Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.13 @ 19:55:33 Player: Nihil Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (147) 735 Value Destroyed (5488) 5488 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (533) 533 TOTAL SCORE: 9756 Bonus ------- High Alert Combat Kills 533 Cogmind --------- Core Integrity 0/850 Matter 1/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Enhanced Optical Array Improved Salvage Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Fission Core Improved Melee Analysis Suite Greatsword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Advanced Treads Medium Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Improved Salvage Targeting Computer Improved Targeting Computer Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Powered Hammer > --- INVENTORY -------- Light Ion Engine Micro Nuclear Core Angular Momentum Engine Carbon-fiber Leg Improved Hover Unit Large Storage Unit Large Matter Pod Visual Processing Unit Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Improved Salvage Targeting Computer Improved Targeting Computer Improved Light Armor Plating Layered Medium Armor Plating Advanced Assault Cannon Advanced Assault Cannon Heavy Flak Cannon Grenade Launcher Greatsword [Rating: 55] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Autogun Energy Gun Gatling Laser Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 5 | . . 1 1 2 1 Weapon 1 | . . . 1 . . Parts Attached 141 | 6 16 27 26 15 51 Power 20 | 1 3 4 4 1 7 Engine 13 | 1 3 4 2 1 2 Core 6 | . . . 2 . 4 Reactor 1 | . . . . . 1 Propulsion 54 | 2 6 12 11 4 19 Treads 29 | . . 5 11 4 9 Leg 20 | 2 6 7 . . 5 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight 4 | . . . . . 4 Utility 22 | 1 2 5 3 3 8 Device 4 | . . 2 1 . 1 Storage 5 | 1 1 . 2 1 . Processor 7 | . . 1 . 2 4 Hackware . | . . . . . . Protection 6 | . 1 2 . . 3 Artifact . | . . . . . . Weapon 45 | 2 5 6 8 7 17 Energy Gun 4 | 1 1 1 1 . . Energy Cannon . | . . . . . . Ballistic Gun 29 | 1 4 3 7 6 8 Ballistic Cannon 3 | . . . . . 3 Launcher 3 | . . 2 . . 1 Special Weapon . | . . . . . . Impact Weapon 2 | . . . . 1 1 Slashing Weapon 2 | . . . . . 2 Piercing Weapon 2 | . . . . . 2 Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 62 | . 8 10 9 4 31 Power 8 | . 3 1 1 1 2 Propulsion 23 | . 1 3 3 . 16 Utility 8 | . 1 2 . . 5 Weapon 23 | . 3 4 5 3 8 Highest Loss Streak 7 | . 3 7 3 2 7 Average Slot Usage (%) 93 | . 91 93 98 99 86 Engine 6 | . 13 9 3 6 3 Core 1 | . . . 4 . 1 Treads 17 | . . 14 26 22 14 Leg 6 | . 27 17 . . 2 Device 2 | . . 6 1 . 3 Storage 17 | . 14 11 16 23 18 Processor 11 | . . 6 9 15 18 Protection 6 | . 7 6 9 7 3 Energy Gun 1 | . 5 1 1 3 . Ballistic Gun 18 | . 22 17 25 18 12 Naked Turns . | . . . . . . Heaviest Build 81 | 10 24 32 53 69 81 Greatest Support 93 | 20 20 60 64 72 93 Greatest Overweight (x) 22 | . 1 3 1 1 22 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 22 | 6 10 10 16 22 22 Average Capacity 16 | 5 7 10 15 22 20 Most Carried 22 | 4 8 10 16 22 22 Average Carried 15 | 2 6 9 14 19 19 Final Capacity 22 | 6 10 10 16 22 4 Final Carried 21 | 4 8 10 16 21 4 Class Distribution -------------------- 32% | Hauler-Gunner 21% | Mutant 14% | Gunner 12% | Hauler-Mutant 10% | Scavenger-Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Hauler-Gunner | -7/Factory Hauler-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 4591 | 236 254 818 898 838 1547 Remotely 145 | . . 145 . . . Salvage Created 5954 | . 541 1043 956 953 2461 Parts 344 | . 33 60 65 55 131 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 129 | . 15 22 24 23 45 Melee 2 | . . 1 . . 1 Guns 116 | . 15 19 24 23 35 Cannons 4 | . . . . . 4 AOE 7 | . . 2 . . 5 Classes Destroyed 13 | . 