Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.12 @ 14:49:21 Player: Prominous Vale Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (744) 744 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3409 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 60/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit Improved Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Heat Sink Improved Terrain Scan Processor Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Particle Cannon > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Improved Terrain Scan Processor Seismic Detector Improved Light Armor Plating Small Laser [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 2 . . Utility 2 | . . . . 1 1 Weapon 1 | . . . . 1 . Parts Attached 34 | 7 . 1 5 6 15 Power 3 | 1 . . . 2 . Engine 1 | 1 . . . . . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 8 | 2 . . 3 . 3 Treads . | . . . . . . Leg 8 | 2 . . 3 . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 2 . . . 2 6 Device 4 | 1 . . . . 3 Storage 1 | 1 . . . . . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 3 | . . . . 1 2 Artifact . | . . . . . . Weapon 13 | 2 . 1 2 2 6 Energy Gun 3 | 1 . 1 1 . . Energy Cannon 8 | . . . . 2 6 Ballistic Gun 2 | 1 . . 1 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 1 | . . . . . 1 System Corruption 5 | . . . . . 5 Parts Lost 24 | . . 1 . 10 13 Power 2 | . . . . 2 . Propulsion 7 | . . . . 4 3 Utility 5 | . . . . 1 4 Weapon 10 | . . 1 . 3 6 Highest Loss Streak 9 | . . 1 . 9 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 79 | . 100 98 100 93 51 Engine 4 | . 14 14 11 . . Core 1 | . . . . 8 . Leg 27 | . 28 28 44 33 13 Device 8 | . 14 14 11 1 9 Storage 8 | . 14 14 11 9 3 Processor 6 | . . . . 7 11 Protection 2 | . . . . 8 1 Energy Gun 6 | . 14 12 11 8 . Energy Cannon 5 | . . . . 8 8 Ballistic Gun 6 | . 14 14 11 8 . Naked Turns . | . . . . . . Heaviest Build 26 | 15 15 15 17 25 26 Greatest Support 40 | 20 20 20 40 40 10 Greatest Overweight (x) 6 | . . . . 5 6 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 6 Most Carried 8 | 4 2 6 8 8 8 Average Carried 4 | 1 2 2 6 7 4 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 2 2 5 8 8 3 Class Distribution -------------------- 65% | Mutant 17% | Scavenger-Tank 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 636 | 299 . 49 116 81 91 Remotely . | . . . . . . Salvage Created 891 | 131 . 191 328 107 134 Parts 68 | 7 . 9 30 13 9 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 24 | . . 4 10 7 3 Guns 19 | . . 4 10 5 . Cannons 5 | . . . . 2 3 Classes Destroyed 7 | 2 . 1 3 . 1 Tunneler 3 | 3 . . . . . Recycler 1 | 1 . . . . . Watcher 1 | . . . 1 . . Swarmer 11 | . . . 4 7 . Grunt 10 | . . 4 5 . 1 Sentry 2 | . . . 1 . 1 Programmer 1 | . . . . . 1 Best Kill Streak 5 | 3 . 3 5 4 2 Combat Bots Only 5 | . . 3 5 4 2 Max Kills in Single Turn 1 | 1 . 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 501 | . . 32 42 146 281 Missed 189 | . . 7 16 58 108 Damage Taken 3657 | . . 360 308 1070 1919 Core 1094 | . . 88 83 200 723 Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 . 64 79 63 . Volleys Fired 93 | 12 . 17 22 13 29 Largest 3 | 2 . 2 2 3 2 Hottest 150 | 60 . 60 63 147 150 Shots Fired 163 | 24 . 31 44 34 30 Gun 122 | 24 . 31 44 23 . Cannon 41 | . . . . 11 30 Launcher . | . . . . . . Special . | . . . . . . Kinetic 63 | 12 . 17 22 12 . Thermal 73 | . . . 22 22 29 Explosive . | . . . . . . Electromagnetic 27 | 12 . 14 . . 1 Robot Hit Streak 10 | 6 . 8 5 5 10 Robot Miss Streak 4 | 3 . 2 2 4 2 Penetration Max . | . . . . . . Secondary Targets 3 | . . 2 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 101 | 14 . 25 25 16 21 Core Hits 44 | 5 . 10 15 7 7 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1672 | 184 . 317 321 271 579 Guns 972 | 184 . 317 321 150 . Cannons 674 | . . . . 121 553 Explosions . | . . . . . . Melee . | . . . . . . Ramming 26 | . . . . . 26 Kinetic 500 | 101 . 143 180 76 . Thermal 863 | . . . 141 195 527 Explosive . | . . . . . . Electromagnetic 283 | 83 . 174 . . 26 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . . . 11 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 10 | . . . . . 10 Shots . | . . . . . . Rammed 8 | . . . . . 8 Targets Rammed 9 | . . 1 . . 8 Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 252 | . . 141 23 252 92 Average Temperature 51 | . . 57 9 79 22 Received Heat Transfer 1209 | . . 213 111 486 399 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 1576 | . . . 