Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.09 @ 21:46:31 Player: Gaunah Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (41) 205 Value Destroyed (1233) 1233 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (382) 382 TOTAL SCORE: 5060 Bonus ------- High Alert Combat Kills 82 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 183/300 Energy 14/275 System Corruption 0% Temperature Cool (18) Movement Core (950) Ox18 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Advanced Terrain Scan Processor Authchip [R/Combat] Bomb Factory No. 2 > --- WEAPON (2) ------- RU-N14's Throwing Claymores > --- INVENTORY (10) --- Improved VTOL Module Trap Scanner Advanced ECM Suite Improved Propulsion Shielding Grenade Launcher Makeshift Hammer Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Wheel Armored Wheel Airjet > --- UTILITY ---------- Medium Storage Unit Advanced Terrain Scan Processor Authchip [R/Combat] Bomb Factory No. 2 > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Improved VTOL Module Trap Scanner Advanced ECM Suite Improved Propulsion Shielding Grenade Launcher RU-N14's Throwing Claymores Makeshift Spear Self-destruct Interrupter [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Treads Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Advanced Terrain Scan Processor Device Trap Scanner Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Authchip [R/Combat] Protection Improved Propulsion Shielding Weapon Greatsword Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Mace Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 3 | . . 1 1 1 . . . . Utility 3 | . . 1 1 1 . . . . Weapon . | . . . . . . . . . Parts Attached 107 | 7 7 7 52 8 15 3 5 3 Power 17 | 1 . 1 8 2 2 . 1 2 Engine 11 | 1 . 1 4 2 . . 1 2 Core 6 | . . . 4 . 2 . . . Reactor . | . . . . . . . . . Propulsion 32 | 2 4 3 14 2 4 3 . . Treads 2 | . . . 2 . . . . . Leg . | . . . . . . . . . Wheel 9 | 2 2 . 1 . 2 2 . . Hover 6 | . . . 4 . 2 . . . Flight 15 | . 2 3 7 2 . 1 . . Utility 25 | 2 1 2 12 3 3 . 2 . Device 13 | 1 1 2 4 2 2 . 1 . Storage 5 | 1 . . 3 . 1 . . . Processor 5 | . . . 4 1 . . . . Hackware 1 | . . . . . . . 1 . Protection 1 | . . . 1 . . . . . Artifact . | . . . . . . . . . Weapon 33 | 2 2 1 18 1 6 . 2 1 Energy Gun . | . . . . . . . . . Energy Cannon 3 | . . . 3 . . . . . Ballistic Gun 4 | 2 1 . 1 . . . . . Ballistic Cannon 1 | . . . 1 . . . . . Launcher 8 | . . 1 5 . 2 . . . Special Weapon 2 | . . . . . . . 1 1 Impact Weapon 7 | . . . 6 . 1 . . . Slashing Weapon 7 | . 1 . 1 1 3 . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes 3 | . . . 1 . . . 2 . Parts Lost 40 | . 1 . 23 5 1 4 . 6 Power 8 | . . . 4 1 . 1 . 2 Propulsion 20 | . . . 12 2 1 2 . 3 Utility 6 | . . . 3 2 . 1 . . Weapon 6 | . 1 . 4 . . . . 1 Highest Loss Streak 9 | . 1 . 9 5 1 4 . 6 To Critical Strikes 1 | . . . 1 . . . . . Average Slot Usage (%) 71 | . 99 88 72 71 66 69 65 63 Engine 3 | . 14 11 4 6 . . 3 6 Core 2 | . . . 3 . 6 4 . . Wheel 8 | . 28 . 1 . 6 7 15 12 Hover 7 | . . . 5 20 7 12 7 5 Flight 4 | . . 33 14 6 . . . . Device 9 | . 14 21 6 6 12 12 7 7 Storage 7 | . 14 11 5 7 7 7 7 7 Processor 12 | . . . 17 16 15 15 10 7 Hackware 1 | . . . . . . . 5 7 Ballistic Gun 2 | . 22 11 1 . . . . . Slashing Weapon 5 | . 5 . . 6 6 7 7 5 Naked Turns . | . . . . . . . . . Heaviest Build 49 | 14 14 15 23 18 22 22 49 49 Greatest Support 44 | 20 20 12 44 22 16 22 22 22 Greatest Overweight (x) 13 | 1 . 1 4 1 1 1 2 13 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 10 8 10 10 10 10 Average Capacity 8 | 7 8 8 8 8 8 10 10 10 Most Carried 10 | 4 7 8 10 8 10 10 10 10 Average Carried 7 | 1 5 7 6 6 7 9 9 9 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 Final Carried 10 | 4 7 8 5 7 9 8 10 7 Class Distribution -------------------- 46% | Mutant 24% | Scavenger-Gladiator 23% | Gladiator 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gladiator | -7/Factory Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Matter Collected 1379 | 253 54 20 684 62 235 39 32 . Remotely . | . . . . . . . . . Salvage Created 1146 | 15 54 20 631 56 113 184 . 