Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.01 @ 19:13:21 Player: Weznon Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (69) 345 Value Destroyed (3358) 3358 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (506) 506 TOTAL SCORE: 9809 Bonus ------- Follower Combat Kills 534 Friendly Fire -28 Cogmind --------- Core Integrity 0/1300 Matter 177/550 Energy 100/100 System Corruption 36% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Matter Compressor > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Matter Compressor (0) Matter Compressor (0) Matter Compressor (0) Advanced Thermal Shield Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Improved Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Matter Compressor Enhanced Optical Array Improved Targeting Computer Advanced Target Analyzer Precision Energy Filter Reaction Control System Advanced Thermal Shield > --- WEAPON ----------- Quantum Rifle Heavy Neutron Cannon Fusion Bomb Launcher Stasis Beam > --- INVENTORY -------- Matter Compressor Matter Compressor Matter Compressor System Backup Module HERF Cannon Compact HERF Cannon Linear Accelerator [Rating: 120] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Advanced Medium Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Cryofiber Web Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Reflective Plating Weapon Light Assault Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Stasis Beam Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Res Slots Evolved 14 | . . 2 . 2 2 2 2 . 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 3 | . . 1 . . . . 1 . . 1 Utility 7 | . . . . 1 2 2 1 . 1 . Weapon 3 | . . 1 . 1 . . . . . 1 Parts Attached 139 | . 13 8 12 17 13 17 10 6 17 26 Power 16 | . 1 1 2 3 1 1 1 2 2 2 Engine 10 | . . 1 2 3 1 1 1 1 . . Core 4 | . 1 . . . . . . 1 1 1 Reactor 2 | . . . . . . . . . 1 1 Propulsion 42 | . 5 3 9 4 4 4 4 . 6 3 Treads 3 | . . . . . . . . . . 3 Leg 29 | . 5 3 9 4 4 4 . . . . Wheel . | . . . . . . . . . . . Hover 9 | . . . . . . . 4 . 5 . Flight 1 | . . . . . . . . . 1 . Utility 38 | . 5 2 . 1 5 6 2 2 3 12 Device 14 | . . . . 1 . 1 1 2 1 8 Storage 8 | . 5 2 . . . . . . . 1 Processor 5 | . . . . . 2 1 . . . 2 Hackware 1 | . . . . . . . . . . 1 Protection 10 | . . . . . 3 4 1 . 2 . Artifact . | . . . . . . . . . . . Weapon 43 | . 2 2 1 9 3 6 3 2 6 9 Energy Gun 20 | . . . 1 5 2 4 2 1 2 3 Energy Cannon 4 | . . . . . . . . . 2 2 Ballistic Gun 7 | . 2 . . 1 1 . 1 1 1 . Ballistic Cannon 6 | . . 1 . 1 . 1 . . 1 2 Launcher 5 | . . 1 . 2 . 1 . . . 1 Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . . 1 . . 3 Parts Lost 72 | . 3 . . 7 5 12 . 2 19 24 Power 7 | . 1 . . 1 . . . . 2 3 Propulsion 14 | . . . . 1 1 3 . . 4 5 Utility 17 | . . . . . 2 2 . . 7 6 Weapon 34 | . 2 . . 5 2 7 . 2 6 10 Highest Loss Streak 17 | . 2 . . 2 2 6 . 1 17 15 Average Slot Usage (%) 93 | . 97 98 100 98 99 97 89 92 80 69 Engine 6 | . 5 9 11 9 7 6 5 3 . . Core 2 | . 8 1 . . . . . 1 9 6 Treads 1 | . . . . . . . . . . 9 Leg 18 | . 28 31 33 27 22 19 . . . . Hover 3 | . . . . . . . 20 23 18 2 Device 6 | . . . . 8 6 3 9 11 12 11 Storage 15 | . 26 22 22 18 15 13 11 11 9 7 Processor 5 | . . . . . 5 15 11 11 10 11 Protection 3 | . . . . . 9 12 5 5 4 . Energy Gun 8 | . 4 . 10 14 10 9 9 12 7 3 Ballistic Gun 8 | . 23 21 11 3 11 8 4 5 1 . Ballistic Cannon 5 | . . 11 11 10 7 2 . . 1 2 Launcher 2 | . . . . 6 . 3 5 2 . 