Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.09 @ 20:35:19 Player: SnailSD Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (80) 400 Value Destroyed (3966) 3966 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1833) 1833 TOTAL SCORE: 9199 Bonus ------- High Alert Combat Kills 398 Follower Combat Kills 35 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/550 Matter 205/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Relay Coupler [Grunt] (28) > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Light Treads Improved Sensor Array Relay Coupler [Swarmer] (29) Relay Coupler [Swarmer] (22) Relay Coupler [Duelist] (31) Relay Coupler [Sentry] (20) Relay Coupler [Hunter] (13) Remote Datajack Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Light Armor Plating Relay Coupler [Grunt] > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle Remote Datajack > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Improved Sensor Array Relay Coupler [Swarmer] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Hunter] Heavy Assault Rifle Heavy Assault Rifle Flail [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Grunt] Protection Medium Armor Plating Weapon Shotgun Energy Gun Beam Rifle Ballistic Gun Shotgun Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . Utility 2 | . . . 2 . . . . . . . Weapon 1 | . . . . . . . 1 . . . Parts Attached 54 | 8 4 . 5 . . . 4 11 . 22 Power 4 | 1 . . . . . . . 2 . 1 Engine 1 | 1 . . . . . . . . . . Core 3 | . . . . . . . . 2 . 1 Reactor . | . . . . . . . . . . . Propulsion 15 | 2 . . . . . . 1 6 . 6 Treads 15 | 2 . . . . . . 1 6 . 6 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 18 | 2 3 . 1 . . . 2 2 . 8 Device 5 | 1 1 . . . . . 1 1 . 1 Storage 2 | 1 1 . . . . . . . . . Processor 2 | . 1 . . . . . 1 . . . Hackware 3 | . . . . . . . . . . 3 Protection 6 | . . . 1 . . . . 1 . 4 Artifact . | . . . . . . . . . . . Weapon 17 | 3 1 . 4 . . . 1 1 . 7 Energy Gun 3 | 1 . . . . . . . 1 . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 11 | 2 . . 3 . . . 1 . . 5 Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 2 | . 1 . . . . . . . . 1 Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 29 | . . 1 . . . . . 6 . 22 Power 3 | . . . . . . . . . . 3 Propulsion 10 | . . . . . . . . 3 . 7 Utility 8 | . . . . . . . . 1 . 7 Weapon 8 | . . 1 . . . . . 2 . 5 Highest Loss Streak 9 | . . 1 . . . . . 2 . 9 To Critical Strikes . | . . . . . . . . . . . Average Backups 12 | 5 8 10 11 14 14 14 13 14 15 13 Power 1 | . 1 1 1 1 1 1 1 1 2 1 Propulsion 3 | 2 3 4 3 4 4 4 3 2 4 3 Utility 4 | . 1 3 1 3 3 3 3 5 6 5 Weapon 3 | 1 2 2 5 6 6 6 5 4 3 2 Tool/Special . | . . . . . . . . . . . Unused Backups 23 | . . . 1 . . . . 11 . 11 Power 5 | . . . . . . . . 1 . 4 Propulsion 6 | . . . 1 . . . . 4 . 1 Utility 11 | . . . . . . . . 5 . 6 Weapon 1 | . . . . . . . . 1 . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 99 100 100 100 98 97 100 96 Engine 5 | . 14 14 11 11 11 11 9 4 . . Core 4 | . . . . . . . . 4 9 8 Treads 25 | . 28 28 22 22 22 22 27 25 27 26 Device 9 | . 11 . 17 11 11 11 9 9 9 8 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 Processor 7 | . 1 14 11 11 11 11 8 9 9 2 Protection 8 | . . . 3 11 11 11 9 8 9 10 Energy Gun 3 | . . . . . . . . 5 9 5 Ballistic Gun 20 | . 20 14 21 22 22 22 25 19 18 19 Special Weapon 1 | . 