Cogmind - Beta 9.3 --- EXPLORER MODE // 2019.12.18 @ 13:36:09 // Winter2019/RPGLIKE Player: Tenebrous Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (66) 330 Value Destroyed (1999) 1999 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-127) -127 TOTAL SCORE: 4542 Bonus ------- Friendly Fire -127 Cogmind --------- Core Integrity 0/650 Matter 275/400 Energy 272/415 System Corruption 0% Temperature Cool (634) Movement Hovering (116) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION (3) --- Airjet Gravmag System Gravmag System > --- UTILITY (5) ------ Improved Heat Sink Improved Heat Sink Improved Signal Interpreter Utility Shielding Light Armor Plating > --- WEAPON (5) ------- Heavy EM Shotgun Arc Projector Assault Cannon Advanced Assault Cannon > --- INVENTORY (7) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Airjet Gravmag System Gravmag System > --- UTILITY ---------- Sensor Array Improved Signal Interpreter Targeting Computer Utility Shielding Tractor Beam > --- WEAPON ----------- Heavy EM Shotgun Improved EM Pulse Cannon Cooled Particle Cannon Cooled Particle Cannon Advanced Assault Cannon > --- INVENTORY -------- Hover Unit Hover Unit Light Armor Plating [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Utility Utility Shielding Device Tractor Beam Processor Targeting Computer Protection Utility Shielding Weapon Cooled Particle Cannon Energy Gun Heavy EM Shotgun Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 11 | 6 . . 5 . Power 1 | 1 . . . . Propulsion 2 | 1 . . 1 . Utility 4 | 3 . . 1 . Weapon 4 | 1 . . 3 . Parts Attached 45 | 6 13 9 5 12 Power 8 | 1 2 3 . 2 Engine 6 | 1 1 2 . 2 Core 2 | . 1 1 . . Reactor . | . . . . . Propulsion 11 | 1 5 2 . 3 Treads . | . . . . . Leg 6 | 1 5 . . . Wheel . | . . . . . Hover 5 | . . 2 . 3 Flight . | . . . . . Utility 11 | 3 3 1 1 3 Device 4 | . 1 1 . 2 Storage . | . . . . . Processor 3 | 2 . . 1 . Hackware . | . . . . . Protection 4 | 1 2 . . 1 Artifact . | . . . . . Weapon 15 | 1 3 3 4 4 Energy Gun 7 | 1 2 2 1 1 Energy Cannon 3 | . . . 2 1 Ballistic Gun 3 | . 1 1 1 . Ballistic Cannon 2 | . . . . 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . Average Slot Usage (%) 93 | . 98 98 95 86 Engine 10 | . 11 9 8 11 Core 6 | . 8 9 8 1 Leg 8 | . 19 19 . . Hover 10 | . . . 17 19 Device 8 | . . 12 17 6 Processor 11 | . 18 10 8 10 Protection 12 | . 19 17 8 8 Energy Gun 8 | . 10 8 5 8 Energy Cannon 5 | . . . 8 10 Ballistic Gun 6 | . 9 10 11 . Ballistic Cannon 3 | . . . . 7 Naked Turns . | . . . . . Heaviest Build 52 | 16 19 23 33 52 Greatest Support 46 | 30 30 30 22 46 Greatest Overweight (x) 1 | . . 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 7 | . . 5 5 7 Average Capacity 4 | . . 4 5 5 Most Carried 5 | . . 5 5 3 Average Carried 1 | . . 3 4 . Final Capacity 7 | . . 5 5 7 Final Carried 5 | . . 5 1 . Class Distribution -------------------- 44% | Hacker-Mutant 18% | Hacker-Skirmisher 12% | Scavenger-Gunner 11% | Hauler-Tank 8% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Hacker-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1270 | 310 64 429 202 265 Remotely 733 | . . 429 202 102 Salvage Created 1765 | . 166 750 210 639 Parts 154 | . 16 75 23 40 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 50 | . 4 22 8 16 Guns 40 | . 4 22 7 7 Cannons 9 | . . . 1 8 Classes Destroyed 12 | . 5 4 . 3 Worker 3 | . . 1 . 2 Builder 2 | . 1 . . 1 Tunneler 1 | . 1 . . . Operator 4 | . . 1 1 2 Watcher 6 | . 1 4 . 1 Swarmer 18 | . 2 7 3 6 Grunt 14 | . 2 7 1 4 Brawler 1 | . . . . 1 Duelist 2 | . . 1 1 . Sentry 10 | . . 7 3 . Hunter 3 | . . . . 3 Programmer 2 | . . . . 2 Best Kill Streak 6 | . 2 3 4 6 Combat Bots Only 5 | . 2 3 4 5 Max Kills in Single Turn 2 | . 2 2 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2119 | . 127 521 217 1254 Core 1794 | . 94 404 170 1126 Absorbed by Shields . | . . . . . Redirected to Core 931 | . 