Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.05 @ 01:50:58 Player: naththebg Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (506) 2530 Value Destroyed (22745) 22745 Prototype IDs (78) 1560 Alien Tech Used (0) 0 Bonus (22949) 22949 TOTAL SCORE: 59884 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8846 Follower Combat Kills 3602 Network Hubs Disabled 200 Aligned with FarCom 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1950 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Friendly Fire -1349 Cogmind --------- Core Integrity 0/1600 Matter 241/300 Energy 100/100 System Corruption 27% Temperature Cool (8) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Experimental Coolant Injector Spectral Analyzer > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Experimental Transmission Jammer Hacking Suite System Shield Improved System Shield Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Centrium Leg Centrium Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Experimental Targeting Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer Particle Accelerator Experimental Transmission Jammer Experimental Reaction Control System > --- WEAPON ----------- Quantum Rifle Quantum Rifle Precision Phase Gun Precision Phase Gun Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Compact Particle Reactor Vortex Chain Reactor Advanced Heat Sink Experimental Coolant Injector Advanced Signal Interpreter Particle Accelerator Advanced Force Field Hacking Suite Improved System Shield Experimental System Shield Vortex Rail Vortex Rail Vortex Rail Vortex Rail Fusion Bomb Launcher Advanced Datajack Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 217] Favorites ----------- Power Quantum Reactor Engine Cooled Ion Engine Power Core Enhanced Fission Core Reactor Quantum Reactor Propulsion Flexi-carbon Leg Treads Centrium Heavy Treads Leg Flexi-carbon Leg Hover Unit Improved Antigrav System Flight Unit Electron Diverter Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Advanced System Shield Protection Centrium Medium Armor Plating Weapon Improved Heavy Laser Energy Gun Improved Heavy Laser Ballistic Cannon Heavy Gauss Cannon Launcher Fusion Bomb Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 4 . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . Utility 9 | . . . 1 . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . 1 1 2 Weapon 5 | . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . 1 1 . Parts Attached 399 | 6 3 2 20 6 4 . 19 30 2 2 31 5 1 6 1 12 13 11 1 5 34 . 9 28 5 28 53 62 Power 39 | 1 . 1 5 . . . . 2 . . 2 2 . 1 . 2 . . . . 2 . 2 1 . 8 4 6 Engine 14 | 1 . 1 5 . . . . 2 . . 2 2 . 1 . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . . Reactor 21 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 8 4 6 Propulsion 96 | 2 . 1 1 3 . . 6 4 1 1 9 1 1 . . 2 4 5 . 2 11 . 2 6 1 4 22 7 Treads 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Leg 91 | 2 . 1 1 3 . . 6 4 1 1 9 1 1 . . 2 4 4 . 2 11 . 2 6 1 4 22 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 137 | 1 2 . 5 1 1 . 4 8 1 . 10 2 . 2 1 5 5 3 . 2 12 . 3 15 3 7 18 26 Device 92 | . . . 3 1 . . 3 4 1 . 5 2 . 2 . 4 3 2 . 1 9 . 3 11 1 5 15 17 Storage 6 | 1 . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . 1 Processor 14 | . . . 1 . . . 1 1 . . 2 . . . . 1 . . . . . . . 1 1 1 3 2 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Protection 23 | . 2 . . . . . . 3 . . 3 . . . 1 . 2 1 . 1 2 . . 3 1 . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 127 | 2 1 . 9 2 3 . 9 16 . 1 10 . . 3 . 3 4 3 1 1 9 . 2 6 1 9 9 23 Energy Gun 109 | 2 1 . 5 1 3 . 9 12 . 1 10 . . 3 . 3 3 2 1 1 9 . 2 5 1 9 9 17 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 14 | . . . 4 1 . . . 4 . . . . . . . . . . . . . . . . . . . 5 Special Weapon 3 | . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 44 | . . . 3 . . . 1 3 . . 1 1 . . . 3 . 5 . . . . . 7 1 3 10 6 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . System Corruption 17 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . 7 . Parts Lost 94 | . 1 . 2 1 . . 1 13 . . . 2 2 . 1 3 2 . 1 6 9 . 4 2 3 . 1 40 Power 10 | . . . . . . . . 1 . . . 2 1 . 1 . . . . . 2 . . . . . . 3 Propulsion 18 | . . . . 1 . . . 3 . . . . . . . 2 . . . 2 1 . 2 1 1 . . 5 Utility 36 | . 1 . 1 . . . 1 8 . . . . . . . 1 2 . . 3 3 . 1 . 1 . 1 13 Weapon 30 | . . . 1 . . . . 1 . . . . 1 . . . . . 1 1 3 . 1 1 1 . . 19 Highest Loss Streak 13 | . 1 . 1 1 . . 1 10 . . . 1 1 . 1 1 1 . 1 2 3 . 2 2 3 . 1 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 96 100 94 99 68 100 98 96 99 100 100 98 98 97 96 96 99 99 99 99 97 100 98 99 98 99 98 92 Engine 5 | . 14 14 11 11 11 11 9 8 9 9 13 11 12 10 9 2 . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . 6 11 11 11 11 7 5 3 . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . 2 5 6 10 10 9 8 6 Leg 24 | . 28 28 22 21 22 22 27 26 27 27 26 26 26 26 26 27 28 28 29 28 25 26 25 25 25 23 21 19 Device 15 | . . . 8 11 11 11 16 12 17 18 13 13 13 13 13 15 15 12 17 16 16 21 20 17 17 18 20 20 Storage 6 | . 14 14 11 11 11 11 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 3 Processor 8 | . . . 11 11 11 11 10 7 9 9 6 6 6 6 6 6 5 5 5 5 5 5 5 7 10 14 13 13 Protection 3 | . 10 14 2 . . . . 4 . . 5 6 6 6 6 5 6 9 5 5 7 5 5 5 1 . . 2 Energy Gun 25 | . 28 28 25 31 2 33 25 25 27 27 26 26 25 26 26 23 22 20 22 23 24 26 25 25 25 27 29 25 Peak Build Rating 217 | 6 9 12 22 26 28 28 39 40 39 41 76 75 75 73 75 97 100 113 107 109 126 126 127 147 148 165 204 217 Average Rating 102 | 4 8 9 15 24 19 28 36 36 37 40 65 73 74 72 71 89 96 101 106 106 119 126 124 134 140 156 191 201 On Entrance 75 | . 6 9 12 20 26 28 28 38 34 39 41 74 75 66 73 75 89 95 107 107 100 126 126 126 146 148 165 202 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 149 | 13 20 20 31 31 40 40 44 49 38 38 67 68 68 70 69 86 84 83 81 81 114 110 112 110 117 116 130 149 Greatest Support 152 | 20 20 25 25 33 33 33 54 50 44 49 80 76 76 76 76 96 106 114 114 125 129 121 126 131 126 126 152 152 Greatest Overweight (x) 3 | . . . 1 3 1 1 1 1 1 . 1 . . . . 1 1 1 . . . . 