Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.12.19 @ 23:26:32 Player: SuDmit Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (3) 15 Value Destroyed (124) 124 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2435) 2435 TOTAL SCORE: 7014 Bonus ------- Pacifist 834 Follower Combat Kills 1001 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (2) Movement Flying (40) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Nuclear Pulse Thruster > --- UTILITY (4) ------ 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Peak State ------------ > --- POWER ------------ Hybrid Fission Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] > --- WEAPON ----------- CR-A16's Pointy Stick > --- INVENTORY -------- Micro Nuclear Core Z-Drone Bay [Rating: 40] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion VTOL Module Flight Unit VTOL Module Utility Reaction Control System Device Reaction Control System Processor 0b10 Decoder Chip [Looter] Weapon Datajack Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Slots Evolved 8 | . . 2 2 2 . . . . . . 2 . Power 1 | . . . . 1 . . . . . . . . Propulsion 5 | . . 2 2 1 . . . . . . . . Utility 2 | . . . . . . . . . . . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 35 | 1 6 3 3 . . . 3 1 4 5 8 1 Power 5 | 1 . . . . . . 1 . 1 . 2 . Engine 2 | 1 . . . . . . . . . . 1 . Core 3 | . . . . . . . 1 . 1 . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 17 | . 3 2 2 . . . 2 . 2 4 1 1 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 17 | . 3 2 2 . . . 2 . 2 4 1 1 Utility 9 | . 1 . 1 . . . . 1 1 . 5 . Device 5 | . 1 . 1 . . . . 1 1 . 1 . Storage . | . . . . . . . . . . . . . Processor 4 | . . . . . . . . . . . 4 . Hackware . | . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 4 | . 2 1 . . . . . . . 1 . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . Special Melee Weapon 3 | . 2 1 . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 26 | . 1 . 1 . . 6 3 2 . 6 7 . Power 2 | . 1 . . . . . . . . . 1 . Propulsion 14 | . . . 1 . . 3 2 2 . 4 2 . Utility 7 | . . . . . . 1 1 . . 2 3 . Weapon 3 | . . . . . . 2 . . . . 1 . Highest Loss Streak 6 | . 1 . 1 . . 6 2 3 . 6 4 . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 34 | . 54 77 83 69 69 51 21 6 27 34 41 18 Core 1 | . . . . . . . 1 1 3 4 1 . Flight 14 | . 28 44 49 38 38 29 16 2 9 15 8 5 Device 7 | . 5 11 16 15 15 11 3 2 13 8 . . Processor 5 | . . . . . . . . . . . 25 13 Piercing Weapon 1 | . . . . . . . . . . 5 4 . Special Melee Weapon 2 | . 10 22 18 15 15 9 . . . . . . Naked Turns 62 | . . . . . . . . 62 . . . . Heaviest Build 11 | 3 6 3 4 4 4 4 6 6 8 11 11 . Greatest Support 24 | 3 8 16 8 8 20 8 13 8 16 24 12 6 Greatest Overweight (x) 2 | . . . . . . . . . . 2 1 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 4 5 5 5 5 5 2 5 5 4 1 Average Carried 3 | . 3 3 3 4 5 5 3 1 4 4 1 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 4 4 5 5 5 1 2 5 5 1 1 Class Distribution -------------------- 69% | Mutant 17% | Sprinter 12% | Derelict-Mutant Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Mutant | -7/Factory Sprinter | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Matter Collected 445 | 31 . . . . . . 98 33 71 157 45 10 Remotely . | . . . . . . . . . . . . . Salvage Created 114 | . . . . . . . . . . 114 . . Parts 7 | . . . . . . . . . . 7 . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . 7 2 21 . . Prevented 9 | . . . . . . . . . . 9 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Combat Hostiles Destroyed 3 | . . . . . . . . . . 3 . . Melee 3 | . . . . . . . . . . 