1 1 1 . 1 3 2 2 2 2 2 1 Propulsion . | 3 . 1 1 . . . . . 1 2 2 Utility 2 | . . . 2 1 3 4 5 4 2 2 3 Weapon 2 | 1 2 3 3 1 1 2 2 2 2 1 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 22 | . 5 1 1 . . 2 . 1 7 1 4 Power 4 | . 1 . . . . 1 . . 2 . . Propulsion 6 | . 2 . . . . . . . 1 1 2 Utility 8 | . 1 . 1 . . 1 . 1 3 . 1 Weapon 3 | . 1 1 . . . . . . 1 . . Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 98 | . 88 100 99 94 98 100 100 100 99 99 96 Engine 8 | . 14 14 13 5 6 6 6 6 . 4 4 Leg 25 | . 28 28 28 23 22 20 20 24 23 21 20 Device 10 | . . . . 16 20 20 20 20 17 25 21 Storage 9 | . 14 14 14 6 6 6 6 6 5 5 5 Processor 13 | . 2 14 14 14 13 13 13 13 16 15 18 Protection 1 | . . . . . . . . . 5 5 4 Energy Gun 11 | . 16 25 18 6 6 6 6 6 4 5 . Ballistic Gun 12 | . 10 . 9 12 18 20 20 19 17 15 17 Peak Build Rating 104 | 6 7 9 12 55 60 60 59 67 82 100 104 Average Rating 39 | 6 6 7 10 42 56 59 59 64 79 96 99 On Entrance 43 | 6 6 7 8 12 55 60 59 59 67 82 100 Avg Prop Armor Cover (%) 6 | . . . . 6 6 6 6 6 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 62 | 12 22 19 18 36 37 38 38 41 48 54 62 Greatest Support 113 | 20 20 20 20 51 51 41 41 71 79 113 113 Greatest Overweight (x) 1 | . 1 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 9 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 5 5 8 9 9 10 10 10 10 10 10 10 Average Carried 7 | 3 4 6 8 4 9 9 10 9 9 8 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 2 5 6 9 8 10 10 10 10 10 9 6 Class Distribution -------------------- 46% | Mutant 16% | Skirmisher 15% | Scavenger-Gunner 10% | Derelict-Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Gunner | -5/Factory Derelict-Gunner | -4/Factory Gunner | -4/DSF Resources | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Fac DSF Matter Collected 1734 | 200 16 35 90 384 103 10 . 147 392 . 357 Remotely 347 | . . . . . . . . . . . 347 Salvage Created 1477 | . 94 79 . 459 85 . . 110 530 . 120 Parts 62 | . 6 5 . 12 3 . . 8 22 . 6 Haulers Intercepted 4 | . . . . 2 . . . . 2 . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 17 | . . 8 . . 5 . . 4 . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Fac DSF Combat Hostiles Destroyed 21 | . 2 2 . 5 3 . . 4 5 . . Guns 19 | . 2 2 . 4 3 . . 3 5 . . AOE 1 | . . . . . . . . 1 . . . Classes Destroyed 10 | . 4 1 . 3 . . . 2 . . . Worker 1 | . . . . 1 . . . . . . . Hauler 4 | . . . . 2 . . . . 2 . . Operator 3 | . 1 . . . . . . . 2 . . Drone 2 | . . . . . . . . 2 . . . Watcher 1 | . 1 . . . . . . . . . . Swarmer 4 | . 1 1 . . 2 . . . . . . Grunt 7 | . 1 . . 3 . . . . 3 . . Sentry 3 | . . 1 . 1 1 . . . . . . Hunter 2 | . . . . . . . . 2 . . . Programmer 3 | . . . . 1 . . . . 2 . . Best Kill Streak 4 | . 2 2 . 4 2 . . 1 4 . . Combat Bots Only 3 | . 1 2 . 3 2 . . 1 3 . . Max Kills in Single Turn 1 | . 1 1 . 1 1 . . 1 1 . . Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Fac DSF Hostile Shots Fired 313 | . 12 7 . 80 42 . . 34 21 . 117 Missed 125 | . 3 2 . 33 15 . . 14 8 . 50 Hits 188 | . 9 5 . 47 27 . . 20 13 . 67 Projectile 188 | . 9 5 . 47 27 . . 20 13 . 67 AOE 1 | . . . . . . . . . 1 . . Critical Strikes 5 | . . . . . . . . . . . 5 Damage Taken 2946 | . 77 52 . 459 232 . . 256 330 . 1540 Core 438 | . 17 . . 70 53 . . 18 23 . 257 Absorbed by Shields 230 | . . . . . . . . . . . 230 Regen/Repaired (Parts) 58 | . . . . 58 . . . . . . . Core Remaining (%) 93 | 100 . . 93 . . . . 83 97 . . Volleys Fired 114 | . 21 8 . 34 7 . . 12 20 . 12 Largest 4 | . 2 2 . 3 4 . . 4 4 . 4 Hottest 159 | . 60 80 . 119 142 . . 154 159 . 138 Shots Fired 330 | . 32 13 . 102 25 . . 36 74 . 48 Gun 321 | . 31 10 . 102 25 . . 32 74 . 47 Cannon . | . . . . . . . . . . . . Launcher 9 | . 1 3 . . . . . 4 . . 1 Special . | . . . . . . . . . . . . Kinetic 231 | . 20 . . 68 18 . . 24 54 . 47 Thermal 90 | . 11 10 . 34 7 . . 8 20 . . Explosive 9 | . 1 3 . . . . . 4 . . 1 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 24 | . 5 4 . 24 8 . . 7 19 . 