Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.11 @ 15:55:28 Player: keygenpie Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (77) 385 Value Destroyed (2109) 2109 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (76) 76 TOTAL SCORE: 4190 Bonus ------- High Alert Combat Kills 76 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 34/100 System Corruption 14% Temperature Cool (70) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Advanced Weight Redist. System Improved Signal Interpreter > --- WEAPON (3) ------- Pulse Rifle EM Pulse Cannon > --- INVENTORY (5) ---- Terrain Scanner Improved Weapon Shielding Field Recycling Unit (0) Light Assault Rifle Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Gauss Rifle Assault Cannon Great Maul > --- INVENTORY -------- Thermal Generator Heat Sink Heat Sink Hardened Light Armor Plating Shield Generator Field Recycling Unit Assault Cannon Mining Laser [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Light Assault Rifle Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 84 | 5 13 31 35 Power 12 | 1 1 4 6 Engine 9 | 1 1 4 3 Core 3 | . . . 3 Reactor . | . . . . Propulsion 21 | 2 4 8 7 Treads 3 | . 1 . 2 Leg 6 | . 3 3 . Wheel 11 | 2 . 5 4 Hover . | . . . . Flight 1 | . . . 1 Utility 11 | . 3 1 7 Device 8 | . 1 1 6 Storage 2 | . 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 40 | 2 5 18 15 Energy Gun 14 | 1 2 6 5 Energy Cannon 6 | . . 2 4 Ballistic Gun 10 | 1 2 5 2 Ballistic Cannon 1 | . . . 1 Launcher 4 | . . 3 1 Special Weapon 2 | . 1 . 1 Impact Weapon 1 | . . . 1 Slashing Weapon 2 | . . 2 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 29 | . 1 6 22 Power 6 | . . 2 4 Propulsion 12 | . 1 3 8 Utility 5 | . . . 5 Weapon 6 | . . 1 5 Highest Loss Streak 11 | . 1 2 11 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 77 | . 89 82 69 Engine 9 | . 14 17 3 Core 2 | . . . 5 Leg 7 | . 21 10 . Wheel 12 | . 6 14 14 Device 7 | . . 8 10 Storage 9 | . 17 11 4 Processor 2 | . . . 4 Energy Gun 8 | . 11 5 9 Energy Cannon 1 | . . . 3 Ballistic Gun 5 | . 14 4 3 Launcher 1 | . . 3 . Impact Weapon 3 | . . . 6 Slashing Weapon 2 | . . 8 1 Peak Build Rating 28 | 5 9 16 28 Average Rating 13 | 3 7 11 17 On Entrance 7 | . 5 8 16 Naked Turns . | . . . . Heaviest Build 38 | 8 22 21 38 Greatest Support 40 | 32 32 36 40 Greatest Overweight (x) 3 | . 1 2 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 5 8 8 8 Average Capacity 7 | 5 7 8 6 Most Carried 8 | 5 8 8 8 Average Carried 6 | 3 7 6 5 Final Capacity 8 | 5 8 8 5 Final Carried 8 | 5 8 8 4 Class Distribution -------------------- 55% | Mutant 36% | Scavenger-Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1406 | 250 106 466 584 Remotely . | . . . . Salvage Created 2530 | . 203 1108 1219 Parts 169 | . 9 99 61 Haulers Intercepted 3 | . . 2 1 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 48 | . 4 24 20 Melee 4 | . . 1 3 Guns 18 | . 4 10 4 Cannons 9 | . . 2 7 AOE 14 | . . 11 3 Classes Destroyed 12 | . 2 8 2 Worker 4 | . . 1 3 Builder 9 | . . 7 2 Hauler 3 | . . 2 1 Recycler 3 | . . 1 2 Operator 1 | . . 1 . Watcher 9 | . 1 4 4 Swarmer 6 | . . 4 2 Grunt 25 | . 4 12 9 Brawler 2 | . . . 2 Duelist 2 | . . 2 . Sentry 12 | . . 6 6 Hunter 1 | . . . 1 Best Kill Streak 11 | . 2 11 5 Combat Bots Only 6 | . 2 6 5 Max Kills in Single Turn 5 | . 1 5 1 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 361 | . 30 118 213 Missed 97 | . 8 40 49 Damage Taken 3947 | . 314 1090 2543 Core 983 | . 121 300 562 Absorbed by Shields 20 | . . . 20 Core Remaining (%) 58 | 100 51 25 . Volleys Fired 176 | . 29 72 75 Largest 3 | . 2 2 3 Hottest 189 | . 100 95 189 Shots Fired 281 | . 49 93 139 Gun 204 | . 43 72 89 Cannon 52 | . . 6 46 Launcher 18 | . . 15 3 Special 7 | . 6 . 1 Kinetic 110 | . 