Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 05:26:18 Player: Redman9012 Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (187) 935 Value Destroyed (7154) 7154 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (488) 488 TOTAL SCORE: 12277 Bonus ------- High Alert Combat Kills 488 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 634/675 System Corruption 13% Temperature Warm (120) Movement Treading (320) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (4) --- Medium Treads Medium Treads > --- UTILITY (8) ------ Improved Heat Sink Huge Storage Unit Energy Well Advanced Targeting Computer Improved Target Analyzer Weapon Cycler Focal Shield Mini Drone Bay (1/3) > --- WEAPON (3) ------- High-powered Shock Rifle Plasma Rifle Plasma Rifle > --- INVENTORY (25) --- Light Fission Core Micro Fission Core Micro Fission Core Micro Fission Core Antimatter Reactor Improved Heat Sink Matter Compressor (250) Advanced Sensor Array Advanced Signal Interpreter Active Sensor Suite Advanced Targeting Computer Improved Target Analyzer Improved Target Analyzer Recoil Nullifier Improved Kinecellerator Improved Recalibrator High-powered Shock Rifle Tesla Rifle Wave Gun Wave Gun Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Improved Target Analyzer Core Analyzer Weapon Cycler Focal Shield Hacking Suite > --- WEAPON ----------- Tesla Rifle Tesla Rifle Thermic Laser > --- INVENTORY -------- Light Fission Core Micro Fission Core Micro Fission Core Micro Fission Core Antimatter Reactor Energy Well Matter Compressor Advanced Sensor Array Advanced Signal Interpreter Active Sensor Suite Advanced Targeting Computer Improved Target Analyzer Kinecellerator Improved Recalibrator Plasma Rifle Thermic Laser Improved Remote Datajack [Rating: 83] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Coil Gun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . 1 . . Propulsion 2 | . . 1 . . 1 . Utility 6 | . . 1 1 1 1 2 Weapon 1 | . . . 1 . . . Parts Attached 140 | 6 9 11 32 20 28 34 Power 21 | 1 2 2 4 5 4 3 Engine 11 | 1 2 2 2 2 1 1 Core 9 | . . . 2 3 3 1 Reactor 1 | . . . . . . 1 Propulsion 25 | 2 1 3 8 . 6 5 Treads 25 | 2 1 3 8 . 6 5 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 56 | 1 4 4 11 13 8 15 Device 25 | . 3 . 4 9 2 7 Storage 8 | 1 1 2 . . . 4 Processor 6 | . . 1 1 1 2 1 Hackware 2 | . . . . . . 2 Protection 15 | . . 1 6 3 4 1 Artifact . | . . . . . . . Weapon 38 | 2 2 2 9 2 10 11 Energy Gun 21 | 1 2 2 5 2 2 7 Energy Cannon 2 | . . . 1 . 1 . Ballistic Gun 12 | 1 . . 2 . 6 3 Ballistic Cannon 1 | . . . . . 1 . Launcher 1 | . . . 1 . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 64 | . 3 5 18 6 9 23 Power 9 | . 2 1 1 1 2 2 Propulsion 15 | . 1 2 3 . 3 6 Utility 20 | . . 1 8 3 1 7 Weapon 20 | . . 1 6 2 3 8 Highest Loss Streak 14 | . 2 1 14 4 3 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 95 88 96 98 99 97 Engine 6 | . 10 10 2 6 5 5 Core 3 | . . . 6 6 5 2 Treads 23 | . 27 22 26 23 25 21 Device 12 | . 13 11 11 16 6 16 Storage 8 | . 14 11 9 7 6 6 Processor 7 | . . 3 5 1 13 12 Hackware 2 | . . . . . . 7 Protection 6 | . . 7 8 11 12 . Energy Gun 11 | . 14 16 15 22 6 6 Energy Cannon 1 | . . . 4 . 4 . Ballistic Gun 7 | . 14 5 6 . 4 10 Naked Turns . | . . . . . . . Heaviest Build 123 | 13 18 51 71 80 103 123 Greatest Support 104 | 40 40 60 60 60 104 104 Greatest Overweight (x) 2 | 1 . 