Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.23 @ 19:27:13 Player: Plexion Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (109) 545 Value Destroyed (4944) 4944 Prototype IDs (307) 6140 Alien Tech Used (11) 2200 Bonus (43051) 43051 TOTAL SCORE: 66380 Bonus ------- Follower Combat Kills 60 Registered with UFD 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -1609 Cogmind --------- Core Integrity 145/2100 Matter 247/300 Energy 91/100 System Corruption 0% Temperature Cool (3) Movement Flying (37) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Cooled Field Propulsion Drive > --- UTILITY (12) ----- Advanced Quantum Shading Machine Experimental Melee Analysis Suite Improved Armor Integrity Analyzer Femtoactuators > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Zero-point Reactor Femtoactuators Nanosword Thermal Lance Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Q-thruster Q-thruster Q-thruster Flightbrick Cooled Q-thruster > --- UTILITY ---------- Medium Storage Unit Advanced Quantum Shading Machine Advanced Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Femtoactuators Experimental Actuator Array Experimental Phase Shifter Experimental Powered Armor Experimental Powered Armor > --- WEAPON ----------- Nanosword Sigix Broadsword Thermal Lance > --- INVENTORY -------- Zero-point Reactor Q-thruster Q-thruster Experimental Energy Well Experimental Energy Well Deep Structural Scanner Seismic Detector Transdimensional Reconstructor Subatomic Replicator Nanosword [Rating: 246] Favorites ----------- Power Zero-point Reactor Engine Light Ion Engine Power Core Micro Fission Core Reactor Zero-point Reactor Propulsion Flightbrick Treads Light Treads Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit Flightbrick Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Enhanced Scrap Shield Artifact Spacefold Activator Weapon Makeshift Axe Energy Gun Small Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Omega Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Axe Piercing Weapon Thermal Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . . 10 . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . Utility 10 | . . . . . . 5 . . . . 1 . . . . . . 2 . 2 . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 353 | 6 2 5 8 3 13 14 9 6 15 . 15 . 25 7 1 5 3 18 25 28 12 14 30 66 23 Power 22 | 1 . . . 2 1 1 3 1 4 . 2 . . . . . . . 3 1 . . . 3 . Engine 14 | 1 . . . 2 1 1 3 1 2 . 1 . . . . . . . 1 . . . . 1 . Core 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . 1 . . . . . . . . . 2 1 . . . 2 . Propulsion 31 | 2 . . 1 . 3 1 . 1 3 . 1 . 1 . . 1 . 1 . . 1 . 6 5 4 Treads 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Flight 25 | . . . . . 2 1 . 1 1 . 1 . 1 . . 1 . 1 . . 1 . 6 5 4 Utility 188 | 1 1 . . 1 3 11 2 . 8 . 4 . 16 3 1 2 3 14 14 18 6 12 22 36 10 Device 112 | . . . . . . 2 2 . 4 . 3 . 15 3 1 . 3 10 7 13 6 4 13 21 5 Storage 9 | 1 1 . . . 1 1 . . 1 . . . . . . . . 1 1 . . . 1 1 . Processor 9 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . 2 . 4 . Hackware 15 | . . . . . . 7 . . 1 . . . . . . 1 . 2 2 2 . . . . . Protection 35 | . . . . 1 2 . . . 2 . 1 . 1 . . 1 . . 4 2 . 1 5 10 5 Artifact 8 | . . . . . . . . . . . . . . . . . . . . . . 5 3 . . Weapon 112 | 2 1 5 7 . 6 1 4 4 . . 8 . 8 4 . 2 . 3 8 9 5 2 2 22 9 Energy Gun 5 | . 1 2 . . . . . . . . . . . . . . . . . . . . . 2 . Energy Cannon 15 | . . . . . . . 2 2 . . . . 4 2 . . . 1 1 3 . . . . . Ballistic Gun 11 | 2 . . 5 . 3 . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Launcher 9 | . . 3 . . . . 2 2 . . 2 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 31 | . . . 2 . 1 . . . . . 2 . 4 2 . 1 . . . . 3 1 2 10 3 Piercing Weapon 30 | . . . . . 2 . . . . . . . . . . 1 . 2 4 4 1 1 . 9 6 Special Melee Weapon 10 | . . . . . . 1 . . . . 4 . . . . . . . 2 2 1 . . . . Unidentified Prototypes 16 | . . . . . . . . . 6 . . . . . 1 2 . . 4 . 2 1 . . . Parts Lost 28 | . . . . 2 2 . 1 . . . . . . . . . . . . . . . 1 3 19 Power 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 Propulsion 11 | . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 2 6 Utility 12 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 10 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 15 | . . . . 2 2 . 1 . . . . . . . . . . . . . . . 1 1 15 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 80 | . 85 85 85 90 85 73 82 78 83 85 74 77 77 77 76 76 78 74 74 74 73 72 75 79 79 Engine 6 | . 14 14 14 13 12 10 9 6 7 5 4 4 4 4 4 4 4 4 3 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 3 3 3 3 6 6 Treads 6 | . 28 28 28 28 11 . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . 2 15 14 11 15 15 13 13 13 13 13 15 17 12 12 11 11 11 14 16 17 Device 6 | . . . . . . 9 9 10 8 10 8 9 9 9 8 8 8 7 8 6 10 8 8 15 18 Storage 7 | . 14 14 14 14 13 5 5 5 5 5 4 4 4 4 4 4 4 4 4 3 3 3 3 3 2 Processor 5 | . . . . . . 4 5 5 5 5 4 4 4 4 4 4 4 4 4 6 7 11 14 17 13 Hackware 11 | . . . . . . 18 25 25 25 25 22 22 22 22 21 21 21 24 25 25 26 23 15 2 . Protection 5 | . . . . 5 12 5 5 5 5 5 4 4 3 4 4 4 4 4 4 6 3 2 . 4 5 Ballistic Gun 5 | . 16 14 18 28 14 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 . 5 5 5 5 5 5 3 4 3 4 4 4 4 3 . . 2 2 11 7 8 Piercing Weapon 1 | . . . . . 5 . . . . . . . . . . . . . 4 2 . . . 2 2 Special Melee Weapon 1 | . . . . . . . . . . . 