Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.25 @ 09:35:06 Player: Sandwich Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (45) 225 Value Destroyed (1596) 1596 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (578) 578 TOTAL SCORE: 6839 Bonus ------- Follower Combat Kills 125 Entered Garrisons 200 Registered with UFD 300 Friendly Fire -47 Cogmind --------- Core Integrity 933/1000 Matter 52/300 Energy 265/265 System Corruption 0% Temperature Cool (16) Movement Treading (400) Ox3 Location -5/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Improved Treads > --- UTILITY (8) ------ Improved Heat Sink Disposable Heat Sink High-capacity Storage Unit Weapon Cycler Makeshift Kinetic Plating > --- WEAPON (4) ------- Autogun Autogun Autogun Subdweller Shrapnel Launcher > --- INVENTORY (20) --- Angular Momentum Engine Angular Momentum Engine Light Treads Coolant Injector High-capacity Storage Unit Improved Signal Interpreter Layered Heavy Armor Plating Layered Heavy Armor Plating Long-range Proton Cannon Advanced Plasma Cannon Heavy Assault Rifle Autogun Coil Gun Heavy Machine Gun KE Penetrator KE Penetrator Power Sword Power Sword Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Disposable Heat Sink High-capacity Storage Unit Weapon Cycler Makeshift Kinetic Plating Enhanced Scrap Shield > --- WEAPON ----------- Autogun Autogun Autogun Autogun > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Light Treads Coolant Injector High-capacity Storage Unit Improved Signal Interpreter Layered Heavy Armor Plating Layered Heavy Armor Plating Long-range Proton Cannon Advanced Plasma Cannon Heavy Assault Rifle Coil Gun Heavy Machine Gun KE Penetrator KE Penetrator Subdweller Shrapnel Launcher Power Sword Power Sword [Rating: 56] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Makeshift Kinetic Plating Weapon Autogun Energy Gun Particle Gun Ballistic Gun Autogun Launcher Subdweller Shrapnel Launcher Special Weapon Flamer Build | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Gar Slots Evolved 10 | . . . . . 8 . . 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 6 | . . . . . 4 . . 2 . Weapon 2 | . . . . . 2 . . . . Parts Attached 40 | 6 6 2 9 . 14 2 . 1 . Power 5 | 1 1 . 1 . 1 1 . . . Engine 4 | 1 1 . 1 . . 1 . . . Core 1 | . . . . . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 9 | 2 1 2 2 . 2 . . . . Treads 6 | 1 . 1 2 . 2 . . . . Leg . | . . . . . . . . . . Wheel 3 | 1 1 1 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 15 | 1 3 . 2 . 7 1 . 1 . Device 9 | . 2 . . . 6 . . 1 . Storage 2 | 1 1 . . . . . . . . Processor 1 | . . . . . 1 . . . . Hackware . | . . . . . . . . . . Protection 3 | . . . 2 . . 1 . . . Artifact . | . . . . . . . . . . Weapon 11 | 2 1 . 4 . 4 . . . . Energy Gun 4 | 2 1 . 1 . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 5 | . . . 1 . 4 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . Special Weapon 1 | . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . Parts Lost 13 | . 1 2 4 . . 1 . . 5 Power 2 | . . . 1 . . 1 . . . Propulsion 6 | . . 2 1 . . . . . 3 Utility 2 | . . . . . . . . . 2 Weapon 3 | . 1 . 2 . . . . . . Highest Loss Streak 5 | . 1 2 3 . . 1 . . 5 To Critical Strikes . | . . . . . . . . . . Average Backups 17 | 1 18 20 18 18 18 15 15 17 18 Power 1 | . 2 3 2 2 2 1 1 2 2 Propulsion 3 | . 5 5 3 3 5 1 1 1 1 Utility 5 | . 5 6 6 5 3 5 6 5 5 Weapon 7 | . 3 5 6 8 7 7 7 8 10 Tool/Special . | . . . . . . . . . . Unused Backups 34 | . 1 . 1 . 4 8 . 4 16 Power 4 | . 1 . . . 1 . . . 2 Propulsion 6 | . . . . . . 6 . . . Utility 8 | . . . 1 . 2 . . . 5 Weapon 16 | . . . . . 1 2 . 4 9 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 96 | . 99 96 99 100 89 92 93 88 93 Engine 9 | . 14 14 13 14 4 4 6 5 5 Treads 23 | . 14 12 15 28 25 26 26 23 22 Wheel 3 | . 14 12 12 . . . . . . Device 10 | . 13 14 . . 15 20 20 18 22 Storage 10 | . 