Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.15 @ 10:21:52 Player: Dadrick Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (101) 505 Value Destroyed (1913) 1913 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 8992 Bonus ------- High Alert Combat Kills 14 Cogmind --------- Core Integrity 0/1450 Matter 175/300 Energy 99/100 System Corruption 31% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Hacking Suite Advanced System Shield Improved Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Improved Phase Shifter Heavy Tesla Rifle Compact HERF Cannon Railgun Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Improved Cooling System Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Transmission Jammer ECM Suite Improved Reaction Control System Improved Phase Shifter Improved Light Armor Plating Hacking Suite Hacking Suite Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Power Sword > --- INVENTORY -------- Micro Nuclear Core Biometal Medium Treads Component Analysis Suite Compact HERF Cannon Grenade Launcher [Rating: 130] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Advanced Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Autogun Energy Gun Cooled Phase Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Build | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Res Tes Slots Evolved 16 | . . 2 . . . 6 2 2 2 2 . Power 1 | . . . . . . 1 . . . . . Propulsion 5 | . . 1 . . . 2 1 . . 1 . Utility 10 | . . 1 . . . 3 1 2 2 1 . Weapon . | . . . . . . . . . . . . Parts Attached 150 | 7 13 29 2 . . 24 13 8 14 11 29 Power 13 | 1 1 2 2 . . 4 . . 1 . 2 Engine 5 | 1 1 1 2 . . . . . . . . Core 5 | . . 1 . . . 4 . . . . . Reactor 3 | . . . . . . . . . 1 . 2 Propulsion 39 | 2 2 10 . . . 9 1 2 6 3 4 Treads 17 | 2 2 7 . . . 2 1 . 1 . 2 Leg 2 | . . 2 . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 19 | . . . . . . 7 . 2 5 3 2 Utility 58 | 2 4 7 . . . 7 5 4 7 4 18 Device 34 | 1 . 3 . . . 4 3 3 5 4 11 Storage 5 | 1 3 1 . . . . . . . . . Processor 9 | . . 1 . . . 1 2 . . . 5 Hackware 5 | . . . . . . 2 . . 1 . 2 Protection 5 | . 1 2 . . . . . 1 1 . . Artifact . | . . . . . . . . . . . . Weapon 40 | 2 6 10 . . . 4 7 2 . 4 5 Energy Gun 3 | . . . . . . . 1 . . . 2 Energy Cannon 9 | . . . . . . . 4 1 . 3 1 Ballistic Gun 12 | 2 . 7 . . . 2 . . . . 1 Ballistic Cannon 5 | . 5 . . . . . . . . . . Launcher 5 | . . 3 . . . 1 . . . 1 . Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 2 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . . . . . 10 Parts Lost 36 | . 4 2 . . . . 1 . 1 5 23 Power 3 | . 1 . . . . . . . . . 2 Propulsion 12 | . 1 2 . . . . . . . 1 8 Utility 17 | . 1 . . . . . 1 . 1 2 12 Weapon 4 | . 1 . . . . . . . . 2 1 Highest Loss Streak 14 | . 2 2 . . . . 1 . 1 5 14 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 98 100 100 100 91 93 94 97 99 81 Engine 4 | . 13 2 3 11 11 . . . . . . Core 5 | . . 8 7 . . 11 11 10 7 4 3 Treads 18 | . 28 31 33 33 33 1 4 . . . 2 Flight 11 | . . . . . . 31 29 30 27 30 18 Device 11 | . 8 6 . . . 19 16 20 21 25 18 Storage 7 | . 16 12 11 11 11 . . . . . . Processor 7 | . . 5 11 11 11 6 11 10 9 8 13 Hackware 5 | . . . . . . 12 11 10 14 13 11 Protection 5 | . 2 6 11 11 11 . . 3 4 4 . Ballistic Gun 10 | . 5 21 22 22 22 1 . . . . 1 Ballistic Cannon 2 | . 21 . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 4 4 4 3 2 Peak Build Rating 130 | 7 9 26 26 25 26 52 65 79 113 130 130 Average Rating 48 | 5 8 22 25 25 25 46 58 71 91 125 110 On Entrance 42 | . 