94 310 139 388 Core Remaining (%) 92 | 100 84 100 87 . Volleys Fired 156 | . 22 79 20 35 Largest 5 | . 2 2 3 5 Hottest 227 | . 60 79 104 227 Shots Fired 338 | . 35 126 52 125 Gun 251 | . 35 126 46 44 Cannon 87 | . . . 6 81 Launcher . | . . . . . Special . | . . . . . Kinetic 170 | . 22 69 33 46 Thermal 95 | . . 48 19 28 Explosive . | . . . . . Electromagnetic 73 | . 13 9 . 51 Robot Hit Streak 28 | . 7 16 17 28 Robot Miss Streak 3 | . 3 2 2 3 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 248 | . 23 104 40 81 Core Hits 113 | . 11 46 15 41 Critical Hits 1 | . . . . 1 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4308 | . 332 1456 657 1863 Guns 3005 | . 332 1456 519 698 Cannons 1157 | . . . 138 1019 Explosions 146 | . . . . 146 Melee . | . . . . . Ramming . | . . . . . Kinetic 1892 | . 196 718 333 645 Thermal 1360 | . . 633 324 403 Explosive . | . . . . . Electromagnetic 1056 | . 136 105 . 815 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Effects 6 | . . . 6 . Message Errors 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Data Loss (minor) 2 | . . . 2 . Targeting Errors 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 23 | . . . . 23 Projectiles 23 | . . . . 23 Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary . | . . . . . Self-Inflicted Damage 115 | . . . . 115 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 698 | . 190 408 376 698 Average Temperature 178 | . 63 143 125 239 Received Heat Transfer 402 | . 54 276 54 18 Effects 86 | . . 8 3 75 Shutdowns 28 | . . 3 1 24 Energy Bleed 7 | . . 1 1 5 Interference 9 | . . 2 . 7 Matter Decay 5 | . . . . 5 Short Circuit 7 | . . . . 7 Damage (minor) 11 | . . 2 1 8 Damage (major) 12 | . . . . 12 Damage (core) 7 | . . . . 7 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 4 | . . . . 4 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 2 . 1 Heat Transferred 2827 | . . 1628 666 533 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 324 | . 132 324 315 262 Average Influence 98 | . 71 143 154 58 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 83 | 100 100 71 59 93 Level 1 16 | . . 28 40 6 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . 2 . 4 Investigation 1 | . . . . 1 Extermination 1 | . . . . 1 Reinforcement 4 | . . 2 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 4 | . 1 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 9 33 12 24 Peak Tracking Total 5 | . 5 3 4 5 Tactical Retreats 7 | . . 2 1 4 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 11 | . 5 2 4 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 9 | . . 2 1 6 Max in Single Turn 2 | . . 1 1 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . 1 1 Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired 2 | . . . . 2 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 2 | . . . . 2 Largest Group 1 | . . . . 1 Highest-Rated Group 17 | . . . . 17 Highest-Rated Ally 17 | . . . . 17 Total Orders . | . . . . . Ally Attacks 7 | . . . . 7 Total Damage 53 | . . . . 53 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3470 | 32 579 952 533 1374 Spaces Moved 2098 | 20 405 448 324 901 Core . | . . . . . Treads . | . . . . . Legs 838 | 20 405 413 . . Wheels . | . . . . . Hover 1260 | . . 35 324 901 Flight . | . . . . . Fastest Speed 52 | 120 120 56 56 52 Average Speed 106 | 120 120 115 113 94 Slowest Speed 120 | 120 120 120 116 116 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 2 78 56 27 19 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 52 | . . . . 52 Melee . | . . . . . Projectile 4 | . . . . 4 AOE 48 | . . . . 48 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 3040 | 25 460 757 451 1347 Wait 622 | . 17 167 89 349 Move 2094 | 19 404 447 323 901 Hop . | . . . . . Pick Up 22 | . . 11 . 11 Fast Attach 22 | 6 10 2 4 . Attach 12 | . . 3 1 8 Detach . | . . . . . Swap 11 | . 3 4 . 4 Drop 25 | . 4 5 6 10 Fire 156 | . 