Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.20 @ 18:05:19 // AFD2020/Player2 Player: Jamuson Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (101) 505 Value Destroyed (2763) 2763 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1833) 1833 TOTAL SCORE: 7721 Bonus ------- High Alert Combat Kills 547 Follower Combat Kills 1640 Friendly Fire -354 Cogmind --------- Core Integrity 336/700 Matter 216/300 Energy 64/100 System Corruption 2% Temperature Cool (0) Movement Hovering (56) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Gravmag System Gravmag System > --- UTILITY (8) ------ Advanced Heat Sink Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite Dynamic Insulation System > --- WEAPON (2) ------- Minigun > --- INVENTORY (10) --- Gravmag System Gravmag System Advanced Targeting Computer Target Analyzer Improved Light Armor Plating Improved Light Armor Plating Pulse Rifle Improved Assault Rifle Remote Datajack Katana Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Weight Redist. System Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Enhanced Autogun > --- INVENTORY -------- Gravmag System Gravmag System Advanced Targeting Computer Target Analyzer Improved Light Armor Plating Improved Light Armor Plating Pulse Rifle Missile Launcher Remote Datajack Katana [Rating: 44] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Gravmag System Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . . 2 2 2 Weapon . | . . . . . . Parts Attached 79 | . 5 6 19 32 17 Power 6 | . . 1 2 2 1 Engine 6 | . . 1 2 2 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | . 4 . 3 3 5 Treads 3 | . . . 2 1 . Leg . | . . . . . . Wheel 5 | . 4 . 1 . . Hover 7 | . . . . 2 5 Flight . | . . . . . . Utility 23 | . 1 . 2 17 3 Device 11 | . . . . 10 1 Storage 2 | . 1 . . 1 . Processor 3 | . . . . 2 1 Hackware 1 | . . . . . 1 Protection 6 | . . . 2 4 . Artifact . | . . . . . . Weapon 35 | . . 5 12 10 8 Energy Gun 6 | . . 1 1 3 1 Energy Cannon . | . . . . . . Ballistic Gun 18 | . . 3 7 4 4 Ballistic Cannon . | . . . . . . Launcher 9 | . . 1 2 3 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 2 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 2 1 1 Parts Lost 18 | . 1 3 5 2 7 Power 3 | . . 1 1 . 1 Propulsion 5 | . 1 . 2 . 2 Utility 6 | . . . 1 2 3 Weapon 4 | . . 2 1 . 1 Highest Loss Streak 5 | . 1 2 4 2 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 83 73 68 92 94 Engine 8 | . 14 2 10 9 6 Treads 4 | . . . 10 7 . Wheel 8 | . 26 28 9 . . Hover 5 | . . . . 10 12 Device 12 | . . . . 22 29 Storage 9 | . 14 14 11 8 7 Processor 6 | . . . . 10 14 Hackware 1 | . . . . . 4 Protection 3 | . . . 5 6 . Energy Gun 4 | . 14 4 1 7 2 Ballistic Gun 14 | . 14 23 20 6 10 Naked Turns . | . . . . . . Heaviest Build 41 | 13 28 28 36 41 27 Greatest Support 40 | 20 32 26 40 40 24 Greatest Overweight (x) 4 | . 1 1 2 4 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 10 Average Capacity 12 | . 11 15 15 11 10 Most Carried 15 | . 6 6 12 15 10 Average Carried 8 | . 2 5 9 9 9 Final Capacity 15 | 8 15 15 15 10 10 Final Carried 12 | 6 4 6 12 10 10 Class Distribution -------------------- 64% | Mutant 11% | Scout 9% | Scavenger-Scout 8% | Scavenger-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Scout | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 1882 | 200 131 30 615 490 416 Remotely . | . . . . . . Salvage Created 3023 | . 