2 4 4 4 4 4 4 3 3 2 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 84 | 12 27 29 30 38 41 34 36 35 35 30 38 38 38 38 38 38 38 48 49 49 50 49 54 84 76 Greatest Support 83 | 40 40 40 40 40 40 36 36 37 37 37 44 44 44 44 44 44 44 50 50 50 52 52 55 80 83 Greatest Overweight (x) 3 | 1 . . . . 3 . . . 1 . . . . . . . . . . . . . . 1 1 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 25 15 10 Average Capacity 12 | 7 11 15 15 15 14 10 10 10 10 10 10 10 10 10 10 10 10 10 13 15 15 15 15 10 9 Most Carried 15 | 3 9 12 15 15 15 14 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 10 Average Carried 11 | 1 6 11 14 14 13 6 8 9 9 10 9 10 9 10 10 10 10 9 12 14 14 14 13 10 8 Final Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 10 5 Final Carried 15 | 3 9 12 15 15 15 7 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 12 10 4 Class Distribution -------------------- 34% | Wizard-Scout 32% | Mutant 7% | Alien-Sprinter 6% | Alien-Gladiator 5% | Wizard-Mutant 4% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Derelict-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Zhirov Wizard-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Mutant | -4/Waste Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Warlord Wizard-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -3/Testing Wizard-Scout | -2/Research Wizard-Ninja | -2/Quarantine Wizard-Gladiator | -2/Section 7 Wizard-Scout | -1/Access Alien-Gladiator | -1/Command Alien-Sprinter | -1/Access_0 Resources | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 4390 | 224 58 144 216 92 100 160 80 85 160 . 130 . 268 168 88 50 . 200 230 226 209 210 281 859 152 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9141 | . . 332 171 29 . 318 281 . 370 . 371 . 268 84 51 . . 971 338 266 502 350 642 3099 698 Parts 422 | . . 24 10 1 . 18 6 . 5 . 18 . 10 1 5 . . 30 11 20 30 23 47 130 33 Haulers Intercepted 4 | . . . . . . . . . . . . . . . . . . 2 2 . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . 17 . . . 4 2 1 . . . . 4 . . . . . . . . . . . Prevented 8 | . . . . . . . . 6 . . . . . 2 . . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 61 | . . 11 1 1 . . 1 . . . 9 . . . . . . 1 1 5 5 3 3 14 6 Melee 31 | . . . . . . . . . . . . . . . . . . 1 . 5 4 3 3 11 4 Guns 7 | . . 5 1 1 . . . . . . . . . . . . . . . . . . . . . AOE 16 | . . 6 . . . . 1 . . . 9 . . . . . . . . . . . . . . Classes Destroyed 19 | . . 5 2 1 . 3 1 . . . . . . . 1 . . 1 . 1 2 1 . 1 . Worker 5 | . . 1 . . . 3 . . . . . . . . . . . . . . . . . 1 . Builder 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunneler 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 4 | . . . . . . . . . . . . . . . . . . 2 2 . . . . . . Recycler 18 | . . . . . . 1 . . . . 2 . 2 . . . . 5 . 1 . 1 1 5 . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 13 | . . . . . . 1 . . . . . . . . . . . . . . 2 1 7 2 . Swarmer 23 | . . 9 . . . . 1 . . . 9 . . . . . . . . 4 . . . . . Grunt 6 | . . 2 . . . . . . . . . . . . . . . 1 1 . 1 . 1 . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Programmer 11 | . . . . . . . . . . . . . . . . . . . . . 3 1 2 5 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Artisan 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Subdweller 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | . . 3 1 1 . 3 1 . . . 5 . 1 . . . . 3 2 4 3 2 2 6 3 Combat Bots Only 5 | . . 3 1 1 . . 1 . . . 5 . . . . . . 1 1 4 3 2 1 3 3 Max Kills in Single Turn 3 | . . 2 1 1 . 1 1 . . . 3 . 1 . 1 . . 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . . . 1 . . . 3 . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . 1 1 1 1 1 1 Uniques/NPCs Destroyed 7 | . . 1 . . . . . . . . . . . . . . . . . . . . . 2 4 YI-UF0 (-10/Mines) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A5 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 936 | . . 36 9 72 . 3 17 1 . . 14 . 16 . . 2 . 4 15 42 34 15 52 127 477 Missed 511 | . . 13 1 18 . 3 11 1 . . 6 . 8 . . . . 3 10 19 15 3 27 66 307 Damage Taken 12570 | . . 270 215 420 168 . 116 . . . 249 . 197 . . 37 . 30 108 473 484 1044 1277 2432 5050 Core 2363 | . . 9 40 79 . . . . . . 77 . . . . . . . . 23 47 671 576 83 758 Absorbed by Shields 41 | . . . . . . . . . . . . . 41 . . . . . . . . . . . . Redirected to Shielding 510 | . . . . . . . . . . . . . . . . . . . . 18 . 30 . 183 279 Regen/Repaired (Parts) 3470 | . . . . . . . . . . . . . . . . 44 . . . . 119 222 2013 878 194 Core Remaining (%) 72 | 100 . . . . 48 . . . . 100 . . . . . . 93 . 100 . . 62 . . 6 Volleys Fired 173 | . 1 44 21 9 . . 4 4 . . 5 . 8 4 . . . 6 3 6 . . . 58 . Largest 2 | . 2 2 2 2 . . 1 1 . . 1 . 1 1 . . . 1 1 1 . . . 1 . Hottest 94 | . 40 60 49 49 . . 90 90 . . 30 . 90 90 . . . 90 90 90 . . . 94 . Shots Fired 231 | . 2 78 35 18 . . 4 4 . . 5 . 8 4 . . . 6 3 6 . . . 58 . Gun 176 | . 2 68 30 18 . . . . . . . . . . . . . . . . . . . 58 . Cannon 33 | . . . . . . . 2 4 . . . . 8 4 . . . 6 3 6 . . . . . Launcher 22 | . . 10 5 . . . 2 . . . 5 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 116 | . 2 34 30 18 . . . . . . . . . . . . . . . . . . . 32 . Thermal 93 | . . 34 . . . . 2 4 . . . . 8 4 . . . 6 3 6 . . . 26 . Explosive 22 | . . 10 5 . . . 2 . . . 5 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | . 2 12 13 12 . . 1 . . . 3 . . . . . . . . . . . . 23 . Robot Miss Streak 5 | . . 2 2 5 . . . . . . . . . . . . . . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 499 | . 2 56 24 12 . 16 10 . 7 . 8 . 8 3 1 1 2 22 25 17 16 20 17 137 95 Core Hits 203 | . 