Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.23 @ 19:41:23 Player: Patbot Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1261) 1261 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (61) 61 TOTAL SCORE: 3477 Bonus ------- High Alert Combat Kills 61 Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 18/100 System Corruption 0% Temperature Warm (156) Movement Walking (130) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Titanium Leg Improved VTOL Module > --- UTILITY (6) ------ Visual Processing Unit Signal Interpreter Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (5) ---- Cryofiber Web Field Laser Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Visual Processing Unit Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Minigun > --- INVENTORY -------- Improved Flight Unit Improved VTOL Module Cryofiber Web Datajack [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Leg Titanium Leg Flight Unit Improved Flight Unit Utility Hacking Suite Device Sensor Array Processor Signal Interpreter Hackware Hacking Suite Weapon Shotgun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Shotgun Launcher EMP Blaster Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 57 | 2 11 25 13 6 Power 7 | 1 1 1 4 . Engine 6 | 1 1 . 4 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 13 | . 3 8 2 . Treads . | . . . . . Leg 1 | . . . 1 . Wheel . | . . . . . Hover . | . . . . . Flight 12 | . 3 8 1 . Utility 12 | . 3 7 2 . Device 4 | . 1 3 . . Storage . | . . . . . Processor 4 | . 2 2 . . Hackware 4 | . . 2 2 . Protection . | . . . . . Artifact . | . . . . . Weapon 25 | 1 4 9 5 6 Energy Gun 8 | 1 1 1 1 4 Energy Cannon 4 | . . 1 2 1 Ballistic Gun 8 | . 2 5 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 3 | . . 1 1 1 Unidentified Prototypes 4 | . . 2 1 1 Corrupted Parts 1 | . . 1 . . System Corruption 2 | . . 2 . . Parts Lost 16 | . 3 2 9 2 Power 5 | . 1 . 3 1 Propulsion 3 | . 1 . 2 . Utility 1 | . . . 1 . Weapon 7 | . 1 2 3 1 Highest Loss Streak 6 | . 2 1 6 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 78 | . 69 80 81 81 Engine 6 | . 13 6 3 1 Core 2 | . . 4 2 . Leg 1 | . . . 1 9 Flight 17 | . 13 22 15 9 Device 5 | . 8 7 . . Processor 17 | . 16 17 18 18 Hackware 13 | . . 8 31 27 Energy Gun 2 | . 5 . 1 13 Energy Cannon 2 | . . 4 1 . Ballistic Gun 5 | . 8 5 4 . Special Weapon 1 | . 2 1 . . Special Melee Weapon 1 | . . 2 2 3 Naked Turns . | . . . . . Heaviest Build 15 | 5 8 12 15 9 Greatest Support 17 | 3 8 10 17 17 Greatest Overweight (x) 4 | 1 2 1 4 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 4 5 5 3 Average Carried 3 | 1 1 4 3 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 2 4 5 2 3 Class Distribution -------------------- 52% | Hacker-Mutant 35% | Mutant 10% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1131 | 204 208 444 232 43 Remotely . | . . . . . Salvage Created 1536 | . 227 692 448 169 Parts 102 | . 15 56 18 13 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 33 | . 8 18 4 3 Guns 17 | . 8 6 3 . Cannons 10 | . . 7 1 2 AOE 4 | . . 4 . . Classes Destroyed 7 | . 3 3 1 . Hauler 2 | . . 2 . . Recycler 3 | . . . 3 . Operator 2 | . . 1 . 1 Watcher 7 | . 2 4 1 . Swarmer 15 | . 6 9 . . Grunt 11 | . 2 3 4 2 Sentry 7 | . . 6 . 1 Best Kill Streak 8 | . 5 8 5 2 Combat Bots Only 6 | . 5 6 3 2 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 2188 | . 314 486 1127 261 Core 789 | . 74 158 482 75 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 19 | . . 19 . . Core Remaining (%) 76 | 100 70 60 . . Volleys Fired 197 | . 45 79 52 21 Largest 2 | . 2 2 2 2 Hottest 123 | . 60 123 81 118 Shots Fired 216 | . 52 82 55 27 Gun 154 | . 52 45 37 20 Cannon 52 | . . 27 18 7 Launcher 7 | . . 7 . . Special 3 | . . 3 . . Kinetic 112 | . 34 45 33 . Thermal 34 | . . 3 19 12 Explosive . | . . . . . Electromagnetic 70 | . 18 34 3 15 Robot Hit Streak 17 | . 9 17 14 9 Robot Miss Streak 3 | . 2 3 3 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 179 | . 41 73 47 18 Core Hits 70 | . 13 34 17 6 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 . 1 1 Destroy 1 | . . . 