Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.18 @ 06:32:32 Player: mischief_2000 Result: Fortifying 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (294) 1470 Value Destroyed (15961) 15961 Prototype IDs (113) 2260 Alien Tech Used (5) 1000 Bonus (17384) 17384 TOTAL SCORE: 46975 Bonus ------- High Alert Combat Kills 2906 Follower Combat Kills 453 Registered with UFD 300 Met Optimus in HQ 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -775 Cogmind --------- Core Integrity 301/1600 Matter 490/1050 Energy 862/1670 System Corruption 14% Temperature Cool (48) Movement Walking (94) Location By MAIN.C's Side Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Concept Zero-point Core > --- PROPULSION (7) --- Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Concept Gyrokinetic System Concept Gyrokinetic System > --- UTILITY (13) ----- Concept Antigrav Storage Unit Experimental Energy Well Concept Chromion Battery Concept NT7 Matterbank Experimental Core Analyzer Experimental Core Analyzer Launcher Loader Femtoactuators Advanced Phase Shifter Centrium Medium Armor Plating Centrium Medium Armor Plating Graphene Brace > --- WEAPON (3) ------- Concept Arcsight Missile Launcher Concept Deflector Sword Plasma Lance > --- INVENTORY (25) --- Light Quantum Reactor Experimental Antigrav System Concept Combat Aerolev Unit Concept Phasing Heat Sink Concept Antigrav Storage Unit Concept Chromion Battery (0) Advanced Force Field Advanced Force Field Long-range Tractor Beam Enhanced Nova Cannon Core Cannon KE Penetrator Hypervelocity Multirail Concept Rapid Grenade Launcher Concept Deflector Sword Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Concept Zero-point Core > --- PROPULSION ------- Experimental Biometal Leg Experimental Biometal Leg Experimental Antigrav System Concept Combat Aerolev Unit Concept Gyrokinetic System Concept Gyrokinetic System Concept Gyrokinetic System > --- UTILITY ---------- Concept Antigrav Storage Unit Experimental Energy Well Concept Chromion Battery Experimental Active Sensor Suite Experimental Core Analyzer Experimental Core Analyzer Femtoactuators Centrium Medium Armor Plating Centrium Heavy Armor Plating Graphene Brace Advanced Force Field > --- WEAPON ----------- Concept Deflector Sword Concept Deflector Sword Plasma Lance > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Concept Phasing Heat Sink Concept Antigrav Storage Unit Concept Chromion Battery Concept NT7 Matterbank Launcher Loader Advanced Phase Shifter Centrium Medium Armor Plating Advanced Force Field Long-range Tractor Beam Enhanced Nova Cannon Core Cannon KE Penetrator Hypervelocity Multirail Concept Rapid Grenade Launcher Concept Arcsight Missile Launcher Lance [Rating: 279] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Airjet Flight Unit Improved Flight Unit Utility Hacking Suite Device Advanced Sensor Array Storage Huge Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Concept Deflector Sword Energy Gun Heavy Quantum Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon CPS Tube Impact Weapon Heavy Mace Slashing Weapon Concept Deflector Sword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Slots Evolved 18 | . . 2 2 2 . . . 4 . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 5 | . . . 2 . . . . 1 . . 1 . . . . 1 . . . . . . Utility 11 | . . 2 . 2 . . . 2 . . 1 . . . . 1 . 2 . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 264 | 7 10 18 15 5 22 11 13 9 1 . 6 . 1 7 2 11 15 6 5 51 7 42 Power 33 | 1 1 4 2 . 4 1 2 1 . . . . 1 . . 1 4 . . 8 1 2 Engine 14 | 1 1 4 2 . 3 1 1 . . . . . . . . . 1 . . . . . Core 5 | . . . . . 1 . 1 1 . . . . . . . . 1 . . . . 1 Reactor 14 | . . . . . . . . . . . . . 1 . . 1 2 . . 8 1 1 Propulsion 72 | 2 2 5 6 . 10 4 3 1 . . 1 . . 2 . 6 2 . . 16 . 12 Treads 19 | 2 1 3 5 . 4 4 . . . . . . . . . . . . . . . . Leg 11 | . 1 . . . 4 . . . . . . . . . . . . . . . . 6 Wheel 3 | . . 2 . . 1 . . . . . . . . . . . . . . . . . Hover 38 | . . . . . 1 . 3 1 . . 1 . . 2 . 6 2 . . 16 . 6 Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Utility 108 | 2 2 6 3 2 5 3 6 6 . . 4 . . 4 1 2 6 4 3 19 6 24 Device 51 | 1 . 2 2 1 2 1 3 1 . . 2 . . . . . 4 2 1 12 5 12 Storage 12 | 1 1 2 . . . . 1 . . . . . . 1 . . . . 1 2 . 3 Processor 12 | . 1 . . 1 . . . 2 . . 1 . . 1 . . . . . 3 . 3 Hackware 11 | . . . 1 . . 1 . 2 . . 1 . . . 1 1 2 1 . . 1 . Protection 22 | . . 2 . . 3 1 2 1 . . . . . 2 . 1 . 1 1 2 . 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 51 | 2 5 3 4 3 3 3 2 1 1 . 1 . . 1 1 2 3 2 2 8 . 4 Energy Gun 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Energy Cannon 10 | . . . 1 . . . . . . . 1 . . . 1 1 . 1 . 4 . 1 Ballistic Gun 12 | 2 2 . . . 1 2 1 . . . . . . . . 1 2 . . 1 . . Ballistic Cannon 8 | . 2 1 2 1 1 1 . . . . . . . . . . . . . . . . Launcher 8 | . . 2 1 . 1 . . 1 . . . . . . . . . 1 . 1 . 1 Special Weapon 3 | . 1 . . . . . 1 . . . . . . 1 . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . 1 . . . . 1 . . . . . . . . . 2 2 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . 1 1 . 3 . . . . . . . . 4 1 2 6 . 2 7 . 7 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . 2 . . . . . System Corruption 14 | . . . . . . . . . . . . . . . . . 14 . . . . . Parts Lost 56 | . 2 1 . . 13 1 . 1 . . . . . . . 1 3 . . 23 . 11 Power 10 | . 1 . . . 2 . . 1 . . . . . . . . 1 . . 4 . 1 Propulsion 16 | . 1 . . . 7 . . . . . . . . . . . . . . 5 . 3 Utility 26 | . . 1 . . 3 1 . . . . . . . . . . 2 . . 12 . 7 Weapon 4 | . . . . . 1 . . . . . . . . . . 1 . . . 2 . . Highest Loss Streak 7 | . 1 1 . . 7 1 . 1 . . . . . . . 1 3 . . 5 . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 19 | 6 12 20 24 20 23 25 23 14 15 15 13 14 14 16 19 18 16 17 13 17 22 21 Power . | . . . 1 1 1 1 . . . . . . . . . . . 1 1 1 2 1 Propulsion 3 | 3 2 6 6 4 3 6 5 1 1 1 . . . 1 1 . . 1 . 4 5 2 Utility 9 | . 5 9 10 10 13 13 12 9 10 10 9 10 10 11 11 11 8 7 6 5 7 11 Weapon 5 | 1 3 4 5 5 5 5 4 4 4 4 4 4 3 4 6 6 6 7 6 5 7 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 63 | . 5 10 1 4 1 1 2 1 . . 1 1 1 1 1 3 2 . 4 10 4 10 Power 6 | . . . . . . 1 . . . . . . . . . . . . 1 2 1 1 Propulsion 10 | . 3 1 . 3 . . . . . . . . . . . . . . . 2 . 1 Utility 26 | . 1 5 . . . . 1 1 . . 1 1 . . 1 3 1 . 3 4 1 3 Weapon 19 | . 1 4 1 1 1 . 1 . . . . . 1 1 . . 1 . . . 2 5 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Average Slot Usage (%) 92 | . 99 98 97 99 87 96 98 92 94 94 95 100 100 96 95 95 96 91 87 76 82 85 Engine 4 | . 13 11 9 7 4 7 6 3 . . . . . . . . 1 . 3 . . . Core 2 | . . . . . 1 . . 5 11 11 10 10 10 10 10 6 1 4 4 1 . 3 Reactor 1 | . . . . . . . . . . . . . . . . 2 3 4 . 5 8 4 Treads 13 | . 27 16 35 30 10 30 25 . . . . . . . . . . . . . . . Hover 12 | . . . . . . . 4 28 29 29 30 31 31 31 31 32 33 30 30 22 16 20 Device 13 | . 