Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.22 @ 16:36:46 Player: Six of Ten Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (152) 760 Value Destroyed (9613) 9613 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (8053) 8053 TOTAL SCORE: 25886 Bonus ------- High Alert Combat Kills 137 Follower Combat Kills 2262 Entered Garrisons 1400 Used RIF Installer 4500 Friendly Fire -246 Cogmind --------- Core Integrity 0/1300 Matter 37/300 Energy 100/100 System Corruption 13% Temperature Cool (9) Movement Core (700) Ox13 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- High-capacity Storage Unit Relay Coupler [NC] (77) Relay Coupler [Grunt] (9) Relay Coupler [Sentry] (6) > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Micro Antimatter Reactor Triangulator Relay Coupler [NC] (37) Relay Coupler [NC] (37) Relay Coupler [Grunt] (39) Relay Coupler [Brawler] (33) Advanced Component Analysis Suite Improved Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Compact Wheel Centrium Wheel > --- UTILITY ---------- High-capacity Storage Unit Experimental Energy Well Triangulator Long-range Terrain Scanner Improved Transmission Jammer Improved Medium Armor Plating Advanced Force Field Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Specialist] > --- WEAPON ----------- Enhanced Gauss Cannon Enhanced Gauss Cannon Improved Remote Datajack > --- INVENTORY -------- Neutrino Core Micro Antimatter Reactor Improved Treads Medium Treads Wheel Compact Wheel Triangulator Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Brawler] Advanced Component Analysis Suite High-powered Shock Rifle Quantum Rifle Quantum Rifle Scatter Rocket Array Remote Datajack Improved Remote Datajack Plasma Cutter Blade Saw [Rating: 118] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Q-thruster Utility Large Storage Unit Device Improved Transmission Jammer Storage Large Storage Unit Processor Improved Target Analyzer Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Remote Datajack Energy Gun High-powered Shock Rifle Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Blade Saw Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Slots Evolved 14 | . . 2 2 . . . . 2 . . . 2 . 2 . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . . 1 . . . . . . . . . 1 . Utility 10 | . . 2 2 . . . . 1 . . . 1 . 2 . . . . 2 Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . Parts Attached 194 | 6 3 21 4 6 8 6 6 5 25 3 12 6 12 . 13 6 14 20 18 Power 16 | 1 . 3 . 1 1 . . . 2 . 1 1 1 . . 1 . 3 1 Engine 9 | 1 . 3 . 1 1 . . . 1 . . . 1 . . . . 1 . Core 4 | . . . . . . . . . 1 . 1 1 . . . . . 1 . Reactor 3 | . . . . . . . . . . . . . . . . 1 . 1 1 Propulsion 43 | 1 1 4 1 2 1 . 1 1 3 1 2 . 2 . 2 1 6 9 5 Treads 27 | 1 1 4 1 2 1 . . 1 3 . 1 . 1 . 2 1 2 4 2 Leg 4 | . . . . . . . . . . . . . . . . . 4 . . Wheel 11 | . . . . . . . 1 . . 1 1 . 1 . . . . 5 2 Hover . | . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . 1 Utility 81 | 2 2 6 2 2 4 4 1 2 14 1 7 3 6 . 9 2 4 5 5 Device 25 | 1 . 1 1 1 1 2 . 1 5 1 . . 1 . 2 1 1 2 4 Storage 7 | 1 1 1 . . 1 . . . . . . 1 . . . 1 . . 1 Processor 2 | . . . . . . . . 1 . . . . . . 1 . . . . Hackware 34 | . 1 . . . 2 . 1 . 7 . 6 2 5 . 5 . 3 2 . Protection 13 | . . 4 1 1 . 2 . . 2 . 1 . . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 . 8 1 1 2 2 4 2 6 1 2 2 3 . 2 2 4 3 7 Energy Gun 16 | . . 2 . 1 1 1 . . 1 1 . . 1 . 1 . 2 1 4 Energy Cannon 3 | . . . . . . . 1 . 1 . . 1 . . . . . . . Ballistic Gun 14 | 2 . 4 . . . . . . 4 . . 1 . . . 1 1 1 . Ballistic Cannon 5 | . . . . . . . . . . . 1 . . . 1 1 . . 2 Launcher 6 | . . 1 1 . . 1 1 1 . . . . 1 . . . . . . Special Weapon 7 | . . . . . . . 2 1 . . 1 . . . . . 1 1 1 Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . 1 1 . . . 1 . . 1 . . . . . 1 Parts Lost 85 | . . 5 2 8 1 . . 1 9 . 3 . . . 9 1 8 10 28 Power 5 | . . . . . . . . . 2 . . . . . 1 . . . 2 Propulsion 28 | . . 2 . 2 . . . . 2 . 3 . . . 2 1 4 3 9 Utility 28 | . . 1 2 3 1 . . 1 4 . . . . . 4 . 1 4 7 Weapon 24 | . . 2 . 3 . . . . 1 . . . . . 2 . 3 3 10 Highest Loss Streak 22 | . . 3 2 3 1 . . 1 4 . 2 . . . 3 1 4 7 22 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 5 9 14 14 14 15 14 14 14 14 15 14 14 14 15 13 16 18 18 17 Power 1 | . 1 1 2 1 . . . . . . . . 1 1 2 4 4 2 1 Propulsion 2 | 3 5 5 4 4 3 2 2 1 1 1 . . . . . . . 1 3 Utility 5 | . 1 1 . 2 5 5 5 5 7 8 7 8 7 7 4 4 6 7 5 Weapon 4 | . 1 4 7 5 5 5 4 4 3 3 3 2 3 6 4 5 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 29 | . . 6 . 1 . 2 1 . . . 2 . 2 . 1 2 . 1 11 Power 5 | . . 1 . . . . . . . . . . . . . 2 . . 2 Propulsion 8 | . . 5 . 1 . 1 . . . . . . . . . . . . 1 Utility 11 | . . . . . . . 1 . . . 1 . 2 . 1 . . 1 5 Weapon 3 | . . . . . . 1 . . . . 1 . . . . . . . 