1 25 11 5 . 3 6 . 3 . 19 . 1 1 1 . . 7 2 6 8 6 10 53 35 Critical Kills 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 2 Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Critical Strikes 20 | . . . . . . . . . . . . . . . . . . . 1 1 1 4 . 11 2 Burn 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Meltdown 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 2 Destroy 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Sever 10 | . . . . . . . . . . . . . . . . . . . . . 1 4 . 5 . Impale 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 729 | . . . 4 . . 35 12 5 7 4 22 . 40 9 3 15 6 46 68 53 30 36 47 171 116 Thermal 160 | . . . . . . . . . . . . . . . . 1 . 3 17 . 8 4 . 60 67 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 426 | . . . 4 . . 31 12 5 7 4 16 . 30 9 3 13 . 32 . . 21 32 47 111 49 Piercing 85 | . . . . . . . . . . . . . . . . . . . 44 41 . . . . . Sneak Attacks 37 | . . . 1 . . 4 1 . . . 3 . 3 . 1 1 . 9 3 2 . 1 2 6 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 86 | . . . . . . . . . . . . . . . . . . . . . . . 4 26 56 Damage Inflicted 26501 | . 16 939 410 244 . 720 587 . 520 . 733 . 310 231 107 . . 1156 1701 592 1476 1749 1495 7856 5659 Guns 2270 | . 16 509 189 232 . . . . . . . . . . . . . . . . . . . 1324 . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1163 | . . 430 134 . . . 47 . . . 552 . . . . . . . . . . . . . . Melee 23056 | . . . 87 . . 720 540 . 520 . 181 . 310 231 107 . . 1156 1701 592 1476 1749 1495 6532 5659 Ramming 12 | . . . . 12 . . . . . . . . . . . . . . . . . . . . . Kinetic 1347 | . 16 196 189 232 . . . . . . . . . . . . . . . . . . . 714 . Thermal 7032 | . . 313 . . . . . . . . . . . . . . . 177 532 . 591 . . 1745 3674 Explosive 1163 | . . 430 134 . . . 47 . . . 552 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 15186 | . . . 87 . . 720 540 . 520 . 181 . 310 231 107 . . 979 . . 885 1749 1495 5397 1985 Piercing 1761 | . . . . . . . . . . . . . . . . . . . 1169 592 . . . . . Highest Corruption 8 | . . . . . . . . . . . 1 8 8 5 5 5 . . . . 2 . 5 6 . Average Corruption 4 | . . . . . . . . . . . 1 5 4 5 5 5 . . . . 1 . 4 5 . Corruption Purged 11 | . . . . . . . . . . . . . 5 . . . . . . . . . . 6 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 83 | . . . . . . . . . . . . 2 30 3 2 . . . . . 8 . 14 24 . Message Errors 20 | . . . . . . . . . . . . . 7 1 . . . . . . . . 4 8 . Matter Fused 29 | . . . . . . . . . . . . 1 14 . 1 . . . . . 4 . 5 4 . Heat Flow Errors 6 | . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . 3 . Energy Discharges 6 | . . . . . . . . . . . . . 2 2 . . . . . . 1 . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 11 | . . . . . . . . . . . . 1 2 . . . . . . . 2 . 3 3 . Data Loss (major) 7 | . . . . . . . . . . . . . 2 . . . . . . . . . 2 3 . Alerts 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2625 | . . 20 . . . 224 108 . 44 . 41 . 157 114 . . . 284 175 50 238 45 210 667 248 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 27 | . . 20 . . . . . . . . 7 . . . . . . . . . . . . . . Melee 2598 | . . . . . . 224 108 . 44 . 34 . 157 114 . . . 284 175 50 238 45 210 667 248 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 157 | . . 32 . . . . . . . . 125 . . . . . . . . . . . . . . Shots 6 | . . 2 . . . . . . . . 4 . . . . . . . . . . . . . . Rammed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 362 | . . 121 . 46 . 140 60 42 . . 1 . 130 92 208 80 . 160 211 78 257 . . 222 362 Average Temperature 59 | . . 40 . 21 . 46 28 27 . . 1 . 44 38 117 36 . 65 65 35 97 . . 85 154 Received Heat Transfer 1185 | . . 81 48 132 . . 55 . . . 9 . 32 . . 9 . 9 12 9 36 . 108 30 615 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . 3 2 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . 3 2 Parts Melted 32 | . . 1 . . . . . . . . . . . . . . . 2 1 . 4 . . 6 18 Heat Transferred 7569 | . . 700 . . . . . . . . . . . . . . . 240 720 . 720 . . 1676 3513 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 366 | . 27 178 . 135 . 158 . . . . 350 123 179 . . . . 172 236 366 189 224 264 361 . Initial 96 | . . 10 . . . . . . . . . 78 72 . . . . . 96 . . 42 . 41 . Average 81 | . 20 61 . 40 . 74 . . . . 177 104 53 . . . . 56 75 80 89 99 71 189 . Maximum Alert Level 2 | . . . . . . . . . . . 1 . . . . . . . 1 1 . 1 1 2 . Low Security (%) 75 | 100 100 100 . 100 . 100 . . . . 67 100 100 . . . . 100 84 89 100 90 89 14 . Level 1 8 | . . . . . . . . . . . 32 . . . . . . . 15 10 . 9 10 14 . Level 2 15 | . . . . . . . . . . . . . . . . . . . . . . . . 70 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . . . . . . 3 . . . . 2 . 5 . . . . 2 5 6 1 3 3 2 . Investigation 12 | . . . . . . 1 . . . . 2 . 1 . . . . 1 2 2 . . 2 1 . Extermination 13 | . . . . . . 1 . . . . . . 1 . . . . 1 1 4 1 2 1 1 . Reinforcement 7 | . . . . . . 1 . . . . . . 3 . . . . . 2 . . 1 . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 35 | . . . . . . . . . . . 1 . 2 . . . . 2 1 1 . 2 . 26 . Communications Jammed 36 | . . . . . . . . . . . 2 . 6 . . . 7 14 . 5 . . 2 . . Distress Signals 33 | . . . . . . . . . . . 2 . 6 . . . 7 14 . 2 . . 2 . . Times Spotted 296 | . 1 12 9 1 . 10 30 3 . . 18 6 16 1 . 3 3 11 16 28 13 12 31 24 48 Peak Tracking Total 25 | . 1 3 5 1 . 5 10 4 . . 6 6 5 1 . 4 2 3 6 8 4 5 9 6 25 Tactical Retreats 55 | . . 1 3 . . 1 13 1 . . 2 . 5 1 . . . 1 . 8 1 3 4 2 9 Traps | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 18 | . . . 