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 71 | 12 40 36 31 42 49 61 64 66 69 71 Greatest Support 90 | 20 20 30 33 38 35 35 64 64 64 90 Greatest Overweight (x) 21 | . 2 2 2 1 2 4 1 1 11 21 Average Overweight (x) . | . . . . . 1 1 . . . . Largest Inventory Capacity 16 | . 16 14 12 12 12 12 12 12 12 8 Average Capacity 11 | . 11 12 12 12 12 12 12 12 11 7 Most Carried 12 | . 12 12 12 12 12 12 12 12 12 8 Average Carried 10 | . 10 11 11 11 11 11 11 11 10 5 Final Capacity 12 | 6 12 12 12 12 12 12 12 12 8 4 Final Carried 12 | 6 12 12 12 12 12 11 12 11 2 4 Class Distribution -------------------- 26% | Mutant 24% | Scavenger-Tank 22% | Scavenger-Gunner 14% | Gunner 4% | Scavenger-Scout 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Mutant | -5/Factory Mutant | -5/Extension Scavenger-Scout | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Res Matter Collected 2828 | 200 183 100 241 430 527 163 . 539 49 396 Remotely . | . . . . . . . . . . . Salvage Created 2946 | . 332 107 272 582 501 396 . 300 49 407 Parts 142 | . 19 5 15 29 28 6 . 22 3 15 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Res Combat Hostiles Destroyed 63 | . 9 2 8 13 12 8 . 3 . 8 Guns 37 | . 9 2 6 6 6 4 . 3 . 1 Cannons 19 | . . . 2 7 4 . . . . 6 AOE 7 | . . . . . 2 4 . . . 1 Classes Destroyed 10 | . 2 1 1 2 2 . . 2 . . Worker 2 | . . . . . 1 . . . . 1 Tunneler 1 | . . . . 1 . . . . . . Operator 1 | . . . . . . . . 1 . . Watcher 2 | . . . . 1 . . . . 1 . Swarmer 5 | . 3 . . . . . . . . 2 Grunt 33 | . 6 . 7 7 7 6 . . . . Duelist 3 | . . . 1 1 1 . . . . . Sentry 13 | . . 2 . 5 . 1 . 2 . 3 Programmer 8 | . . . . . 4 1 . . . 3 Behemoth 1 | . . . . . . . . 1 . . Best Kill Streak 6 | . 3 1 3 6 4 3 . 1 1 3 Combat Bots Only 4 | . 3 1 3 3 4 3 . 1 . 3 Max Kills in Single Turn 2 | . 1 1 1 1 2 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . 2 1 . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Res Damage Taken 11543 | . 554 106 388 864 1089 1585 . 893 2205 3859 Core 2481 | . 76 . 71 62 171 169 . 300 321 1311 Absorbed by Shields 90 | . . . . . . . . 90 . . Core Remaining (%) 79 | 100 69 . 82 88 75 80 . 70 72 . Volleys Fired 227 | . 39 5 21 45 31 18 . 21 13 34 Largest 4 | . 2 3 3 4 4 4 . 4 4 4 Hottest 305 | . 60 75 118 194 195 244 . 269 239 305 Shots Fired 616 | . 74 15 60 123 111 61 . 54 31 87 Gun 407 | . 74 10 39 59 81 48 . 53 18 25 Cannon 172 | . . 5 21 48 30 5 . . 13 50 Launcher 28 | . . . . 16 . 8 . 1 . 3 Special 9 | . . . . . . . . . . 9 Kinetic 317 | . 62 15 41 55 70 25 . 13 13 23 Thermal 206 | . . . 19 52 31 21 . 40 12 31 Explosive 14 | . . . . 2 . 8 . 1 . 3 Electromagnetic 70 | . 12 . . 14 10 7 . . 6 21 Robot Hit Streak 22 | . 13 9 10 22 10 14 . 13 4 14 Robot Miss Streak 7 | . 5 1 2 5 6 6 . 7 4 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . Shots Hit Robots 395 | . 50 10 39 77 76 44 . 33 8 58 Core Hits 198 | . 17 3 16 36 43 32 . 23 4 24 Critical Hits 7 | . 1 1 . . . 1 . 4 . . Critical Kills 2 | . . 1 . . . . . 1 . . Critical Parts Destroyed 3 | . 1 . . . . 1 . 1 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8221 | . 421 117 505 1427 1203 1398 . 1011 231 1908 Guns 4458 | . 421 60 307 667 682 771 . 1011 127 412 Cannons 2408 | . . 57 198 512 319 27 . . 104 1191 Explosions 1317 | . . . . 242 202 600 . . . 273 Melee . | . . . . . . . . . . . Ramming 38 | . . . . 6 . . . . . 32 Kinetic 3341 | . 304 117 280 552 635 308 . 348 159 638 Thermal 3326 | . . . 