1 2 1 1 2 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 25 | 8 10 20 20 20 20 25 Average Capacity 18 | 6 8 16 20 20 20 21 Most Carried 25 | 5 10 20 20 20 20 25 Average Carried 17 | 2 8 13 18 18 19 20 Final Capacity 25 | 8 10 20 20 20 20 25 Final Carried 23 | 2 10 20 20 18 20 23 Class Distribution -------------------- 20% | Scavenger-Gunner 19% | Gunner 19% | Hacker-Gunner 19% | Mutant 8% | Scavenger-Tank 7% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Gunner | -6/Factory Hacker-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 3902 | 107 421 191 460 205 865 1653 Remotely . | . . . . . . . Salvage Created 8896 | . 740 897 1384 711 2629 2535 Parts 448 | . 40 37 58 31 132 150 Haulers Intercepted 2 | . 1 1 . . . . Recyclers Shooed 7 | . 3 . . . 2 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 135 | . 11 18 25 17 25 39 Guns 117 | . 11 16 20 16 16 38 Cannons 6 | . . . . . 6 . AOE 6 | . . . 3 . 2 1 Classes Destroyed 15 | . 6 2 3 1 2 1 Worker 12 | . 4 1 . 1 3 3 Builder 8 | . . . 1 1 2 4 Tunneler 4 | . . 1 . . 1 2 Hauler 2 | . 1 1 . . . . Recycler 12 | . 3 1 1 . 7 . Operator 4 | . . . . . 1 3 Watcher 10 | . 2 . 3 . 2 3 Swarmer 22 | . 6 2 . 6 3 5 Grunt 63 | . 5 12 17 5 9 15 Brawler 1 | . . . 1 . . . Sentry 17 | . . 4 5 3 4 1 Specialist 2 | . . . . . . 2 Hunter 12 | . . . 2 2 3 5 Programmer 17 | . . . . 1 5 11 Heavy 1 | . . . . . 1 . Best Kill Streak 6 | . 6 4 5 5 6 6 Combat Bots Only 5 | . 3 3 5 5 4 5 Max Kills in Single Turn 3 | . 2 2 2 2 3 2 Gunslinging 1 | . 1 . . . . 1 Exploded 2 | . . . 2 . 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 1199 | . 72 104 254 242 276 251 Missed 389 | . 22 45 63 81 104 74 Damage Taken 11678 | . 502 658 2895 1396 2324 3903 Core 1950 | . 53 62 472 132 216 1015 Absorbed by Shields 555 | . . . . 197 45 313 Redirected to Shielding 154 | . . 52 102 . . . Ignored by Resistances 407 | . . . . 214 155 38 Regen/Repaired (Parts) 259 | . . . . . . 259 Core Remaining (%) 71 | 100 78 84 14 81 74 . Volleys Fired 499 | . 65 80 80 61 90 123 Largest 3 | . 2 2 3 3 3 3 Hottest 220 | . 70 106 190 190 168 220 Shots Fired 1249 | . 127 154 207 156 262 343 Gun 1140 | . 127 154 161 156 200 342 Cannon 104 | . . . 42 . 62 . Launcher 4 | . . . 4 . . . Special 1 | . . . . . . 1 Kinetic 488 | . 65 31 56 . 131 205 Thermal 559 | . 62 123 142 156 . 76 Explosive 4 | . . . 4 . . . Electromagnetic 197 | . . . 5 . 131 61 Robot Hit Streak 24 | . 10 15 24 15 13 15 Robot Miss Streak 12 | . 4 12 7 4 6 4 Penetration Max 3 | . . . 1 . 3 1 Secondary Targets 19 | . 2 . 4 3 3 7 Max Gunslinging Chain 1 | . 1 . 1 1 1 1 Shots Hit Robots 766 | . 64 94 128 98 178 204 Core Hits 387 | . 31 37 59 40 102 118 Critical Kills 12 | . . . . . 10 2 Critical Parts Destroyed 11 | . . . . . 10 1 Critical Strikes 58 | . 1 10 8 7 22 10 Burn 33 | . 1 10 8 7 . 7 Destroy 23 | . . . . . 20 3 Corrupt 2 | . . . . . 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 14877 | . 881 1261 2521 1724 3358 5132 Guns 12319 | . 881 1261 1850 1724 1872 4731 Cannons 1321 | . . . 369 . 952 . Explosions 1230 | . . . 295 . 534 401 Melee . | . . . . . . . Ramming 7 | . . . 7 . . . Kinetic 5434 | . 447 205 624 . 1054 3104 Thermal 6053 | . 434 1056 1527 1724 325 987 Explosive 695 | . . . 295 . 209 191 Electromagnetic 2688 | . . . 68 . 1770 850 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . . . 1 6 13 Average Corruption 3 | . . . . 1 3 3 Corruption Purged 1 | . . . . 1 . . Corruption Blocked . | . . . . . . . Effects 79 | . . . . . 34 45 Message Errors 16 | . . . . . 5 11 Matter Fused 19 | . . . . . 7 12 Heat Flow Errors 9 | . . . . . 