Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.09 @ 23:25:48 Player: Runagate Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (40) 200 Value Destroyed (936) 936 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2076 Bonus ------- None Cogmind --------- Core Integrity 318/400 Matter 281/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Medium Laser Improved Assault Rifle > --- INVENTORY (20) --- Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Improved Heat Sink Medium Storage Unit Medium Armor Plating Medium Laser Medium Laser Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Improved Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Beam Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Heat Sink Medium Storage Unit Seismic Detector Medium Armor Plating Medium Laser Medium Laser Medium Laser Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Improved Assault Rifle Mini Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 29 | 8 12 9 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 10 | 2 4 4 Treads . | . . . Leg 10 | 2 4 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 3 2 2 Device 3 | 2 1 . Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 9 | 2 5 2 Energy Gun 4 | . 3 1 Energy Cannon . | . . . Ballistic Gun 4 | 2 1 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 9 | 1 9 12 Power 1 | . 1 1 Propulsion 1 | . 2 1 Utility 1 | . 1 3 Weapon 5 | . 4 7 Tool/Special . | . . . Unused Backups 11 | . 2 9 Power 3 | . 1 2 Propulsion . | . . . Utility 2 | . 1 1 Weapon 6 | . . 6 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 12 | . 14 11 Leg 33 | . 27 43 Device 12 | . 13 10 Storage 12 | . 14 11 Energy Gun 17 | . 21 12 Ballistic Gun 7 | . 6 9 Peak Build Rating 18 | 7 10 18 Average Rating 10 | 5 8 14 On Entrance 5 | . 7 10 Naked Turns . | . . . Heaviest Build 55 | 13 21 55 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 10 20 Average Capacity 13 | 7 9 19 Most Carried 17 | 3 10 17 Average Carried 9 | 1 9 12 Final Capacity 20 | 8 10 20 Final Carried 17 | 2 10 17 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 869 | 328 248 293 Remotely . | . . . Salvage Created 1437 | 205 530 702 Parts 80 | 18 27 35 Haulers Intercepted 2 | . . 2 Recyclers Shooed 2 | 1 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 22 | . 11 11 Guns 21 | . 10 11 AOE 1 | . 1 . Classes Destroyed 9 | 3 4 2 Worker 2 | 2 . . Tunneler 5 | 4 . 1 Hauler 2 | . . 2 Recycler 3 | 1 2 . Operator 1 | . 1 . Watcher 5 | . 2 3 Swarmer 3 | . 3 . Grunt 13 | . 8 5 Sentry 6 | . . 6 Best Kill Streak 5 | 4 3 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 102 | . 41 61 Missed 37 | . 19 18 Hits 65 | . 22 43 Projectile 65 | . 22 43 Critical Strikes 2 | . . 2 Damage Taken 887 | . 276 611 Core 148 | . 66 82 Absorbed by Shields . | . . . Regen/Repaired (Parts) 23 | . 23 . Core Remaining (%) 86 | 100 73 . Volleys Fired 113 | 24 44 45 Largest 2 | 2 2 2 Hottest 100 | 40 100 100 Shots Fired 226 | 48 88 90 Gun 223 | 48 85 90 Cannon . | . . . Launcher 3 | . 3 . Special . | . . . Kinetic 113 | 48 21 44 Thermal 110 | . 64 46 Explosive 3 | . 3 . Electromagnetic . | . . . Robot Hit Streak 19 | 7 12 19 Robot Miss Streak 6 | 3 6 2 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 156 | 29 53 74 Core Hits 70 | 12 30 28 Critical Kills . | . . . Critical Parts Destroyed 2 | . . 2 Critical Strikes 9 | . 4 5 Burn 7 | . 4 3 Destroy 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2153 | 229 889 1035 Guns 1952 | 229 688 1035 Cannons . | . . . Explosions 196 | . 196 . Melee . | . . . Ramming 5 | . 5 . Kinetic 958 | 229 162 567 Thermal 994 | . 526 468 Explosive 196 | . 196 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 2 | . 2 . Kicked 2 | . 2 . Crushed . | . . . Highest Temperature 135 | . 