Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.22 @ 22:47:55 Player: DZKane Result: Destroyed by X-87 Electro with Compact HERF Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (93) 465 Value Destroyed (2577) 2577 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (3108) 3108 TOTAL SCORE: 13290 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 1770 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -90 Cogmind --------- Core Integrity 0/1300 Matter 223/300 Energy 99/100 System Corruption 38% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Zionite Biocell (600) Experimental Thermal Shield High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System Zionite Biocell Machine Analyzer Enhanced Optical Array Improved Phase Shifter Zionite Light Carapace Force Field Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Matter Neutralizer Hardcell Cannon Axe > --- INVENTORY -------- Armored Heavy Treads Antimissile System High-powered Tractor Beam Hypervelocity Mass Driver [Rating: 138] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Linear Gravjet Flight Unit VTOL Module Utility Large Storage Unit Device Tactical Coordination Suite Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Assault Cannon Energy Gun Improved EM Shotgun Energy Cannon Matter Neutralizer Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Guided Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Tes Slots Evolved 14 | . . 2 . . . 6 . . . . 2 . 2 2 . Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 4 | . . 1 . . . 1 . . . . . . 2 . . Utility 8 | . . 1 . . . 3 . . . . 2 . . 2 . Weapon 1 | . . . . . . 1 . . . . . . . . . Parts Attached 186 | 6 4 27 . 8 16 29 3 4 . 3 4 5 43 22 12 Power 19 | 1 . 3 . . 1 4 . . . . . . 8 2 . Engine 9 | 1 . 3 . . 1 4 . . . . . . . . . Core 6 | . . . . . . . . . . . . . 6 . . Reactor 4 | . . . . . . . . . . . . . 2 2 . Propulsion 53 | 2 . 12 . . 4 9 . . . 1 1 . 17 3 4 Treads 38 | 2 . 12 . . 4 9 . . . . 1 . 6 3 1 Leg . | . . . . . . . . . . . . . . . . Wheel 4 | . . . . . . . . . . . . . 2 . 2 Hover 9 | . . . . . . . . . . . . . 9 . . Flight 2 | . . . . . . . . . . 1 . . . . 1 Utility 74 | 1 2 3 . 1 7 13 3 3 . 1 3 4 12 13 8 Device 36 | . . . . 1 3 8 3 1 . 1 1 1 4 7 6 Storage 6 | 1 1 . . . . . . . . . . . 1 2 1 Processor 7 | . 1 . . . . 1 . . . . 1 . 3 1 . Hackware 6 | . . . . . . 1 . . . . 1 . 1 2 1 Protection 19 | . . 3 . . 4 3 . 2 . . . 3 3 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 40 | 2 2 9 . 7 4 3 . 1 . 1 . 1 6 4 . Energy Gun 1 | . . 1 . . . . . . . . . . . . . Energy Cannon 6 | . . . . . . . . . . 1 . 1 2 2 . Ballistic Gun 12 | 2 2 6 . . . . . . . . . . 2 . . Ballistic Cannon 11 | . . 2 . 3 3 2 . . . . . . . 1 . Launcher 3 | . . . . 2 . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . 2 1 . . . . . . . 1 . . Slashing Weapon 2 | . . . . . . . . . . . . . 1 1 . Piercing Weapon 1 | . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 3 . 2 1 . . . . . . . 1 2 4 Parts Lost 42 | . . 1 . . . . . 7 . . . 5 12 5 12 Power 4 | . . 1 . . . . . . . . . . 3 . . Propulsion 16 | . . . . . . . . 3 . . . 1 3 2 7 Utility 17 | . . . . . . . . 3 . . . 3 4 3 4 Weapon 5 | . . . . . . . . 1 . . . 1 2 . 1 Highest Loss Streak 7 | . . 1 . . . . . 7 . . . 5 7 2 6 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 98 100 99 100 98 100 88 . 10 24 39 72 47 31 Engine 9 | . 14 10 11 11 11 12 13 10 . . . . . . . Treads 26 | . 28 32 33 33 33 25 26 23 . . 2 5 5 15 10 Hover 1 | . . . . . . . . . . . . . 16 . . Device 8 | . . . . 9 11 13 13 11 . 6 11 6 8 6 6 Storage 8 | . 14 11 11 11 11 6 6 5 . . . . 2 1 . Processor 5 | . 13 11 11 1 . 5 6 5 . . 1 5 11 7 8 Hackware 2 | . . . . . . 5 6 5 . . 1 5 5 5 . Protection 7 | . . 10 11 11 10 5 6 5 . . . 7 3 1 . Ballistic Gun 3 | . 