Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 13:58:17 // AFD2020/Player2 Player: Michael Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (203) 1015 Value Destroyed (6648) 6648 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (4727) 4727 TOTAL SCORE: 19450 Bonus ------- High Alert Combat Kills 1924 Follower Combat Kills 3885 Met Data Miner 300 Friendly Fire -1382 Cogmind --------- Core Integrity 4/1150 Matter 214/300 Energy 59/150 System Corruption 0% Temperature Warning (324) Movement Treading (480) Ox4 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- Medium Treads Wheel Armored Huge Wheel > --- UTILITY (8) ------ Advanced Power Amplifier Advanced Cooling System Huge Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Weapon Cycler > --- WEAPON (5) ------- Wave Gun Variable Charge Gun Dispersion Rifle KE Penetrator Mini Grenade Launcher > --- INVENTORY (25) --- Enhanced Nuclear Core Enhanced Fission Core Heavy Antimatter Reactor Wheel Armored Huge Wheel Advanced Gravity Neutralizer Advanced Sensor Array Experimental Sensor Array Improved Terrain Scanner Advanced Targeting Computer Improved Propulsion Shielding Advanced System Shield Plasma Rifle Plasma Rifle Variable Charge Gun Dispersion Rifle Heavy Machine Gun Heavy Rocket Launcher Smartbomb Launcher Great Axe Great Axe Power Sword Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Medium Treads Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System Huge Storage Unit Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON ----------- Wave Gun Dispersion Rifle Dispersion Rifle KE Penetrator Great Axe > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Fission Core Heavy Antimatter Reactor Wheel Armored Huge Wheel Advanced Heat Sink Advanced Gravity Neutralizer Advanced Sensor Array Improved Terrain Scanner Advanced Targeting Computer Weapon Cycler Propulsion Shielding Advanced System Shield Variable Charge Gun Dispersion Rifle Dispersion Rifle Heavy Machine Gun Mini Grenade Launcher Heavy Rocket Launcher Smartbomb Launcher Great Axe Power Sword Self-destruct Interrupter [Rating: 101] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Fission Core Propulsion Wheel Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Propulsion Shielding Weapon Great Axe Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 1 . . . . . . . . . . . . . Utility 6 | . . . . . 1 . . . . . 2 . . . . 2 . . 1 Weapon 3 | . . . . . 2 1 . . . . . . . . . . . . . Parts Attached 418 | 5 7 . 3 7 47 25 5 9 . 9 51 4 7 1 10 103 19 3 103 Power 23 | 1 . . . . 7 1 . . . 2 1 . . . . 5 . 1 5 Engine 6 | 1 . . . . 2 . . . . 1 1 . . . . . . . 1 Core 17 | . . . . . 5 1 . . . 1 . . . . . 5 . 1 4 Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 62 | 2 1 . 2 . 14 8 . 2 . . 3 . . . . 11 1 1 17 Treads 15 | . . . 1 . 6 1 . . . . . . . . . 4 . . 3 Leg 3 | 2 1 . . . . . . . . . . . . . . . . . . Wheel 44 | . . . 1 . 8 7 . 2 . . 3 . . . . 7 1 1 14 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 159 | 1 4 . 1 1 9 4 2 1 . . 25 4 3 1 6 36 10 1 50 Device 146 | . 2 . . . 9 4 1 1 . . 24 4 3 1 6 32 10 1 48 Storage 4 | 1 1 . 1 . . . . . . . . . . . . 1 . . . Processor 8 | . 1 . . 1 . . 1 . . . 1 . . . . 3 . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 1 | . . . . . . . . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 174 | 1 2 . . 6 17 12 3 6 . 7 22 . 4 . 4 51 8 . 31 Energy Gun 30 | . 1 . . . 2 2 . 3 . 1 6 . . . . 8 . . 7 Energy Cannon 6 | . . . . . 1 1 . . . . . . . . . 1 1 . 2 Ballistic Gun 54 | 1 1 . . 4 10 3 1 . . 4 6 . 2 . . 17 1 . 4 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . 2 . . . Launcher 26 | . . . . 2 2 3 1 3 . . 1 . . . 2 3 3 . 6 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 56 | . . . . . 2 3 1 . . 2 9 . 2 . 2 20 3 . 12 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . . 1 . . . . . . . . Parts Lost 45 | . . . . . 3 4 1 2 . . . . . . . 13 . . 22 Power 5 | . . . . . . 1 . . . . . . . . . . . . 4 Propulsion 15 | . . . . . 2 2 . 2 . . . . . . . 3 . . 6 Utility 12 | . . . . . 1 . 