135 42 Average Temperature 33 | . 43 16 Received Heat Transfer 384 | . 132 252 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 11 | . 5 6 Heat Transferred 3404 | . 1850 1554 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 192 | 15 133 192 Initial 16 | . . 16 Average 50 | 3 45 69 Influence Increases 784 | 35 359 390 Destroy 0b10 Robot/C 440 | . 220 220 Destroy 0b10 Robot/NC 90 | 35 25 30 Destroy Leader 134 | . 54 80 Successful Hack 24 | . 10 14 Destroy Structure 6 | . 5 1 Lose Combat Pursuer 90 | . 45 45 Influence Decreases 600 | 35 319 246 Entered New Map 24 | . . 24 Time Decay 576 | 35 319 222 Squads Dispatched 4 | . 2 2 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 44 | . 26 18 Peak Tracking Total 4 | . 4 4 Tactical Retreats 5 | . 2 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 11 | . 8 3 Terminals 10 | . 7 3 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 18 4 Successful 12 | . 9 3 Failed 10 | . 9 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 18 | . 14 4 Terminals 20 | . 16 4 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 5 3 Terminals 8 | . 5 3 Skim 8 | . 5 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 9 | . 8 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 786 | 63 424 299 Seismic 786 | 63 424 299 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1896 | 150 1071 675 Spaces Moved 1022 | 65 700 257 Core 10 | 10 . . Treads . | . . . Legs 1012 | 55 700 257 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 136 | 109 120 187 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 5 93 28 Regions Visited 2 Branch Regions . Pre-discovered Areas 3 | . 3 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 5 | . 5 . Melee . | . . . Projectile . | . . . AOE 5 | . 5 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1299 | 102 843 354 Wait 89 | 3 65 21 Move 1020 | 64 699 257 Hop . | . . . Pick Up 19 | 2 8 9 Fast Attach 8 | 7 1 . Attach 3 | . 1 2 Detach 1 | . 1 . Swap 31 | 1 14 16 Drop 13 | 1 8 4 Fire 113 | 24 44 45 Melee . | . . . Ram . | . . . Kick 2 | . 2 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / Sub) -9/Materials (discovered 2 exits: Mat / [*Min]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 627 | -10/Materials | Discovered new exit (range 16) 847 | -10/Materials | Discovered new exit (range 15) 889 | -10/Materials | Repaired Aluminum Leg 1139 | -10/Materials | Learned location of 1 exit from Recycling 1164 | -10/Materials | Learned location of Subcaves (-10) 1178 | -10/Materials | Loaded intel: 1 repair station location 1181 | -10/Materials | Learned 4 Subcaves zone layouts 1182 | -10/Materials | Learned 2 Materials zone layouts 1183 | -10/Materials | Identified exit to Subcaves 1188 | -10/Materials | Learned location of 1 exit from Storage 1220 | -10/Materials | Learned location of Recycling (-8) 1222 | -10/Materials | Entered another Materials area 1222 | -9/Materials | Evolved 2 slots: Propulsion x2 1223 | -9/Materials | Identified exit to Materials 1392 | -9/Materials | Build established: Scavenger-Mutant 1838 | -9/Materials | Discovered new exit (range 16) 1897 | -9/Materials | Self-destructed Last Messages --------------- 01806_ Acquired 16 matter. 01838_ EXIT=FOUND 01840_ W-16 Scout destroyed. 01846_ A-02 Transporter suffers critical hit (Destroy). 01846_ Destroyed Lgt. Treads. 01855_ A-02 Transporter destroyed. 01856_ K-01 Serf collects debris. 01860_ Acquired 18 matter. 01861_ K-01 Serf collects debris. 01870_ Y-45 Defender destroyed. 01873_ W-16 Scout destroyed. 01886_ Acquired 23 matter. 01890_ Acquired Imp. Ion Engine. 01897_ Connecting with Terminal... >>Trojan(Skim) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Please expand to 2 more systems! 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