Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 10:35:31 Player: kucifra Result: Destroyed by exploding Nuclear Reactor Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (94) 470 Value Destroyed (2114) 2114 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (336) 336 TOTAL SCORE: 5800 Bonus ------- High Alert Combat Kills 73 Aligned with FarCom 300 Friendly Fire -37 Cogmind --------- Core Integrity 0/550 Matter 153/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Reactive Plating > --- WEAPON (2) ------- Gatling Laser > --- INVENTORY (15) --- Nuclear Core Nuclear Core Light Nuclear Core Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Structural Scanner Hacking Suite Minigun Scythe Longsword +1 Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Active Sensor Suite Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Light Treads Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Sensor Array Hacking Suite Gatling Laser Minigun Heavy Missile Launcher Scythe Longsword +1 [Rating: 53] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Hardened Medium Armor Plating Device Sensor Array Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Heavy Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 74 | 6 9 5 18 1 . 3 32 Power 6 | 1 . 1 2 . . . 2 Engine 4 | 1 . 1 1 . . . 1 Core 2 | . . . 1 . . . 1 Reactor . | . . . . . . . . Propulsion 30 | 2 1 2 8 . . 2 15 Treads 27 | 2 1 2 8 . . 1 13 Leg . | . . . . . . . . Wheel 2 | . . . . . . . 2 Hover . | . . . . . . . . Flight 1 | . . . . . . 1 . Utility 18 | 1 2 . 5 . . . 10 Device 4 | . . . 1 . . . 3 Storage 3 | 1 1 . . . . . 1 Processor . | . . . . . . . . Hackware 1 | . . . . . . . 1 Protection 10 | . 1 . 4 . . . 5 Artifact . | . . . . . . . . Weapon 20 | 2 6 2 3 1 . 1 5 Energy Gun 2 | 1 . . . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 15 | 1 6 2 3 1 . 1 1 Ballistic Cannon 1 | . . . . . . . 1 Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Corrupted Parts 1 | . . . . . . 1 . System Corruption 10 | . . . . . . 10 . Parts Lost 17 | . . 1 1 . . . 15 Power 1 | . . 1 . . . . . Propulsion 7 | . . . 1 . . . 6 Utility 6 | . . . . . . . 6 Weapon 3 | . . . . . . . 3 Highest Loss Streak 7 | . . 1 1 . . . 7 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 92 | . 99 99 98 100 100 100 80 Engine 5 | . 14 13 5 . . . 4 Core 5 | . . . 5 11 11 11 4 Treads 24 | . 28 28 21 22 22 22 25 Device 5 | . . . 4 11 11 11 6 Storage 11 | . 22 14 11 11 11 11 9 Protection 17 | . 5 14 27 22 22 22 14 Ballistic Gun 17 | . 22 28 22 22 22 22 8 Ballistic Cannon 1 | . . . . . . . 4 Naked Turns . | . . . . . . . . Heaviest Build 61 | 13 36 36 50 50 50 50 61 Greatest Support 60 | 40 40 40 40 40 40 40 60 Greatest Overweight (x) 16 | . . . 1 1 1 1 16 Average Overweight (x) . | . . . 1 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 Most Carried 15 | 3 14 14 15 15 15 15 15 Average Carried 13 | 1 8 12 13 14 14 15 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 2 14 12 15 15 15 15 13 Class Distribution -------------------- 62% | Mutant 17% | Scavenger-Skirmisher 10% | Scavenger-Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2825 | 260 224 280 735 38 . 10 1278 Remotely . | . . . . . . . . Salvage Created 2864 | . 314 123 1061 21 . . 1345 Parts 232 | . 42 4 83 5 . . 98 Haulers Intercepted 9 | . 1 . 3 . . . 5 Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 68 | . 11 9 21 2 . . 25 Melee 2 | . . . . . . . 2 Guns 56 | . 11 9 21 2 . . 13 Cannons 10 | . . . . . . . 10 Classes Destroyed 12 | . 5 1 4 . . . 2 Worker 6 | . . . 2 . . . 4 Builder 7 | . . . 1 . . . 6 Hauler 9 | . 1 . 3 . . . 5 Recycler 1 | . . . 1 . . . . Operator 5 | . 2 . 1 . . . 2 Watcher 5 | . 3 . 2 . . . . Swarmer 24 | . 9 2 8 2 . . 3 Grunt 16 | . 2 . 6 . . . 8 Sentry 18 | . . . 7 . . . 11 Hunter 2 | . . . . . . . 2 Heavy 1 | . . . . . . . 1 Assembled 7 | . . 