14 14 14 14 6 6 6 5 5 Protection 8 | . . . 13 14 6 6 6 10 10 Energy Gun 10 | . 27 28 19 14 . . . . . Ballistic Gun 11 | . . . 2 . 25 25 26 23 21 Special Weapon 4 | . . . 4 14 . . . . . Peak Build Rating 56 | 6 13 13 18 18 44 52 48 56 56 Average Rating 29 | 4 12 12 15 18 38 48 48 53 55 On Entrance 26 | . 6 13 13 18 18 44 48 48 56 Avg Prop Armor Cover (%) 12 | 14 13 13 10 . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 89 | 13 51 51 65 59 72 76 76 84 89 Greatest Support 92 | 20 16 16 46 46 92 92 92 92 92 Greatest Overweight (x) 6 | 1 5 5 6 1 . . . . 1 Average Overweight (x) 1 | . 4 3 4 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 20 Most Carried 20 | 4 20 20 20 20 20 20 18 20 20 Average Carried 18 | 1 18 19 19 19 18 17 17 19 20 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 20 20 20 20 20 17 18 20 20 Scrap Suit Usage (%) 8 | . . . . . 74 . . . . Class Distribution -------------------- 55% | Mutant 23% | Gunner 17% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Tank | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Tank | -5/Factory Tank | -5/Garrison Resources | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Gar Matter Collected 1267 | 171 139 20 186 10 149 449 10 10 123 Remotely . | . . . . . . . . . . Salvage Created 1558 | . 422 74 205 . 149 455 . . 253 Parts 80 | . 24 8 10 . 12 13 . . 13 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 23 | . . . 10 . . 13 . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Gar Combat Hostiles Destroyed 42 | . 13 2 6 . 3 11 . . 7 Guns 31 | . 13 2 3 . 3 7 . . 3 Cannons 1 | . . . 1 . . . . . . AOE 10 | . . . 2 . . 4 . . 4 Classes Destroyed 10 | . 3 . 2 . 2 3 . . . Mechanic 1 | . 1 . . . . . . . . Turret 2 | . . . 2 . . . . . . Swarmer 15 | . 6 . 3 . . 2 . . 4 Grunt 16 | . 7 2 . . . 5 . . 2 Brawler 3 | . . . . . . 2 . . 1 Duelist 1 | . . . . . . 1 . . . Sentry 1 | . . . . . . 1 . . . Hunter 1 | . . . . . 1 . . . . Programmer 2 | . . . . . 2 . . . . Subdweller 3 | . . . 3 . . . . . . Best Kill Streak 9 | . 4 2 2 . 1 9 . . 3 Combat Bots Only 9 | . 3 2 2 . 1 9 . . 3 Max Kills in Single Turn 2 | . 2 1 2 . 1 2 . . 2 Gunslinging 1 | . . . 1 . . 1 . . . Exploded 2 | . . . 1 . . 1 . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Gar Hostile Shots Fired 300 | . 52 13 107 . 27 22 . . 79 Missed 99 | . 13 1 46 . 11 7 . . 21 Hits 201 | . 39 12 61 . 16 15 . . 58 Melee 5 | . . . . . . 3 . . 2 Projectile 196 | . 39 12 61 . 16 12 . . 56 Critical Strikes 2 | . . . . . 1 . . . 1 Damage Taken 2979 | . 417 165 554 . 184 447 . . 1212 Core 369 | . 93 25 111 . 45 28 . . 67 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 125 | . . . 19 . 13 . . . 93 Core Remaining (%) 66 | 100 . . . 8 . . 91 . . Volleys Fired 115 | . 39 7 26 . 6 16 . . 21 Largest 4 | . 2 2 2 . 4 4 . . 4 Hottest 165 | . 90 90 165 . 92 92 . . 92 Shots Fired 260 | . 76 14 47 . 24 50 . . 49 Gun 239 | . 76 14 41 . 24 45 . . 39 Cannon . | . . . . . . . . . . Launcher 19 | . . . 4 . . 5 . . 10 Special 2 | . . . 2 . . . . . . Kinetic 128 | . . . 5 . 24 50 . . 49 Thermal 132 | . 76 14 42 . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 11 | . 7 9 9 . 7 11 . . 4 Robot Miss Streak 6 | . 3 2 4 . 2 4 . . 6 Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . 2 1 1 . . 3 . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . . Shots Hit Robots 147 | . 46 11 29 . 14 25 . . 22 Core Hits 84 | . 24 5 11 . 8 21 . . 15 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . . . 1 . . . . . . Burn 1 | . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3523 | . 596 129 586 . 245 925 . . 1042 Guns 1963 | . 596 129 329 . 245 382 . . 282 Cannons . | . . . . . . . . . . Explosions 1549 | . . . 246 . . 543 . . 760 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 2467 | . . . 255 . 245 925 . . 1042 Thermal 1056 | . 596 129 331 . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . 2 2 2 . . Average Corruption 1 | . . . . . 