73 Parts 77 | 4 4 3 35 6 8 10 . 7 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 14 | . . . . . 3 10 1 . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 31 | . 3 . 17 . 5 4 . 2 Melee 7 | . . . 3 . . 4 . . Guns 3 | . 3 . . . . . . . Cannons 4 | . . . 4 . . . . . AOE 13 | . . . 6 . 5 . . 2 Classes Destroyed 12 | 1 1 . 8 . 1 . . 1 Worker 1 | . . . 1 . . . . . Builder 3 | . . . 1 2 . . . . Tunneler 2 | 1 . 1 . . . . . . Hauler 1 | . . . 1 . . . . . Minesweeper 1 | . . . . . 1 . . . Watcher 2 | . . . 2 . . . . . Swarmer 12 | . 3 . 6 . 3 . . . Grunt 12 | . . . 6 . 2 4 . . Duelist 2 | . . . 2 . . . . . Sentry 2 | . . . 2 . . . . . Hunter 1 | . . . 1 . . . . . Z-Light 2 | . . . . . . . . 2 Best Kill Streak 4 | 1 3 1 4 1 3 4 . 2 Combat Bots Only 4 | . 3 . 4 . 3 4 . 2 Max Kills in Single Turn 3 | 1 1 1 3 1 2 1 . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 3 . 2 . . 1 Melee 1 | . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Damage Taken 4224 | . 194 26 1936 432 192 374 . 1070 Core 1170 | . 38 14 414 195 61 115 . 333 Absorbed by Shields 10 | . . 10 . . . . . . Redirected to Shielding 89 | . . . 89 . . . . . Core Remaining (%) 76 | 100 84 96 24 . . . . . Volleys Fired 60 | 1 7 8 31 . 8 . . 5 Largest 2 | 2 2 2 2 . 1 . . 1 Hottest 120 | 40 40 50 120 . 30 . . . Shots Fired 90 | 2 12 11 52 . 8 . . 5 Gun 36 | 2 12 8 14 . . . . . Cannon 30 | . . . 30 . . . . . Launcher 19 | . . 3 8 . 8 . . . Special 5 | . . . . . . . . 5 Kinetic 50 | 2 12 8 28 . . . . . Thermal 16 | . . . 16 . . . . . Explosive 24 | . . 3 8 . 8 . . 5 Electromagnetic . | . . . . . . . . . Robot Hit Streak 11 | 1 6 2 11 . 6 . . 11 Robot Miss Streak 2 | . 2 2 2 . 2 . . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 90 | 1 6 3 57 3 7 8 . 5 Core Hits 53 | 1 4 2 27 3 7 4 . 5 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 6 | . . . 6 . . . . . Critical Strikes 9 | . . . 7 . . . . 2 Smash 7 | . . . 7 . . . . . Sever 2 | . . . . . . . . 2 Melee Attacks 46 | . 3 . 29 4 1 9 . . Impact 26 | . . . 26 . . . . . Slashing 20 | . 3 . 3 4 1 9 . . Piercing . | . . . . . . . . . Sneak Attacks 7 | . . . 4 2 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3952 | 11 50 23 1969 306 492 411 . 690 Guns 154 | 11 50 23 70 . . . . . Cannons 377 | . . . 377 . . . . . Explosions 1542 | . . . 649 . 395 . . 498 Melee 1679 | . . . 873 298 97 411 . . Ramming 8 | . . . . 8 . . . . Kinetic 279 | 11 50 23 195 . . . . . Thermal 252 | . . . 252 . . . . . Explosive 1542 | . . . 649 . 395 . . 498 Electromagnetic . | . . . . . . . . . Impact 732 | . . . 732 . . . . . Slashing 1139 | . . . 141 298 97 411 . 192 Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . 1 1 1 1 . Average Corruption 1 | . . . . 1 1 1 1 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 10 | . . . . 1 4 2 3 . Message Errors 2 | . . . . . 2 . . . Matter Fused 2 | . . . . . . 1 1 . Heat Flow Errors 2 | . . . . . 1 . 1 . Energy Discharges 2 | . . . . . 1 1 . . Alerts 2 | . . . . 1 . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 484 | . . . 404 41 . 22 . 17 Projectiles 14 | . . . . . . . . 14 Explosions 45 | . . . 42 . . . . 3 Melee 425 | . . . 362 41 . 22 . . Knockbacks 5 | . . . 5 . . . . . Impact 2 | . . . 2 . . . . . Kinetic 3 | . . . 3 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 56 | . . 15 9 4 28 . . . Shots 4 | . . 1 1 . 2 . . . Rammed 1 | . . . . 1 . . . . Targets Rammed 1 | . . . . 1 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 285 | . . 10 285 . 222 . 251 13 Average Temperature 85 | . . 6 89 . 103 . 132 7 Received Heat Transfer 1256 | . . 8 648 15 54 243 . 288 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 6 | . . . 6 . . . . . Impact Corruptions 12 | . . . 12 . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . 5 . . . . . Heat Transferred 518 | . . . 518 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Peak Influence 913 | 5 71 297 913 373 . . . . Initial 278 | . 3 29 131 278 . . . . Average 285 | 1 23 108 434 329 . . . . Maximum Alert Level 3 | . . 1 3 1 . . . . Low Security (%) 32 | 100 100 76 1 . . . . . Level 1 44 | . . 