2 4 1 2 4 Worker 9 | . . 1 . . 8 Builder 3 | . . . . . 3 Tunneler 1 | . . . . . 1 Hauler 1 | . . . . . 1 Recycler 1 | . . 1 . . . Watcher 3 | . . 2 . . 1 Swarmer 28 | . 3 3 8 8 6 Grunt 60 | . 12 14 7 8 19 Brawler 1 | . . . . . 1 Duelist 4 | . . . . 1 3 Sentry 20 | . . 5 5 3 7 Hunter 7 | . . . 4 . 3 Programmer 9 | . . . . 3 6 Best Kill Streak 12 | . 5 7 4 4 12 Combat Bots Only 7 | . 5 7 4 4 6 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging 1 | . . . . . 1 Exploded 1 | . . 1 . . 1 Melee 1 | . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 11436 | . 1082 1581 1616 1693 5464 Core 1560 | . 187 151 112 259 851 Absorbed by Shields 16 | . . . . . 16 Core Remaining (%) 65 | 100 25 62 79 63 . Volleys Fired 422 | . 54 102 65 59 142 Largest 3 | . 2 2 3 3 3 Hottest 131 | . 60 63 126 126 131 Shots Fired 932 | . 104 177 184 173 294 Gun 878 | . 104 171 184 173 246 Cannon 33 | . . . . . 33 Launcher 21 | . . 6 . . 15 Special . | . . . . . . Kinetic 851 | . 72 161 182 157 279 Thermal 60 | . 32 10 2 16 . Explosive 21 | . . 6 . . 15 Electromagnetic . | . . . . . . Robot Hit Streak 19 | . 10 18 19 19 19 Robot Miss Streak 7 | . 3 4 7 3 4 Penetration Max . | . . . . . . Secondary Targets 15 | . 3 3 4 1 4 Max Gunslinging Chain 1 | . 1 1 1 1 1 Shots Hit Robots 714 | . 72 121 122 135 264 Core Hits 332 | . 28 44 47 55 158 Critical Hits 12 | . . . 3 3 6 Critical Kills 4 | . . . 2 1 1 Critical Parts Destroyed 8 | . . . 1 2 5 Melee Attacks 41 | . . . . 1 40 Impact 10 | . . . . 1 9 Slashing 5 | . . . . . 5 Piercing 26 | . . . . . 26 Sneak Attacks 6 | . . . . . 6 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 12602 | . 688 1719 1534 1960 6701 Guns 9893 | . 688 1549 1534 1960 4162 Cannons 617 | . . . . . 617 Explosions 1124 | . . 163 . . 961 Melee 961 | . . . . . 961 Ramming 7 | . . 7 . . . Kinetic 9854 | . 434 1472 1490 1679 4779 Thermal 656 | . 254 77 44 281 . Explosive 1124 | . . 163 . . 961 Electromagnetic . | . . . . . . Impact 325 | . . . . . 325 Slashing . | . . . . . . Piercing 636 | . . . . . 636 Highest Corruption 15 | . . . . 4 15 Average Corruption 3 | . . . . 2 3 Corruption Purged . | . . . . . . Effects 79 | . . . . 21 58 Message Errors 22 | . . . . 8 14 Matter Fused 12 | . . . . 4 8 Heat Flow Errors 5 | . . . . . 5 Energy Discharges 7 | . . . . 1 6 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 4 | . . . . . 4 Data Loss (major) 3 | . . . . . 3 Misdirections 8 | . . . . . 8 Targeting Errors 15 | . . . . 7 8 Weapon Failures 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 102 | . . . . . 102 Projectiles . | . . . . . . Explosions 9 | . . . . . 9 Melee 93 | . . . . . 93 Knockbacks 5 | . . . . . 5 Impact 3 | . . . . . 3 Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 49 | . . 8 . . 41 Shots 5 | . . 1 . . 4 Rammed 2 | . . 2 . . . Targets Rammed 4 | . . 4 . . . Kicked 2 | . . 2 . . . Crushed . | . . . . . . Highest Temperature 336 | . 86 29 97 336 305 Average Temperature 41 | . 19 6 19 83 52 Received Heat Transfer 2919 | . 471 600 333 357 1158 Effects 5 | . . . . 1 4 Energy Bleed 1 | . . . . 1 . Interference 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions 3 | . . . . . 3 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 1 . . 3 1 Heat Transferred 1450 | . 575 175 100 600 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 1112 | . 255 215 326 394 1112 Initial 192 | . . 55 89 126 192 Average 210 | . 101 85 185 157 366 Maximum Alert Level 4 | . 1 1 1 1 4 Low Security (%) 57 | 100 92 92 48 60 30 Level 1 33 | . 7 7 51 39 39 Level 2 5 | . . . . . 16 Level 3 4 | . . . . . 13 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 37 | . 4 4 3 8 18 Investigation 5 | . . 1 1 1 2 Extermination 8 | . . . . 3 5 Reinforcement 15 | . 