13 9 3 15 7 7 11 7 5 5 6 10 10 10 10 7 10 15 17 18 31 29 Storage 7 | . 14 11 9 7 7 7 7 5 5 5 5 5 5 5 5 4 4 4 4 4 7 8 Processor 6 | . . 11 9 14 14 7 4 6 11 11 10 10 10 10 10 9 9 8 8 5 . 1 Hackware 6 | . . . 7 7 7 7 7 13 11 11 12 10 10 10 10 18 12 14 8 6 7 . Protection 6 | . . 11 5 . 2 10 13 11 11 11 10 10 10 9 9 5 6 3 3 3 . 4 Ballistic Gun 3 | . 26 . . . 2 9 . . . . 2 1 . . . . 3 . . . 3 . Ballistic Cannon 4 | . . 20 16 11 10 4 . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 6 4 5 5 1 5 5 3 4 2 3 3 4 2 7 7 Peak Build Rating 279 | 7 12 20 30 36 46 47 52 64 68 64 87 89 94 113 110 137 158 170 187 244 269 279 Average Rating 93 | 6 9 17 26 33 36 39 45 59 64 64 78 88 89 96 101 121 140 158 182 208 260 262 On Entrance 87 | . 7 10 16 28 36 40 43 49 64 64 64 87 89 90 98 110 136 151 159 184 234 263 Avg Prop Armor Cover (%) 7 | . . 7 . . 11 . . . . . . . . . . 3 4 2 . . . 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 131 | 14 32 99 107 98 110 110 107 45 43 42 52 52 52 66 72 81 98 91 94 114 96 131 Greatest Support 140 | 40 40 40 92 89 89 96 96 45 45 45 54 54 54 62 62 95 95 94 94 108 106 140 Greatest Overweight (x) 30 | . . 8 1 1 30 1 1 . . . . . . 1 1 1 1 1 . 2 . 1 Average Overweight (x) . | . . 3 1 . 2 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 15 15 15 15 15 15 20 20 20 20 20 20 25 25 25 Average Capacity 20 | 7 13 20 25 21 25 25 23 15 15 15 15 15 15 17 20 20 20 20 15 20 25 25 Most Carried 25 | 8 15 25 25 25 25 25 25 15 15 15 15 15 15 20 20 20 20 20 20 25 25 25 Average Carried 20 | 6 12 20 24 20 23 24 23 14 15 15 13 14 14 17 19 19 19 19 15 19 24 24 Final Capacity 25 | 8 15 25 25 25 25 25 15 15 15 15 15 15 15 20 20 20 20 20 15 25 25 25 Final Carried 25 | 8 15 25 25 25 25 25 15 15 15 15 15 15 15 20 20 18 20 20 15 24 25 25 Class Distribution -------------------- 25% | Mutant 19% | Scavenger-Mutant 14% | Hacker-Ninja 4% | Commander-Mutant 4% | Hacker-Scout 4% | Hacker-Assassin 3% | Scout 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Assassin | -7/Factory Commander-Skirmisher | -7/Storage Scavenger-Mutant | -7/Recycling Scavenger-Mutant | -7/Scraptown Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Warlord Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Ninja | -2/Protoforge Hacker-Scout | -1/Access Scout | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Matter Collected 12000 | 381 673 915 643 92 1338 551 232 43 133 . . 36 46 83 94 53 494 52 387 2917 758 2079 Remotely 2440 | . . . 317 92 32 . . . . . . . . . . . . . . . 602 1397 Salvage Created 12490 | 183 824 1127 545 73 763 1160 . 259 . . . . 46 . . 77 323 223 387 3012 610 2878 Parts 546 | 19 46 61 28 22 38 26 . 16 . . . . 2 . . . 19 5 10 145 18 91 Haulers Intercepted 10 | . 1 2 2 . 2 . . 1 . . . . . . . . . . . . 2 . Recyclers Shooed 10 | . 2 3 . . . 3 . . . . . . . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Prevented 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Parts Restored 6 | . . . . . . . . . . . . . . . . . . . . 6 . . Faulty 6 | . . . . . . . . . . . . . . . . . . . . 6 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Combat Hostiles Destroyed 188 | . 18 16 7 1 17 8 . 4 . . . . . . . 2 . 7 . 69 1 38 Melee 46 | . . . . . 3 . . . . . . . . . . . . . . 27 1 15 Guns 48 | . 18 . . . 1 6 . . . . . . . . . . . 1 . 18 . 4 Cannons 37 | . . 13 4 1 12 2 . . . . . . . . . . . 2 . 3 . . AOE 52 | . . 3 3 . 1 . . 4 . . . . . . . 1 . 4 . 17 . 19 Classes Destroyed 24 | 3 5 3 . 1 1 . . . . . . . 1 . . . 1 . . 7 . 2 Worker 21 | 1 3 5 1 . 1 . . 1 . . . . . . . . 2 1 1 2 1 2 Builder 8 | . . 1 . 3 1 1 . 1 . . . . . . . . . . . 1 . . Tunneler 8 | 6 1 . 1 . . . . . . . . . . . . . . . . . . . Hauler 10 | . 1 2 2 . 2 . . 1 . . . . . . . . . . . . 2 . Recycler 34 | 1 3 8 3 . 2 10 . 1 . . . . . . . . 1 . 3 . 2 . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Operator 6 | . 1 . 1 1 1 . . . . . . . . . . . 1 . . 1 . . Drone 18 | . . . . . . . . . . . . . . . . . . . . 14 . 4 Watcher 18 | . 3 4 3 . . . . 1 . . . . . . . . 2 . . 3 . 2 Swarmer 38 | . 9 6 . . . 2 . 4 . . . . . . . . . 4 . 5 . 8 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 51 | . 9 4 7 . 12 1 . . . . . . . . . 1 . 2 . 10 . 5 Brawler 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Researcher 5 | . . . . . . . . . . . . . . . . . 1 . . 4 . . Sentry 22 | . . 4 . . 3 4 . . . . . . . . . 1 . 1 . 6 1 2 Hunter 4 | . . . . . 1 . . . . . . . . . . . . . . 2 . 1 Programmer 12 | . . . . 1 1 1 . . . . . . . . . . . . . 8 . 1 Enhanced Q-Series 16 | . . . . . . . . . . . . . . . . . . . . . . 16 Hotshot 5 | . . . . . . . . . . . . . . . . . . . . 5 . . Decapitator 8 | . . . . . . . . . . . . . . . . . . . . 8 . . Immortal 1 | . . . . . . . . . . . . . . . . . . . . 1 . . V-Series 7 | . . . . . . . . . . . . . . . . . . . . 7 . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 11 | 2 4 5 3 3 4 6 . 6 . . . . . . . 1 2 5 2 9 4 11 Combat Bots Only 9 | . 3 4 3 1 4 4 . 4 . . . . . . . 1 . 4 . 9 1 9 Max Kills in Single Turn 5 | 1 2 2 1 1 1 1 . 5 . . . . 1 . . 1 1 3 1 5 1 4 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 1 . 1 . . 3 . . . . . . . 1 . 2 . 5 . 3 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Hostile Shots Fired 2043 | . 77 91 37 6 349 137 . 13 . 7 18 . . . . 38 12 38 5 634 4 577 Missed 732 | . 17 36 14 3 117 54 . 6 . 4 8 . . . . 12 6 18 5 211 1 220 Deflected 30 | . . . . . . . . . . . . . . . . . . . . 4 . 26 Hits 1311 | . 60 55 23 3 232 83 . 7 . 3 10 . . . . 26 6 20 . 423 3 357 Melee 38 | . . 2 . . . . . . . . . . . . . . . . . 36 . . Projectile 1273 | . 60 53 23 3 232 83 . 7 . 3 10 . . . . 26 6 20 . 387 3 357 AOE 21 | . . . . . . . . . . . . . . . . . . . . 14 . 7 Critical Strikes 70 | . . 1 1 . 3 . . . . . . . . . . . . . . 47 . 18 Actively Blocked 60 | . . . . . . . . . . . . . . . . . . . . 42 . 18 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 Damage Taken 24899 | . 596 674 426 48 2384 746 . 175 . 57 49 . . . . 643 420 514 . 11750 58 6359 Core 3306 | . 122 83 89 . 291 79 . . . 16 25 . . . . 46 23 63 . 1271 28 1170 Absorbed by Shields 4242 | . . . . . . . . . . . . . . . . . 10 . . 847 8 3377 Redirected to Shielding 125 | . . . . . . . . 25 . 13 . . . . . 15 72 . . . . . Ignored by Resistances 1414 | . . . . . 25 . . . . . . . . . . . . . . 160 11 1218 Regen/Repaired (Parts) 4580 | . . 165 . . . . . 35 . . . . . . . . . 98 65 4217 . . Core Remaining (%) 66 | 100 51 79 83 . . . 47 . . 98 . . . . 97 . 94 . . . . 18 Volleys Fired 746 | 40 74 71 61 11 71 44 . 3 . . 38 21 12 7 5 13 28 9 . 147 2 89 Largest 2 | 2 2 2 2 2 2 2 . 1 . . 2 1 1 1 1 1 1 2 . 2 1 1 Hottest 300 | 40 100 60 112 77 80 65 . 30 . . 123 98 98 98 . 88 80 100 . 300 300 300 Shots Fired 1124 | 80 143 138 104 22 139 89 . 3 . . 40 21 12 7 5 13 27 14 . 177 2 88 Gun 481 | 80 138 . . . 19 68 . . . . 3 . . . . . 26 2 . 109 1 35 Cannon 536 | . . 134 100 22 116 21 . . . . 