3 . . Classes Destroyed 2 | . . . . . . . . . . 2 . . Swarmer 2 | . . . . . . . . . . 2 . . Duelist 1 | . . . . . . . . . . 1 . . Best Kill Streak 2 | . . . . . . . . . . 2 . . Combat Bots Only 2 | . . . . . . . . . . 2 . . Max Kills in Single Turn 1 | . . . . . . . . . . 1 . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Damage Taken 2245 | . 80 30 16 40 . 224 101 234 . 341 1115 64 Core 1387 | . 10 21 . 19 . 97 13 191 . 172 810 54 Absorbed by Shields 6 | . . . . . . . . . . . . 6 Core Remaining (%) 83 | 100 96 94 100 . . . . . . 29 . . Volleys Fired . | . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 11 | . 2 2 . . . . . . . 5 2 . Core Hits 4 | . . . . . . . . . . 3 1 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 23 | . 2 4 . . . . . . . 8 9 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 17 | . . . . . . . . . . 8 9 . Sneak Attacks 1 | . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 277 | . . . . . . . . . . 186 91 . Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 270 | . . . . . . . . . . 186 84 . Ramming 7 | . . . . . . . . . . . 7 . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 270 | . . . . . . . . . . 186 84 . Highest Corruption 1 | . . 1 . . . . . . . . . . Average Corruption 1 | . . 1 . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . . . . 3 . Shots . | . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . 3 . Targets Rammed 3 | . . . . . . . . . . . 3 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 3 | . 3 . . . . . . . . . . . Average Temperature 2 | . 2 . . . . . . . . . . . Received Heat Transfer 357 | . 63 12 . 6 . 6 . 45 . 24 180 21 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Peak Influence 514 | . 120 91 151 118 49 44 . . . . 353 514 Initial 153 | . . 43 32 58 34 29 . . . . 153 144 Average 206 | . 52 58 67 77 38 24 . . . . 234 373 Maximum Alert Level 2 | . . . . . . . . . . . 1 2 Low Security (%) 54 | 100 100 100 100 100 100 100 . . . . 37 13 Level 1 26 | . . . . . . . . . . . 62 24 Level 2 19 | . . . . . . . . . . . . 61 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 10 | . 1 1 1 . . 1 . . . 1 4 1 Investigation 8 | . 1 1 1 . . 1 . . . . 4 . Extermination . | . . . . . . . . . . . . . Reinforcement . | . . . . . . . . . . . . . Assault 2 | . . . . . . . . . . 1 . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Distress Signals 3 | . . . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 112 | . 8 3 13 4 2 2 10 11 . 14 24 21 Peak Tracking Total 16 | . 7 4 9 3 2 2 7 9 . 7 16 9 Tactical Retreats 16 | . 2 . 1 1 . . 2 2 . 3 5 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Traps Triggered 7 | . . 1 . 1 . 1 . . . . 2 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . 3 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Machines Disabled 4 | . . . . . . . . . . 2 2 . Max in Single Turn . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Machines Accessed 18 | . 4 2 1 . . 2 1 1 1 . 2 4 Terminals 14 | . 4 2 1 . . 2 . . . . 1 4 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Total Hacks 57 | . 18 6 5 . . 5 1 1 7 . 5 9 Successful 31 | . 8 4 4 . . 1 1 1 7 . 1 4 Failed 26 | . 10 2 1 . . 4 . . . . 4 5 Catastrophic 3 | . . . 1 . . 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 53 | . 16 5 5 . . 5 . . 3 . 12 7 Terminals 46 | . 18 6 5 . . 5 . . . . 3 9 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . Terminal Hacks 24 | . 4 2 3 . . 1 1 1 7 . 1 4 Part Schematic 7 | . . . . . . . . . 7 . . . Robot Analysis 4 | . 1 2 1 . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 6 | . . . . . . . 