Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.13 @ 01:51:52 Player: Tanner Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (30) 150 Value Destroyed (1079) 1079 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (510) 510 TOTAL SCORE: 5179 Bonus ------- Follower Combat Kills 65 Entered DSFs 500 Friendly Fire -55 Cogmind --------- Core Integrity 0/850 Matter 243/300 Energy 25/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -6/DSF Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Medium Treads Medium Treads > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Medium Treads Small Storage Unit Hardened Light Armor Plating Field Recycling Unit (0) EM Pulse Gun EM Shotgun Flak Gun Light Cannon Improved Grenade Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Improved Signal Interpreter ECM Suite System Restoration Module > --- WEAPON ----------- Minigun Gauss Rifle Gauss Rifle Improved Datajack > --- INVENTORY -------- Medium Treads Medium Treads Medium Treads Small Storage Unit Hardened Light Armor Plating Field Recycling Unit EM Pulse Gun EM Shotgun Flak Gun Light Cannon Flak Cannon Improved Grenade Launcher Remote Datajack [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Shock Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Slots Evolved 8 | . . . 2 2 2 2 . Power 2 | . . . 1 . . 1 . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . . 2 1 . . Weapon 2 | . . . 1 . . 1 . Parts Attached 63 | 6 11 . 4 12 15 3 12 Power 8 | 1 4 . 1 1 1 . . Engine 5 | 1 3 . 1 . . . . Core 3 | . 1 . . 1 1 . . Reactor . | . . . . . . . . Propulsion 20 | 2 2 . 1 1 5 . 9 Treads 8 | . . . . . . . 8 Leg 12 | 2 2 . 1 1 5 . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 1 1 . . 5 4 1 1 Device 8 | . 1 . . 1 4 1 1 Storage 2 | 1 . . . 1 . . . Processor 2 | . . . . 2 . . . Hackware . | . . . . . . . . Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 22 | 2 4 . 2 5 5 2 2 Energy Gun 4 | . 2 . . 1 1 . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 9 | 2 . . 1 1 3 2 . Ballistic Cannon 5 | . 2 . 1 1 . . 1 Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . 1 1 . . Unidentified Prototypes . | . . . . . . . . Parts Lost 25 | . 3 . . . 5 . 17 Power 3 | . 1 . . . 1 . 1 Propulsion 6 | . 1 . . . . . 5 Utility 7 | . . . . . 2 . 5 Weapon 9 | . 1 . . . 2 . 6 Highest Loss Streak 14 | . 2 . . . 2 . 14 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 84 100 100 99 97 . 59 Engine 9 | . 12 14 22 15 3 . . Core 4 | . . . . 2 9 . 4 Leg 21 | . 26 28 22 18 23 . 5 Device 13 | . 2 14 11 10 20 . 12 Storage 9 | . 14 14 11 9 7 . 6 Processor 5 | . . . . 9 7 . 4 Protection 2 | . . . . 7 2 . . Energy Gun 1 | . 3 . . . 1 . . Ballistic Gun 7 | . 14 . 1 3 8 . 14 Ballistic Cannon 11 | . 8 28 31 18 3 . . Special Melee Weapon 3 | . . . . 3 7 . 4 Naked Turns . | . . . . . . . . Heaviest Build 48 | 10 17 17 25 48 48 41 41 Greatest Support 90 | 20 20 20 20 25 45 45 90 Greatest Overweight (x) 9 | . . . 1 2 1 . 9 Average Overweight (x) . | . . . 1 1 . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 Average Capacity 12 | 6 8 8 8 11 15 15 15 Most Carried 15 | 5 8 8 7 14 15 13 14 Average Carried 10 | 1 2 8 6 9 13 11 11 Final Capacity 15 | 8 8 8 8 15 15 15 15 Final Carried 14 | 1 8 8 6 14 14 11 10 Class Distribution -------------------- 48% | Scavenger-Mutant 21% | Mutant 21% | Scavenger-Skirmisher 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/DSF Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Matter Collected 1375 | 170 139 . 184 232 490 . 160 Remotely . | . . . . . . . . Salvage Created 1002 | . 