37 21 12 2 . 9 1 10 . 43 1 7 Launcher 88 | . . 4 4 . 4 . . 3 . . . . . . . . . 2 . 25 . 46 Special 19 | . 5 . . . . . . . . . . . . 5 5 4 . . . . . . Kinetic 860 | 80 138 134 92 22 135 89 . . . . 3 . . . . . 20 2 . 109 1 35 Thermal 104 | . 5 . 8 . . . . . . . 37 21 12 2 . . 6 . . 5 1 7 Explosive 88 | . . 4 4 . 4 . . 3 . . . . . . . . . 2 . 25 . 46 Electromagnetic 22 | . . . . . . . . . . . . . . . . 5 . . . 17 . . Entropic 36 | . . . . . . . . . . . . . . . . 4 1 10 . 21 . . Robot Hit Streak 23 | 5 16 8 11 6 14 12 . . . . 1 . . . . 7 8 5 . 23 . 20 Robot Miss Streak 8 | 3 8 4 3 5 3 5 . . . . 1 . . . . 1 4 2 . 6 . 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . 2 . 1 Secondary Targets 4 | . 3 . . . . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 898 | 43 85 73 58 8 84 58 . 3 . . 1 . 1 . . 13 20 12 4 211 11 213 Core Hits 555 | 13 49 41 27 5 41 29 . 10 . . . . 1 . . 3 10 10 1 164 6 145 Critical Kills 31 | . . . . . . . . . . . . . . . . . 4 1 . 20 . 6 Critical Parts Destroyed 45 | 1 . . . . . . . . . . . . . . . . 1 . . 38 . 5 Critical Strikes 134 | 1 . 4 2 2 6 . . . . . . . . . . . 6 3 . 73 . 37 Destroy 82 | 1 . . . . . . . . . . . . . . . . 5 1 . 62 . 13 Blast 14 | . . 4 2 2 6 . . . . . . . . . . . . . . . . . Sever 28 | . . . . . . . . . . . . . . . . . 1 1 . 8 . 18 Impale 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Sunder 4 | . . . . . . . . . . . . . . . . . . 1 . 3 . . Melee Attacks 634 | . . . . 8 5 . . 23 22 6 7 1 9 1 71 28 24 14 21 148 31 215 Impact 8 | . . . . 8 . . . . . . . . . . . . . . . . . . Slashing 595 | . . . . . 5 . . 23 22 6 7 1 9 1 71 28 24 14 21 148 31 184 Piercing 31 | . . . . . . . . . . . . . . . . . . . . . . 31 Sneak Attacks 51 | . . . . . . . . 2 . . . . 1 . . 2 4 . 4 17 5 16 Combat Hostiles 6 | . . . . . . . . . . . . . . . . 1 . . . 1 . 4 Follow-up Attacks 49 | . . . . . . . . . . . . . . . . . . . . 4 1 44 Damage Inflicted 51613 | 442 1297 1565 1498 213 2525 1278 . 746 . . 20 . 88 . . 525 518 1024 634 15378 1051 22811 Guns 4165 | 442 1273 . . . 191 926 . . . . 20 . . . . . 163 5 . 957 . 188 Cannons 8060 | . . 1348 1258 213 1784 352 . . . . . . . . . 138 . 492 . 2475 . . Explosions 18959 | . . 217 240 . 327 . . 520 . . . . . . . 123 . 498 . 4762 . 12272 Melee 20378 | . . . . . 196 . . 226 . . . . 88 . . 264 355 29 634 7184 1051 10351 Ramming 27 | . . . . . 27 . . . . . . . . . . . . . . . . . Kinetic 8892 | 442 1273 1348 1108 213 1975 1278 . . . . 20 . . . . . 85 5 . 957 . 188 Thermal 1497 | . 24 . 150 . . . . 322 . . . . . . . 123 78 . . 800 . . Explosive 18514 | . . 217 240 . 327 . . 198 . . . . . . . . . 498 . 4762 . 12272 Electromagnetic 541 | . . . . . . . . . . . . . . . . 138 . . . 403 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 18899 | . . . . . 196 . . 226 . . . . 88 . . 264 355 29 634 7184 1051 8872 Piercing 1479 | . . . . . . . . . . . . . . . . . . . . . . 1479 Entropic 1764 | . . . . . . . . . . . . . . . . . . 492 . 1272 . . Highest Corruption 24 | . . . . 1 4 4 . . . . . . . . . . 18 . . 24 5 14 Average Corruption 6 | . . . . 1 3 2 . . . . . . . . . . 6 . . 12 4 5 Corruption Purged 19 | . . . . . . 2 . . . . . . . . . . . . . 11 5 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 176 | . . . . . 29 24 . . . . . . . . . . 13 . . 75 1 34 Message Errors 29 | . . . . . 4 4 . . . . . . . . . . 3 . . 12 . 6 Matter Fused 29 | . . . . . 8 5 . . . . . . . . . . 2 . . 8 1 5 Heat Flow Errors 23 | . . . . . 4 4 . . . . . . . . . . 1 . . 10 . 4 Energy Discharges 17 | . . . . . 3 2 . . . . . . . . . . 1 . . 8 . 3 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . 3 . 2 Parts Fused 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . Data Loss (minor) 26 | . . . . . 5 4 . . . . . . . . . . 2 . . 8 . 7 Data Loss (major) 15 | . . . . . 2 3 . . . . . . . . . . . . . 9 . 1 Misfires 6 | . . . . . 1 1 . . . . . . . . . . 1 . . 3 . . Alerts 5 | . . . . . . 1 . . . . . . . . . . . . . . . 4 Misdirections 13 | . . . . . . . . . . . . . . . . . . . . 12 . 1 Weapon Failures 6 | . . . . . 1 . . . . . . . . . . . 2 . . 2 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3378 | . . 4 31 . 10 22 . 39 . . . . . . . 13 95 30 421 1670 106 937 Projectiles 203 | . . . 31 . 10 22 . . . . . . . . . . . . . 140 . . Explosions 534 | . . 4 . . . . . 39 . . . . . . . 1 . 30 . 139 . 321 Melee 2641 | . . . . . . . . . . . . . . . . 12 95 . 421 1391 106 616 Knockbacks 38 | . . 6 16 2 14 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 38 | . . 6 16 2 14 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 354 | . . 48 43 . . . . 38 . . . . . . . 67 . . . . . 158 Shots 9 | . . 1 1 . . . . 1 . . . . . . . 1 . . . . . 5 Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Kicked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Highest Temperature 336 | . 40 82 248 . 276 253 . 1 . . 336 330 186 142 . 46 298 1 . 328 170 279 Average Temperature 73 | . 8 23 75 . 76 62 . 1 . . 118 92 99 77 . 11 96 1 . 78 84 60 Received Heat Transfer 3424 | . 183 138 225 . 735 171 . 18 . . . . . . . 174 18 27 . 917 9 809 Effects 9 | . . . . . 1 1 . . . . 6 . . . . . 1 . . . . . Energy Bleed 3 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . Interference 6 | . . . . . . . . . . . 6 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Parts Fried 6 | . . . . . . . . . . . . . . . . . . . . 5 . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Heat Transferred 746 | . 50 . 222 . . . . 300 . . . . . . . 100 74 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Maximum Alert Level 5 | . . . . . 1 . . 1 . . . . . . . . . 1 1 5 4 5 Low Security (%) 71 | 100 100 100 100 100 25 100 . 68 . . 100 . . . . 100 100 94 12 12 . 66 Level 1 12 | . . . . . 74 . . 31 . . . . . . . . . 5 87 18 . . Level 2 2 | . . . . . . . . . . . . . . . . . . . . 18 . . Level 3 6 | . . . . . . . . . . . . . . . . . . . . 19 67 14 Level 4 4 | . . . . . . . . . . . . . . . . . . . . 24 32 4 Level 5 2 | . . . . . . . . . . . . . . . . . . . . 6 . 14 High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2343 | 10 173 144 131 42 377 142 . 305 . . 78 . . . . 48 78 245 275 1786 1250 2343 Initial 1071 | . . 65 45 30 5 142 . . . . 49 . . . . . 18 27 137 123 1071 793 Average 273 | . 67 58 49 8 262 61 . 100 . . 57 . . . . 19 26 46 225 797 1093 833 Influence Increases 9661 | 40 506 596 376 97 1151 468 . 431 . 60 141 . . . . 177 345 308 281 2541 309 1834 Destroy 0b10 Robot/C 3440 | . 360 320 140 20 580 160 . 80 . . . . . . . 40 20 140 . 1200 20 360 Destroy 0b10 Robot/NC 635 | 40 60 100 55 20 60 55 . 25 . . . . . . . . 30 5 20 105 25 35 Destroy Leader 622 | . 78 92 30 10 170 . . 14 . . . . . . . 10 4 20 . 116 14 64 Allied During Kill 216 | . . . . . 216 . . . . . . . . . . . . . . . . . Successful Hack 363 | . 5 17 20 24 3 18 . 5 . . 29 . . . . 