20 51 39 Thermal 135 | . 29 22 84 Explosive 15 | . . 15 . Electromagnetic 21 | . . 5 16 Robot Hit Streak 12 | . 12 12 9 Robot Miss Streak 11 | . 3 5 11 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 195 | . 28 59 108 Core Hits 155 | . 12 77 66 Critical Kills 1 | . . . 1 Critical Parts Destroyed 7 | . . . 7 Critical Strikes 12 | . 1 1 10 Burn 3 | . 1 . 2 Corrupt 1 | . . 1 . Smash 8 | . . . 8 Melee Attacks 25 | . . 2 23 Impact 23 | . . . 23 Slashing 2 | . . 2 . Piercing . | . . . . Sneak Attacks 3 | . . 1 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4884 | . 304 1901 2679 Guns 2001 | . 304 611 1086 Cannons 665 | . . 88 577 Explosions 1310 | . . 1082 228 Melee 902 | . . 120 782 Ramming 6 | . . . 6 Kinetic 992 | . 120 390 482 Thermal 1508 | . 184 253 1071 Explosive 1082 | . . 1082 . Electromagnetic 394 | . . 56 338 Impact 782 | . . . 782 Slashing 120 | . . 120 . Piercing . | . . . . Highest Corruption 14 | . . . 14 Average Corruption 8 | . . . 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 35 | . . . 35 Message Errors 8 | . . . 8 Matter Fused 7 | . . . 7 Heat Flow Errors 3 | . . . 3 Energy Discharges 5 | . . . 5 Parts Rejected 2 | . . . 2 Data Loss (minor) 2 | . . . 2 Data Loss (major) 2 | . . . 2 Misfires 3 | . . . 3 Misdirections 1 | . . . 1 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 403 | . . 12 391 Projectiles . | . . . . Explosions . | . . . . Melee 403 | . . 12 391 Knockbacks 4 | . . . 4 Impact 2 | . . . 2 Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 175 | . . 62 113 Shots 6 | . . 3 3 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 357 | . 357 157 192 Average Temperature 71 | . 124 51 47 Received Heat Transfer 1704 | . 231 342 1131 Effects 6 | . 6 . . Energy Bleed 4 | . 4 . . Interference 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted 5 | . . . 5 Combat Hostiles 3 | . . . 3 Parts Fried 7 | . . . 7 Impact Corruptions 14 | . . . 14 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . 3 1 2 Heat Transferred 3158 | . 518 514 2126 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . . 3 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 676 | . 133 676 427 Initial 203 | . . . 203 Average 236 | . 55 376 250 Maximum Alert Level 2 | . . 2 2 Low Security (%) 39 | 100 100 14 24 Level 1 41 | . . 24 70 Level 2 19 | . . 61 5 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . . 2 6 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 1 3 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 76 | . 6 34 36 Peak Tracking Total 11 | . 5 11 6 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . . 4 . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 2 8 1 Terminals 8 | . 1 6 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 5 18 3 Successful 14 | . 1 10 3 Failed 12 | . 4 8 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual . | . . . . Terminals 21 | . 3 15 3 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 4 | . 2 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 1 10 3 Emergency Access Points 2 | . . 2 . Alert Level 4 | . . 2 2 Unreport Threat 2 | . . 1 1 Locate Traps 1 | . . 1 . Reprogram Traps 1 | . . 1 . Dispatch Records 1 | . . 1 . Investigation Status 2 | . . 2 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 1 7 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2616 | 67 558 704 1287 Spaces Moved 1683 | 57 372 427 827 Core 271 | 8 . . 263 Treads 8 | . . . 8 Legs 455 | . 292 163 . Wheels 924 | 49 80 264 531 Hover . | . . . . Flight 25 | . . . 25 Fastest Speed 35 | 50 100 80 35 Average Speed 108 | 92 118 109 105 Slowest Speed 260 | 100 190 260 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 4 52 39 41 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 5 | . 