1 . Corrupt 2 | . 1 . . 1 Melee Attacks 6 | . . 3 1 2 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 6 | . . 3 1 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3127 | . 583 1352 904 288 Guns 1872 | . 577 597 554 144 Cannons 942 | . . 454 344 144 Explosions 253 | . . 253 . . Melee . | . . . . . Ramming 12 | . 6 . 6 . Kinetic 1443 | . 358 597 488 . Thermal 708 | . . 205 341 162 Explosive . | . . . . . Electromagnetic 964 | . 219 550 69 126 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . 6 . . Average Corruption 4 | . . 4 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . . 13 . . Message Errors 1 | . . 1 . . Matter Fused 3 | . . 3 . . Energy Discharges 5 | . . 5 . . Parts Rejected 1 | . . 1 . . Data Loss (minor) 1 | . . 1 . . Alerts 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 44 | . . 34 10 . Projectiles 42 | . . 32 10 . Explosions 2 | . . 2 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 33 | . 3 27 3 . Shots 4 | . . 4 . . Rammed 3 | . 2 . 1 . Targets Rammed 3 | . 2 . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 375 | . . 193 375 147 Average Temperature 80 | . . 61 112 55 Received Heat Transfer 972 | . 84 177 567 144 Effects 1 | . . . 1 . Interference 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 3 | . . 2 . 1 Combat Hostiles 2 | . . 1 . 1 Parts Fried 7 | . 1 4 . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 . 1 Heat Transferred 1301 | . . 450 555 296 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 739 | . 212 739 403 234 Initial 144 | . . . 34 144 Average 208 | . 126 288 164 180 Maximum Alert Level 3 | . 1 3 2 1 Low Security (%) 50 | 100 60 31 67 68 Level 1 41 | . 39 53 27 31 Level 2 5 | . . 9 5 . Level 3 2 | . . 6 . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 1 1 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 4 | . 1 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 13 26 19 7 Peak Tracking Total 9 | . 5 8 9 5 Tactical Retreats 6 | . . 2 4 . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 1 | . 1 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 6 | . 1 2 1 2 Max in Single Turn 1 | . 1 1 1 1 Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 24 | . 8 9 3 4 Terminals 19 | . 8 7 1 3 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . . . . 1 Scanalyzers 2 | . . 1 1 . Garrison Access 1 | . . . 1 . Total Hacks 72 | . 29 29 9 5 Successful 53 | . 20 21 8 4 Failed 19 | . 9 8 1 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 38 | . 18 15 2 3 Terminals 60 | . 29 25 2 4 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 1 | . . . . 1 Scanalyzers 6 | . . 2 4 . Garrison Access 3 | . . . 3 . Terminal Hacks 21 | . 12 8 . 1 Record 1 | . 1 . . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . . 1 Emergency Access Points 2 | . 1 1 . . Terminal Index 1 | . 1 . . . Alert Level 4 | . 2 2 . . Unreport Threat 4 | . 1 3 . . Locate Traps 1 | . . 1 . . Disarm Traps 1 | . 1 . . . Hauler Manifests 3 | . 2 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer 6 | . . 2 4 . Insert Component 3 | . . 1 2 . Analyze 3 | . . 1 2 . Garrison Access Hacks 2 | . . . 2 . Unlock Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks 21 | . 8 9 2 2 Terminals 20 | . 8 9 1 2 Track 1 | . 1 . . . Assimilate 3 | . 1 2 . . Botnet 16 | . 6 7 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Reprogram 1 | . . . 1 . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 19 | . 6 9 3 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 1 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . 1 2 . Part Schematics Acquired 3 | . . 1 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked 2 | . . 1 . 1 Non-combat 2 | . . 1 . 1 Combat . | . . . . . Robot Hacks Applied 3 | . . 1 . 2 no_distress 2 | . . 1 . 1 check_alert 1 | . . . . 1 Relay Couplers Released 2 | . . . 2 . Machine Destruction 2 | . . . 2 . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 1852 | 53 409 832 361 197 Spaces Moved 2700 | 53 529 1489 521 108 Core 170 | 53 109 . 8 . Treads . | . . . . . Legs 69 | . . . 28 41 Wheels . | . . . . . Hover . | . . . . . Flight 2461 | . 