24 Robot Miss Streak 5 | . 2 3 . 5 2 . . 3 2 . 2 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 3 | . . . . . 1 . . . 2 . . Max Gunslinging Chain 1 | . . . . . 1 . . . 1 . . Shots Hit Robots 232 | . 19 4 . 91 18 . . 16 41 . 43 Core Hits 100 | . 7 3 . 38 8 . . 11 18 . 15 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed 3 | . 1 . . . . . . . 1 . 1 Critical Strikes 10 | . 1 . . 4 1 . . . 2 . 2 Burn 4 | . . . . 2 1 . . . 1 . . Destroy 4 | . 1 . . . . . . . 1 . 2 Sever 2 | . . . . 2 . . . . . . . Melee Attacks 12 | . . . . 12 . . . . . . . Impact . | . . . . . . . . . . . . Slashing 12 | . . . . 12 . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4137 | . 207 42 . 1928 312 . . 320 865 . 463 Guns 3704 | . 198 42 . 1595 312 . . 263 857 . 437 Cannons . | . . . . . . . . . . . . Explosions 83 | . . . . . . . . 57 . . 26 Melee 333 | . . . . 333 . . . . . . . Ramming 17 | . 9 . . . . . . . 8 . . Kinetic 2443 | . 110 . . 938 224 . . 176 558 . 437 Thermal 1261 | . 88 42 . 657 88 . . 87 299 . . Explosive 83 | . . . . . . . . 57 . . 26 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 333 | . . . . 333 . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . 4 . . Average Corruption 3 | . . . . . . . . . 3 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 2 | . . . . . . . . . 2 . . Energy Discharges 1 | . . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 3 | . . . . . . . . 3 . . . Projectiles . | . . . . . . . . . . . . Explosions 3 | . . . . . . . . 3 . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 4 | . . 3 . . . . . 1 . . . Shots 2 | . . 1 . . . . . 1 . . . Rammed . | . . . . . . . . . . . . Targets Rammed 6 | . 4 . . . . . . . 2 . . Kicked 6 | . 4 . . . . . . . 2 . . Crushed . | . . . . . . . . . . . . Highest Temperature 44 | . 44 . . . . . . . 24 . 3 Average Temperature 14 | . 18 . . . . . . . 11 . 3 Received Heat Transfer 375 | . 24 9 . 126 60 . . 9 54 . 93 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . Parts Melted 6 | . . . . 1 . . . 2 3 . . Heat Transferred 3135 | . 200 100 . 1650 300 . . 200 685 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Fac DSF Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 . . 100 . . . . 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 150 | . 32 . . 91 . . . . 150 16 51 Initial 150 | . . . . . . . . . 150 16 . Average 36 | . 8 . . 19 . . . . 81 1 17 Influence Increases 968 | . 92 40 . 233 105 . . 60 369 6 63 Destroy 0b10 Robot/C 380 | . 40 40 . 100 60 . . 40 100 . . Destroy 0b10 Robot/NC 60 | . 10 . . 15 . . . 10 20 . 5 Destroy Leader 80 | . 12 . . 34 . . . 10 24 . . Successful Hack 78 | . 8 . . 38 . . . . 26 6 . Disable Machine 75 | . 15 . . 15 . . . . 45 . . Destroy Structure 40 | . 7 . . 1 . . . . 4 . 28 Advance Influence 150 | . . . . . . . . . 150 . . Lose Combat Pursuer 105 | . . . . 30 45 . . . . . 30 Influence Decreases 968 | . 92 40 . 186 152 . . 60 334 41 63 Entered New Map 38 | . . . . . 19 . . . . 19 . Time Decay 857 | . 92 40 . 186 123 . . 60 334 22 . Lost Part 73 | . . . . . 10 . . . . . 63 Squads Dispatched 9 | . 3 . . 2 . . . . 2 . 2 Investigation 2 | . 2 . . . . . . . . . . Extermination 2 | . . . . 1 . . . . 1 . . Reinforcement 5 | . 1 . . 1 . . . . 1 . 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 2 | . . . . 1 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Fac DSF Distress Signals 3 | . 1 . . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 56 | . 7 2 . 9 7 . . 6 15 . 10 Peak Tracking Total 9 | . 3 2 . 2 4 . . 3 5 . 9 Tactical Retreats 5 | . . . . 1 2 . . . . . 2 Traps | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Fac DSF Traps Triggered 3 | . 2 . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 10 | . . . . . . . . . 5 5 . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Fac DSF Machines Disabled 5 | . 1 . . 1 . . . . 3 . . Max in Single Turn 1 | . 1 . . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Fac DSF Machines Accessed 31 | . 3 . 8 7 . . 