Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.07 @ 12:22:14 // AFD2020/Player2 Player: Yog-Sothoth Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (65) 325 Value Destroyed (2278) 2278 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1244) 1244 TOTAL SCORE: 8567 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 1543 Friendly Fire -345 Cogmind --------- Core Integrity 0/1000 Matter 178/300 Energy 235/240 System Corruption 2% Temperature Cool (0) Movement Hovering (72) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (3) --- Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY (9) ------ Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Makeshift Terrain Scanner Improved Terrain Scan Processor Point Defense Array Improved Dynamic Insulation System > --- WEAPON (3) ------- Gauss Rifle Hypervelocity Gauss Rifle Improved Remote Datajack > --- INVENTORY (12) --- Antigrav System Advanced Heat Sink Component Analysis Suite System Backup Module Drone Bay (2/2) Phase Gun KE Penetrator KE Penetrator KE Penetrator Mass Driver Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Makeshift Terrain Scanner Improved Terrain Scan Processor Improved Terrain Scan Processor Makeshift Transmission Jammer Advanced Hacking Suite System Backup Module > --- WEAPON ----------- HERF Cannon Hypervelocity Gauss Rifle KE Penetrator > --- INVENTORY -------- Antigrav System Improved Cryofiber Web Advanced Heat Sink Point Defense Array Component Analysis Suite Improved Dynamic Insulation System Drone Bay Phase Gun Heavy Neutron Cannon KE Penetrator KE Penetrator Improved Remote Datajack [Rating: 87] Favorites ----------- Power Nuclear Core Engine Deuterium Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Hover Unit Combat Gravmag System Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Slots Evolved 10 | . . 2 2 2 . . 2 2 . . Power 1 | . . . 1 . . . . . . . Propulsion 1 | . . . . . . . 1 . . . Utility 7 | . . 2 . 2 . . 1 2 . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 107 | 6 7 14 11 7 7 2 21 24 7 1 Power 12 | 1 1 2 1 . 1 1 2 3 . . Engine 3 | 1 1 . . . 1 . . . . . Core 9 | . . 2 1 . . 1 2 3 . . Reactor . | . . . . . . . . . . . Propulsion 20 | 2 2 3 2 . 1 . 5 5 . . Treads 17 | 2 2 3 2 . 1 . 5 2 . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 3 | . . . . . . . . 3 . . Flight . | . . . . . . . . . . . Utility 37 | 1 2 5 3 3 2 1 7 9 3 1 Device 22 | . 1 3 1 . 2 1 4 6 3 1 Storage 4 | 1 1 1 1 . . . . . . . Processor 7 | . . 1 . 1 . . 3 2 . . Hackware 1 | . . . . . . . . 1 . . Protection 3 | . . . 1 2 . . . . . . Artifact . | . . . . . . . . . . . Weapon 38 | 2 2 4 5 4 3 . 7 7 4 . Energy Gun 17 | 1 2 1 1 3 3 . 2 3 1 . Energy Cannon 4 | . . . . 1 . . 2 . 1 . Ballistic Gun 8 | 1 . 2 1 . . . . 3 1 . Ballistic Cannon 2 | . . . 1 . . . 1 . . . Launcher 4 | . . 1 . . . . 2 1 . . Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . . . Parts Lost 11 | . . 2 1 . . . 2 3 . 3 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 9 | . . 1 1 . . . 1 3 . 3 Weapon 2 | . . 1 . . . . 1 . . . Highest Loss Streak 3 | . . 2 1 . . . 1 3 . 3 Average Slot Usage (%) 97 | . 99 93 98 93 99 100 98 95 100 94 Engine 3 | . 14 5 . . 3 7 3 . . . Core 10 | . . 4 18 15 10 7 9 11 11 11 Treads 15 | . 28 21 18 15 15 15 19 13 . . Hover 2 | . . . . . . . . 3 17 17 Device 20 | . 13 23 15 7 12 15 23 30 23 25 Storage 8 | . 14 13 9 15 9 7 6 5 5 5 Processor 10 | . . 4 9 7 15 15 15 9 17 11 Protection 2 | . . . . 12 7 7 . . . . Energy Gun 10 | . 26 12 4 7 15 15 9 9 2 . Energy Cannon 2 | . . . . 