28 15 . . . . . . . . . . 1 . . Ballistic Cannon 12 | . . 6 22 18 21 14 13 11 . . . . . 1 . Piercing Weapon 1 | . . . . . . 4 6 5 . . . . . . . Peak Build Rating 138 | 6 11 20 20 25 34 65 68 68 2 17 29 47 103 138 86 Average Rating 38 | 5 10 17 19 23 28 56 66 59 2 11 20 30 70 81 62 On Entrance 25 | . 6 11 19 20 24 25 61 68 2 2 12 29 18 47 68 Naked Turns 71 | . . . . . . . . 31 40 . . . . . . Heaviest Build 81 | 12 31 45 45 50 58 78 78 81 . 9 2 32 59 73 11 Greatest Support 180 | 40 40 60 60 60 68 97 97 97 3 4 4 27 59 180 8 Greatest Overweight (x) 3 | . . 1 . . . 1 . . . 2 . 1 3 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 15 5 5 Average Capacity 13 | 7 8 15 15 15 15 15 15 14 5 5 5 5 10 5 5 Most Carried 15 | 1 8 15 15 15 15 15 15 15 5 4 5 4 15 5 5 Average Carried 12 | . 7 14 14 14 14 14 14 13 5 3 3 1 7 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 1 8 15 15 15 15 15 15 5 5 4 2 4 5 5 4 Class Distribution -------------------- 55% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Tes Matter Collected 3959 | 266 338 856 170 60 450 514 215 27 . 28 . . 753 266 16 Remotely 140 | . . . . . . . . . . . . . . 140 . Salvage Created 3494 | 92 670 1138 88 . 241 567 88 188 . 28 . . 378 . 16 Parts 203 | 2 39 85 6 . 7 31 5 4 . 1 . . 20 . 3 Haulers Intercepted 4 | . 1 3 . . . . . . . . . . . . . Recyclers Shooed 5 | . 1 1 . . . 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . 12 . . 10 . . . . . . . Prevented 14 | . . . . . 14 . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Tes Combat Hostiles Destroyed 64 | . 12 28 1 . 10 6 1 5 . . . . 1 . . Melee 1 | . . . . . . . . . . . . . 1 . . Guns 33 | . 12 21 . . . . . . . . . . . . . Cannons 28 | . . 7 1 . 10 6 1 3 . . . . . . . AOE 2 | . . . . . . . . 2 . . . . . . . Classes Destroyed 14 | 1 5 4 . . 1 2 . . . . . . 1 . . Worker 4 | . . . . . . 3 . . . . . . 1 . . Builder 4 | . 1 . . . . 2 . . . . . . . . 1 Tunneler 3 | . . 1 1 . . . . . . . . . 1 . . Hauler 4 | . 1 3 . . . . . . . . . . . . . Recycler 9 | 1 2 1 1 . . 2 . . . . . . 2 . . Operator 4 | . 1 1 . . . 2 . . . . . . . . . Watcher 1 | . . 1 . . . . . . . . . . . . . Swarmer 18 | . 3 9 . . 6 . . . . . . . . . . Cutter 1 | . . . . . . . . . . . . . 1 . . Grunt 28 | . 9 12 1 . 3 . 1 2 . . . . . . . Duelist 4 | . . 1 . . . . . 3 . . . . . . . Sentry 6 | . . 6 . . . . . . . . . . . . . Hunter 2 | . . . . . . 2 . . . . . . . . . Programmer 5 | . . . . . 1 4 . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . 1 . . Decomposer 3 | . . . . . . . 2 1 . . . . . . . Best Kill Streak 7 | 1 5 7 1 . 3 3 1 5 . . . . 1 . 1 Combat Bots Only 7 | . 4 7 1 . 3 1 1 5 . . . . 1 . . Max Kills in Single Turn 2 | 1 1 2 1 . 1 1 1 2 . . . . 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Tes Hostile Shots Fired 1203 | . 41 116 1 . 73 42 13 144 . . . 110 144 291 228 Missed 401 | . 12 29 1 . 26 11 6 42 . . . 19 46 118 91 Damage Taken 14813 | . 319 1180 . . 782 395 85 2089 . . . 1142 2050 3671 3100 Core 2681 | . 28 141 . . 54 37 . 517 . . . 208 368 250 1078 Absorbed by Shields 534 | . . . . . 61 112 . 74 . . . . 29 258 . Reduced by Siege Mode 41 | . . . . . . . . . . . . . . 41 . Redirected to Shielding 7 | . . . . . . . . . . . . . 7 . . Ignored by Resistances 184 | . . . . . . . . . . . . 146 38 . . Regen/Repaired (Parts) 499 | . . . . 2 . 497 . . . . . . . . . Core Remaining (%) 70 | 100 88 . . . 51 . . . . 34 . 79 68 . . Volleys Fired 261 | 3 40 90 8 . 32 36 4 14 . 2 . 5 16 11 . Largest 3 | 2 2 2 2 . 2 3 2 2 . 1 . 1 2 2 . Hottest 170 | 40 46 88 88 . 88 136 101 101 . 85 . 98 128 170 . Shots Fired 478 | 6 80 180 16 . 54 70 6 25 . 2 . 5 19 15 . Gun 237 | 6 80 142 . . . . . . . . . . 9 . . Cannon 238 | . . 38 16 . 54 70 6 22 . 2 . 5 10 15 . Launcher 3 | . . . . . . . . 3 . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 453 | 6 80 180 16 . 