1 . . . . . . . . 4 . . 6 Weapon 13 | . . . . . . 1 . . . . . . . . . 6 . . 6 Highest Loss Streak 7 | . . . . . 1 4 1 2 . . . . . . . 4 . . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 90 100 100 100 96 89 99 100 100 100 98 93 93 93 93 93 94 94 89 Engine 3 | . 14 14 14 14 6 . . . . 2 5 6 6 6 6 . . . . Core 3 | . . . . . 2 6 7 7 7 4 . . . . . 4 5 5 7 Treads 2 | . . . 8 14 7 3 . . . . . . . . . 3 5 5 3 Leg 2 | . 28 28 10 . . . . . . . . . . . . . . . . Wheel 17 | . . . 8 14 17 16 30 30 30 30 24 20 20 20 20 12 11 11 11 Device 13 | . 2 14 14 14 13 15 14 7 7 7 20 20 20 20 20 14 11 11 12 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 Processor 9 | . 6 . . . 4 . . 7 7 7 6 6 6 6 6 19 23 23 22 Energy Gun 8 | . 1 . . . 3 10 15 14 15 10 15 13 13 13 13 9 . . 8 Energy Cannon 2 | . . . . . 4 5 7 7 7 7 2 . . . . . . . 2 Ballistic Gun 12 | . 23 28 28 27 24 14 3 7 7 12 5 6 6 6 6 8 17 17 6 Slashing Weapon 6 | . . . . . 1 6 11 7 7 6 9 13 12 13 12 8 4 5 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 139 | 12 19 19 49 50 63 69 69 70 66 73 77 75 75 75 75 120 120 122 139 Greatest Support 48 | 20 20 20 20 10 30 40 40 40 40 40 48 48 48 48 48 48 38 38 48 Greatest Overweight (x) 12 | 2 . . 4 4 5 6 1 1 1 1 1 1 1 1 1 4 3 3 12 Average Overweight (x) 1 | . . . 2 4 2 3 1 1 1 1 1 1 1 1 1 2 2 2 3 Largest Inventory Capacity 25 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Average Capacity 20 | 7 8 10 16 20 20 20 20 20 20 20 20 20 20 20 20 24 25 25 25 Most Carried 25 | 4 10 10 12 13 20 20 20 19 20 20 20 20 20 20 20 25 25 25 25 Average Carried 18 | 2 5 9 10 11 15 19 19 18 18 19 18 20 20 20 20 20 24 24 22 Final Capacity 25 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Final Carried 25 | 4 10 10 12 13 20 20 19 17 19 20 20 20 20 20 20 24 25 25 25 Class Distribution -------------------- 29% | Scavenger-Gunner 18% | Assassin 14% | Skirmisher 12% | Gunner 11% | Mutant 8% | Scavenger-Skirmisher 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Assassin | -5/Factory Assassin | -5/Upper Caves Assassin | -5/Upper Caves Scavenger-Assassin | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Matter Collected 6628 | 250 144 24 . 140 887 492 51 194 . 144 568 118 114 . 125 1643 298 66 1370 Remotely 3645 | . 10 24 . 140 566 443 51 . . . 291 108 72 . 95 1433 269 36 107 Salvage Created 7902 | . 252 71 . 109 1090 822 94 233 . 133 553 43 28 . 120 2106 34 86 2128 Parts 429 | . 22 7 . 4 65 53 . 10 . 1 31 . . . 12 120 5 3 96 Haulers Intercepted 9 | . 1 . . . 3 2 . . . . . . . . . 2 . . 1 Recyclers Shooed 6 | . . . . . . . . . . . 1 . . . . 1 . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . . 3 14 . 3 . 9 3 . 9 . 17 1 . Prevented 11 | . . . . . . . 1 2 . 1 . 2 1 . . . 2 2 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Combat Hostiles Destroyed 121 | . 6 1 . 5 15 11 2 7 . 2 7 1 1 . 8 25 3 1 26 Melee 4 | . . . . . . . . . . . 1 . . . . 2 . . 1 Guns 59 | . 6 1 . 1 8 3 1 1 . 2 4 1 . . 1 15 . . 15 Cannons 11 | . . . . . 4 2 1 . . . . . . . . . . 1 3 AOE 45 | . . . . 4 3 6 . 6 . . 2 . . . 7 7 3 . 7 Classes Destroyed 19 | . 4 1 . . 4 . . 1 . 1 3 . . . . 4 . . 1 Worker 24 | . . 2 . . 3 7 . . . . 2 . . . . 7 . . 3 Builder 18 | . . . . . 3 3 . . . . 1 . . . . 7 . . 4 Tunneler 10 | . . . . . 2 3 . . . . . . . . . 2 . . 3 Hauler 9 | . 1 . . . 3 2 . . . . . . . . . 2 . . 1 Recycler 12 | . . . . . 3 1 . . . . 2 . . . . 3 . . 3 Mechanic 3 | . . . . . . . . . . . . . . . . 2 . . 1 Operator 1 | . . . . . . . . . . . 1 . . . . . . . . Watcher 5 | . 1 . . . 2 . . . . . . . . . . 2 . . . Swarmer 32 | . 3 1 . 2 4 4 . . . . . . . . 8 . 3 . 7 Cutter 3 | . . . . . . . . . . . . . . . . 3 . . . Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . . Grunt 50 | . 3 . . 3 4 5 2 6 . 1 4 1 . . . 9 . . 12 Brawler 3 | . . . . . . . . . . . . . . . . 3 . . . Duelist 3 | . . . . . . . . 1 . . . . . . . 1 . . 1 Sentry 13 | . . . . . 7 2 . . . . . . . . . 1 . 1 2 Specialist 1 | . . . . . . . . . . . . . . . . . . . 1 Hunter 5 | . . . . . . . . . . . 1 . . . . 3 . . 1 Programmer 7 | . . . . . . . . . . . 