Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.07 @ 14:56:44 Player: GordnCZ Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (288) 288 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2053 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 190/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Weight Redist. System Signal Interpreter ECM Suite > --- WEAPON ----------- Advanced Beam Cannon Light Assault Rifle > --- INVENTORY -------- Small Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Treads Light Treads Hover Unit Airjet Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 38 | 7 11 7 13 Power 6 | 2 1 . 3 Engine 6 | 2 1 . 3 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 3 3 4 Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover 1 | . . . 1 Flight 9 | . 3 3 3 Utility 8 | 1 2 2 3 Device 3 | . . 1 2 Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 12 | 2 5 2 3 Energy Gun 2 | . 1 . 1 Energy Cannon 2 | . . 2 . Ballistic Gun 6 | 2 2 . 2 Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 18 | . . . 18 Power 4 | . . . 4 Propulsion 5 | . . . 5 Utility 4 | . . . 4 Weapon 5 | . . . 5 Highest Loss Streak 9 | . . . 9 To Critical Strikes . | . . . . Average Slot Usage (%) 75 | . 92 72 50 Engine 11 | . 14 11 9 Treads 11 | . 22 . . Flight 11 | . 5 30 9 Device 5 | . . 9 11 Storage 5 | . 11 . . Processor 2 | . . . 9 Protection 5 | . 9 . 1 Energy Gun 2 | . 2 2 2 Energy Cannon 2 | . . 7 2 Ballistic Gun 11 | . 14 11 4 Launcher 4 | . 10 . . Peak Build Rating 14 | 6 7 10 14 Average Rating 6 | 5 6 7 6 On Entrance 5 | . 6 5 10 Naked Turns . | . . . . Heaviest Build 93 | 14 93 10 15 Greatest Support 40 | 40 40 12 22 Greatest Overweight (x) 3 | . 2 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 5 5 Average Capacity 8 | 7 12 5 5 Most Carried 7 | 2 7 5 3 Average Carried 2 | 1 2 2 1 Final Capacity 8 | 8 5 5 5 Final Carried 2 | 2 2 2 . Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 569 | 245 226 68 30 Remotely . | . . . . Salvage Created 273 | . 126 . 147 Parts 35 | . 22 . 13 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 19 | . 12 . 7 Guns 4 | . . . 4 Cannons 3 | . . . 3 AOE 12 | . 12 . . Classes Destroyed 4 | . 3 . 1 Hauler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 17 | . 12 . 5 Sentry 2 | . . . 2 Best Kill Streak 6 | . 6 . 4 Combat Bots Only 6 | . 6 . 4 Max Kills in Single Turn 4 | . 4 . 1 Gunslinging . | . . . . Exploded 4 | . 4 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 212 | . 54 11 147 Missed 64 | . 18 3 43 Damage Taken 2021 | . 453 117 1451 Core 642 | . 42 45 555 Absorbed by Shields 22 | . . . 22 Regen/Repaired (Parts) 18 | . 18 . . Core Remaining (%) 90 | 100 83 88 . Volleys Fired 64 | . 13 . 51 Largest 2 | . 2 . 2 Hottest 88 | . 50 . 88 Shots Fired 84 | . 23 . 61 Gun 66 | . 15 . 51 Cannon 10 | . . . 10 Launcher 8 | . 8 . . Special . | . . . . Kinetic 58 | . 15 . 43 Thermal 18 | . . . 18 Explosive 8 | . 8 . . Electromagnetic . | . . . . Robot Hit Streak 9 | . 4 . 9 Robot Miss Streak 4 | . 2 . 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 47 | . 12 . 35 Core Hits 28 | . 15 . 13 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1056 | . 620 . 436 Guns 432 | . 127 . 305 Cannons 122 | . . . 122 Explosions 493 | . 493 . . Melee . | . . . . Ramming 9 | . . . 9 Kinetic 389 | . 127 . 262 Thermal 165 | . . . 165 Explosive 493 | . 493 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 18 | . 18 . . Projectiles . | . . . . Explosions 18 | . 18 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 97 | . 93 . 4 Shots 3 | . 3 . . Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 200 | . . . 200 Average Temperature 88 | . . . 88 Received Heat Transfer 558 | . . 33 525 Effects 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 322 | . . . 322 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 380 | . 380 366 284 Initial 154 | . . 123 154 Average 213 | . 230 240 230 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 43 | 100 53 42 10 Level 1 56 | . 46 57 89 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 2 4 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 5 | . . 1 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 3 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 64 | . 19 19 26 Peak Tracking Total 10 | . 6 10 7 Tactical Retreats 16 | . 4 7 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 6 3 2 Terminals 9 | . 4 3 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 43 | . 22 15 6 Successful 23 | . 10 10 3 Failed 20 | . 12 5 3 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 37 | . 16 15 6 Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 19 | . 6 10 3 Record 9 | . 3 6 . Prototype ID Bank 1 | . . 1 . Emergency Access Points 2 | . 