54 70 6 22 . . . . 9 10 . Thermal 20 | . . . . . . . . . . 2 . 5 8 5 . Explosive 3 | . . . . . . . . 3 . . . . . . . Electromagnetic 2 | . . . . . . . . . . . . . 2 . . Robot Hit Streak 23 | 3 16 23 8 . 6 7 7 12 . 2 . 7 8 9 . Robot Miss Streak 5 | 2 3 3 2 . 2 5 . 2 . . . . 2 1 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . Shots Hit Robots 333 | 3 51 131 9 . 30 48 8 16 . 2 . 5 16 14 . Core Hits 137 | 3 23 47 4 . 15 20 4 8 . 1 . 1 7 3 1 Critical Kills 2 | . 1 1 . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 1 . . . . . . . . . . 1 . . Critical Strikes 18 | . 2 6 . . . 7 . 2 . . . . 1 . . Destroy 5 | . 2 3 . . . . . . . . . . . . . Blast 12 | . . 3 . . . 7 . 2 . . . . . . . Smash 1 | . . . . . . . . . . . . . 1 . . Melee Attacks 191 | . . . . 105 2 26 3 1 . . . . 48 4 2 Impact 126 | . . . . 105 2 . . . . . . . 19 . . Slashing 35 | . . . . . . . . . . . . . 29 4 2 Piercing 30 | . . . . . . 26 3 1 . . . . . . . Sneak Attacks 18 | . . . . . . 11 3 1 . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 8231 | 30 757 2202 214 . 742 1606 310 910 . 63 . 162 547 656 32 Guns 2527 | 28 757 1645 . . . . . . . . . . 97 . . Cannons 3865 | . . 557 214 . 742 956 149 436 . 63 . 162 55 531 . Explosions 429 | . . . . . . . . 429 . . . . . . . Melee 1352 | . . . . . . 650 161 45 . . . . 395 101 . Ramming 58 | 2 . . . . . . . . . . . . . 24 32 Kinetic 5899 | 28 757 2202 214 . 742 956 149 436 . . . . 97 318 . Thermal 473 | . . . . . . . . . . 63 . 162 35 213 . Explosive 429 | . . . . . . . . 429 . . . . . . . Electromagnetic 20 | . . . . . . . . . . . . . 20 . . Impact 233 | . . . . . . . . . . . . . 233 . . Slashing 263 | . . . . . . . . . . . . . 162 101 . Piercing 856 | . . . . . . 650 161 45 . . . . . . . Highest Corruption 37 | . . . . . . . . . . . . . 5 15 37 Average Corruption 10 | . . . . . . . . . . . . . 5 2 19 Corruption Purged 3 | . . . . . . . . . . . . . . . 3 Corruption Blocked 5 | . . . . . . 5 . . . . . . . . . Effects 43 | . . . . . . . . . . . . . 2 8 33 Message Errors 9 | . . . . . . . . . . . . . 1 2 6 Matter Fused 5 | . . . . . . . . . . . . . . . 5 Heat Flow Errors 5 | . . . . . . . . . . . . . . 2 3 Energy Discharges 2 | . . . . . . . . . . . . . . . 2 Parts Rejected 2 | . . . . . . . . . . . . . . 1 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . 1 1 Data Loss (major) 2 | . . . . . . . . . . . . . 1 . 1 Alerts 1 | . . . . . . . . . . . . . . . 1 Misdirections 14 | . . . . . . . . . . . . . . 1 13 Weapon Failures 1 | . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 472 | . . 23 5 . 32 198 . 45 . . . . 131 38 . Projectiles 153 | . . 23 5 . 32 43 . 12 . . . . . 38 . Explosions 7 | . . . . . . . . 7 . . . . . . . Melee 312 | . . . . . . 155 . 26 . . . . 131 . . Knockbacks 45 | . . 7 2 . 5 15 2 8 . . . . . 5 1 Impact 1 | . . . . . . . . . . . . . . . 1 Kinetic 41 | . . 7 2 . 4 15 2 6 . . . . . 5 . Secondary 3 | . . . . . 1 . . 2 . . . . . . . Self-Inflicted Damage 49 | . . . . . . . . 24 . . . . . 10 15 Shots 1 | . . . . . . . . 1 . . . . . . . Rammed 12 | 1 . . . . . . . . . . . . 1 7 3 Targets Rammed 12 | 1 . . . . . . . . . . . . 1 7 3 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 406 | . 49 168 120 . 279 87 105 165 . 20 . 45 406 97 177 Average Temperature 76 | . 12 37 44 . 97 40 45 63 . 12 . 37 118 56 98 Received Heat Transfer 2628 | . 141 321 . . 246 . 33 491 . . . 540 198 658 . Effects 6 | . . . . . 3 . . . . . . . 3 . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . Interference 3 | . . . . . 2 . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . Siege Activations 2 | . . . . . . . . . . . . . . 2 . Total Turns 26 | . . . . . . . . . . . . . . 26 . Longest Duration 24 | . . . . . . . . . . . . . . 24 . