Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.11 @ 10:07:52 Player: Err. String Expected Got Nil Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (429) 429 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1639 Bonus ------- None Cogmind --------- Core Integrity 373/400 Matter 228/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Hovering (56) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Hover Unit Hover Unit > --- UTILITY (3) ------ Propulsion Shielding > --- WEAPON (2) ------- Particle Gun Light Assault Rifle > --- INVENTORY (5) ---- Ion Engine Compact Matter Pod (150) Utility Shielding Beam Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Propulsion Shielding > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Compact Matter Pod Utility Shielding Light Armor Plating Light Armor Plating Mini Grenade Launcher Mining Laser [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 38 | 7 15 5 11 Power 4 | 1 2 1 . Engine 2 | 1 1 . . Core 2 | . 1 1 . Reactor . | . . . . Propulsion 9 | 2 5 . 2 Treads . | . . . . Leg 3 | 2 1 . . Wheel . | . . . . Hover 6 | . 4 . 2 Flight . | . . . . Utility 5 | 2 . . 3 Device 1 | 1 . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 20 | 2 8 4 6 Energy Gun 3 | . . . 3 Energy Cannon . | . . . . Ballistic Gun 11 | 2 5 2 2 Ballistic Cannon . | . . . . Launcher 3 | . 2 1 . Special Weapon 3 | . 1 1 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 1 . 3 Power 1 | . 1 . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon . | . . . . Highest Loss Streak 2 | . 1 . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 99 99 94 Engine 9 | . 10 13 . Core 3 | . 3 . 11 Leg 8 | . 21 . . Hover 20 | . 6 28 31 Device 12 | . 14 14 8 Storage 12 | . 14 14 9 Protection 2 | . . . 12 Energy Gun 2 | . . . 11 Ballistic Gun 22 | . 26 25 9 Special Weapon 1 | . . 1 . Peak Build Rating 15 | 9 11 12 15 Average Rating 10 | 5 9 10 13 On Entrance 7 | . 9 9 11 Naked Turns . | . . . . Heaviest Build 18 | 13 15 13 18 Greatest Support 20 | 20 20 12 18 Greatest Overweight (x) 3 | . 3 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 5 8 8 7 Average Carried 5 | 1 4 7 5 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 2 6 8 5 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 651 | 218 219 160 54 Remotely . | . . . . Salvage Created 610 | 19 259 123 209 Parts 54 | 5 29 13 7 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 15 | . 8 5 2 Guns 9 | . 5 2 2 AOE 6 | . 3 3 . Classes Destroyed 8 | 1 5 . 2 Builder 2 | . 2 . . Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Recycler 1 | . . . 1 Watcher 2 | . 2 . . Swarmer 9 | . 6 3 . Grunt 4 | . 2 2 . Sentry 2 | . . . 2 Best Kill Streak 6 | 1 6 3 2 Combat Bots Only 4 | . 4 3 1 Max Kills in Single Turn 3 | 1 3 3 1 Gunslinging . | . . . . Exploded 3 | . 1 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 92 | . 56 10 26 Missed 26 | . 19 3 4 Damage Taken 794 | . 375 97 322 Core 110 | . 83 . 27 Absorbed by Shields . | . . . . Redirected to Shielding 25 | . . . 25 Regen/Repaired (Parts) 28 | . 9 . 19 Core Remaining (%) 83 | 100 . 66 . Volleys Fired 83 | 2 39 16 26 Largest 2 | 2 2 2 2 Hottest 121 | 40 100 100 121 Shots Fired 141 | 4 70 24 43 Gun 124 | 4 62 16 42 Cannon . | . . . . Launcher 6 | . 5 1 . Special 11 | . 3 7 1 Kinetic 103 | 4 62 16 21 Thermal 32 | . 3 7 22 Explosive 6 | . 5 1 . Electromagnetic . | . . . . Robot Hit Streak 10 | 4 6 10 10 Robot Miss Streak 5 | . 5 1 2 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 80 | 4 32 13 31 Core Hits 43 | 2 24 9 8 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1285 | 34 691 199 361 Guns 767 | 34 264 108 361 Cannons . | . . . . Explosions 518 | . 427 91 . Melee . | . . . . Ramming . | . . . . Kinetic 555 | 34 264 108 149 Thermal 212 | . . . 212 Explosive 518 | . 427 91 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 425 | . 43 70 425 Average Temperature 89 | . 11 25 162 Received Heat Transfer 318 | . 126 48 144 Effects 4 | . . . 4 Shutdowns 2 | . . . 2 Interference 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 518 | . . . 518 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 357 | 5 357 170 124 Initial 67 | . 3 67 25 Average 109 | 1 136 118 69 Maximum Alert Level 1 | . 1 . . Low Security (%) 89 | 100 71 100 100 Level 1 10 | . 28 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 16 6 3 Peak Tracking Total 5 | . 5 3 2 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 6 | . 3 2 1 Max in Single Turn 3 | . 3 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 4 . 1 Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 7 . 2 Successful 8 | . 6 . 2 Failed 1 | . 1 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 4 | . 2 . 2 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Branch Access Points 1 | . 1 . . Recall Investigation 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 . 2 Scan Component 2 | . 1 . 1 Repair 2 | . 1 . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 . 1 Time 52 | . 26 . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1468 | 77 542 556 293 Spaces Moved 1185 | 56 301 650 178 Core 17 | 15 2 . . Treads . | . . . . Legs 264 | 41 223 . . Wheels . | . . . . Hover 904 | . 76 650 178 Flight . | . . . . Fastest Speed 50 | 50 56 56 52 Average Speed 70 | 101 104 56 52 Slowest Speed 200 | 120 200 116 52 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 4 59 91 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug 11 | . 3 7 1 Terrain Destroyed 32 | . 24 7 1 Melee . | . . . . Projectile 11 | . 3 7 1 AOE 21 | . 21 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1672 | 72 461 802 337 Wait 324 | . 88 125 111 Move 1182 | 55 300 649 178 Hop . | . . . . Pick Up 32 | 8 14 4 6 Fast Attach 1 | 1 . . . Attach 16 | 6 4 . 6 Detach . | . . . . Swap 21 | . 11 5 5 Drop 13 | . 5 3 5 Fire 83 | 2 39 16 26 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 10) 523 | -10/Materials | Repaired Hover Unit 620 | -10/Materials | Entered Mines 643 | -10/Mines | Discovered new exit (range 9) 935 | -10/Mines | Build established: Scavenger-Mutant 988 | -10/Mines | Discovered new exit (range 13) 1097 | -10/Mines | Learned Materials security intel 1176 | -10/Mines | Entered Materials 1176 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1214 | -9/Materials | Repaired Hover Unit 1469 | -9/Materials | Self-destructed Last Messages --------------- Acquired 54 matter. Acquired Beam Rifle. Overheating: System interference. Lgt. Assault Rifle temporarily disabled. Dropped Lgt. Assault Rifle. R-06 Scavenger collects Lgt. Armor Plating. Dropped Mining Laser. Dropped Sml. Storage Unit. R-06 Scavenger collects Sml. Storage Unit. R-06 Scavenger destroyed. Critical hit (Burn: +37). Dropped Lgt. Armor Plating. Acquired Lgt. Assault Rifle. Power failure, Lgt. Nuclear Core shutdown. Beam Rifle broken. Overheating: Short circuit. Hover Unit destroyed. Lgt. Armor Plating destroyed. Y-45 Defender destroyed. Power failure, Lgt. Nuclear Core shutdown. 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