5 . . Terrain Destroyed 119 | . 5 100 14 Melee . | . . . . Projectile 10 | . 5 . 5 AOE 109 | . . 100 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2135 | 71 434 573 1057 Wait 53 | . . 6 47 Move 1680 | 56 371 426 827 Hop . | . . . . Pick Up 78 | 10 12 23 33 Fast Attach 1 | . . 1 . Attach 44 | 5 5 14 20 Detach 1 | . 1 . . Swap 39 | . 8 16 15 Drop 37 | . 8 13 16 Fire 176 | . 29 72 75 Melee 25 | . . 2 23 Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 14) 605 | -10/Materials | Discovered new exit (range 8) 626 | -10/Materials | Entered another Materials area 626 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 964 | -9/Materials | Discovered new exit (range 14) 995 | -9/Materials | Core integrity fell below 50% 1099 | -9/Materials | Build established: Scavenger-Mutant 1290 | -9/Materials | Discovered new exit (range 16) 1330 | -9/Materials | Entered another Materials area 1330 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1863 | -8/Materials | Build established: Mutant 2041 | -8/Materials | Garrison activated, responded to threat 2047 | -8/Materials | System corruption reached 10% 2096 | -8/Materials | Core integrity fell below 50% 2116 | -8/Materials | Lost 11 parts (2p4n3u2w) 2174 | -8/Materials | Lost 5 parts (1p2n1u1w) 2578 | -8/Materials | Core integrity fell below 20% 2617 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02580_ System corrupted: FCS attempts to trigger Pulse Rifle. 02580_ System corrupted: Pulse Rifle misfires. 02580_ W-25 Informer destroyed. 02596_ System corrupted: Heat flow error (+137). 02599_ K-01 Serf cleans the Matter Pump. 02599_ VTOL Module destroyed. 02601_ System corrupted: Pulse Rifle failed to cycle. 02601_ G-47 Trooper suffers critical hit (Burn). 02602_ Pulse Rifle destroyed. 02608_ K-01 Serf collects debris. 02611_ System corrupted: Energy discharge (-2). 02611_ K-01 Serf collects debris. 02613_ Critical hit (Burn: +37). 02614_ R-06 Scavenger collects Pulse Rifle. 02614_ Critical hit (Burn: +37). 02616_ K-01 Serf collects debris. 02617_ R-06 Scavenger collects Sml. Storage Unit. Map ----- +----------------------------------------------------+ | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????##???????????????????????? | | ????????????????????? #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# ###????????????????????? | | ?????????????????????# ?????????????????????? | | ?????????????????????# ?????????????????????? | | ??????????? ?????????# #?????????????????????? | | ?????????## ????##??# #######+######????????? | | ?????????# ####T### # """ ????????? | | ?????????# @ # "R" #??????? | | ?????????# o Y " " #???????? | | ?????????# ### T # !! #???????? | | ?????????#??????# # ! ! #???????? | | ????????????? + gg# #???????? | | ??????????** # ###############???????? | | ??????????** ??# ###################???? | | ??????????##????# """ ???? | | ????????????????# """ ??? | | ????????????????# """ rk= ??? | | ????????????????# ! ??? | | ????????????? ?## *%! ??? | | ???????????? # """ ##############?????? | | ????????????? + """ # ! #????????? | | ???????????????# """ # #????????? | | ???????????????# + % #????????? | | ???????????????# # % #????????? | | ???????????????# """ #####+#####????????? | | ?????########??# """ ##### ##???????????? | | ?????# #??# """ #???????????? | | ?????# #??# % #???????????? | | ?????# #??# #???????????? | | ?????# [ #??# ] """ ##########?????????? | | ?????# #??# """ % # #?????????? | | ?????# #??# """ # T ]#?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed HugeDataRegenerator Manual? 0 Play Time 00:34:04 Cumulative 15.9 hours Start 2025.04.10 @ 03:00:21 End 2025.04.11 @ 15:55:28 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86bb70a6-1b36-472e-95ae-408affefe5f3