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . 2 . . Impact Corruptions 6 | . . . . . 1 . . 1 . . . . 4 . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 546 | . . . . . . . . . . 74 . 250 37 185 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Tes Peak Influence 738 | 5 270 547 245 . . 137 . . . . 2 1 523 738 351 Initial 314 | . 3 113 180 . . 65 . . . . 2 1 . 198 314 Average 200 | . 102 297 160 . . 50 . . . . 2 . 285 448 307 Maximum Alert Level 3 | . 1 2 1 . . . . . . . . . 2 3 1 Low Security (%) 58 | 100 81 33 89 . . 100 . . . . 100 100 24 6 12 Level 1 25 | . 18 39 10 . . . . . . . . . 47 26 87 Level 2 15 | . . 26 . . . . . . . . . . 28 61 . Level 3 . | . . . . . . . . . . . . . . 5 . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 4 3 . . 1 4 . 1 . . . 1 5 5 3 Investigation 8 | . 2 . . . 1 2 . . . . . . . 1 2 Extermination 5 | . . . . . . 2 . . . . . . 1 1 1 Reinforcement 12 | . 2 2 . . . . . . . . . 1 4 3 . Assault 2 | . . 1 . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 2 . Construction Impeded 2 | . . . . . . . . . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Tes Distress Signals 13 | . . 5 . . . . . . . . . . 4 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 261 | . 23 47 2 . 19 13 4 17 . . . 2 40 70 24 Peak Tracking Total 15 | . 6 9 2 . 7 2 3 9 . . . 4 13 15 14 Tactical Retreats 31 | . 3 6 . . 1 . . 1 . . . . 6 13 1 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Tes Traps Triggered 9 | . 2 . . . . 3 . . . . . . 2 2 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Tes Machines Disabled 5 | . 1 . . . . 3 . . . . . . 1 . . Max in Single Turn 1 | . 1 . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Tes Machines Accessed 26 | . 4 6 . . 1 7 . . 4 1 1 . 1 . 1 Terminals 11 | . 4 4 . . 1 . . . . 1 1 . . . . Fabricators 2 | . . . . . . 1 . . . . . . . . 1 Repair Stations 3 | . . . . . . 3 . . . . . . . . . Recycling Units 3 | . . 1 . . . 2 . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Total Hacks 103 | . 11 20 . . 3 29 . . 30 1 2 . 5 . 2 Successful 69 | . 2 12 . . 3 18 . . 30 1 1 . 2 . . Failed 33 | . 8 8 . . . 11 . . . . 1 . 3 . 2 Catastrophic 5 | . 1 2 . . . . . . . . . . 1 . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 93 | . 11 15 . . . 22 . . . . . . 10 20 15 Terminals 31 | . 11 14 . . 3 . . . . 1 2 . . . . Fabricators 3 | . . . . . . 1 . . . . . . . . 2 Repair Stations 20 | . . . . . . 20 . . . . . . . . . Recycling Units 10 | . . 4 . . . 6 . . . . . . . . . Scanalyzers 7 | . . 2 . . . . . . . . . . 5 . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . Terminal Hacks 40 | . 1 4 . . 3 . . . 30 1 1 . . . . Record 15 | . . . . . 3 . . . 11 1 . . . . . Part Schematic 12 | . . . . . . . . . 12 . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . 1 3 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 14 | . . . . . . 14 . . . . . . . . . Scan Component 7 | . . . . . . 7 . . . . . . . . . Repair 7 | . . . . . . 7 . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 3 . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . Scanalyzer 4 | . . 2 . . . . . . . . . . 2 . . Insert Component 2 | . . 1 . . . . . . . . . . 1 . . Analyze 2 | . . 1 . . . . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . Unauthorized Hacks 7 | . 1 6 . . . . . . . . . . . . . Terminals 3 | . 1 2 . . . . . . . . . . . . . Botnet 3 | . 1 2 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . . 4 . . . . . . . . . . . . . Monitor 1 | . . 1 . . . . . . . . . . . . . Reject 1 | . . 1 . . . . . . . . . . . . . Recyclers 1 | . . 1 . . . . . . . . . . . . . Mask 1 | . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 19 | . 4 5 . . 1 6 . . . . 1 . 1 . 1 Full Trace Events 4 | . 1 . . . 1 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . 1 . . . 