1 1 . . . 1 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 16 | 7 8 8 9 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 18 20 20 20 20 20 20 19 Most Carried 20 | 6 8 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 Average Carried 15 | 2 7 7 8 9 12 14 14 13 14 14 14 14 15 14 15 14 14 14 14 14 17 20 19 19 17 19 19 18 Final Capacity 20 | 8 8 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 5 Final Carried 20 | 6 8 8 10 10 12 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 20 20 20 19 20 19 20 4 Class Distribution -------------------- 24% | Gunner 24% | Scavenger-Executioner 12% | Scavenger-Tank 12% | Skirmisher 9% | Scavenger-Gunner 7% | Mutant 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -8/Recycling Gunner | -8/Scraptown Skirmisher | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Gunner | -5/Factory Commander-Tank | -5/Extension Commander-Tank | -5/Cetus Scavenger-Gunner | -5/Archives Scavenger-Tank | -5/Hub_04(d) Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Executioner | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Matter Collected 4688 | 165 115 30 221 88 . 88 202 406 17 68 330 90 29 42 40 136 130 90 . 75 310 . 126 280 41 286 553 730 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 28782 | . 180 185 1094 121 . 83 809 1571 154 . 1865 1064 695 . 449 1413 1290 254 . 954 3273 224 639 743 248 1474 1209 8791 Parts 959 | . 1 9 74 9 . 5 41 71 5 . 37 35 13 . 22 45 31 2 . 38 83 2 25 16 4 31 37 323 Haulers Intercepted 37 | . . . 5 . . . 3 6 . . 4 1 . . . 2 . . . 2 1 . . . . 4 1 8 Recyclers Shooed 15 | . . . 1 1 . . . . . . 6 . . . . 1 . . . . 1 . . . . . 1 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 108 | . . . . . . . . . . . . 33 19 . 22 . . . . . . 2 21 . 11 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 392 | . 4 2 21 2 . 1 18 31 . . 12 16 11 . 15 22 19 4 . 7 40 3 9 13 4 15 14 109 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 326 | . 3 2 16 1 . 1 18 23 . . 10 16 11 . 14 14 15 4 . 5 33 3 7 10 3 14 14 89 AOE 31 | . . . 2 1 . . . 7 . . . . . . . 6 . . . . . . . . . . . 15 Classes Destroyed 24 | . 1 1 9 1 . . . 2 . . 1 1 . . 1 . 2 . . 1 . . . 2 . . . 2 Worker 24 | . . . 1 . . . . 1 . . . . . . . 2 . . . 5 2 . . . . . 1 12 Builder 15 | . . . 1 . . . 1 1 . . . . . . . . . . . . 2 . . . . . . 10 Tunneler 4 | . . . . 2 . . . . . . 1 . . . . . . . . 1 . . . . . . . . Hauler 37 | . . . 5 . . . 3 6 . . 4 1 . . . 2 . . . 2 1 . . . . 4 1 8 Recycler 19 | . . . 1 . . . 1 . . . 5 . . . . 1 1 . . 1 1 . . . . 2 . 6 Mechanic 6 | . . . 1 . . . . 2 . . . . . . . . . . . . 1 . . . . . . 2 Operator 8 | . . . 1 . . . 1 1 . . 1 . . . . 1 1 . . . 1 . . . . . 1 . Drone 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Watcher 21 | . . . 4 . . . 2 1 . . 2 . . . . . . . . 3 1 . . . . 1 . 7 Swarmer 77 | . . 2 12 . . . 10 6 . . 2 . . . 9 5 2 . . . . . . . 4 6 3 16 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Grunt 160 | . 4 . 3 2 . 2 5 13 . . 3 13 9 . 2 11 7 2 . 3 22 2 3 7 . 4 9 34 Brawler 15 | . . . . . . . . . . . . 1 1 . 1 1 1 . . . 3 . 1 . . . . 6 Duelist 14 | . . . 1 . . . . 1 . . . 2 . . . . . . . . 4 . . 1 . . 1 4 Protector 5 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . 2 Sentry 37 | . . . 5 . . . 3 6 . . 5 . . . . 3 5 . . 1 3 1 1 . . 1 1 2 Demolisher 5 | . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . 1 . . Hunter 20 | . . . . . . . . 2 . . . . 1 . 1 . 1 . . . 4 . 2 . . 1 . 8 Programmer 43 | . . . . . . . . . . . 2 . . . . 2 . . . 2 3 . 2 2 . . . 30 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 3 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 28 | . 1 2 4 2 . 1 5 9 . . 4 5 4 . 4 10 4 2 . 5 5 2 4 4 4 4 4 28 Combat Bots Only 22 | . 1 2 4 2 . 1 4 8 . . 2 5 4 . 4 6 4 2 . 2 5 2 4 4 4 4 4 22 Max Kills in Single Turn 7 | . 1 1 4 1 . 2 2 2 . . 2 2 2 . 3 7 2 1 . 4 2 1 1 1 1 3 2 5 Gunslinging 3 | . . . 1 . . . 1 1 . . . 1 1 . 1 . 1 . . . 1 . . . . 1 1 3 Exploded 6 | . . . 2 1 . . . 2 . . . . . . . 6 . . . . . . . . . . . 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 2047 | . 25 8 78 7 . 3 65 119 . . 72 48 31 . 39 97 49 19 9 44 259 24 56 47 39 33 36 840 Missed 714 | . 5 . 20 1 . . 21 26 . . 40 19 8 . 14 34 19 8 1 13 116 16 14 8 15 11 14 291 Damage Taken 26386 | . 286 65 652 64 . 57 558 1942 . . 424 587 474 . 390 1180 613 214 222 1366 2461 164 805 1453 548 593 558 10710 Core 3475 | . 29 . 104 12 . 20 55 388 . . 29 18 93 . 18 74 26 . . 129 227 32 96 340 91 62 20 1612 Absorbed by Shields 2841 | . . . . . . . . . . . . . . . . . 142 103 . . 286 . . . . . . 2310 Redirected to Shielding 213 | . . . . . . . . 105 . . 14 5 22 . 6 . . . . . 61 . . . . . . . Ignored by Resistances 12 | . . . . . . . . . . . . . . . . . 9 3 . . . . . . . . . . Regen/Repaired (Parts) 2214 | . . . . . . . 185 163 . . . . . 849 . . . . . . 474 . . 506 . 37 . . Core Remaining (%) 72 | 100 . 88 . . . 66 . . . 19 . . . . 81 . . . . 77 . . . . 31 95 98 . Volleys Fired 847 | 3 22 10 81 5 . 3 46 67 5 . 51 25 19 2 19 42 45 11 3 34 94 5 18 25 13 30 22 147 Largest 7 | 2 2 2 3 3 . 3 3 3 3 . 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 6 7 7 Hottest 984 | 90 90 90 162 192 . 192 205 210 172 . 275 270 270 291 291 291 307 307 291 291 377 377 393 420 425 538 646 984 Shots Fired 3335 | 6 44 20 191 14 1 10 138 178 15 . 204 100 76 5 76 148 166 35 11 133 417 24 86 125 53 146 129 784 Gun 3302 | 6 44 20 188 13 1 10 138 164 15 . 204 100 76 5 76 148 166 35 11 133 417 24 86 125 53 146 129 769 Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Launcher 27 | . . . 3 1 . . . 14 . . . . . . . . . . . . . . . . . . . 9 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Thermal 3240 | 6 44 20 188 13 1 10 138 164 15 . 204 100 76 5 76 148 166 35 11 133 417 24 86 125 53 146 129 707 Explosive 27 | . . . 3 1 . . . 14 . . . . . . . . . . . . . . . . . . . 9 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 Robot Hit Streak 36 | . 14 10 20 9 . 6 11 19 7 . 23 15 21 . 15 26 36 15 11 19 25 9 22 12 8 15 23 32 Robot Miss Streak 8 | . 1 2 5 1 . 2 5 8 . . 2 4 1 . 3 4 3 6 1 3 6 1 2 4 6 2 3 5 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Secondary Targets 98 | . . . 