1 . 1 . . . . . 2 . 4 . . . . . 2 2 1 . 3 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Reused 3 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . 2 . 2 . . . . . 1 . 11 . 1 . . . . . 1 . Most Traps Carried 2 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 34 | . . . 1 1 . 1 . . . . 2 . . 1 . 1 . . 7 . 5 4 . 3 8 Max in Single Turn 2 | . . . 1 1 . 1 . . . . 2 . . 1 . 1 . . 1 . 1 1 . 1 1 Garrison Access 8 | . . . . . . 1 . . . . 1 . 1 . . . . 2 1 . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 108 | . 2 . 1 6 4 8 1 . 4 . 9 . 9 1 . 6 1 9 9 8 4 9 9 7 1 Terminals 58 | . 2 . . . . 7 . . . . 5 . 6 1 . . 1 4 4 6 3 7 6 6 . Fabricators 9 | . . . . . . . . . . . 1 . 1 . . . . 1 2 2 . . 2 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units 9 | . . . . 6 . . . . . . 1 . 1 . . . . . . . . . . 1 . Scanalyzers 6 | . . . . . . . . . . . 1 . . . . . . 1 2 . . 2 . . . Garrison Access 8 | . . . . . . 1 . . . . 1 . 1 . . . . 2 1 . 1 . 1 . . Total Hacks 347 | . 6 . 1 7 14 21 1 . 17 . 22 . 30 7 . 11 1 33 39 38 10 23 26 24 16 Successful 266 | . 3 . 1 6 14 11 1 . 17 . 17 . 24 7 . 11 1 29 32 27 9 15 13 12 16 Failed 81 | . 3 . . 1 . 10 . . . . 5 . 6 . . . . 4 7 11 1 8 13 12 . Catastrophic 17 | . . . . 1 . 2 . . . . 1 . . . . . . 1 1 2 1 . 5 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 171 | . 6 . . 7 . 15 . . . . 14 . 22 . . . . 11 18 26 5 17 14 16 . Terminals 200 | . 6 . . . . 20 . . . . 13 . 23 7 . . 1 13 22 30 9 21 15 20 . Fabricators 38 | . . . . . . . . . . . 3 . 2 . . . . 7 9 8 . . 9 . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Recycling Units 18 | . . . . 7 . . . . . . 3 . 4 . . . . . . . . . . 4 . Scanalyzers 19 | . . . . . . . . . . . 2 . . . . . . 8 7 . . 2 . . . Garrison Access 10 | . . . . . . 1 . . . . 1 . 1 . . . . 3 1 . 1 . 2 . . Terminal Hacks 151 | . 2 . 1 . 14 6 1 . 17 . 3 . 12 7 . 11 1 5 15 13 5 11 4 7 16 Record 47 | . . . . . 13 . . . 5 . . . . 7 . 5 . . . 1 . . . . 16 Part Schematic 24 | . . . . . . 2 . . 4 . 2 . 2 . . . . 2 8 1 . 3 . . . Robot Analysis 10 | . 2 . . . . 1 . . 4 . . . 2 . . . . . . . . . . 1 . Prototype ID Bank 9 | . . . . . . 1 . . 4 . . . . . . 4 . . . . . . . . . Open Door 8 | . . . . . . . 1 . . . . . . . . 2 1 . . . . 2 1 1 . Branch Access Points 3 | . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . Machine Index 6 | . . . . . . . . . . . 1 . 1 . . . . 1 1 1 . . . 1 . Terminal Index 4 | . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . Fabricator Index 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Unreport Threat 14 | . . . . . . . . . . . . . 4 . . . . . 1 4 1 2 1 1 . Locate Traps 7 | . . . . . . . . . . . . . . . . . . . . . 2 2 1 2 . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 4 | . . . . . . . . . . . . . 1 . . . . 1 2 . . . . . . Recall Extermination 8 | . . . . . . . . . . . . . 1 . . . . 1 1 3 1 1 . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Derelict Proto ID Bank 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 24 | . . . . . . . . . . . 2 . 1 . . . . 4 7 6 . . 4 . . Network Status 5 | . . . . . . . . . . . 1 . 1 . . . . 1 1 1 . . . . . Load Schematic 11 | . . . . . . . . . . . 1 . . . . . . 2 3 3 . . 2 . . Build 8 | . . . . . . . . . . . . . . . . . . 1 3 2 . . 2 . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . . . . . . . . . 2 . . . . . . 8 4 . . 2 . . . Insert Component 10 | . . . . . . . . . . . 2 . . . . . . 2 4 . . 2 . . . Analyze 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . Garrison Access Hacks 8 | . . . . . . 1 . . . . 1 . 1 . . . . 2 1 . 1 . 1 . . Seal Access 8 | . . . . . . 1 . . . . 1 . 1 . . . . 2 1 . 1 . 1 . . Unauthorized Hacks 65 | . 1 . . 6 . 4 . . . . 9 . 10 . . . . 8 5 8 3 2 4 5 . Terminals 40 | . 1 . . . . 4 . . . . 5 . 5 . . . . 5 2 6 3 2 3 4 . Track 4 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 . Assimilate 12 | . 1 . . . . 1 . . . . 3 . . . . . . 3 2 1 . 1 . . . Botnet 18 | . . . . . . 2 . . . . 2 . 4 . . . . 2 . 4 1 . 2 1 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operators 5 | . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . 2 . Fabricators 10 | . . . . . . . . . . . 1 . 1 . . . . 3 2 2 . . 1 . . Prioritize 4 | . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 . . Haulers 3 | . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . Recompile 3 | . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 13 | . . . . 6 . . . . . . 3 . 4 . . . . . . . . . . . . Monitor 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Reject 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Recyclers 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Tunnel 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 1 . . 1 . 7 . . . . 7 . 6 . . . . 5 5 7 3 6 7 6 . Full Trace Events 7 | . . . . . . 1 . . . . 1 . . . . . . . 2 1 . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . 2 . . 4 . 2 . 2 . . . . 4 8 1 . 3 . . . Parts Built 8 | . . . . . . . . . . . . . . . . . . 1 3 2 . . 2 . . Authchips 3 | . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . Time 352 | . . . . . . . . . . . . . . . . . . 55 118 68 . . 111 . . Total Part Build Rating 58 | . . . . . . . . . . . . . . . . . . 9 15 16 . . 18 . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Time 62 | . . . . . . . . . . . . . . . . . . 62 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 30 | . . . . . . 3 . . . . 3 . 4 . . 