14 45 8 72 63 19 21 Select Force Hacks 210 | . . . . . . 210 . . . . . . . . . . . . . . . . Disable Machine 705 | . . 45 75 15 60 15 . 75 . . 30 . . . . . 60 15 60 225 15 15 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . 150 . . Destroy Structure 1445 | . 3 22 41 8 62 10 . 112 . . 52 . . . . 68 36 105 39 187 101 599 Partial Spotted 210 | . . . . . . . . 45 . . 30 . . . . 15 15 . . 90 . 15 Lose Combat Pursuer 765 | . . . 15 . . . . 75 . 60 . . . . . 30 135 15 90 105 15 225 Active Sensor Use 900 | . . . . . . . . . . . . . . . . . . . . 300 100 500 Influence Decreases 7332 | 40 350 643 416 153 797 732 103 126 244 43 159 60 . . . 145 328 112 306 975 855 745 Entered New Map 2112 | . . 91 64 39 8 225 103 . 114 13 29 23 . . . . 14 22 108 97 715 447 Time Decay 4558 | 40 330 542 352 114 479 497 . 116 130 30 130 37 . . . 135 272 90 198 648 140 278 Lost Part 460 | . 20 10 . . 130 10 . 10 . . . . . . . 10 20 . . 230 . 20 Lost Ally 200 | . . . . . 180 . . . . . . . . . . . 20 . . . . . Purge Threat 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Squads Dispatched 65 | . 4 1 1 2 10 . . 4 . . 3 . . . . 3 3 . 4 12 6 12 Investigation 22 | . 1 1 1 . 3 . . 1 . . 2 . . . . 2 . . 1 3 2 5 Extermination 15 | . . . . 1 1 . . 1 . . . . . . . 1 1 . 2 5 1 2 Reinforcement 17 | . 3 . . 1 4 . . 2 . . 1 . . . . . 1 . 1 2 1 1 Assault 8 | . . . . . . . . . . . . . . . . . . . . 2 2 4 Garrison 3 | . . . . . 2 . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Active Scanning Responses 9 | . . . . . . . . . . . . . . . . . . . . 3 1 5 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Distress Signals 22 | . 4 . 1 . 3 . . 1 . . . . . . . 2 1 . 1 1 . 8 Communications Jammed 31 | . . . . . . . . . . . . . . . . . 2 . . 29 . . Distress Signals 31 | . . . . . . . . . . . . . . . . . 2 . . 29 . . Times Spotted 386 | . 28 23 20 3 30 8 . 14 . 8 4 . . . . 11 19 7 5 116 4 86 Peak Tracking Total 13 | . 3 4 4 1 6 4 . 6 . 6 4 . . . . 6 6 5 7 9 2 13 Tactical Retreats 28 | . . . 1 . . . . 3 . 2 . . . . . 1 5 1 2 6 1 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Traps Triggered 26 | . 1 3 1 . 3 . . . . . 1 . . . . . . . 1 14 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Machines Disabled 53 | . . 3 5 1 4 1 . 5 . . 2 . 1 . . . 4 1 4 20 1 1 Max in Single Turn 4 | . . 1 1 1 1 1 . 4 . . 1 . 1 . . . 1 1 1 2 1 1 Garrison Access 3 | . . . . . 1 . . . . . . . . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Machines Accessed 84 | . 3 7 4 2 4 13 1 5 . . 5 . 1 2 . 4 11 3 8 3 7 1 Terminals 49 | . 1 4 4 2 2 6 . 3 . . 2 . . . . 1 7 2 6 2 6 1 Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Repair Stations 8 | . 1 2 . . 1 . . 1 . . . . . . . 1 1 1 . . . . Recycling Units 13 | . 1 1 . . . 7 . 1 . . 2 . . . . 1 . . . . . . Scanalyzers 5 | . . . . . . . . . . . 1 . . . . 1 . . 2 1 . . Garrison Access 3 | . . . . . 1 . . . . . . . . . . . 1 . . . 1 . Total Hacks 190 | . 6 19 17 3 7 28 1 10 . . 12 . 1 2 . 9 24 7 24 6 12 2 Successful 93 | . 3 7 5 2 3 13 1 7 . . 9 . 1 2 . 7 9 3 13 4 3 1 Failed 96 | . 3 12 12 1 4 14 . 3 . . 3 . . . . 2 15 4 11 2 9 1 Catastrophic 24 | . 1 4 2 1 1 1 . 1 . . . . . . . 1 4 . 3 . 4 1 Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Manual 63 | . 2 5 14 2 1 16 . 6 . . 4 . 1 . . 2 3 1 2 1 1 2 Terminals 118 | . 2 8 17 3 5 16 . 7 . . 4 . . . . 1 17 5 15 5 11 2 Fabricators 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Repair Stations 17 | . 3 6 . . 1 . . 2 . . . . . . . 2 1 2 . . . . Recycling Units 23 | . 1 5 . . . 12 . 1 . . 3 . . . . 1 . . . . . . Scanalyzers 20 | . . . . . . . . . . . 5 . . . . 5 . . 9 1 . . Garrison Access 4 | . . . . . 1 . . . . . . . . . . . 2 . . . 1 . Terminal Hacks 46 | . . 3 4 1 2 3 1 3 . . 2 . 1 2 . 1 6 3 8 3 3 . Record 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . Part Schematic 7 | . . 1 . . . 3 . 1 . . . . . . . . 2 . . . . . Prototype ID Bank 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . Open Door 9 | . . . . . 2 . . . . . . . 1 2 . . 1 1 . . 2 . Level Access Points 3 | . . . 1 . . . . . . . 1 . . . . . 1 . . . . . Branch Access Points 6 | . . 1 1 1 . . . . . . . . . . . 1 . 1 . . 1 . Terminal Index 5 | . . . 1 . . . . 1 . . . . . . . . . 1 1 1 . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . Zone Layout 6 | . . . . . . . . 1 . . . . . . . . 1 . 3 1 . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 9 | . 1 4 . . . . . 2 . . . . . . . 1 1 . . . . . Scan Component 5 | . 1 2 . . . . . 1 . . . . . . . 1 . . . . . . Repair 3 | . . 2 . . . . . 1 . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 4 | . 1 . . . . 3 . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . . . . . . . 5 . . . . 4 . . 5 1 . . Insert Component 3 | . . . . . . . . . . . 1 . . . . 1 . . 1 . . . Analyze 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Study 11 | . . . . . . . . . . . 3 . . . . 3 . . 4 1 . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . Seal Access 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 16 | . 1 . 1 1 . 7 . 2 . . 2 . . . . 1 . . . . . 1 Terminals 5 | . 1 . 1 1 . . . 1 . . . . . . . . . . . . . 1 Botnet 5 | . 1 . 1 1 . . . 1 . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . . . . . . 7 . 1 . . 2 . . . . 1 . . . . . . Tunnel 7 | . . . . . . 7 . . . . . . . . . . . . . . . . Fedlink 4 | . . . . . . . . 1 . . 2 . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 2 5 3 2 3 7 . 4 . . 4 . . . . 2 9 3 5 2 7 1 Full Trace Events 9 | . 1 2 . . 1 2 . . . . . . . . . 1 . . 1 . 1 . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . 1 . . . 3 . 1 . . 1 . . . . . 4 . . 6 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 11 | . . . . . . . . . . . 3 . . . . 3 . . 4 1 . . Parts Repaired 3 | . . 2 . . . . . 1 . . . . . . . . . . . . . . Time 96 | . . 52 . . . . . 44 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . 8 . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . 4 . . . . . . . . . . 1 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Total Allies 15 | . . . . . 10 4 . . . . . . . . . . 1 . . . . . Largest Group 10 | . . . . . 10 4 4 . . . . . . . . . 1 . . . . . Highest-Rated Group 173 | . . . . . 173 69 69 . . . . . . . . . 160 . . . . . Highest-Rated Ally 160 | . . . . . 29 21 21 . . . . . . . . . 160 . . . . . Initial UFD Resources 86 | . . . . . . . . 39 49 49 53 67 67 67 70 70 80 82 82 82 86 86 Total Orders 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . GUARD 1 | . . . . . . . 1 . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Ally Attacks 144 | . . . . . 144 . . . . . . . . . . . . . . . . . Total Damage 1848 | . . . . . 1848 . . . . . . . . . . . . . . . . . Kills 17 | . . . . . 17 . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 9 | . . . . . . . . . . . . . . 1 . . . . . . . 