1 . . 1 2 7 . . 1 5 5 . 2 6 5 . . 2 15 . 1 3 1 2 3 36 Max Gunslinging Chain 3 | . . . 1 . . 1 1 2 . . 1 2 1 . 1 1 1 . . 1 1 . 1 1 1 1 1 3 Shots Hit Robots 2188 | . 30 12 120 7 . 8 93 119 6 . 133 70 56 . 54 108 134 25 10 91 327 13 53 84 27 71 55 482 Core Hits 1141 | . 9 7 53 5 . 5 43 76 4 . 50 35 22 . 29 61 76 17 6 49 148 6 22 29 8 38 34 309 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Critical Strikes 108 | . 2 . 9 . . . 4 10 . . 10 7 . . 2 5 5 1 . 1 14 . 2 6 1 3 3 23 Burn 98 | . 2 . 9 . . . 4 10 . . 10 7 . . 2 5 5 1 . 1 14 . 2 6 1 3 3 13 Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Detonate 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 70661 | . 353 141 1793 215 . 172 1769 3382 110 . 3114 1764 1326 . 1281 4048 3591 629 318 2767 8439 301 1370 2234 735 2422 2203 26184 Guns 61415 | . 353 141 1659 84 . 172 1760 2196 110 . 3091 1764 1326 . 1281 3257 3591 629 318 2401 8221 301 1370 2234 735 2422 2177 19822 Cannons 124 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124 Explosions 8465 | . . . 130 116 . . . 1177 . . . . . . . 782 . . . 251 83 . . . . . . 5926 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 657 | . . . 4 15 . . 9 9 . . 23 . . . . 9 . . . 115 135 . . . . . 26 312 Kinetic 124 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124 Thermal 60675 | . 353 141 1659 84 . 172 1760 2196 110 . 3091 1764 1326 . 1281 3257 3591 629 318 2401 8221 301 1370 2234 735 2422 2177 19082 Explosive 6158 | . . . 130 116 . . . 1177 . . . . . . . 782 . . . . . . . . . . . 3953 Electromagnetic 334 | . . . . . . . . . . . . . . . . . . . . 251 83 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2713 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2713 Highest Corruption 27 | . 1 1 5 5 5 5 2 2 2 2 2 2 2 2 . . . . . 7 . . . 11 11 . 7 27 Average Corruption 3 | . 1 1 5 5 5 5 1 2 2 2 1 2 2 2 . . . . . 1 . . . 1 11 . 1 9 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 236 | . . 3 21 12 8 6 10 17 4 . 9 11 9 1 . . . . . 3 . . . 5 15 . 11 91 Message Errors 46 | . . 1 6 3 2 . 2 2 2 . 2 1 1 . . . . . . . . . . 2 4 . 2 16 Matter Fused 50 | . . . 2 1 3 4 3 5 . . 3 4 3 1 . . . . . 1 . . . . 3 . 3 14 Heat Flow Errors 24 | . . 2 3 4 . 1 1 2 1 . 1 2 . . . . . . . . . . . . 1 . 1 5 Energy Discharges 33 | . . . 4 2 . . . 3 . . 1 4 2 . . . . . . . . . . . 1 . 3 13 Parts Rejected 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Parts Fused 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 2 Data Loss (minor) 24 | . . . 1 1 . . 1 1 1 . 1 . 2 . . . . . . . . . . . 2 . . 14 Data Loss (major) 10 | . . . 1 1 2 . . 1 . . . . 1 . . . . . . . . . . . 1 . . 3 Misfires 10 | . . . . . 1 1 2 1 . . . . . . . . . . . . . . . . . . . 5 Alerts 5 | . . . 3 . . . . . . . . . . . . . . . . . . . . 2 . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 22 | . . . . . . . 1 2 . . . . . . . . . . . 1 . . . . 3 . 1 14 Overload Shots 10 | . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . 3 . 3 Effects 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Heat Surge 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Overflow Damage 740 | . . . . . . . . 60 . . . . . . . 244 . . . 40 22 . . . . . . 374 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 683 | . . . . . . . . 60 . . . . . . . 244 . . . 40 . . . . . . . 339 Melee 57 | . . . . . . . . . . . . . . . . . . . . . 22 . . . . . . 35 Knockbacks 10 | . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . 6 Impact 7 | . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . 3 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 421 | . . . . . . . . 62 . . . . . . . 43 . . . 97 . . . . . . . 219 Shots 10 | . . . . . . . . 5 . . . . . . . 1 . . . 1 . . . . . . . 3 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 39 | . . . 1 1 . . 2 4 . . 3 . . . . 1 . . . 8 5 . . . . 1 1 12 Kicked 39 | . . . 1 1 . . 2 4 . . 3 . . . . 1 . . . 8 5 . . . . 1 1 12 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 407 | 45 354 245 334 204 . 238 204 405 249 . 342 271 363 72 249 381 315 335 162 176 381 202 315 407 199 234 363 388 Average Temperature 106 | 24 113 78 102 49 . 69 36 87 45 . 83 100 137 33 103 144 109 90 69 59 138 93 134 150 126 105 126 117 Received Heat Transfer 3903 | . 162 . 150 36 . 27 207 504 . . 102 231 177 . 27 324 78 14 36 72 481 36 27 93 . 93 36 990 Effects 21 | . . . . . . . . 1 . . . . 1 . . 2 1 . . . 5 . 4 3 . 3 1 . Shutdowns 3 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . Energy Bleed 4 | . . . . . . . . . . . . . 1 . . . . . . . 3 . . . . . . . Interference 11 | . . . . . . . . . . . . . . . . . 1 . . . 2 . 3 2 . 3 . . Matter Decay 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Robots Melted 39 | . 1 . 3 . . . . 1 . . 5 . . . 1 2 4 . . 2 7 . 2 3 1 2 . 5 Combat Hostiles 34 | . 1 . 3 . . . . 1 . . 2 . . . 1 2 4 . . 2 7 . 2 3 1 1 . 4 Parts Melted 282 | . 2 . 14 1 . . 8 15 . . 18 6 8 . 5 16 12 4 . 11 47 3 12 6 1 20 7 66 Heat Transferred 94546 | . 1114 384 5116 210 . 422 4166 5057 222 . 5939 3418 2193 . 2343 5282 5861 1178 459 3990 14207 533 2239 3769 1173 3273 2516 19482 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Peak Influence 3198 | . 128 114 614 116 . 74 423 837 376 . 249 . . . . 685 1251 1135 705 1701 1806 . . . . 297 365 3198 Initial 828 | . . 49 . 78 . . 28 143 326 . . . . . . 381 335 666 454 246 828 . . . . 200 108 45 Average 488 | . 58 54 311 71 . 72 267 469 357 . 69 . . . . 469 669 900 673 1060 1226 . . . . 116 102 1142 Maximum Alert Level 5 | . . . 2 . . . 2 3 1 . 1 . . . . 2 4 4 3 5 5 . . . . 1 1 5 Low Security (%) 42 | 100 100 100 19 100 . 100 25 10 . . 96 . . . . 4 6 . . . . . . . . 77 77 7 Level 1 17 | . . . 59 . . . 71 29 100 . 3 . . . . 15 17 . . 6 . . . . . 22 22 5 Level 2 11 | . . . 20 . . . 3 34 . . . . . . . 80 40 6 18 10 . . . . . . . 12 Level 3 12 | . . . . . . . . 25 . . . . . . . . 27 72 81 25 29 . . . . . . 31 Level 4 11 | . . . . . . . . . . . . . . . . . 8 21 . 54 61 . . . . . . 21 Level 5 1 | . . . . . . . . . . . . . . . . . . . . 2 8 . . . . . . 1 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 88 | . . . 