1 2 5 3 8 1 . . . . Non-combat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Manual 28 | . . . . . . 3 . . . . 2 . 4 . . . 2 5 3 8 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 15 | . . . . . . 1 . . . . 2 1 . . . . . 3 2 . . 1 . 5 . Largest Group 5 | . . . . . . 1 1 . . . 2 1 . . . . . 2 1 . . 1 . 5 . Highest-Rated Group 323 | . . . . . . 26 26 . . . 90 46 . . . . . 52 10 . . 26 . 323 . Highest-Rated Ally 67 | . . . . . . 26 26 . . . 45 46 . . . . . 45 10 . . 26 . 67 . Total Orders 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . STAY 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Ally Attacks 105 | . . . . . . . . . . . . 7 . . . . . . . . . . . 98 . Total Damage 2492 | . . . . . . . . . . . . 200 . . . . . . . . . . . 2292 . Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 10 | . 2 . . . . 1 . . 4 . . . 2 . . . . . . . . . . 1 . Derelict Logs Recovered 13 | . . 2 2 . 2 . 1 1 . 2 . . . 1 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 22628 | 59 188 1021 1858 1011 3565 678 1160 335 122 196 595 43 1075 150 120 482 617 1089 1203 1311 506 781 966 3062 435 Spaces Moved 27960 | 32 110 538 1064 608 2480 1391 1189 390 196 534 1300 121 1737 314 318 865 535 1754 1786 2611 1010 1212 1368 3447 1050 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3099 | 27 110 538 1064 608 752 . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1636 | . . . . . 1636 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 23162 | . . . . . 92 1391 1189 390 196 534 1300 121 1737 314 318 865 535 1754 1786 2611 1010 1178 1344 3447 1050 Fastest Speed 21 | 50 160 160 160 160 100 34 34 35 35 35 35 35 34 34 34 34 34 34 34 34 34 34 26 26 21 Average Speed 53 | 145 160 160 160 160 141 34 34 36 35 35 35 35 34 34 34 34 34 34 34 34 34 34 30 27 27 Slowest Speed 277 | 160 160 160 160 160 277 34 37 37 97 35 35 35 35 34 34 34 34 34 34 34 34 34 34 102 98 Overloaded Moves 40 | . . . . . . . . . . . . . . . . . . . . . . . . . 40 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 79 | . . . . . . 2 . . . . 19 2 4 . . . . 8 15 17 . . 3 3 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Spacefolds 22 | . . . . . . . . . . . . . . . . . . . . . . 14 8 . . Exploration Rate (%) 60 | 3 22 100 45 95 89 24 77 62 60 72 32 94 47 51 58 91 60 37 95 53 85 59 30 67 67 Regions Visited 25 Branch Regions 17 Pre-discovered Areas 16 | . . . 2 6 3 . 1 . 3 . . . . . . 1 . . . . . . . . . Known Exits Taken 16 | . . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 25 | . . 1 2 . 8 . 2 2 . 4 . . . 2 2 . 2 . . . . . . . . Spaces Dug 223 | . . . 6 . . 13 4 6 . 4 13 . 30 6 2 9 . 20 33 34 6 7 16 12 2 Terrain Destroyed 344 | . . 69 20 . . 13 9 9 . 4 31 . 34 7 2 9 . 21 35 37 6 7 16 13 2 Melee 199 | . . . . . . 13 2 5 . 4 13 . 26 4 2 9 . 15 32 31 6 7 16 12 2 Projectile 33 | . . . . . . . 2 4 . . . . 8 3 . . . 6 3 6 . . . 1 . AOE 112 | . . 69 20 . . . 5 . . . 18 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 34797 | 41 121 625 1190 627 2547 1560 1925 571 241 538 1402 118 2175 340 325 1036 970 2198 2278 2943 1125 1514 1829 5409 1149 Wait 5390 | 1 1 36 75 5 . 110 705 166 7 1 63 . 334 7 2 150 427 365 358 238 58 246 399 1629 7 Move 27748 | 31 109 537 1063 607 2479 1386 1188 389 195 533 1262 117 1729 313 317 864 534 1740 1755 2577 1009 1191 1345 3440 1038 Hop 72 | . . . . . . 2 . . . . 19 1 3 . . . . 5 15 16 . . 3 3 5 Pick Up 132 | 3 6 3 8 1 34 6 1 1 1 . 5 . 5 . . . . 7 10 4 3 8 5 15 6 Fast Attach 99 | 6 1 . . 2 1 2 1 1 14 . 2 . 3 . 2 3 . 4 4 6 6 9 5 22 5 Attach 92 | . . . . 1 9 10 3 1 1 . 4 . . . . . . 2 9 3 1 3 10 20 15 Detach 65 | . 1 . . . . 2 5 . 1 . 4 . . . . 1 . 1 8 . 3 4 7 21 7 Swap 175 | . 1 5 8 . 3 2 5 4 1 . 9 . 22 7 . 2 3 12 12 19 6 6 17 26 5 Drop 150 | . 1 . 10 . 20 3 1 . 14 . 7 . 7 . 1 1 . 9 11 3 9 11 6 26 10 Fire 173 | . 1 44 21 9 . . 4 4 . . 5 . 8 4 . . . 6 3 6 . . . 58 . Melee 591 | . . . 4 . . 35 12 5 7 4 22 . 40 9 3 15 6 46 68 53 30 36 32 113 51 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 103 | . . . . . . . . . . . . . 24 . . . . . 25 18 . . . 36 . Rewire 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Trap 4 | . . . . . 1 2 . . . . . . . . . . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Waste -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 7) 248 | -10/Materials | Entered Mines 256 | -10/Mines | Discovered new exit (range 8) 257 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 300 | -10/Mines | Build established: Mutant 328 | -10/Mines | Murdered YI-UF0 425 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 428 | -10/Mines | Found Prototype Device 571 | -10/Mines | Learned location of 2 exits from Materials 957 | -10/Mines | Discovered new exit (range 9) 1035 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1257 | -10/Mines | Discovered new exit (range 9) 1269 | -10/Mines | Entered Subcaves 1270 | -10/Subcaves | Identified exit to Recycling 1346 | -10/Subcaves | Learned location of Mines (-9) 1640 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1747 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2405 | -10/Subcaves | Learned location of Zion (-7) 2411 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 2412 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2670 | -10/Subcaves | Visited 4L-MR0's lab 2689 | -10/Subcaves | Found Prototype Flight Unit 2701 | -10/Subcaves | Identified Flightbrick 3127 | -10/Subcaves | Entered Recycling 3475 | -7/Recycling | Core integrity fell below 