6 3 Energy Discharges 8 | . . . . . 4 4 Parts Rejected 2 | . . . . . 2 . Data Loss (minor) 10 | . . . . . 3 7 Data Loss (major) 2 | . . . . . 2 . Misfires 5 | . . . . . 1 4 Alerts 5 | . . . . . 2 3 Weapon Failures 3 | . . . . . 2 1 Overload Shots . | . . . . . . . Overflow Damage 112 | . . . 13 . 37 62 Projectiles 13 | . . . 13 . . . Explosions 99 | . . . . . 37 62 Melee . | . . . . . . . Knockbacks 3 | . . . . . 3 . Impact . | . . . . . . . Kinetic 3 | . . . . . 3 . Secondary . | . . . . . . . Self-Inflicted Damage 316 | . . . 41 . 36 239 Shots 5 | . . . 1 . 1 3 Rammed 1 | . . . 1 . . . Targets Rammed 2 | . . . 1 1 . . Kicked . | . . . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 886 | . 85 30 663 595 380 886 Average Temperature 150 | . 49 12 133 162 97 236 Received Heat Transfer 3096 | . 168 255 1260 445 541 427 Effects 74 | . . . 9 13 4 48 Shutdowns 21 | . . . 3 4 . 14 Energy Bleed 11 | . . . 1 5 . 5 Interference 19 | . . . 3 3 4 9 Matter Decay 5 | . . . . 1 . 4 Short Circuit 2 | . . . 1 . . 1 Damage (minor) 3 | . . . . . . 3 Damage (major) 8 | . . . . . . 8 Damage (core) 5 | . . . 1 . . 4 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . 1 1 Combat Hostiles 1 | . . . . . 1 . Parts Fried 19 | . . . . . 9 10 Impact Corruptions . | . . . . . . . Robots Melted 5 | . . 2 2 1 . . Combat Hostiles 5 | . . 2 2 1 . . Parts Melted 39 | . 1 14 7 11 . 6 Heat Transferred 16636 | . 1274 3700 4070 4292 350 2950 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . . 2 1 Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 804 | . 122 358 356 230 804 736 Initial 336 | . . 6 150 123 35 336 Average 224 | . 44 148 205 108 182 408 Maximum Alert Level 3 | . . 1 1 1 3 3 Low Security (%) 53 | 100 100 61 44 94 77 4 Level 1 31 | . . 38 55 5 2 62 Level 2 11 | . . . . . 12 29 Level 3 2 | . . . . . 7 3 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 33 | . . 3 4 5 8 13 Investigation 10 | . . 2 3 1 2 2 Extermination 10 | . . . . 1 3 6 Reinforcement 10 | . . 1 1 . 3 5 Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 5 | . 2 1 1 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 185 | . 19 32 33 21 27 53 Peak Tracking Total 9 | . 4 4 9 4 4 5 Tactical Retreats 5 | . . 2 2 . . 1 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 5 | . . 1 2 . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . 2 . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 33 | . . . 2 . 22 9 Max in Single Turn 6 | . . . 1 . 6 3 Garrison Access 2 | . . . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 14 | . 1 2 3 1 3 4 Terminals 6 | . 1 2 2 . 1 . Fabricators 2 | . . . . . 1 1 Repair Stations 3 | . . . . . 1 2 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . 1 1 . 1 Total Hacks 38 | . 1 7 7 2 9 12 Successful 14 | . 1 2 3 . 3 5 Failed 24 | . . 5 4 2 6 7 Catastrophic 2 | . . 1 . . . 1 Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 16 | . 1 7 5 . 3 . Fabricators 6 | . . . . . 3 3 Repair Stations 10 | . . . . . 3 7 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 6 | . . . 2 2 . 2 Terminal Hacks 7 | . 1 2 2 . 2 . Record 3 | . . 2 . . 1 . Robot Analysis 1 | . 1 . . . . . Branch Access Points 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 4 | . . . . . 1 3 Scan Component 3 | . . . . . 1 2 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 Seal Access 2 | . . . 1 . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . . 2 2 1 3 3 Full Trace Events 7 | . . 