2 1 . . 1 6 . . 5 . . . . 5 5 1 . 5 16 . . . . 4 3 34 Investigation 11 | . . . 1 1 . . . 2 . . 1 . . . . . 1 1 . . 3 . . . . 1 . . Extermination 11 | . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . . . . . 5 Reinforcement 23 | . . . 1 . . . 1 2 . . 2 . . . . 3 1 . . 3 3 . . . . 3 3 1 Assault 39 | . . . . . . . . 2 . . . . . . . . 3 . . 1 6 . . . . . . 27 Garrison 4 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . 2 . . . . . . . 1 . . . . 1 . . . . . . 1 Haulers Reinforced 9 | . . . . . . . . . . . 1 . . . . 2 . . . 2 . . . . . 2 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Distress Signals 30 | . . . 1 . . . . 1 . . 1 . . . 1 . 4 2 . . 2 . . 1 . 6 11 . Communications Jammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Distress Signals 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Times Spotted 721 | . 7 5 33 3 . 3 34 48 . . 17 16 16 . 19 26 45 15 5 31 69 8 9 65 5 28 17 197 Peak Tracking Total 24 | . 2 3 6 3 . 3 6 8 . . 3 5 4 . 5 8 9 5 3 7 7 3 3 19 5 4 4 24 Tactical Retreats 39 | . 1 . 4 . . . 1 . . . 3 . 2 . 2 1 5 . . 1 3 3 . 4 . . 3 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Traps Triggered 14 | . 1 . . . . . 2 1 . . 3 . . . . . . . . 1 1 . . . . 1 . 4 Indirectly 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . . . 1 . . . . . . . . . . 16 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Machines Disabled 56 | . . . . . . . . 3 . . 3 . . . . 4 3 3 3 16 13 . . 1 . . 2 5 Max in Single Turn 11 | . . . . . . . . 1 . . 1 . . . . 2 1 1 1 11 4 . . 1 . . 1 1 Garrison Access 8 | . . . . . . . . . . . 3 . . . . . . . . 1 1 . . . . 1 2 . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Machines Accessed 87 | . 3 . 9 1 2 . 4 11 1 . 14 . 1 . . 3 12 3 . 2 7 . 1 2 . 7 1 3 Terminals 56 | . 2 . 8 . . . 2 9 . . 7 . 1 . . 2 12 3 . 2 3 . . . . 2 1 2 Fabricators 6 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 3 . . Repair Stations 10 | . . . 1 . . . 2 2 . . 1 . . . . 1 . . . . 2 . . . . 1 . . Recycling Units 3 | . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . 1 . 1 Total Hacks 227 | . 10 . 30 1 9 . 15 27 3 . 38 . 5 . . 11 17 8 . 4 20 . 1 3 . 17 2 6 Successful 116 | . 5 . 16 1 9 . 9 16 3 . 16 . 5 . . 5 9 1 . . 10 . 1 3 . 6 . 1 Failed 111 | . 5 . 14 . . . 6 11 . . 22 . . . . 6 8 7 . 4 10 . . . . 11 2 5 Catastrophic 27 | . . . 2 . . . . . . . 4 . . . . 1 4 3 . . 3 . . . . 7 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 85 | . 4 . 14 . 1 . 5 14 1 . 11 . . 1 . 7 3 1 . . 11 . . . . 8 2 2 Terminals 151 | . 7 . 29 . . . 8 24 . . 23 . 5 . . 9 17 8 . 4 7 . . . . 4 2 4 Fabricators 21 | . . . . . . . . . . . 6 . . . . . . . . . 4 . . . . 11 . . Repair Stations 22 | . . . 1 . . . 7 3 . . 1 . . . . 2 . . . . 7 . . . . 1 . . Recycling Units 8 | . 3 . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . . . . . 6 . . . . . . . . . 2 . . . . 1 . 2 Terminal Hacks 66 | . 2 . 12 1 9 . 2 12 . . 7 . 5 . . 1 7 1 . . 3 . 1 3 . . . . Record 17 | . . . . . 8 . . . . . 1 . 5 . . . . 1 . . . . . 2 . . . . Prototype ID Bank 9 | . 1 . 2 . . . 2 3 . . . . . . . . . . . . 1 . . . . . . . Open Door 11 | . . . . 1 . . . 2 . . . . . . . . 6 . . . . . 1 1 . . . . Branch Access Points 5 | . . . 2 . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . Terminal Index 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Alert Level 7 | . . . 2 . . . . 3 . . 1 . . . . 1 . . . . . . . . . . . . Unreport Threat 5 | . . . 2 . . . . 1 . . . . . . . . 1 . . . 1 . . . . . . . Locate Traps 4 | . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . Network Status 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . . 6 . . . . . . . . . . . . . 2 . . . . . . . Scan Component 4 | . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . Repair 4 | . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Report Inventory 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . Seal Access 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 31 | . 2 . 4 . . . 1 4 1 . 4 . . . . 4 2 . . . 5 . . . . 3 . 1 Terminals 15 | . 1 . 3 . . . 1 2 . . 2 . . . . 3 2 . . . . . . . . . . 1 Track 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Botnet 13 | . 1 . 3 . . . 1 2 . . 2 . . . . 2 1 . . . . . . . . . . 1 Disrupt 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 2 . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . Repair Stations 9 | . . . 1 . . . . 2 . . 1 . . . . 1 . . . . 3 . . . . 1 . . Mechanics 4 | . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Patch 5 | . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . 1 . . Recycling Units 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . . . . . . . 1 1 . . 1 . . . . 1 1 . . . 1 . . . . . 1 . Used 3 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . Hacking Detections 67 | . 3 . 8 . . . 4 9 . . 13 . . . . 3 6 3 . 2 7 . . . . 5 1 3 Full Trace Events 7 | . 1 . 1 . . . 1 . . . 1 . . . . . 1 1 . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . 134 . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . Time 200 | . . . . . . . 120 . . . . . . . . . . . . . 80 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . . 1 2 3 Machine Destruction 6 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . . 1 2 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Autooverrided 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 1 Robots Rewired 20 | . . . . . . . . . . . . . . . . . 15 . . . . . . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Total Allies 76 | . . . . 4 . . . 12 . . 3 . . . . . 26 5 . 3 2 . . 5 . . 15 1 Largest Group 14 | . . . . 4 3 1 1 11 . . 3 . . . . . 14 8 6 7 2 . . 5 . . 1 . Highest-Rated Group 702 | . . . . 71 40 16 16 219 . . 60 . . . . . 564 702 567 477 112 . . 282 . . 82 . Highest-Rated Ally 159 | . . . . 31 16 16 16 31 . . 20 . . . . . 159 152 152 96 56 . . 68 . . 82 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 564 | . . . . . . 7 12 98 . . 3 . . . . . 139 52 13 84 58 . . 49 . . 25 24 Total Damage 16672 | . . . . . . 112 105 1387 . . 76 . . . . . 2663 1699 725 3316 2240 . . 1976 . . 1107 1266 Kills 98 | . . . . . . 2 2 9 . . 