7 7 26 25 25 26 51 60 79 112 90 Naked Turns . | . . . . . . . . . . . . Heaviest Build 100 | 13 58 100 100 100 100 100 25 32 37 43 36 Greatest Support 60 | 40 40 60 60 60 60 60 25 33 45 53 39 Greatest Overweight (x) 7 | . 1 7 1 1 1 1 . . 1 . . Average Overweight (x) . | . . . 1 1 1 . . . . . . Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 5 5 5 5 5 Average Capacity 14 | 7 16 21 25 25 25 6 5 5 5 5 5 Most Carried 25 | 3 20 25 25 25 25 25 5 5 5 5 5 Average Carried 13 | 1 12 21 25 25 24 6 4 4 4 4 4 Final Capacity 25 | 8 20 25 25 25 25 5 5 5 5 5 5 Final Carried 25 | 3 20 25 25 25 25 5 5 5 5 4 5 Class Distribution -------------------- 56% | Mutant 32% | Hacker-Ninja 6% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Hacker-Sprinter | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Resources | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Res Tes Matter Collected 3110 | 274 725 942 227 . 10 243 22 245 99 12 311 Remotely 444 | . . 444 . . . . . . . . . Salvage Created 3380 | 96 754 1053 532 . . 23 22 350 224 12 314 Parts 258 | 8 61 82 46 . . 4 2 17 12 5 21 Haulers Intercepted 7 | . 2 3 2 . . . . . . . . Recyclers Shooed 12 | . 3 4 2 . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Res Tes Combat Hostiles Destroyed 52 | . 25 13 11 . . 3 . . . . . Guns 23 | . 3 9 11 . . . . . . . . Cannons 22 | . 22 . . . . . . . . . . AOE 7 | . . 4 . . . 3 . . . . . Classes Destroyed 12 | 2 6 4 . . . . . . . . . Worker 8 | . 2 1 . . . . . 3 1 . 1 Builder 8 | . . 2 . . . . . 1 . 1 4 Tunneler 2 | 1 1 . . . . . . . . . . Hauler 7 | . 2 3 2 . . . . . . . . Recycler 9 | 1 1 3 . . . . . 2 1 . 1 Mechanic 1 | . . 1 . . . . . . . . . Operator 2 | . . 2 . . . . . . . . . Watcher 12 | . 3 5 1 . . . 1 . 2 . . Swarmer 23 | . 12 5 3 . . 3 . . . . . Grunt 19 | . 10 4 5 . . . . . . . . Sentry 7 | . . 4 3 . . . . . . . . Subdweller 3 | . 3 . . . . . . . . . . Best Kill Streak 7 | 2 7 5 6 . . 3 1 3 2 1 2 Combat Bots Only 7 | . 7 3 4 . . 3 . . . . . Max Kills in Single Turn 3 | 1 1 3 1 . . 2 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 3 . . . 2 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Res Tes Hostile Shots Fired 553 | . 151 90 42 . . 33 6 . 22 29 180 Missed 199 | . 35 25 15 . . 20 4 . 7 15 78 Damage Taken 6893 | . 1299 747 311 . . 169 42 . 396 519 3410 Core 1882 | . 204 124 . . . 42 . . 50 94 1368 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 26 | . . . . . . . . . 26 . . Core Remaining (%) 82 | 100 18 . . . 69 95 100 100 96 . . Volleys Fired 292 | 2 80 90 31 . . 6 15 . 14 23 31 Largest 2 | 2 2 2 2 . . 1 1 . 1 1 1 Hottest 120 | 40 100 50 46 . . 30 98 . 98 120 35 Shots Fired 486 | 4 159 173 62 . . 6 15 . 14 23 30 Gun 296 | 4 34 166 62 . . . . . . . 30 Cannon 176 | . 124 . . . . . 15 . 14 23 . Launcher 13 | . . 7 . . . 6 . . . . . Special 1 | . 1 . . . . . . . . . . Kinetic 420 | 4 158 166 62 . . . . . . . 30 Thermal 53 | . 1 . . . . . 15 . 14 23 . Explosive 7 | . . 1 . . . 6 . . . . . Electromagnetic 6 | . . 6 . . . . . . . . . Robot Hit Streak 13 | 4 10 13 9 . . . 2 . . . 3 Robot Miss Streak 5 | . 5 3 5 . . 1 2 . . 2 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . Shots Hit Robots 291 | 4 95 108 42 . . 1 3 6 9 1 22 Core Hits 126 | 4 42 42 18 . . 4 1 2 4 1 8 Critical Kills 1 | . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 4 | . 2 1 . . . . . . . . 1 Destroy 1 | . . 1 . . . . . . . . . Blast 2 | . 2 . . . . . . . . . . Sever 1 | . . . . . . . . . . . 1 Melee Attacks 124 | . . . . . . 10 21 9 36 19 29 Impact . | . . . . . . . . . . . . Slashing 124 | . . . . . . 10 21 9 36 19 29 Piercing . | . . . . . . . . . . . . Sneak Attacks 18 | . . . . . . . . 