8 . . 12 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . . . . 7 . . . . . . . . . Time 369 | . . . . . . 369 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . 1 . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 1 . 1 Allies Hacked 1 | . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Tes Total Allies 38 | . . . 3 11 . 2 . . . . . . 5 16 1 Largest Group 14 | . . . 3 14 14 2 2 2 . . . . 3 5 1 Highest-Rated Group 480 | . . . 40 390 390 70 70 67 . . . . 227 480 148 Highest-Rated Ally 180 | . . . 16 51 51 35 35 35 . . . . 180 96 148 Zionite Dispatches 9 | . . . . . . 2 . . . . . . 2 5 . Light 2 | . . . . . . . . . . . . . . 2 . Recon 1 | . . . . . . 1 . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . 2 . Hacker 1 | . . . . . . . . . . . . . . 1 . Demo 1 | . . . . . . 1 . . . . . . . . . Hero 1 | . . . . . . . . . . . . . 1 . . Hover Resupply 1 | . . . . . . . . . . . . . 1 . . Total Orders 4 | . . . . . . 4 . . . . . . . . . EXPLORE 3 | . . . . . . 3 . . . . . . . . . RETURN 1 | . . . . . . 1 . . . . . . . . . Ally Attacks 234 | . . . 14 . 67 3 15 4 . . . . 57 72 2 Total Damage 8293 | . . . 60 . 1549 87 523 480 . . . . 2282 3100 212 Kills 50 | . . . 1 . 12 1 3 4 . . . . 18 11 . Allies Corrupted 5 | . . . . . 1 . . . . . . . 1 2 1 Allies Melted 1 | . . . . . 1 . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Tes Robot Analysis Total 4 | . 1 3 . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . 3 . . . . 1 . . . . . Drone Launches 3 | . . . . . . 3 . . . . . . . . . Drone Recoveries 2 | . . . . . . 2 . . . . . . . . . Decoded 0b10 Intel 57 | . . . . . . . . . . . 2 9 46 . . Items 57 | . . . . . . . . . . . 2 9 46 . . Zionite Intel Received 10 | . . . . . . 5 . . . . . . . 2 3 Main Access 1 | . . . . . . 1 . . . . . . . . . Branch Access 1 | . . . . . . . . . . . . . . 1 . Emergency Access 2 | . . . . . . 1 . . . . . . . . 1 Guard Positions 1 | . . . . . . 1 . . . . . . . . . Prototype Schematics 1 | . . . . . . 1 . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . 1 . Active Garrisons 2 | . . . . . . 1 . . . . . . . . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Tes Turns Passed 13558 | 102 728 1653 503 2665 2345 2014 796 369 40 127 66 122 859 672 497 Spaces Moved 8390 | 57 305 759 293 1492 1335 746 454 230 79 284 109 76 794 883 494 Core 1722 | 7 . . . . . . . 57 79 94 . 61 152 793 479 Treads 5705 | 50 305 759 293 1492 1335 746 454 173 . . . 6 2 90 . Legs . | . . . . . . . . . . . . . . . . Wheels 125 | . . . . . . . . . . . . . 125 . . Hover 515 | . . . . . . . . . . . . . 515 . . Flight 323 | . . . . . . . . . . 190 109 9 . . 15 Fastest Speed 30 | 50 160 160 160 160 160 162 167 50 50 35 35 50 30 50 50 Average Speed 126 | 146 160 160 160 160 160 165 167 138 50 40 44 64 52 62 51 Slowest Speed 250 | 160 160 240 160 160 163 246 167 167 50 150 55 250 236 170 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . Exploration Rate (%) 52 | 5 49 58 93 89 98 21 67 47 69 51 4 73 27 30 59 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 4 | . . . . 1 . . . . 1 . . . . . 2 Known Exits Taken 4 | . . . . . . 1 . . . 1 1 . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 . . . 1 . . Scrap Searched 8 | . . . 1 3 2 . 2 . . . . . . . . Spaces Dug 60 | . . . . 1 2 17 . . . . . . 39 . 1 Terrain Destroyed 117 | . . 9 3 1 4 26 1 28 . . . . 41 3 1 Melee 47 | . . . . 1 2 9 . . . . . . 34 . 1 Projectile 49 | . . 9 3 . 2 17 1 7 . . . . 7 3 . AOE 21 | . . . . . . . . 21 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Tes Total 10659 | 67 482 1035 312 1646 1478 1419 481 256 78 293 125 143 1134 982 728 Wait 1392 | . 122 115 10 27 77 558 14 1 . 4 10 54 171 29 200 Move 8373 | 57 304 758 292 1491 1334 745 453 229 78 283 108 75 793 882 491 Hop 1 | . . . . . . . . . . . . . . . 