Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.21 @ 19:57:10 Player: Ayera Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (155) 775 Value Destroyed (5828) 5828 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (172) 172 TOTAL SCORE: 11755 Bonus ------- High Alert Combat Kills 172 Cogmind --------- Core Integrity 0/1000 Matter 267/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Energy Well (500) Relay Coupler [Swarmer] (33) Relay Coupler [Specialist] (19) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Hardened Heavy Armor Plating Layered Heavy Armor Plating Improved Shield Generator > --- WEAPON ----------- Powered Hammer Powered Hammer Makeshift Spear > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Advanced Power Amplifier Energy Well Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Specialist] [Rating: 81] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Protection Hardened Heavy Armor Plating Weapon Powered Hammer Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Fac Upp Upp Slots Evolved 10 | . . 2 2 2 . . 2 . . 2 . . Power 1 | . . . . 1 . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . Utility 6 | . . 1 1 . . . 2 . . 2 . . Weapon 1 | . . . . 1 . . . . . . . . Parts Attached 167 | 6 5 26 22 39 5 4 18 2 9 21 7 3 Power 26 | 1 . 4 2 4 1 . 3 . 4 5 . 2 Engine 16 | 1 . 1 . 4 1 . 1 . 4 2 . 2 Core 10 | . . 3 2 . . . 2 . . 3 . . Reactor . | . . . . . . . . . . . . . Propulsion 68 | 2 2 12 10 17 1 . 5 2 2 9 6 . Treads . | . . . . . . . . . . . . . Leg 54 | 2 . 9 10 10 . . 4 2 2 9 6 . Wheel 5 | . . . . 3 1 . 1 . . . . . Hover 9 | . 2 3 . 4 . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 47 | 1 3 6 6 8 2 2 8 . 3 6 1 1 Device 13 | . 1 4 3 . . . 1 . . 3 1 . Storage 5 | 1 2 . . . . . 2 . . . . . Processor 4 | . . . . . . 1 . . 2 . . 1 Hackware . | . . . . . . . . . . . . . Protection 25 | . . 2 3 8 2 1 5 . 1 3 . . Artifact . | . . . . . . . . . . . . . Weapon 26 | 2 . 4 4 10 1 2 2 . . 1 . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 10 | 2 . . 4 4 . . . . . . . . Ballistic Cannon 7 | . . 4 . 3 . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 2 . . 1 . . Slashing Weapon 5 | . . . . 3 1 1 . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 . . . . 1 . 1 . . Parts Lost 57 | . 1 6 4 9 14 . . 1 1 5 8 8 Power 11 | . . 1 2 1 3 . . . . 1 . 3 Propulsion 19 | . . 4 . . 2 . . 1 . 3 5 4 Utility 19 | . 1 1 2 5 5 . . . 1 1 3 . Weapon 8 | . . . . 3 4 . . . . . . 1 Highest Loss Streak 9 | . 1 3 2 2 9 . . 1 1 1 4 8 Average Slot Usage (%) 85 | . 95 96 98 88 65 9 50 84 92 86 77 39 Engine 6 | . 14 6 1 9 9 . 2 6 6 9 . 1 Core 4 | . . 4 6 4 . . . 6 6 1 11 4 Leg 20 | . 16 26 36 7 . . 7 24 26 22 21 5 Wheel 1 | . . . . 5 12 . 3 . . . . . Hover 3 | . 11 5 . 10 . . . . . . . . Device 7 | . 9 14 10 2 . . 5 6 6 4 4 2 Storage 7 | . 14 11 9 7 6 . 5 6 6 5 5 2 Processor 3 | . . . . . . 2 2 . 12 11 11 12 Protection 9 | . . 4 14 16 18 . 8 13 6 10 3 . Ballistic Gun 7 | . 28 . 15 15 5 . . . . . . . Ballistic Cannon 4 | . . 21 2 3 4 . . . . . . . Impact Weapon 3 | . . . . . . . 4 13 13 11 11 4 Piercing Weapon 1 | . . . . . . 6 6 6 6 5 5 2 Naked Turns 40 | . . . . . 