225 627 459 583 . 663 72 697 Explosive 762 | . . . . 19 74 396 . . . 273 Electromagnetic 754 | . 117 . . 223 35 111 . . . 268 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 36 | . . 5 5 . 7 . . . 14 36 Average Corruption 5 | . . 4 5 . 5 . . . 5 8 Corruption Purged . | . . . . . . . . . . . Effects 81 | . . 2 18 . 27 . . . 3 31 Message Errors 18 | . . . 4 . 7 . . . 2 5 Matter Fused 18 | . . . 3 . 5 . . . . 10 Heat Flow Errors 5 | . . 1 2 . 2 . . . . . Energy Discharges 2 | . . 1 . . . . . . . 1 Parts Rejected 1 | . . . 1 . . . . . . . Data Loss (minor) 11 | . . . 2 . 5 . . . . 4 Data Loss (major) 2 | . . . . . 1 . . . . 1 Misdirections 1 | . . . . . . . . . . 1 Targeting Errors 17 | . . . 3 . 4 . . . 1 9 Weapon Failures 6 | . . . 3 . 3 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 125 | . . . 2 15 . 5 . . . 103 Projectiles 105 | . . . 2 . . . . . . 103 Explosions 20 | . . . . 15 . 5 . . . . Melee . | . . . . . . . . . . . Knockbacks 28 | . . . 3 6 5 1 . . 2 11 Impact 1 | . . . . 1 . . . . . . Kinetic 24 | . . . 2 5 5 1 . . 2 9 Secondary 3 | . . . 1 . . . . . . 2 Self-Inflicted Damage 425 | . . . . 4 223 139 . . . 59 Shots 8 | . . . . 1 3 3 . . . 1 Rammed 10 | . . . . . . . . . . 10 Targets Rammed 11 | . . . . 1 . . . . . 10 Kicked 1 | . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 728 | . 153 83 494 317 428 422 3 728 564 687 Average Temperature 165 | . 38 41 164 97 175 174 3 196 268 198 Received Heat Transfer 1503 | . 225 27 144 405 81 396 . 90 . 135 Effects 45 | . . . 2 . 4 4 . 15 10 10 Shutdowns 11 | . . . 1 . . 1 . 2 4 3 Energy Bleed 3 | . . . . . . . . . 1 2 Interference 5 | . . . . . 3 . . 1 1 . Matter Decay 5 | . . . . . 1 . . 3 . 1 Short Circuit 5 | . . . . . . 1 . 1 2 1 Damage (minor) 4 | . . . 1 . . 2 . . . 1 Damage (major) 9 | . . . . . . . . 6 2 1 Damage (core) 3 | . . . . . . . . 2 . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . 2 . . . 1 . . Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . . . . . 2 . 1 Heat Transferred 5105 | . . . 462 1369 766 779 . 999 111 619 Parts Sabotaged 3 | . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . 1 1 2 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Res Peak Influence 373 | . 160 74 244 373 321 273 54 298 196 238 Initial 103 | . . 27 17 94 103 41 35 25 47 . Average 127 | . 76 60 136 206 173 117 42 137 94 75 Maximum Alert Level 1 | . . . 1 1 1 1 . 1 . 1 Low Security (%) 82 | . 100 100 88 41 76 82 100 74 100 99 Level 1 17 | . . . 11 58 23 17 . 25 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 22 | . 1 . 2 2 4 2 1 3 3 4 Investigation 3 | . . . . . 1 . . 2 . . Extermination 6 | . . . . . 2 1 . . 1 2 Reinforcement 9 | . 1 . . 2 1 1 1 1 1 1 Assault 3 | . . . 2 . . . . . . 1 Garrison 1 | . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Res Distress Signals 5 | . . . . 4 . . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 150 | . 12 3 18 30 13 21 1 12 13 27 Peak Tracking Total 12 | . 3 1 5 5 4 7 1 4 9 12 Tactical Retreats 14 | . 1 . 1 4 1 3 . . 2 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Res Traps Triggered 9 | . 1 3 . 2 1 . . 1 1 . Indirectly 2 | . . . . 2 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Res Machines Disabled 13 | . . . 2 1 7 . . . . 3 Max in Single Turn 4 | . . . 1 1 4 . . . . 1 Garrison Access 2 | . . . . . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Res Machines Accessed 21 | . . 