1 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 94 | . 97 94 88 89 95 99 100 94 90 99 97 90 93 88 93 94 96 96 84 Engine 4 | . 14 11 9 9 9 9 9 7 3 . . . 2 5 . . . 3 . Core 1 | . . . . . . . . . 1 7 7 6 3 . 4 2 . 1 2 Reactor 1 | . . . . . . . . . . . . . . . . 2 5 5 4 Treads 13 | . 25 21 18 17 18 18 13 15 13 15 14 5 11 11 10 5 5 9 6 Leg 1 | . . . . . . . . . . . . . . . . . 7 2 . Wheel 3 | . . . . . . . 4 7 7 7 4 6 6 5 5 5 . 7 9 Device 7 | . 6 3 9 18 11 11 8 7 12 14 5 . . 5 6 10 6 5 13 Storage 7 | . 14 11 9 9 9 9 9 7 7 7 7 6 6 5 5 5 5 5 8 Processor 1 | . . . . . . . . 1 7 7 2 . . . 1 5 5 2 . Hackware 23 | . 7 11 9 9 23 23 20 21 14 15 29 37 34 35 35 35 37 34 21 Protection 5 | . . 14 15 7 5 9 16 9 4 7 7 6 5 . 2 . . . 2 Energy Gun 4 | . . 2 . 9 7 16 13 5 . 4 4 . 2 5 4 . 4 5 1 Energy Cannon 1 | . . . . . . . 1 1 4 . . 5 2 . 2 . . . . Ballistic Gun 7 | . 28 19 15 6 10 . . . 5 7 . 5 4 . 1 4 2 5 1 Special Weapon 3 | . . . . . . . 2 5 3 2 8 6 7 11 4 5 6 4 2 Peak Build Rating 118 | 6 10 18 21 24 27 31 29 35 43 38 44 51 60 60 74 81 81 93 118 Average Rating 45 | 4 8 13 18 21 24 27 26 33 37 36 38 49 48 60 67 75 73 85 94 On Entrance 38 | . 6 10 17 20 18 27 26 29 31 38 36 38 50 60 60 69 81 72 80 Avg Prop Armor Cover (%) 12 | . . . . . . . 8 14 12 15 14 8 13 17 14 10 10 12 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 120 | 14 29 41 44 41 36 41 39 42 50 40 42 46 49 49 60 66 82 97 120 Greatest Support 103 | 20 40 40 40 40 40 40 40 12 48 16 60 10 16 16 16 16 30 103 55 Greatest Overweight (x) 21 | . 1 1 1 1 . 1 3 3 4 3 3 4 4 3 3 4 21 7 15 Average Overweight (x) 1 | . . . . . . . 1 2 2 2 1 3 3 3 2 3 2 2 2 Largest Inventory Capacity 25 | 8 15 15 15 15 25 15 15 15 15 15 15 15 15 15 15 20 20 20 20 Average Capacity 16 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 20 20 20 Most Carried 20 | 8 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 Average Carried 15 | 5 9 14 14 14 14 14 14 14 14 14 14 14 14 15 13 17 19 19 17 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 Final Carried 20 | 8 12 15 15 15 15 15 15 13 15 15 15 14 15 15 15 20 20 18 9 Class Distribution -------------------- 23% | Botlord-Gunner 22% | Bothacker-Mutant 19% | Botlord-Tank 18% | Scavenger-Mutant 9% | Mutant 6% | Botlord-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Storage Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Botlord-Mutant | -7/Garrison Botlord-Tank | -6/Factory Botlord-Tank | -6/Garrison Botlord-Tank | -5/Factory Botlord-Tank | -5/Garrison Botlord-Gunner | -5/Factory Botlord-Gunner | -5/Garrison Botlord-Gunner | -4/Factory Botlord-Tank | -3/Research Resources | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Matter Collected 5518 | 148 266 565 72 542 151 130 146 206 612 80 336 170 260 . 526 133 368 617 190 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 5325 | 53 405 785 275 836 158 110 229 85 494 . 145 60 142 . 655 . 238 485 170 Parts 302 | 5 25 66 17 49 6 6 10 2 20 . 3 4 6 . 36 . 10 27 10 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . 2 . . . . . . . . . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Combat Hostiles Destroyed 134 | . 8 28 8 28 3 2 5 2 12 . 3 . 3 . 17 . 7 4 4 Guns 89 | . 8 21 4 19 3 2 3 . 6 . 3 . 3 . 9 . 4 4 . Cannons 10 | . . . . . . . . 1 3 . . . . . 3 . 1 . 2 AOE 33 | . . 7 4 9 . . 2 1 1 . . . . . 5 . 2 . 2 Classes Destroyed 13 | 1 3 2 1 1 . . 1 1 . . . . . . 1 . . 2 . Worker 4 | . . . . . . . . 1 . . . . . . . . . 2 1 Builder 1 | . . . 1 . . . . . . . . . . . . . . . . Tunneler 3 | 2 . . . . . . . . . . . . . . . . . . 1 Recycler 1 | . . . . . . . . . . . . . . . . . . 1 . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . Watcher 6 | . 2 2 . . . . . . . . . 2 . . . . . . . Swarmer 34 | . . 15 . 15 . . . . . . . . 1 . 2 . 1 . . Cutter 4 | . . . . . . . . . . . . . . . 4 . . . . Grunt 62 | . 8 8 7 8 2 . 3 1 8 . 1 . 2 . 9 . 5 . . Sentry 18 | . . 5 1 3 1 2 . 1 3 . 1 . . . . . . . 1 Specialist 1 | . . . . . . . . . . . . . . . . . . 1 . Hunter 3 | . . . . 2 . . . . . . . . . . . . . 1 . Programmer 13 | . . . . . . . 2 . 1 . 1 . . . 2 . 1 3 3 Thug 1 | . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 8 | 2 4 5 8 8 2 1 3 2 3 . 2 2 1 . 4 . 4 5 5 Combat Bots Only 8 | . 4 4 7 8 2 1 3 1 3 . 2 . 1 . 4 . 4 2 3 Max Kills in Single Turn 4 | 1 1 4 1 3 1 1 1 1 1 . 1 1 1 . 4 . 1 1 4 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . Exploded 4 | . . 4 1 3 . . 1 1 1 . . . . . 4 . 1 . 2 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Hostile Shots Fired 1390 | . 33 173 47 93 17 16 21 70 174 . 59 5 48 . 108 1 75 105 345 Missed 448 | . 9 34 13 25 4 4 9 36 66 . 22 3 15 . 42 . 24 33 109 Hits 942 | . 24 139 34 68 13 12 12 34 108 . 37 2 33 . 66 1 51 72 236 Melee 8 | . . . . . . . . . . . 