Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.10.30 @ 20:09:19 // Halloween2020/ForbiddenLore Player: adark Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (1) 5 Value Destroyed (10) 10 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 2235 Bonus ------- Pacifist 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Supersonic Drone Bay (1/1) > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Supersonic Drone Bay > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- (None) [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Medium Storage Unit Device Supersonic Drone Bay Storage Medium Storage Unit Protection Weapon Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 3 | . 1 . 2 . . . Power . | . . . . . . . Propulsion 1 | . 1 . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 16 | 8 1 . 1 3 1 2 Power 4 | 2 . . . 1 . 1 Engine 4 | 2 . . . 1 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 5 | 2 1 . . 2 . . Treads . | . . . . . . . Leg 5 | 2 1 . . 2 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 3 | 2 . . . . 1 . Device 1 | . . . . . 1 . Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | 1 . . . . . . Artifact . | . . . . . . . Weapon 4 | 2 . . 1 . . 1 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | 1 . . . . . 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 6 | . . . 1 1 . 4 Power 2 | . . . . 1 . 1 Propulsion 2 | . . . . . . 2 Utility . | . . . . . . . Weapon 2 | . . . 1 . . 1 Highest Loss Streak 3 | . . . 1 1 . 3 Average Slot Usage (%) 43 | . 98 100 49 20 34 41 Engine 4 | . 12 12 5 8 . 1 Leg 16 | . 35 37 17 1 20 18 Device 3 | . . . . . 4 10 Storage 10 | . 12 12 10 10 10 10 Protection 2 | . 12 12 5 . . . Energy Gun 2 | . 12 12 5 . . . Ballistic Gun 2 | . 12 12 4 . . 1 Naked Turns . | . . . . . . . Heaviest Build 17 | 17 17 17 17 11 9 13 Greatest Support 30 | 20 30 30 30 26 26 26 Greatest Overweight (x) 3 | 3 . . 2 3 . 2 Average Overweight (x) . | . . . . 2 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 2 | 1 2 2 2 1 . . Average Carried . | . 1 2 1 . . . Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 2 | 1 2 2 1 . . . Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 329 | 40 134 . 50 81 . 24 Remotely . | . . . . . . . Salvage Created 20 | . . . . . . 20 Parts 4 | . . . . . . 4 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 1 | . . . . . . 1 Melee 1 | . . . . . . 1 Classes Destroyed 1 | . . . . . . 1 Swarmer 1 | . . . . . . 1 Best Kill Streak 1 | . . . . . . 1 Combat Bots Only 1 | . . . . . . 1 Max Kills in Single Turn 1 | . . . . . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 1025 | . . . 377 154 . 494 Core 400 | . . . 191 75 . 134 Absorbed by Shields . | . . . . . . . Core Remaining (%) 100 | 100 . 100 . . . . Volleys Fired 9 | . . . 9 . . . Largest 2 | . . . 2 . . . Hottest 60 | . . . 60 . . . Shots Fired 13 | . . . 13 . . . Gun 13 | . . . 13 . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 4 | . . . 4 . . . Thermal 9 | . . . 9 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 10 | . . . 10 . . . Robot Miss Streak 1 | . . . 1 . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 14 | . . . 14 . . . Core Hits 9 | . . . 3 . . 6 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 2 | . . . 2 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 198 | . . . 134 3 . 61 Guns 125 | . . . 125 . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 73 | . . . 9 3 . 61 Kinetic 37 | . . . 37 . . . Thermal 88 | . . . 88 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . 1 1 1 3 Average Corruption 1 | . . . 1 1 1 1 Corruption Purged . | . . . . . . . Effects 3 | . . . . . 1 2 Message Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 18 | . . . 4 1 . 13 Shots . | . . . . . . . Rammed 22 | . . . 2 1 . 19 Targets Rammed 35 | . . . 2 1 . 32 Kicked 13 | . . . . . . 13 Crushed . | . . . . . . . Highest Temperature 3 | . . . 3 . . . Average Temperature 3 | . . . 3 . . . Received Heat Transfer 204 | . . . 204 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 200 | . . . 200 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 50 | . 15 4 23 3 . 50 Initial 4 | . . 4 1 3 . . Average 8 | . 2 4 10 2 . 14 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched . | . . . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 13 | . 2 . 4 2 . 5 Peak Tracking Total 5 | . 3 . 5 2 . 3 Tactical Retreats 2 | . . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 4 | . . . 4 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 1 | . . . 1 . . . Terminals 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 3 | . . . 3 . . . Successful 3 | . . . 3 . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 4 | . . . 3 . 1 . Terminals 3 | . . . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . . 3 . . . Terminals 3 | . . . 3 . . . Assimilate 1 | . . . 1 . . . Botnet 1 | . . . 1 . . . Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . 1 . . . Non-combat . | . . . . . . . Combat 1 | . . . 1 . . . Robot Hacks Applied 1 | . . . 1 . . . parse_system 1 | . . . 1 . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 1282 | 48 92 52 210 274 279 327 Spaces Moved 891 | 31 73 44 137 143 232 231 Core 196 | 7 . . 57 127 . 5 Treads . | . . . . . . . Legs 695 | 24 73 44 80 16 232 226 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 132 | 118 120 120 132 187 120 120 Slowest Speed 200 | 200 120 120 150 200 120 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 3 23 25 26 39 63 52 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 958 | 38 77 43 150 146 232 272 Wait 10 | . 3 . . . . 