Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.30 @ 17:41:20 Player: exo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (363) 363 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1033 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 75/100 System Corruption 0% Temperature Cool (12) Movement Core (850) Ox16 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Particle Gun Subdweller Beam Cannon > --- INVENTORY (20) --- Ion Engine Ion Engine Light Ion Engine Light Treads Small Storage Unit Visual Processing Unit Subdweller Optics Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Makeshift System Shield Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Scrap Shield Fragment (47) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- EM Pulse Gun Particle Gun > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Treads Small Storage Unit Visual Processing Unit Subdweller Optics Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Makeshift System Shield Subdweller Beam Cannon Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Scrap Shield Fragment [Rating: 12] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 15 | 6 4 2 3 Power 3 | 1 1 . 1 Engine 2 | 1 1 . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads 2 | 2 . . . Leg . | . . . . Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 3 | 1 2 . . Device . | . . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 6 | 2 1 2 1 Energy Gun 2 | . . 2 . Energy Cannon 1 | . . . 1 Ballistic Gun 3 | 2 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Backups 15 | 2 7 13 17 Power 2 | 1 1 1 2 Propulsion . | . . . . Utility 6 | . 3 6 7 Weapon 5 | . 3 5 6 Tool/Special . | . . . . Unused Backups 13 | . 1 . 12 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 8 | . 1 . 7 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 72 | . 85 100 67 Engine 5 | . 14 14 2 Core 8 | . . . 11 Treads 8 | . 28 28 2 Wheel 2 | . . . 3 Storage 14 | . 14 14 14 Protection 4 | . . 14 4 Energy Gun 15 | . . 15 18 Energy Cannon 7 | . . . 9 Ballistic Gun 4 | . 28 12 . Peak Build Rating 12 | 6 8 9 12 Average Rating 9 | 3 6 8 10 On Entrance 5 | . 6 8 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 56 | 12 51 53 56 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 18 | 1 1 1 18 Average Overweight (x) 4 | . . 1 5 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 7 17 20 20 Most Carried 20 | 5 13 14 20 Average Carried 16 | 2 8 13 18 Final Capacity 20 | 8 20 20 20 Final Carried 19 | 1 12 14 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 425 | 232 94 54 45 Remotely . | . . . . Salvage Created 452 | . 180 98 174 Parts 35 | . 14 6 15 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 16 | . . . 16 Prevented 2 | . . . 2 Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 13 | . 5 2 6 Guns 12 | . 5 2 5 Cannons 1 | . . . 1 Classes Destroyed 5 | . 3 . 2 Watcher 1 | . 1 . . Swarmer 6 | . 3 . 3 Grunt 4 | . 2 2 . Sentry 1 | . . . 1 Subdweller 2 | . . . 2 Best Kill Streak 3 | . 3 1 3 Combat Bots Only 3 | . 3 1 3 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 111 | . 31 33 47 Missed 36 | . 7 12 17 Hits 75 | . 24 21 30 Projectile 75 | . 24 21 30 Damage Taken 1040 | . 268 270 502 Core 252 | . 61 38 153 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 51 | . 18 11 22 Largest 2 | . 2 2 2 Hottest 145 | . 40 40 145 Shots Fired 100 | . 36 22 42 Gun 92 | . 36 22 34 Cannon 8 | . . . 8 Launcher . | . . . . Special . | . . . . Kinetic 58 | . 36 22 . Thermal 30 | . . . 30 Explosive . | . . . . Electromagnetic 12 | . . . 12 Robot Hit Streak 16 | . 6 7 16 Robot Miss Streak 4 | . 4 4 4 Penetration Max . | . . . . Secondary Targets 3 | . 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 62 | . 18 11 33 Core Hits 27 | . 12 6 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 716 | . 159 123 434 Guns 604 | . 159 123 322 Cannons 112 | . . . 112 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 282 | . 159 123 . Thermal 355 | . . . 355 Explosive . | . . . . Electromagnetic 79 | . . . 79 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 174 | . 19 37 174 Average Temperature 33 | . 13 19 51 Received Heat Transfer 435 | . 99 147 189 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 814 | . . . 814 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 60 | . 