2 . . . . 3 . . 2 Behemoth 3 | . . . . . . . . . . 1 . . 1 . . 1 . . . Best Kill Streak 9 | . 3 1 . 3 6 7 2 3 . 1 3 1 1 . 8 9 3 1 9 Combat Bots Only 8 | . 3 1 . 3 5 7 2 3 . 1 3 1 1 . 8 4 3 1 6 Max Kills in Single Turn 5 | . 2 1 . 2 2 3 1 2 . 1 1 1 1 . 3 5 2 1 4 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 2 3 . 2 . . 1 . . . 3 2 2 . 2 Melee 1 | . . . . . . . . . . . 1 . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Hostile Shots Fired 509 | . 10 . . 9 47 112 11 14 . 16 19 3 3 . 11 77 26 4 147 Missed 146 | . 3 . . 1 14 47 5 4 . 6 5 . . . 2 15 8 1 35 Damage Taken 6935 | . 103 . . 115 454 617 94 202 . 86 321 55 88 . 131 1583 400 69 2617 Core 968 | . 25 . . 21 37 72 15 14 . . 78 . . . 12 362 61 . 271 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 6 | . . . . . . . . . . . . . . . . . . . 6 Regen/Repaired (Parts) 61 | . . . . . 61 . . . . . . . . . . . . . . Core Remaining (%) 51 | 100 . . . 40 58 . . . . 60 . . . . 43 . . 9 . Volleys Fired 308 | . 20 6 . 6 63 31 2 8 . 6 16 7 4 . 5 61 6 2 65 Largest 5 | . 2 2 . 2 4 5 5 4 . 5 5 3 4 . 3 5 5 4 5 Hottest 354 | . 60 40 . 50 159 222 232 202 . 182 277 168 158 . 168 262 239 149 354 Shots Fired 1066 | . 39 12 . 11 221 111 9 23 . 28 74 20 16 . 7 236 17 8 234 Gun 890 | . 39 12 . 7 182 88 6 12 . 22 65 20 16 . 3 212 9 6 191 Cannon 124 | . . . . . 36 16 2 5 . 6 6 . . . . 18 5 2 28 Launcher 52 | . . . . 4 3 7 1 6 . . 3 . . . 4 6 3 . 15 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 582 | . 34 12 . 7 168 50 2 5 . 18 23 7 12 . 1 134 12 8 89 Thermal 427 | . . . . . 50 54 6 12 . 10 48 13 4 . 2 96 2 . 130 Explosive 52 | . . . . 4 3 7 1 6 . . 3 . . . 4 6 3 . 15 Electromagnetic 5 | . 5 . . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | . 5 7 . 4 14 12 7 4 . 8 7 5 5 . 5 25 6 7 15 Robot Miss Streak 6 | . 3 3 . 1 4 4 . 3 . 2 6 3 1 . 2 3 3 1 5 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . 1 Secondary Targets 12 | . 1 . . . 1 . . . . . . . . . . 8 . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . 1 . . 1 Shots Hit Robots 671 | . 22 7 . 4 120 67 5 13 . 20 44 11 11 . 2 178 12 7 148 Core Hits 366 | . 10 3 . 9 51 28 4 17 . 4 23 4 1 . 11 94 9 3 95 Critical Kills 7 | . . . . . . . . . . . . . . . . . . . 7 Critical Parts Destroyed 12 | . . . . . 2 . . . . . . . . . . 2 . . 8 Critical Strikes 37 | . . . . . 3 2 . . . . 3 . 1 . . 10 . . 18 Burn 15 | . . . . . 1 2 . . . . 3 . 1 . . 7 . . 1 Destroy 21 | . . . . . 2 . . . . . . . . . . 2 . . 17 Blast 1 | . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 153 | . . . . . 2 25 6 . 1 . 29 1 1 . 9 39 16 . 24 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 153 | . . . . . 2 25 6 . 1 . 29 1 1 . 9 39 16 . 24 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 32 | . . . . . . 11 . . . . 6 . . . . 8 . . 7 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks 3 | . . . . . . 1 . . . . . . . . . 1 . . 1 Damage Inflicted 22191 | . 276 80 . 327 1817 2396 212 947 . 361 1566 254 252 . 431 6051 498 176 6547 Guns 10746 | . 276 80 . 13 1221 704 62 100 . 238 641 254 252 . 25 3352 127 121 3280 Cannons 1980 | . . . . . 484 237 24 71 . 123 44 . . . . 348 132 55 462 Explosions 6688 | . . . . 314 112 549 126 776 . . 345 . . . 406 1588 239 . 2233 Melee 2777 | . . . . . . 906 . . . . 536 . . . . 763 . . 572 Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 6733 | . 243 80 . 13 1121 258 . 37 . 193 196 158 179 . 25 2273 189 176 1592 Thermal 6758 | . . . . . 584 683 86 134 . 168 489 96 73 . . 1998 70 . 2377 Explosive 5711 | . . . . 314 112 549 126 776 . . 345 . . . 406 838 239 . 2006 Electromagnetic 212 | . 33 . . . . . . . . . . . . . . 179 . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 2777 | . . . . . . 906 . . . . 536 . . . . 763 . . 572 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . 2 . . . . 4 2 2 . Average Corruption 2 | . . . . . . . . . . . 1 . . . . 2 2 2 . Corruption Purged 4 | . . . . . . . . . . . 2 . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 22 | . . . . . . . . . . . . . . . . 13 8 1 . Message Errors 4 | . . . . . . . . . . . . . . . . 