7 14 . . . . . . . . Peak Build Rating 26 | 9 9 8 14 14 14 14 21 25 24 26 Average Rating 18 | 7 8 8 13 14 14 14 20 22 24 23 On Entrance 13 | . 9 8 7 14 14 14 14 21 24 24 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 42 | 13 28 27 39 39 39 39 42 42 42 42 Greatest Support 60 | 40 40 40 40 40 40 40 60 60 60 60 Greatest Overweight (x) 6 | . . . . . . . . 1 . 6 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 11 10 15 14 14 14 14 15 15 15 Average Carried 12 | 5 8 10 11 14 14 14 13 14 15 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 10 10 14 14 14 14 14 15 15 11 Class Distribution -------------------- 38% | Scavenger-Tank 34% | Mutant 18% | Skirmisher 4% | Bothacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Matter Collected 2121 | 314 . . 94 139 . . . 804 . 770 Remotely . | . . . . . . . . . . . Salvage Created 2405 | 274 . . 204 81 . . . 974 . 872 Parts 171 | 24 . . 18 3 . . . 61 . 65 Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 66 | . . . 4 2 . . . 31 . 29 Guns 66 | . . . 4 2 . . . 31 . 29 Classes Destroyed 11 | 3 . . 3 2 . . . . . 3 Worker 2 | 2 . . . . . . . . . . Tunneler 9 | 9 . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . Recycler 2 | 1 . . 1 . . . . . . . Swarmer 32 | . . . 3 . . . . 13 . 16 Grunt 12 | . . . . 1 . . . 10 . 1 Brawler 4 | . . . . 1 . . . 2 . 1 Duelist 1 | . . . . . . . . . . 1 Sentry 14 | . . . 1 . . . . 6 . 7 Hunter 1 | . . . . . . . . . . 1 Programmer 2 | . . . . . . . . . . 2 Best Kill Streak 7 | 3 . . 4 2 . . . 4 . 7 Combat Bots Only 7 | . . . 4 2 . . . 4 . 7 Max Kills in Single Turn 2 | 2 . . 1 1 . . . 2 . 2 Gunslinging 1 | . . . . . . . . 1 . 1 Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 432 | . . 22 22 8 . . 2 115 . 263 Missed 112 | . . 7 5 3 . . . 36 . 61 Hits 320 | . . 15 17 5 . . 2 79 . 202 Melee 6 | . . . . 1 . . . 3 . 2 Projectile 314 | . . 15 17 4 . . 2 76 . 200 Critical Strikes 15 | . . . 1 . . . . 5 . 9 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 4406 | . . 203 174 72 . . 31 1089 . 2837 Core 605 | . . 23 29 . . . . 93 . 460 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 94 | 100 . 90 . . . 92 . . . . Volleys Fired 174 | 26 4 . 10 5 . . 2 54 . 73 Largest 3 | 2 1 . 2 2 . . 3 3 . 3 Hottest 107 | 60 100 . 46 46 . . 69 102 . 107 Shots Fired 459 | 52 4 . 20 10 . . 6 160 . 207 Gun 452 | 52 . . 20 10 . . 6 160 . 204 Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special 7 | . 4 . . . . . . . . 3 Kinetic 362 | 40 . . 20 10 . . 6 130 . 156 Thermal 82 | . 4 . . . . . . 30 . 48 Explosive . | . . . . . . . . . . . Electromagnetic 12 | 12 . . . . . . . . . . Robot Hit Streak 14 | 7 . . 10 10 . . 1 13 . 14 Robot Miss Streak 6 | 2 . . 3 1 . . 6 4 . 6 Penetration Max . | . . . . . . . . . . . Secondary Targets 19 | . . . 1 . . . . 9 . 9 Max Gunslinging Chain 2 | . . . 1 . . . . 1 . 2 Shots Hit Robots 299 | 37 . . 15 9 . . 2 110 . 126 Core Hits 156 | 20 . 1 10 4 . . 1 70 . 50 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . 1 . 1 Critical Strikes 4 | . . . . . . . . 2 . 2 Burn 1 | . . . . . . . . 1 . . Destroy 3 | . . . . . . . . 1 . 2 Melee Attacks 20 | . . . 1 . . . 1 7 . 11 Impact 20 | . . . 1 . . . 1 7 . 11 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4598 | 430 . 4 241 132 . . 20 1707 . 2064 Guns 4490 | 326 . . 241 132 . . 20 1707 . 2064 Cannons . | . . . . . . . . . . . Explosions 100 | 100 . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 8 | 4 . 