185 . 98 162 385 . 172 Parts 62 | . 13 . 11 10 18 . 10 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Combat Hostiles Destroyed 22 | . 6 . 4 3 6 . 3 Melee 2 | . 1 . . . . . 1 Guns 11 | . 5 . . . 4 . 2 Cannons 7 | . . . 4 2 1 . . AOE 2 | . . . . 1 1 . . Classes Destroyed 9 | . 3 . 1 1 3 . 1 Worker 2 | . . . . . 2 . . Recycler 1 | . . . . . 1 . . Watcher 5 | . 1 . 2 1 1 . . Swarmer 4 | . 2 . 2 . . . . Grunt 6 | . 4 . 1 . . . 1 Sentry 4 | . . . 1 2 . . 1 Hunter 4 | . . . . 1 3 . . Programmer 3 | . . . . . 3 . . Heavy 1 | . . . . . . . 1 Best Kill Streak 3 | . 2 . 2 1 3 . 2 Combat Bots Only 2 | . 2 . 2 1 1 . 2 Max Kills in Single Turn 2 | . 1 . 1 1 2 . 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . 1 1 . . Melee 1 | . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Hostile Shots Fired 403 | . 82 . 24 15 87 . 195 Missed 98 | . 20 . 4 1 23 . 50 Damage Taken 4432 | . 635 . 264 197 776 . 2560 Core 1219 | . 115 . 41 70 142 . 851 Absorbed by Shields 254 | . . . . . 227 . 27 Core Remaining (%) 81 | 100 . 54 89 87 79 . . Volleys Fired 116 | . 32 . 11 10 41 . 22 Largest 3 | . 2 . 3 3 2 . 3 Hottest 134 | . 70 . 105 115 79 . 134 Shots Fired 253 | . 64 . 33 27 82 . 47 Gun 169 | . 60 . . 6 67 . 36 Cannon 83 | . 4 . 33 20 15 . 11 Launcher 1 | . . . . 1 . . . Special . | . . . . . . . . Kinetic 231 | . 58 . 33 25 73 . 42 Thermal 5 | . . . . . . . 5 Explosive 1 | . . . . 1 . . . Electromagnetic 16 | . 6 . . 1 9 . . Robot Hit Streak 10 | . 10 . 8 5 7 . 8 Robot Miss Streak 17 | . 6 . 4 4 17 . 6 Penetration Max 1 | . . . . . 1 . 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 143 | . 34 . 17 15 44 . 33 Core Hits 80 | . 16 . 7 5 27 . 25 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . 1 . . . . Blast 1 | . . . 1 . . . . Melee Attacks 6 | . . . . 2 3 . 1 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2524 | . 332 . 297 217 822 . 856 Guns 1499 | . 272 . . 54 560 . 613 Cannons 834 | . 33 . 297 135 159 . 210 Explosions 131 | . . . . 28 103 . . Melee . | . . . . . . . . Ramming 60 | . 27 . . . . . 33 Kinetic 2197 | . 305 . 297 181 656 . 758 Thermal 65 | . . . . . . . 65 Explosive 28 | . . . . 28 . . . Electromagnetic 174 | . . . . 8 166 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . 8 . . Average Corruption 7 | . . . . . 7 . . Corruption Purged 2 | . . . . . 2 . . Corruption Blocked . | . . . . . . . . Effects 22 | . . . . . 22 . . Message Errors 5 | . . . . . 5 . . Matter Fused 3 | . . . . . 3 . . Heat Flow Errors 3 | . . . . . 3 . . Parts Rejected 2 | . . . . . 2 . . Data Loss (minor) 4 | . . . . . 4 . . Data Loss (major) 1 | . . . . . 1 . . Misfires 2 | . . . . . 2 . . Alerts 1 | . . . . . 1 . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 26 | . . . . . . . 26 Projectiles 26 | . . . . . . . 26 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 8 | . . . 1 . 3 . 4 Impact 1 | . . . . . . . 1 Kinetic 7 | . . . 1 . 3 . 3 Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 16 | . . . . . . . 16 Targets Rammed 31 | . 14 . . . . . 17 Kicked 14 | . 14 . . . . . . Crushed 1 | . . . . . . . 1 Highest Temperature 241 | . 24 . 108 87 241 . 23 Average Temperature 36 | . 11 . 40 35 49 . 13 Received Heat Transfer 1504 | . 216 . 69 54 90 . 1075 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 100 | . . . . . . . 100 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Peak Influence 278 | . 132 . 278 202 168 22 25 Initial 117 | . . . . 117 . 17 15 Average 72 | . 65 . 154 96 66 17 14 Maximum Alert Level 1 | . . . 