1 1 1 2 2 Feedback Events 1 | . . . . . . 1 Hackware Fried 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 39 | . . . . . . 39 Total Part Build Rating 14 | . . . . . . 14 Parts Repaired 1 | . . . . . . 1 Time 19 | . . . . . . 19 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat 1 | . . . . . . 1 Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 no_distress 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . . . . 2 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 12025 | 59 1429 1190 1600 1601 2456 3690 Spaces Moved 4754 | 45 742 492 665 528 901 1381 Core 24 | 24 . . . . . . Treads 4730 | 21 742 492 665 528 901 1381 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 250 162 162 Average Speed 196 | 103 160 182 186 250 227 189 Slowest Speed 330 | 160 160 240 330 250 250 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 4 91 41 49 16 25 20 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 103 | . . . 30 . 36 37 Melee . | . . . . . . . Projectile 4 | . . . . . . 4 AOE 98 | . . . 30 . 36 32 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 6484 | 58 859 632 862 689 1128 2256 Wait 808 | . 12 15 32 52 29 668 Move 4748 | 44 741 491 664 527 900 1381 Hop . | . . . . . . . Pick Up 195 | 8 22 26 36 18 47 38 Fast Attach . | . . . . . . . Attach 100 | 6 4 8 24 12 22 24 Detach 1 | . . . 1 . . . Swap 40 | . 5 3 8 8 6 10 Drop 89 | . 10 9 16 10 32 12 Fire 499 | . 65 80 80 61 90 123 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . . 1 1 . . Escape Stasis 2 | . . . . . 2 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 580 | -10/Materials | Discovered new exit (range 5) 721 | -10/Materials | Discovered new exit (range 12) 790 | -10/Materials | Discovered new exit (range 10) 1214 | -10/Materials | Discovered new exit (range 16) 1489 | -10/Materials | Entered another Materials area 1489 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1534 | -9/Materials | Discovered new exit (range 15) 2197 | -9/Materials | Discovered new exit (range 14) 2242 | -9/Materials | Build established: Scavenger-Mutant 2540 | -9/Materials | Discovered new exit (range 16) 2679 | -9/Materials | Entered another Materials area 2679 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3220 | -8/Materials | Build established: Scavenger-Gunner 3667 | -8/Materials | Discovered new exit (range 10) 3757 | -8/Materials | Core integrity fell below 50% 3787 | -8/Materials | Lost 14 parts (1p3n6u4w) 3897 | -8/Materials | Core integrity fell below 20% 4279 | -8/Materials | Entered Factory 4279 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4367 | -7/Factory | Discovered new exit (range 4) 4615 | -7/Factory | Build established: Scavenger-Tank 5657 | -7/Factory | Lost 4 parts (1p2u1w) 5818 | -7/Factory | Discovered new exit (range 5) 5880 | -7/Factory | Entered another Factory area 5880 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6340 | -6/Factory | Build established: Gunner 6829 | -6/Factory | Cargo convoy interrupted 8283 | -6/Factory | Discovered new exit (range 7) 8329 | -6/Factory | Found Prototype Device 8332 | -6/Factory | Lost 3 parts (1n1u1w) 8336 | -6/Factory | Entered another Factory area 8336 | -5/Factory | Evolved 2 slots: Utility x2 8605 | -5/Factory | Build established: Hacker-Gunner 9367 | -5/Factory | Repaired Arm. Treads 10750 | -5/Factory | System Shield fried by hacking feedback 10789 | -5/Factory | Fabricated Antimatter Reactor (x2) 10799 | -5/Factory | Lost 3 parts (1n2u) 11084 | -5/Factory | Core integrity fell below 50% 11104 | -5/Factory | Lost 8 parts (2n2u4w) 11595 | -5/Factory | Build established: Scavenger-Gunner 11968 | -5/Factory | Core integrity fell below 20% 12002 | -5/Factory | Lost 3 parts (1n1u1w) 12021 | -5/Factory | System corruption reached 10% 12026 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 11979_ Power failure, Antimatter Reactor shutdown. 