Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.09.27 @ 12:49:22 // Winter2019/RPGLIKE Player: Goose Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (2) 10 Value Destroyed (28) 28 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1434) 1434 TOTAL SCORE: 8372 Bonus ------- Pacifist 834 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/4500 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (1) --- (None) > --- UTILITY (1) ------ (None) > --- WEAPON (1) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ None Favorites ----------- Power None Propulsion None Utility None Weapon None Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Dee Pro Fac Fac Was Fac Fac Res Tes Slots Evolved . | . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . Parts Lost . | . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups . | . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups . | . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) . | . . . . . . . . . . . . . . . . . . Peak Build Rating . | . . . . . . . . . . . . . . . . . . Average Rating . | . . . . . . . . . . . . . . . . . . On Entrance . | . . . . . . . . . . . . . . . . . . Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . Naked Turns 2696 | . 46 26 93 113 115 188 39 663 210 230 178 284 52 246 45 61 107 Heaviest Build . | . . . . . . . . . . . . . . . . . . Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity . | . . . . . . . . . . . . . . . . . . Average Capacity . | . . . . . . . . . . . . . . . . . . Most Carried . | . . . . . . . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . . . . . . . Final Capacity . | . . . . . . . . . . . . . . . . . . Final Carried . | . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Dee Pro Fac Fac Was Fac Fac Res Tes Matter Collected 202 | . . . 19 162 . . . 15 . . . . . 6 . . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 57 | . . . . . . . . . . 37 . . . 20 . . . Parts 4 | . . . . . . . . . . 2 . . . 2 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . 4 . . . . . . . Prevented 2 | . . . . . . . . . . 2 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Dee Pro Fac Fac Was Fac Fac Res Tes Combat Hostiles Destroyed 1 | . . . . . . . . . . 1 . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . Classes Destroyed 2 | . . . . . . . . . . 1 . . . 1 . . . Worker 1 | . . . . . . . . . . . . . . 1 . . . Swarmer 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 1 | . . . . . . . . . . 1 . . . 1 . . . Combat Bots Only 1 | . . . . . . . . . . 1 . . . . . . . Max Kills in Single Turn 1 | . . . . . . . . . . 1 . . . 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Dee Pro Fac Fac Was Fac Fac Res Tes Hostile Shots Fired 619 | . 5 . 43 . 8 . . . 102 113 91 . . 105 25 30 97 Missed 269 | . 3 . 16 . 4 . . . 43 53 50 . . 45 12 2 41 Hits 350 | . 2 . 27 . 4 . . . 59 60 41 . . 60 13 28 56 Melee 6 | . . . . . . . . . 6 . . . . . . . . Projectile 344 | . 2 . 27 . 4 . . . 53 60 41 . . 60 13 28 56 AOE 4 | . . . . . . . . . . . 4 . . . . . . Critical Strikes 7 | . . . . . . . . . . 1 1 . . 1 . 3 1 Damage Taken 4504 | . 38 . 192 . 37 . . . 1047 508 480 . . 780 207 554 661 Core 4504 | . 38 . 192 . 37 . . . 1047 508 480 . . 780 207 554 661 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Ignored by Resistances 2763 | . 25 . 145 . 30 . . . 670 369 344 . . 397 71 234 478 Core Remaining (%) 60 | 100 . 93 . 87 88 . . . . 44 33 . . 18 17 . . Volleys Fired . | . . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . . . Core Hits 11 | . . . 1 . . . . . 1 1 . . . 3 . 5 . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 185 | . . . 6 . . . . . 4 30 . . . 96 4 43 2 Guns . | . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 185 | . . . 6 . . . . . 4 30 . . . 96 4 43 2 Kinetic . | . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . . . . . 8 12 2 . . Average Corruption 8 | . . . . . . . . . . . . . 8 9 1 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 12 | . . . . . . . . . . . . . 2 9 1 . . Message Errors 3 | . . . . . . . . . . . . . 1 2 . . . Matter Fused 1 | . . . . . . . . . . . . . . 1 . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 . . . Energy Discharges 2 | . . . . . . . . . . . . . . 1 1 . . Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . . . Misdirections 3 | . . . . . . . . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 81 | . . . 3 . . . . . 