4 1 5 3 . Terminals 11 | . 3 . . 3 . . . 1 2 2 . Fabricators 3 | . . . . 1 . . . . 2 . . Repair Stations 3 | . . . . 2 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 134 | . 10 . 58 16 . . 28 2 12 8 . Successful 113 | . 5 . 58 10 . . 28 2 6 4 . Failed 21 | . 5 . . 6 . . . . 6 4 . Catastrophic 6 | . 1 . . 2 . . . . 1 2 . Database Lockouts . | . . . . . . . . . . . . Manual 26 | . 10 . . 8 . . . . 4 4 . Terminals 35 | . 10 . . 8 . . . 2 8 7 . Fabricators 5 | . . . . 2 . . . . 3 . . Repair Stations 5 | . . . . 4 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Terminal Hacks 98 | . 2 . 58 1 . . 28 2 4 3 . Record 61 | . . . 48 . . . 11 2 . . . Part Schematic 11 | . . . . . . . 11 . . . . Robot Schematic 3 | . . . . . . . 3 . . . . Robot Analysis 9 | . . . 9 . . . . . . . . Prototype ID Bank 5 | . . . . 1 . . 3 . 1 . . Open DSF 1 | . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . 1 . . Disarm Traps 2 | . . . . . . . . . 1 1 . Dispatch Records 1 | . . . . . . . . . 1 . . Recall Investigation 1 | . 1 . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . Network Status 1 | . . . . 1 . . . . . . . Repair Station Hacks 3 | . . . . 3 . . . . . . . Scan Component 2 | . . . . 2 . . . . . . . Repair 1 | . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . Retrieve Study 2 | . . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 9 | . 3 . . 3 . . . . 2 1 . Terminals 8 | . 3 . . 2 . . . . 2 1 . Assimilate 1 | . . . . 1 . . . . . . . Botnet 7 | . 3 . . 1 . . . . 2 1 . Fabricators 1 | . . . . 1 . . . . . . . Liberate 1 | . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 2 . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 3 . . 7 . . . . 5 3 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 11 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . Time 26 | . . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Fac DSF Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Fac DSF Total Allies 1 | . . . . 1 . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . Highest-Rated Group 26 | . . . . 26 . . . . . . . Highest-Rated Ally 26 | . . . . 26 . . . . . . . Initial UFD Resources 28 | . . . . 24 24 24 24 26 26 28 28 Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Fac DSF Active Infowar (turns) 2879 | . . . . 806 320 298 95 288 757 217 98 Sensors 2879 | . . . . 806 320 298 95 288 757 217 98 T.N.C. 145 | . . . . 145 . . . . . . . Robot Analysis Total 9 | . . . 9 . . . . . . . . Derelict Logs Recovered 3 | . . 1 1 . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Fac DSF Turns Passed 5527 | 3 343 382 1840 808 320 298 95 288 757 217 176 Spaces Moved 4087 | 1 225 291 1525 501 244 256 83 185 519 171 86 Core . | . . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 4087 | 1 225 291 1525 501 244 256 83 185 519 171 86 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 105 | 120 120 120 120 105 112 115 115 115 120 120 120 Average Speed 118 | 120 120 120 120 113 113 115 115 119 120 120 120 Slowest Speed 190 | 120 190 120 120 120 115 115 115 120 120 120 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 2 44 18 82 11 45 38 70 45 17 6 60 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 7 | . . 2 4 . . . 1 . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 16 | . . . 3 . 4 8 . 1 . . . Spaces Dug 51 | . . . . 1 . . . 50 . . . Terrain Destroyed 98 | . 7 14 . 1 . . . 62 . . 14 Melee 1 | . . . . 1 . . . . . . . Projectile . | . . . . . . . . . . . . AOE 95 | . 7 14 . . . . . 62 . . 12 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Fac DSF Total 4534 | 4 266 309 1537 652 270 261 82 229 613 184 127 Wait 152 | . 9 2 . 72 13 . . 16 33 . 7 Move 4076 | . 224 290 1524 500 243 255 82 184 518 170 86 Hop . | . . . . . . . . . . . . Pick Up 42 | . 3 2 7 7 2 2 . 1 13 3 2 Fast Attach 23 | . 2 . . 7 1 . . 3 4 1 5 Attach 19 | . . . 2 8 . . . . 3 2 4 Detach 2 | . . . . 1 . . . . . . 1 Swap 30 | . 2 5 . 3 3 1 . 7 2 3 4 Drop 57 | 4 1 2 4 8 1 3 . 6 17 5 6 Fire 114 | . 