1 1 . . . Low Security (%) 95 | 100 100 100 54 96 100 100 100 Level 1 4 | . . . 45 3 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 1 . 2 2 4 . 1 Investigation 5 | . 1 . 1 1 2 . . Extermination 2 | . . . . . 2 . . Reinforcement 3 | . . . 1 1 . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Distress Signals 2 | . . . 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 42 | . 8 . 9 6 13 . 6 Peak Tracking Total 4 | . 4 . 4 2 4 . 4 Tactical Retreats . | . . . . . . . . Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Machines Disabled 5 | . 1 . 1 1 2 . . Max in Single Turn 2 | . 1 . 1 1 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Machines Accessed 8 | . 2 . 1 1 3 1 . Terminals 6 | . 1 . 1 1 2 1 . Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 18 | . 5 . 2 2 8 1 . Successful 6 | . 2 . 1 1 1 1 . Failed 12 | . 3 . 1 1 7 . . Catastrophic 2 | . . . . . 2 . . Database Lockouts . | . . . . . . . . Manual 4 | . 1 . 1 2 . . . Terminals 14 | . 3 . 2 2 6 1 . Fabricators 2 | . . . . . 2 . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . 1 . 1 1 . 1 . Record 1 | . 1 . . . . . . Robot Analysis 1 | . . . 1 . . . . Prototype ID Bank 1 | . . . . 1 . . . Open DSF 1 | . . . . . . 1 . Fabricator Hacks 1 | . . . . . 1 . . Network Status 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 2 . 1 . 2 . . Full Trace Events 4 | . 1 . 1 . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . 9 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . . . 1 2 . . Non-combat 1 | . . . . . 1 . . Combat 2 | . . . . 1 1 . . Robot Hacks Applied 3 | . . . . 1 2 . . parse_system 2 | . . . . 1 1 . . find_chute 1 | . . . . . 1 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 2 1 . . Highest-Rated Group 47 | . . 47 47 47 16 . . Highest-Rated Ally 31 | . . 31 31 31 16 . . Total Orders . | . . . . . . . . Ally Attacks 30 | . . . 19 11 . . . Total Damage 424 | . . . 298 126 . . . Kills 6 | . . . 4 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Turns Passed 3525 | 80 438 204 318 897 1333 7 248 Spaces Moved 1946 | 66 256 171 145 424 807 4 73 Core 18 | 16 . . . . . . 2 Treads 28 | . . . . . . . 28 Legs 1900 | 50 256 171 145 424 807 4 43 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 190 190 120 120 120 Average Speed 154 | 103 120 120 190 195 146 120 186 Slowest Speed 500 | 120 120 120 190 260 190 120 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 20 | 4 26 23 16 27 18 1 45 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 14 | . . . . 13 . . 1 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 13 | . . . . 13 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Total 2232 | 78 331 170 163 467 883 6 134 Wait . | . . . . . . . . Move 1939 | 65 255 170 144 423 806 3 73 Hop . | . . . . . . . . Pick Up 57 | 7 15 . 2 15 10 . 8 Fast Attach 2 | . . . . . 2 . . Attach 38 | 6 7 . 2 3 8 3 9 Detach 1 | . . . . . 1 . . Swap 23 | . 4 . 2 9 5 . 3 Drop 19 | . 4 . 2 5 7 . 1 Fire 116 | . 32 . 11 10 41 . 22 Melee 6 | . . . . 2 3 . 1 Ram 2 | . . . . . . . 2 Kick 14 | . 14 . . . . . . Crush 15 | . . . . . . . 