6 2 1 9 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7039 | 33 1459 1934 687 . . 310 106 492 518 93 1407 Guns 2792 | 33 215 1690 687 . . . . . . . 167 Cannons 1296 | . 1234 . . . . . 62 . . . . Explosions 488 | . . 244 . . . 244 . . . . . Melee 2450 | . . . . . . 66 44 492 518 93 1237 Ramming 13 | . 10 . . . . . . . . . 3 Kinetic 4026 | 33 1449 1690 687 . . . . . . . 167 Thermal 62 | . . . . . . . 62 . . . . Explosive 387 | . . 143 . . . 244 . . . . . Electromagnetic 101 | . . 101 . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 2450 | . . . . . . 66 44 492 518 93 1237 Piercing . | . . . . . . . . . . . . Highest Corruption 31 | . . . . . . 1 2 1 2 . 31 Average Corruption 7 | . . . . . . 1 1 1 1 . 28 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 13 | . . . . . . . . . . . 13 Effects 24 | . . . . . . 1 2 . 3 . 18 Message Errors 4 | . . . . . . . . . 1 . 3 Matter Fused 2 | . . . . . . . 1 . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . 1 . 1 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . 1 1 . 1 . 2 Data Loss (major) 1 | . . . . . . . . . . . 1 Misdirections 7 | . . . . . . . . . . . 7 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 531 | . . . . . . 61 1 210 86 . 173 Projectiles 1 | . . . . . . . 1 . . . . Explosions 25 | . . . . . . 25 . . . . . Melee 505 | . . . . . . 36 . 210 86 . 173 Knockbacks 19 | . 19 . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 15 | . 15 . . . . . . . . . . Secondary 4 | . 4 . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . 1 Shots . | . . . . . . . . . . . . Rammed 4 | . 3 . . . . . . . . . 1 Targets Rammed 4 | . 3 . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 333 | . 152 59 32 . . 72 293 128 306 333 150 Average Temperature 42 | . 36 10 12 . . 15 126 58 59 95 77 Received Heat Transfer 756 | . 336 267 126 . . . . . 9 9 9 Effects 1 | . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 100 | . . . . . . . 100 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Res Tes Peak Influence 477 | 10 276 251 477 191 . 162 208 108 375 169 118 Initial 186 | . 6 88 89 186 . . 46 39 56 131 . Average 107 | 3 135 127 271 118 . 56 65 76 129 89 32 Maximum Alert Level 2 | . 1 1 2 . . . 1 . 1 . . Low Security (%) 90 | 100 85 91 33 100 . 100 98 100 82 100 100 Level 1 8 | . 14 8 52 . . . 1 . 17 . . Level 2 . | . . . 14 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 30 | . 5 4 1 . . 4 5 1 4 4 2 Investigation 11 | . 4 2 . . . 1 2 1 1 . . Extermination 7 | . . . . . . 2 1 . 2 1 1 Reinforcement 12 | . 1 2 1 . . 1 2 . 1 3 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Res Tes Distress Signals 8 | . . 3 1 . . 2 1 . 1 . . Communications Jammed 3 | . . . . . . . . . 2 1 . Distress Signals 1 | . . . . . . . . . 1 . . Times Spotted 155 | . 35 32 15 . . 14 8 . 20 20 11 Peak Tracking Total 8 | . 6 4 4 . . 8 2 . 6 8 8 Tactical Retreats 21 | . 1 . 1 . . 7 4 . 5 2 1 Traps | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Res Tes Traps Triggered 8 | . 3 1 . . . 2 . 1 . . 1 Indirectly 1 | . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Res Tes Machines Disabled 10 | . 1 4 . . . 3 . . . . 2 Max in Single Turn 2 | . 1 1 . . . 2 . . . . 1 Garrison Access 3 | . . . . . . 1 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Res Tes Machines Accessed 62 | . 7 8 2 2 . 9 8 6 9 4 7 Terminals 44 | . 7 5 2 2 . 4 6 4 6 2 6 Fabricators 5 | . . . . . . 1 1 2 1 . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 4 | . . 1 . . . 2 . . . 1 . Scanalyzers 3 | . . 2 . . . . . . 1 . . Garrison Access 5 | . . . . . . 1 1 . 1 1 1 Total Hacks 169 | . 23 26 5 6 . 21 22 11 28 11 16 Successful 93 | . 