307 108 1122 986 500 Parts 206 | . 26 11 72 62 35 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 2 | . . . 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 70 | . 11 5 29 17 8 Guns 47 | . 11 2 22 9 3 AOE 23 | . . 3 7 8 5 Classes Destroyed 13 | . 3 1 4 5 . Worker 7 | . . 1 2 3 1 Builder 5 | . . . . 3 2 Hauler 1 | . . . 1 . . Recycler 4 | . . . . 3 1 Mechanic 1 | . . . 1 . . Operator 1 | . . . 1 . . Watcher 12 | . 3 . 4 3 2 Swarmer 26 | . 7 4 9 4 2 Grunt 30 | . 4 1 14 7 4 Duelist 1 | . . . . 1 . Sentry 9 | . . . 6 2 1 Specialist 3 | . . . . 2 1 Heavy 1 | . . . . 1 . Best Kill Streak 8 | . 4 4 8 8 5 Combat Bots Only 6 | . 4 3 6 5 3 Max Kills in Single Turn 5 | . 2 4 5 4 3 Gunslinging 1 | . 1 . . . . Exploded 3 | . . 3 3 2 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 3298 | . 203 300 1032 952 811 Core 740 | . 64 81 228 138 229 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 19 | . . . . 19 . Core Remaining (%) 46 | 100 . 22 28 35 . Volleys Fired 240 | . 29 16 91 45 59 Largest 2 | . 2 2 2 2 2 Hottest 86 | . 60 73 68 86 86 Shots Fired 430 | . 53 31 170 83 93 Gun 414 | . 53 30 166 78 87 Cannon . | . . . . . . Launcher 16 | . . 1 4 5 6 Special . | . . . . . . Kinetic 320 | . 29 19 154 39 79 Thermal 82 | . 24 11 . 39 8 Explosive 16 | . . 1 4 5 6 Electromagnetic 12 | . . . 12 . . Robot Hit Streak 26 | . 6 3 10 26 21 Robot Miss Streak 6 | . 3 6 5 2 4 Penetration Max . | . . . . . . Secondary Targets 8 | . 3 . 1 4 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 281 | . 32 9 103 76 61 Core Hits 151 | . 16 9 54 42 30 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . 1 4 . Burn 2 | . . . . 2 . Destroy 1 | . . . 1 . . Sever 2 | . . . . 2 . Melee Attacks 14 | . . . 2 12 . Impact . | . . . . . . Slashing 14 | . . . 2 12 . Piercing . | . . . . . . Sneak Attacks 4 | . . . . 4 . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . 1 . Damage Inflicted 7140 | . 392 329 2407 2373 1639 Guns 4397 | . 392 175 1776 1072 982 Cannons . | . . . . . . Explosions 2243 | . . 154 629 821 639 Melee 480 | . . . . 480 . Ramming 20 | . . . 2 . 18 Kinetic 3249 | . 186 120 1544 485 914 Thermal 1191 | . 206 55 103 587 240 Explosive 1892 | . . 154 526 821 391 Electromagnetic 308 | . . . 232 . 76 Impact . | . . . . . . Slashing 480 | . . . . 480 . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . . 6 Message Errors 2 | . . . . . 2 Matter Fused 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 170 | . . . 10 71 89 Projectiles . | . . . . . . Explosions 99 | . . . 10 . 89 Melee 71 | . . . . 71 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 61 | . . . 1 . 60 Shots 1 | . . . . . 1 Rammed 2 | . . . 1 . 1 Targets Rammed 2 | . . . 1 . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 396 | . 18 55 236 396 . Average Temperature 59 | . 10 34 21 118 . Received Heat Transfer 861 | . 48 69 321 360 63 Effects 2 | . . . . 2 . Shutdowns 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 1 1 Heat Transferred 2341 | . 450 87 150 1406 248 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 3 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 1244 | . 438 205 1244 1113 980 Initial 324 | . . 105 79 239 324 Average 522 | . 209 136 679 733 455 Maximum Alert Level 4 | . 2 1 4 4 3 Low Security (%) 19 | . 30 83 11 . 13 Level 1 26 | . 64 16 19 19 30 Level 2 19 | . 5 . 20 17 37 Level 3 31 | . . . 42 61 18 Level 4 2 | . . . 