1 . 4 . 3 . . . . Projectile 934 | . 24 139 34 68 13 12 12 34 108 . 36 2 29 . 63 1 51 72 236 AOE 9 | . . . . . . . . . . . 2 1 2 . 3 . 1 . . Critical Strikes 35 | . . . 2 3 . 1 2 . 1 . 3 1 1 . 5 . 1 5 10 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . 2 Damage Taken 15440 | . 315 1398 522 986 199 183 157 340 1221 . 624 96 652 . 1460 114 1138 1622 4413 Core 3106 | . 123 216 18 166 16 32 25 101 143 . 115 63 168 . 222 . 155 221 1322 Absorbed by Shields 817 | . . . . . . . 15 . . . . . . . 167 . 56 66 513 Ignored by Resistances 44 | . . . . . . . 24 . . . 20 . . . . . . . . Regen/Repaired (Parts) 334 | . . 265 . . . . . . . . . 69 . . . . . . . Core Remaining (%) 63 | 100 50 46 . . . . 53 . . . 48 . 72 . . . 62 80 . Volleys Fired 531 | 3 28 88 15 60 10 5 17 18 55 2 29 15 25 . 46 6 34 46 29 Largest 3 | 2 2 2 2 2 2 2 2 2 2 1 2 2 2 . 3 2 3 3 3 Hottest 214 | 40 40 73 68 90 84 124 124 96 160 5 68 105 150 . 214 77 137 153 144 Shots Fired 866 | 6 56 163 30 97 20 10 31 23 80 2 32 20 37 . 87 10 51 74 37 Gun 591 | 6 56 159 22 87 20 10 25 . 35 . 6 5 22 . 51 4 16 56 11 Cannon 113 | . . . . . . . 3 8 28 . 10 5 2 . 25 4 18 . 10 Launcher 37 | . . 4 8 10 . . 2 6 1 . . . . . 1 . 2 . 3 Special 125 | . . . . . . . 1 9 16 2 16 10 13 . 10 2 15 18 13 Kinetic 422 | 6 56 131 21 37 10 . . . 33 . 10 5 10 . 32 8 22 31 10 Thermal 134 | . . . . . 10 10 22 . 29 . 6 . 12 . 34 . . . 11 Explosive 37 | . . 4 8 10 . . 2 6 1 . . . . . 1 . 2 . 3 Electromagnetic 149 | . . 28 1 50 . . 6 8 1 . . 5 2 . 11 . 12 25 . Robot Hit Streak 26 | 5 12 26 10 15 14 9 14 18 11 10 11 9 7 . 14 15 6 7 9 Robot Miss Streak 9 | . 2 6 2 3 1 . 2 2 7 . 3 2 2 . 8 4 6 2 9 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 11 | . 1 3 1 2 1 . . . 1 . . . . . 1 . . 1 . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . 1 . . . . . 1 . . 1 . Shots Hit Robots 582 | 5 42 108 22 62 16 8 21 15 64 2 19 14 19 . 49 7 31 51 27 Core Hits 347 | 3 21 49 19 51 6 4 10 8 44 . 5 4 6 . 38 5 32 13 29 Critical Kills 4 | . 1 1 . . . . . . . . . . . . . . 1 1 . Critical Parts Destroyed 8 | . 1 . . . . . . . . . 5 . . . . . . 2 . Critical Strikes 20 | . 2 1 . . . . 1 . . . 6 . 1 . 4 . 1 3 1 Burn 4 | . . . . . . . 1 . . . 1 . 1 . 1 . . . . Destroy 12 | . 2 1 . . . . . . . . 5 . . . . . 1 3 . Blast 4 | . . . . . . . . . . . . . . . 3 . . . 1 Melee Attacks 10 | . . 1 . 1 . 1 . . . . . . 3 . . . . . 4 Impact 3 | . . 1 . 1 . 1 . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . . . . 3 . . . . . 4 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12489 | 52 467 1623 891 1547 255 135 473 352 1116 . 264 165 420 . 1512 116 822 1095 1184 Guns 6699 | 52 467 1170 257 928 255 135 286 . 604 . 119 75 244 . 607 28 162 1095 215 Cannons 2086 | . . . . . . . 60 149 492 . 145 90 . . 509 88 262 . 291 Explosions 3659 | . . 453 634 619 . . 127 203 20 . . . 176 . 396 . 398 . 633 Melee 34 | . . . . . . . . . . . . . . . . . . . 34 Ramming 11 | . . . . . . . . . . . . . . . . . . . 11 Kinetic 4977 | 52 467 941 239 230 83 . . . 559 . 145 75 102 . 600 116 324 753 291 Thermal 2213 | . . 67 . . 172 135 280 . 514 . 119 . 142 . 569 . . . 215 Explosive 3478 | . . 386 634 619 . . 127 203 20 . . . 176 . 282 . 398 . 633 Electromagnetic 1776 | . . 229 18 698 . . 66 149 23 . . 90 . . 61 . 100 342 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 34 | . . . . . . . . . . . . . . . . . . . 34 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . 2 . . . 5 . . . . . . 2 13 Average Corruption 3 | . . . . . . . 1 . . . 4 . . . . . . 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 23 | . . . . . . . 5 . . . 8 . . . . . . 3 7 Message Errors 5 | . . . . . . . 2 . . . 2 . . . . . . . 1 Matter Fused 7 | . . . . . . . 2 . . . 3 . . . . . . 1 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . 1 . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . 1 . . . 1 . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 118 | . . 39 . 3 . . 17 4 . . . . . . 19 . 4 . 32 Projectiles 69 | . . . . . . . 17 4 . . . . . . 19 . . . 29 Explosions 49 | . . 39 . 3 . . . . . . . . . . . . 4 . 3 Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 17 | . . . . . . . . . . . 3 . . . 5 5 3 . 1 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . . . . . . 3 . . . 5 4 3 . 1 Secondary 1 | . . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 541 | . . . 3 72 . . . 30 . . . . 95 . 94 . 222 . 25 Shots 19 | . . . 1 2 . . . 1 . . . . 1 . 4 . 9 . 1 Rammed 7 | . . . . . . . . . . . . . . . . . . . 7 Targets Rammed 7 | . . . . . . . . . . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 397 | . 12 216 75 93 258 144 237 4 222 . 6 50 153 . 240 . 42 199 397 Average Temperature 56 | . 7 43 28 33 113 66 101 2 81 . 3 28 60 . 73 . 8 49 53 Received Heat Transfer 3387 | . 