1 Pick Up 79 | 1 8 16 1 2 5 14 2 2 . . 2 2 18 6 . Fast Attach 99 | 6 1 10 . 8 3 9 . . . 1 1 3 28 18 11 Attach 28 | . . 1 . . . 5 . 3 . 2 3 2 8 3 1 Detach 11 | . . . . 2 . . . . . 1 . 2 3 2 1 Swap 59 | . 3 16 . . 13 15 3 1 . . . . 7 1 . Drop 130 | . 4 29 1 11 12 11 2 5 . . 1 . 31 19 4 Fire 261 | 3 40 90 8 . 32 36 4 14 . 2 . 5 16 11 . Melee 191 | . . . . 105 2 26 3 1 . . . . 48 4 2 Ram 11 | . . . . . . . . . . . . . 1 7 3 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . 3 . . Rewire 21 | . . . . . . . . . . . . . 7 . 14 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/DSF -4/Factory -3/Research (discovered 2 exits: *Tes x2) -3/Testing History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 103 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 12) 661 | -10/Materials | Discovered new exit (range 12) 771 | -10/Materials | Central database locked down 831 | -10/Materials | Entered another Materials area 831 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1329 | -9/Materials | Discovered new exit (range 15) 1413 | -9/Materials | Build established: Scavenger-Mutant 1586 | -9/Materials | Discovered new exit (range 12) 1645 | -9/Materials | Destroyed 7 combat bots 2136 | -9/Materials | Build established: Mutant 2332 | -9/Materials | Discovered new exit (range 16) 2346 | -9/Materials | Discovered new exit (range 13) 2431 | -9/Materials | First assault squad dispatched 2484 | -9/Materials | Entered Mines 2486 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2508 | -9/Mines | Learned location of 1 exit from Materials 2678 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2682 | -9/Mines | Found Prototype Device 2765 | -9/Mines | Discovered new exit (range 3) 2977 | -9/Mines | Discovered new exit (range 6) 2980 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2987 | -9/Mines | Entered Zion 2987 | -7/Zion | Accompanied by 3 allies 3040 | -7/Zion | Gained Derelict followers 3218 | -7/Zion | Given A8's code to call for help 3294 | -7/Zion | Found Prototype Launcher 3294 | -7/Zion | Identified Rocket Array 3300 | -7/Zion | Found Prototype Launcher 3300 | -7/Zion | Identified Gui. Missile Launcher 3856 | -7/Zion | Met Imprinter 3885 | -7/Zion | Imprinted 3887 | -7/Zion | Declared Zion's savior 4003 | -7/Zion | Learned location of Warlord (-4) 4138 | -7/Zion | Gained Derelict followers 5617 | -7/Zion | Discovered new exit (range 10) 5652 | -7/Zion | Entered Proximity Caves 5652 | -6/Proximity Caves | Accompanied by 14 allies 5783 | -6/Proximity Caves | Lost 3 allies 5787 | -6/Proximity Caves | Learned 4 Factory zone layouts 5824 | -6/Proximity Caves | Identified Exp. Sensor Array 5899 | -6/Proximity Caves | Learned Factory terminal intel 5982 | -6/Proximity Caves | Discovered new exit (range 7) 5990 | -6/Proximity Caves | Learned Factory terminal intel 6427 | -6/Proximity Caves | Attracted the attention of an 0b10 base 6468 | -6/Proximity Caves | Lost 9 allies 6475 | -6/Proximity Caves | Learned location of 2 exits from Upper Caves 6752 | -6/Proximity Caves | Build established: Scavenger-Mutant 7997 | -6/Proximity Caves | Entered Factory 7997 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 7998 | -6/Factory | Identified exit to Lower Caves 8000 | -6/Factory | Loaded intel: 27 terminal locations 8256 | -6/Factory | Retrieved Zion intel report: Main Access 8256 | -6/Factory | Identified exit to Factory 8336 | -6/Factory | Build established: Scavenger-Tank 8671 | -6/Factory | Build established: Scavenger-Mutant 8690 | -6/Factory | Retrieved Zion intel report: Active Garrisons 8691 | -6/Factory | Zion Recon squad teleported in 8898 | -6/Factory | Repaired Exp. Sensor Array 9028 | -6/Factory | Retrieved Zion intel report: Emergency Access 9059 | -6/Factory | Retrieved Zion intel report: Guard Positions 9132 | -6/Factory | Repaired Corrupted Arm. Treads 9189 | -6/Factory | Repaired Arm. Medium Treads 9223 | -6/Factory | Repaired Med. Armor Plating? 