50% 3492 | -7/Recycling | Discovered new exit (range 7) 4100 | -7/Recycling | Scanned before Scraplab entrance 4122 | -7/Recycling | Entered Scraplab 4135 | -7/Recycling | Discovered new exit (range 3) 4138 | -7/Recycling | Entered Scraptown 4353 | -7/Scraptown | Discovered new exit (range 11) 4377 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 4412 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4423 | -7/Scraptown | Visited SPCMW 4455 | -7/Scraptown | Visited Cyclists 4487 | -7/Scraptown | Visited Bundlers 4561 | -7/Scraptown | Visited Red Mages 4694 | -7/Scraptown | Visited The Evicted 4722 | -7/Scraptown | Visited Awakened 4761 | -7/Scraptown | Visited UFD Registry 4761 | -7/Scraptown | Registered with UFD as "Longsys" 4838 | -7/Scraptown | Entered Cyclist Reading Room 4938 | -7/Scraptown | Visited Science Testing Area 4964 | -7/Scraptown | Visited Junk Cannon Lab 4999 | -7/Scraptown | Visited Scrapoid Research Area 5018 | -7/Scraptown | Visited Science Guys 5068 | -7/Scraptown | Visited DA-N13 Charitable Foundation 5074 | -7/Scraptown | Found DCF Scrap (29 items) 5138 | -7/Scraptown | Visited Observation Area 5183 | -7/Scraptown | Visited Abandonware Association 5199 | -7/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 5199 | -7/Scraptown | Learned abandonware demo "MELTYB.EXE" 5241 | -7/Scraptown | Visited Cartography Club 5463 | -7/Scraptown | Found Deep Structural Scanner 5621 | -7/Scraptown | Delivered Scrap Shield to a Scientist 5830 | -7/Scraptown | Warned about trapping Scraptown 5838 | -7/Scraptown | Found Thermal Lance 5861 | -7/Scraptown | Lost 3 allies 5906 | -7/Scraptown | Visited Infowarlord's Domain 5906 | -7/Scraptown | Identified Exp. Sensor Array 5914 | -7/Scraptown | Found Exp. Signal Interpreter 7254 | -7/Scraptown | Guru changed UFD alias to "Rustshell" 7694 | -7/Scraptown | Discovered new exit (range 3) 7703 | -7/Scraptown | Entered Factory 7703 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x5 7705 | -5/Factory | Attached Flightbrick, gained temporary slots: Utility x3 7722 | -5/Factory | Identified exit to Upper Caves 7943 | -5/Factory | Discovered new exit (range 15) 7990 | -5/Factory | Identified exit to Factory 8006 | -5/Factory | Build established: Derelict-Scout 8381 | -5/Factory | Entered Upper Caves 8381 | -5/Upper Caves | Accompanied by 1 ally 8381 | -5/Upper Caves | UFD Scientist delivered a prototype 8383 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8462 | -5/Upper Caves | Build established: Wizard-Scout 9184 | -5/Upper Caves | Found Prototype Protection 9281 | -5/Upper Caves | Learned location of Warlord (-4) 9311 | -5/Upper Caves | Discovered new exit (range 9) 9539 | -5/Upper Caves | Identified exit to Upper Caves 9541 | -5/Upper Caves | Entered another Upper Caves area 9873 | -5/Upper Caves | Discovered new exit (range 10) 9876 | -5/Upper Caves | Identified exit to Zhirov 9876 | -5/Upper Caves | Entered Zhirov 9876 | -5/Zhirov | Discovered new exit (range 3) 9883 | -5/Zhirov | Met Zhirov 9889 | -5/Zhirov | Learned location of Quarantine (-2) 9889 | -5/Zhirov | Learned location of Command (-1) 9893 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9898 | -5/Zhirov | Found Alien Artifact 9898 | -5/Zhirov | Identified Integrated Reactor 9898 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9969 | -5/Zhirov | Identified Enh. Scrap Shield 9980 | -5/Zhirov | Found Alien Artifact 9996 | -5/Zhirov | Identified exit to Proximity Caves 9998 | -5/Zhirov | Entered Proximity Caves 10054 | -4/Proximity Caves | Learned location of 1 exit from Research 10148 | -4/Proximity Caves | Discovered exit to Factory (range 10) 10161 | -4/Proximity Caves | Learned Research emergency access door positions 10194 | -4/Proximity Caves | Entered Factory 10194 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10195 | -4/Factory | Identified exit to Upper Caves 10224 | -4/Factory | Discovered exit to Upper Caves (range 11) 10539 | -4/Factory | Identified Transdimensional Reconstructor 10719 | -4/Factory | Found Prototype Processor 10789 | -4/Factory | Sucked down chute 10789 | -4/Factory | Entered Waste 10790 | -4/Waste | Met a frightened Derelict 10797 | -4/Waste | Spotted C-40 Crusher 10797 | -4/Waste | Spotted C-40 Crusher 10798 | -4/Waste | Spotted C-40 Crusher 10804 | -4/Waste | EMP discharged 10804 | -4/Waste | Spotted C-40 Crusher 10807 | -4/Waste | Spotted C-40 Crusher 10812 | -4/Waste | Spotted C-40 Crusher 10821 | -4/Waste | Discovered new exit (range 11) 10831 | -4/Waste | Identified exit to Factory 10832 | -4/Waste | Entered Factory 11060 | -4/Factory | Identified Exp. Melee Analysis Suite 11074 | -4/Factory | Build established: Wizard-Mutant 11261 | -4/Factory | Identified exit to Armory 11379 | -4/Factory | Found Exp. Melee Analysis Suite 11454 | -4/Factory | Build established: Wizard-Scout 11537 | -4/Factory | Discovered new exit (range 15) 11662 | -4/Factory | Spotted B-86 Titan 11907 | -4/Factory | Entered Upper Caves 11959 | -4/Upper Caves | Learned Extension stockpile data 11959 | -4/Upper Caves | Learned Research stockpile data 11959 | -4/Upper Caves | Learned Factory stockpile data 11999 | -4/Upper Caves | Learned 8 Research zone layouts 12043 | -4/Upper Caves | Discovered new exit (range 8) 12057 | -4/Upper Caves | Identified exit to Upper Caves 12057 | -4/Upper Caves | Entered another Upper Caves area 12057 | -4/Upper Caves | Discovered