168 357 315 378 99 90 27 126 453 . 87 48 108 . 308 9 249 18 547 Effects 1 | . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . 1 . . . 1 . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . Parts Melted 9 | . . . . . 1 1 1 . 1 . 4 . 1 . . . . . . Heat Transferred 4209 | . . . . . 370 296 592 . 1000 . 296 . 400 . 996 . . . 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 2 . . . . . . . . . . . . 1 . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Maximum Alert Level 3 | . . 1 . 3 1 1 1 . 2 1 1 . 2 1 2 1 2 1 . Low Security (%) 64 | 100 100 57 100 8 . 99 30 100 53 84 42 100 68 . 14 78 64 87 100 Level 1 29 | . . 42 . 54 100 . 69 . 35 15 57 . 30 100 34 21 32 12 . Level 2 5 | . . . . 23 . . . . 10 . . . . . 51 . 3 . . Level 3 . | . . . . 13 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 736 | 5 84 369 187 736 362 214 325 185 408 214 338 177 459 240 541 283 455 252 117 Initial 358 | . . . . 95 358 131 133 170 46 214 72 177 28 240 168 283 . 238 36 Average 165 | . 11 152 106 431 321 58 225 94 204 156 193 70 157 240 367 109 166 107 18 Influence Increases 6635 | 10 226 904 237 721 124 357 192 153 552 9 416 178 571 . 543 42 667 548 185 Destroy 0b10 Robot/C 3255 | . 160 560 160 560 60 160 100 60 340 . 160 100 160 . 340 . 155 120 60 Destroy 0b10 Robot/NC 92 | 10 15 10 5 . . . . 5 . 5 . 10 . . . . . 24 8 Destroy Leader 480 | . 44 144 40 20 20 50 20 10 10 2 10 24 . . 20 . . 50 16 Allied During Kill 318 | . . . . . . 111 . 1 13 1 35 32 35 . 19 . 10 58 3 Successful Hack 190 | . 7 49 . . 14 6 12 24 14 . . 12 . . . 25 . 27 . Select Force Hacks 60 | . . 30 . . 30 . . . . . . . . . . . . . . Disable Machine 306 | . . 60 . . . 30 . 15 . . . . 30 . . . 39 132 . Anti-Garrison Action 1364 | . . . . 100 . . 50 . 150 . 150 . 300 . 100 . 401 113 . Destroy Structure 450 | . . 36 32 41 . . 10 38 10 1 1 . 46 . 64 2 47 24 98 Lose Combat Pursuer 120 | . . 15 . . . . . . 15 . 60 . . . . 15 15 . . Influence Decreases 6635 | 10 226 904 90 132 548 463 73 412 210 314 181 476 152 219 242 583 212 934 254 Entered New Map 2056 | . . . . 52 378 181 73 155 20 194 31 161 12 219 72 258 . 217 33 Time Decay 2548 | 10 150 554 70 . 160 192 . 247 . 120 . 255 . . . 303 . 367 120 Lost Part 631 | . . 50 20 80 10 . . 10 90 . 30 . . . 90 10 80 100 61 Lost Ally 1024 | . . . . . . 90 . . 100 . 120 60 140 . 80 12 132 250 40 Purge Threat 376 | . 76 300 . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 2 4 5 . 2 1 . 1 . . . 3 . . . 2 . 11 2 Investigation 6 | . 1 2 1 . 1 . . . . . . . . . . 1 . . . Extermination 5 | . . . . . . . . . . . . 1 . . . 1 . 2 1 Reinforcement 17 | . 1 2 2 . 1 1 . 1 . . . 2 . . . . . 6 1 Assault 2 | . . . . . . . . . . . . . . . . . . 2 . Garrison 3 | . . . 2 . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 36 | . . . . . . . . . . . . . 5 . 3 5 10 12 1 Stealth | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Distress Signals 12 | . . 6 2 . . 1 . . . . . . . . . . . 1 2 Communications Jammed 107 | . . . . . . . . 1 . . . . . . . 1 . 103 2 Distress Signals 101 | . . . . . . . . . . . . . . . . 1 . 98 2 Times Spotted 322 | . 13 51 17 26 4 7 7 7 29 1 19 10 26 . 22 9 27 26 21 Peak Tracking Total 14 | . 4 7 5 8 2 4 3 3 4 1 6 3 14 . 6 2 4 4 8 Tactical Retreats 8 | . . 1 2 . . . . . 1 . 2 . . . . 1 1 . . ECM-based Alert Blocks 4 | . . . 4 . . . . . . . . . . . . . . . . Traps | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Traps Triggered 34 | . 2 . . . . . 3 . 3 4 3 1 9 . 1 1 5 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . 5 . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Machines Disabled 44 | . . 4 . 2 . 2 1 1 2 . 3 . 7 . 2 . 8 12 . Max in Single Turn 2 | . . 1 . 1 . 1 1 1 1 . 1 . 1 . 1 . 2 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . Garrison Relay 19 | . . . . 2 . . 1 . 3 . 3 . 3 . 2 . 5 . . Phase Generator 1 | . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 19 | . . . . . . . 1 . 2 . 3 . 5 . 2 . 6 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Machines Accessed 59 | . 8 13 1 2 3 4 1 2 2 1 2 4 1 1 1 7 2 2 2 Terminals 38 | . 7 8 . 2 2 3 1 1 2 . 2 . 1 . 1 4 2 . 2 Fabricators 2 | . . . . . . . . . . . . 1 . . . 1 . . . Repair Stations 4 | . . 2 . . . . . . . . . 1 . . . . . 1 . Recycling Units 4 | . 1 1 . . 1 . . . . . . . . . . 1 . . . Scanalyzers 4 | . . 2 . . . . . . . . . 1 . . . . . 1 . Garrison Access 7 | . . . 1 . . 1 . 1 . 1 . 1 . 1 . 1 . . . Total Hacks 150 | . 29 41 3 6 9 6 1 5 4 1 3 7 1 1 2 19 4 6 2 Successful 85 | . 16 28 1 1 7 4 1 3 1 1 . 6 . 1 1 11 . 3 . Failed 63 | . 13 12 2 5 2 2 . 2 3 . 3 . 1 . 1 8 4 3 2 Catastrophic 17 | . 2 4 . 1 . . . . 1 . 2 . . . . 2 2 1 2 Database Lockouts 2 | . . 1 . . . . . . . . . 1 . . . . . . . Manual 61 | . 21 23 . . 4 . . 