37 3 . . . . . . Heaviest Build 78 | 11 40 54 62 66 65 4 71 71 71 78 70 36 Greatest Support 80 | 20 20 30 70 73 56 3 75 75 75 75 80 75 Greatest Overweight (x) 11 | . 4 3 1 5 1 1 2 1 . 1 1 11 Average Overweight (x) . | . 1 1 . . . . . . . . . . Largest Inventory Capacity 12 | 6 12 12 12 12 12 4 8 8 8 8 8 8 Average Capacity 10 | 5 11 12 12 12 11 4 5 8 8 8 8 6 Most Carried 12 | 2 12 12 12 12 11 4 8 7 8 8 8 8 Average Carried 9 | 1 7 11 11 11 9 4 5 7 7 7 7 6 Final Capacity 12 | 6 12 12 12 12 4 4 8 8 8 8 8 4 Final Carried 12 | 2 12 12 12 10 4 4 7 7 7 8 8 4 Class Distribution -------------------- 59% | Mutant 30% | Scavenger-Mutant 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Fac Upp Upp Matter Collected 3828 | 231 125 915 846 980 10 43 195 . 132 186 165 . Remotely 125 | . 125 . . . . . . . . . . . Salvage Created 6939 | . 158 673 1372 1290 193 . 271 . 1221 1250 511 . Parts 349 | . 13 56 79 58 9 . 15 . 49 37 33 . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 7 | . . . 2 1 . . . . 3 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . 14 5 . . . . 26 2 Prevented 3 | . . . . . . . . . . . 3 . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Fac Upp Upp Combat Hostiles Destroyed 131 | . 8 24 28 21 4 . 4 . 13 18 11 . Melee 58 | . . . . 13 4 . 4 . 11 15 11 . Guns 38 | . 8 . 23 7 . . . . . . . . Cannons 30 | . . 24 5 1 . . . . . . . . Classes Destroyed 11 | . 2 3 5 1 . . . . . . . . Worker 3 | . . . 1 . . . . . 1 1 . . Builder 1 | . . . 1 . . . . . . . . . Recycler 11 | . . . 1 3 . . 1 . 5 1 . . Operator 1 | . . . 1 . . . . . . . . . Watcher 8 | . . 4 3 . . . 1 . . . . . Swarmer 33 | . 6 7 6 . . . 3 . 7 . 4 . Grunt 50 | . 2 11 12 8 3 . . . 3 8 3 . Duelist 5 | . . 1 2 . 1 . . . . 1 . . Sentry 22 | . . 5 7 6 . . . . 1 3 . . Hunter 8 | . . . 1 2 . . . . . 3 2 . Programmer 13 | . . . . 5 . . 1 . 2 3 2 . Best Kill Streak 5 | . 3 4 3 5 3 . 3 . 4 5 3 . Combat Bots Only 4 | . 3 4 3 3 3 . 3 . 2 4 3 . Max Kills in Single Turn 2 | . 1 1 2 1 1 . 1 . 1 1 1 . Gunslinging 1 | . . . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . 1 1 . 1 . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Fac Upp Upp Damage Taken 13723 | . 189 1099 1413 2272 2342 . 393 161 835 2014 1830 1175 Core 2111 | . 36 139 224 188 477 . 16 . 18 102 260 651 Absorbed by Shields 804 | . . 49 105 . . . . . . 435 215 . Core Remaining (%) 68 | 100 85 65 59 . . 5 . . 96 . . . Volleys Fired 257 | . 24 74 102 57 . . . . . . . . Largest 3 | . 2 2 2 3 . . . . . . . . Hottest 98 | . 40 70 70 98 . . . . . . . . Shots Fired 555 | . 48 148 204 155 . . . . . . . . Gun 330 | . 48 . 170 112 . . . . . . . . Cannon 225 | . . 148 34 43 . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 555 | . 48 148 204 155 . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 12 | . 4 7 12 11 . . . . . . . . Robot Miss Streak 5 | . 4 4 4 5 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . . . 4 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . Shots Hit Robots 611 | . 20 89 126 130 26 . 16 . 54 102 43 5 Core Hits 238 | . 9 35 60 45 9 . 6 . 22 31 19 2 Critical Hits 19 | . 2 2 3 4 . . . . 3 4 1 . Critical Kills 8 | . 1 1 1 2 . . . . 2 1 . . Critical Parts Destroyed 11 | . 1 1 2 2 . . . . 1 3 1 . Melee Attacks 381 | . . . . 57 41 . 22 . 70 116 68 7 Impact 113 | . . . . . . . 14 . 26 53 20 . Slashing 98 | . . . . 