1 7 7 4 4 1 . Ballistic Gun 3 | . 1 4 9 6 . . . 1 11 11 Slashing Weapon 1 | . . . 7 . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 80 | 10 44 47 61 74 71 78 80 76 73 67 Greatest Support 90 | 40 46 46 40 40 40 40 90 90 75 75 Greatest Overweight (x) 1 | . . 1 1 1 1 1 1 . . . Average Overweight (x) . | . . . 1 1 1 1 . . . . Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 5 10 12 12 12 12 12 12 12 12 12 Most Carried 12 | 6 10 12 12 12 10 11 10 12 12 11 Average Carried 9 | 2 6 8 9 9 8 9 7 10 11 10 Final Capacity 12 | 6 12 12 12 12 12 12 12 12 12 12 Final Carried 12 | 6 10 12 10 7 9 9 8 11 11 10 Class Distribution -------------------- 37% | Skirmisher 22% | Mutant 16% | Scavenger-Skirmisher 11% | Assassin 6% | Scavenger-Mutant 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Assassin | -8/Materials Mutant | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -6/Factory Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Matter Collected 1815 | 181 110 194 303 . 146 20 311 337 213 . Remotely . | . . . . . . . . . . . Salvage Created 2835 | . 232 226 491 . 82 93 609 572 357 173 Parts 143 | . 10 14 28 . 6 3 37 21 16 8 Haulers Intercepted 9 | . 1 1 5 . . . . 2 . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . 13 7 . . 11 7 Prevented 5 | . . . . . . . . . 5 . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Combat Hostiles Destroyed 46 | . 4 4 7 . 2 2 13 4 7 3 Guns 30 | . 3 4 6 . 2 1 1 4 6 3 Cannons 4 | . . . 1 . . 1 2 . . . AOE 10 | . 1 . . . . . 9 . . . Classes Destroyed 13 | . 5 1 1 . . . 5 . . 1 Builder 2 | . . . . . . . 2 . . . Tunneler 1 | . 1 . . . . . . . . . Hauler 9 | . 1 1 5 . . . . 2 . . Operator 1 | . . 1 . . . . . . . . Watcher 6 | . 1 1 . . . . 3 1 . . Swarmer 13 | . 1 2 3 . 1 1 2 . 3 . Grunt 14 | . 3 2 1 . . . 5 1 1 1 Brawler 1 | . . . . . . . 1 . . . Duelist 2 | . . . . . . . 1 . . 1 Protector 1 | . . . . . . . . . . 1 Sentry 8 | . . . 3 . 1 1 . 2 1 . Hunter 5 | . . . . . . . 3 . 2 . Programmer 2 | . . . . . . . 1 1 . . Best Kill Streak 5 | . 3 5 3 . 1 1 4 2 3 2 Combat Bots Only 4 | . 2 4 2 . 1 1 3 2 3 2 Max Kills in Single Turn 3 | . 2 2 1 . 1 1 3 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . Exploded 2 | . 1 . . . . . 2 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Damage Taken 2827 | . 124 75 297 20 155 93 701 388 221 753 Core 460 | . 37 . 19 . . . 64 55 36 249 Absorbed by Shields 29 | . . . . . . . . 29 . . Core Remaining (%) 88 | 100 78 81 92 . . 97 84 . . . Volleys Fired 149 | . 11 14 31 2 3 7 29 24 15 13 Largest 3 | . 2 2 2 2 3 3 3 3 3 2 Hottest 220 | . 90 90 84 84 216 216 216 220 209 61 Shots Fired 343 | . 22 21 62 4 9 21 72 71 35 26 Gun 271 | . 22 21 53 4 6 14 42 54 29 26 Cannon 60 | . . . 9 . 3 7 23 13 5 . Launcher 11 | . . . . . . . 7 4 . . Special 1 | . . . . . . . . . 1 . Kinetic 121 | . . 4 40 2 . . 5 20 24 26 Thermal 118 | . . . 18 2 9 21 46 17 5 . Explosive 7 | . . . . . . . 7 . . . Electromagnetic 96 | . 22 17 4 . . . 14 34 5 . Robot Hit Streak 51 | . 13 13 37 41 48 51 18 17 13 9 Robot Miss Streak 4 | . 4 2 2 . . 4 4 4 2 3 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 4 | . 2 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . Shots Hit Robots 266 | . 18 20 55 4 7 11 59 49 26 17 Core Hits 127 | . 13 10 28 1 4 3 33 19 8 8 Critical Hits 14 | . . . . . . . . 4 6 4 Critical Kills 6 | . . . . . . . . 2 3 1 Critical Parts Destroyed 7 | . . . . . . . . 1 3 3 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6421 | . 453 348 988 61 168 183 2370 1009 449 392 Guns 3827 | . 