1 2 2 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 28 | . . . . . 5 18 5 . . Message Errors 4 | . . . . . 1 2 1 . . Matter Fused 7 | . . . . . 2 4 1 . . Heat Flow Errors 2 | . . . . . . 1 1 . . Energy Discharges 5 | . . . . . 1 4 . . . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 5 | . . . . . 1 3 1 . . Data Loss (major) 2 | . . . . . . 2 . . . Misfires 2 | . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 15 | . . . 15 . . . . . . Projectiles . | . . . . . . . . . . Explosions 15 | . . . 15 . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 176 | . . . 62 . . 104 . . 10 Shots 5 | . . . 2 . . 2 . . 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 198 | . 198 42 51 . 36 131 144 . 11 Average Temperature 62 | . 94 22 16 . 13 46 86 . 7 Received Heat Transfer 774 | . 168 93 264 . . 54 . . 195 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . 5 . . . . . . . . Heat Transferred 2809 | . 1526 335 948 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Gar Maximum Alert Level 1 | . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 . . 100 . . 100 96 Level 1 . | . . . . . . . . . 3 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 240 | . 149 45 . . 31 . . 35 240 Initial 35 | . . 35 . . . . . . 2 Average 32 | . 56 30 . . 4 . . 3 91 Influence Increases 1270 | . 341 50 190 . 91 261 . 39 298 Destroy 0b10 Robot/C 900 | . 260 40 100 . 60 240 . 20 180 Destroy 0b10 Robot/NC 5 | . 5 . . . . . . . . Destroy Leader 120 | . 60 10 . . 30 10 . 10 . Allied During Kill 24 | . . . . . . 11 . 5 8 Successful Hack 4 | . . . . . . . . 4 . Destroy Structure 82 | . 1 . . . 1 . . . 80 Lose Combat Pursuer 135 | . 15 . 90 . . . . . 30 Influence Decreases 1060 | . 250 106 225 . 91 261 . 35 92 Entered New Map 77 | . . 56 19 . . . . . 2 Time Decay 823 | . 240 30 176 . 91 251 . 35 . Lost Part 120 | . 10 20 30 . . 10 . . 50 Lost Ally 40 | . . . . . . . . . 40 Squads Dispatched 6 | . 2 . . . 3 . . 1 . Investigation . | . . . . . . . . . . Extermination 3 | . . . . . 2 . . 1 . Reinforcement 3 | . 2 . . . 1 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Gar Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 69 | . 18 2 14 . 5 12 . 2 16 Peak Tracking Total 9 | . 4 2 4 . 1 9 . 1 9 Tactical Retreats 4 | . 1 . 2 . . . . . 1 Traps | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Gar Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Gar Machines Disabled 2 | . . . 2 . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Gar Machines Accessed 6 | . 1 . . 2 1 1 . 1 . Terminals 2 | . 1 . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 16 | . 2 . . 11 1 1 . 1 . Successful 14 | . 1 . . 11 . 1 . 1 . Failed 2 | . 1 . . . 1 . . . . Catastrophic 1 | . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . 1 . . . . Terminals 3 | . 2 . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 13 | . 1 . . 11 . 1 . . . Record 10 | . . . . 10 . . . . . Open Door 1 | . . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . 1 . . . 1 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Low Low Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Gar Total Allies 2 | . . . . . . 2 . . . Largest Group 2 | . . . . . . 2 2 2 2 Highest-Rated Group 61 | . . . . . . 61 61 61 61 Highest-Rated Ally 32 | . . . . . . 32 32 32 32 Initial UFD Resources 24 | . . . . . 22 22 22 24 24 Total Orders . | . . . . . . . . . . Ally Attacks 17 | . . . . . . 10 . 2 5 Total Damage 388 | . . . . . . 192 . 75 121 Kills 4 | . . . . . . 1 . 1 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Gar Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 2 . 3 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Gar Turns Passed 6660 | 60 885 79 817 1848 792 1092 483 362 242 Spaces Moved 3491 | 47 485 35 442 770 455 631 300 206 120 Core 3 | 3 . . . . . . . . . Treads 2523 | 7 . . 