2 2 . . Matter Fused 4 | . . . . . . . . . . . . . . . . 2 2 . . Heat Flow Errors 5 | . . . . . . . . . . . . . . . . 2 2 1 . Energy Discharges 4 | . . . . . . . . . . . . . . . . 3 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . 2 . . . Misfires 2 | . . . . . . . . . . . . . . . . 2 . . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 1003 | . . . . . 2 422 . . . . 129 . . . . 291 . . 159 Projectiles 24 | . . . . . 1 . . . . . . . . . . . . . 23 Explosions 331 | . . . . . 1 20 . . . . 10 . . . . 183 . . 117 Melee 648 | . . . . . . 402 . . . . 119 . . . . 108 . . 19 Knockbacks 1 | . . . . . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 363 | . . . . 19 . . . 37 . . 18 . . . . . . . 289 Shots 7 | . . . . 1 . . . 1 . . 1 . . . . . . . 4 Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 439 | . 18 . . 19 313 104 203 228 . 234 325 132 18 . 21 342 236 212 439 Average Temperature 85 | . 8 . . 11 29 29 110 117 . 124 124 66 8 . 14 78 111 110 126 Received Heat Transfer 1706 | . 51 . . 33 216 180 54 108 . 39 18 27 12 . . 322 36 9 601 Effects 12 | . . . . . 1 . . . . 1 . . . . . . . . 10 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 3 | . . . . . . . . . . 1 . . . . . . . . 2 Interference 2 | . . . . . . . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . 1 . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . . 1 . . 1 . . . Parts Melted 30 | . . . . . 2 3 1 . . . 6 . 1 . . 13 . . 4 Heat Transferred 12453 | . . . . . 1082 1554 185 259 . 296 1238 211 250 . . 4016 100 . 3262 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . 4 . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Peak Influence 1995 | . 312 98 . 226 877 771 . . . . 389 . . . . 1635 . . 1995 Initial 558 | . . 43 . . 9 399 . . . . . . . . . 140 . . 558 Average 576 | . 148 55 . 147 521 555 . . . . 190 . . . . 610 . . 1283 Maximum Alert Level 5 | . 1 . . 1 3 3 . . . . 1 . . . . 5 . . 5 Low Security (%) 24 | 100 52 100 . 72 22 . . . . . 45 . . . . 10 . . . Level 1 19 | . 47 . . 27 16 7 . . . . 54 . . . . 17 . . . Level 2 24 | . . . . . 13 86 . . . . . . . . . 47 . . 6 Level 3 15 | . . . . . 48 5 . . . . . . . . . 8 . . 24 Level 4 11 | . . . . . . . . . . . . . . . . 10 . . 50 Level 5 4 | . . . . . . . . . . . . . . . . 4 . . 18 High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 3 . . . 5 4 . . . . 6 . . . . 10 . . 18 Investigation 2 | . . . . . . . . . . . 1 . . . . . . . 1 Extermination 11 | . . . . . . 2 . . . . 3 . . . . 3 . . 3 Reinforcement 22 | . 3 . . . 3 2 . . . . 2 . . . . 5 . . 7 Assault 6 | . . . . . . . . . . . . . . . . 2 . . 4 Garrison 5 | . . . . . 2 . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 1 . . . . . . . . . 2 . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Distress Signals 10 | . 3 . . . . 2 . . . . . . . . . 4 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 263 | . 16 3 . 7 35 18 4 11 . 5 23 5 1 . 8 51 7 1 68 Peak Tracking Total 11 | . 5 1 . 4 7 5 4 4 . 3 5 4 1 . 4 5 5 1 11 Tactical Retreats 7 | . 1 . . . 3 . . . . . 1 . . . . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Traps Triggered 5 | . . . . . 2 . . . . . 1 . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Machines Disabled 51 | . . . . . 1 1 . . . . 3 . 1 . . 28 . . 17 Max in Single Turn 12 | . . . . . 1 . . . . . 1 . 1 . . 12 . . 3 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Machines Accessed 37 | . 3 . 1 . 10 4 . . . . 7 1 . 2 . 6 . . 3 Terminals 21 | . 3 . . . 5 2 . . . . 5 . . . . 4 . . 2 Fabricators 2 | . . . . . . . . . . . 1 . . . . 1 . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 2 1 . . . . 1 . . . . 1 . . . Scanalyzers 3 | . . . . . 2 1 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 Total Hacks 104 | . 6 . 1 . 33 16 . . . . 13 1 . 14 . 14 . . 6 Successful 54 | . 2 . 1 . 17 9 . . . . 4 1 . 14 . 3 . . 3 Failed 50 | . 4 . . . 16 7 . . . . 9 . . . . 11 . . 3 Catastrophic 8 | . . . . . 2 1 . . . . 1 . . . . 4 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 18 | . . . . . 4 3 . . . . 