234 303 756 61 119 159 707 764 332 392 Cannons 1133 | . . . 213 . 49 24 526 204 117 . Explosions 1442 | . 219 45 . . . . 1137 41 . . Melee . | . . . . . . . . . . . Ramming 19 | . . . 19 . . . . . . . Kinetic 1584 | . . 67 611 28 . . 82 151 253 392 Thermal 2263 | . 219 45 309 33 168 183 901 326 79 . Explosive 1018 | . . . . . . . 1018 . . . Electromagnetic 1537 | . 234 236 49 . . . 369 532 117 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 2 2 2 Average Corruption 1 | . . . . . . 1 1 1 1 2 Corruption Purged 3 | . . . . . . . . 1 2 . Effects 25 | . . . . . . 4 9 3 8 1 Message Errors 8 | . . . . . . 3 3 1 1 . Heat Flow Errors 5 | . . . . . . . 1 . 4 . Energy Discharges 4 | . . . . . . . 2 1 1 . Data Loss (minor) 2 | . . . . . . . 1 . 1 . Targeting Errors 6 | . . . . . . 1 2 1 1 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 136 | . 6 37 . . . . 59 34 . . Projectiles 36 | . . . . . . . 2 34 . . Explosions 100 | . 6 37 . . . . 57 . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 112 | . 43 . . . . . 37 32 . . Shots 5 | . 2 . . . . . 1 2 . . Rammed 3 | . . . 3 . . . . . . . Targets Rammed 3 | . . . 3 . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 366 | . 111 32 303 78 294 307 351 75 366 16 Average Temperature 76 | . 36 11 67 41 132 152 64 28 133 8 Received Heat Transfer 540 | . 57 12 117 . 18 . 153 27 6 150 Effects 5 | . . . . . 1 1 1 . 2 . Energy Bleed 2 | . . . . . 1 1 . . . . Interference 3 | . . . . . . . 1 . 2 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 1 1 . Combat Hostiles 2 | . . . . . . . 1 . 1 . Parts Fried 15 | . . . . . . . 7 6 2 . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . . . . 1 2 . 1 . Heat Transferred 3783 | . 262 50 666 74 322 309 1508 481 111 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . 3 1 . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Peak Influence 510 | . 117 464 417 171 . . 510 287 . . Initial 197 | . . 28 109 156 . . . 197 . . Average 179 | . 63 257 270 166 . . 232 101 . . Maximum Alert Level 2 | . . 2 2 . . . 2 1 . . Low Security (%) 67 | 100 100 22 40 100 . . 54 93 . . Level 1 24 | . . 58 52 . . . 20 6 . . Level 2 8 | . . 19 7 . . . 24 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . 1 3 1 . . . 7 4 . 1 Investigation 5 | . 1 1 . . . . 1 2 . . Extermination 3 | . . . . . . . 1 2 . . Reinforcement 5 | . . 2 . . . . 3 . . . Assault 1 | . . . . . . . . . . 1 Garrison 3 | . . . 1 . . . 2 . . . Intercept . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 3 . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Distress Signals 12 | . 2 3 4 . . . 3 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 122 | . 11 19 26 1 4 5 24 10 8 14 Peak Tracking Total 12 | . 5 4 7 1 3 3 4 4 3 12 Tactical Retreats 7 | . 1 1 2 . . . 2 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Traps Triggered 9 | . 1 1 . 1 . . 1 5 . . Indirectly 5 | . . . . . . . . 5 . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 11 | . 4 7 . . . . . . . . Reused 1 | . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Machines Disabled 11 | . . 1 1 . . . 2 6 . 1 Max in Single Turn 4 | . . 1 . . . . 1 4 . . Garrison Access 1 | . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Machines Accessed 21 | . 6 3 7 1 . . 2 1 1 . Terminals 15 | . 5 3 5 . . . 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 1 . 1 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 54 | . 24 8 15 1 . . 3 2 1 . Successful 35 | . 16 3 13 1 . . . 1 1 . Failed 19 | . 8 5 2 . . . 3 1 . . Catastrophic 1 | . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 44 | . 22 8 11 . . . 3 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 2 . 1 1 . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . Terminal Hacks 27 | . 14 3 9 . . . . . 1 . Record 4 | . . . 4 . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . Prototype ID Bank 5 | . 5 . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . Branch Access Points 2 | . 1 . 1 . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . Locate Traps 4 | . 3 . 1 . . . . . . . Reprogram Traps 4 | . 2 2 . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . 1 1 . . . . . . Report Inventory 3 | . 1 . 1 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . Insert Component 3 | . . . 3 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 5 3 5 1 . . 2 1 . . Full Trace Events 1 | . . . . . . . 1 . . . Feedback Events 1 | . . . . . . . 1 . . . Corruption 1 | . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Total Allies 2 | . 1 . . . . . . . . 1 Largest Group 2 | . 1 1 1 1 1 1 1 1 1 2 Highest-Rated Group 189 | . 62 67 74 78 86 87 99 131 133 189 Highest-Rated Ally 133 | . 62 67 74 78 86 87 99 131 133 132 Total Orders . | . . . . . . . . . . . Ally Attacks 175 | . 6 40 31 . 7 8 43 16 7 17 Total Damage 7867 | . 168 617 883 . 368 196 2173 843 226 2393 Kills 75 | . 5 16 17 . 3 3 16 6 2 7 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 2 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Turns Passed 7279 | 86 623 599 1138 366 857 484 944 1364 691 127 Spaces Moved 3869 | 47 316 274 494 142 436 236 436 615 757 116 Core 3 | 3 . . . . . . . . . . Treads 2780 | 44 316 274 494 142 436 236 436 402 . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 1086 | . . . . . . . . 213 757 116 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 190 190 190 190 160 72 72 72 Average Speed 148 | 152 160 171 190 190 190 190 177 129 72 72 Slowest Speed 190 | 160 160 190 190 190 190 190 190 160 72 72 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 30 | 4 54 29 37 5 57 22 17 15 82 16 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched 4 | . . . . . 1 . . . 3 . Spaces Dug 13 | . . . . . . . 13 . . . Terrain Destroyed 87 | . 8 . . . . . 74 3 2 . Melee . | . . . . . . . . . . . Projectile 5 | . . . . . . . . 3 2 . AOE 82 | . 8 . . . . . 74 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Total 5138 | 58 416 384 633 238 459 257 548 1133 876 136 Wait 817 | . 55 61 70 72 . 9 36 425 84 5 Move 3859 | 46 315 273 493 141 435 235 435 614 756 116 Hop . | . . . . . . . . . . . Pick Up 107 | 6 15 12 13 7 8 2 14 23 7 . Fast Attach 19 | 6 1 4 . 1 . . 3 4 . . Attach 42 | . . 7 6 4 2 1 10 10 1 1 Detach 2 | . . 1 . . . . . 1 . . Swap 46 | . 6 3 5 2 5 1 8 10 6 . Drop 93 | . 13 9 12 9 6 2 13 22 7 . Fire 149 | . 11 14 31 2 3 7 29 24 15 13 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 3 | . . . 3 . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 4 exits: Fac / *Upp x2 / *Ext) -5/Upper Caves -5/Upper Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 13) 288 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 664 | -10/Materials | Discovered new exit (range 16) 710 | -10/Materials | Entered another Materials area 710 | -9/Materials | Accompanied by 1 ally 710 | -9/Materials | Evolved 2 slots: Utility x2 715 | -9/Materials | Discovered new exit (range 8) 1200 | -9/Materials | Discovered new exit (range 8) 1234 | -9/Materials | Identified exit to Materials 1309 | -9/Materials | Entered another Materials area 