2 . . 2 1 3 7 3 3 Terminals 12 | . . . . . . . 2 7 1 2 Fabricators 2 | . . . . . 1 1 . . . . Repair Stations 2 | . . 1 . . . . . . 1 . Recycling Units 2 | . . 1 . . . . . . 1 . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 Total Hacks 33 | . . 7 . . 2 1 3 12 5 3 Successful 22 | . . 5 . . 1 1 2 9 4 . Failed 11 | . . 2 . . 1 . 1 3 1 3 Catastrophic 1 | . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 17 | . . . . . . . 2 12 1 2 Fabricators 2 | . . . . . 1 1 . . . . Repair Stations 7 | . . 5 . . . . . . 2 . Recycling Units 4 | . . 2 . . . . . . 2 . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 Terminal Hacks 11 | . . . . . . . 1 9 1 . Robot Schematic 1 | . . . . . . . . 1 . . Open Door 6 | . . . . . . . 1 5 . . Alert Level 2 | . . . . . . . . 2 . . Dispatch Records 1 | . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . 1 1 . . . . Network Status 2 | . . . . . 1 1 . . . . Repair Station Hacks 4 | . . 3 . . . . . . 1 . Scan Component 3 | . . 2 . . . . . . 1 . Repair 1 | . . 1 . . . . . . . . Recycling Unit Hacks 4 | . . 2 . . . . . . 2 . Process 2 | . . 1 . . . . . . 1 . Report Inventory 2 | . . 1 . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used 1 | . . . . . . . . 1 . . Hacking Detections 11 | . . 1 . . 1 . 1 3 2 3 Full Trace Events 2 | . . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . Time 26 | . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . . 4 Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Res Total Allies 9 | . . . 4 . . . . 5 . . Largest Group 4 | . . . 4 1 . . . 4 1 . Highest-Rated Group 227 | . . . 71 31 . . . 227 131 . Highest-Rated Ally 156 | . . . 31 31 . . . 156 131 . Total Orders . | . . . . . . . . . . . Ally Attacks 82 | . . . 35 2 . . . 45 . . Total Damage 1713 | . . . 451 42 . . . 1220 . . Kills 14 | . . . 7 . . . . 7 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Res Turns Passed 6587 | . 527 486 757 965 1292 615 236 405 429 875 Spaces Moved 4344 | 1 262 314 479 506 724 287 363 371 609 428 Core 7 | . . . . . . . . . 1 6 Treads 363 | . . . . . . . . . . 363 Legs 2587 | 1 262 314 479 506 724 287 14 . . . Wheels . | . . . . . . . . . . . Hover 1387 | . . . . . . . 349 371 608 59 Flight . | . . . . . . . . . . . Fastest Speed 43 | 120 120 120 120 120 150 150 48 48 43 46 Average Speed 116 | 120 146 133 124 143 150 152 51 58 55 158 Slowest Speed 1100 | 120 180 180 180 150 180 240 150 116 600 1100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 2 34 27 85 32 11 6 8 48 21 12 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . 1 . Scrap Searched 1 | . . . 1 . . . . . . . Spaces Dug 1 | . . . . . . . . . 1 . Terrain Destroyed 212 | . . . . 19 69 47 . 8 2 67 Melee . | . . . . . . . . . . . Projectile 13 | . . . . . . 1 . . 2 10 AOE 199 | . . . . 19 69 46 . 8 . 57 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Res Total 5390 | . 345 375 602 657 852 422 409 519 686 523 Wait 475 | . 14 28 74 57 59 85 26 94 30 8 Move 4334 | . 261 313 478 505 723 286 362 370 608 428 Hop . | . . . . . . . . . . . Pick Up 87 | . 9 11 3 15 14 8 5 5 7 10 Fast Attach 55 | . 6 4 2 5 3 4 5 4 3 19 Attach 52 | . 2 3 . 7 7 9 4 1 12 7 Detach 12 | . 1 1 1 . 1 1 3 . 1 3 Swap 32 | . 5 1 10 5 3 4 1 1 2 . Drop 90 | . 8 9 13 17 11 7 3 8 10 4 Fire 227 | . 39 5 21 45 31 18 . 21 13 34 Melee . | . . . . . . . . . . . Ram 9 | . . . . . . . . . . 9 Kick 1 | . . . . 1 . . . . . . Crush 1 | . . . . . . . . . . 