21 8 . 34 7 . . 12 20 . 12 Melee 12 | . . . . 12 . . . . . . . Ram . | . . . . . . . . . . . . Kick 6 | . 4 . . . . . . . 2 . . Crush . | . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 4 exits: Res x3 / DSF) -4/DSF History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 10) 317 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 12) 346 | -10/Materials | Identified exit to Subcaves 347 | -10/Materials | Entered Subcaves 348 | -10/Subcaves | Approached by a straggling Scientist 353 | -10/Subcaves | Learned location of Storage (-8) 422 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 452 | -10/Subcaves | Learned location of Zion (-7) 452 | -10/Subcaves | Met a Zionite searching for "candidates" 571 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 583 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 671 | -10/Subcaves | Identified exit to Scraptown 729 | -10/Subcaves | Entered Scraptown 959 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 963 | -8/Scraptown | Learned location of 2 exits from Upper Caves 1076 | -8/Scraptown | Visited Shadow of the Wyrm 1100 | -8/Scraptown | Visited Junk Repository 1336 | -8/Scraptown | Visited Cave Peace 1384 | -8/Scraptown | Visited Cyclists 1446 | -8/Scraptown | Visited UFD Registry 1463 | -8/Scraptown | Registered with UFD as "Protowalker" 1502 | -8/Scraptown | Entered Cyclist Reading Room 1613 | -8/Scraptown | Visited Analyses Database 1654 | -8/Scraptown | Visited Supply Room 1859 | -8/Scraptown | Visited Derelict Rescue Squad 1872 | -8/Scraptown | Found DRS Beacon 1877 | -8/Scraptown | Found DRS Beacon 1906 | -8/Scraptown | Visited Abandonware Association 1931 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 1979 | -8/Scraptown | Discovered new exit (range 5) 2092 | -8/Scraptown | Visited Science Testing Area 2117 | -8/Scraptown | Visited Science Guys 2165 | -8/Scraptown | Visited Cartography Club 2375 | -8/Scraptown | Learned location of Mines (-8) 2375 | -8/Scraptown | Learned location of Recycling (-8) 2375 | -8/Scraptown | Learned location of Upper Caves (-5) 2375 | -8/Scraptown | Learned location of Hub_04(d) (-6) 2375 | -8/Scraptown | Learned 16 Factory zone layouts 2375 | -8/Scraptown | Learned 8 Lower Caves zone layouts 2375 | -8/Scraptown | Learned 12 Lower Caves zone layouts 2375 | -8/Scraptown | Learned 16 Upper Caves zone layouts 2375 | -8/Scraptown | Learned 20 Upper Caves zone layouts 2375 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 2375 | -8/Scraptown | Learned Materials emergency access door positions 2375 | -8/Scraptown | Learned location of 2 exits from Lower Caves 2375 | -8/Scraptown | Learned location of 3 exits from Proximity Caves 2375 | -8/Scraptown | Identified exit to Factory 2569 | -8/Scraptown | Entered Factory 2569 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 2570 | -6/Factory | Identified exit to Factory 2570 | -6/Factory | Identified exit to Lower Caves 3022 | -6/Factory | Repaired Aluminum Leg+ 3245 | -6/Factory | Build established: Skirmisher 3377 | -6/Factory | Entered Lower Caves 3378 | -6/Lower Caves | Identified exit to Lower Caves 3507 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3697 | -6/Lower Caves | Entered another Lower Caves area 3698 | -6/Lower Caves | Identified exit to Data Miner 3859 | -6/Lower Caves | Encountered a Warlord checkpoint 3878 | -6/Lower Caves | Build established: Derelict-Skirmisher 3995 | -6/Lower Caves | Entered Data Miner 3995 | -6/Data Miner | Discovered new exit (range 6) 4004 | -6/Data Miner | Identified exit to Proximity Caves 4020 | -6/Data Miner | Met Data Miner 4044 | -6/Data Miner | Learned location of Section 7 (-3) 4044 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4063 | -6/Data Miner | Received God Mode back door access code from Data Miner 4090 | -6/Data Miner | Entered Proximity Caves 4093 | -5/Proximity Caves | Spotter reported a threat 4263 | -5/Proximity Caves | Learned location