new exit (range 15) 12091 | -4/Upper Caves | Encountered a Warlord checkpoint 12124 | -4/Upper Caves | Learned Research emergency access door positions 12136 | -4/Upper Caves | Learned Research interactive machine intel 12139 | -4/Upper Caves | Discovered new exit (range 13) 12162 | -4/Upper Caves | Found Alien Artifact 12162 | -4/Upper Caves | Identified Core Expander 12162 | -4/Upper Caves | Installed Core Expander, added new Propulsion slot 12176 | -4/Upper Caves | Identified exit to Warlord 12177 | -4/Upper Caves | Entered Warlord 12178 | -4/Warlord | Identified exit to Proximity Caves 12189 | -4/Warlord | System corruption cleaned by Quarantine Array 12279 | -4/Warlord | Learned 4 Armory zone layouts 12279 | -4/Warlord | Learned Armory security intel 12279 | -4/Warlord | Learned Factory recycling unit intel 12279 | -4/Warlord | Learned Research fabricator intel 12331 | -4/Warlord | Rebuked by Warlord 12342 | -4/Warlord | Found Prototype Hackware 12342 | -4/Warlord | Identified System Mapper 12356 | -4/Warlord | Warlord's base attacked by MAIN.C 12627 | -4/Warlord | Opened side exit 12659 | -4/Warlord | Entered Proximity Caves 12871 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 13274 | -3/Proximity Caves | Discovered new exit (range 5) 13275 | -3/Proximity Caves | Identified exit to Research 13276 | -3/Proximity Caves | Entered Research 13276 | -3/Research | Evolved 2 slots: Utility x2 13277 | -3/Research | Identified exit to Testing 13281 | -3/Research | Loaded intel: 43 interactive machine locations 13282 | -3/Research | Loaded intel: 4 fabricator locations 13395 | -3/Research | Found Exp. Signal Interpreter 13741 | -3/Research | Repaired Broken Exp. Melee Analysis Suite? 13952 | -3/Research | Fabricated Femtoactuators (x1) 14291 | -3/Research | Spotted B-86 Titan 14365 | -3/Research | Entered Testing 14569 | -3/Testing | Found Exp. System Shield 14733 | -3/Testing | Build established: Wizard-Mutant 14806 | -3/Testing | Fabricated Lrg. Storage Unit (x1) 14846 | -3/Testing | Found Prototype Ballistic Cannon 14848 | -3/Testing | Identified Omega Cannon 14965 | -3/Testing | Found Prototype Device 14965 | -3/Testing | Identified Exp. Hardlight Generator 14995 | -3/Testing | Discovered new exit (range 9) 15131 | -3/Testing | Found Prototype Device 15192 | -3/Testing | Identified Adv. Kinecellerator 15213 | -3/Testing | Build established: Wizard-Scout 15400 | -3/Testing | Fabricated Zero-point Reactor (x1) 15450 | -3/Testing | Fabricated Exp. Utility Shielding? 15568 | -3/Testing | Identified exit to Research 15568 | -3/Testing | Entered Research 15568 | -2/Research | Evolved 2 slots: Utility x2 15569 | -2/Research | Identified exit to Quarantine 15981 | -2/Research | Spotted B-90 Cyclops 16244 | -2/Research | Fabricated Nanosword (x1) 16315 | -2/Research | Spotted B-90 Cyclops 16780 | -2/Research | Fabricated Nanosword (x1) 16879 | -2/Research | Entered Quarantine 16924 | -2/Quarantine | Cryocooling Duct disabled 16939 | -2/Quarantine | Ambient heat levels rising (+20) 16939 | -2/Quarantine | Non-combat units ordered to evacuate 16954 | -2/Quarantine | Found Alien Slashing Weapon 16954 | -2/Quarantine | Identified Sigix Broadsword 16980 | -2/Quarantine | Found Alien Energy Cannon 17065 | -2/Quarantine | Found Alien Artifact 17182 | -2/Quarantine | Discovered new exit (range 10) 17255 | -2/Quarantine | Build established: Wizard-Ninja 17332 | -2/Quarantine | Found Alien Artifact 17332 | -2/Quarantine | Identified Core Reset Matrix 17332 | -2/Quarantine | Identified Core Cannon 17332 | -2/Quarantine | Identified Subatomic Replicator 17332 | -2/Quarantine | Used Core Reset Matrix 17335 | -2/Quarantine | Discovered new exit (range 8) 17336 | -2/Quarantine | Detected hypermatrix surge 17336 | -2/Quarantine | Sensed 6 artifacts in vicinity 17358 | -2/Quarantine | Spotted Fortress 17381 | -2/Quarantine | Discovered new exit (range 5) 17382 | -2/Quarantine | Identified exit to Section 7 17385 | -2/Quarantine | Entered Section 7 17386 | -2/Section 7 | Sensed 23 artifacts in vicinity 17417 | -2/Section 7 | Found Integrated Dissipator 17417 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 17444 | -2/Section 7 | Discovered new exit (range 18) 17535 | -2/Section 7 | Found Integrity Redistributor 17545 | -2/Section 7 | Found Spacefold Activator 17692 | -2/Section 7 | Spotted S7 Guard 17723 | -2/Section 7 | Spotted B-99 Colossus 17744 | -2/Section 7 | Found LRC Armor 17744 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 17748 | -2/Section 7 | Found LRC Armor 17748 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 17771 | -2/Section 7 | Found Integrated Dissipator 17771 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 17879 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 17974 | -2/Section 7 | Spotted Executioner 17974 | -2/Section 7 | Spotted Executioner 17976 | -2/Section 7 | Build established: Wizard-Gladiator 18022 | -2/Section 7 | Destroyed Executioner 18036 | -2/Section 7 | Destroyed Executioner 18039 | -2/Section 7 | Found Prototype Processor 18039 | -2/Section 7 | Identified Exp. Core Analyzer 18164 | -2/Section 7 | Identified exit to Access 18166 | -2/Section 7 | Entered Access 18166 | -1/Access | Evolved 2 slots: Weapon x2 18455 | -1/Access | Build established: Wizard-Scout 18523 | -1/Access | Fabricated Exp. Actuator Array? 