325 407 844 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 359 | 20 13 109 342 359 167 Initial 144 | . 13 4 42 144 126 Average 126 | 8 13 35 188 222 102 Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 71 | 100 100 100 35 29 100 Level 1 28 | . . . 64 70 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . . . 2 2 Investigation 1 | . . . . . 1 Extermination 1 | . . . . . 1 Reinforcement 2 | . . . . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . . 5 13 19 8 Peak Tracking Total 8 | . . 4 6 8 5 Tactical Retreats 4 | . . 1 . 2 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 5 | . . . . . 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 4 | . . . 1 2 1 Max in Single Turn 1 | . . . 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 3 | . . . 3 . . Terminals 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 9 | . . . 9 . . Successful 8 | . . . 8 . . Failed 1 | . . . 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . . . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 6 | . . . 6 . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . 2 . . Locate Traps 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . . 6 . . Insert Component 3 | . . . 3 . . Analyze 3 | . . . 3 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 3 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . 3 . . Part Schematics Acquired 3 | . . . 3 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 1574 | 196 17 169 376 299 517 Spaces Moved 823 | 119 15 64 231 186 208 Core 103 | 8 . . . 5 90 Treads . | . . . . . . Legs 720 | 111 15 64 231 181 118 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 136 | 115 120 120 120 126 181 Slowest Speed 350 | 120 120 120 120 300 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 13 | 7 5 13 26 21 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 2 | . . . . . 2 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1121 | 154 14 125 287 223 318 Wait 118 | 8 . 37 16 9 48 Move 818 | 118 14 63 230 185 208 Hop . | . . . . . . Pick Up 38 | 9 . 5 9 6 9 Fast Attach 3 | . . . 1 2 . Attach 26 | 7 . 1 2 3 13 Detach . | . . . . . . Swap 5 | . . . 2 1 2 Drop 12 | . . 1 5 4 2 Fire 93 | 12 . 17 22 13 29 Melee . | . . . . . . Ram 7 | . . . . . 7 Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 58 | -11/Scrapyard | Discovered new exit (range 15) 197 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 14) 214 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 346 | -10/Mines | Discovered new exit (range 10) 383 | -10/Mines | Entered Materials 383 | -9/Materials | Evolved 2 slots: Propulsion x2 744 | -9/Materials | Discovered new exit (range 13) 759 | -9/Materials | Entered another Materials area 759 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1030 | -8/Materials | Discovered new exit (range 14) 1058 | -8/Materials | Entered Factory 1058 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1082 | -7/Factory | Lost 9 parts (1p4n1u3w) 1448 | -7/Factory | Lost 8 parts (3n2u3w) 1453 | -7/Factory | Core integrity fell below 50% 1555 | -7/Factory | System corruption reached 10% 1564 | -7/Factory | Core integrity fell below 20% 1575 | -7/Factory | Core destroyed Last Messages --------------- Imp. Light Armor Plating destroyed. Slammed into S-27 Virus. Identified Cld. Particle Cannon. Faulty integration damages Adv. Visual Processing Unit (-3). Acquired 2 matter. Dropped Faulty Cld. Particle Cannon. Integrated Corrupted Plasma Cannon (+5). Destroyed VTOL Module. Plasma Cannon destroyed. Seismic Detector destroyed. Acquired 3 matter. Acquired 1 matter. Slammed into S-27 Virus. Destabilizing: System corrupted (+1). Slammed into S-27 Virus. Adv. Visual Processing Unit broken. Destabilizing: Short circuit. Slammed into S-27 Virus. Destabilizing: Core damaged (-35). Map ----- +----------------------------------------------------+ | | | | | | | | | | | ####?????????????????????????????????????????????? | | """T"????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????? #????????????????????????????????????? | | ""??? #????????????????????????????????????? | | !!! """" #????????????????????????????????????? | | !!! 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Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed ShieldTeslaShotgun Manual? 0 Play Time 00:22:31 Cumulative 10.8 hours Start 2024.05.05 @ 16:38:56 End 2024.05.12 @ 14:49:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8d41ee2c-c69b-4812-a16e-a72479001b13