7 Move 885 | 30 72 43 136 142 231 231 Hop . | . . . . . . . Pick Up 1 | . 1 . . . . . Fast Attach 13 | 7 1 . . 2 1 2 Attach 2 | . . . 1 1 . . Detach . | . . . . . . . Swap 1 | 1 . . . . . . Drop . | . . . . . . . Fire 9 | . . . 9 . . . Melee 2 | . . . 2 . . . Ram 3 | . . . 2 1 . . Kick 32 | . . . . . . 32 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines History --------- Turn | Location | Event 16 | -11/Scrapyard | Identified exit to Materials 16 | -11/Scrapyard | Discovered exit to Materials (range 16) 49 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Evolved 1 slot: Propulsion x1 129 | -10/Materials | Identified exit to Mines 129 | -10/Materials | Discovered exit to Mines (range 8) 141 | -10/Materials | Entered Mines 164 | -10/Mines | Identified exit to Materials 164 | -10/Mines | Discovered exit to Materials (range 9) 193 | -10/Mines | Entered Materials 193 | -9/Materials | Evolved 2 slots: Utility x2 310 | -9/Materials | Build established: Hacker-Mutant 363 | -9/Materials | Identified exit to Mines 363 | -9/Materials | Discovered exit to Mines (range 13) 403 | -9/Materials | Entered Mines 636 | -9/Mines | Core integrity fell below 50% 672 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 672 | -9/Mines | Identified exit to Exiles 672 | -9/Mines | Discovered exit to Exiles (range 5) 677 | -9/Mines | Entered Exiles 699 | -9/Exiles | Identified exit to Mines 699 | -9/Exiles | Discovered exit to Mines (range 15) 729 | -9/Exiles | Met 8R-AWN 747 | -9/Exiles | Met EX-HEX 789 | -9/Exiles | Met EX-BIN 806 | -9/Exiles | Aligned with FarCom system 807 | -9/Exiles | Given EX-Vault access code 836 | -9/Exiles | Opened EX-Vault 839 | -9/Exiles | Found Prototype Device 839 | -9/Exiles | Identified Supersonic Drone Bay 863 | -9/Exiles | Warned to stay clear of 0b10 Research branches 900 | -9/Exiles | Met EX-DEC 944 | -9/Exiles | Discovered exit to Mines (range 11) 956 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 956 | -9/Exiles | Entered Mines 1189 | -8/Mines | Core integrity fell below 20% 1272 | -8/Mines | Lost 3 parts (1p1n1w) 1283 | -8/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01193_ Slammed into S-10 Pest. 01208_ Kicked R-06 Scavenger out of the way. 01214_ Broken Lgt. Assault Rifle destroyed. 01231_ Lgt. Ion Engine destroyed. 01234_ System corrupted: Component data lost. 01235_ T-07 Excavator is excavating. 01236_ U-05 Engineer builds a Wall. 01239_ T-07 Excavator is excavating. 01241_ U-05 Engineer lays Concrete. 01241_ Imp. Aluminum Leg destroyed. 01244_ U-05 Engineer lays Concrete. 01244_ T-07 Excavator is excavating. 01245_ U-05 Engineer lays Concrete. 01248_ T-07 Excavator is excavating. 01248_ K-01 Serf collects debris. 01250_ Slammed into S-10 Pest. 01253_ T-07 Excavator is excavating. 01257_ K-01 Serf collects debris. 01258_ Slammed into R-06 Scavenger. 01276_ Imp. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ????????????????????????#######??????????????????? | | ???#####???????????????? ##?????????????????? | | ??## #####???????????# ##????????????????? | | ??# ########????# ##???????????????? | | ??# %%%%%%%%#????## % ##??????????????? | | ?## %%#####%#?????# ### #??????????????? | | ## %##??#%#?????# #?## #??????????????? | | % #??#%#?????#%#??## ##??????????????? | | ### ##?#%#?????# #????###???????????????? | | #### ###%#?????# #??????????????????????? | | #### ## ####### ####???????????????????? | | #?## # % % #???????????????????? | | #??# ####%###### s#???????????????????? | | #?## ####%#????#s #???????????????????? | | ## % #????# t#???????????????????? | | ######???## #???????????????????? | | ##???????## ##???###????????????? | | # ### ##???????## #???# ????????????? | | ####?## #???????## #???# #????????????? | | ??????## #??????## ##??# #????????????? | | ???????#### ##??????# ##?# #????????????? | | ??????????####???????# #?# #????????????? | | ?????????????????????# @ ### ###??????????? | | ?????????????????????# #??????????? | | ?????????????????????## ###### #??????????? | | ??????????????????????## ###????# #????####??? | | ???????????????????????# ##??????# ###??? ??? | | ??????????????????????# #???????# #??? #??? | | ??????????????????????# ##??????## ##??# #??? | | ??????????????????????# %###???????# #??# #??? | | ??????????????????????# ??????????# #### #??? | | ?????????????????????? ??????????# #??? | | ?????????????????????####??????????## ######??? | | ????????????????????????????????????### #???????? | | ??????????????????????????????????????# #???????? | | ????????????????????????????????###???# #???????? | | ???????????????????????????????## #??# #???????? | | ???????????????????????????????# ### ##??????? | | ???????????????????????????????# #??????? | | ???????????????????????????????# #??????? | | ???????????????????########????# #??????? | | ??????????????????## ##???# #??????? | | ??????????????????# ###?## ##?????? | | ??????????????????# ##?###### ####??? | | ??????????????????## ##?????## #### | | ???????????????????# ##????## # | | ???????????????????# ###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 40 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatAntigravBiocell Manual? 0 Play Time 00:07:36 Cumulative 37.8 hours Start 2020.10.30 @ 20:02:29 End 2020.10.30 @ 20:09:19 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Halloween2020/ForbiddenLore Game No. 88 Rogue 78 Adventurer 4 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 43 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 67x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9cdbf689-8029-4a83-945a-de3657a13cd5