14 14 2 4 . 15 16 4 13 4 7 Failed 76 | . 9 12 3 2 . 6 6 7 15 7 9 Catastrophic 12 | . 3 2 . 1 . . 1 1 2 1 1 Database Lockouts . | . . . . . . . . . . . . Manual 51 | . 10 8 4 5 . . 8 4 2 . 10 Terminals 129 | . 23 14 5 6 . 12 20 8 21 6 14 Fabricators 7 | . . . . . . 2 1 3 1 . . Repair Stations 2 | . . . . . . 2 . . . . . Recycling Units 9 | . . 2 . . . 3 . . . 4 . Scanalyzers 14 | . . 10 . . . . . . 4 . . Garrison Access 8 | . . . . . . 2 1 . 2 1 2 Terminal Hacks 55 | . 12 3 2 4 . 8 13 1 9 2 1 Part Schematic 1 | . . . . . . 1 . . . . . Robot Analysis 5 | . 2 . . . . 1 1 . 1 . . Prototype ID Bank 4 | . 2 . . 1 . 1 . . . . . Open Door 1 | . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . Branch Access Points 1 | . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . Repair Station Index 2 | . . . . . . 1 1 . . . . Alert Level 2 | . . . . . . 1 1 . . . . Unreport Threat 2 | . . . . 1 . . 1 . . . . Locate Traps 11 | . 2 . 1 . . 1 3 . 3 1 . Maintenance Status 2 | . . . . 1 . . 1 . . . . Surveillance Status 1 | . 1 . . . . . . . . . . Patrol Status 1 | . . . . . . . . . 1 . . Recall Investigation 1 | . 1 . . . . . . . . . . Recall Extermination 3 | . . . . . . . 1 . 1 1 . Hauler Manifests 4 | . 1 1 . . . 1 . . 1 . . Registered Components 4 | . 1 1 . . . . . . 1 . 1 Zone Layout 8 | . 2 . . 1 . 1 2 1 1 . . Fabricator Hacks 4 | . . . . . . 2 . 2 . . . Network Status 1 | . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . 1 . . . . . Build 2 | . . . . . . 1 . 1 . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Recycling Unit Hacks 5 | . . 1 . . . 3 . . . 1 . Report Inventory 4 | . . 1 . . . 2 . . . 1 . Retrieve Components 1 | . . . . . . 1 . . . . . Scanalyzer 13 | . . 9 . . . . . . 4 . . Insert Component 6 | . . 4 . . . . . . 2 . . Analyze 7 | . . 5 . . . . . . 2 . . Garrison Access Hacks 3 | . . . . . . 1 1 . . 1 . Seal Access 3 | . . . . . . 1 1 . . 1 . Unauthorized Hacks 12 | . 2 1 . . . . 2 1 . . 6 Terminals 11 | . 2 1 . . . . 1 1 . . 6 Track 1 | . . . . . . . . 1 . . . Assimilate 2 | . . 1 . . . . 1 . . . . Botnet 2 | . 2 . . . . . . . . . . Skim 6 | . . . . . . . . . . . 6 Fabricators 1 | . . . . . . . 1 . . . . Liberate 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 55 | . 7 8 3 1 . 8 7 5 7 3 6 Full Trace Events 7 | . . 1 1 . . 1 2 1 1 . . Feedback Events 1 | . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . . 3 . . . 1 . . 2 . . Parts Built 4 | . . . . . . 2 . 2 . . . Authchips . | . . . . . . . . . . . . Time 164 | . . . . . . 95 . 69 . . . Total Part Build Rating 28 | . . . . . . 10 . 18 . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . . . Parts Scanalyzed 6 | . . 4 . . . . . . 2 . . Part Schematics Acquired 5 | . . 3 . . . . . . 2 . . Parts Damaged 2 | . . 1 . . . . . . 1 . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Res Tes Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Res Tes Robot Analysis Total 5 | . 2 . . . . 1 1 . 1 . . Derelict Logs Recovered 2 | . . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Res Tes Turns Passed 9508 | 87 1321 1920 334 185 1612 654 691 304 827 857 716 Spaces Moved 8780 | 46 541 794 95 75 644 1596 1025 823 1435 709 997 Core 74 | 4 . . . . . . . . . . 70 Treads 2170 | 42 541 757 95 75 644 13 . . 2 . 1 Legs 5 | . . 5 . . . . . . . . . Wheels 32 | . . 32 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 6499 | . . . . . . 1583 1025 823 1433 709 926 Fastest Speed 22 | 50 160 155 250 250 250 28 28 25 25 22 28 Average Speed 76 | 150 180 197 250 250 250 29 44 25 25 25 41 Slowest Speed 410 | 160 240 410 250 250 250 250 48 48 225 28 145 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 66 | . . . . . . 