5 . . . . 5 . . 1 Terminals 44 | . 6 . . . 12 6 . . . . 9 . . . . 8 . . 3 Fabricators 8 | . . . . . . . . . . . 3 . . . . 5 . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . . . . Recycling Units 7 | . . . . . 4 1 . . . . 1 . . . . 1 . . . Scanalyzers 24 | . . . . . 15 9 . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . 3 Terminal Hacks 23 | . 2 . 1 . 1 1 . . . . 1 1 . 14 . . . . 2 Record 7 | . . . 1 . . . . . . . . . . 6 . . . . . Part Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . 1 . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 . . . . . . . . . . . . . 1 Fabricator Hacks 4 | . . . . . . . . . . . 2 . . . . 2 . . . Network Status 2 | . . . . . . . . . . . 1 . . . . 1 . . . Load Schematic 2 | . . . . . . . . . . . 1 . . . . 1 . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 18 | . . . . . 11 7 . . . . . . . . . . . . . Insert Component 9 | . . . . . 6 3 . . . . . . . . . . . . . Analyze 9 | . . . . . 5 4 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . . . 2 1 . . . . 1 . . . . 1 . . 1 Terminals 6 | . . . . . 2 1 . . . . 1 . . . . 1 . . 1 Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . Botnet 5 | . . . . . 1 1 . . . . 1 . . . . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 3 . . . 8 4 . . . . 7 . . . . 6 . . 3 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 4 3 . . 1 . . . . 5 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 4 3 . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 4 3 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Total Allies 4 | . 1 . . 2 1 . . . . . . . . . . . . . . Largest Group 3 | . 1 1 1 3 3 2 1 1 1 1 1 1 1 1 1 1 1 1 1 Highest-Rated Group 172 | . 60 60 60 109 113 101 92 92 92 100 113 107 106 102 112 147 149 151 172 Highest-Rated Ally 172 | . 60 60 60 63 83 92 92 92 92 100 113 107 106 102 112 147 149 151 172 Total Orders 3 | . . . . . . . . . . . . . . . . . 1 . 2 EXPLORE 2 | . . . . . . . . . . . . . . . . . . . 2 RETURN 1 | . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 339 | . 23 . . 7 53 19 5 7 . 9 34 6 8 . . 92 7 1 68 Total Damage 17641 | . 337 12 . 107 1830 901 302 444 . 556 2616 432 526 . . 4990 532 70 3986 Kills 135 | . 4 1 . 2 21 7 2 3 . 2 20 3 3 . . 34 5 . 28 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . 1 . . 1 1 1 2 . 1 3 . 1 . 1 1 . Drone Launches 9 | . . . . . . . . . . . . . . . . . 3 . 6 Drone Recoveries 8 | . . . . . . . . . . . . . . . . . 3 . 5 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Turns Passed 13233 | 57 450 424 232 411 1463 1136 443 401 689 454 1211 512 505 78 650 1699 588 224 1606 Spaces Moved 9395 | 37 304 313 172 273 946 721 410 356 719 424 859 469 438 74 587 925 403 144 821 Core 10 | 10 . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs 720 | 27 304 313 76 . . . . . . . . . . . . . . . . Wheels 8665 | . . . 96 273 946 721 410 356 719 424 859 469 438 74 587 925 403 144 821 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 140 95 95 95 95 95 95 95 101 101 101 101 101 120 120 110 Average Speed 112 | 124 120 120 131 140 117 129 95 95 95 95 95 101 101 101 101 119 120 131 135 Slowest Speed 260 | 190 120 120 140 140 155 170 95 95 95 95 101 101 101 101 101 160 135 135 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 52 89 55 74 83 24 74 56 82 64 27 66 61 68 72 31 53 20 38 Regions Visited 19 Branch Regions 13 Pre-discovered Areas 9 | . . 1 1 2 . . . 1 3 . . . . 1 . . . . . Known Exits Taken 16 | . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . . . . . . . . . Scrap Searched 21 | . . 2 . 2 . . . . 3 5 . 1 2 . 2 . 3 1 . Spaces Dug 106 | . . . . 9 9 9 6 . . . 17 1 . . 6 22 16 . 11 Terrain Destroyed 565 | . . . . 32 28 65 13 73 . . 22 1 . . 31 92 41 . 167 Melee 89 | . . . . . 2 9 6 . . . 17 1 . . 6 22 16 . 10 Projectile 34 | . . . . . 5 . . 2 . . . . . . . 4 1 . 22 AOE 442 | . . . . 32 21 56 7 71 . . 5 . . . 25 66 24 . 135 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Total 11080 | 45 353 351 178 289 1152 811 445 400 723 456 1143 488 486 76 621 1294 461 173 1135 Wait 633 | . 10 31 1 2 48 3 23 27 . 