2 14 . . . 41 2 18 1 Shots . | . . . . . . . . . . . . . . . . . . Rammed 45 | . . . 1 . . . . . 2 4 . . . 24 1 12 1 Targets Rammed 45 | . . . 1 . . . . . 2 4 . . . 24 1 12 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 127 | . . . . . . . . . 11 . . . . 127 . 20 . Average Temperature 33 | . . . . . . . . . 3 . . . . 64 . 12 . Received Heat Transfer 894 | . 15 . 129 . 36 . . . 405 24 93 . . 45 9 138 . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Dee Pro Fac Fac Was Fac Fac Res Tes Maximum Alert Level 1 | . . . . . . . . . . . . . . 1 . . . Low Security (%) 95 | 100 100 100 100 100 100 100 . . . . 100 100 100 73 100 100 100 Level 1 4 | . . . . . . . . . . . . . . 26 . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 234 | . . . 20 1 95 33 . . . . 18 60 . 234 87 30 36 Initial 87 | . . . . 1 . 33 . . . . 18 1 . . 87 30 . Average 26 | . . . 6 . 30 8 . . . . 3 13 . 103 79 19 14 Influence Increases 705 | . . . 45 . 120 15 . . . 75 15 67 . 317 . . 51 Destroy 0b10 Robot/C 20 | . . . . . . . . . . 20 . . . . . . . Destroy 0b10 Robot/NC 5 | . . . . . . . . . . . . . . 5 . . . Destroy Leader 10 | . . . . . . . . . . 10 . . . . . . . Successful Hack 55 | . . . . . . . . . . . . 7 . 27 . . 21 Partial Spotted 105 | . . . 45 . 15 15 . . . . . . . 15 . . 15 Lose Combat Pursuer 510 | . . . . . 105 . . . . 45 15 60 . 270 . . 15 Influence Decreases 700 | . . . 40 5 35 100 . . . 40 45 72 . 110 140 67 46 Entered New Map 234 | . . . . 4 . 52 . . . . 17 4 . . 120 37 . Time Decay 466 | . . . 40 1 35 48 . . . 40 28 68 . 110 20 30 46 Squads Dispatched 10 | . . . . . 2 . . . . . 1 1 . 2 . 2 2 Investigation 1 | . . . . . . . . . . . . . . 1 . . . Extermination 2 | . . . . . . . . . . . . 1 . 1 . . . Reinforcement 7 | . . . . . 2 . . . . . 1 . . . . 2 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Dee Pro Fac Fac Was Fac Fac Res Tes Distress Signals 6 | . 2 . 1 . . . . . . . 1 . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 132 | . 3 . 15 . 11 . . . 15 12 10 5 6 26 3 15 11 Peak Tracking Total 15 | . 3 . 14 . 12 . . . 10 5 6 4 6 15 3 10 8 Tactical Retreats 16 | . . . . . 1 . . . 3 3 1 1 . 6 . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Dee Pro Fac Fac Was Fac Fac Res Tes Traps Triggered 3 | . 1 . . . . . . . . . . 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Dee Pro Fac Fac Was Fac Fac Res Tes Machines Disabled . | . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Dee Pro Fac Fac Was Fac Fac Res Tes Machines Accessed 15 | . . . . . . . 1 . . . . 8 . 5 . . 1 Terminals 8 | . . . . . . . . . . . . 4 . 3 . . 1 Fabricators 5 | . . . . . . . . . . . . 3 . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . Total Hacks 34 | . . . . . . . 1 . . . . 21 . 10 . . 2 Successful 11 | . . . . . . . 1 . . . . 5 . 4 . . 1 Failed 23 | . . . . . . . . . . . . 16 . 6 . . 1 Catastrophic 5 | . . . . . . . . . . . . 3 . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 47 | . . . . . . . . 16 . . . 21 . 8 . . 2 Terminals 20 | . . . . . . . . . . . . 12 . 6 . . 2 Fabricators 11 | . . . . . . . . . . . . 7 . 4 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 . . . . . Terminal Hacks 2 | . . . . . . . 1 . . . . . . 1 . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . . . . . . . . . . 5 . 3 . . 1 Terminals 4 | . . . . . . . . . . . . 2 . 1 . . 1 Botnet 4 | . . . . . . . . . . . . 2 . 1 . . 1 Fabricators 5 | . . . . . . . . . . . . 3 . 2 . . . Report 1 | . . . . . . . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . . Liberate 3 | . . . . . . . . . . . . 1 . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . . . . . . . . . . . . 8 . 4 . . 1 Full Trace Events 1 | . . . . . . . . . . . . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Zio Dee Pro Fac Fac Was Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Dee Pro Fac Fac Was Fac Fac Res Tes Total Allies 4 | . . . . . . . . 4 . . . . . . . . . Largest Group 4 | . . . . . . . . 4 . . . . . . . . . Highest-Rated Group 157 | . . . . . . . . 157 . . . . . . . . . Highest-Rated Ally 40 | . . . . . . . . 40 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Dee Pro Fac Fac Was Fac Fac Res Tes Active Infowar (turns) . | . . . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Dee Pro Fac Fac Was Fac Fac Res Tes Turns Passed 2707 | 11 46 26 93 113 115 188 39 663 210 230 178 284 52 246 45 61 107 Spaces Moved 5233 | 18 85 51 150 225 223 375 78 1326 416 451 355 567 103 423 89 98 200 Core 5233 | 18 85 51 150 225 223 375 78 1326 416 451 355 567 103 423 89 98 200 Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 27 15 18 61 33 13 13 87 64 70 14 20 75 21 4 3 30 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 . . . 1 . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 1 . Scrap Searched 4 | . . . . . . . . 3 . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Dee Pro Fac Fac Was Fac Fac Res Tes Total 5303 | 19 87 50 167 224 225 374 77 1325 417 454 354 567 102 456 89 109 207 Wait 41 | 2 3 . 17 . 3 . . . . . . . . 10 . . 6 Move 5218 | 17 84 50 149 224 222 374 77 1325 415 450 354 567 102 422 89 97 200 Hop . | . . . . . . . . . . . . . . . . . . Pick Up . | . . . . . . . . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . . . . . . Fire . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ram 44 | . . . 1 . . . . . 2 4 . . . 24 . 12 1 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / *Pro) -7/Deep Caves -6/Proximity Caves -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 12 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 8) 58 | -10/Materials | Entered Mines 72 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 77 | -10/Mines | Discovered new exit (range 9) 84 | -10/Mines | Entered Materials 86 | -9/Materials | Reached level 2 86 | -9/Materials | Reached level 3 171 | -9/Materials | Discovered new exit (range 14) 177 | -9/Materials | Entered Mines 179 | -9/Mines | Reached level 4 280 | -9/Mines | Learned location of Zion (-7) 284 | -9/Mines | Discovered new exit (range 13) 290 | -9/Mines | Entered Materials 292 | -8/Materials | Reached level 5 292 | -8/Materials | Reached level 6 305 | -8/Materials | Build established: Mutant 398 | -8/Materials | Discovered new exit (range 5) 405 | -8/Materials | Entered Factory 407 | -7/Factory | Reached level 7 407 | -7/Factory | Reached level 8 407 | -7/Factory | Reached level 9 589 | -7/Factory | Discovered new exit (range 7) 593 | -7/Factory | Entered Lower Caves 607 | -7/Lower Caves | Encountered a Warlord checkpoint 627 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 632 | -7/Lower Caves | Entered Zion 634 | -7/Zion | Reached level 10 700 | -7/Zion | Identified exit to Proximity Caves 766 | -7/Zion | Learned Factory emergency access door positions 895 | -7/Zion | Received a visual enhancement algorithm 895 | -7/Zion | Ran a visual enhancement algorithm 944 | -7/Zion | Ran a visual enhancement algorithm 988 | -7/Zion | Met Imprinter 1015 | -7/Zion | Imprinted 1017 | -7/Zion | Declared Zion's savior 1190 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1275 | -7/Zion | Ran a visual enhancement algorithm 1285 | -7/Zion | Opened final containment barrier to the Deep Caves 1293 | -7/Zion | Discovered new exit (range 3) 1293 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1295 | -7/Zion | Entered Deep Caves 1297 | -7/Deep Caves | Reached level 11 1386 | -7/Deep Caves | Z-Facility disabled 1406 | -7/Deep Caves | Attacked by Z-Imprinter 1502 | -7/Deep Caves | Discovered new exit (range 6) 1505 | -7/Deep Caves | Entered Proximity Caves 1507 | -6/Proximity Caves | Reached level 12 1548 | -6/Proximity Caves | Spotted B-75 Beast 1625 | -6/Proximity Caves | Learned location of 1 exit from Factory 1644 | -6/Proximity Caves | Core integrity fell below 50% 1728 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1728 | -6/Proximity Caves | Discovered new exit (range 14) 1735 | -6/Proximity Caves | Entered Factory 1736 | -6/Factory | Identified exit to Factory 1736 | -6/Factory | Core integrity fell below 50% 1737 | -6/Factory | Reached level 13 1841 | -6/Factory | Spotted B-75 Beast 1913 | -6/Factory | Entered another Factory area 1914 | -5/Factory | Core integrity fell below 50% 1915 | -5/Factory | Reached level 14 1915 | -5/Factory | Reached level 15 2197 | -5/Factory | Sucked down chute 2197 | -5/Factory | Entered Waste 2203 | -5/Waste | Spotted C-40 Crusher 2207 | -5/Waste | Spotted C-40 Crusher 2212 | -5/Waste | EMP discharged 2222 | -5/Waste | Spotted C-40 Crusher 2227 | -5/Waste | Spotted C-40 Crusher 2228 | -5/Waste | Spotted C-40 Crusher 2231 | -5/Waste | Spotted C-40 Crusher 2241 | -5/Waste | Discovered new exit (range 15) 2249 | -5/Waste | Entered Factory 2294 | -5/Factory | Reached level 16 2356 | -5/Factory | Spotted B-75 Beast 2422 | -5/Factory | System corruption