1 1 . . . 4 Open DSF 1 | . . . . . . . . . . . 1 . Branch Access Points 3 | . 1 . 1 . . 1 . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 7 | . 4 2 1 . . . . . . . . . Terminals 7 | . 4 2 1 . . . . . . . . . Botnet 7 | . 4 2 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . 4 1 1 . . 2 . . . . 2 2 Full Trace Events 6 | . 2 1 1 . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . . . 22 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 3 | . 1 2 . . . . . . . . . . Non-combat 1 | . . 1 . . . . . . . . . . Combat 2 | . 1 1 . . . . . . . . . . Robot Hacks Applied 3 | . 1 2 . . . . . . . . . . parse_system 3 | . 1 2 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . 2 . 4 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Total Allies 25 | . . . . . . . . . 4 2 3 16 Largest Group 14 | . . . . . . . . . 4 6 3 14 Highest-Rated Group 532 | . . . . . . . . . 151 211 210 532 Highest-Rated Ally 159 | . . . . . . . . . 38 38 70 159 Zionite Dispatches 4 | . . . . . . . . . . . 2 2 Light 1 | . . . . . . . . . . . 1 . Recon 1 | . . . . . . . . . . . 1 . Fire 2 | . . . . . . . . . . . . 2 Total Orders 1 | . . . . . . . . . . . . 1 AID 1 | . . . . . . . . . . . . 1 Ally Attacks 151 | . . . . . . . . . . 65 21 65 Total Damage 4309 | . . . . . . . . . . 2087 796 1426 Kills 31 | . . . . . . . . . . 13 3 15 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Robot Analysis Total 4 | . 1 2 1 . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 1 1 . . Drone Launches 4 | . . . . . . . . . . . 4 . Drone Recoveries 3 | . . . . . . . . . . . 3 . Decoded 0b10 Intel 73 | . . . . . . . . . . . 49 24 Traps 13 | . . . . . . . . . . . 7 6 Items 51 | . . . . . . . . . . . 33 18 Patrols 2 | . . . . . . . . . . . 2 . Investigations 3 | . . . . . . . . . . . 3 . Guards 4 | . . . . . . . . . . . 4 . Zionite Intel Received 2 | . . . . . . . . . . . 2 . Emergency Access 1 | . . . . . . . . . . . 1 . Prototype Stockpiles 1 | . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Turns Passed 2522 | 12 81 53 87 79 28 132 91 133 794 294 352 386 Spaces Moved 4796 | 21 198 114 237 242 96 392 267 290 1326 454 764 395 Core 1199 | 21 4 . . . . . . 212 527 134 136 165 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3597 | . 194 114 237 242 96 392 267 78 799 320 628 230 Fastest Speed 23 | 50 32 26 32 32 23 32 29 32 50 36 37 40 Average Speed 42 | 50 32 30 32 32 28 33 31 45 51 47 40 44 Slowest Speed 195 | 50 50 32 35 32 35 35 35 50 55 195 100 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 19 | . . 1 2 1 . 3 1 . . . 2 9 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 59 21 39 9 65 15 56 52 90 56 26 39 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . . 3 . . . Known Exits Taken 2 | . . . . . . 1 . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 . . . 1 1 1 1 . . Scrap Searched 6 | . . . . . . . 1 2 . 3 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Total 5223 | 21 211 127 244 242 95 388 273 291 1439 512 783 597 Wait 295 | . . 8 4 . . . 4 . 104 24 . 151 Move 4752 | 20 197 111 232 240 95 385 264 289 1325 453 759 382 Hop 14 | . . 1 2 1 . 3 1 . . . 2 4 Pick Up 15 | . 5 . 3 1 . . . . 5 . 1 . Fast Attach 18 | 1 5 . . . . . . 1 3 4 3 1 Attach 15 | . . 2 3 . . . 3 . 1 1 5 . Detach 2 | . . . . . . . . 1 . 1 . . Swap 2 | . 1 1 . . . . . . . . . . Drop 4 | . 1 . . . . . 1 . 1 . 1 . Fire . | . . . . . . . . . . . . . Melee 23 | . 2 4 . . . . . . . 8 9 . Ram 3 | . . . . . . . . . . . 3 . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . . . 30 Rewire 50 | . . . . . . . . . . 