60 40 . Initial 8 | . . 8 . Average 15 | . 19 11 . Influence Increases 297 | . 157 50 90 Destroy 0b10 Robot/C 220 | . 100 40 80 Destroy 0b10 Robot/NC 5 | . 5 . . Destroy Leader 42 | . 22 10 10 Lose Combat Pursuer 30 | . 30 . . Influence Decreases 297 | . 135 72 90 Entered New Map 14 | . . 14 . Time Decay 283 | . 135 58 90 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 18 | . 9 2 7 Peak Tracking Total 3 | . 3 2 3 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 1 | . . . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . . . 4 Successful 4 | . . . 4 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . . 4 Record 4 | . . . 4 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3024 | 57 411 231 2325 Spaces Moved 941 | 41 157 82 661 Core 179 | 21 . . 158 Treads 344 | 20 157 82 85 Legs . | . . . . Wheels 418 | . . . 418 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 130 Average Speed 301 | 113 217 240 340 Slowest Speed 950 | 160 240 240 950 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 30 18 44 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1042 | 51 198 96 697 Wait 8 | . 6 . 2 Move 938 | 40 156 81 661 Hop . | . . . . Pick Up 27 | 5 13 2 7 Fast Attach 2 | 2 . . . Attach 6 | 4 1 . 1 Detach . | . . . . Swap 7 | . 3 2 2 Drop 3 | . 1 . 2 Fire 51 | . 18 11 22 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 1 exit: Rec) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 16) 469 | -10/Materials | Entered Mines 558 | -10/Mines | Discovered new exit (range 7) 627 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 649 | -10/Mines | Learned Materials garrison access intel 661 | -10/Mines | Discovered new exit (range 8) 700 | -10/Mines | Entered Subcaves 839 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 987 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 991 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 1017 | -10/Subcaves | Learned location of Zion (-7) 1017 | -10/Subcaves | Met a Zionite searching for "candidates" 1466 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1471 | -10/Subcaves | Core integrity fell below 50% 1537 | -10/Subcaves | Lost 3 parts (1n1u1w) 2346 | -10/Subcaves | Visited Clippyterm 2375 | -10/Subcaves | Identified exit to Recycling 2375 | -10/Subcaves | Learned Factory trap positions 2562 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3014 | -10/Subcaves | Core integrity fell below 20% 3025 | -10/Subcaves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record! "Trash" It looks like you need to recycle something, would you like help? Loading 1 Recycling entrance... >>Record! "Banana Peels" It looks like you're afraid of the consquences of stepping on the wrong spot, would you like help? Data stored: Factory trap records. >>Record! "Optimus" It looks like you're curious about the current leader of 0bPrime. Optimus is well liked, but certainly not being up front with the UFD as a whole. A swath of the cavern ceiling suddenly collapses. Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##??###?????????????????????? | | ???????????????????### ### #####?????????????????? | | ????????????????## # #########?????????? | | ????????????????# g % % ## ###?????### | | ??????????????????????# @ #?# #???### | | ??????????????????????##### ### #???# | | ????????????????????????### ## ##???# %% | | ????????????????????????# ##??# | | ???????????????????????# #### % | | ???????????????????????# ### ### | | ???????????????????????# ##?# # # | | ??????????????????????# #?# ## | | ??????????????????????##### #### | | ??????????????????????????## ###??## | | ???????????????????????????## #?????##### | | ????????????????????????????# #????????# | | ???????????????????????????? #???????% % | | ??????????????????????????? #?????? | | ??????????????????????????? #?????## | | ?????????????????????????? ### ??????## | | ?????????????????????????????# ???????# | | ????????????????????????????? ??????? | | ?????????????????????????????? ?####*???????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingElectronArray Manual? 0 Play Time 00:14:09 Cumulative 6.7 hours Start 2025.12.30 @ 17:28:35 End 2025.12.30 @ 17:41:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3c11449f-c10e-480e-bb0b-f4a881cc6c42