4 . . . . . . . . Kinetic 3597 | 216 . . 241 132 . . 20 1420 . 1568 Thermal 883 | 100 . . . . . . . 287 . 496 Explosive . | . . . . . . . . . . . Electromagnetic 110 | 110 . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . 11 Average Corruption 5 | . . . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 32 | . . . . . . . . . . 32 Message Errors 7 | . . . . . . . . . . 7 Matter Fused 10 | . . . . . . . . . . 10 Heat Flow Errors 4 | . . . . . . . . . . 4 Energy Discharges 3 | . . . . . . . . . . 3 Data Loss (minor) 2 | . . . . . . . . . . 2 Data Loss (major) 2 | . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 8 | 3 . . . . . . . . . 5 Projectiles . | . . . . . . . . . . . Explosions 8 | 3 . . . . . . . . . 5 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 140 | . . . . . . . . . . 140 Shots 1 | . . . . . . . . . . 1 Rammed 3 | 2 . 1 . . . . . . . . Targets Rammed 3 | 2 . 1 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 231 | 20 40 . 22 1 . . . 163 . 231 Average Temperature 36 | 14 15 . 16 1 . . . 38 . 52 Received Heat Transfer 1098 | . . 120 54 24 . . . 468 . 432 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . . . . . 1 . 2 Heat Transferred 2042 | 200 . . . . . . . 719 . 1123 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Maximum Alert Level 4 | . . . . . . . . 3 2 4 Low Security (%) 43 | 100 100 100 100 100 . 100 100 23 . . Level 1 9 | . . . . . . . . 29 . 3 Level 2 21 | . . . . . . . . 29 100 37 Level 3 20 | . . . . . . . . 17 . 46 Level 4 4 | . . . . . . . . . . 12 Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1254 | 15 15 15 95 75 . . 15 928 452 1254 Initial 452 | . . . . 25 . . . . 452 287 Average 384 | 1 2 1 22 55 . . 2 416 448 774 Influence Increases 2462 | 60 24 15 128 50 . . 30 1008 . 1147 Destroy 0b10 Robot/C 1340 | . . . 80 40 . . . 640 . 580 Destroy 0b10 Robot/NC 70 | 60 . . 10 . . . . . . . Destroy Leader 92 | . . . 22 10 . . . 20 . 40 Allied During Kill 10 | . . . . . . . . 8 . 2 Successful Hack 6 | . 6 . . . . . . . . . Disable Machine 30 | . 15 . . . . . 15 . . . Anti-Garrison Action 700 | . . . . . . . . 300 . 400 Destroy Structure 94 | . 3 . 1 . . . . 10 . 80 Lose Combat Pursuer 120 | . . 15 15 . . . 15 30 . 45 Influence Decreases 1288 | 60 24 15 61 72 45 . 30 80 486 415 Entered New Map 718 | . . . . 42 45 . . . 476 155 Time Decay 225 | 60 24 10 61 30 . . 30 . 10 . Lost Part 285 | . . 5 . . . . . 60 . 220 Lost Ally 60 | . . . . . . . . 20 . 40 Squads Dispatched 3 | . 1 . 1 . . . 1 . . . Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 2 | . 1 . 1 . . . . . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Distress Signals 2 | . . . . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 92 | . . 3 10 2 . . 5 34 . 38 Peak Tracking Total 6 | . 1 2 4 2 . . 5 4 . 6 Tactical Retreats 6 | . . 1 1 . . . 1 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 4 | . . . . . . . . 2 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 13 | . 1 . . . . . 1 4 . 7 Max in Single Turn 2 | . 1 . . . . . 1 1 . 2 Garrison Relay 12 | . . . . . . . . 4 . 8 Phase Generator 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 11 | . 1 . 1 . 1 1 1 2 1 3 Terminals 7 | . 1 . . . . 1 . 2 . 3 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 20 | . 1 . 2 . 5 2 1 3 1 5 Successful 12 | . 1 . 1 . 5 1 1 . 1 2 Failed 7 | . . . . . . 1 . 3 . 