4 3 2 1 5 Assault . | . . . . . . Garrison 9 | . . . . 3 6 Intercept . | . . . . . . Construction Impeded 3 | . . . . 1 2 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 8 | . 1 3 3 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 220 | . 32 33 43 34 78 Peak Tracking Total 8 | . 5 5 8 4 6 Tactical Retreats 18 | . 2 3 5 3 5 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 9 | . 2 1 . 1 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 6 | . . . . . 6 Max in Single Turn 2 | . . . . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 25 | . 3 5 6 5 6 Terminals 21 | . 3 4 5 4 5 Fabricators 1 | . . . . 1 . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 54 | . 4 15 16 7 12 Successful 34 | . 3 8 14 2 7 Failed 20 | . 1 7 2 5 5 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 10 | . . 3 4 1 2 Terminals 46 | . 4 12 14 6 10 Fabricators 1 | . . . . 1 . Repair Stations 2 | . . . 2 . . Recycling Units 3 | . . 3 . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 28 | . 3 5 12 2 6 Record 7 | . . 1 5 . 1 Branch Access Points 1 | . . . . . 1 Emergency Access Points 1 | . 1 . . . . Alert Level 8 | . 1 1 2 1 3 Unreport Threat 1 | . . 1 . . . Locate Traps 3 | . 1 . 1 1 . Dispatch Records 3 | . . 1 1 . 1 Investigation Status 1 | . . . 1 . . Reinforcement Status 1 | . . . 1 . . Zone Layout 2 | . . 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 3 | . . 3 . . . Recycle Component 1 | . . 1 . . . Process 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . . 1 Terminals 1 | . . . . . 1 Track 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 1 3 3 5 5 Full Trace Events 3 | . . . 1 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 38 | . . . 38 . . Parts Recycled 1 | . . 1 . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . 4 . Programmers 4 | . . . . 4 . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 11229 | 72 1204 1766 2589 2117 3481 Spaces Moved 6162 | 53 755 922 1313 1091 2028 Core 145 | 6 . . . . 139 Treads 4317 | . . 491 1313 1091 1422 Legs 1321 | 47 755 431 . . 88 Wheels . | . . . . . . Hover . | . . . . . . Flight 379 | . . . . . 379 Fastest Speed 34 | 50 120 120 150 150 34 Average Speed 147 | 112 130 145 157 166 137 Slowest Speed 1150 | 120 150 210 180 180 1150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 5 | . . . . . 5 Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 44 | 4 77 47 69 23 44 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 11 | . . . . 1 10 Terrain Destroyed 107 | . . 21 . 1 85 Melee 11 | . . . . 1 10 Projectile 2 | . . . . . 2 AOE 94 | . . 21 . . 73 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 7565 | 63 880 1194 1714 1284 2430 Wait 629 | . 46 105 277 92 109 Move 6147 | 52 754 921 1312 1090 2018 Hop 5 | . . . . . 5 Pick Up 80 | 5 4 16 17 15 23 Fast Attach 47 | 5 7 11 8 1 15 Attach 59 | 1 2 9 8 9 30 Detach 13 | . . 2 1 2 8 Swap 35 | . 7 7 10 5 6 Drop 69 | . 6 17 16 10 20 Fire 422 | . 54 102 65 59 142 Melee 41 | . . . . 1 40 Ram . | . . . . . . Kick 3 | . . 3 . . . Crush 1 | . . 1 . . . Escape Stasis 14 | . . . . . 14 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat / [*Min] / [*Sto x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 16) 494 | -10/Materials | Discovered new exit (range 15) 1048 | -10/Materials | Lost 3 parts (1p1n1w) 1064 | -10/Materials | Discovered new exit (range 11) 1109 | -10/Materials | Core integrity fell below 50% 1277 | -10/Materials | Entered another Materials area 1277 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1278 | -9/Materials | Discovered new exit (range 7) 1294 | -9/Materials | Lost 3 parts (1p1u1w) 1537 | -9/Materials | Build established: Scavenger-Mutant 1938 | -9/Materials | Discovered new exit (range 15) 2050 | -9/Materials | Lost 7 parts (1p2n2u2w) 2659 | -9/Materials | Build established: Mutant 2671 | -9/Materials | Discovered new exit (range 14) 2903 | -9/Materials | Destroyed 7 combat bots 2931 | -9/Materials | Discovered new exit (range 16) 3043 | -9/Materials | Entered another Materials area 3043 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3343 | -8/Materials | Build established: Gunner 4466 | -8/Materials | Build established: Scavenger-Gunner 4682 | -8/Materials | Lost 3 parts (1p1n1w) 5025 | -8/Materials | Discovered new exit (range 10) 5334 | -8/Materials | Build established: Gunner 5453 | -8/Materials | Repaired Adv. Treads 5566 | -8/Materials | Discovered new exit (range 15) 5632 | -8/Materials | Entered Factory 5632 | -7/Factory | Evolved 2 slots: Utility x2 5945 | -7/Factory | Build established: Hauler-Gunner 6644 | -7/Factory | Garrison activated, responded to threat 7049 | -7/Factory | Discovered new exit (range 14) 7459 | -7/Factory | Discovered new exit (range 10) 7749 | -7/Factory | Entered another Factory area 7749 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7967 | -6/Factory | Identified exit to Lower Caves 8771 | -6/Factory | Lost 6 parts (2n1u3w) 9596 | -6/Factory | Build established: Hauler-Mutant 9651 | -6/Factory | Lost 5 parts (1p2n2w) 10553 | -6/Factory | Garrison activated, responded to threat 10593 | -6/Factory | Core integrity fell below 50% 10952 | -6/Factory | Crushed by falling debris 10952 | -6/Factory | Core integrity fell below 20% 10952 | -6/Factory | System corruption reached 10% 10987 | -6/Factory | Lost 7 parts (1p3n2u1w) 11119 | -6/Factory | Spotted B-75 Beast 11230 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- within the floor. 11155_ Fission Core severed. 11155_ VTOL Module severed. 11155_ Acquired VTOL Module. 11157_ System corrupted: Matter fused (-8). 11158_ Dropped Lrg. Storage Unit. 11159_ Acquired Fission Core. 11161_ Triggered Blade Trap. 11161_ Massive razor-sharp blades shoot up from within the floor. 11161_ Nuclear Pulse Thruster severed. 11161_ VTOL Module severed. 11161_ Adv. Targeting Computer severed. 11162_ R-10 Processor collects Nuclear Pulse Thruster. 11165_ R-10 Processor collects VTOL Module. 11198_ ZSM,FKVXC|C=JO,DK6H2E&|QOWJ5PVZX 11222_ System corrupted: Matter fused (-7). 11227_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ???????????????????????###???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? "???????????????????????? | | ??????????????????????? 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""" """ """ """ k#??????????????????????? | | # """ """ """ """ #??????????????????????? | | #""" """ """ """ """ #??????????????????????? | | #"Y #??????????????????????? | | #""" ! #??????????????????????? | | # #??????????????????????? | | # [ #??????????????????????? | | # #####+##R #??????????????????????? | | # #?? # #??????????????????????? | | # ## # #??????????????????????? | | # ## # ###########+########???? | | # ## # ??? | | # ## # ??? | | # ########## # ?? | | # ?????????# ! # ?? | | # ?????????# # ?? | | # ?????????# # ##################????? | | # ?????????#######+# t #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #??########???????????? | | ?????????????????# # """"" ??????????? | | ??????????????????+ + """"" ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 19 Recoil Reduction 4 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed EtherialCentriumDriver Manual? 0 Play Time 01:37:48 Cumulative 38.6 hours Start 2021.12.08 @ 20:06:57 End 2021.12.13 @ 19:55:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 50x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62de672b-7d5a-4091-a6eb-93447cfafa33