7 . . . . . Best Kill Streak 7 | . 4 7 5 2 . . 7 Combat Bots Only 7 | . 4 7 4 2 . . 6 Max Kills in Single Turn 2 | . 2 1 2 1 . . 2 Gunslinging 1 | . 1 . 1 . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 534 | . 58 27 141 9 . . 299 Missed 142 | . 16 1 38 3 . . 84 Damage Taken 5642 | . 340 512 1180 112 . . 3498 Core 919 | . 47 100 146 7 . . 619 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 20 | . . . 20 . . . . Ignored by Resistances 116 | . . . . . . . 116 Regen/Repaired (Parts) 442 | . . . 221 . . . 221 Core Remaining (%) 67 | 100 . 41 . . . 61 . Volleys Fired 315 | . 43 27 77 4 . . 164 Largest 2 | . 2 2 2 2 . . 2 Hottest 80 | . 70 46 46 46 . . 80 Shots Fired 534 | . 86 55 154 8 . . 231 Gun 462 | . 86 55 154 8 . . 159 Cannon 71 | . . . . . . . 71 Launcher 1 | . . . . . . . 1 Special . | . . . . . . . . Kinetic 515 | . 77 55 154 8 . . 221 Thermal 18 | . 9 . . . . . 9 Explosive 1 | . . . . . . . 1 Electromagnetic . | . . . . . . . . Robot Hit Streak 10 | . 10 8 7 5 . . 10 Robot Miss Streak 6 | . 6 4 5 1 . . 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets 11 | . 2 2 6 . . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . . 1 Shots Hit Robots 336 | . 51 36 92 6 . . 151 Core Hits 149 | . 26 17 41 2 . . 63 Critical Kills 2 | . . . 1 . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 14 | . 1 . 1 . . . 12 Burn 1 | . 1 . . . . . . Destroy 2 | . . . 1 . . . 1 Blast 11 | . . . . . . . 11 Melee Attacks 3 | . . . . . . . 3 Impact . | . . . . . . . . Slashing 3 | . . . . . . . 3 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6790 | . 550 553 1509 74 . . 4104 Guns 4351 | . 550 539 1508 73 . . 1681 Cannons 2298 | . . . . . . . 2298 Explosions 44 | . . . . . . . 44 Melee 67 | . . . . . . . 67 Ramming 30 | . . 14 1 1 . . 14 Kinetic 6361 | . 447 539 1508 73 . . 3794 Thermal 288 | . 103 . . . . . 185 Explosive 44 | . . . . . . . 44 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 67 | . . . . . . . 67 Piercing . | . . . . . . . . Highest Corruption 10 | . . 4 . . . 10 . Average Corruption 4 | . . 4 . . . 10 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 11 | . . 11 . . . . . Message Errors 1 | . . 1 . . . . . Matter Fused 4 | . . 4 . . . . . Energy Discharges 2 | . . 2 . . . . . Data Loss (minor) 1 | . . 1 . . . . . Misfires 2 | . . 2 . . . . . Weapon Failures 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 211 | . . . . . . . 211 Projectiles 211 | . . . . . . . 211 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 11 | . . 1 . . . . 10 Impact 1 | . . 1 . . . . . Kinetic 9 | . . . . . . . 9 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 5 | . . 2 1 1 . . 1 Targets Rammed 6 | . . 2 1 1 . . 2 Kicked . | . . . . . . . . Crushed 1 | . . . . . . . 1 Highest Temperature 540 | . 90 111 191 50 . . 540 Average Temperature 87 | . 27 51 53 26 . . 118 Received Heat Transfer 1461 | . 12 120 357 . . . 972 Effects 17 | . . . . . . . 17 Shutdowns 3 | . . . . . . . 3 Energy Bleed 2 | . . . . . . . 2 Interference 3 | . . . . . . . 3 Matter Decay 3 | . . . . . . . 3 Short Circuit 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Damage (major) 2 | . . . . . . . 2 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 795 | . 370 . . . . . 425 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 686 | . 218 81 362 170 . . 686 Initial 120 | . . 26 . 120 . . . Average 156 | . 102 27 179 97 . . 221 Maximum Alert Level 2 | . 1 . 1 . . . 2 Low Security (%) 66 | 100 80 100 44 100 . 100 53 Level 1 29 | . 19 . 55 . . . 33 Level 2 4 | . . . . . . . 12 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 1 . 1 . . . 9 Investigation 2 | . . . . . . . 2 Extermination . | . . . . . . . . Reinforcement 6 | . 1 . 1 . . . 4 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses 2 | . . . . . . . 2 Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 12 | . . . 