34 770 455 631 300 206 120 Legs . | . . . . . . . . . . Wheels 965 | 37 485 35 408 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 95 145 140 240 160 160 160 160 160 Average Speed 175 | 100 147 148 163 240 160 160 160 160 160 Slowest Speed 240 | 160 155 155 240 240 160 160 160 160 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 3 70 6 30 69 9 76 44 9 21 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . . . 2 . 1 . . . Known Exits Taken 3 | . 1 . . . . . 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . Scrap Searched 11 | . . . 3 4 . 2 2 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 140 | . . . 45 . . 56 . . 39 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 140 | . . . 45 . . 56 . . 39 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Gar Total 3846 | 56 582 48 486 771 512 700 303 241 147 Wait 104 | . 29 3 . . 14 30 3 22 3 Move 3482 | 46 484 34 441 769 454 630 299 205 120 Hop . | . . . . . . . . . . Pick Up 58 | 4 18 2 4 1 14 6 1 8 . Fast Attach 14 | 6 3 . 1 . 3 1 . . . Attach 16 | . . 2 4 . 7 1 . 2 . Detach . | . . . . . . . . . . Swap 19 | . 3 . 7 . 4 2 . . 3 Drop 35 | . 6 . 3 . 10 12 . 4 . Fire 115 | . 39 7 26 . 6 16 . . 21 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 3 | . . . . 1 . 2 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Subcaves (discovered 2 exits: [*Rec] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Upp / Gar) -5/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 15) 748 | -10/Materials | Discovered new exit (range 13) 779 | -10/Materials | Identified exit to Mines 946 | -10/Materials | Entered Mines 984 | -10/Mines | Discovered new exit (range 6) 1023 | -10/Mines | Met a Derelict bent on vengeance 1025 | -10/Mines | Entered Subcaves 1026 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1026 | -10/Subcaves | Approached by a straggling Scientist 1048 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 1346 | -10/Subcaves | Discovered new exit (range 8) 1350 | -10/Subcaves | Core integrity fell below 50% 1429 | -10/Subcaves | Lost 3 parts (1p2w) 1516 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1526 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1576 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1579 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1680 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1681 | -10/Subcaves | Core integrity fell below 20% 1751 | -10/Subcaves | Disturbed a concealed Subdweller 1838 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1842 | -10/Subcaves | Entered Scraptown 2267 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2351 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2356 | -8/Scraptown | Learned location of Armory (-3) 2358 | -8/Scraptown | Learned location of Zion (-7) 2394 | -8/Scraptown | Discovered new exit (range 5) 2565 | -8/Scraptown | Visited Cyclists 2697 | -8/Scraptown | Visited Junk Repository 2764 | -8/Scraptown | Visited UFD Registry 2764 | -8/Scraptown | Registered with UFD as "Steelbrain" 2805 | -8/Scraptown | Visited Cave Peace 2903 | -8/Scraptown | Visited Scrapoid Research Area 2981 | -8/Scraptown | Visited Science Guys 3324 | -8/Scraptown | Delivered Scrap Shield to a Scientist 3389 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3399 | -8/Scraptown | Found DCF Scrap (30 items) 3451 | -8/Scraptown | Visited Derelict Rescue Squad 3492 | -8/Scraptown | Visited A0-MCA Data Center 3581 | -8/Scraptown | Found Scrap Suit 3685 | -8/Scraptown | Discovered new exit (range 3) 3690 | -8/Scraptown | Entered Factory 3690 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 4011 | -6/Factory | Build established: Tank 4464 | -6/Factory | Discovered new exit (range 11) 4482 | -6/Factory | Entered Lower Caves 4484 | -6/Lower Caves | UFD Scientist delivered a prototype 4487 | -6/Lower Caves | Learned location of 1 exit from Factory 4496 | -6/Lower Caves | Found Prototype Protection 4496 | -6/Lower