3 Catastrophic 2 | . . . . . . . . 1 . 1 Database Lockouts 1 | . . . 1 . . . . . . . Manual 2 | . 2 . . . . . . . . . Terminals 11 | . 1 . . . . 2 . 3 . 5 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . Terminal Hacks 8 | . . . . . 5 1 . . . 2 Record 5 | . . . . . 5 . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 Zone Layout 1 | . . . . . . 1 . . . . Security Stations 1 | . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . 1 . 1 . Unauthorized Hacks 1 | . 1 . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . Operators 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . 1 . . . . . 1 2 . 3 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 2 | . . . . . . . . 1 . 1 Hotswap 1 | . . . . . . . . . . 1 Robots Hacked 2 | . . . . . . . . . . 2 Non-combat . | . . . . . . . . . . . Combat 2 | . . . . . . . . . . 2 Robot Hacks Applied 2 | . . . . . . . . . . 2 parse_system 1 | . . . . . . . . . . 1 disable_weapons 1 | . . . . . . . . . . 1 Relay Couplers Released 50 | . . . . . . . . 16 . 34 Machine Destruction 50 | . . . . . . . . 16 . 34 Attached 3 | . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Total Allies 3 | . . . . . . . . 3 . . Largest Group 3 | . . . . . . . . 3 2 2 Highest-Rated Group 15 | . . . . . . . . 15 10 10 Highest-Rated Ally 5 | . . . . . . . . 5 5 5 Total Orders . | . . . . . . . . . . . Ally Attacks 20 | . . . . . . . . 18 . 2 Total Damage 147 | . . . . . . . . 147 . . Kills 1 | . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Active Infowar (turns) 2061 | 213 153 . 394 63 239 189 174 636 . . Sensors 1764 | . 69 . 394 63 239 189 174 636 . . Terrain 547 | 213 84 . 250 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Turns Passed 4907 | 484 179 226 395 63 239 189 174 1395 31 1532 Spaces Moved 2478 | 249 97 141 213 31 150 119 73 658 20 727 Core 8 | 4 . . . . . . . . . 4 Treads 2470 | 245 97 141 213 31 150 119 73 658 20 723 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 Average Speed 162 | 158 160 160 160 160 160 160 160 166 160 161 Slowest Speed 350 | 160 160 160 160 160 160 160 160 240 160 350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 7 25 38 22 7 49 42 11 71 5 82 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 4 | . 3 . 1 . . . . . . . Terrain Destroyed 61 | . 3 . 1 . . . . . . 57 Melee 1 | . . . 1 . . . . . . . Projectile 5 | . 3 . . . . . . . . 2 AOE 55 | . . . . . . . . . . 55 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Total 2972 | 291 108 141 246 35 149 118 124 827 19 914 Wait 111 | . . . 2 . . . 41 22 . 46 Move 2468 | 248 96 140 212 30 149 118 72 657 19 727 Hop . | . . . . . . . . . . . Pick Up 46 | 6 2 . 8 . . . 1 18 . 11 Fast Attach 16 | 7 1 . 1 . . . 1 2 . 4 Attach 26 | 1 1 . 3 . . . 3 6 . 12 Detach 11 | 1 2 . 1 . . . 2 2 . 3 Swap 42 | . 2 . 4 . . . 1 19 . 16 Drop 32 | . . . 4 . . . . 18 . 10 Fire 174 | 26 4 . 10 5 . . 2 54 . 73 Melee 20 | . . . 1 . . . 1 7 . 11 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 3 | 2 . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 23 | . . . . . . . . 22 . 