15 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/DSF History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 14) 519 | -10/Materials | Entered Mines 529 | -10/Mines | Learned Materials emergency access door positions 561 | -10/Mines | Discovered new exit (range 15) 575 | -10/Mines | Met a Derelict bent on vengeance 723 | -10/Mines | Entered Materials 723 | -9/Materials | Accompanied by 2 allies 723 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 724 | -9/Materials | Identified exit to Mines 728 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1020 | -9/Materials | Discovered new exit (range 8) 1031 | -9/Materials | Build established: Skirmisher 1041 | -9/Materials | Entered another Materials area 1041 | -8/Materials | Accompanied by 2 allies 1041 | -8/Materials | Evolved 2 slots: Utility x2 1130 | -8/Materials | Met 7R-MNS 1353 | -8/Materials | Build established: Scavenger-Skirmisher 1886 | -8/Materials | Discovered new exit (range 10) 1896 | -8/Materials | Build established: Scavenger-Mutant 1905 | -8/Materials | Identified exit to Factory 1938 | -8/Materials | Entered Factory 1938 | -7/Factory | Accompanied by 1 ally 1938 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1939 | -7/Factory | Caught up to 7R-MNS 3129 | -7/Factory | Discovered new exit (range 16) 3168 | -7/Factory | Identified exit to Lower Caves 3193 | -7/Factory | Discovered new exit (range 11) 3270 | -7/Factory | Identified exit to Factory 3271 | -7/Factory | Entered another Factory area 3271 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3272 | -6/Factory | Caught up to 7R-MNS 3277 | -6/Factory | Identified exit to DSF 3278 | -6/Factory | Entered DSF 3312 | -6/DSF | Additional patrols routed to DSF 3360 | -6/DSF | Lost 3 parts (2n1u) 3490 | -6/DSF | Core integrity fell below 50% 3509 | -6/DSF | Core integrity fell below 20% 3526 | -6/DSF | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Acquired 114 matter. Slammed into G-67 Veteran. ECM Suite destroyed. Slammed into G-67 Veteran. Slammed into G-50 Soldier. Imp. Medium Treads destroyed. Slammed into G-50 Soldier. Critical hit (Burn: +37). G-67 Veteran knocked back. Critical hit (Burn: +37). Acquired Hvy. Plasma Cannon. Critical hit (Burn: +37). G-50 Soldier knocked back. G-67 Veteran knocked back. Destroyed Field Laser. Flak Cannon destroyed. Destroyed Hvy. Laser. Hvy. Plasma Cannon destroyed. Slammed into G-50 Soldier. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????##?????????? | | ???????????????????????????????????#""?????????? | | ???????????????????????????????????#"#?????????? | | ??????????????????#########???????##"####??????? | | ??????????????????# ]]#########"""""#??????? | | ??????????????????# %] # #==##"""""#??????? | | ??????????????????# ^ ^ ^ ""##"????? | | ??????????????????# g@g ^^ """""????? | | ??????????????????### ### #==## ""###????? | | ????????????????????# ??# #==### ###??????? | | ???????????????????== ??########## ##???????? | | ??????????????????#== ?????????# =#???????? | | ??????????????????#== ?????????#= =#???????? | | ??????????????????### ?????????### ##???????? | | ????????????????????! ?????????# =#???????? | | ???????????????????!! ?????????# #???????? | | ???????????????????!! ??????????# #???????? | | ??????????????????### ???########## ###??????? | | ???????????????????## ???#[[[# "# #??????? | | ???????????????????# ##[[[" ## #??????? | | ????????????????? !*! #??????? | | ????????????????? =!%= #??????? | | ????????????????? !%]!! % #??????? | | ???????????????????# ##!!!#!!!"# !!#??????? | | ???????????????????##?????#!!?#!!!## !!#??????? | | ??????????????????????????##??###########??????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Please Form A Line Challenges ------------ None Game ------ Seed DeliverySiegeClaws Manual? 0 Play Time 00:35:49 Cumulative 2.0 hours Start 2024.06.13 @ 01:19:04 End 2024.06.13 @ 01:51:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 08339f69-d24d-435f-bf42-de48fa1a25c1