8 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Active Infowar (turns) 19131 | 182 1567 1988 922 523 1319 1772 2545 299 271 64 259 180 258 455 840 377 718 197 415 2366 285 1329 Optics 14292 | . 40 1988 922 523 1319 1772 1614 183 271 64 243 180 258 455 840 377 718 197 415 1913 . . Sensors 7014 | . . . . 523 799 . . 164 271 64 257 180 258 455 840 293 718 197 374 1619 2 . A.S.S. 2067 | . . . . . . . . . . . . . . . . . . . . 453 285 1329 Seismic 4540 | 182 1527 1765 . . . . 931 135 . . . . . . . . . . . . . . Cloaking 2838 | . . . . . . . . . . . 61 180 258 328 840 369 211 . . . 130 461 Jamming 2081 | . . . . . . . 76 . . . . . . . . . 317 18 174 1496 . . ECM 368 | . . . . . . . 252 116 . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Drone Launches 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Turns Passed 19850 | 418 1567 1988 922 523 1319 1772 2545 299 271 64 267 180 258 455 840 377 718 197 415 2368 285 1802 Spaces Moved 15966 | 183 751 854 293 252 433 672 1269 521 533 100 380 310 574 835 1160 560 916 268 634 2603 540 1325 Core 8 | 4 . . . . 4 . . . . . . . . . . . . . . . . . Treads 3568 | 179 751 391 293 252 138 672 892 . . . . . . . . . . . . . . . Legs 243 | . . . . . 232 . . . . . . . . . . . . . . . . 11 Wheels 522 | . . 463 . . 59 . . . . . . . . . . . . . . . . . Hover 11625 | . . . . . . . 377 521 533 100 380 310 574 835 1160 560 916 268 634 2603 540 1314 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 22 | 50 160 160 240 160 190 240 38 34 34 34 30 30 30 30 30 22 40 40 40 29 33 33 Average Speed 85 | 157 160 191 240 175 231 240 197 34 34 34 30 30 30 45 44 31 41 43 40 39 33 37 Slowest Speed 1550 | 160 160 320 240 240 1550 240 240 34 34 34 34 30 30 86 86 86 88 93 40 138 33 112 Overloaded Moves 15 | . . . . . . . . . . . . . . . . 8 . . . 7 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 23 | . . . . . . . . . . . 3 2 . . . 3 . . . 12 . 3 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . Teleports 12 | . . . . . . . . . . . . . . . . . . . . 12 . . Exploration Rate (%) 48 | 6 96 58 31 7 49 99 83 11 56 14 10 51 72 88 84 19 78 7 73 64 17 42 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 8 | . . . . . . 7 . . . . 1 . . . . . . . . . . . Known Exits Taken 16 | . . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . . 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 11 | . . . . . . . 3 . 1 . . 1 3 . 3 . . . . . . . Spaces Dug 391 | . 3 . 3 6 1 . . 19 22 6 28 14 15 1 71 20 17 11 13 26 14 101 Terrain Destroyed 861 | . 3 34 44 7 64 10 . 70 22 6 39 22 19 1 71 41 19 43 13 82 29 222 Melee 275 | . . . . 6 . . . 19 22 6 6 1 7 1 71 19 14 11 13 26 14 39 Projectile 237 | . 3 . 19 1 32 10 . . . . 33 21 12 . . 4 5 2 . 18 15 62 AOE 341 | . . 34 25 . 32 . . 51 . . . . . . . 18 . 30 . 38 . 113 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Total 20501 | 237 964 1072 411 297 600 772 1308 596 583 123 484 374 639 901 1410 722 1201 321 756 3612 620 2498 Wait 2075 | . 101 66 18 7 19 3 . 27 27 18 45 40 35 19 155 78 172 13 65 381 11 775 Move 15943 | 182 750 853 292 251 432 671 1268 520 532 99 379 309 573 834 1159 559 915 267 633 2601 539 1325 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 262 | 8 15 26 10 6 14 3 3 5 . . 3 1 3 11 7 8 13 2 8 77 15 24 Fast Attach 143 | 7 2 10 6 1 14 5 6 4 1 . 3 . 2 7 1 3 11 1 2 31 5 21 Attach 163 | . 2 3 4 2 8 1 8 4 . . 3 . . 3 4 8 3 5 3 68 4 30 Detach 42 | . . . . . 1 . . 1 . . . . . 2 . 2 1 4 . 21 1 9 Swap 142 | . 11 15 6 6 13 6 5 5 . . 4 1 . 3 1 8 7 4 9 16 2 20 Drop 321 | . 9 28 14 5 19 12 18 4 1 . 2 1 5 14 7 15 22 2 15 80 12 36 Fire 746 | 40 74 71 61 11 71 44 . 3 . . 38 21 12 7 5 13 28 9 . 147 2 89 Melee 582 | . . . . 8 5 . . 23 22 6 7 1 9 1 71 28 24 14 21 144 29 169 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Crush 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Escape Stasis 46 | . . . . . . . . . . . . . . . . . . . . 46 . . Rewire 32 | . . . . . . 27 . . . . . . . . . . 5 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge -1/Access -1/Command (discovered 2 exits: Sur x2) By MAIN.C's Side History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 419 | -11/Scrapyard | Entered Materials 420 | -10/Materials | Build established: Mutant 662 | -10/Materials | Discovered new exit (range 16) 720 | -10/Materials | Discovered new exit (range 5) 1076 | -10/Materials | Discovered new exit (range 14) 1411 | -10/Materials | Discovered new exit (range 14) 1445 | -10/Materials | Discovered new exit (range 16) 1986 | -10/Materials | Entered another Materials area 1986 | -9/Materials | Evolved 2 slots: Utility x2 2137 | -9/Materials | Repaired Lgt. Treads 2546 | -9/Materials | Repaired Lgt. Treads 2594 | -9/Materials | Discovered new exit (range 17) 2801 | -9/Materials | Discovered new exit (range 18) 2818 | -9/Materials | Identified exit to Mines 3974 | -9/Materials | Entered another Materials area 3974 | -8/Materials | Evolved 2 slots: Propulsion x2 4333 | -8/Materials | Identified exit to Factory 4896 | -8/Materials | Entered Factory 4896 | -7/Factory | Evolved 2 slots: Utility x2 5085 | -7/Factory | Identified exit to Storage 5085 | -7/Factory | Identified exit to Lower Caves 5361 | -7/Factory | Found Prototype Launcher 5419 | -7/Factory | Entered Storage 5489 | -7/Storage | Garrison activated, responded to threat 5496 | -7/Storage | Identified Rocket Array 5551 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5582 | -7/Storage | Lost 5 parts (1p3n1u) 5892 | -7/Storage | Build established: Commander-Skirmisher 6137 | -7/Storage | Lost 3 allies 6253 | -7/Storage | Lost 3 allies 6318 | -7/Storage | Lost 7 parts (1p3n2u1w) 6728 | -7/Storage | Used back door to open Recycling access 6728 | -7/Storage | Discovered new exit (range 5) 6738 | -7/Storage | Entered Recycling 6793 | -7/Recycling | Build established: Scavenger-Mutant 7502 | -7/Recycling | Discovered new exit (range 9) 7571 | -7/Recycling | Hacking Suite fried by hacking feedback 8137 | -7/Recycling | Core integrity fell below 50% 8423 | -7/Recycling | Scanned before Scraplab entrance 8481 | -7/Recycling | Entered Scraplab 8500 | -7/Recycling | Discovered new exit (range 4) 8510 | -7/Recycling | Entered Scraptown 8510 | -7/Scraptown | Accompanied by 4 allies 8510 | -7/Scraptown | System corruption cleaned by C-Scrubber 9014 | -7/Scraptown | Visited Cave Peace 9098 | -7/Scraptown | Visited TADAMA 9124 | -7/Scraptown | Visited Cyclists 9598 | -7/Scraptown | Discovered new exit (range 13) 9817 | -7/Scraptown | Visited UFD Registry 9817 | -7/Scraptown | Registered with UFD as "Zeroback" 9905 | -7/Scraptown | Visited Scrap Suit Storage 9977 | -7/Scraptown | Visited Research Penetration Think Tank 10054 | -7/Scraptown | Visited A0-MCA Data Center 10105 | -7/Scraptown | Visited DA-N13 Charitable Foundation 10114 | -7/Scraptown | Found DCF Scrap (29 items) 10197 | -7/Scraptown | Visited Observation Area 10308 | -7/Scraptown | Visited Junk Repository 10389 | -7/Scraptown | Visited Junk Repository 10423 | -7/Scraptown | Build established: Commander-Mutant 10471 | -7/Scraptown | Visited Curators Association 10514 | -7/Scraptown | Visited Modified Component R&D 10990 | -7/Scraptown | Met Optimus 10990 | -7/Scraptown | Accepted into 0bPrime 11051 | -7/Scraptown | Discovered new exit (range 3) 11055 | -7/Scraptown | Entered Factory 11055 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 11223 | -5/Factory | Loaded intel: 8 recycling unit locations 11288 | -5/Factory | Discovered new exit (range 6) 11290 | -5/Factory | Identified exit to Upper Caves 11318 | -5/Factory | Repaired Mic. Nuclear Core? 11354 | -5/Factory | Entered Upper Caves 11365 | -5/Upper Caves | Encountered a Warlord checkpoint 11473 | -5/Upper Caves | Build established: Hacker-Scout 11624 | -5/Upper Caves | Discovered new exit (range 3) 11625 | -5/Upper Caves | Identified exit to Upper Caves 11625 | -5/Upper Caves | Entered another Upper Caves area 11631 | -5/Upper Caves | Discovered new exit (range 5) 11634 | -5/Upper Caves | Identified exit to Factory 11689 | -5/Upper Caves | Entered Factory 11689 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11700 | -4/Factory | Loaded intel: 8 recycling unit locations 11700 | -4/Factory | Learned location of Protoforge (-2) 11711 | -4/Factory | Identified exit to Research 11869 | -4/Factory | Spotted B-86 Titan 11906 | -4/Factory | Found Prototype Processor 11947 | -4/Factory | Discovered new exit (range 3) 11948 | -4/Factory | Identified exit to Upper Caves 11956 | -4/Factory | Entered Upper Caves 12107 | -4/Upper Caves | Discovered new exit (range 13) 12111 | -4/Upper Caves | Identified exit to Upper Caves 12136 | -4/Upper Caves | Entered another Upper Caves area 12149 | -4/Upper Caves | Learned 4 Research zone layouts 12258 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 12262 | -4/Upper Caves | Found Prototype Special Weapon 12270 | -4/Upper Caves | Entered a destroyed Warlord outpost 12391 | -4/Upper Caves | Discovered new exit (range 8) 12393 | -4/Upper Caves | Identified exit to Warlord 12394 | -4/Upper Caves | Entered Warlord 12560 | -4/Warlord | Warlord's base attacked by MAIN.C 12577 | -4/Warlord | Identified Molecular Deconstructor 12590 | -4/Warlord | Found Prototype Processor 12590 | -4/Warlord | Identified Exp. Target Analyzer 12601 | -4/Warlord | Found Prototype Hackware 12728 | -4/Warlord | Found Prototype Energy Cannon 12730 | -4/Warlord | Found Prototype Energy Cannon 12732 | -4/Warlord | Found Prototype Energy Cannon 12741 | -4/Warlord | Found Prototype Energy Cannon 12799 | -4/Warlord | Opened side exit 12821 | -4/Warlord | Discovered new exit (range 9) 12826 | -4/Warlord | Identified exit to Proximity Caves 12849 | -4/Warlord | Entered Proximity Caves 13556 | -3/Proximity Caves | Identified Ghost Barrier 13609 | -3/Proximity Caves | Discovered exit to Research (range 5) 13674 | -3/Proximity Caves | Build established: Hacker-Assassin 13689 | -3/Proximity Caves | Entered Research 13689 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13716 | -3/Research | Loaded intel: 5 recycling unit locations 13917 | -3/Research | Identified exit to Armory 13917 | -3/Research | Identified exit to Testing 13961 | -3/Research | Identified Vortex Cannon (x4) 14066 | -3/Research | Entered Testing 14082 | -3/Testing | Found Hvy. Regenerative Plating 14084 | -3/Testing | Found Prototype Protection 14138 | -3/Testing | Garrison activated, responded to threat 14163 | -3/Testing | Build established: Hacker-Ninja 14273 | -3/Testing | Crushed by falling debris 14304 | -3/Testing | Lost 3 parts (1p2u) 14348 | -3/Testing | Found Prototype Launcher 14362 | -3/Testing | Spotted Striker 14416 | -3/Testing | Found Prototype Ballistic Gun 14416 | -3/Testing | Identified Hyp. Multirail 14594 | -3/Testing | Rewired PY-7ZJ8BDK1VO 14621 | -3/Testing | Identified exit to Research 14671 | -3/Testing | Found Prototype Device 14671 | -3/Testing | Identified Exp. Hardlight Generator 14699 | -3/Testing | System corruption reached 10% 14784 | -3/Testing | Entered Research 14784 | -2/Research | Evolved 2 slots: Utility x2 14795 | -2/Research | Identified exit to Quarantine 14981 | -2/Research | Entered Quarantine 14989 | -2/Quarantine | Found Alien Energy Cannon 15015 | -2/Quarantine | Found Alien Slashing Weapon 15015 | -2/Quarantine | Identified Sigix Broadsword 15090 | -2/Quarantine | Identified SHELL Armor 15092 | -2/Quarantine | Found Alien Artifact 15109 | -2/Quarantine | Watched by a mysterious "MATRIX" hacker 15269 | -2/Quarantine | Identified Phase Redirector 15299 | -2/Quarantine | Discovered new exit (range 11) 15311 | -2/Quarantine | Identified exit to Access 15326 | -2/Quarantine | Found Alien Artifact 15350 | -2/Quarantine | Spotted Fortress 15377 | -2/Quarantine | Discovered new exit (range 6) 15377 | -2/Quarantine | Discovered new exit (range 7) 15379 | -2/Quarantine | Identified exit to Protoforge 15396 | -2/Quarantine | Entered Protoforge 15411 | -2/Protoforge | Superfortress began startup sequence 15417 | -2/Protoforge | Spotted Hotshot 15417 | -2/Protoforge | Spotted Hotshot 15420 | -2/Protoforge | Spotted Hotshot 15551 | -2/Protoforge | Discovered exit to Access (range 20) 15625 | -2/Protoforge | Spotted Hotshot 15633 | -2/Protoforge | Spotted Hotshot 15633 | -2/Protoforge | Spotted Hotshot 15817 | -2/Protoforge | Destroyed Hotshot 15830 | -2/Protoforge | Destroyed Hotshot 15836 | -2/Protoforge | Destroyed Hotshot 15847 | -2/Protoforge | Identified Subatomic Replicator 15847 | -2/Protoforge | Used Subatomic Replicator to replicate Imp. Gyrokinetic Inverter+ 16077 | -2/Protoforge | Identified Core Cannon 16114 | -2/Protoforge | Additional patrols dispatched to research labs 16114 | -2/Protoforge | Spotted Hotshot 16131 | -2/Protoforge | Forge Plexus network access discovered 16135 | -2/Protoforge | Spotted Hotshot 16139 | -2/Protoforge | Crushed by falling debris 16167 | -2/Protoforge | Destroyed Hotshot 16179 | -2/Protoforge | Destroyed Hotshot 16202 | -2/Protoforge | Found Crosscalibrator 16205 | -2/Protoforge | Spotted Immortal 16212 | -2/Protoforge | Spotted Decapitator 16212 | -2/Protoforge | Spotted Decapitator 16247 | -2/Protoforge | Destroyed Immortal 16264 | -2/Protoforge | Destroyed Decapitator 16276 | -2/Protoforge | Destroyed Decapitator 16281 | -2/Protoforge | Found Cep. Concussive Dispersal Blaster 16311 | -2/Protoforge | Scanned by Researcher 16345 | -2/Protoforge | Found Cep. Antigrav Storage Unit 16349 | -2/Protoforge | Found Cep. NT7 Matterbank 16351 | -2/Protoforge | Found Cep. Chromion Battery 16354 | -2/Protoforge | Found Cep. NT7 Matterbank 16356 | -2/Protoforge | Found Cep. Chromion Battery 16363 | -2/Protoforge | Found Cep. Antigrav Storage Unit 16435 | -2/Protoforge | Build established: Hacker-Mutant 16479 | -2/Protoforge | Destroyed V099-u 16494 | -2/Protoforge | Found Faulty Cep. Gyrokinetic System 16505 | -2/Protoforge | Found Cep. Gyrokinetic System 16507 | -2/Protoforge | Found Faulty Cep. Combat Aerolev Unit 16509 | -2/Protoforge | Found Faulty Cep. Gyrokinetic System 16519 | -2/Protoforge | Found Faulty Cep. Combat Aerolev Unit 16523 | -2/Protoforge | Found Faulty Cep. Gyrokinetic System 16691 | -2/Protoforge | Destroyed 9 combat bots 16725 | -2/Protoforge | Spotted V098-z 16725 | -2/Protoforge | Spotted V987-q 16725 | -2/Protoforge | Spotted V867-d 16725 | -2/Protoforge | Spotted V980-p 16728 | -2/Protoforge | Destroyed V867-d 16754 | -2/Protoforge | Destroyed V987-q 16759 | -2/Protoforge | Destroyed V980-p 16762 | -2/Protoforge | Destroyed V098-z 16783 | -2/Protoforge | Destroyed 9 combat bots 16783 | -2/Protoforge | Found Cep. Deflector Sword 16785 | -2/Protoforge | Found Cep. Deflector Sword 16789 | -2/Protoforge | Lost 3 parts (1p1u1w) 16804 | -2/Protoforge | Found Cep. Arcsight Missile Launcher 16808 | -2/Protoforge | Found Cep. Rapid Grenade Launcher 16818 | -2/Protoforge | System corruption reached 10% 16830 | -2/Protoforge | Spotted Decapitator 16830 | -2/Protoforge | Spotted Decapitator 16830 | -2/Protoforge | Spotted V024-w 16830 | -2/Protoforge | Spotted V953-e 16875 | -2/Protoforge | Spotted Decapitator 16893 | -2/Protoforge | Spotted V550-u 16907 | -2/Protoforge | Destroyed Decapitator 16921 | -2/Protoforge | Destroyed V024-w 16985 | -2/Protoforge | Found Femtoactuators 16989 | -2/Protoforge | Destroyed Decapitator 16999 | -2/Protoforge | Found Femtoactuators 17019 | -2/Protoforge | Destroyed Decapitator 17047 | -2/Protoforge | Lost 4 parts (1p1n2u) 17081 | -2/Protoforge | Core integrity fell below 50% 17145 | -2/Protoforge | Core integrity fell below 20% 17163 | -2/Protoforge | Lost 5 parts (1p2n2u) 17166 | -2/Protoforge | Destroyed V953-e 17247 | -2/Protoforge | Spotted V789-r 17251 | -2/Protoforge | Spotted V759-p 17260 | -2/Protoforge | Spotted Decapitator 17260 | -2/Protoforge | Spotted Immortal 17260 | -2/Protoforge | Spotted Immortal 17262 | -2/Protoforge | Spotted Decapitator 17268 | -2/Protoforge | Destroyed Decapitator 17307 | -2/Protoforge | Spotted V590-v 17311 | -2/Protoforge | Found Exp. Active Sensor Suite 17358 | -2/Protoforge | Spotted Decapitator 17359 | -2/Protoforge | Spotted Decapitator 17361 | -2/Protoforge | Destroyed Decapitator 17364 | -2/Protoforge | Destroyed Decapitator 17371 | -2/Protoforge | Spotted V637-d 17373 | -2/Protoforge | Spotted Immortal 17373 | -2/Protoforge | Spotted Immortal 17453 | -2/Protoforge | Found Cep. Zero-point Core 17531 | -2/Protoforge | Found Cep. Nanofilaments [Tensile] 17531 | -2/Protoforge | Installed Cep. Nanofilaments [Tensile], 3 resistances modified: KI +20%, TH -10%, I +20% 17536 | -2/Protoforge | Found Cep. Navigation Harness 17542 | -2/Protoforge | Found Transdimensional Reconstructor 17557 | -2/Protoforge | Build established: Scavenger-Scout 17566 | -2/Protoforge | Spotted AP7-3 17566 | -2/Protoforge | Spotted AP7-3 17616 | -2/Protoforge | Found Exp. System Purifier 17618 | -2/Protoforge | Found Exp. System Purifier 17644 | -2/Protoforge | Spotted AP7-3 17646 | -2/Protoforge | Spotted EXE-6 17646 | -2/Protoforge | Spotted EXE-6 17646 | -2/Protoforge | Spotted SKR-2 17646 | -2/Protoforge | Spotted SKR-2 17646 | -2/Protoforge | Spotted SKR-2 17647 | -2/Protoforge | Warped through subspace 17701 | -2/Protoforge | Spotted AP7-3 17724 | -2/Protoforge | Spotted Overlord 17726 | -2/Protoforge | Spotted Hotshot 17728 | -2/Protoforge | Spotted Hotshot 17729 | -2/Protoforge | Spotted Hotshot 17745 | -2/Protoforge | Spotted Hotshot 17764 | -2/Protoforge | Entered Access 17764 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 17792 | -1/Access | Found Launcher Loader 17793 | -1/Access | Found Launcher Loader 17939 | -1/Access | Identified exit to Command 18014 | -1/Access | First assault squad dispatched 18049 | -1/Access | Entered Command 18299 | -1/Command | First assault squad dispatched 18331 | -1/Command | Build established: Ninja 18378 | -1/Command | Destroyed 9 combat bots 18567 | -1/Command | Spotted Combat Programmer 18617 | -1/Command | Met MAIN.C 18621 | -1/Command | 0b10 Conduit disabled 18648 | -1/Command | Destroyed MAIN.C Shell 18650 | -1/Command | Surrendered to MAIN.C 18650 | -1/Command | Loaded intel: 56 machine locations 18650 | -1/Command | Loaded intel: 104 trap records 18650 | -1/Command | Identified exit to Surface 18650 | -1/Command | Discovered exit to Surface (range 100) 18650 | -1/Command | Discovered exit to Surface (range 37) 18652 | -1/Command | Found Prototype Protection 18656 | -1/Command | Found Prototype Protection 18658 | -1/Command | Identified Centrium Heavy Armor Plating (x2) 19084 | -1/Command | MAIN.C activated Command garrisons 19121 | -1/Command | Unknown forces attacked Command 19121 | -1/Command | Spotted EQ-006 19121 | -1/Command | Spotted EQ-002 19121 | -1/Command | Spotted EQ-005 19121 | -1/Command | Spotted EQ-004 19121 | -1/Command | Spotted EQ-001 19121 | -1/Command | Spotted EQ-003 19144 | -1/Command | Spotted EQ-000 19147 | -1/Command | Destroyed EQ-002 19153 | -1/Command | Destroyed EQ-000 19169 | -1/Command | Lost 6 allies 19206 | -1/Command | Spotted EQ-019 19206 | -1/Command | Spotted EQ-018 19206 | -1/Command | Spotted EQ-020 19206 | -1/Command | Spotted EQ-021 19219 | -1/Command | Spotted EQ-032 19225 | -1/Command | Destroyed EQ-021 19259 | -1/Command | Lost 7 allies 19269 | -1/Command | Build established: Scout 19272 | -1/Command | Phase Generator disabled 19324 | -1/Command | Spotted EQ-038 19324 | -1/Command | Spotted EQ-039 19331 | -1/Command | Spotted EQ-042 19382 | -1/Command | Lost 4 allies 19430 | -1/Command | Spotted EQ-062 19430 | -1/Command | Spotted EQ-073 19430 | -1/Command | Spotted EQ-063 19430 | -1/Command | Spotted EQ-061 19436 | -1/Command | Destroyed EQ-073 19474 | -1/Command | Lost 5 allies 19483 | -1/Command | Spotted EQ-083 19492 | -1/Command | Spotted EQ-068 19492 | -1/Command | Spotted EQ-078 19506 | -1/Command | Destroyed EQ-068 19510 | -1/Command | Destroyed EQ-078 19535 | -1/Command | Lost 4 allies 19535 | -1/Command | Spotted EQ-103 19535 | -1/Command | Spotted EQ-099 19535 | -1/Command | Spotted EQ-093 19535 | -1/Command | Spotted EQ-084 19535 | -1/Command | Spotted EQ-085 19550 | -1/Command | Destroyed EQ-099 19553 | -1/Command | Found Prototype Processor 19553 | -1/Command | Identified Exp. Core Analyzer 19555 | -1/Command | Found Prototype Processor 19555 | -1/Command | Identified Exp. Targeting Computer 19566 | -1/Command | Destroyed EQ-085 19572 | -1/Command | Found Prototype Device 19572 | -1/Command | Identified Exp. Focal Shield 19588 | -1/Command | Lost 4 allies 19630 | -1/Command | Spotted EQ-105 19633 | -1/Command | Spotted EQ-088 19635 | -1/Command | Spotted EQ-097 19635 | -1/Command | Destroyed EQ-105 19640 | -1/Command | Spotted EQ-098 19644 | -1/Command | Spotted EQ-047 19649 | -1/Command | Destroyed EQ-047 19651 | -1/Command | Spotted EQ-117 19652 | -1/Command | Found Exp. Core Analyzer 19659 | -1/Command | Destroyed EQ-098 19663 | -1/Command | Spotted EQ-119 19673 | -1/Command | Spotted EQ-124 19674 | -1/Command | Destroyed EQ-117 19681 | -1/Command | System corruption reached 10% 19683 | -1/Command | Spotted EQ-131 19695 | -1/Command | Destroyed 7 combat bots 19698 | -1/Command | Spotted EQ-132 19699 | -1/Command | Core integrity fell below 50% 19704 | -1/Command | Spotted EQ-121 19726 | -1/Command | Lost 6 parts (2n4u) 19752 | -1/Command | Spotted EQ-094 19757 | -1/Command | Spotted EQ-138 19757 | -1/Command | Spotted EQ-143 19795 | -1/Command | Spotted EQ-082 19801 | -1/Command | Spotted EQ-115 19803 | -1/Command | Destroyed EQ-082 19806 | -1/Command | Destroyed EQ-076 19808 | -1/Command | Destroyed EQ-115 19814 | -1/Command | Core integrity fell below 20% 19831 | -1/Command | Spotted EQ-153 19833 | -1/Command | Spotted EQ-160 19840 | -1/Command | Lost 3 parts (1p1n1u) 19841 | -1/Command | Spotted EQ-127 19841 | -1/Command | Spotted EQ-166 19850 | -1/Command | Destroyed EQ-166 19851 | -1/Command | Attackers retreated from Command 19851 | *** | Fortifying 0b10! Last Messages --------------- 19845_ Destroyed Adv. Dynamic Insulation System. 19846_ The unstable cave ceiling collapses. 19846_ Arcsight Missile intercepted. 19847_ Hellfire Missile intercepted. 19848_ Arcsight Missile intercepted. 19849_ The unstable cave ceiling collapses. 19849_ Arcsight Missile intercepted. 19850_ EQ-153 destroyed. 19850_ EQ-166 destroyed. 19850_ EQ-127 knocked back. 19851_ ALERT: Enemy forces retreating. MAIN.C: I admit your assistance was pivotal here. It looks like I was right to trust you. This attack appears to have been designed to merely test our defenses, although it was nearly effective enough to force me to take the conflict to the next level. Investigating the origins of these bots should be one of our highest priorities... [Achievement: Stronghold] Map ----- +----------------------------------------------------+ | #?# # #???????????????????????????? | | ##### #?# # #???????????????????????????? | | ####???# #?# # #???????????????????????????? | | ???????# ### # #???????????????????????????? | | ######## # #???????????????????????????? | | ## + !#???????????????????????????? | | ## #### # #???????????????????????????? | | """" ## #??# # #?########################### | | """" ##! ####+###+###?#?????????????????????????# | | """" ##![## % #??#?#######################?# | | """" ##!=!+ ==! #??#?#" " "" !]%![!%= %]### | | ##!!#" !!%! #??#?#" "=!! ! !!#?# | | ##[[## !% !! #??#?#" " =### | | #%=!##= [= #??#?#" *! !!=% | | ="#####!=%!"* [ ##?#?# ! *%= !=*[ | | *%=%!!*!!!*%=! = "#?#?#" ! %! !!= | | %= !!!%]!=%[/=[ ##?#?# = !! ### | | %"!!##!!=!!% ] #??#?# !!% % #?# | | %#???###"[ #??#?# ![% % ### | | ^^#???# ###?#?# [! = ] [ #?# | | #???# # ###?# *] !!!%!% #?# | | ###?# !% ##?# [ ==%%*!%! = #?# | | #?# [[ ###?# !![%=]== #?# | | < #?# !###?# ! *%[!! = #?# | | #?### ##### [ %!%* % #?# | | ###### = @ %%[%* * #?# | | #"" # Y ! ]% %=!%! = #?# | | = M =% **! %#?# | | % % #### !! % #?# | | !!* # #?#!= "% #?# | | !!!= # #?# % #?# | | "" %=%! ! ## #?#######################?# | | " "!]] [ # ###?????????????????????????# | | = ############################## | | # ## # ?????????????????????????? | | # # #?????????????????????????? | | # # % #### ?????????????????????????? | | # ## #? ????????????????????????? | | ##### #% ## ##???????????????????????????? | | ### #???????????????????????????? | | "??# #???????????????????????????? | | ??# #???????????????????????????? | | !! ??# #???????????????????????????? | | !!! #??# #???????????????????????????? | | !! #??# #???????????????????????????? | | #??#######+#######???????????????????????????? | | ########] ##############???????????????????? | | #???????????????????? | | T#???????????????????? | | ##+##+#### #########"""##???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 60 Energy Capacity 2270 Matter Stores 990 Matter Capacity 1050 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Armor Coverage 900 Resistance: KI 50 Resistance: TH 20 Resistance: I 20 Utility Shielding 66 Projectile Deflection 15 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 72 Melee Accuracy 8 Core Analysis 12 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 36 Defensive Hacking 20 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Adv. Melee Analysis Suite | -7/Recycling | Hacked Imp. Heavy Armor Plating | -7/Recycling | Hacked Imp. Propulsion Shielding | -7/Recycling | Hacked Gyrokinetic Inverter | -5/Factory | Hacked Missile Launcher | -4/Factory | Scanalyzed Exp. Thermal Generator | -3/Testing | Archive Adv. Dynamic Insulation System | -3/Testing | Archive Lgt. Regenerative Plating | -3/Testing | Hacked Hvy. Regenerative Plating | -3/Testing | Hacked Ionic Axe | -2/Protoforge | Archive Exp. EM Disruption Field | -2/Protoforge | Archive Exp. Actuator Array | -2/Protoforge | Archive Enh. Force Rifle | -2/Protoforge | Archive Plasma Lance | -2/Protoforge | Archive System Purifier | -2/Protoforge | Archive Robot Schematics ------------------ C-55 Analyst | -2/Protoforge | Archive R-06 Scavenger | -2/Protoforge | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 23% | -9/Materials Lgt. Treads | 58% | -9/Materials Mic. Nuclear Core | 30% | -5/Factory Studied --------- Lgt. Nuclear Core | -4/Factory | Hacked Mic. Nuclear Core | -4/Factory | Hacked Mni. Grenade Launcher | -4/Factory | Hacked Imp. Gyrokinetic Inverter | -3/Research | Hacked HERF Cannon | -3/Research | Hacked Cmb. Antigrav System | -3/Research | Hacked Lgt. Angular Momentum Engine | -2/Quarantine | Hacked Antigrav System | -2/Quarantine | Hacked Mic. Antimatter Reactor | -2/Quarantine | Hacked Micro-nuke Launcher | -2/Quarantine | Hacked Lgt. Antimatter Reactor | -2/Protoforge | Hacked Alien Tech Used ----------------- Sigix Broadsword Subatomic Replicator Core Cannon Concept Nanofilaments [Tensile] Transdimensional Reconstructor Achievements -------------- I'm Outta Here, Maybe Stronghold Challenges ------------ None Game ------ Seed ExperimentalCoreAutohacker Manual? 0 Play Time 06:44:07 Cumulative 475.1 hours Start 2026.09.16 @ 01:50:52 End 2026.09.18 @ 06:32:32 Sessions 25 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 228 Rogue 228 Adventurer 0 Explorer 0 Win Type 8 Total 17 Types 9/1/1/1/1/0/1/1/1/1 Lore% 72 Gallery% 75 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5a230ccc-07a7-4821-8dc7-c2b539b3fca5