12 170 8 37 2 13 128 14 22 82 Move 9376 | 36 303 312 171 272 945 720 409 355 718 423 858 468 437 73 586 924 402 143 821 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 91 | 4 6 1 2 1 17 5 . . 3 2 5 . . . . 19 1 1 24 Fast Attach 64 | 5 5 . . . 16 3 . . . 2 5 . . . 1 15 3 1 8 Attach 60 | . . . . . 7 4 1 3 . . 2 . . . . 17 . . 26 Detach 31 | . 3 . . . 7 1 . 1 . 1 3 . . . . 6 1 . 8 Swap 294 | . 2 . 3 7 24 18 4 6 . 7 44 4 7 1 9 71 16 2 69 Drop 86 | . 4 1 1 1 23 7 . . 1 3 14 . . . 1 12 2 2 14 Fire 308 | . 20 6 . 6 63 31 2 8 . 6 16 7 4 . 5 61 6 2 65 Melee 128 | . . . . . 2 19 6 . 1 . 26 1 1 . 6 32 16 . 18 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 9 | . . . . . . . . . . . . . . . . 9 . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low / *Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / [*Upp]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 15) 287 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 508 | -10/Materials | Entered Mines 658 | -10/Mines | Learned 4 Materials zone layouts 692 | -10/Mines | Assembled infested the area 760 | -10/Mines | Met 8R-AWN 766 | -10/Mines | Learned location of Zion (-7) 879 | -10/Mines | Discovered new exit (range 11) 913 | -10/Mines | Discovered new exit (range 8) 922 | -10/Mines | Discovered new exit (range 5) 932 | -10/Mines | Entered Exiles 962 | -10/Exiles | Welcomed by 8R-AWN 982 | -10/Exiles | Met EX-HEX 1057 | -10/Exiles | Met EX-DEC 1151 | -10/Exiles | Discovered new exit (range 11) 1164 | -10/Exiles | Entered Mines 1254 | -9/Mines | Learned location of Storage (-7) 1349 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1352 | -9/Mines | Found Prototype Device 1442 | -9/Mines | Core integrity fell below 50% 1537 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1564 | -9/Mines | Discovered new exit (range 6) 1575 | -9/Mines | Identified exit to Materials 1575 | -9/Mines | Entered Materials 1575 | -8/Materials | Accompanied by 2 allies 1575 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1576 | -8/Materials | Identified exit to Factory 1580 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1859 | -8/Materials | Build established: Gunner 2146 | -8/Materials | Repaired Assault Rifle 2206 | -8/Materials | Identified Exp. Sensor Array 2267 | -8/Materials | Build established: Scavenger-Gunner 2447 | -8/Materials | Discovered exit to Factory (range 8) 2911 | -8/Materials | Garrison activated, responded to threat 3038 | -8/Materials | Entered Factory 3038 | -7/Factory | Accompanied by 1 ally 3038 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3264 | -7/Factory | Identified exit to Storage 3264 | -7/Factory | Identified exit to Lower Caves 3437 | -7/Factory | Destroyed 7 combat bots 3442 | -7/Factory | Lost 4 parts (1p2n1w) 3696 | -7/Factory | Build established: Gunner 4174 | -7/Factory | Entered Lower Caves 4205 | -7/Lower Caves | Encountered a Warlord checkpoint 4319 | -7/Lower Caves | Build established: Scavenger-Gunner 4443 | -7/Lower Caves | Learned Factory terminal intel 4607 | -7/Lower Caves | Discovered new exit (range 7) 4614 | -7/Lower Caves | Identified exit to Lower Caves 4617 | -7/Lower Caves | Entered another Lower Caves area 4633 | -7/Lower Caves | Discovered new exit (range 5) 4636 | -7/Lower Caves | Identified exit to Factory 4933 | -7/Lower Caves | Discovered new exit (range 15) 4947 | -7/Lower Caves | Identified exit to Zion 5018 | -7/Lower Caves | Entered Zion 5071 | -7/Zion | Learned location of Recycling (-7) 5109 | -7/Zion | Learned location of Quarantine (-2) 5391 | -7/Zion | Learned location of 1 exit from Factory 5393 | -7/Zion | Received a visual enhancement algorithm 5680 | -7/Zion | Discovered new exit (range 14) 5706 | -7/Zion | Identified exit to Proximity Caves 5707 | -7/Zion | Entered Proximity Caves 5833 | -6/Proximity Caves | Spotted B-75 Beast 5860 | -6/Proximity Caves | Destroyed B-75 Beast 5890 | -6/Proximity Caves | Learned location of 1 exit from Factory 5947 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6105 | -6/Proximity