1 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 485 | -11/Scrapyard | Entered Materials 486 | -10/Materials | Build established: Mutant 638 | -10/Materials | Discovered new exit (range 16) 662 | -10/Materials | Identified exit to Mines 664 | -10/Materials | Entered Mines 868 | -10/Mines | Discovered new exit (range 3) 871 | -10/Mines | Identified exit to Materials 880 | -10/Mines | Learned location of Zion (-6) 890 | -10/Mines | Entered Materials 890 | -9/Materials | Evolved 2 slots: Utility x2 1072 | -9/Materials | Central database locked down 1263 | -9/Materials | Discovered new exit (range 14) 1284 | -9/Materials | Identified exit to Mines 1285 | -9/Materials | Entered Mines 1318 | -9/Mines | Discovered new exit (range 4) 1323 | -9/Mines | Discovered new exit (range 8) 1323 | -9/Mines | Identified exit to Materials 1332 | -9/Mines | Identified exit to Exiles 1348 | -9/Mines | Entered Exiles 1372 | -9/Exiles | Discovered new exit (range 14) 1392 | -9/Exiles | Identified exit to Mines 1422 | -9/Exiles | Met 8R-AWN 1449 | -9/Exiles | Met EX-HEX 1510 | -9/Exiles | Met EX-DEC 1568 | -9/Exiles | Discovered exit to Mines (range 12) 1587 | -9/Exiles | Entered Mines 1754 | -8/Mines | Discovered exit to Materials (range 12) 1776 | -8/Mines | Entered Materials 1776 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1841 | -8/Materials | Garrison activated, responded to threat 1948 | -8/Materials | Identified exit to Garrison 1950 | -8/Materials | Entered Garrison 1965 | -8/Garrison | Installed Relay Interface Framework 2048 | -8/Garrison | Triggered checkpoint 2090 | -8/Garrison | Build established: Skirmisher 2176 | -8/Garrison | Garrison Relay disabled 2270 | -8/Garrison | Triggered checkpoint 2364 | -8/Garrison | Triggered checkpoint 2411 | -8/Garrison | Garrison Relay disabled 2481 | -8/Garrison | Discovered new exit (range 12) 2497 | -8/Garrison | Identified exit to Factory 2560 | -8/Garrison | Triggered checkpoint 2637 | -8/Garrison | Discovered exit to Factory (range 11) 2718 | -8/Garrison | Triggered checkpoint 2851 | -8/Garrison | Garrison Relay disabled 2874 | -8/Garrison | Build established: Scavenger-Tank 2920 | -8/Garrison | Triggered checkpoint 3082 | -8/Garrison | Triggered checkpoint 3147 | -8/Garrison | Discovered new exit (range 5) 3152 | -8/Garrison | Identified exit to Materials 3218 | -8/Garrison | Triggered checkpoint 3266 | -8/Garrison | Garrison Relay disabled 3307 | -8/Garrison | Discovered exit to Factory (range 10) 3345 | -8/Garrison | Entered Materials 3345 | -8/Materials | Accompanied by 2 allies 3374 | -8/Materials | Identified exit to Garrison 3376 | -8/Materials | Entered Garrison 3376 | -8/Garrison | Accompanied by 2 allies 3443 | -8/Garrison | Destroyed 7 combat bots 3466 | -8/Garrison | Learned Factory security intel 3526 | -8/Garrison | Garrison Relay disabled 3836 | -8/Garrison | Triggered checkpoint 3950 | -8/Garrison | Discovered exit to Factory (range 13) 3966 | -8/Garrison | Expanded RIF knowledge: Hotswap 3996 | -8/Garrison | Triggered checkpoint 4044 | -8/Garrison | Garrison Relay disabled 4140 | -8/Garrison | Triggered checkpoint 4210 | -8/Garrison | Triggered checkpoint 4269 | -8/Garrison | Garrison Relay disabled 4335 | -8/Garrison | Discovered exit to Factory (range 8) 4410 | -8/Garrison | Triggered checkpoint 4430 | -8/Garrison | Core integrity fell below 50% 4480 | -8/Garrison | Lost 4 parts (1p2n1u) 4510 | -8/Garrison | Discovered exit to Factory (range 15) 4544 | -8/Garrison | Triggered checkpoint 4601 | -8/Garrison | Garrison Relay disabled 4838 | -8/Garrison | Phase Generator disabled 4869 | -8/Garrison | Garrison Relay disabled 4872 | -8/Garrison | Garrison Relay disabled 4874 | -8/Garrison | Garrison Relay disabled 4879 | -8/Garrison | Garrison Relay disabled 4886 | -8/Garrison | System corruption reached 10% 4890 | -8/Garrison | Core integrity fell below 20% 4908 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04877_ System corrupted: Energy discharge (-57). 