21 . 29 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -8/Materials (discovered 2 exits: [*Fac] / Sto) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: [*Fac x2] / *Low / *Ext) -6/Extension History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 13 | -11/Scrapyard | Entered Materials 28 | -10/Materials | Identified exit to Mines 91 | -10/Materials | Discovered new exit (range 11) 94 | -10/Materials | Entered another Materials area 94 | -9/Materials | Evolved 2 slots: Propulsion x2 130 | -9/Materials | Discovered new exit (range 16) 147 | -9/Materials | Entered another Materials area 147 | -8/Materials | Evolved 2 slots: Propulsion x2 158 | -8/Materials | Identified exit to Storage 233 | -8/Materials | Discovered new exit (range 3) 234 | -8/Materials | Entered Factory 234 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 313 | -7/Factory | Sucked down chute 313 | -7/Factory | Entered Waste 324 | -7/Waste | Spotted C-40 Crusher 324 | -7/Waste | Spotted C-40 Crusher 329 | -7/Waste | Spotted C-40 Crusher 332 | -7/Waste | Spotted C-40 Crusher 334 | -7/Waste | Spotted C-40 Crusher 335 | -7/Waste | Discovered new exit (range 14) 341 | -7/Waste | Entered Factory 452 | -7/Factory | Lost 6 parts (3n1u2w) 458 | -7/Factory | Identified exit to Lower Caves 473 | -7/Factory | Entered Lower Caves 561 | -7/Lower Caves | Discovered new exit (range 10) 564 | -7/Lower Caves | Entered another Lower Caves area 564 | -7/Lower Caves | Discovered new exit (range 5) 587 | -7/Lower Caves | Learned Factory security intel 621 | -7/Lower Caves | Lost 3 parts (3n) 631 | -7/Lower Caves | Attacked by a faux Warlord 690 | -7/Lower Caves | Discovered new exit (range 14) 697 | -7/Lower Caves | Entered Zion 745 | -7/Zion | Discovered new exit (range 10) 799 | -7/Zion | Found CR-A16's Pointy Stick 867 | -7/Zion | Learned 12 Factory zone layouts 873 | -7/Zion | Learned location of Warlord (-5) 884 | -7/Zion | Build established: Mutant 910 | -7/Zion | Received a hallucinogenic algorithm 918 | -7/Zion | Learned location of Quarantine (-2) 1040 | -7/Zion | Imprinted 1042 | -7/Zion | Declared Zion's savior 1491 | -7/Zion | Entered Proximity Caves 1491 | -6/Proximity Caves | Accompanied by 4 allies 1505 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1660 | -6/Proximity Caves | Core integrity fell below 50% 1700 | -6/Proximity Caves | Learned Factory emergency access door positions 1703 | -6/Proximity Caves | Lost 6 parts (4n2u) 1781 | -6/Proximity Caves | Discovered new exit (range 9) 1785 | -6/Proximity Caves | Entered Factory 1785 | -6/Factory | Evolved 2 slots: Utility x2 1786 | -6/Factory | Identified exit to Extension 1786 | -6/Factory | Identified exit to Lower Caves 1797 | -6/Factory | Zion Light squad teleported in 1910 | -6/Factory | Zion Recon squad teleported in 1917 | -6/Factory | Discovered new exit (range 15) 1973 | -6/Factory | Discovered new exit (range 7) 1988 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 2080 | -6/Factory | Spotted B-75 Beast 2082 | -6/Factory | Retrieved Zion intel report: Emergency Access 2090 | -6/Factory | Lost 4 parts (1p2n1w) 2091 | -6/Factory | Core integrity fell below 50% 2097 | -6/Factory | Build established: Derelict-Mutant 2123 | -6/Factory | Core integrity fell below 20% 2137 | -6/Factory | Entered Extension 2161 | -6/Extension | Lost 3 parts (3u) 2173 | -6/Extension | Zion Fire squad teleported in 2178 | -6/Extension | Zion Fire squad teleported in 2221 | -6/Extension | Rescued A7 2391 | -6/Extension | Rescued a captive Derelict 2407 | -6/Extension | Build established: Mutant 2428 | -6/Extension | Rescued a captive Derelict 2429 | -6/Extension | Rescued a captive Derelict 2487 | -6/Extension | First assault squad dispatched 2495 | -6/Extension | Rescued a captive Derelict 2496 | -6/Extension | Spotted B-75 Beast 2522 | -6/Extension | Allies destroyed B-75 Beast 2523 | -6/Extension | Spotted B-75 Beast 2523 | -6/Extension | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 02487_ ALERT: Significant disruption in Zone 3T, assault force dispatched. 