Caves | Learned Factory emergency access door positions 6145 | -6/Proximity Caves | Discovered exit to Factory (range 10) 6161 | -6/Proximity Caves | Entered Factory 6161 | -6/Factory | Evolved 2 slots: Utility x2 6162 | -6/Factory | Identified exit to Factory 6162 | -6/Factory | Identified exit to Extension 6164 | -6/Factory | Loaded intel: 26 terminal locations 6674 | -6/Factory | Build established: Scavenger-Skirmisher 6828 | -6/Factory | Discovered exit to Factory (range 11) 7041 | -6/Factory | Discovered new exit (range 5) 7047 | -6/Factory | Identified exit to Lower Caves 7372 | -6/Factory | Entered Lower Caves 7424 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7697 | -6/Lower Caves | Discovered new exit (range 10) 7714 | -6/Lower Caves | Identified exit to Lower Caves 7753 | -6/Lower Caves | Build established: Skirmisher 7884 | -6/Lower Caves | Entered another Lower Caves area 7890 | -6/Lower Caves | Discovered exit to Factory (range 6) 8097 | -6/Lower Caves | Learned Factory terminal intel 8097 | -6/Lower Caves | Spotted B-75 Beast 8114 | -6/Lower Caves | Core integrity fell below 50% 8120 | -6/Lower Caves | Destroyed B-75 Beast 8235 | -6/Lower Caves | Discovered new exit (range 5) 8238 | -6/Lower Caves | Identified exit to Data Miner 8310 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8315 | -6/Lower Caves | Learned 8 Factory zone layouts 8389 | -6/Lower Caves | Entered Data Miner 8389 | -6/Data Miner | Discovered new exit (range 6) 8409 | -6/Data Miner | Met Data Miner 8426 | -6/Data Miner | Learned location of Section 7 (-2) 8426 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8440 | -6/Data Miner | Received God Mode back door access code from Data Miner 8462 | -6/Data Miner | Identified exit to Proximity Caves 8467 | -6/Data Miner | Entered Proximity Caves 8596 | -5/Proximity Caves | Learned Factory terminal intel 8921 | -5/Proximity Caves | Discovered exit to Factory (range 8) 8928 | -5/Proximity Caves | Destroyed 8 combat bots 9117 | -5/Proximity Caves | Entered Factory 9117 | -5/Factory | Evolved 2 slots: Utility x2 9118 | -5/Factory | Identified exit to Upper Caves 9120 | -5/Factory | Loaded intel: 25 terminal locations 9407 | -5/Factory | Build established: Assassin 9657 | -5/Factory | Lost 4 parts (1n3u) 9672 | -5/Factory | Spotted B-75 Beast 9700 | -5/Factory | Destroyed B-75 Beast 9786 | -5/Factory | Core integrity fell below 50% 10317 | -5/Factory | First assault squad dispatched 10600 | -5/Factory | Lost 3 parts (3w) 10720 | -5/Factory | Core integrity fell below 20% 10721 | -5/Factory | Lost 4 parts (2n2w) 10816 | -5/Factory | Entered Upper Caves 11265 | -5/Upper Caves | Learned Factory security intel 11316 | -5/Upper Caves | Spotted B-75 Beast 11327 | -5/Upper Caves | Allies destroyed B-75 Beast 11378 | -5/Upper Caves | Discovered new exit (range 11) 11402 | -5/Upper Caves | Identified exit to Upper Caves 11404 | -5/Upper Caves | Entered another Upper Caves area 11406 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11433 | -5/Upper Caves | Learned location of 1 exit from Factory 11615 | -5/Upper Caves | Discovered new exit (range 11) 11627 | -5/Upper Caves | Identified exit to Factory 11628 | -5/Upper Caves | Entered Factory 11628 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11629 | -4/Factory | Identified exit to Research 11631 | -4/Factory | Loaded intel: 26 terminal locations 11746 | -4/Factory | Discovered new exit (range 53) 11858 | -4/Factory | Lost 7 parts (1p2n2u2w) 12181 | -4/Factory | Lost 3 parts (1u2w) 12325 | -4/Factory | Lost 3 parts (1p1n1u) 12378 | -4/Factory | First assault squad dispatched 12440 | -4/Factory | Lost 3 parts (1p1n1u) 12508 | -4/Factory | Core integrity fell below 50% 13221 | -4/Factory | Core integrity fell below 20% 13234 | -4/Factory | Self-destructed Last Messages --------------- 13228_ Slug penetrates Wall. 13228_ U-05 Engineer destroyed. 13229_ Slug penetrates Player 2. 13230_ Player 2 suffers critical hit (Destroy). 13231_ G-67 Veteran destroyed. 13231_ Destroyed Wheel. 