9506 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 9507 | -6/Factory | Zion Demo squad teleported in 9569 | -6/Factory | Terminal network hard line cut 9678 | -6/Factory | Repaired Med. Armor Plating 9723 | -6/Factory | Repaired Rnf. Deuterium Engine 9769 | -6/Factory | Repaired Imp. Deuterium Engine 10011 | -6/Factory | Entered Lower Caves 10011 | -6/Lower Caves | Accompanied by 2 allies 10174 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10440 | -6/Lower Caves | Discovered new exit (range 14) 10807 | -6/Lower Caves | Entered another Lower Caves area 10807 | -6/Lower Caves | Accompanied by 2 allies 11061 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11145 | -6/Lower Caves | Released all parts (6) 11148 | -6/Lower Caves | Core integrity fell below 50% 11169 | -6/Lower Caves | Discovered new exit (range 15) 11175 | -6/Lower Caves | Lost 7 parts (3n3u1w) 11176 | -6/Lower Caves | Entered Data Miner 11176 | -6/Data Miner | Discovered new exit (range 6) 11186 | -6/Data Miner | Met Data Miner 11196 | -6/Data Miner | Learned location of Section 7 (-2) 11196 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11205 | -6/Data Miner | Received God Mode back door access code from Data Miner 11216 | -6/Data Miner | Entered Proximity Caves 11260 | -5/Proximity Caves | Learned Factory terminal intel 11314 | -5/Proximity Caves | Discovered exit to Factory (range 12) 11343 | -5/Proximity Caves | Entered Factory 11343 | -5/Factory | Evolved 2 slots: Utility x2 11344 | -5/Factory | Loaded intel: 26 terminal locations 11405 | -5/Factory | Build established: Mutant 11409 | -5/Factory | Identified exit to DSF 11409 | -5/Factory | Entered DSF 11414 | -5/DSF | Found Powered Armor 11514 | -5/DSF | Additional patrols routed to DSF 11524 | -5/DSF | Discovered new exit (range 11) 11525 | -5/DSF | Lost 5 parts (1n3u1w) 11531 | -5/DSF | Entered Factory 11531 | -4/Factory | Evolved 2 slots: Propulsion x2 11532 | -4/Factory | Loaded intel: 26 terminal locations 11726 | -4/Factory | Zion Hover Resupply teleported in 11732 | -4/Factory | Enhanced Grunt warped into view, answering call for help 11733 | -4/Factory | Enhanced Grunt warped into view, answering call for help 12119 | -4/Factory | Zion hero teleported in (7V-RTL) 12276 | -4/Factory | Lost 7 parts (2p3n2u) 12327 | -4/Factory | Crushed by falling debris 12388 | -4/Factory | Discovered new exit (range 5) 12390 | -4/Factory | Entered Research 12390 | -3/Research | Evolved 2 slots: Utility x2 12477 | -3/Research | Spotted B-86 Titan 12480 | -3/Research | Zion Fire squad teleported in 12497 | -3/Research | Retrieved Zion intel report: Branch Access 12497 | -3/Research | Identified exit to Testing 12498 | -3/Research | Zion Fire squad teleported in 12544 | -3/Research | Lost 5 allies 12614 | -3/Research | Lost 3 allies 12640 | -3/Research | Search patrols dispatched 12725 | -3/Research | Retrieved Zion intel report: Unaware Analyses 12726 | -3/Research | Zion Light squad teleported in 12742 | -3/Research | Spotted B-86 Titan 12751 | -3/Research | Zion Light squad teleported in 12763 | -3/Research | Allies destroyed B-86 Titan 12814 | -3/Research | Lost 4 allies 12921 | -3/Research | Search patrols dispatched 13011 | -3/Research | Zion Hacker squad teleported in 13032 | -3/Research | System corruption reached 10% 13062 | -3/Research | Entered Testing 13101 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/-2 13111 | -3/Testing | Found Prototype Device 13111 | -3/Testing | Identified System Purifier 13114 | -3/Testing | Found System Purifier 13334 | -3/Testing | Retrieved