18681 | -1/Access | Warped through subspace 18802 | -1/Access | Spotted B-99 Colossus 18936 | -1/Access | Fabricated Exp. Phase Shifter? 19120 | -1/Access | Discovered new exit (range 7) 19125 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-272) 19132 | -1/Access | Entered Command 19151 | -1/Command | Found Exp. Core Analyzer 19285 | -1/Command | Spotted B-99 Colossus 19466 | -1/Command | Spotted M Guard 19466 | -1/Command | Spotted Combat Programmer 19468 | -1/Command | Core integrity fell below 50% 19575 | -1/Command | Spotted M Guard 19587 | -1/Command | Destroyed M Guard 19644 | -1/Command | Destroyed M Guard 19694 | -1/Command | Build established: Alien-Sprinter 19701 | -1/Command | Spotted Combat Programmer 19706 | -1/Command | Destroyed Combat Programmer 19714 | -1/Command | Destroyed Combat Programmer 19714 | -1/Command | All MAIN.C guards destroyed 19752 | -1/Command | Scrapoid reinforcements arrived 19851 | -1/Command | Met MAIN.C 19860 | -1/Command | Destroyed MAIN.C Shell 19860 | -1/Command | 0b10 Conduit disabled 19861 | -1/Command | MAIN.C activated Command garrisons 19882 | -1/Command | Allies destroyed MAIN.C 19883 | -1/Command | Discovered new exit (range 42) 19883 | -1/Command | Discovered new exit (range 80) 19883 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 19892 | -1/Command | Found Zero-point Reactor 19899 | -1/Command | Found Exp. Powered Armor 19900 | -1/Command | Found Exp. Powered Armor 19906 | -1/Command | Found Zero-point Reactor 19957 | -1/Command | Spotted B-99 Colossus 19971 | -1/Command | Lost 4 allies 20021 | -1/Command | Found Exp. System Purifier 20327 | -1/Command | Build established: Alien-Gladiator 21245 | -1/Command | Found Zero-point Reactor 22154 | -1/Command | Build established: Alien-Sprinter 22177 | -1/Command | Used Subatomic Replicator to replicate Thermal Lance 22190 | -1/Command | Warped through subspace to slip node 22190 | -1/Command | Discovered new exit (range 4) 22194 | -1/Command | Entered Access_0 22195 | -1/Access_0 | Sensed 2 artifacts in vicinity 22195 | -1/Access_0 | Met Architect 22204 | -1/Access_0 | Destroyed A8 22207 | -1/Access_0 | Architect warped through subspace 22247 | -1/Access_0 | Subspace Access Node disabled 22270 | -1/Access_0 | A6 warped into view 22317 | -1/Access_0 | A5 warped into view 22332 | -1/Access_0 | Destroyed A5 22337 | -1/Access_0 | Architect warped through subspace 22350 | -1/Access_0 | Destroyed A6 22354 | -1/Access_0 | Found Femtoactuators 22362 | -1/Access_0 | Found Integrated Reactor 22362 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 22370 | -1/Access_0 | Architect warped through subspace 22398 | -1/Access_0 | Subspace Access Node disabled 22410 | -1/Access_0 | Subspace Access Node disabled 22457 | -1/Access_0 | Subspace Access Node disabled 22496 | -1/Access_0 | A4 warped into view 22532 | -1/Access_0 | Singularity Gate disabled 22581 | -1/Access_0 | Destroyed Architect 22588 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 22616 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 22621 | -1/Access_0 | Core integrity fell below 20% 22626 | -1/Access_0 | Warped through subspace to slip node 22626 | -1/Access_0 | Discovered new exit (range 8) 22629 | *** | Heading to fleet! Last Messages --------------- 0b10 via Researchers were immediately adopted into the main line to deal with high-level threats. As expected there was less thorough vetting than under normal circumstances. I can control them all at the flip of a switch. >>Record "Log L.JSI57FRK" [REDACTED] >>Record "Log L.OZLVE4D5" [REDACTED] >>Record "Log L.QL67S5A3" [REDACTED] >>Record "Log L.RSL58V7F" [REDACTED] >>Record "Log L.UHGC2ASH" Despite Warlord's aggressive stance, the Derelict army has been surprisingly slow to make its move. They're doing almost too much planning and preparation... >>Record "Log L.XLJZXWC5" [REDACTED] >>Record "Log L.Y1U23ASU" [REDACTED] 22626_ Warped through subspace, drawn to slip node. 22626_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 81 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Additional Mass Support 25 Armor Coverage 900 Utility Shielding 90 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 94 Melee Accuracy 20 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 74 Defensive Hacking 30 Authchip Count 1 Item Schematics ----------------- Exp. Actuator Array | -2/Section 7 | Hacked Exp. Phase Shifter | -2/Section 7 | Hacked Cmb. Linear Gravjet | -2/Section 7 | Hacked Robot Schematics ------------------ None Fabricated ------------ Femtoactuators | x1 | -3/Research | Authchip Lrg. Storage Unit | x1 | -3/Testing Zero-point Reactor | x1 | -3/Testing | Authchip Exp. Utility Shielding | x1 | -3/Testing Nanosword | x1 | -2/Research | Authchip Nanosword | x1 | -2/Research Exp. Actuator Array | x1 | -1/Access Exp. Phase Shifter | x1 | -1/Access Alien Tech Used ----------------- Integrated Reactor Core Expander Sigix Broadsword Core Reset Matrix Integrated Dissipator Spacefold Activator LRC Armor High-powered Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingMachineShredder Manual? 0 Play Time 05:33:15 Cumulative 599.9 hours Start 2024.07.21 @ 21:23:12 End 2024.07.23 @ 19:27:13 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 651 Rogue 564 Adventurer 87 Explorer 0 Win Type 2 Total 35 Types 8/0/21/1/1/1/3/0/0 Lore% 92 Gallery% 92 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9494550d-460f-488a-a079-3d918a8687f7