Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.03 @ 22:03:21 Player: Azormik Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (1037) 1037 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3712 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 226/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Aluminum Leg Weight Redist. System Sensor Array Particle Charger Particle Gun Gatling Laser Fire Trap [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 3 | . . 1 1 1 . Weapon 1 | . . . 1 . . Parts Attached 51 | 6 6 8 12 6 13 Power 3 | 1 . 1 . . 1 Engine 3 | 1 . 1 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 21 | 2 2 4 7 2 4 Treads 1 | . . 1 . . . Leg 5 | . . . 1 . 4 Wheel 15 | 2 2 3 6 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 2 1 2 2 5 Device 6 | . . 1 1 . 4 Storage 3 | 1 . . . 1 1 Processor 2 | . 1 . . 1 . Hackware . | . . . . . . Protection 2 | . 1 . 1 . . Artifact . | . . . . . . Weapon 14 | 2 2 2 3 2 3 Energy Gun 10 | 1 1 2 3 1 2 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 1 . . 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 28 | . 4 2 . 4 18 Power 2 | . . . . . 2 Propulsion 8 | . 1 1 . 1 5 Utility 7 | . 1 . . . 6 Weapon 11 | . 2 1 . 3 5 Highest Loss Streak 13 | . 2 1 . 2 13 Average Slot Usage (%) 87 | . 91 87 98 85 82 Engine 8 | . 14 11 9 7 6 Leg 2 | . . . . . 8 Wheel 21 | . 23 18 26 24 18 Device 4 | . . 11 15 3 . Storage 12 | . 14 11 9 10 14 Processor 11 | . 3 11 9 11 15 Protection 4 | . 9 . 2 7 2 Energy Gun 7 | . 13 11 17 6 1 Ballistic Gun 10 | . 13 11 9 11 8 Launcher 1 | . . . . . 3 Naked Turns . | . . . . . . Heaviest Build 35 | 13 16 17 26 35 32 Greatest Support 46 | 26 26 30 30 46 46 Greatest Overweight (x) 8 | . 1 1 8 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 6 6 6 6 10 10 Average Capacity 7 | 4 6 6 6 7 9 Most Carried 8 | 3 6 6 6 8 8 Average Carried 5 | 1 4 4 5 5 6 Final Capacity 10 | 6 6 6 6 10 4 Final Carried 6 | 2 6 6 6 6 . Class Distribution -------------------- 41% | Scavenger-Mutant 38% | Mutant 20% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 955 | 255 110 144 92 209 145 Remotely . | . . . . . . Salvage Created 1319 | . 229 264 297 333 196 Parts 73 | . 14 19 19 14 7 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . . . 4 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 21 | . 3 6 4 2 6 Guns 17 | . 2 6 4 2 3 AOE 4 | . 1 . . . 3 Classes Destroyed 9 | . 4 2 1 2 . Worker 4 | . 1 . 1 2 . Builder 5 | . 1 1 2 1 . Recycler 2 | . . . . 2 . Operator 1 | . . 1 . . . Watcher 2 | . 2 . . . . Grunt 15 | . 3 4 2 . 6 Brawler 1 | . . . 1 . . Sentry 4 | . . 2 1 1 . Programmer 1 | . . . . 1 . Best Kill Streak 5 | . 2 3 5 3 3 Combat Bots Only 3 | . 2 2 3 1 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 3184 | . 352 298 159 434 1941 Core 883 | . 39 99 34 16 695 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 84 75 93 . . Volleys Fired 104 | . 34 17 17 19 17 Largest 3 | . 2 2 3 3 2 Hottest 110 | . 80 85 110 110 110 Shots Fired 224 | . 68 33 51 44 28 Gun 214 | . 68 33 51 44 18 Cannon . | . . . . . . Launcher 10 | . . . . . 10 Special . | . . . . . . Kinetic 105 | . 28 17 17 30 13 Thermal 45 | . . 16 17 7 5 Explosive 10 | . . . . . 10 Electromagnetic 64 | . 40 . 17 7 . Robot Hit Streak 16 | . 9 16 8 11 15 Robot Miss Streak 4 | . 4 2 4 2 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 158 | . 48 26 29 36 19 Core Hits 69 | . 13 20 11 12 13 Critical Hits 1 | . . . 1 . . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2748 | . 670 355 354 579 790 Guns 2101 | . 644 355 354 517 231 Cannons . | . . . . . . Explosions 641 | . 20 . . 62 559 Melee . | . . . . . . Ramming 6 | . 6 . . . . Kinetic 1163 | . 290 198 154 388 133 Thermal 479 | . 20 157 77 127 98 Explosive 559 | . . . . . 559 Electromagnetic 541 | . 354 . 123 64 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 2 5 . 4 4 Average Corruption 3 | . 2 4 . 2 4 Corruption Purged . | . . . . . . Effects 28 | . . 3 . 5 20 Message Errors 10 | . . 2 . 3 5 Matter Fused 5 | . . . . . 5 Heat Flow Errors 6 | . . . . . 6 Energy Discharges 3 | . . . . 1 2 Data Loss (minor) 2 | . . . . 1 1 Data Loss (major) 1 | . . 1 . . . Targeting Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 22 | . . . . . 22 Projectiles . | . . . . . . Explosions 22 | . . . . . 22 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 65 | . 3 . . 31 31 Shots 2 | . . . . 1 1 Rammed 2 | . 2 . . . . Targets Rammed 2 | . 2 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 264 | . 255 31 15 264 264 Average Temperature 74 | . 