Caves | Identified Enh. Scrap Shield 4640 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4697 | -6/Lower Caves | Destroyed 9 combat bots 4790 | -6/Lower Caves | Build established: Gunner 5559 | -6/Lower Caves | Discovered new exit (range 6) 5574 | -6/Lower Caves | Entered another Lower Caves area 5574 | -6/Lower Caves | Accompanied by 2 allies 5579 | -6/Lower Caves | Encountered a Warlord checkpoint 5688 | -6/Lower Caves | Identified exit to Factory 6057 | -6/Lower Caves | Entered Factory 6057 | -5/Factory | Accompanied by 2 allies 6057 | -5/Factory | Evolved 2 slots: Utility x2 6058 | -5/Factory | Identified exit to Upper Caves 6361 | -5/Factory | Build established: Tank 6417 | -5/Factory | Identified exit to Garrison 6419 | -5/Factory | Entered Garrison 6419 | -5/Garrison | Accompanied by 2 allies 6471 | -5/Garrison | Triggered checkpoint 6554 | -5/Garrison | Spotted B-75 Beast 6555 | -5/Garrison | Triggered checkpoint 6572 | -5/Garrison | Triggered checkpoint 6646 | -5/Garrison | Triggered checkpoint 6661 | -5/Garrison | Self-destructed Last Messages --------------- 06602_ Acquired 17 matter. 06644_ C-30 ARC bursts open, deploying its payload. 06644_ S-27 Virus unfolds itself. 06646_ Beams of light sweep through the air. An alarm sounds. 06646_ S-27 Virus destroyed. 06646_ Penetrated by Slug. 06652_ S-27 Virus destroyed. 06652_ Enh. Scrap Shield destroyed. 06652_ Destroyed Enh. Scrap Shield. 06652_ Imp. Heat Sink destroyed. 06653_ Penetrated by Slug. 06655_ Sub. Shrapnel Launcher shoots sparks and powers down. 06656_ Imp. Treads destroyed. 06656_ Slug penetrates Wall. 06657_ Acquired 17 matter. 06657_ Slug penetrates Reinforced Barrier. 06657_ Imp. Treads destroyed. 06660_ Penetrated by Slug. 06660_ Imp. Treads destroyed. 06661_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##########???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ####### #???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | ??????# #?????????????????????#?????????????????? | | ####### ###########??????????? ?????????????????? | | # #?????????? ??????????????????? | | # #####% #?????????? ??????????????????? | | # #???#= ######## #????????? #??????????????????? | | # #???# =###????# ^#????????? #??????????????????? | | #???#= # ##### #???????? #??????????????????? | | ###???# [## " ###?????? ####???????????????? | | ??????#* ## #### " #????? ; ????????????????? | | ??????# ## ####" "######? ;##????????????????? | | ??????# ## # # #; % ; #????????????????? | | ??????# ## # #= = # s%=;#?????????????????? | | ####### ##! BB l@= %=;#?????????????????? | | " %%! = BB * [ ; ??????????? | | ?###### % = / % ; ????????? | | ??????###### ##########?????????? | | ?????????# ### # ## #??????????????????? | | ?????????####? ?????????????????? | | ?????????????# YY#????????????????? | | ?????????????# #????????????????? | | ?????????????# #????????????????? | | ?????????????### gg## ## ###????????????????? | | ???????????????# ## #? #??????????????????? | | ???????????????# ? ? #??????????????????? | | ???????????????# ? ? #??????????????????? | | ???????????????# ?? ???????????????????? | | ???????????????## ?#""""#???????????????????????? | | ????????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 50 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 900 Resistance: KI 10 Weapon Cycling 15 Evasion (%) 41 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Loot Taster Nice Directions, Buddy Challenges ------------ None Game ------ Seed RiotWeightBeacon Manual? 0 Play Time 00:40:23 Cumulative 216.8 hours Start 2026.09.03 @ 15:27:10 End 2026.09.25 @ 09:35:06 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 281 Rogue 237 Adventurer 4 Explorer 40 Win Type - Total 8 Types 7/1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 59 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd5cbf29-f346-486b-a191-7d3f3ee587e4