of 1 exit from Factory 4354 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4378 | -5/Proximity Caves | Entered Factory 4378 | -5/Factory | Evolved 2 slots: Utility x2 4379 | -5/Factory | Identified exit to Factory 4681 | -5/Factory | Build established: Scavenger-Gunner 4884 | -5/Factory | Discovered exit to Factory (range 16) 5135 | -5/Factory | Entered another Factory area 5135 | -4/Factory | Evolved 2 slots: Utility x2 5136 | -4/Factory | Identified exit to Research 5351 | -4/Factory | Identified exit to DSF 5352 | -4/Factory | Entered DSF 5424 | -4/DSF | Additional patrols routed to DSF 5528 | -4/DSF | Self-destructed Last Messages --------------- 05521_ Slug penetrates H-71 Marshal. 05521_ HV Slug penetrates H-71 Marshal. 05522_ Penetrated by Slug. 05522_ Slug penetrates Wall. 05523_ Lgt. Neutrino Core destroyed. 05523_ Critical hit (Blast). 05523_ Knocked back. 05524_ HV Slug penetrates H-71 Marshal. 05524_ HV Slug penetrates Wall. 05524_ HV Slug penetrates H-71 Marshal. 05524_ HV Slug penetrates Wall. 05524_ Slug penetrates H-71 Marshal. 05524_ HV Slug penetrates H-71 Marshal. 05524_ HV Slug penetrates Wall. 05526_ Adv. Shield Generator destroyed. 05526_ Penetrated by Slug. 05526_ Slug penetrates A-15 Conveyor. 05527_ Wall collapses. 05527_ Thunder Leg destroyed. 05527_ Knocked back. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????""""#????????????????????????????????????? | | ???????""""#????????????????????????????????????? | | ???????" ?????????????????????????????????????? | | ???????" ???????????? ????????????????????????? | | ???????" ??????????? #??????????????????????? | | ???????# #??????????# ##?????????????????????? | | ??????## ###????????! ?????????????????????? | | ???????! !!?????????! ??????????????????????? | | ???????! !??????????! ??????????????????????? | | ??????## ###???????## ###????????????????????? | | ??????#! #????????! !!#????????????????????? | | ??????#! #????????! !!?????????????????????? | | ??????# * #????????!* !??????????????????????? | | ????###" ##########?# ! #???###????????????????? | | ????#"== # *** !!!### ##?!!!#?]]#????????????? | | ?????#== *** !!#; ##!!!#]]]##???????????? | | ???### " ???????????? | | ???# " H ??????????? | | ???### *!= ???????????? | | ????#" ===##A=!! "#!!!#????????????????? | | ????##% " ===### =###????????????????????? | | ?????### #"# ######% ###????????????????????? | | ??????#] ]]#???#??#!! @[#????????????????????? | | ??????#] ]]#??????#!! [[#????????????????????? | | ??????#] ]]#??????#!! [[#????????????????????? | | ??????## ###??????### ###????????????????????? | | ??????#] [ #??????#!! #????????????????????? | | ??????#][[ #??????#!! #????????????????????? | | ??????## [##########!!h #????????????????????? | | ?????### ### #]]]### ###????????????????????? | | ???###"" ## #]]]### h ###????????????????????? | | ??#""""" #????????????????????? | | ??#"##"" #????????????????????? | | ?????#"""""##| # #!!***!!#????????????????????? | | ?????#"""""#########!!***!!#????????????????????? | | ?????####"##???????#########????????????????????? | | ????????#"#?????????????????????????????????????? | | ????????""#?????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 225 Evasion (%) 78 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Imp. Focal Shield | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ X-67 Chaingunner | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 35% | -6/Factory Studied --------- Aluminum Leg | -6/Factory | Hacked Grenade Launcher | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Dramatic Entrance Look Less Dangerous Next Time Use The Force Challenges ------------ None Game ------ Seed KineticSalvageTurretformer Manual? 0 Play Time 01:05:09 Cumulative 10.8 hours Start 2026.02.16 @ 17:01:50 End 2026.02.16 @ 18:21:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 23 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a2a56b7-59a4-460b-9761-2be9b1535f2c