6 1 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 29 | . 3 . 8 8 10 Investigation 8 | . 1 . 3 1 3 Extermination 1 | . . . . . 1 Reinforcement 16 | . 2 . 4 4 6 Assault 1 | . . . 1 . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 8 | . . . 3 3 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 153 | . 18 8 57 44 26 Peak Tracking Total 7 | . 4 3 6 7 4 Tactical Retreats 5 | . . . 1 1 3 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 8 | . 2 . 2 . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 25 | . . 1 . 4 20 Max in Single Turn 5 | . . 1 . 1 5 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 34 | . 7 . 7 9 11 Terminals 31 | . 6 . 7 8 10 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 108 | . 21 . 30 32 25 Successful 54 | . 11 . 12 18 13 Failed 53 | . 10 . 17 14 12 Catastrophic 15 | . 2 . 5 4 4 Database Lockouts 1 | . . . 1 . . Manual 82 | . 20 . 25 22 15 Terminals 104 | . 20 . 30 30 24 Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 28 | . 6 . 7 10 5 Robot Analysis 6 | . 4 . 1 1 . Prototype ID Bank 1 | . . . . 1 . Branch Access Points 1 | . . . . 1 . Terminal Index 4 | . 1 . 1 1 1 Alert Level 5 | . 1 . 1 1 2 Unreport Threat 10 | . . . 4 4 2 Locate Traps 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 23 | . 5 . 5 6 7 Terminals 22 | . 4 . 5 6 7 Assimilate 3 | . . . 1 . 2 Botnet 16 | . 4 . 3 5 4 Operators 3 | . . . 1 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 30 | . 6 . 7 8 9 Full Trace Events 9 | . 2 . 4 . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 38 | . . . . 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies 2 | . 1 . . . 1 Largest Group 2 | . 1 1 1 1 2 Highest-Rated Group 100 | . 59 61 67 83 100 Highest-Rated Ally 97 | . 59 61 67 83 97 Total Orders . | . . . . . . Ally Attacks 248 | . 17 10 79 71 71 Total Damage 5731 | . 149 302 1013 2362 1905 Kills 72 | . 1 3 18 25 25 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total 6 | . 4 . 1 1 . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 5393 | . 579 620 1620 1210 1364 Spaces Moved 4226 | 1 460 558 938 896 1373 Core . | . . . . . . Treads 628 | . . . 418 210 . Legs 1 | 1 . . . . . Wheels 1538 | . 460 558 520 . . Hover 2059 | . . . . 686 1373 Flight . | . . . . . . Fastest Speed 56 | 120 90 90 105 56 56 Average Speed 97 | 120 100 92 134 96 74 Slowest Speed 320 | 120 115 105 160 320 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 60 | 2 83 84 89 62 43 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . 1 . . Terrain Destroyed 140 | . . 12 37 41 50 Melee 1 | . . . 1 . . Projectile 5 | . . 2 3 . . AOE 134 | . . 10 33 41 50 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 5067 | . 525 629 1136 1145 1632 Wait 429 | . 25 47 71 127 159 Move 4221 | . 459 557 937 895 1373 Hop . | . . . . . . Pick Up 23 | . 1 2 9 8 3 Fast Attach 39 | . 3 2 8 18 8 Attach 10 | . 2 2 3 2 1 Detach 6 | . 1 1 . 4 . Swap 30 | . . 2 8 12 8 Drop 44 | . 5 . 7 25 7 Fire 240 | . 29 16 91 45 59 Melee 10 | . . . 1 9 . Ram 2 | . . . 1 . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 13 | . . . . . 