Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.22 @ 14:16:05 Player: Humbble Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (66) 330 Value Destroyed (2019) 2019 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4669 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 82/300 Energy 92/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Terrain Scan Processor Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Improved Titanium Leg High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Terrain Scan Processor Improved Terrain Scan Processor Improved Terrain Scan Processor Advanced Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Heavy Missile Launcher > --- INVENTORY -------- Reinforced Ion Engine Deuterium Engine Light Nuclear Core Light Nuclear Core Improved Heat Sink Huge Storage Unit Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Spear [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Heavy Missile Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 60 | 8 2 19 20 11 Power 7 | 1 . 2 2 2 Engine 7 | 1 . 2 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 20 | 2 . 9 8 1 Treads 18 | . . 9 8 1 Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 2 2 4 5 5 Device 2 | 1 . . 1 . Storage 5 | 1 2 1 . 1 Processor 6 | . . . 3 3 Hackware . | . . . . . Protection 5 | . . 3 1 1 Artifact . | . . . . . Weapon 15 | 3 . 4 5 3 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 12 | 2 . 4 5 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 33 | . . 5 14 14 Power 4 | . . 1 1 2 Propulsion 15 | . . 2 8 5 Utility 8 | . . 1 3 4 Weapon 6 | . . 1 2 3 Highest Loss Streak 9 | . . 2 7 9 To Critical Strikes . | . . . . . Average Backups 11 | 2 5 13 12 9 Power 2 | . 2 3 1 3 Propulsion 1 | 1 2 3 1 . Utility 2 | . . 1 3 2 Weapon 4 | . 1 5 5 4 Tool/Special . | . . . . . Unused Backups 11 | . . 3 3 5 Power 6 | . . 3 . 3 Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 3 | . . . 3 . Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 100 97 89 73 Engine 8 | . 14 10 8 4 Treads 23 | . . 26 34 17 Leg 4 | . 28 5 . . Device 6 | . 14 11 3 2 Storage 9 | . 14 11 9 5 Processor 11 | . . . 12 28 Protection 5 | . . 10 3 2 Energy Gun 1 | . 14 1 . . Ballistic Gun 14 | . 14 20 17 5 Peak Build Rating 32 | 7 7 14 28 32 Average Rating 16 | 5 7 12 19 23 On Entrance 10 | . 7 7 14 26 Avg Prop Armor Cover (%) 4 | . 8 4 . . Naked Turns . | . . . . . Heaviest Build 97 | 15 30 97 37 61 Greatest Support 82 | 20 20 60 82 80 Greatest Overweight (x) 16 | 2 1 1 . 16 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 15 25 15 20 Average Capacity 14 | 7 9 15 15 14 Most Carried 15 | 4 7 15 15 12 Average Carried 11 | 2 5 13 12 9 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 4 6 15 13 3 Class Distribution -------------------- 57% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1699 | 208 129 599 578 185 Remotely . | . . . . . Salvage Created 2378 | 24 150 947 897 360 Parts 123 | 2 10 50 48 13 Haulers Intercepted 4 | . 1 1 1 1 Recyclers Shooed 4 | . . 3 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 53 | . 6 19 21 7 Melee 1 | . . . . 1 Guns 45 | . 5 19 21 . AOE 7 | . 1 . . 6 Classes Destroyed 11 | 1 2 5 1 2 Worker 4 | . . . . 4 Builder 1 | . . 1 . . Tunneler 2 | 1 . . . 1 Hauler 4 | . 1 1 1 1 Recycler 2 | . . 1 . 1 Swarmer 16 | . 6 3 7 . Grunt 20 | . . 8 9 3 Brawler 3 | . . 3 . . Sentry 11 | . . 5 4 2 Hunter 2 | . . . 1 1 Programmer 1 | . . . . 1 Best Kill Streak 7 | 1 3 7 6 4 Combat Bots Only 6 | . 3 6 6 2 Max Kills in Single Turn 5 | 1 1 2 1 5 Gunslinging 1 | . . 1 . . Exploded 2 | . 1 . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 652 | . 28 174 229 221 Missed 186 | . 