reached 10% 2485 | -5/Factory | Core integrity fell below 20% 2490 | -5/Factory | Discovered new exit (range 5) 2495 | -5/Factory | Entered another Factory area 2496 | -4/Factory | Core integrity fell below 50% 2496 | -4/Factory | Core integrity fell below 20% 2497 | -4/Factory | Reached level 17 2497 | -4/Factory | Reached level 18 2532 | -4/Factory | Discovered new exit (range 16) 2540 | -4/Factory | Entered Research 2541 | -3/Research | Core integrity fell below 50% 2541 | -3/Research | Core integrity fell below 20% 2542 | -3/Research | Reached level 19 2542 | -3/Research | Reached level 20 2542 | -3/Research | Reached level 21 2542 | -3/Research | Reached level 22 2588 | -3/Research | Discovered new exit (range 11) 2601 | -3/Research | Entered Testing 2603 | -3/Testing | Reached level 23 2708 | -3/Testing | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 02665_ Penetrated by Slug. 02665_ Slug penetrates Field Manipulator. 02665_ O-24 Administrator uses terminal to summon reinforcements. 02665_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal T008. 02665_ O-24 Administrator locks terminal. 02677_ Slug penetrates Wall. 02679_ Penetrated by Slug. 02687_ Connecting with Fabricator... 02701_ Fabricator completes Centrium Leg. 02703_ Slammed into S-43 Plague. 02704_ Slug penetrates Wall. 02705_ Slug penetrates O-24 Administrator. 02705_ Penetrated by Slug. 02705_ Slug penetrates Wall. 02705_ Penetrated by Slug. 02708_ Slug penetrates S-43 Plague. 02708_ Penetrated by Slug. 02708_ Slug penetrates Wall. 02708_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????##############??????????????????????????????? | | ?????# """"" #??????????????????????????????? | | ?????# ""T"" #??????????????????????????????? | | ?????# #???##########?????????????????? | | ?????# ] #???# """ #?????????????????? | | ?????# """"" #???# ""F"" #?????????????????? | | ?????# """"" #???# ""="" #?????????????????? | | ?????# """"" #???# = #?????????????????? | | ?????# #???# =] #?????????????????? | | ?????# """"" #???# =] #?????????????????? | | ?????# """"" #???# ] #?????????????????? | | ?????# """"" ##### #?????????????????? | | ?????# #T"## % #?????????????????? | | ??##########+###### "######o####?????????????????? | | ??# h s #?????????????????? | | ??# #?????????????????? | | ??# h ss #?????????????????? | | ### wh @ #?????????????????? | | ######+#############+#####????????????????? | | #??? ??????# #????????????????? | | #?? ! ?????# #????????????????? | | """ #? #????# """ """ #????????????????? | | """" # #????# """ """ #????????????????? | | """" # #????# """ """ #????????????????? | | """ # #????# #????????????????? | | # #????# #????????????????? | | """ # #????? ?????????????????? | | """" ###########??????#######??????????????????? | | """" #?????????????????????????????????????????? | | ""? #?????????????????????????????????????????? | | ?? #?????????????????????????????????????????? | | ?? #?????????????????????????????????????????? | | #???###??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 40 Resistance: TH 40 Resistance: EX 40 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Desperate Times Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Dee Pro Fac Fac Was Fac Fac Res Tes Levels Raised 22 | . . . 2 1 2 3 . 1 1 1 1 2 . 1 2 4 1 XP Earned 37222 | 4000 . 600 3292 784 3528 4279 649 949 1000 1881 1949 3292 259 155 3292 5708 1605 XP Spent 36480 | 3750 . . 3150 1500 2925 4675 . 1485 1040 1635 1725 3075 . 1300 2720 5920 1580 Upgrades 90 | 11 . . 21 6 9 11 . 3 2 3 3 5 . 2 4 8 2 Core Integrity 78 | . . . 20 6 9 11 . 3 2 3 3 5 . 2 4 8 2 KI Resistance % 4 | 4 . . . . . . . . . . . . . . . . . TH Resistance % 4 | 3 . . 1 . . . . . . . . . . . . . . EX Resistance % 4 | 4 . . . . . . . . . . . . . . . . . Protomatter Created . | . . . . . . . . . . . . . . . . . . Protomatter Decayed 52 | . . . . . . . . . . 15 . . . 37 . . . Game ------ Seed KineticMultireflexPurifier Manual? 0 Play Time 00:45:36 Cumulative 617.8 hours Start 2026.09.27 @ 12:06:09 End 2026.09.27 @ 12:49:22 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 63 Rogue 5 Adventurer 7 Explorer 51 Win Type - Total 15 Types 13/0/1/1/0/0/0/0/0/0 Lore% 70 Gallery% 66 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/X11 Map View 38x25 Zoom Use 95% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d68bf890-0033-4790-a1b4-3c55e098a7bf