1 . . . . . 20 10 4 19 10 . . 14 . . 2 5 Allies Corrupted 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Turrets Deployed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 2 . . . . . . . 1 1 . 1 . . . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Turns Passed 26886 | 76 312 501 1301 642 415 262 1009 1055 142 787 2602 694 814 885 508 1046 1012 390 182 634 1874 713 570 1283 246 1759 2389 2783 Spaces Moved 17149 | 48 180 368 639 473 320 126 479 566 86 619 1704 414 581 722 343 589 409 239 136 366 1077 547 399 780 161 1323 1914 1541 Core 85 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . 78 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 16980 | 41 180 368 639 473 320 126 479 566 86 619 1704 414 581 722 343 589 409 239 136 366 1077 547 399 780 161 1323 1914 1379 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 84 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 Fastest Speed 45 | 50 120 120 120 120 125 195 123 123 123 126 120 120 120 120 120 120 120 120 120 120 120 120 120 108 114 114 106 45 Average Speed 120 | 109 120 120 139 127 125 195 127 125 142 126 126 120 120 120 120 127 130 120 120 120 120 120 120 113 114 114 111 108 Slowest Speed 330 | 120 120 120 190 330 195 195 193 193 193 126 195 120 120 120 120 190 190 190 120 120 120 120 190 180 114 114 116 185 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 53 | 4 35 85 66 95 69 27 44 88 17 57 47 48 65 83 56 17 70 79 89 40 26 50 53 75 34 43 53 37 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 8 | . . 1 . . 1 . . . 1 . . . 1 3 . . . . . . . . 1 . . . . . Known Exits Taken 8 | . . . 1 . . . 1 1 . . 1 . . . 1 1 . . . . 1 . . . . 1 . . Unknown Exits Taken 20 | 1 1 1 . 1 1 1 . . 1 1 . 1 1 1 . . 1 1 1 1 . 1 1 1 1 . 1 . Scrap Searched 28 | . . 1 . 4 . 2 . . . 5 . 4 2 2 3 . . . . . . 1 4 . . . . . Spaces Dug 44 | . . . . . . . . 13 . . . . . . . 3 . . . . 1 . 3 . . 3 13 8 Terrain Destroyed 708 | . . . 21 8 . . . 69 . . . . . . . 33 . . . 177 7 . 9 4 . 12 41 327 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 246 | . . . . . . . . 2 . . . . . . . 17 . . . 5 7 . 9 4 . 12 41 149 AOE 462 | . . . 21 8 . . . 67 . . . . . . . 16 . . . 172 . . . . . . . 178 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Total 21270 | 63 232 409 882 503 337 138 764 761 93 627 2034 549 651 735 392 789 780 310 147 472 1403 590 441 1110 191 1503 2116 2248 Wait 2224 | . 21 21 117 10 . 1 199 76 . . 198 99 50 5 28 131 144 34 7 54 174 39 8 213 9 95 73 418 Move 17116 | 47 179 367 638 472 319 125 479 565 85 618 1703 413 580 721 342 588 408 238 135 366 1076 546 398 779 160 1322 1913 1534 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Pick Up 170 | 7 5 4 12 3 8 6 8 10 1 3 19 3 . 1 1 6 6 2 1 4 12 . 5 10 4 7 11 11 Fast Attach 92 | 5 1 . 3 1 . . 5 5 . . 2 3 . 1 . 6 . 3 . 2 7 . 1 4 . 5 10 28 Attach 81 | 1 1 . 5 2 3 . 4 12 1 . 5 . . 1 . 2 3 . 1 2 11 . 3 2 3 1 3 15 Detach 5 | . . . . 1 . . 1 3 . . . . . . . . . . . . . . . . . . . . Swap 226 | . 1 2 12 3 1 . 10 13 1 2 24 2 1 4 1 4 10 8 . 1 16 . 5 22 2 22 40 19 Drop 245 | . 2 5 13 5 6 3 11 6 . 4 29 4 1 . 1 9 9 5 . 2 8 . 3 22 . 20 43 34 Fire 847 | 3 22 10 81 5 . 3 46 67 5 . 51 25 19 2 19 42 45 11 3 34 94 5 18 25 13 30 22 147 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 37 | . . . 1 1 . . 1 4 . . 3 . . . . 1 . . . 7 5 . . . . 1 1 12 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Rewire 171 | . . . . . . . . . . . . . . . . . 147 . . . . . . 24 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 26 | . . . . . . . . . . . . . . . . . 8 9 . . . . . 9 . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -8/Scraptown -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 7) 389 | -10/Materials | Entered Mines 425 | -10/Mines | Met a Derelict bent on vengeance 437 | -10/Mines | Learned location of Mines (-9) 529 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 636 | -10/Mines | Identified exit to Subcaves 694 | -10/Mines | Discovered new exit (range 3) 776 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 779 | -10/Mines | Found Prototype Device 886 | -10/Mines | Discovered new exit (range 5) 890 | -10/Mines | Entered Materials 890 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1011 | -9/Materials | Identified exit to Mines 1469 | -9/Materials | Identified Exp. Sensor Array 1493 | -9/Materials | Discovered new exit (range 10) 1565 | -9/Materials | Build established: Gunner 2191 | -9/Materials | Entered Mines 2208 | -9/Mines | Discovered new exit (range 5) 2220 | -9/Mines | Assembled infested the area 2235 | -9/Mines | Met a Derelict shopkeep closing up shop 2308 | -9/Mines | Learned Materials non-interactive machine intel 2412 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2500 | -9/Mines | Received a Mining Laser from a helpful Derelict 2606 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2726 | -9/Mines | Discovered new exit (range 8) 2818 | -9/Mines | Discovered new exit (range 5) 2833 | -9/Mines | Entered Exiles 2833 | -9/Exiles | Accompanied by 3 allies 2852 | -9/Exiles | Discovered new exit (range 15) 2866 | -9/Exiles | Met 8R-AWN 2889 | -9/Exiles | Met EX-HEX 2925 | -9/Exiles | Met EX-BIN 2942 | -9/Exiles | Aligned with FarCom system 2944 | -9/Exiles | Given EX-Vault access code 2972 | -9/Exiles | Opened EX-Vault 2983 | -9/Exiles | Found Deploy-a-Sentry 2985 | -9/Exiles | Found Deploy-a-Sentry 2987 | -9/Exiles | Found Deploy-a-Sentry 3019 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3162 | -9/Exiles | Met EX-DEC 3172 | -9/Exiles | Build established: Mutant 3186 | -9/Exiles | Learned location of Zion (-6) 3230 | -9/Exiles | Discovered new exit (range 14) 3248 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 3248 | -9/Exiles | Entered Mines 3248 | -8/Mines | Accompanied by 3 allies 3487 | -8/Mines | Discovered new exit (range 11) 3510 | -8/Mines | Entered Materials 3510 | -8/Materials | Accompanied by 1 ally 3510 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3511 | -8/Materials | Identified exit to Storage 3512 | -8/Materials | Loaded intel: 51 non-interactive machine locations 3619 | -8/Materials | Repaired Beam Rifle 3973 | -8/Materials | Build established: Skirmisher 4120 | -8/Materials | Discovered new exit (range 15) 4383 | -8/Materials | Repaired Gatling Laser 4428 | -8/Materials | Repaired Hvy. Laser 4519 | -8/Materials | Entered Storage 4652 | -8/Storage | Identified exit to Recycling 4723 | -8/Storage | Build established: Gunner 5024 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5060 | -8/Storage | Discovered new exit (range 15) 5231 | -8/Storage | Found Prototype Processor 5284 | -8/Storage | Met a pair of Derelict thieves 5312 | -8/Storage | Build established: Commander-Skirmisher 5378 | -8/Storage | Core integrity fell below 50% 5387 | -8/Storage | Lost 11 allies 5412 | -8/Storage | Lost 10 parts (1p3n6u) 5413 | -8/Storage | Destroyed 8 combat bots 5423 | -8/Storage | Identified Exp. Targeting Computer 5461 | -8/Storage | Core integrity fell below 20% 5570 | -8/Storage | Used back door to open Recycling access 5574 | -8/Storage | Entered Recycling 5679 | -8/Recycling | Scanned before Scraplab entrance 5704 | -8/Recycling | Entered Scraplab 5715 | -8/Recycling | Discovered new exit (range 2) 5716 | -8/Recycling | Entered Scraptown 5722 | -8/Scraptown | System corruption cleaned by C-Scrubber 5918 | -8/Scraptown | Discovered new exit (range 5) 6005 | -8/Scraptown | Visited TADAMA 6011 | -8/Scraptown | Build established: Gunner 6045 | -8/Scraptown | Visited The Evicted 6067 | -8/Scraptown | Visited Supply Room 6094 | -8/Scraptown | Visited Fellowship of the Rings 6353 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6354 | -8/Scraptown | Visited Cave Peace 6393 | -8/Scraptown | Visited SPCMW 6431 | -8/Scraptown | Visited Assassins FH 6503 | -8/Scraptown | Entered Factory 6503 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 6831 | -6/Factory | Build established: Skirmisher 7740 | -6/Factory | Build established: Scavenger-Skirmisher 7748 | -6/Factory | Discovered new exit (range 15) 7801 | -6/Factory | Identified exit to Factory 7817 | -6/Factory | Fabricated B-48 Gladiator? 7915 | -6/Factory | Discovered exit to Factory (range 14) 8246 | -6/Factory | Build established: Skirmisher 8265 | -6/Factory | Identified exit to Lower Caves 9105 | -6/Factory | Entered Lower Caves 9130 | -6/Lower Caves | Encountered a Warlord checkpoint 9139 | -6/Lower Caves | Learned 8 Factory zone layouts 9418 | -6/Lower Caves | Build established: Gunner 9617 | -6/Lower Caves | Found Imp. Powered Armor 9771 | -6/Lower Caves | Discovered new exit (range 15) 9799 | -6/Lower Caves | Entered another Lower Caves area 9945 | -6/Lower Caves | Encountered a Warlord checkpoint 9968 | -6/Lower Caves | Learned Factory trap positions 10023 | -6/Lower Caves | Attracted the attention of an 0b10 base 10070 | -6/Lower Caves | Learned location of Extension (-5) 10070 | -6/Lower Caves | Learned Extension trap positions 10544 | -6/Lower Caves | Discovered new exit (range 13) 10593 | -6/Lower Caves | Spotted B-75 Beast 10613 | -6/Lower Caves | Entered Zion 10672 | -6/Zion | Discovered new exit (range 13) 10719 | -6/Zion | System corruption cleaned by Quarantine Array 10754 | -6/Zion | Learned location of Warlord (-4) 10926 | -6/Zion | Given A8's code to call for help 11058 | -6/Zion | Rebuked by Imprinter 11142 | -6/Zion | Received a visual enhancement algorithm 11172 | -6/Zion | Given the Hacking Drone Bay 11340 | -6/Zion | Visited the Megawrench Repair Shop 11343 | -6/Zion | Megawrench repaired 14 parts 11498 | -6/Zion | Entered Proximity Caves 11575 | -5/Proximity Caves | Spotter reported a threat 11575 | -5/Proximity Caves | Spotter reported a threat 11597 | -5/Proximity Caves | Learned Factory trap positions 11955 | -5/Proximity Caves | Discovered exit to Factory (range 15) 12006 | -5/Proximity Caves | Entered Factory 12006 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12007 | -5/Factory | Identified exit to Extension 12008 | -5/Factory | Loaded intel: 111 trap records 12306 | -5/Factory | Search patrols dispatched 12834 | -5/Factory | Discovered new exit (range 13) 12849 | -5/Factory | Discovered exit to Extension (range 16) 13052 | -5/Factory | Entered Extension 13053 | -5/Extension | Loaded intel: 17 trap records 13116 | -5/Extension | Rescued a captive Derelict 13149 | -5/Extension | Rescued A7 13163 | -5/Extension | Build established: Scavenger-Gunner 13498 | -5/Extension | Spotted B-75 Beast 13516 | -5/Extension | Rescued a captive Derelict 13517 | -5/Extension | Rescued a captive Derelict 13537 | -5/Extension | Spotted B-75 Beast 13554 | -5/Extension | Allies destroyed B-75 Beast 13566 | -5/Extension | Destroyed B-75 Beast 13591 | -5/Extension | Lost 7 allies 13621 | -5/Extension | Rescued a captive Derelict 13622 | -5/Extension | Rescued a captive Derelict 13632 | -5/Extension | Build established: Commander-Tank 13652 | -5/Extension | First assault squad dispatched 13655 | -5/Extension | Rescued a captive Derelict 13666 | -5/Extension | Rescued a captive Derelict 13700 | -5/Extension | Rescued a captive Derelict 13700 | -5/Extension | Rescued a captive Derelict 13804 | -5/Extension | Rescued a captive Derelict 14029 | -5/Extension | Discovered new exit (range 10) 14031 | -5/Extension | Discovered new exit (range 6) 14064 | -5/Extension | Entered Cetus 14064 | -5/Cetus | Accompanied by 4 allies (A7) 14069 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 14081 | -5/Cetus | Spotted Cetus Guard 14081 | -5/Cetus | Spotted Cetus Guard 14083 | -5/Cetus | Spotted Cetus Guard 14083 | -5/Cetus | Spotted Cetus Guard 14085 | -5/Cetus | Allies destroyed Cetus Guard 14089 | -5/Cetus | Destroyed Cetus Guard 14091 | -5/Cetus | Allies destroyed Cetus Guard 14095 | -5/Cetus | Allies destroyed Cetus Guard 14117 | -5/Cetus | Lost 6 allies 14163 | -5/Cetus | Started Cetus Manufacturing Module 14188 | -5/Cetus | Manufactured an Enhanced Grunt 14212 | -5/Cetus | Escorted A7 to Cetus Mainframe 14213 | -5/Cetus | Manufactured an Enhanced Grunt 14238 | -5/Cetus | Manufactured an Enhanced Grunt 14263 | -5/Cetus | Manufactured an Enhanced Grunt 14288 | -5/Cetus | Manufactured an Enhanced Grunt 14316 | -5/Cetus | Discovered new exit (range 16) 14345 | -5/Cetus | Spotted Cetus Guard 14345 | -5/Cetus | Spotted Cetus Guard 14348 | -5/Cetus | Spotted Cetus Guard 14350 | -5/Cetus | Spotted Cetus Guard 14355 | -5/Cetus | Destroyed Cetus Guard 14358 | -5/Cetus | Allies destroyed Cetus Guard 14359 | -5/Cetus | Found Prototype Device 14359 | -5/Cetus | Identified Exp. Thermal Shield 14361 | -5/Cetus | Allies destroyed Cetus Guard 14370 | -5/Cetus | Allies destroyed Cetus Guard 14377 | -5/Cetus | Discovered new exit (range 15) 14383 | -5/Cetus | Met Revision 17 14454 | -5/Cetus | Entered Archives 14454 | -5/Archives | Accompanied by 6 allies (A7) 14459 | -5/Archives | Received a hacking code to weaken MAIN.C 14523 | -5/Archives | Discovered new exit (range 15) 14556 | -5/Archives | Discovered new exit (range 16) 14602 | -5/Archives | Discovered new exit (range 14) 14636 | -5/Archives | Entered Hub_04(d) 14636 | -5/Hub_04(d) | Accompanied by 5 allies 14676 | -5/Hub_04(d) | Garrison activated, responded to threat 14732 | -5/Hub_04(d) | Build established: Scavenger-Gunner 15033 | -5/Hub_04(d) | Crushed by falling debris 15058 | -5/Hub_04(d) | Lost 3 allies 15063 | -5/Hub_04(d) | Build established: Scavenger-Tank 15226 | -5/Hub_04(d) | Discovered new exit (range 10) 15254 | -5/Hub_04(d) | Network Hub disabled 15258 | -5/Hub_04(d) | Spotted Lightning 15260 | -5/Hub_04(d) | Spotted Lightning 15265 | -5/Hub_04(d) | Spotted Lightning 15270 | -5/Hub_04(d) | Entered Factory 15270 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 15271 | -4/Factory | Loaded intel: 90 trap records 15557 | -4/Factory | Repaired Imp. Heavy Laser 15602 | -4/Factory | Garrison activated, responded to threat 15770 | -4/Factory | First assault squad dispatched 16274 | -4/Factory | Lost 3 parts (2p1u) 16795 | -4/Factory | Garrison activated, responded to threat 17062 | -4/Factory | Identified exit to Upper Caves 17144 | -4/Factory | Entered Upper Caves 17175 | -4/Upper Caves | Encountered a Warlord checkpoint 17231 | -4/Upper Caves | Found DCF Scrap (11 items) 17346 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17839 | -4/Upper Caves | Discovered new exit (range 8) 17857 | -4/Upper Caves | Entered another Upper Caves area 17997 | -4/Upper Caves | Encountered a Warlord checkpoint 18064 | -4/Upper Caves | Learned Research garrison access intel 18089 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18257 | -4/Upper Caves | Learned location of Quarantine (-3) 18389 | -4/Upper Caves | Build established: Scavenger-Gunner 18407 | -4/Upper Caves | Discovered new exit (range 12) 18427 | -4/Upper Caves | Entered Warlord 18769 | -4/Warlord | Met Warlord 18794 | -4/Warlord | Warlord's base attacked by MAIN.C 18993 | -4/Warlord | Found Prototype Device 18993 | -4/Warlord | Identified System Purifier 18996 | -4/Warlord | Found Prototype Processor 18996 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 19006 | -4/Warlord | Found Prototype Reactor 19114 | -4/Warlord | Found Prototype Energy Gun 19114 | -4/Warlord | Identified Vortex Rail 19117 | -4/Warlord | Found Vortex Rail 19122 | -4/Warlord | Found Vortex Rail 19128 | -4/Warlord | Found Vortex Rail 19144 | -4/Warlord | Warlord forces counterattacked 19169 | -4/Warlord | P-70 Sage assimilated allied 5B-2L5(Y) 19170 | -4/Warlord | Spotted Striker 19181 | -4/Warlord | Allies destroyed Striker 19183 | -4/Warlord | Spotted Executioner 19190 | -4/Warlord | Allies destroyed Executioner 19225 | -4/Warlord | Lost 9 allies 19234 | -4/Warlord | Spotted Striker 19248 | -4/Warlord | Spotted Striker 19252 | -4/Warlord | Spotted B-86 Titan 19252 | -4/Warlord | Spotted B-90 Cyclops 19296 | -4/Warlord | Spotted Striker 19297 | -4/Warlord | Spotted Executioner 19300 | -4/Warlord | Spotted Executioner 19308 | -4/Warlord | Destroyed Executioner 19402 | -4/Warlord | Lost 27 allies 19469 | -4/Warlord | Warlord base infiltrated, sounded retreat 19590 | -4/Warlord | Spotted Striker 19598 | -4/Warlord | Destroyed Striker 19628 | -4/Warlord | Core integrity fell below 50% 19632 | -4/Warlord | Spotted Executioner 19645 | -4/Warlord | Spotted Executioner 19683 | -4/Warlord | Lost 10 allies 19683 | -4/Warlord | Discovered new exit (range 15) 19686 | -4/Warlord | System corruption reached 10% 19710 | -4/Warlord | Entered Proximity Caves 19755 | -3/Proximity Caves | Lost 3 parts (1n1u1w) 19762 | -3/Proximity Caves | Spotter reported a threat 19899 | -3/Proximity Caves | Encountered a Derelict guarding a broken Freighter 19915 | -3/Proximity Caves | Found Prototype Processor 19915 | -3/Proximity Caves | Identified Exp. Core Analyzer 19918 | -3/Proximity Caves | Found Exp. Core Analyzer 19922 | -3/Proximity Caves | Found Exp. Core Analyzer 19943 | -3/Proximity Caves | Discovered new exit (range 6) 19956 | -3/Proximity Caves | Entered Research 19956 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 19957 | -3/Research | Loaded intel: 3 garrison access locations 20156 | -3/Research | Revision forces began assault on 0b10 20202 | -3/Research | Met up with Revision 17++ 20267 | -3/Research | Build established: Scavenger-Executioner 20656 | -3/Research | Research terminal network offline 20868 | -3/Research | Discovered new exit (range 5) 21098 | -3/Research | Spotted Striker 21099 | -3/Research | Destroyed Striker 21641 | -3/Research | Spotted Striker 21645 | -3/Research | Destroyed Striker 21706 | -3/Research | Identified exit to Research 21715 | -3/Research | Entered another Research area 21715 | -2/Research | Warlord forces began assault on 0b10 21715 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 21740 | -2/Research | Discovered new exit (range 7) 21825 | -2/Research | Research machine network offline 21952 | -2/Research | Met up with Warlord 21954 | -2/Research | Found Prototype Device 21954 | -2/Research | Identified Exp. Transmission Jammer 21961 | -2/Research | Found Exp. Transmission Jammer 22085 | -2/Research | Found Prototype Hackware 22199 | -2/Research | Found Fusion Bomb Launcher 22245 | -2/Research | Borebot progress halted 