24 15 2 6 9 10 Cave-ins Triggered 3 | . . . . . . . . . . . 3 Exploration Rate (%) 40 | 5 96 62 31 20 55 36 32 15 40 18 77 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 6 | . . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . Scrap Searched 5 | . . . . . 5 . . . . . . Spaces Dug 137 | . 1 . . . . 12 31 3 31 40 19 Terrain Destroyed 186 | . 1 5 . . . 54 32 3 31 41 19 Melee 77 | . . . . . . 8 20 3 19 18 9 Projectile 56 | . 1 . . . . . 12 . 12 23 8 AOE 51 | . . 5 . . . 46 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Res Tes Total 10824 | 57 726 1004 137 74 649 1730 1197 901 1819 1324 1206 Wait 1379 | . 64 51 8 . . 88 128 58 310 564 108 Move 8645 | 45 541 793 94 74 643 1552 996 818 1422 690 977 Hop 58 | . . . . . . 19 13 2 6 9 9 Pick Up 69 | 3 19 19 . . 3 8 4 2 5 3 3 Fast Attach 70 | 7 2 10 2 . . 6 4 4 9 5 21 Attach 35 | . 2 10 . . . 9 3 2 2 2 5 Detach 13 | . . 3 . . . 2 2 1 . 1 4 Swap 45 | . 9 9 . . . 9 6 2 3 4 3 Drop 81 | . 7 19 2 . 3 15 5 3 12 4 11 Fire 292 | 2 80 90 31 . . 6 15 . 14 23 31 Melee 124 | . . . . . . 10 21 9 36 19 29 Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . Escape Stasis 10 | . . . . . . 6 . . . . 4 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sto) -9/Storage -9/Recycling -9/Scraptown -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 3 exits: *Res / *Upp x2) -3/Research (discovered 2 exits: *Res / *Qua) -2/Research -2/Testing History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 4) 300 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 9) 441 | -10/Materials | Destroyed 7 combat bots 537 | -10/Materials | Discovered new exit (range 11) 750 | -10/Materials | Discovered new exit (range 9) 855 | -10/Materials | Discovered new exit (range 5) 1088 | -10/Materials | Derelicts attacked the area 1125 | -10/Materials | Core integrity fell below 50% 1409 | -10/Materials | Core integrity fell below 20% 1409 | -10/Materials | Entered another Materials area 1409 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1811 | -9/Materials | Identified exit to Mines 1811 | -9/Materials | Identified exit to Storage 2258 | -9/Materials | Discovered new exit (range 10) 2849 | -9/Materials | Discovered new exit (range 9) 3329 | -9/Materials | Entered Storage 3645 | -9/Storage | Used back door to open Recycling access 3645 | -9/Storage | Discovered new exit (range 5) 3663 | -9/Storage | Entered Recycling 3786 | -9/Recycling | Scanned before Scraplab entrance 3826 | -9/Recycling | Entered Scraplab 3846 | -9/Recycling | Discovered new exit (range 2) 3848 | -9/Recycling | Entered Scraptown 4193 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 4201 | -9/Scraptown | Learned Factory non-interactive machine intel 4203 | -9/Scraptown | Learned location of 1 exit from Research 4241 | -9/Scraptown | Discovered new exit (range 11) 4908 | -9/Scraptown | Visited Cave Peace 4981 | -9/Scraptown | Visited Fellowship of the Rings 5033 | -9/Scraptown | Visited Awakened 5063 | -9/Scraptown | Visited Red Mages 5101 | -9/Scraptown | Visited Bundlers 5460 | -9/Scraptown | Entered Factory 5460 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 5461 | -6/Factory | Loaded intel: 201 non-interactive machine locations 5797 | -6/Factory | Build established: Hacker-Sprinter 5870 | -6/Factory | Fabricated Power Sword? 