11979_ Adv. Targeting Computer broken. 11979_ Overheating: Short circuit. 11979_ K-01 Serf collects debris. 11988_ Acquired 60 matter. 11990_ K-01 Serf collects debris. 11991_ Acquired 55 matter. 11992_ K-01 Serf collects debris. 11999_ R-10 Processor collects Corrupted Adv. Heat Sink. 12003_ R-10 Processor collects Corrupted Hvy. Laser. 12008_ System corrupted: FCS attempts to trigger Plasma Rifle. 12008_ System corrupted: Plasma Rifle misfires. 12009_ R-10 Processor collects Carbon-fiber Leg. 12010_ P-70 Sage resets R-10 Processor, system corruption cleaned. 12023_ Mic. Nuclear Core destroyed. 12024_ Mic. Fission Core melted. 12024_ Imp. Target Analyzer melted. 12024_ P-70 Sage destroyed. 12025_ Mini Drone released from Mni. Drone Bay. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????? #???????????? | | ?????????????????????????????? #???????????? | | ??????????????????????????????" " " ############# | | ?????##############?????????# " " " # | | ?????# #?????????# " " " # | | ?????# #?????????# " " " # % | | ?????# """ """ #?????????# " " " # % | | ?????# """ """ #?????????# " " " # | | ?????# """ """ #??"??????# " " " # ####### | | ?????# #?""??????# " " "=!# # | | ?????# """ """ #? ??????# " " "[=# # | | ?????# """ """ #? 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""""""?# = # # | | ?????# # """"???# "" """ + # | | ?????# # """????# ""F""" # # | | ?????# # ?????# """"" # # | | ??##########+#######+################# # | | ??# k % # | | ### % % R # | | % k k =%% # | | ### * [ k # | | ### k # | | ### ######+###########%pn % ####### | | " ## # #???#[ =####### | | " ##T # "" "" #???#n kk % | | " ### # "" "" ##### @ | | #?# # """ "" + % | | #?# # """ """ ##### = | | +#### # """ """ #???# % | | # #???###########u########## | | #""" #??????### m #????# | | #####"R #?????????## #????# | | #??#""" #??????????# """ !!!#????# | | #??# "" #??????????# """ !!!#????# | | #??# #??????????# """ !!!#????# | | #??#################???????# "" #????# | | #????# ??????# "" #????# | | ###### ??????# #????# | | # #?????# ?? #????# | | # #??????????#####????# | | + #???????????????????# | | # #???????????????????# | | # #???????????????????# | | # #???????????????????##### | | # #???????????????????????# | | + #?????????????########??# | | ################??????????????# #??# | | ######+######?????????????????????????# """ #### | | #????????????????????????# """ + | | #????????????????????????# """ ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 65 Energy Generation 31 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Resistance: TH 15 Propulsion Shielding 33 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 8 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Antimatter Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club Just What I Needed Challenges ------------ None Game ------ Seed SwordThrusterWheel Manual? 0 Play Time 01:44:54 Cumulative 12.0 hours Start 2024.04.04 @ 12:01:33 End 2024.04.05 @ 05:26:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64151cb5-8766-4cdf-8a83-7bd6cfba3d3a