22311 | -2/Research | Borebot progress halted 22586 | -2/Research | Met DD-05H 22715 | -2/Research | Warlord invited to help at Command 22745 | -2/Research | Spotted Striker 23035 | -2/Research | Met PL-HR7 23290 | -2/Research | Borebot progress halted 23625 | -2/Research | Identified exit to Testing 23628 | -2/Research | Spotted Executioner 23650 | -2/Research | Lost 5 allies 24098 | -2/Research | Discovered new exit (range 5) 24104 | -2/Research | Entered Access 24104 | -1/Access | Evolved 2 slots: Utility x2 24604 | -1/Access | First assault squad dispatched 24789 | -1/Access | Lost 3 parts (2u1w) 24799 | -1/Access | Found Prototype Processor 24799 | -1/Access | Identified Spectral Analyzer 25408 | -1/Access | Lost 3 parts (3w) 25474 | -1/Access | Found Prototype Protection 25474 | -1/Access | Identified Centrium Heavy Armor Plating 25497 | -1/Access | Found Centrium Heavy Armor Plating 25656 | -1/Access | Garrison activated, responded to threat 26142 | -1/Access | System corruption reached 10% 26285 | -1/Access | Identified Vortex Chain Reactor 26303 | -1/Access | High security lockdown imminent 26328 | -1/Access | Destroyed 8 combat bots 26329 | -1/Access | Lost 3 parts (2p1w) 26383 | -1/Access | High security lockdown engaged 26477 | -1/Access | Spotted Striker 26488 | -1/Access | Destroyed Striker 26513 | -1/Access | Destroyed 10 combat bots 26540 | -1/Access | Found Unknown Launcher 26540 | -1/Access | Identified Gamma Bomb Array 26573 | -1/Access | Scanned by Researcher 26577 | -1/Access | Spotted Investigator 26598 | -1/Access | Destroyed Investigator 26599 | -1/Access | Spotted Striker 26599 | -1/Access | Spotted Striker 26610 | -1/Access | Destroyed Striker 26618 | -1/Access | Destroyed Striker 26620 | -1/Access | Lost 4 parts (1u3w) 26679 | -1/Access | Lost 3 parts (2u1w) 26680 | -1/Access | Destroyed 22 combat bots 26716 | -1/Access | DAS Turret deployed 26753 | -1/Access | DAS Turret deployed 26756 | -1/Access | DAS Turret deployed 26811 | -1/Access | Lost 3 allies 26818 | -1/Access | Core integrity fell below 50% 26848 | -1/Access | Lost 13 parts (2n4u7w) 26855 | -1/Access | Spotted Investigator 26876 | -1/Access | Identified Exp. System Shield 26880 | -1/Access | Core integrity fell below 20% 26887 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 26882_ I-47 Archangel stasis bubble strength at 60. 26882_ Stasis bubble strength at 164. 26883_ G-73 Enforcer suffers critical hit (Destroy). 26883_ G-73 Enforcer destroyed. 26883_ I-47 Archangel stasis bubble strength at 50. 26883_ Stasis bubble strength at 158. 26884_ Exp. Targeting Computer destroyed. 26884_ I-47 Archangel stasis bubble strength at 40. 26884_ Stasis bubble strength at 152. 26885_ I-47 Archangel stasis bubble strength at 30. 26885_ Stasis bubble strength at 146. 26886_ I-47 Archangel stasis bubble strength at 20. 26886_ Stasis bubble strength at 140. [Achievement: 50k Club] Map ----- +----------------------------------------------------+ | ?? #????# !! [#??????????????????????????? | | ? #????# !! #??????????????????????????? | | ? #????# ! #??????????????????????????? | | # ###### +??????????????????????????? | | # / #??????????????????????????? | | # ############ = * #??????????????????????????? | | # ???????????# #??????????????????????????? | | # ???????????#####/####??????????????????????????? | | #??############## #????############????????????? | | ???# # #??#? #????????????? | | ???# + CC#??# ? #????????????? | | ???# # C #??# ?"""" #????????????? | | ???# # #??# """"" #????????????? | | ???# # #??# """"" #????????????? | | ???# # #??# """"" #????????????? | | *??# # "#### """"" #????????????? | | ???# "" "" / "%g /% #????????????? | | ???# ""S"" # #### #????????????? | | ???# """" # #??# * #????????????? | | ???# # #??# s%= #????????????? | | ???#??? # #??# #????????????? | | ??????########### %##?#######c;#####????????????? | | ???????????????# ####### p ;#######?h??????? | | ???????????????# ggg%= sT" "????????? | | ???????????????# i ghi ""% "????????? | | ???????????????# g l@ s "????????? | | ???????????????# ####### s ########?h??????? | | ???????????????## ##?????#######???????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #?Y??????????????????????????? | | ??????????????? g#????Y???????????????????????? | | ????????????? g +??Y?????????????????????????? | | ??????????? l#????????????????????????????? | | ????????? #???Y????????????????????????? | | ???????"" g#????????????????????????????? | | ????????Y #????????????????????????????? | | ????????" #????????????????????????????? | | ????????" #????????????????????????????? | | ???????? ?????????????????????????????? | | ???????? ?????????????????????????????? | | ?????????? #######?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 166 Coolant Potential 120 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Jamming Range 22 Base Temperature (-) 200 Armor Coverage 1200 Resistance: TH 30 Resistance: EM 20 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 69 Targeting Accuracy 12 Launcher Accuracy 40 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 2 Matter Filtering 30 Energy Filtering 30 Particle Charging 30 Defensive Hacking 14 Item Schematics ----------------- Imp. Particle Charger | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Power Sword | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Imp. Armor Integrity Analyzer | -6/Zion | Archive Phase Gun | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Energy Well | -6/Zion | Archive Robot Schematics ------------------ G-50 Soldier | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive K-01 Serf | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 50k Club Beloved Generalissimo Gunslinger Treasure Hunter Challenges ------------ None Game ------ Seed DroneAssemblyKinecellerator Manual? 0 Play Time 05:05:04 Cumulative 140.2 hours Start 2024.12.03 @ 15:38:01 End 2024.12.05 @ 01:50:58 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 67 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c954b4a9-bc67-4782-8e47-ed2e25d2e9fe