23 49 100 . . . . Level 2 16 | . . . 33 . . . . . Level 3 7 | . . . 15 . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . . 1 8 1 . . . . Investigation 7 | . . 1 5 1 . . . . Extermination . | . . . . . . . . . Reinforcement . | . . . . . . . . . Assault . | . . . . . . . . . Garrison 3 | . . . 3 . . . . . Intercept . | . . . . . . . . . Searches Triggered 1 | . . . 1 . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Distress Signals 11 | . . 2 8 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 89 | . 4 14 47 8 6 7 . 3 Peak Tracking Total 10 | . 3 10 8 5 3 4 . 3 Tactical Retreats 17 | . . 4 9 3 . 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . 1 . . . Fabricated Traps 1 | . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Machines Disabled 6 | . . 1 5 . . . . . Max in Single Turn 5 | . . 1 5 . . . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Machines Accessed 24 | . 6 3 10 3 . 2 . . Terminals 18 | . 5 3 7 3 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 52 | . 14 6 26 4 . 2 . . Successful 24 | . 7 1 13 1 . 2 . . Failed 28 | . 7 5 13 3 . . . . Catastrophic 8 | . 1 1 4 2 . . . . Database Lockouts . | . . . . . . . . . Manual 35 | . 6 6 11 4 . . 8 . Terminals 39 | . 12 6 17 4 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . 2 . 4 . . . . . Scanalyzers 3 | . . . 3 . . . . . Garrison Access 2 | . . . 2 . . . . . Terminal Hacks 11 | . 3 . 6 . . 2 . . Record 1 | . . . . . . 1 . . Robot Analysis 1 | . . . 1 . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . Open Door 1 | . . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . Recall Investigation 1 | . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 3 | . 1 . 2 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . 1 . 2 . . . . . Report Inventory 2 | . 1 . 1 . . . . . Retrieve Matter 1 | . . . 1 . . . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 8 | . 3 1 3 1 . . . . Terminals 8 | . 3 1 3 1 . . . . Botnet 7 | . 3 . 3 1 . . . . Detonate 1 | . . 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 22 | . 6 3 10 3 . . . . Full Trace Events 8 | . . 2 5 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 16 | . . . 1 . . . 15 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 2 | . . . . . . 1 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Turns Passed 4449 | 74 278 212 802 286 691 652 1273 181 Spaces Moved 4804 | 70 296 359 847 494 704 631 1263 140 Core 6 | 3 . . 1 . . 1 . 1 Treads 40 | . . . 40 . . . . . Legs . | . . . . . . . . . Wheels 3099 | 67 296 . 84 . 620 630 1263 139 Hover 536 | . . . 72 433 31 . . . Flight 1123 | . . 359 650 61 53 . . . Fastest Speed 30 | 50 80 34 30 34 34 85 85 100 Average Speed 79 | 80 80 34 58 50 91 96 99 117 Slowest Speed 700 | 95 80 114 250 116 120 105 115 700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 15 | . . 6 9 . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 49 | 4 48 41 64 12 87 81 87 24 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . 3 2 1 . Spaces Dug 20 | . . 16 3 1 . . . . Terrain Destroyed 128 | . . 22 67 1 37 . . 1 Melee 4 | . . . 3 1 . . . . Projectile . | . . . . . . . . . AOE 124 | . . 22 64 . 37 . . 1 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Total 5214 | 82 318 432 1035 520 741 657 1277 152 Wait 137 | 1 . 55 58 8 2 8 1 4 Move 4768 | 69 295 346 830 493 703 630 1262 140 Hop 13 | . . 6 7 . . . . . Pick Up 31 | 4 4 4 8 2 4 2 3 . Fast Attach 45 | 7 1 2 24 3 3 1 4 . Attach 36 | . 1 2 16 1 10 2 1 3 Detach 26 | . . 2 11 2 8 1 2 . Swap 26 | . 5 3 12 4 2 . . . Drop 23 | . 2 4 9 2 . 2 4 . Fire 60 | 1 7 8 31 . 8 . . 5 Melee 46 | . 3 . 29 4 1 9 . . Ram 1 | . . . . 1 . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . . . 2 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 16) 75 | -11/Junkyard | Entered Materials 343 | -10/Materials | Discovered new exit (range 12) 348 | -10/Materials | Build established: Mutant 353 | -10/Materials | Entered another Materials area 353 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 464 | -9/Materials | Discovered new exit (range 7) 561 | -9/Materials | Discovered new exit (range 6) 565 | -9/Materials | Entered another Materials area 565 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 860 | -8/Materials | Lost 4 parts (1n2u1w) 1081 | -8/Materials | Lost 9 parts (2p3n1u3w) 1101 | -8/Materials | Garrison activated, responded to threat 1120 | -8/Materials | Core integrity fell below 50% 1173 | -8/Materials | Identified exit to Storage 1355 | -8/Materials | Discovered new exit (range 8) 1365 | -8/Materials | Search patrols dispatched 1367 | -8/Materials | Entered Factory 1367 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1564 | -7/Factory | Discovered new exit (range 15) 1615 | -7/Factory | Discovered new exit (range 9) 1649 | -7/Factory | Lost 5 parts (1p2n2u) 1653 | -7/Factory | Entered Lower Caves 2027 | -7/Lower Caves | Build established: Scavenger-Gladiator 2248 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2254 | -7/Lower Caves | Encountered a Warlord checkpoint 2337 | -7/Lower Caves | Discovered new exit (range 8) 2344 | -7/Lower Caves | Entered another Lower Caves area 2435 | -7/Lower Caves | Learned 4 Factory zone layouts 2820 | -7/Lower Caves | Core integrity fell below 50% 2857 | -7/Lower Caves | Lost 4 parts (1p2n1u) 2978 | -7/Lower Caves | Discovered new exit (range 10) 2996 | -7/Lower Caves | Entered Zion 3097 | -7/Zion | Build established: Gladiator 3102 | -7/Zion | System corruption cleaned by Quarantine Array 3125 | -7/Zion | Discovered new exit (range 14) 3154 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3273 | -7/Zion | Learned location of 1 exit from Lower Caves 3368 | -7/Zion | Found Prototype Special Weapon 3382 | -7/Zion | Identified RU-N14's Throwing Claymores 3553 | -7/Zion | Found Prototype Device 3553 | -7/Zion | Identified Bomb Factory No. 2 3849 | -7/Zion | Build established: Mutant 4232 | -7/Zion | Opened final containment barrier to the Deep Caves 4250 | -7/Zion | Discovered new exit (range 5) 4252 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4269 | -7/Zion | Entered Deep Caves 4406 | -7/Deep Caves | Attacked by Z-Imprinter 4411 | -7/Deep Caves | Z-Facility disabled 4440 | -7/Deep Caves | Core integrity fell below 20% 4450 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 04395_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 04407_ Greatsword destroyed. 04411_ Bomb Factory No. 2 fabricates Dirty Bomb Trap. 04411_ Z-Facility disabled. 04417_ Mak. Power Source destroyed. 04421_ Airjet destroyed. 04427_ Arm. Wheel destroyed. 04427_ Wheel destroyed. 04439_ Destroyed Imp. Reaction Control System. 04439_ IR-02A(z) destroyed. 04441_ Z-Imprinter Prototype Protection severed. 04441_ Destroyed Prototype Hover Unit. 04443_ GT-WF6(z) Imp. Reaction Control System severed. 04443_ GT-WF6(z) destroyed. 04447_ Imp. Deuterium Engine destroyed. 04447_ Destroyed Prototype Hover Unit. 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" " | | ?????????????????????????????" | | ????????????????????????????? | | ?????????????????????????????" | | ????????????????????????????"" | | ????????????????????????????"""" | | ????????????????????????????"""""" | | ??????????????????????????????? | | ????????????????????????????????? | | ?????????????????????????????????" | | ??????????????????????????????????" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 310 ECM Strength 1 Additional Mass Support 6 Propulsion Shielding 66 Evasion (%) 64 Melee Accuracy 5 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Force Field | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Matter Filter | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Plasma Flamer | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive W-25 Informer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Party Time Signs Are For Wimps Challenges ------------ None Game ------ Seed BiocellSystemDevice Manual? 0 Play Time 01:35:46 Cumulative 39.7 hours Start 2024.01.08 @ 20:44:29 End 2024.01.09 @ 21:46:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c9cf01e-6850-4660-8a17-e6c539ab7e55