6097 | -6/Factory | Discovered new exit (range 11) 6101 | -6/Factory | Identified exit to Factory 6114 | -6/Factory | Entered another Factory area 6114 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6135 | -5/Factory | Spotted B-75 Beast 6422 | -5/Factory | Build established: Hacker-Ninja 6634 | -5/Factory | Identified exit to Factory 6805 | -5/Factory | Entered another Factory area 6805 | -4/Factory | Evolved 2 slots: Utility x2 6854 | -4/Factory | Discovered new exit (range 12) 6858 | -4/Factory | Identified exit to Upper Caves 6919 | -4/Factory | Discovered exit to Upper Caves (range 7) 6970 | -4/Factory | Discovered new exit (range 5) 6971 | -4/Factory | Identified exit to Research 7048 | -4/Factory | Fabricated Lgt. Quantum Reactor? 7109 | -4/Factory | Entered Research 7109 | -3/Research | Evolved 2 slots: Utility x2 7110 | -3/Research | Identified exit to Research 7202 | -3/Research | Discovered new exit (range 14) 7205 | -3/Research | Identified exit to Quarantine 7936 | -3/Research | Entered another Research area 7936 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8792 | -2/Research | Discovered new exit (range 3) 8793 | -2/Research | Identified exit to Testing 8793 | -2/Research | Entered Testing 8814 | -2/Testing | Found Prototype Processor 8814 | -2/Testing | Identified Exp. Core Analyzer 8817 | -2/Testing | Found Exp. Core Analyzer 8822 | -2/Testing | Lost 5 parts (1n2u2w) 8856 | -2/Testing | Found Prototype Device 8856 | -2/Testing | Identified AEGIS Remote Shield 8906 | -2/Testing | Found Prototype Processor 8906 | -2/Testing | Identified Exp. Signal Interpreter 8916 | -2/Testing | Spotted PL-FS7WEIP0RA 9273 | -2/Testing | Crushed by falling debris 9293 | -2/Testing | Crushed by falling debris 9293 | -2/Testing | System corruption reached 10% 9304 | -2/Testing | Crushed by falling debris 9304 | -2/Testing | System corruption reached 30% 9335 | -2/Testing | Lost 9 parts (1n7u1w) 9417 | -2/Testing | Spotted Striker 9429 | -2/Testing | Spotted Striker 9441 | -2/Testing | Spotted Alpha 7 9474 | -2/Testing | Core integrity fell below 50% 9492 | -2/Testing | Core integrity fell below 20% 9504 | -2/Testing | Lost 14 parts (2p7n5u) 9509 | -2/Testing | Destroyed by Striker with Plasma Lance Last Messages --------------- 09452_ Adv. Heavy Siege Treads destroyed. 09454_ Penetrated by Slug. 09454_ P-80 Master suffers critical hit (Destroy). 09454_ Impulse Thruster destroyed. 09454_ Acquired 5 matter. 09454_ Penetrated by Slug. 09454_ Slug penetrates Wall. 09455_ U-05 Engineer builds a Wall. 09457_ Slug penetrates Wall. 09458_ Penetrated by Slug. 09472_ System corrupted: Energy discharge (-27). 09473_ Hacking Suite destroyed. 09473_ Q-thruster destroyed. 09485_ Imp. Corruption Screen intercepted 1% system corruption. 09485_ P-80 Master resets Striker, system corruption cleaned. 09487_ Imp. Corruption Screen intercepted 1% system corruption. 09488_ Slammed into P-80 Master. 09489_ Imp. Corruption Screen intercepted 1% system corruption. 09491_ Penetrated by Slug. 09493_ Slug penetrates Wall. 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Flight Unit | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Power Sword | -6/Factory | Hacked Grenade Launcher | -3/Research | Scanalyzed Adv. Melee Analysis Suite | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Power Sword | x2 | -6/Factory Lgt. Quantum Reactor | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionLatentGreatsword Manual? 0 Play Time 03:02:34 Cumulative 108.5 hours Start 2024.09.12 @ 18:51:59 End 2024.09.15 @ 10:21:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 51 Adventurer 21 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 53 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79effb32-b4f0-4273-81a6-64bb841b7209