02494_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 02495_ VH-DUG(h): "Free at last!" 02502_ 59-SU4(i) suffers critical hit (Meltdown). 02503_ >> DECODED: Flamer location. 02512_ 3K-01T(i) knocked back. 02513_ HV Slug penetrates B-75 Beast. 02513_ B-75 Beast suffers critical hit (Destroy). 02517_ >> DECODED: Melee Analysis Suite location. 02520_ HV Slug penetrates B-75 Beast. 02520_ B-75 Beast suffers critical hit (Destroy). 02520_ HV Slug penetrates B-75 Beast. 02520_ B-75 Beast suffers critical hit (Destroy). 02520_ Destroyed Imp. Medium Treads. 02522_ B-75 Beast suffers critical hit (Burn). 02522_ HV Slug penetrates B-75 Beast. 02522_ B-75 Beast destroyed. 02523_ 3K-01T(i) destroyed. Map ----- +----------------------------------------------------+ | """# + #??????????????????????? | | %% ####" ### #??????????????????????? | | "" | #??#"T#?# #??????????????????????? | | ## %%*% ! #??####?# #??????????????????????? | | ?#^ ! %= ######??# #??????????????????????? | | ?# #######""" ## ######+#??????????????????????? | | ## #?????# # #??????????????????????? | | #?????#### ## ###### #????????*?????????????? | | ####????????# ######????# #??????????????????????? | | ????????????# #?????????# #??????????????????????? | | ????????????# #?????????# #????????=??!!?????????? | | ????????????# T#????????# #???????????!!?????????? | | ????????????# ##????????# #??????????????????????? | | ????????????# #?????????# #??????????????????????? | | ????????????###?????????# #??????????????????????? | | ????????????????????????# #????????[?????????????? | | ????????????????????????#h#??????????????????????? | | ????????????????????????# #??????????????????????? | | ??????????????????????### #??????????????????????? | | ????????????????????###T# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????##### #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# %#?????????????????????? | | ????????????????????????"gh ????????????????????? | | ????????????????????????% % ???????????????????? | | ??????????????????????? p%bR ??????????????????? | | ??????????????????????? ii h% ????????????????? | | ??????????????????????# ???????????????? | | ?????????????????????? i ??????????????? | | ?????????????????????? ????????????? | | ????????????????????? l *%! ???????????? | | ????????????????????? % ????????????? | | ????????????????????? u R%BB ????????????? | | ?????????????????????##% %% B??????????????? | | ??????????????????????# ????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 75 Offensive Hacking 10 Item Schematics ----------------- Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Hvy. Ion Cannon | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed 1 Manual? 1 Play Time 00:59:53 Cumulative 138.4 hours Start 2022.12.19 @ 22:27:37 End 2022.12.19 @ 23:26:32 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 28 Rogue 0 Adventurer 28 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 65 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e475bddf-c0c6-4ca6-9996-b6c2db5721b2