1 Escape Stasis 13 | . . . . . . . . 13 . . Rewire 2 | . . . . . . . . 2 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Low) -6/Factory -5/Factory -5/Extension -4/Factory -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 9) 528 | -10/Materials | Entered another Materials area 528 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 732 | -9/Materials | Discovered new exit (range 6) 830 | -9/Materials | Build established: Scavenger-Gunner 869 | -9/Materials | Repaired Aluminum Leg 1014 | -9/Materials | Entered Mines 1166 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1438 | -9/Mines | Met a Derelict testing a Signal Generator 1681 | -9/Mines | Discovered new exit (range 5) 1771 | -9/Mines | Entered Materials 1771 | -8/Materials | Accompanied by 1 ally 1771 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2424 | -8/Materials | Build established: Gunner 2690 | -8/Materials | Discovered new exit (range 7) 2736 | -8/Materials | Entered Factory 2736 | -7/Factory | Evolved 2 slots: Utility x2 2737 | -7/Factory | Identified exit to Lower Caves 3026 | -7/Factory | Build established: Scavenger-Tank 3999 | -7/Factory | Discovered new exit (range 10) 4013 | -7/Factory | Identified exit to Factory 4028 | -7/Factory | Entered another Factory area 4028 | -6/Factory | Evolved 2 slots: Utility x2 4327 | -6/Factory | Lost 5 parts (1n1u3w) 4588 | -6/Factory | Discovered new exit (range 21) 4641 | -6/Factory | Identified exit to Factory 4643 | -6/Factory | Entered another Factory area 4643 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4666 | -5/Factory | Lost 6 parts (2n1u3w) 4814 | -5/Factory | Discovered new exit (range 5) 4873 | -5/Factory | Identified exit to Extension 4879 | -5/Factory | Entered Extension 4899 | -5/Extension | Rescued a captive Derelict 4900 | -5/Extension | Rescued a captive Derelict 4931 | -5/Extension | Rescued a captive Derelict 4944 | -5/Extension | Build established: Mutant 4975 | -5/Extension | Rescued A7 5160 | -5/Extension | Rescued a captive Derelict 5177 | -5/Extension | Spotted B-75 Beast 5208 | -5/Extension | Spotted B-75 Beast 5216 | -5/Extension | Destroyed B-75 Beast 5260 | -5/Extension | Allies destroyed B-75 Beast 5277 | -5/Extension | Discovered new exit (range 3) 5280 | -5/Extension | Identified exit to Factory 5284 | -5/Extension | Entered Factory 5284 | -4/Factory | Accompanied by 1 ally (A7) 5284 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5333 | -4/Factory | Garrison activated, responded to threat 5619 | -4/Factory | Build established: Scavenger-Scout 5628 | -4/Factory | Discovered new exit (range 20) 5684 | -4/Factory | System corruption reached 10% 5713 | -4/Factory | Entered Research 5713 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 5742 | -3/Research | Lost 17 parts (2p4n6u5w) 5939 | -3/Research | Found Fusion Bomb Launcher 5963 | -3/Research | Found Prototype Device 5963 | -3/Research | Identified Exp. Thermal Defense Suite 5987 | -3/Research | Build established: Mutant 6133 | -3/Research | Lost 3 parts (2u1w) 6321 | -3/Research | Lost 5 parts (2n1u2w) 6487 | -3/Research | System corruption reached 10% 6558 | -3/Research | Core integrity fell below 50% 6575 | -3/Research | System corruption reached 30% 6585 | -3/Research | Core integrity fell below 20% 6588 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06575_ Slammed into P-80 Master. 