Zion intel report: Active Garrisons 13392 | -3/Testing | Retrieved Zion intel report: Emergency Access 13438 | -3/Testing | Lost 6 parts (4n1u1w) 13468 | -3/Testing | Found Prototype Device 13468 | -3/Testing | Identified Exp. Thermal Shield 13483 | -3/Testing | System corruption reached 30% 13514 | -3/Testing | Core integrity fell below 50% 13518 | -3/Testing | Spotted PH-81UB6VCG4L 13534 | -3/Testing | Core integrity fell below 20% 13536 | -3/Testing | Rewired PH-81UB6VCG4L 13559 | -3/Testing | Destroyed by X-87 Electro with Compact HERF Cannon Last Messages --------------- 13539_ Destroyed Imp. Antigrav System. 13539_ P-80 Master fails to hack PH-81UB6VCG4L. 13539_ K-01 Serf collects debris. 13540_ System corrupted: Matter fused (-8). 13540_ P-80 Master resets P-80 Master, system corruption cleaned. 13542_ Slug penetrates P-80 Master. 13542_ Destroyed Imp. Antigrav System. 13542_ Slug penetrates PH-81UB6VCG4L. 13543_ PH-81UB6VCG4L system terminally corrupted. 13543_ K-01 Serf collects debris. 13545_ Slug penetrates Wall. 13545_ Penetrated by Slug. 13545_ Slug penetrates Wall. 13549_ Penetrated by Slug. 13550_ Slug penetrates Door. 13550_ Slug penetrates Wall. 13557_ K-01 Serf cleans the Antiparticle Reservoir. Map ----- +----------------------------------------------------+ | ????????????????????????# # | | ????????????????????????# + | | ??????#######???????????# # """" | | ??????# ?######???# # "" | | ??????# ?# #???# # | | ??????# = """ # #???# # = | | ??????# """ # #####+####+#### [%[ | | ??????# """ + # " == | | ??????# """ # # """" | | ??????# """ # # """ | | ??????# """ ?# # | | ??????# ?#########"##### ######### | | ??????#######???# # #?###???? | | ????????????????# """"" """" # ######### | | ?????????######## ""T"" """" # ^ | | ?????????# ## """" # ^ ^ | | ?????????# !! ## """" # | | ?????????#! !! ## # | | ?????????# ## """" """" # """ "" " | | ?????????#" ## """" """" # """" """" " | | ##########" ## """" """" # """" """" " | | # ##" ## """" """" # """" """" " | | # "" ##T ## k # """" """ " | | # "" ##" ! ## # | | # ] T" ##" ###/########### | | # "" ##" ] #?#@#?????????# ###### | | # ! "" ## #?# #?????????# #????# | | # ####/##### ########### #????# | | # # #????# | | # / #????# | | #! """ # #????# | | # "" # #????# | | # = """ #### ### ##################### | | # #??# #?# #??????????# # | | # """ #?## ###xxx#??????????# "" # | | # """ ### ######??????????# ! ""S # | | # """ + #???????????????# ! "" # | | # ### #???????????????# # | | #########?#####???????????????# """"" + | | ??????????????????????????????# """"" # | | ??????????????????????????????# """"" # | | ??????????????????????????????# # | | ??????????????????????????????########## | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????#### | | ????????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Coolant Potential 80 Energy Generation 45 Energy Capacity 1180 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Block 7 Armor Coverage 800 Resistance: KI 30 Resistance: TH 15 Utility Shielding 66 Phase Shifting 10 Evasion (%) 71 Targeting Accuracy 6 Recoil Reduction 6 Offensive Hacking 24 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Cld. Airjet | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Prc. Rocket Launcher | -6/Factory | Z-intel Hpw. Field Laser | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Decoder Ring Freeware Help From High Places Heroic Deeds What Is This Thing? Challenges ------------ None Game ------ Seed FieldSmartbombArticulator Manual? 0 Play Time 02:52:51 Cumulative 81.5 hours Start 2024.08.22 @ 14:23:15 End 2024.08.22 @ 22:47:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 52 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81d4f1d2-fbf8-458d-8742-e2cc5a45fb61