57 41 . . . . . . . Piercing 170 | . . . . . . . 8 . 44 63 48 7 Sneak Attacks 19 | . . . . 4 . . 1 . 11 3 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 61 | . . . . . . . 4 . 12 27 18 . Damage Inflicted 15642 | . 233 1452 2121 3283 752 . 476 . 2421 3479 1272 153 Guns 3006 | . 233 . 1704 1069 . . . . . . . . Cannons 2243 | . . 1452 410 381 . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 10322 | . . . . 1833 752 . 476 . 2417 3479 1212 153 Ramming 71 | . . . 7 . . . . . 4 . 60 . Kinetic 5249 | . 233 1452 2114 1450 . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 3148 | . . . . . . . 298 . 776 1682 392 . Slashing 2585 | . . . . 1833 752 . . . . . . . Piercing 4589 | . . . . . . . 178 . 1641 1797 820 153 Highest Corruption 13 | . . 1 1 5 5 5 . 12 13 5 5 5 Average Corruption 4 | . . 1 1 2 5 5 . 6 12 4 5 5 Corruption Purged . | . . . . . . . . . . . . . Effects 129 | . . 3 1 37 8 4 . 3 30 9 29 5 Message Errors 29 | . . 2 . 8 3 1 . . 6 2 6 1 Matter Fused 29 | . . . . 12 1 1 . 2 1 1 9 2 Heat Flow Errors 10 | . . . . 1 . . . 1 6 . 2 . Energy Discharges 12 | . . . . 3 2 . . . 3 1 3 . Data Loss (minor) 16 | . . 1 1 4 1 1 . . 3 1 4 . Data Loss (major) 4 | . . . . . . 1 . . 1 . 2 . Misdirections 3 | . . . . . . . . . 3 . . . Targeting Errors 24 | . . . . 7 1 . . . 7 4 3 2 Weapon Failures 2 | . . . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 930 | . . 9 . 235 . . 28 . 362 287 9 . Projectiles 43 | . . 9 . 34 . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 887 | . . . . 201 . . 28 . 362 287 9 . Knockbacks 30 | . . 11 3 4 . . . . 5 6 1 . Impact 12 | . . . . . . . . . 5 6 1 . Kinetic 16 | . . 10 2 4 . . . . . . . . Secondary 2 | . . 1 1 . . . . . . . . . Self-Inflicted Damage 9 | . . . . . . . . . . . 9 . Shots . | . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . 3 . Targets Rammed 10 | . . . 2 . . . . . 1 . 7 . Kicked 7 | . . . 2 . . . . . 1 . 4 . Crushed . | . . . . . . . . . . . . . Highest Temperature 490 | . 1 210 256 490 11 . 45 367 197 58 359 . Average Temperature 88 | . 1 35 61 151 5 . 16 173 80 13 163 . Received Heat Transfer 3451 | . 24 361 522 579 1062 . . . 78 393 81 351 Effects 23 | . . . . 10 . . . 2 . . 11 . Shutdowns 9 | . . . . 7 . . . 1 . . 1 . Energy Bleed 2 | . . . . . . . . . . . 2 . Interference 6 | . . . . . . . . 1 . . 5 . Matter Decay 1 | . . . . . . . . . . . 1 . Short Circuit 4 | . . . . 2 . . . . . . 2 . Damage (minor) 1 | . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . 1 . 5 3 . . Impact Corruptions 29 | . . . . . . . 3 . 9 15 2 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . 2 . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Fac Upp Upp Peak Influence 679 | . 190 503 679 407 . . 92 62 331 339 . . Initial 294 | . . 79 202 294 . . 28 32 36 149 . . Average 266 | . 43 352 422 278 . . 34 52 177 196 . . Maximum Alert Level 2 | . . 2 2 2 . . . . 1 1 . . Low Security (%) 33 | 100 100 12 . 17 . . 100 100 52 58 . . Level 1 47 | . . 43 50 82 . . . . 47 41 . . Level 2 18 | . . 43 49 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 22 | . 1 2 2 9 . . 1 . 5 2 . . Investigation 3 | . 1 1 . . . . . . . 1 . . Extermination 9 | . . . . 5 . . 1 . 2 1 . . Reinforcement 7 | . . 1 2 4 . . . . . . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Fac Upp Upp Distress Signals 6 | . 2 1 1 1 . . . . 1 . . . Communications Jammed 69 | . . 16 52 1 . . . . . . . . Distress Signals 68 | . . 16 52 . . . . . . . . . Times Spotted 223 | . 13 42 47 33 12 4 6 6 17 20 14 9 Peak Tracking Total 7 | . 6 6 5 4 7 4 3 5 4 4 4 7 Tactical Retreats 18 | . 1 4 1 3 1 1 . 1 3 . 2 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Fac Upp Upp Traps Triggered 10 | . 1 2 2 3 . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Fac Upp Upp Machines Disabled 5 | . . 1 2 1 . . . . 1 . . . Max in Single Turn 1 | . . 1 1 1 . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Fac Upp Upp Machines Accessed 6 | . . 4 . . . . . . . 1 1 . Terminals 1 | . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . 2 . . . . . . . 1 . . Recycling Units 1 | . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 15 | . . 11 . . . . . . . 3 1 . Successful 13 | . . 10 . . . . . . . 2 1 . Failed 2 | . . 1 . . . . . . . 1 . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 3 | . . 3 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 9 | . . 6 . . . . . . . 3 . . Recycling Units 2 | . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 4 | . . 3 . . . . . . . . 1 . Open Door 1 | . . . . . . . . . . . 1 . Emergency Access Points 1 | . . 1 . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 7 | . . 5 . . . . . . . 2 . . Scan Component 4 | . . 3 . . . . . . . 1 . . Repair 3 | . . 2 . . . . . . . 1 . . Recycling Unit Hacks 2 | . . 2 . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 4 | . . 3 . . . . . . . 1 . . Full Trace Events 3 | . . 2 . . . . . . . 1 . . Feedback Events 1 | . . 1 . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . . 2 . . . . . . . 1 . . Time 53 | . . 39 . . . . . . . 14 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . . 9 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . . 4 . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Fac Upp Upp Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Fac Upp Upp Turns Passed 10794 | 63 664 1509 1960 2169 421 144 602 116 560 1153 1343 90 Spaces Moved 6683 | 45 351 749 1155 1451 289 269 467 89 296 597 836 89 Core 482 | 2 . . . . 64 269 74 . . . . 73 Treads . | . . . . . . . . . . . . . Legs 4369 | 43 239 634 1155 341 . . 123 89 296 597 836 16 Wheels 1065 | . . . . 570 225 . 270 . . . . . Hover 767 | . 112 115 . 540 . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 112 120 100 50 50 50 120 120 120 120 50 Average Speed 121 | 116 157 146 126 113 96 50 106 127 120 136 123 69 Slowest Speed 600 | 120 300 236 150 370 110 100 180 150 120 152 160 600 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 52 55 79 44 51 24 10 73 6 17 79 15 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . . 1 1 . Scrap Searched 7 | . . . . . 1 5 . . . . . 1 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 3 | . . . . 3 . . . . . . . . Melee . | . . . . . . . . . . . . . Projectile 3 | . . . . 3 . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Fac Upp Upp Total 8575 | 52 417 1010 1518 1804 368 274 548 92 444 843 1093 112 Wait 1010 | . 20 143 221 167 30 . 29 . 