1 . 1 Alert Level 2 | . . 1 1 Locate Traps 1 | . 1 . . Dispatch Records 1 | . . 1 . Recall Reinforcements 1 | . 1 . . Registered Components 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 2 | . 2 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 5 3 2 Full Trace Events 8 | . 5 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1384 | 118 612 266 388 Spaces Moved 1362 | 70 405 593 294 Core 195 | 4 . 8 183 Treads 271 | 66 205 . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 896 | . 200 585 111 Fastest Speed 31 | 50 37 34 31 Average Speed 75 | 153 120 35 74 Slowest Speed 320 | 160 320 120 280 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 4 58 41 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 40 | . 40 . . Melee . | . . . . Projectile . | . . . . AOE 40 | . 40 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1639 | 77 510 648 404 Wait 137 | . 60 36 41 Move 1359 | 69 404 592 294 Hop . | . . . . Pick Up 11 | 1 5 4 1 Fast Attach 22 | 6 3 4 9 Attach 15 | . 8 3 4 Detach 14 | . 9 4 1 Swap 1 | 1 . . . Drop 14 | . 8 5 1 Fire 64 | . 13 . 51 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 12) 119 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Repaired Grenade Launcher 317 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 16) 627 | -10/Materials | Discovered new exit (range 16) 640 | -10/Materials | Discovered new exit (range 12) 731 | -10/Materials | Entered another Materials area 731 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 996 | -9/Materials | Discovered new exit (range 4) 997 | -9/Materials | Identified exit to Materials 997 | -9/Materials | Entered another Materials area 997 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1137 | -8/Materials | Lost 9 parts (2p4n1u2w) 1262 | -8/Materials | Core integrity fell below 50% 1373 | -8/Materials | Core integrity fell below 20% 1385 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01317_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 01333_ Critical hit (Burn: +37). 01334_ Broken Flight Unit destroyed. 01334_ S-10 Pest destroyed. 01335_ K-01 Serf collects debris. 01344_ S-10 Pest destroyed. 01346_ Acquired 15 matter. 01347_ Acquired Lgt. Ion Engine. 01348_ K-01 Serf collects debris. 01349_ Sml. Laser destroyed. 01352_ K-01 Serf cleans the Nuclear Reactor. 01352_ Acquired Lgt. Assault Rifle. 01354_ Destroyed Flight Unit. 01356_ M-13 Machinist repairs K-01 Serf. 01356_ K-01 Serf collects debris. 01370_ Lgt. Assault Rifle destroyed. 01374_ Lgt. Ion Engine destroyed. 01381_ M-13 Machinist repairs G-47 Trooper. 01382_ ECM Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????## ##?# + #?????????????????? | | ??????????# #??####### #?????????????????? | | ??????????# #????????# #?????????????????? | | ??????????# #????????# #?????????????????? | | ########### ###??????#####+########??????????????? | | ?# # #???????### ???????? | | ?# # #### !# #######??????????????? | | ?# "" + T + """??# #????????????????????? | | ?# S"" # #### """??+ #????????????????????? | | ?# "" # #?????????# ###########??????????? | | ?# ## ##?????????# # #??????????? | | ?######### #??????????# # #??????????? | | ######???# #??????+##?# # #??????????? | | " #???# #??????? # #/ #??????????? | | ! ] #???# #???????? # # #??????????? | | ![ ##### #????????? + # #??????????? | | ! + #??????????# # ! #??????????? | | ######+####????????# # #?????? ???? | | ## #????????# #####+####### ??? | | !!!## !!! #????????# = #?? | | !!!## !!! #????????# % #?? | | !!## !! #????????# #?? | | #### #????????####+### ??? | | ###??# """ #????????#gm # ??? | | ##????# """" #????????#g""" # ???? | | ??????# """" #????????#@""" # ??? | | ??????# #????????#s""" # ???? | | ??????##########????????# g # ???? | | ????????????????????????# # ????? | | #####???????????????????######## ????? | | #??????????????????????????# ?????? | | """ #??????????????????????????? ??????? | | """ #??????????????????????????? ??????? | | """ #??????????????????????????? ????????? | | #??????????????????????????? ?? ??????????? | | !!!#????????????????????????????????????????????? | | !!!#????????????????????????????????????????????? | | ! #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | " #????????????????????????????????????????????? | | T #????????????????????????????????????????????? | | " #????????????????????????????????????????????? | | ! #????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Risk Taker Challenges ------------ None Game ------ Seed RegenerativeIonicEngine Manual? 0 Play Time 00:43:38 Cumulative 1.6 hours Start 2024.12.07 @ 11:09:15 End 2024.12.07 @ 14:56:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 869b82de-a89f-4c10-b755-3562ce1a4df4