71 12 7 120 77 Received Heat Transfer 924 | . 192 141 72 96 423 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 859 | . 50 210 175 200 224 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 . . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 206 | . 128 178 206 142 . Initial 93 | . . 5 16 93 . Average 68 | . 44 46 119 88 . Maximum Alert Level 1 | . . . 1 . . Low Security (%) 93 | 100 100 100 62 100 . Level 1 6 | . . . 37 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . 2 2 1 . Investigation 1 | . . 1 . . . Extermination 1 | . . . . 1 . Reinforcement 2 | . . 1 1 . . Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 13 8 9 2 16 Peak Tracking Total 9 | . 3 3 5 1 9 Tactical Retreats 2 | . 2 . . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 5 | . . 4 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . . . . 1 Traps Extracted . | . . . . . . Installed 2 | . . . . . 2 Triggered 3 | . 1 . . . 2 Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 3 | . . 2 1 . . Max in Single Turn 2 | . . 2 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 6 | . 2 2 1 1 . Terminals 6 | . 2 2 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 5 6 1 3 . Successful 14 | . 5 5 1 3 . Failed 1 | . . 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 15 | . 5 6 1 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 5 5 1 3 . Record 12 | . 5 5 . 2 . Locate Traps 1 | . . . . 1 . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 1 . 1 . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . . 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 2578 | 57 406 455 271 503 886 Spaces Moved 2022 | 47 286 271 205 508 705 Core 25 | 7 . . 1 . 17 Treads 2 | . . 2 . . . Legs 327 | . . . . . 327 Wheels 1668 | 40 286 269 204 508 361 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 80 50 Average Speed 90 | 84 85 86 81 83 103 Slowest Speed 450 | 90 90 160 450 90 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 45 21 22 9 76 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 4 | . . . . . 4 Spaces Dug . | . . . . . . Terrain Destroyed 157 | . 4 49 . 4 100 Melee . | . . . . . . Projectile . | . . . . . . AOE 157 | . 4 49 . 4 100 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 2557 | 64 378 459 270 549 837 Wait 331 | 4 43 158 26 12 88 Move 2017 | 46 285 270 204 507 705 Hop . | . . . . . . Pick Up 31 | 8 7 3 2 5 6 Fast Attach 10 | . 1 3 6 . . Attach 30 | 6 3 3 1 5 12 Detach 2 | . . . . . 2 Swap 11 | . 2 2 5 1 1 Drop 17 | . 1 3 9 . 4 Fire 104 | . 34 17 17 19 17 Melee . | . . . . . . Ram 2 | . 2 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 2 | . . . . . 2 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 462 | -10/Materials | Identified exit to Materials 464 | -10/Materials | Entered another Materials area 464 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 893 | -9/Materials | Discovered new exit (range 4) 918 | -9/Materials | Identified exit to Materials 919 | -9/Materials | Entered another Materials area 919 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 975 | -8/Materials | Garrison activated, responded to threat 1108 | -8/Materials | Discovered new exit (range 12) 1189 | -8/Materials | Identified exit to Factory 1190 | -8/Materials | Entered Factory 1190 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1234 | -7/Factory | Build established: Scavenger-Skirmisher 1380 | -7/Factory | Discovered new exit (range 6) 1410 | -7/Factory | Identified exit to Lower Caves 1693 | -7/Factory | Entered Lower Caves 1694 | -7/Lower Caves | Encountered a Warlord checkpoint 1707 | -7/Lower Caves | Learned location of 1 exit from Factory 1762 | -7/Lower Caves | Build established: Scavenger-Mutant 2383 | -7/Lower Caves | Lost 3 parts (1p1n1w) 2526 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2558 | -7/Lower Caves | Core integrity fell below 50% 2571 | -7/Lower Caves | Core integrity fell below 20% 2579 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Mni. Grenade Launcher destroyed. Gatling Laser destroyed. Y-64 Sentinel: "REQUESTING BACKUP." Particle Gun destroyed. Slug penetrates L-41 Fighter. L-41 Fighter suffers critical hit. Aluminum Leg destroyed. Com. Wheel destroyed. Penetrated by Slug. Particle Charger destroyed. Imp. Titanium Leg destroyed. Ion Engine destroyed. Carbon-fiber Leg destroyed. Weight Redist. System destroyed. Sml. Storage Unit destroyed. Penetrated by Slug. System corrupted: Matter fused (-5). Med. Storage Unit destroyed. Sensor Array destroyed. S-27 Virus destroyed. 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