2 . . . . . . . 9 . . 2 Terminals 106 | . 26 29 . 6 7 5 1 4 4 . 3 . 1 . 2 12 4 . 2 Fabricators 5 | . . . . . . . . . . . . 1 . . . 4 . . . Repair Stations 7 | . . 4 . . . . . . . . . 2 . . . . . 1 . Recycling Units 11 | . 3 4 . . 2 . . . . . . . . . . 2 . . . Scanalyzers 12 | . . 4 . . . . . . . . . 3 . . . . . 5 . Garrison Access 9 | . . . 3 . . 1 . 1 . 1 . 1 . 1 . 1 . . . Terminal Hacks 30 | . 6 8 . 1 3 3 1 1 1 . . . . . 1 5 . . . Record 3 | . . . . . . . . . . . . . . . . 3 . . . Part Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . 2 . . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . 1 . 1 . . . . . . . . . . Terminal Index 3 | . 1 1 . . . . . . . . . . . . . 1 . . . Alert Level 4 | . 2 2 . . . . . . . . . . . . . . . . . Unreport Threat 3 | . 1 2 . . . . . . . . . . . . . . . . . Locate Traps 3 | . . 1 . . 1 . . 1 . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . 1 . . . . . . . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . . . . . . . 1 . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . Build 2 | . . . . . . . . . . . . 1 . . . 1 . . . Repair Station Hacks 6 | . . 4 . . . . . . . . . 2 . . . . . . . Scan Component 3 | . . 2 . . . . . . . . . 1 . . . . . . . Repair 3 | . . 2 . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 4 | . 1 2 . . 1 . . . . . . . . . . . . . . Report Inventory 3 | . 1 1 . . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . 3 . . . . . . . . . 2 . . . . . 3 . Insert Component 3 | . . 1 . . . . . . . . . 1 . . . . . 1 . Analyze 1 | . . 1 . . . . . . . . . . . . . . . . . Retrieve Study 4 | . . 1 . . . . . . . . . 1 . . . . . 2 . Garrison Access Hacks 7 | . . . 1 . . 1 . 1 . 1 . 1 . 1 . 1 . . . Unlock Access 7 | . . . 1 . . 1 . 1 . 1 . 1 . 1 . 1 . . . Unauthorized Hacks 27 | . 9 11 . . 3 . . 1 . . . . . . . 3 . . . Terminals 24 | . 8 10 . . 2 . . 1 . . . . . . . 3 . . . Track 2 | . 1 1 . . . . . . . . . . . . . . . . . Botnet 19 | . 5 8 . . 2 . . 1 . . . . . . . 3 . . . Operators 3 | . 2 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 1 . . 1 . . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . . . . . Tunnel 2 | . . 1 . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 7 12 1 2 3 2 1 2 2 . 2 3 1 1 1 7 2 2 2 Full Trace Events 4 | . . 1 1 . . . . . 1 . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . 134 . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . 12 . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . . . . . . . . . . 1 . . . Parts Built 2 | . . . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . 84 . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . 8 . . . Part Studies Acquired 4 | . . 1 . . . . . . . . . 1 . . . . . 2 . Parts Repaired 3 | . . 2 . . . . . . . . . 1 . . . . . . . Time 71 | . . 58 . . . . . . . . . 13 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . 1 . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Used RIF Installer 9 | . . . . 1 . . 1 . 1 . 1 . 2 . 2 . 1 . . Coupler Efficiency 1 | . . . . . . . . . . . 1 . . . . . . . . Code Merge 1 | . . . . . . . . . . . . . 1 . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . 1 . . Signal Jammer 1 | . . . . . . . 1 . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . 1 . . . . Alert ID Control 1 | . . . . . . . . . . . . . 1 . . . . . . Program Shield 1 | . . . . . . . . . 1 . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . 1 . . . . Robots Hacked 87 | . . . . . . . 1 4 11 1 8 8 10 . 6 2 13 13 10 Non-combat 9 | . . . . . . . . 1 . 1 . 1 . . . 2 . 2 2 Combat 78 | . . . . . . . 1 3 11 . 8 7 10 . 6 . 13 11 8 Autoassimilated 7 | . . . . . . . . . . . . . . . . . 2 3 2 Robot Hacks Applied 88 | . . . . . . . 1 5 12 2 8 8 10 . 6 2 11 13 10 parse_system 3 | . . . . . . . . . . . 1 1 . . . . . 1 . map_route 3 | . . . . . . . . . . 1 . 1 . . . 1 . . . link_fov 1 | . . . . . . . . . . . . . . . . . . . 1 scatter_targeting 1 | . . . . . . . . . . . . . . . 1 . . . . disrupt_area 1 | . . . . . . . . . . . . . . . . . . 1 . spike_heat 1 | . . . . . . . . 1 . . . . . . . . . . . overload_power 6 | . . . . . . . . 2 2 1 . . . . . . . . 1 amplify_resonance 19 | . . . . . . . 1 1 3 . 2 . 3 . . 1 3 2 3 disable_weapons 1 | . . . . . . . . . . . . 1 . . . . . . . reboot_system 2 | . . . . . . . . . 1 . . 1 . . . . . . . go_dormant 1 | . . . . . . . . . . . . . . . . . . . 1 overwrite_iff 8 | . . . . . . . . . 1 . 2 . . . . . 1 3 1 streamctrl_high 8 | . . . . . . . . 1 1 . 1 1 3 . . . . . 1 formatsys_low 1 | . . . . . . . . . . . . . . . . . . 1 . formatsys_high 32 | . . . . . . . . . 4 . 2 3 4 . 5 . 7 5 2 Relay Couplers Released 77 | . . . . 7 . . 3 . 12 . 13 . 10 . 9 . 19 4 . Machine Destruction 77 | . . . . 7 . . 3 . 12 . 13 . 10 . 9 . 19 4 . Attached 31 | . . . . . 