420 1489 485 67 Fastest Speed 32 | 50 37 32 35 45 Average Speed 45 | 90 51 36 44 116 Slowest Speed 250 | 100 150 107 250 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 41 | . 2 30 9 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 3 73 66 36 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 9 | . . 9 . . Melee . | . . . . . Projectile . | . . . . . AOE 9 | . . 9 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 3079 | 58 612 1664 596 149 Wait 75 | . 15 49 2 9 Move 2616 | 52 524 1430 502 108 Hop 39 | . 2 28 9 . Pick Up 56 | 4 11 28 10 3 Fast Attach . | . . . . . Attach 38 | 2 10 12 12 2 Detach 6 | . 2 2 2 . Swap 19 | . 1 13 1 4 Drop 24 | . . 20 4 . Fire 197 | . 45 79 52 21 Melee 6 | . . 3 1 2 Ram 3 | . 2 . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Identified exit to Materials 324 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered exit to Materials (range 14) 453 | -10/Materials | Discovered exit to Materials (range 15) 463 | -10/Materials | Entered another Materials area 463 | -9/Materials | Evolved 2 slots: Utility x2 535 | -9/Materials | Discovered new exit (range 14) 754 | -9/Materials | Repaired Sensor Array 938 | -9/Materials | Identified exit to Materials 1159 | -9/Materials | Discovered exit to Materials (range 10) 1295 | -9/Materials | Entered another Materials area 1295 | -8/Materials | Evolved 2 slots: Utility x2 1305 | -8/Materials | Discovered new exit (range 7) 1326 | -8/Materials | Build established: Hacker-Mutant 1433 | -8/Materials | Lost 3 parts (2p1w) 1482 | -8/Materials | Discovered new exit (range 17) 1506 | -8/Materials | Identified exit to Garrison 1537 | -8/Materials | Core integrity fell below 50% 1588 | -8/Materials | Lost 6 parts (1p2n1u2w) 1634 | -8/Materials | Core integrity fell below 20% 1655 | -8/Materials | Identified exit to Storage 1656 | -8/Materials | Entered Storage 1853 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01811_ Shock Rifle severed. 01812_ Acquired Shock Rifle. 01817_ R-06 Scavenger collects Hover Unit. 01821_ W-25 Informer distress signal alerts nearby ally. 01827_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 01831_ Acquired Prototype Energy Cannon. 01832_ Identified Adv. Beam Cannon. 01841_ Shock Rifle destroyed. 01841_ Critical hit (Burn: +37). 01844_ Lgt. Nuclear Core melted. 01844_ G-47 Trooper destroyed. 01844_ Slug penetrates Wall. 01846_ U-05 Engineer lays Concrete. 01848_ R-06 Scavenger collects Aluminum Leg. 01850_ G-47 Trooper destroyed. 01850_ Penetrated by Slug. 01851_ R-06 Scavenger collects Aluminum Leg. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ??????????????????????#####??? | | ??????????????????????#[ ]#??? | | ??????????????????????#[ ]#??? | | ??????????????????????#[ ]#??? | | ??????????????????????#[ #??? | | ??????????????????????# ##?? | | ??????????????????????# T#?? | | ??????????????????????# @##?? | | ?????????????############/##?? | | ?????????????# ! #==[#?? | | ?????????????# #Y!%#?? | | ?????????????# + [!#?? | | ?????????????# # r #?? | | ????? / """ """ + #?? | | ????????###### """ """ # #?? | | ???????????????""" """ # #?? | | ??????????????? # #?? | | ??????????????########## #?? | | ???????????????????????# #?? | | ???????????????????????# u^#?? | | ???????????????????????# #?? | | ???????????????????????#w^ #?? | | ???????????????????????# #?? | | ???????????????????????# ### | | ???????????????#########h T# | | ???????????????# ## ""# | | ???????????????# ##% ### | | ???????????????# ## #?? | | ???????????????# """" ## ##? | | ???????????????# """" # #? | | ???????????????# "" " # #? | | ???????????????# "" " + #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Offensive Hacking 50 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepComponentMachine Manual? 0 Play Time 00:50:24 Cumulative 31.8 hours Start 2022.03.23 @ 18:47:29 End 2022.03.23 @ 19:41:23 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 57 Rogue 53 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 28 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 543f5c32-bd1b-41d6-814a-ffbf11f4ff3a