4 . . . 8 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 143 | . 18 25 38 3 . . 59 Peak Tracking Total 13 | . 3 13 5 1 . . 8 Tactical Retreats 6 | . . 5 . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . . . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 2 | . . . . . . . 2 Max in Single Turn 1 | . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 25 | . 5 . 4 1 5 . 10 Terminals 13 | . 5 . 2 . . . 6 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 Recycling Units 1 | . . . . . . . 1 Scanalyzers 2 | . . . 1 . . . 1 Garrison Access 1 | . . . . . . . 1 Total Hacks 105 | . 15 . 13 1 50 . 26 Successful 84 | . 9 . 9 1 50 . 15 Failed 21 | . 6 . 4 . . . 11 Catastrophic 2 | . . . . . . . 2 Database Lockouts . | . . . . . . . . Manual 31 | . 10 . 5 . 1 . 15 Terminals 37 | . 15 . 6 . . . 16 Fabricators . | . . . . . . . . Repair Stations 7 | . . . 5 . . . 2 Recycling Units 3 | . . . . . . . 3 Scanalyzers 6 | . . . 2 . . . 4 Garrison Access 1 | . . . . . . . 1 Terminal Hacks 59 | . 6 . 1 1 50 . 1 Record 51 | . 2 . . . 49 . . Robot Analysis 3 | . 3 . . . . . . Open Door 1 | . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . Hauler Manifests 1 | . . . . . . . 1 Zone Layout 1 | . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . 4 . . . 2 Scan Component 3 | . . . 2 . . . 1 Repair 3 | . . . 2 . . . 1 Recycling Unit Hacks 3 | . . . . . . . 3 Process 1 | . . . . . . . 1 Report Inventory 1 | . . . . . . . 1 Retrieve Matter 1 | . . . . . . . 1 Scanalyzer 6 | . . . 2 . . . 4 Insert Component 3 | . . . 1 . . . 2 Analyze 3 | . . . 1 . . . 2 Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 9 | . 3 . 2 . . . 4 Terminals 9 | . 3 . 2 . . . 4 Track 1 | . . . . . . . 1 Assimilate 2 | . 1 . . . . . 1 Botnet 3 | . 1 . 1 . . . 1 Operators 3 | . 1 . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections 14 | . 5 . 4 . . . 5 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 2 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . 2 . . . 1 Time 90 | . . . 52 . . . 38 Parts Recycled . | . . . . . . . . Recycled Matter 2 | . . . . . . . 2 Retrieved Matter 2 | . . . . . . . 2 Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 2 Part Schematics Acquired 3 | . . . 1 . . . 2 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 2 | . 1 . . . . . 1 Largest Group 1 | . 1 . . . . . 1 Highest-Rated Group 10 | . 10 . . . . . 10 Highest-Rated Ally 10 | . 10 . . . . . 10 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 3 | . 3 . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 6861 | 69 818 500 1532 694 642 202 2404 Spaces Moved 2967 | 39 415 261 508 280 267 83 1114 Core 4 | 3 . . . . . . 1 Treads 2932 | 36 415 261 508 280 267 83 1082 Legs . | . . . . . . . . Wheels 31 | . . . . . . . 31 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 240 240 110 Average Speed 192 | 151 160 160 240 240 240 240 164 Slowest Speed 850 | 160 160 160 240 240 240 240 850 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 5 80 64 45 58 62 27 75 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . . 1 . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 2 . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 44 | . . . . . . . 44 Melee . | . . . . . . . . Projectile 32 | . . . . . . . 32 AOE 12 | . . . . . . . 12 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 3613 | 47 497 298 686 297 270 86 1432 Wait 163 | . 15 3 60 . . . 85 Move 2960 | 38 414 260 507 279 266 82 1114 Hop . | . . . . . . . . Pick Up 42 | 3 11 . 9 6 2 . 11 Fast Attach 18 | 5 1 . . . . . 12 Attach 13 | 1 . 1 4 . . . 7 Detach 1 | . . . . . . . 1 Swap 43 | . 8 4 14 1 . 3 13 Drop 49 | . 5 1 14 6 2 1 20 Fire 315 | . 43 27 77 4 . . 164 Melee 3 | . . . . . . . 3 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 6 | . . 2 1 1 . . 