1 . 1 . 7 . 6 2 5 . 5 . 3 1 . Merged Code Value 249 | . . . . . . . . . . . . . 38 . 61 . 135 15 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 3 . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . 3 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Total Allies 73 | . . . . . . 10 . 1 9 . 5 7 8 . 5 . 12 11 5 Largest Group 10 | . . . . . . 10 . 1 3 3 5 4 4 1 2 2 5 10 2 Highest-Rated Group 482 | . . . . . . 173 . 16 101 101 132 116 129 32 98 98 236 482 111 Highest-Rated Ally 85 | . . . . . . 29 . 16 39 39 34 47 46 32 85 49 51 56 64 Total Orders 4 | . . . . . . 4 . . . . . . . . . . . . . EXPLORE 4 | . . . . . . 4 . . . . . . . . . . . . . Ally Attacks 385 | . . . . . . 44 . 7 26 4 22 30 49 . 8 14 49 109 23 Total Damage 9438 | . . . . . . 512 . 91 519 27 351 659 969 . 335 483 1601 3252 639 Kills 74 | . . . . . . 6 . 1 5 1 5 5 11 . 3 5 11 20 1 Allies Corrupted 7 | . . . . . . . . . 1 . 1 . . . . . 1 2 2 Allies Melted 3 | . . . . . . . . . 2 . . . . . . . . 1 . Intel | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Active Infowar (turns) 8157 | 36 404 802 151 292 270 145 . 126 1169 258 204 . . . . 669 1858 1079 694 Optics 1757 | . . . . . . . . 126 1169 258 204 . . . . . . . . Sensors 486 | . . . 63 8 270 145 . . . . . . . . . . . . . Terrain 665 | . . . . . . . . . . . . . . . . . . . 665 Seismic 831 | 36 404 391 . . . . . . . . . . . . . . . . . Triangulation 543 | . . . . . . . . . . . . . . . . . . . 543 Jamming 4259 | . . . . . . . . . . . . . . . . 669 1858 1079 653 ECM 1247 | . . 411 151 292 . . . . . 245 148 . . . . . . . . Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . Drone Launches 4 | . . . . . . 4 . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . 1 . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Turns Passed 15505 | 143 844 2297 181 974 335 500 531 555 1169 258 577 561 1204 18 864 755 1858 1079 802 Spaces Moved 7462 | 73 438 985 52 471 173 202 268 297 563 161 294 245 697 12 442 390 667 636 396 Core 10 | 1 . . . . . . . . . . . . . . . . 7 . 2 Treads 2932 | 72 438 985 52 471 173 202 138 . 138 . 89 . . . . . 48 119 7 Legs 552 | . . . . . . . . . . . . . . . . . 467 85 . Wheels 3968 | . . . . . . . 130 297 425 161 205 245 697 12 442 390 145 432 387 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 135 120 120 130 125 125 125 150 130 130 150 106 106 Average Speed 160 | 158 164 183 224 163 160 160 147 129 154 131 142 138 138 150 143 155 236 140 142 Slowest Speed 1100 | 160 240 240 240 240 160 240 160 135 320 135 240 140 150 150 150 170 1100 217 800 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 82 76 7 46 10 37 42 8 52 8 40 8 69 1 47 10 69 22 13 Regions Visited 19 Branch Regions 1 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . 1 1 . 1 . 1 . 1 . 1 . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . . . . . . . . . . 1 . Terrain Destroyed 324 | . . 33 35 38 . . . 35 6 . 2 . 72 . 40 2 11 3 47 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 13 | . . . . . . . . . . . 2 . . . 3 2 . 3 3 AOE 311 | . . 33 35 38 . . . 35 6 . . . 72 . 37 . 11 . 44 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Total 9981 | 92 511 1333 82 575 212 364 362 447 770 206 408 451 856 12 580 529 847 761 583 Wait 1179 | 3 37 193 4 12 14 126 31 117 65 6 18 175 16 . 39 113 75 35 100 Move 7448 | 72 437 984 52 470 172 202 267 297 562 160 293 244 696 12 441 390 666 635 396 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 114 | 8 5 14 . 7 2 7 4 2 12 2 7 3 8 . 10 7 2 8 6 Fast Attach 88 | 6 . 5 2 3 3 3 . 1 13 5 3 3 6 . 7 3 7 8 10 Attach 60 | . 1 6 1 4 1 1 1 3 4 . 3 3 . . 9 . 3 9 11 Detach 2 | . . 1 . . . . . . . . . . . . . . . . 1 Swap 177 | . 2 22 8 14 6 8 12 6 22 1 12 3 15 . 10 3 15 9 9 Drop 123 | . 1 19 . 4 4 10 4 3 16 6 10 4 10 . 4 6 3 11 8 Fire 531 | 3 28 88 15 60 10 5 17 18 55 2 29 15 25 . 46 6 34 46 29 Melee 10 | . . 1 . 1 . 1 . . . . . . 3 . . . . . 4 Ram 7 | . . . . . . . . . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 151 | . . . . . . . 23 . . 24 24 . 53 . 8 . 19 . . Rewire 23 | . . . . . . 1 . . 15 . . 1 4 . . . . . 2 Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 68 | . . . . . . . 3 . 6 . 9 . 20 . 6 1 23 . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Garrison -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -3/Research (discovered 1 exit: [Res]) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 844 | -10/Materials | Derelicts attacked the area 958 | -10/Materials | Discovered new exit (range 16) 988 | -10/Materials | Entered another Materials area 988 | -9/Materials | Evolved 2 slots: Utility x2 1445 | -9/Materials | Discovered new exit (range 11) 1558 | -9/Materials | Build established: Scavenger-Mutant 1824 | -9/Materials | Lost 3 parts (2n1w) 1872 | -9/Materials | Discovered new exit (range 13) 2179 | -9/Materials | Central database locked down 2401 | -9/Materials | Repaired Lgt. Treads 2566 | -9/Materials | Core integrity fell below 50% 2631 | -9/Materials | Discovered new exit (range 16) 2693 | -9/Materials | Repaired Hrd. Light Armor Plating 3285 | -9/Materials | Entered another Materials area 3285 | -8/Materials | Evolved 2 slots: Utility x2 3327 | -8/Materials | Garrison activated, responded to threat 3393 | -8/Materials | Destroyed 7 combat bots 3466 | -8/Materials | Identified exit to Garrison 3466 | -8/Materials | Entered Garrison 3484 | -8/Garrison | Triggered checkpoint 3544 | -8/Garrison | Triggered checkpoint 3572 | -8/Garrison | Garrison Relay disabled 3692 | -8/Garrison | Triggered checkpoint 3756 | -8/Garrison | Triggered checkpoint 3800 | -8/Garrison | Discovered new exit (range 80) 3800 | -8/Garrison | Discovered new exit (range 70) 3800 | -8/Garrison | Discovered new exit (range 45) 3977 | -8/Garrison | Installed Relay Interface Framework 4081 | -8/Garrison | Triggered checkpoint 4115 | -8/Garrison | Destroyed 8 combat bots 4186 | -8/Garrison | Triggered checkpoint 4260 | -8/Garrison | Triggered checkpoint 4311 | -8/Garrison | Lost 3 parts (1u2w) 4313 | -8/Garrison | Garrison Relay disabled 4440 | -8/Garrison | Entered Materials 4440 | -8/Materials | Discovered new exit (range 15) 4632 | -8/Materials | Build established: Bothacker-Mutant 4681 | -8/Materials | Identified exit to Storage 4775 | -8/Materials | Entered Storage 5088 | -8/Storage | Found Prototype Launcher 5088 | -8/Storage | Identified Gui. EMP Blaster 5170 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5275 | -8/Storage | Identified exit to Garrison 5275 | -8/Storage | Entered Garrison 5301 | -8/Garrison | Lost 3 allies 5373 | -8/Garrison | Triggered checkpoint 5539 | -8/Garrison | Garrison Relay disabled 5713 | -8/Garrison | Triggered checkpoint 5779 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 5790 | -8/Garrison | Discovered new exit (range 12) 5806 | -8/Garrison | Entered Factory 5806 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6108 | -7/Factory | Discovered new exit (range 6) 6361 | -7/Factory | Identified exit to Garrison 6361 | -7/Factory | Entered Garrison 6421 | -7/Garrison | Lost 4 parts (1p1n1u1w) 6440 | -7/Garrison | Expanded RIF knowledge: Program Shield 6607 | -7/Garrison | Triggered checkpoint 6656 | -7/Garrison | Garrison Relay disabled 6769 | -7/Garrison | Triggered checkpoint 6803 | -7/Garrison | Triggered checkpoint 6927 | -7/Garrison | Triggered checkpoint 6989 | -7/Garrison | Garrison Relay disabled 7025 | -7/Garrison | Discovered new exit (range 12) 7111 | -7/Garrison | Triggered checkpoint 7111 | -7/Garrison | Triggered checkpoint 7221 | -7/Garrison | Triggered checkpoint 7221 | -7/Garrison | Garrison Relay disabled 7473 | -7/Garrison | Discovered new exit (range 10) 7530 | -7/Garrison | Entered Factory 7530 | -7/Factory | Accompanied by 3 allies 7773 | -7/Factory | Identified exit to Garrison 7788 | -7/Factory | Entered Garrison 7788 | -7/Garrison | Accompanied by 3 allies 7829 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 7874 | -7/Garrison | Triggered checkpoint 7932 | -7/Garrison | Garrison Relay disabled 8000 | -7/Garrison | Triggered checkpoint 8069 | -7/Garrison | Core integrity fell below 50% 8086 | -7/Garrison | Lost 6 allies 8114 | -7/Garrison | Triggered checkpoint 8147 | -7/Garrison | Build established: Botlord-Mutant 8205 | -7/Garrison | Discovered new exit (range 14) 8220 | -7/Garrison | Triggered checkpoint 8246 | -7/Garrison | Triggered checkpoint 8256 | -7/Garrison | Garrison Relay disabled 8317 | -7/Garrison | Garrison Relay disabled 8365 | -7/Garrison | Entered Factory 8365 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8474 | -6/Factory | Central database locked down 8520 | -6/Factory | Repaired Lgt. Treads 8597 | -6/Factory | Found Prototype Launcher 8664 | -6/Factory | Build established: Botlord-Tank 8746 | -6/Factory | Fabricated B-48 Gladiator (x3) 8872 | -6/Factory | Identified exit to Garrison 8926 | -6/Factory | Entered Garrison 8926 | -6/Garrison | Accompanied by 4 allies 8948 | -6/Garrison | Triggered checkpoint 8948 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 8993 | -6/Garrison | Garrison Relay disabled 9045 | -6/Garrison | Identified Scatter Rocket Array 9130 | -6/Garrison | Triggered checkpoint 9161 | -6/Garrison | Lost 4 allies 9339 | -6/Garrison | Discovered new exit (range 13) 9416 | -6/Garrison | Triggered checkpoint 9471 | -6/Garrison | Garrison Relay disabled 9526 | -6/Garrison | Rescued a captive Derelict 9600 | -6/Garrison | Triggered checkpoint 9661 | -6/Garrison | Discovered