06577_ Lgt. Particle Reactor destroyed. 06579_ Slammed into P-80 Master. 06579_ Destabilizing: System corrupted (+1). 06579_ P-80 Master resets P-80 Master, system corruption cleaned. 06580_ Slammed into P-80 Master. 06582_ Destabilizing: System corrupted (+1). 06583_ Slammed into P-80 Master. 06583_ C-30 ARC bursts open, deploying its payload. 06583_ G-73 Enforcer unfolds itself. 06583_ G-67 Veteran unfolds itself. 06583_ B-74 Champion unfolds itself. 06583_ L-61 Swordsman unfolds itself. 06583_ E-15 Imp unfolds itself. 06584_ System Shield blown off. 06584_ Adv. Target Analyzer blown off. 06584_ Enh. Optical Array blown off. 06584_ E-15 Imp destroyed. 06585_ Slammed into L-61 Swordsman. 06587_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | ???????????????????? "?????????????????????????? | | ???????????????????# "?????????????????????????? | | ???????????????????#= ?????????????????????????? | | ???????????????????# "?????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? % ??????????????????????????? | | ???????????????????? % ??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #???? ??????????????????? | | ????????????????????# #???? ?????????????????? | | ????????????????????# #???# ?????????????????? | | ????????????????????# #???# ?????????????????? | | ????????????????????# #???# ???? ???????????? | | ????????????????????#[#???# """ #??????????? | | ????????????????????#=#???# ^ """ #??????????? | | ????????????????????#=##??# """ #??????????? | | ????????????????????# ##??# ^ #??????????? | | ?????????????########/##### #??????????? | | ?????????????# sps # +??????????? | | ?????????????# !!!p s# """ #??????????? | | ?????????????# " ""l@# """ #??????????? | | ?????????????# w "!"gbs# """ #??????????? | | ?????????????# " "!! # #??????????? | | ?????????????# g%+ #??????????? | | ?????????????# # #??????????? | | ?????????????# """ """ # #??????????? | | ?????????????# """ """ # #??????????? | | ?????????????# """ """ # ! #??????????? | | ?????????????# # !! #??????????? | | ?????????????# # !! #??????????? | | ??????????????############# #??????????? | | ??????????????????????????# #??????????? | | ??????????????????????????# #######????? | | ??????????????????????????# #????? | | ??????????????????????????# #????? | | ??????????????????????????# ##???? | | ??????????????????????????# #???? | | ??????????????????????????# #???? | | ??????????????????????????# #???? | | ??????????????????????????# #???? | | ??????????????????????????######## #???? | | ?????????????????????????????????# #???? | | ?????????????????????????????????# ##### | | ?????????????????????????????????# | | ?????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 34 Energy Capacity 380 Matter Stores 427 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Base Temperature (-) 150 Armor Coverage 600 Resistance: TH 10 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Particle Charging 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ A-02 Transporter | -5/Extension | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Dynamic Key More Dakka Please Prison Break Respectable Loadout Challenges ------------ None Game ------ Seed ImpactThiefShielding Manual? 0 Play Time 02:01:23 Cumulative 14.9 hours Start 2021.05.01 @ 17:12:47 End 2021.05.01 @ 19:13:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7bd7f85f-857f-4ebd-b1f1-ac11466fe7fa