6 46 61 73 Hits 466 | . 22 128 168 148 Melee 12 | . . 5 . 7 Projectile 454 | . 22 123 168 141 Critical Strikes 14 | . . 2 9 3 Part Disruptions 1 | . 1 . . . Damage Taken 5492 | . 198 1488 2184 1622 Core 1171 | . 26 154 286 705 Absorbed by Shields . | . . . . . Redirected to Shielding 46 | . . . . 46 Core Remaining (%) 74 | 100 89 61 48 . Volleys Fired 199 | 3 16 82 78 20 Largest 2 | 2 2 2 2 2 Hottest 70 | 70 70 46 46 62 Shots Fired 361 | 6 32 144 153 26 Gun 346 | 6 32 144 153 11 Cannon . | . . . . . Launcher 15 | . . . . 15 Special . | . . . . . Kinetic 327 | 3 16 144 153 11 Thermal 19 | 3 16 . . . Explosive 15 | . . . . 15 Electromagnetic . | . . . . . Robot Hit Streak 16 | 1 4 11 16 14 Robot Miss Streak 4 | 2 3 4 3 1 Penetration Max . | . . . . . Secondary Targets 10 | . . 5 5 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 264 | 2 19 97 119 27 Core Hits 118 | 1 7 37 43 30 Critical Kills 2 | . . . 2 . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 2 . Destroy 2 | . . . 2 . Melee Attacks 6 | . . . . 6 Impact . | . . . . . Slashing . | . . . . . Piercing 6 | . . . . 6 Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5200 | 37 270 1510 1717 1666 Guns 3637 | 26 234 1502 1717 158 Cannons . | . . . . . Explosions 1414 | . 36 . . 1378 Melee 126 | . . . . 126 Ramming 23 | 11 . 8 . 4 Kinetic 3526 | 26 123 1502 1717 158 Thermal 518 | . 111 . . 407 Explosive 971 | . . . . 971 Electromagnetic 36 | . 36 . . . Impact . | . . . . . Slashing . | . . . . . Piercing 126 | . . . . 126 Highest Corruption 4 | . . 3 . 4 Average Corruption 2 | . . 3 . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 18 | . . 7 . 11 Message Errors 2 | . . . . 2 Matter Fused 4 | . . 4 . . Heat Flow Errors 1 | . . . . 1 Energy Discharges 4 | . . 2 . 2 Parts Rejected 1 | . . 1 . . Data Loss (minor) 3 | . . . . 3 Data Loss (major) 2 | . . . . 2 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 246 | . . . . 246 Projectiles . | . . . . . Explosions 246 | . . . . 246 Melee . | . . . . . Knockbacks 1 | 1 . . . . Impact 1 | 1 . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 219 | . 28 . . 191 Shots 5 | . 1 . . 4 Rammed 2 | . . 1 . 1 Targets Rammed 6 | 3 . 2 . 1 Kicked 3 | 3 . . . . Crushed 1 | . . 1 . . Highest Temperature 124 | 9 27 76 27 124 Average Temperature 21 | 6 12 27 9 32 Received Heat Transfer 1764 | . . 660 783 321 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 583 | . 333 . . 250 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 82 | 100 100 80 100 57 Level 1 17 | . . 19 . 42 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 340 | 5 131 264 149 340 Initial 80 | . . 9 80 41 Average 98 | . 72 72 81 170 Influence Increases 1916 | 5 183 578 559 591 Destroy 0b10 Robot/C 1060 | . 120 380 420 140 Destroy 0b10 Robot/NC 60 | 5 5 15 5 30 Destroy Leader 278 | . 22 102 102 52 Successful Hack 15 | . 5 5 . 5 Disable Machine 270 | . 30 15 . 225 Destroy Structure 143 | . 1 1 2 139 Lose Combat Pursuer 90 | . . 60 30 . Influence Decreases 1799 | 5 160 409 659 566 Entered New Map 177 | . . 14 112 51 Time Decay 1292 | 5 160 345 417 365 Lost Part 320 | . . 50 130 140 Lost Ally 10 | . . . . 10 Squads Dispatched 5 | . . . 2 3 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 4 | . . . 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . . 2 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 84 | . 8 26 34 16 Peak Tracking Total 9 | . 3 6 8 9 Tactical Retreats 4 | . . 2 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 18 | . 2 1 . 15 Max in Single Turn 12 | . 2 1 . 12 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 4 | . 1 1 . 2 Terminals 3 | . 1 1 . 1 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 2 1 . 