82 118 192 8 Move 6672 | 44 350 748 1154 1450 288 268 467 88 295 596 835 89 Hop . | . . . . . . . . . . . . . Pick Up 43 | 2 11 7 1 9 2 . 2 . . 7 2 . Fast Attach 91 | 6 4 9 8 24 1 4 16 2 2 9 5 1 Attach 27 | . . 7 2 7 4 . 1 . 2 1 1 2 Detach 7 | . 2 1 . 2 . . . . 1 1 . . Swap 49 | . 1 10 12 8 . . 1 . 5 11 1 . Drop 93 | . 5 11 16 23 2 2 6 2 4 15 2 5 Fire 257 | . 24 74 102 57 . . . . . . . . Melee 308 | . . . . 57 41 . 18 . 52 85 48 7 Ram . | . . . . . . . . . . . . . Kick 10 | . . . 2 . . . . . 1 . 7 . Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory (discovered 5 exits: [*Fac x3] / [*Sto] / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac x2) -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 16) 651 | -10/Materials | Discovered new exit (range 10) 728 | -10/Materials | Entered another Materials area 728 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1013 | -9/Materials | Lost 3 parts (1p2n) 1099 | -9/Materials | Discovered new exit (range 15) 1419 | -9/Materials | Repaired Lgt. Cannon 1581 | -9/Materials | Discovered new exit (range 6) 1751 | -9/Materials | Repaired Lgt. Cannon 1987 | -9/Materials | Discovered new exit (range 11) 2163 | -9/Materials | Discovered new exit (range 11) 2237 | -9/Materials | Entered another Materials area 2237 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2278 | -8/Materials | Build established: Scavenger-Mutant 2719 | -8/Materials | Build established: Mutant 2972 | -8/Materials | Discovered new exit (range 15) 3497 | -8/Materials | Discovered new exit (range 3) 4197 | -8/Materials | Entered Factory 4197 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4201 | -7/Factory | Discovered new exit (range 11) 4497 | -7/Factory | Build established: Tank 4591 | -7/Factory | Discovered new exit (range 12) 4990 | -7/Factory | Discovered new exit (range 15) 5260 | -7/Factory | Discovered new exit (range 11) 5726 | -7/Factory | Build established: Mutant 5916 | -7/Factory | Discovered new exit (range 15) 6366 | -7/Factory | Entered Lower Caves 6383 | -7/Lower Caves | Learned Factory security intel 6406 | -7/Lower Caves | Encountered a Warlord checkpoint 6663 | -7/Lower Caves | Lost 5 parts (2p2u1w) 6713 | -7/Lower Caves | Core integrity fell below 50% 6744 | -7/Lower Caves | Core integrity fell below 20% 6761 | -7/Lower Caves | Discovered new exit (range 16) 6779 | -7/Lower Caves | Lost 9 parts (1p2n3u3w) 6787 | -7/Lower Caves | Entered another Lower Caves area 6801 | -7/Lower Caves | Learned 8 Factory zone layouts 6827 | -7/Lower Caves | Discovered new exit (range 6) 6873 | -7/Lower Caves | Learned 4 Factory zone layouts 6931 | -7/Lower Caves | Entered Factory 6931 | -6/Factory | Evolved 2 slots: Utility x2 6932 | -6/Factory | Identified exit to Factory 7533 | -6/Factory | Sucked down chute 7533 | -6/Factory | Entered Waste 7548 | -6/Waste | EMP discharged 7550 | -6/Waste | Spotted C-40 Crusher 7564 | -6/Waste | Spotted C-40 Crusher 7577 | -6/Waste | Spotted C-40 Crusher 7586 | -6/Waste | Spotted C-40 Crusher 7609 | -6/Waste | Spotted C-40 Crusher 7620 | -6/Waste | Crushed by Compactor (1 part destroyed) 7634 | -6/Waste | Discovered new exit (range 11) 7648 | -6/Waste | EMP discharged 7648 | -6/Waste | System corruption reached 10% 7649 | -6/Waste | Entered Factory 7842 | -6/Factory | Discovered exit to Factory (range 15) 7934 | -6/Factory | Garrison activated, responded to threat 8209 | -6/Factory | Entered another Factory area 8209 | -5/Factory | Evolved 2 slots: Utility x2 8364 | -5/Factory | Build established: Scavenger-Mutant 8944 | -5/Factory | Repaired Hrd. Heavy Armor Plating 9292 | -5/Factory | Discovered new exit (range 13) 9362 | -5/Factory | Entered Upper Caves 9828 | -5/Upper Caves | Lost 4 parts (2n2u) 10698 | -5/Upper Caves | Discovered new exit (range 8) 10705 | -5/Upper Caves | Entered another Upper Caves area 10707 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10742 | -5/Upper Caves | Core integrity fell below 50% 10763 | -5/Upper Caves | Core integrity fell below 20% 10782 | -5/Upper Caves | Lost 8 parts (3p4n1w) 10795 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10753_ Slug penetrates G-50 Soldier. 10753_ G-50 Soldier destroyed. 10755_ Dropped Mak. Spear. 10756_ Dropped Powered Hammer. 10756_ Dropped Lgt. Angular Momentum Engine. 10756_ Penetrated by Slug. 10757_ Dropped Med. Storage Unit. 10757_ Dropped Mak. Transmission Jammer. 10759_ Hvy. Laser fries itself beyond repair. 10759_ Penetrated by Slug. 10762_ Lgt. Angular Momentum Engine fries itself beyond repair. 10762_ Penetrated by Slug. 10773_ Searching scrap... 10773_ Found Adv. Melee Analysis Suite. 10773_ Found Wave Gun. 10773_ Found Launcher Guidance Computer. 10773_ Found 41 Matter. 10774_ Acquired Adv. Melee Analysis Suite. 10783_ TQ GY8R,XJ,<8J8OLK7&UW 10792_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? ? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????? ??????????????????????# | | ??????????????????????? ??????????????????#### | | ??????????????????????? ?????????????????## | | ??????????????????????# ????##??????????## | | ??????????????????????# #??## #?????##### | | ??????????????????????# #?## ##???# | | ??????????????????????# ### ##??# | | ??????????????????????# ## #### | | ??????????????????????# #?# | | ???#??????????????????# #??# | | ???# ??####???????????# #??# | | ???? ## ???????????# #??# # | | ????? ??????????# #??## ##### | | ?????? ??????????# #???# #???# | | ???????? ?????????# #???## #???# | | ?????????# ?????????#[ #????# ##???# | | ??????????# ????????# %###### ###????#### | | ??????????# #########! @ g ##???#####?# | | ?????????## s ##### ### # | | ?????????# ###########s ## "# | | ????????# #### #?????????# ###### | | ???? ???## ##????????# ##????? | | ??# ?????# ####?????# ##?????? | | ??# ##??????## #????## ##??????? | | ??######??????????### ##??## ##???????? | | ????????????????????## #### ###????????? | | ?????????????????????## ##??????????? | | ??????????????????????## #######???????????? | | ???????????????????????# #####?????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1200 Resistance: KI 20 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 50 Melee Accuracy 16 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed DisruptorSlugFlail Manual? 0 Play Time 01:15:43 Cumulative 21.4 hours Start 2021.12.19 @ 14:22:05 End 2021.12.21 @ 19:57:10 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 29 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a28d296-10b0-4794-a2c6-f859e7b73547