new exit (range 10) 9738 | -6/Garrison | Triggered checkpoint 9831 | -6/Garrison | Phase Generator disabled 9923 | -6/Garrison | Expanded RIF knowledge: Code Merge 9960 | -6/Garrison | Triggered checkpoint 9996 | -6/Garrison | Garrison Relay disabled 10130 | -6/Garrison | Entered Factory 10130 | -5/Factory | Accompanied by 1 ally 10130 | -5/Factory | Evolved 2 slots: Utility x2 10148 | -5/Factory | Identified exit to Garrison 10148 | -5/Factory | Entered Garrison 10148 | -5/Garrison | Accompanied by 1 ally 10190 | -5/Garrison | Discovered new exit (range 66) 10190 | -5/Garrison | Discovered new exit (range 91) 10190 | -5/Garrison | Discovered new exit (range 69) 10199 | -5/Garrison | Triggered checkpoint 10261 | -5/Garrison | Garrison Relay disabled 10368 | -5/Garrison | Spotted B-75 Beast 10376 | -5/Garrison | Assimilated Beast 6a with formatsys_high 10386 | -5/Garrison | Triggered checkpoint 10542 | -5/Garrison | Lost 3 parts (2n1w) 10600 | -5/Garrison | Triggered checkpoint 10605 | -5/Garrison | Lost 3 parts (3u) 10680 | -5/Garrison | Triggered checkpoint 10762 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 10834 | -5/Garrison | Garrison Relay disabled 10939 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 11012 | -5/Garrison | Entered Factory 11012 | -5/Factory | Accompanied by 2 allies 11119 | -5/Factory | Build established: Botlord-Gunner 11532 | -5/Factory | Fabricated Remote Datajack (x2) 11767 | -5/Factory | Identified exit to Garrison 11767 | -5/Factory | Entered Garrison 11777 | -5/Garrison | Triggered checkpoint 11823 | -5/Garrison | Triggered checkpoint 11875 | -5/Garrison | Garrison Relay disabled 11905 | -5/Garrison | Garrison Relay disabled 12102 | -5/Garrison | Lost 4 parts (3n1w) 12312 | -5/Garrison | Triggered checkpoint 12313 | -5/Garrison | Triggered checkpoint 12314 | -5/Garrison | Triggered checkpoint 12351 | -5/Garrison | Lost 4 allies 12389 | -5/Garrison | Lost 3 parts (1n1u1w) 12670 | -5/Garrison | Rescued a captive Derelict 12671 | -5/Garrison | Rescued a captive Derelict 12706 | -5/Garrison | Discovered new exit (range 10) 12817 | -5/Garrison | Garrison Relay disabled 13043 | -5/Garrison | Triggered checkpoint 13108 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 13146 | -5/Garrison | Garrison Relay disabled 13237 | -5/Garrison | Discovered new exit (range 8) 13322 | -5/Garrison | Triggered checkpoint 13481 | -5/Garrison | Triggered checkpoint 13553 | -5/Garrison | Garrison Relay disabled 13601 | -5/Garrison | Discovered new exit (range 11) 13625 | -5/Garrison | Entered Factory 13625 | -4/Factory | Accompanied by 5 allies 13625 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 13739 | -4/Factory | Discovered new exit (range 12) 14420 | -4/Factory | Garrison activated, responded to threat 14464 | -4/Factory | P-70 Sage assimilated allied Sentinel 7a 14531 | -4/Factory | Lost 6 allies 14581 | -4/Factory | Lost 7 parts (3n2u2w) 14652 | -4/Factory | Spotted B-86 Titan 14704 | -4/Factory | Entered Research 14704 | -3/Research | Evolved 2 slots: Utility x2 14898 | -3/Research | Build established: Botlord-Tank 15255 | -3/Research | Spotted B-86 Titan 15366 | -3/Research | Discovered new exit (range 16) 15398 | -3/Research | Lost 3 allies 15436 | -3/Research | Core integrity fell below 50% 15436 | -3/Research | System corruption reached 10% 15460 | -3/Research | Lost 22 parts (2p8n5u7w) 15496 | -3/Research | Core integrity fell below 20% 15506 | -3/Research | Destroyed by B-86 Titan with Railgun Last Messages --------------- 15467_ F 4FF##MBNZ88KX&SZUE 15473_ Slug penetrates Wall. 15478_ Penetrated by Slug. 15478_ Remote Datajack+ destroyed. 15481_ Exp. Energy Well destroyed. 15483_ Quantum Rifle destroyed. 15483_ Slug penetrates Wall. 15484_ Slug penetrates P-80 Master. 15484_ Acquired 5 matter. 15485_ System corrupted: Matter fused (-6). 15492_ Slammed into P-80 Master. 15498_ Com. Wheel destroyed. 15498_ Slammed into H-77 Assassin. 15500_ System corrupted: Heat flow error (+173). 15505_ Penetrated by Slug. 15505_ Slug penetrates Wall. 15505_ Slammed into P-80 Master. 15506_ M-36 Artificer knocked back. 15506_ Penetrated by Slug. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | # # %% """????? ?????????? | | ############# / """? ?????? ??????? | | ??? ????#?? # """???????????????? | | ??########### ""? ???? ????????? | | ??# # % # # ??????????????? | | ??# # !# # ???? ??????????? | | ??# #% =##########?/#####??#????????????? | | ### # %*#???###### #??#? ??????????????? | | ??# + %=[##????#??#???##?????????????????? | | ?## # !!%##??#?#???#??#??????????????????? | | #?# # =!#?????#?????????#???????????????? | | ?## # !#???##????????????? ????????????? | | ############# #?##?#?#? ?