3 Successful 4 | . 1 1 . 2 Failed 2 | . 1 . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . 2 1 . 2 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 1 . 1 Open DSF 1 | . . . . 1 Zone Layout 2 | . 1 1 . . Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 1 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built 2 | . . . . 2 Authchips . | . . . . . Time 81 | . . . . 81 Total Robot Build Rating 2 | . . . . 2 Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 20 | . . . . 20 Highest-Rated Ally 10 | . . . . 10 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2346 | 21 340 1180 461 344 Terrain 663 | . . . 319 344 Seismic 1683 | 21 340 1180 142 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3661 | 103 340 1180 1089 949 Spaces Moved 1871 | 66 202 549 509 545 Core 300 | 10 . . . 290 Treads 1277 | . . 513 509 255 Legs 294 | 56 202 36 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 155 50 Average Speed 147 | 115 141 162 158 129 Slowest Speed 850 | 150 190 240 160 850 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 31 37 44 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 25 | . . . . 25 Terrain Destroyed 167 | . . . . 167 Melee . | . . . . . Projectile . | . . . . . AOE 167 | . . . . 167 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2395 | 82 224 699 639 751 Wait 173 | . 1 6 15 151 Move 1868 | 66 201 548 508 545 Hop . | . . . . . Pick Up 44 | 3 2 25 10 4 Fast Attach 19 | 7 . 3 6 3 Attach 27 | . . 6 11 10 Detach 4 | . . . 1 3 Swap 22 | 1 2 11 6 2 Drop 28 | . 2 16 4 6 Fire 199 | 3 16 82 78 20 Melee 6 | . . . . 6 Ram . | . . . . . Kick 2 | 2 . . . . Crush 3 | . . 2 . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 104 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 6) 277 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 444 | -10/Materials | Entered another Materials area 444 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1107 | -9/Materials | Discovered new exit (range 16) 1508 | -9/Materials | Discovered new exit (range 15) 1624 | -9/Materials | Entered another Materials area 1624 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1724 | -8/Materials | Build established: Scavenger-Mutant 1813 | -8/Materials | Lost 7 parts (1p4n2u) 2626 | -8/Materials | Core integrity fell below 50% 2662 | -8/Materials | Discovered new exit (range 16) 2713 | -8/Materials | Entered Factory 2713 | -7/Factory | Evolved 2 slots: Utility x2 2989 | -7/Factory | Fabricated T-07 Excavator (x2) 3096 | -7/Factory | Lost 3 parts (1p1n1u) 3382 | -7/Factory | Core integrity fell below 50% 3416 | -7/Factory | Lost 9 parts (1p3n2u3w) 3537 | -7/Factory | Discovered new exit (range 16) 3605 | -7/Factory | Build established: Mutant 3649 | -7/Factory | Core integrity fell below 20% 3662 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03464_ Acquired Mic. Nuclear Core. 03492_ U-05 Engineer lays Concrete. 03505_ System corrupted: Heat flow error (+158). 03537_ EXIT=FOUND 03543_ R-06 Scavenger inserts Imp. Heat Sink into recycling unit. 03546_ DLYOXDYRBWW0K,OGHOL%WJPW 03559_ Triggered Shock Trap. 03559_ The floor emits a surge of raw power. 03559_ System corrupted (+2). 03564_ Connecting with DSF Access... 03569_ JCN# GVZJQNSGSH|NQDPM 03584_ Acquired Imp. Terrain Scan Processor. 03590_ Connecting with Garrison Access... 03629_ Dropped Rnf. Ion Engine. 03630_ Acquired Imp. Titanium Leg. 03648_ Imp. Terrain Scan Processor severed. 03653_ Terrain Scan Processor destroyed. 03655_ Spear severed. 03656_ System corrupted: Energy discharge (-21). 03659_ Imp. Assault Rifle severed. 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