1309 | -8/Materials | Accompanied by 1 ally 1309 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1427 | -8/Materials | Garrison activated, responded to threat 1616 | -8/Materials | Build established: Assassin 2122 | -8/Materials | Discovered new exit (range 16) 2213 | -8/Materials | Identified exit to Factory 2439 | -8/Materials | Build established: Mutant 2447 | -8/Materials | Entered Factory 2447 | -7/Factory | Accompanied by 1 ally 2447 | -7/Factory | Evolved 2 slots: Utility x2 2683 | -7/Factory | Discovered new exit (range 15) 2781 | -7/Factory | Identified exit to Lower Caves 2813 | -7/Factory | Entered Lower Caves 2813 | -7/Lower Caves | Accompanied by 1 ally 3091 | -7/Lower Caves | Build established: Skirmisher 3294 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3399 | -7/Lower Caves | Discovered new exit (range 12) 3418 | -7/Lower Caves | Identified exit to Lower Caves 3670 | -7/Lower Caves | Entered another Lower Caves area 3670 | -7/Lower Caves | Accompanied by 1 ally 3828 | -7/Lower Caves | Discovered new exit (range 16) 3869 | -7/Lower Caves | Identified exit to Factory 4053 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4144 | -7/Lower Caves | Build established: Scavenger-Skirmisher 4154 | -7/Lower Caves | Entered Factory 4154 | -6/Factory | Accompanied by 1 ally 4154 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4935 | -6/Factory | Garrison activated, responded to threat 4974 | -6/Factory | Build established: Skirmisher 5033 | -6/Factory | Discovered new exit (range 8) 5079 | -6/Factory | Identified exit to Factory 5098 | -6/Factory | Entered another Factory area 5098 | -5/Factory | Accompanied by 1 ally 5098 | -5/Factory | Evolved 2 slots: Utility x2 5238 | -5/Factory | Discovered new exit (range 15) 5700 | -5/Factory | Discovered new exit (range 13) 5837 | -5/Factory | Lost 3 parts (3u) 5874 | -5/Factory | Identified exit to Extension 6037 | -5/Factory | Discovered new exit (range 15) 6073 | -5/Factory | Identified exit to Upper Caves 6413 | -5/Factory | Discovered exit to Upper Caves (range 11) 6462 | -5/Factory | Entered Upper Caves 6462 | -5/Upper Caves | Accompanied by 1 ally 6512 | -5/Upper Caves | Learned Factory emergency access door positions 6515 | -5/Upper Caves | Learned Factory emergency access door positions 6596 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6618 | -5/Upper Caves | Build established: Scavenger-Skirmisher 7069 | -5/Upper Caves | Discovered new exit (range 7) 7079 | -5/Upper Caves | Identified exit to Upper Caves 7153 | -5/Upper Caves | Entered another Upper Caves area 7153 | -5/Upper Caves | Accompanied by 1 ally 7216 | -5/Upper Caves | Discovered new exit (range 11) 7230 | -5/Upper Caves | Build established: Scavenger-Mutant 7232 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7245 | -5/Upper Caves | Crushed by falling debris 7245 | -5/Upper Caves | Core integrity fell below 50% 7251 | -5/Upper Caves | Identified exit to Factory 7274 | -5/Upper Caves | Core integrity fell below 20% 7276 | -5/Upper Caves | Lost 3 parts (3u) 7280 | -5/Upper Caves | Core destroyed Last Messages --------------- HV Slug penetrates G-67 Veteran. HV Slug penetrates Wall. Slug penetrates Wall. HV Slug penetrates G-67 Veteran. HV Slug penetrates G-50 Soldier. A strange signal echoes through the caves. Slug penetrates I-47 Archangel. HV Slug penetrates I-47 Archangel. I-47 Archangel suffers critical hit. I-47 Archangel destroyed. Slug penetrates G-50 Soldier. HV Slug penetrates G-67 Veteran. Slug penetrates G-50 Soldier. HV Slug penetrates G-50 Soldier. HV Slug penetrates Wall. Com. Wheel fries itself beyond repair. Slug penetrates G-50 Soldier. HV Slug penetrates G-50 Soldier. HV Slug penetrates Wall. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | # #### #??#?## ####??##?????????? | | # ####?## ##?###??#??#??????? | | ## #??#### #### #??#??#??#?#??????? | | ########?### ##?## ##???????#????????? | | ###?#??#?#?# #######?#??????#????????? | | ## ########## ## #?####?????????????? | | # # ### ####????#??#?##????? | | ### ###?#?#?#?#?#?#????? | | ##### # ###??#?#?#????????? | | #"" "" #?#???????#?????? | | ?#" ## ###??#?#????????? | | #" #### ### ###?#???????????? | | ?#" % ## # ### #???#?#???#?????? | | ?## # #### ### ###????##???????? | | # ### ##### ##???#??##??????? | | # ## #???## ##?#?#?#??##?????? | | ########??#?#####?#??#??#?????? | | # "####??##??#?#????????????#??? | | # ##?##?####?????##??#??#?????? | | ??##?# ## #?#####??##?????????#??????? | | ??#? ##?## ## " #??##?###??#??##????#??????? | | #??? #???## ## %<"###?#?###?##?????##?????#??? | | ???? ???#?#### ########?#?##??##??##??#??? | | ?? ???#??? ## gg ####??#?#??#?#??????? | | ?? !%! ##??????#?#???#??? | | ? ? ! @ ##??##?????#????? | | ? ?#### #?#??????#??##??? | | ?????### #????????#??????? | | ???????# ##?#???#?????????? | | ??#???# ### ####???????##???????? | | ??????##### ##?#######?##???#???????#?#??? | | ??????????## #?????##?????????#?????##?????? | | ???????#???#####????????##??#?????#?#????????? | | ?????????###?????##??????#?##?#??#???????????? | | ??????????????##????#??#??#??????##??????????? | | ?????????????#?##??????#??????#???#??????????? | | ????????###?##??#???????#?#??#???#???????????? | | ?????????????#????#??#??#???#?#???##?????????? | | ?????????????#???????#?###?####??????????????? | | ??????????????#??##?#??#?#?#?????????????????? | | ??????????????????#??#??#????#??#????????????? | | ?????????????????????????????????????????????? | | ????????????????????????#????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 32 Energy Capacity 680 Matter Stores 371 Matter Capacity 400 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 18 Terrain Scan Density 210 Jamming Range 14 Base Temperature (-) 150 EM Shielding 3 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 160 Evasion (%) 50 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Player 2 | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Slots Evolved 10 | . 2 2 2 . . 2 2 . . . Power 1 | . . . 1 . . . . . . . Propulsion 2 | . . 1 . . . . 1 . . . Utility 4 | . 1 . 1 . . 2 . . . . Weapon 3 | . 1 1 . . . . 1 . . . Parts Attached 122 | . 11 20 12 3 5 1 16 29 7 18 Parts Lost 38 | . . 4 . . 2 . 5 4 . 23 Damage Taken 6053 | . 145 563 322 22 236 104 1034 751 137 2739 Core 862 | . 16 74 21 . . 16 72 129 16 518 Player 2/Cogmind (%) 65 | . 30 100 52 . . 100 52 70 30 67 Absorbed by Shields . | . . . . . . . . . . . Damage Inflicted 7867 | . 168 617 883 . 368 196 2173 843 226 2393 Player 2/Cogmind (%) 55 | . 27 63 47 . 68 51 47 45 33 85 Combat Hostiles Destroyed 67 | . 4 15 14 . 3 3 13 6 2 7 Player 2/Cogmind (%) 59 | . 50 78 66 . 60 60 50 60 22 70 Game ------ Seed VortexBackupRedistributor Manual? 0 Play Time 01:31:03 Cumulative 20.0 hours Start 2021.01.07 @ 00:07:39 End 2021.01.07 @ 12:22:14 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode AFD2020/Player2 Game No. 31 Rogue 0 Adventurer 31 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: df983d08-23f2-440c-8661-afe07edaa260