22 79 20 35 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 6 | . . . . 6 Trap . | . . . . . Miscellaneous 70 | . . 39 8 23 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x3) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 33 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Identified exit to Materials 165 | -10/Materials | Discovered exit to Materials (range 19) 302 | -10/Materials | Build established: Hacker-Mutant 545 | -10/Materials | Discovered exit to Materials (range 9) 612 | -10/Materials | Entered another Materials area 614 | -9/Materials | Reached level 2 614 | -9/Materials | Reached level 3 800 | -9/Materials | Reached level 4 1006 | -9/Materials | Identified exit to Materials 1006 | -9/Materials | Discovered exit to Materials (range 11) 1160 | -9/Materials | Identified exit to Mines 1160 | -9/Materials | Discovered exit to Mines (range 20) 1307 | -9/Materials | Reached level 5 1543 | -9/Materials | Discovered exit to Materials (range 18) 1564 | -9/Materials | Entered another Materials area 1566 | -8/Materials | Reached level 6 1566 | -8/Materials | Reached level 7 1573 | -8/Materials | Upgraded with Weapon slot (x1) 1735 | -8/Materials | Identified exit to Storage 1735 | -8/Materials | Discovered exit to Storage (range 20) 1875 | -8/Materials | Build established: Scavenger-Gunner 1913 | -8/Materials | Reached level 8 1968 | -8/Materials | Identified exit to Factory 1968 | -8/Materials | Discovered exit to Factory (range 5) 2000 | -8/Materials | Upgraded with Propulsion slot (x1) 2000 | -8/Materials | Upgraded with Utility slot (x1) 2000 | -8/Materials | Upgraded with Weapon slot (x2) 2097 | -8/Materials | Entered Factory 2099 | -7/Factory | Reached level 9 2581 | -7/Factory | Identified exit to Lower Caves 2581 | -7/Factory | Discovered exit to Lower Caves (range 8) 2667 | -7/Factory | Build established: Hacker-Skirmisher 2726 | -7/Factory | Reached level 10 2832 | -7/Factory | Core integrity fell below 50% 2838 | -7/Factory | Core integrity fell below 20% 3304 | -7/Factory | Build established: Hauler-Tank 3432 | -7/Factory | Reached level 11 3472 | -7/Factory | Core destroyed Last Messages --------------- 03440_ Broken Airjet permanently disabled. 03440_ Acquired Imp. Heat Sink. 03440_ R-06 Scavenger collects Wheel. 03441_ Power failure, Imp. Ion Engine shutdown. 03443_ Terminal disabled. 03444_ R-06 Scavenger collects Wheel. 03448_ R-06 Scavenger collects Lgt. Nuclear Core. 03449_ G-47 Trooper destroyed. 03458_ Power failure, Imp. Ion Engine shutdown. 03461_ Overheating: Broken Airjet damaged (-6). 03462_ Overheating: Energy bleed (-49). 03463_ Overheating: Core damaged (-117). 03464_ Overheating: System interference. 03464_ Imp. Heat Sink temporarily disabled. 03464_ Assault Cannon temporarily disabled. 03465_ Power failure, Lgt. Angular Momentum Engine shutdown. 03467_ Overheating: Matter decay (-36). 03468_ Power failure, Imp. Ion Engine shutdown. 03468_ B-48 Gladiator system terminally corrupted. 03472_ Overheating: Core damaged (-110). 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Propulsion Slot 2 | 1 . . 1 . Utility Slot 4 | 3 . . 1 . Weapon Slot 4 | 1 . . 3 . Core Integrity 1 | . . . . 1 Energy Storage 2 | . . . 2 . Matter Storage 2 | 1 . . 1 . Mass Support 3 | 2 . . . 1 Inventory Capacity 7 | . . 5 . 2 Sight Range 4 | 4 . . . . Protomatter Created 932 | . 43 427 149 313 Integrity Restored 1341 | . . 713 140 488 Core 1046 | . . 498 92 456 Parts 295 | . . 215 48 32 Protomatter Decayed 319 | . 43 180 96 . Game ------ Seed FluxTransportBiocell Manual? 0 Play Time 00:36:26 Cumulative 64.3 hours Start 2019.12.17 @ 13:56:19 End 2019.12.18 @ 13:36:09 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 107 Rogue 54 Adventurer 16 Explorer 37 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 26 Gallery% 50 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 798243ae-afec-40fa-9c20-8c946aebd6b6