04877_ Slug penetrates P-60 Hacker. 04877_ Destroyed Imp. Heat Sink. 04878_ Lgt. Nuclear Core destroyed. 04879_ Hvy. Assault Rifle destroyed. 04879_ Garrison Relay disabled. 04879_ Relay Coupler [Hunter] tumbles out of relay unit. 04879_ Relay Coupler [NC] tumbles out of relay unit. 04881_ Gauss Rifle destroyed. 04882_ Imp. Heat Sink destroyed. 04887_ Lgt. Treads destroyed. 04888_ Chain reaction triggered in Mic. Nuclear Core. 04888_ P-60 Hacker destroyed. 04892_ Lgt. Treads destroyed. 04893_ System corrupted: Heat flow error (+162). 04894_ Lgt. Treads destroyed. 04894_ Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# ######## | | ????????????????????????????????# #???# ### ## | | ???????????????? ???????????????# #???# #?# ## | | ???????????????? ?????########### #???# #?# ## | | ???????????????? ?????#=% !! #???# #?# #? | | ???????????????# ???###[######### #???# #?# #? | | ???????????????# ???# ! #???????# #???# #?# ## | | ???????????????# ???# [ #???????# ##### ### | | ???????????????# ???# #???????# ^ ## | | ?????????????### #### #???????# ^^ #? | | ???????????### #### #???????# ##### ######? | | ??????????## # ### #???????# #???# #?????? | | ?????????## # ######??# ##### #?????? | | ?????????# # # [! #??# #?????? | | ?????????# # ##!! ##??# #######?????? | | ????????## # #""!""#??# #???????????? | | ????????# #######??# #???????????? | | ????????# #???????# #???????????? | | ????????# #???????# #???????????? | | ????????# #???????# #???????????? | | ????????## ########## #???????????? | | ?????????# # #???????????? | | ?????????## ### #???????????? | | ??????????## # p @ < #########???????????? | | ???????????### #"# #p### #???????????????????? | | ?????????????####### #?#####???????????????????? | | ??????????????????## ##????????????????????????? | | ??????????????????# #????????????????????????? | | ????????????????### ###??????????????????????? | | ??????????????### # ###????????????????????? | | ??????????????#!" ""#????????????????????? | | ??????????????#"! # =% !!"#????????????????????? | | ??????????????#" ! ! ! #????????????????????? | | ??????????????#" !!"#????????????????????? | | ??????????????#" !"! "#????????????????????? | | ??????????????## !"! ##????????????????????? | | ???????????????# " ! "" #?????????????????????? | | ???????????????# # ! # #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# #" """# #?????????????????????? | | ???????????????###" """###?????????????????????? | | ?????????????????#######???????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 3 Relay Coupler Types 1 Relay Coupler Value 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Shotgun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side Mindtrick You Will Be Upgraded Challenges ------------ None Game ------ Seed SixBlinkScrapsphere Manual? 0 Play Time 00:49:58 Cumulative 82.0 hours Start 2026.09.08 @ 03:39:00 End 2026.09.09 @ 20:35:19 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 42 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71c622b6-8051-47e2-8997-8aa2c19c13ef