13 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 10) 170 | -10/Materials | Discovered new exit (range 9) 298 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 16) 580 | -10/Materials | Entered Mines 610 | -10/Mines | Core integrity fell below 50% 646 | -10/Mines | Learned Materials interactive machine intel 656 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 681 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 681 | -10/Mines | Discovered new exit (range 5) 761 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 838 | -10/Mines | Discovered new exit (range 8) 969 | -10/Mines | Learned location of Storage (-9) 1156 | -10/Mines | Discovered new exit (range 6) 1200 | -10/Mines | Entered Materials 1200 | -9/Materials | Evolved 2 slots: Utility x2 1201 | -9/Materials | Loaded intel: 17 interactive machine locations 1414 | -9/Materials | Discovered new exit (range 3) 1448 | -9/Materials | Discovered new exit (range 16) 1729 | -9/Materials | Core integrity fell below 50% 1763 | -9/Materials | Lost 4 parts (1p1n1u1w) 1831 | -9/Materials | Central database locked down 2000 | -9/Materials | First assault squad dispatched 2158 | -9/Materials | Discovered new exit (range 16) 2483 | -9/Materials | Discovered new exit (range 6) 2784 | -9/Materials | Discovered new exit (range 4) 2820 | -9/Materials | Entered another Materials area 2820 | -8/Materials | Evolved 2 slots: Utility x2 3309 | -8/Materials | Garrison activated, responded to threat 3319 | -8/Materials | Core integrity fell below 50% 3611 | -8/Materials | Repaired Imp. Sensor Array 3872 | -8/Materials | Discovered new exit (range 8) 3950 | -8/Materials | Identified exit to Factory 4030 | -8/Materials | Entered Factory 4030 | -7/Factory | Evolved 2 slots: Utility x2 4716 | -7/Factory | Build established: Scavenger-Scout 4788 | -7/Factory | Discovered new exit (range 4) 4789 | -7/Factory | Identified exit to Factory 5348 | -7/Factory | Discovered exit to Factory (range 15) 5383 | -7/Factory | Core integrity fell below 50% 5394 | -7/Factory | Self-destructed Last Messages --------------- 05372_ Critical hit (Blast). 05372_ Knocked back. 05374_ H-61 Shepherd calls for reinforcements. 05374_ ALERT: Hostile activity reported, dispatching reinforcements to area. 05376_ K-01 Serf collects debris. 05380_ Lgt. Deuterium Engine destroyed. 05382_ Penetrated by Slug. 05382_ Enh. Autogun destroyed. 05382_ Knocked back. 05384_ K-01 Serf collects debris. 05387_ Adv. Visual Processing Unit destroyed. 05387_ Critical hit (Blast). 05388_ K-01 Serf collects debris. 05388_ H-61 Shepherd destroyed. 05390_ Acquired 60 matter. 05390_ Acquired 54 matter. 05391_ K-01 Serf collects debris. 05391_ T-07 Excavator is excavating. 05392_ Acquired Dynamic Insulation System. 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Power . | . . . . . . Propulsion 3 | . . 1 . 2 . Utility 1 | . . . 1 . . Weapon 2 | . . 1 1 . . Parts Attached 72 | . 11 3 17 26 15 Parts Lost 9 | . . . 3 3 3 Damage Taken 3000 | . 151 76 594 1117 1062 Core 458 | . 18 32 57 216 135 Player 2/Cogmind (%) 38 | . 21 28 20 61 37 Absorbed by Shields . | . . . . . . Damage Inflicted 5731 | . 149 302 1013 2362 1905 Player 2/Cogmind (%) 44 | . 27 47 29 49 53 Combat Hostiles Destroyed 57 | . 1 3 16 21 16 Player 2/Cogmind (%) 44 | . 8 37 35 55 66 Game ------ Seed TransmissionAssaultScanner Manual? 0 Play Time 01:17:30 Cumulative 189.3 hours Start 2022.05.20 @ 16:04:31 End 2022.05.20 @ 18:05:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 78 Rogue 71 Adventurer 0 Explorer 7 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 61 Gallery% 58 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3cb36b3a-6d82-4e6d-b0a4-fafd53c79076