2 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 16) 714 | -10/Materials | Discovered new exit (range 11) 730 | -10/Materials | Identified exit to Mines 888 | -10/Materials | Entered Mines 896 | -10/Mines | Learned location of Zion (-6) 976 | -10/Mines | Assembled infested the area 1073 | -10/Mines | Core integrity fell below 50% 1098 | -10/Mines | Destroyed 7 combat bots 1268 | -10/Mines | Learned location of Storage (-9) 1371 | -10/Mines | Discovered new exit (range 3) 1388 | -10/Mines | Entered Materials 1388 | -9/Materials | Evolved 2 slots: Utility x2 1522 | -9/Materials | Repaired Lgt. Treads 1550 | -9/Materials | Repaired Lgt. Treads 2091 | -9/Materials | Discovered new exit (range 13) 2583 | -9/Materials | Discovered new exit (range 6) 2606 | -9/Materials | Discovered new exit (range 16) 2920 | -9/Materials | Entered Mines 3161 | -9/Mines | Discovered new exit (range 15) 3294 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3405 | -9/Mines | Found a hidden stash of uninstalled traps 3420 | -9/Mines | Learned Materials non-interactive machine intel 3602 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3605 | -9/Mines | Discovered new exit (range 5) 3614 | -9/Mines | Entered Exiles 3674 | -9/Exiles | Met 8R-AWN 3715 | -9/Exiles | Met EX-HEX 3806 | -9/Exiles | Met EX-DEC 3862 | -9/Exiles | Met EX-BIN 3895 | -9/Exiles | Aligned with FarCom system 3898 | -9/Exiles | Given EX-Vault access code 3955 | -9/Exiles | Opened EX-Vault 3968 | -9/Exiles | Found Longsword +1 4066 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4229 | -9/Exiles | Discovered new exit (range 14) 4256 | -9/Exiles | Left Exiles lab with Longsword +1 4256 | -9/Exiles | Entered Mines 4390 | -8/Mines | Discovered new exit (range 10) 4453 | -8/Mines | System corruption reached 10% 4458 | -8/Mines | Entered Materials 4458 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4459 | -8/Materials | Loaded intel: 39 non-interactive machine locations 4569 | -8/Materials | Build established: Skirmisher 5252 | -8/Materials | Build established: Scavenger-Mutant 5376 | -8/Materials | Repaired Hrd. Medium Armor Plating 5405 | -8/Materials | Discovered new exit (range 5) 5517 | -8/Materials | Core integrity fell below 50% 5561 | -8/Materials | Lost 4 parts (1n2u1w) 5570 | -8/Materials | Found Prototype Device 5570 | -8/Materials | Identified Active Sensor Suite 5876 | -8/Materials | Build established: Scavenger-Skirmisher 6141 | -8/Materials | Discovered new exit (range 13) 6762 | -8/Materials | Core integrity fell below 20% 6834 | -8/Materials | Lost 7 parts (4n1u2w) 6862 | -8/Materials | Destroyed by exploding Nuclear Reactor Last Messages --------------- R-06 Scavenger collects Particle Gun. Acquired 1 matter. U-05 Engineer lays Concrete. M-13 Machinist fits Backup Propulsion I on M-13 Machinist. K-01 Serf collects debris. Acquired 8 matter. M-13 Machinist fits Backup Plating I on M-13 Machinist. K-01 Serf collects debris. R-06 Scavenger destroyed. K-01 Serf collects debris. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. K-01 Serf collects debris. K-01 Serf cleans the Nuclear Reactor. K-01 Serf collects debris. Y-45 Defender destroyed. K-01 Serf collects debris. Nuclear Reactor explodes. 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"" # #??????????????# | | """ # """ """ #??????????????# | | """ # """ """ #??????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Core Shielding 20 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Xenon Bombardment Thruster | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireActiveNanoactuators Manual? 0 Play Time 00:50:31 Cumulative 37.8 hours Start 2024.04.21 @ 09:43:55 End 2024.04.21 @ 10:35:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 35 Adventurer 0 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 37 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b42ea843-d109-44fe-8f31-d4782ce1cb11