13231_ Slug penetrates M-36 Artificer. 13231_ M-28 Smith destroyed. 13231_ S-27 Virus destroyed. 13231_ Slug penetrates M-36 Artificer. 13231_ M-36 Artificer destroyed. 13232_ Overheating: System interference. 13232_ Adv. Terrain Scan Processor temporarily disabled. 13232_ Weapon Cycler temporarily disabled. 13232_ Player 2 removes Remote Force Field. 13233_ Player 2 removes Matter Compressor. 13233_ Slug penetrates Player 2. 13233_ Player 2 drops Dispersion Rifle. 13234_ Player 2 drops Prototype Energy Cannon. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ????????????????????? | | ????????????????????????""??? ??#????????????????? | | ??????????????????????""?"? ?# ? ?????????????? | | ??????????????????? ??"""" ?#??? ???????????? | | ??????????????????? ?? ? ?? "??" ? ??????????? | | ????????????????? # ? ? #? "??" ? #?????????? | | ??????????????????+ ? ?? + ??""???##????????? | | ??????????????????# ########?## ? ???? ???????? | | ???????????????#### # ? ##T?#?#+##?##??????????? | | ???????????? ? ?? ?? ? ?? ? ???? ?????? | | ?????????????#?##? ? ? ? ? ? ? ??????? | | ????????????###### # ? ?? ?? ??????? | | ?????????????##?## ?? ?######+#?#?#?#? ??????? | | ????????????#?##?# ### #??###### #? ?????? | | ????????????##?###h ### ##??####? ####?##???? | | ????????? ??### # ######### ? = #?#?#?????? | | ?????????????#?# ## # ##?#?##???? | | ?????????????### != ##! [ # ! #??##?#???? | | ??????????????## h[[[*##/ """# ##?###????? | | ????????????#?### ![%%*= ["""# ######????? | | ????????# ===[*= @ !*"""# = ####??????? | | ????????# *=% ]@# # ?? ?##?#?#????? | | ????????# %%gl###########?###?##?#?#??#? | | ????????# !! # = ##??#??####????? | | ????????# # ! ###?####???????? | | ????????# + ! = ##########?????? | | ????????# # = /###?#??#?#?????? | | ????????# ##% ## ###########?##?#?#?#?#???? | | ????????# ?# ###+#########?####???#?#?????? | | ????????#######?### ### "T" ##?##?####??#??#????? | | ????????# ! #?# ! # #########?#?#?#???#?? | | ????????# ### # ########?#???##?????? | | ????????# ! + [ #??###??????????????? | | ????????# ### # [ #?#?#?##??##?#??????? | | ????????# ### # ##?#?##?##?##???????? | | ????????### ####### ##########?#####?#?????#?????? | | ??????????# # ## ## ###?###?####?#??###?#????????? | | ???????#??# ## ## # # ##???# #?###?####???#??????? | | ??????????#|### # #%# ###?# #####?##?#???????????? | | #?????#??## #### ##+#########"#?#######?##???????? | | ??????#### #???#" % #?##?##?###????????? | | ? ???# "##### = ###?#?####???#?#???? | | ??? # "#?#?# %| ####?##?#??##??????? | | ?? ?# ###??# !=[= ##?#######?#???????? | | # #??### " [ ###?#?##??#???##??#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 33 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 30 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 6 Item Schematics ----------------- Structural Scanner | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Great Axe | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Adv. Targeting Computer | -7/Factory | Scanalyzed Lrn. Tractor Beam | -7/Factory | Scanalyzed Hvy. Rocket Launcher | -7/Factory | Scanalyzed HERF Cannon | -7/Zion | Archive Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Neutrino Core | -6/Data Miner | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Slots Evolved 12 | . . . . 4 2 . . . . 2 . . . . 2 . . 2 . Power 1 | . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . . 1 . . . . . 1 . . . . 1 . . 1 . Utility 3 | . . . . 1 1 . . . . . . . . . 1 . . . . Weapon 4 | . . . . 1 1 . . . . 1 . . . . . . . 1 . Parts Attached 222 | . 14 . . 1 31 9 . 3 2 6 33 5 6 . 5 53 4 1 49 Parts Lost 66 | . 2 . . . 6 . . 1 . . 10 2 5 . . 22 . . 18 Damage Taken 14665 | . 308 . . 49 1020 222 18 95 . 380 1635 494 520 . . 3834 160 . 5930 Core 2220 | . 92 . . 11 192 52 . 63 . 63 265 57 65 . . 460 25 . 875 Player 2/Cogmind (%) 69 | . 78 . . 34 83 41 . 81 . 100 77 100 100 . . 55 29 . 76 Absorbed by Shields 20 | . . . . . . . . . . . . . . . . . . . 20 Damage Inflicted 17619 | . 337 12 . 107 1808 901 302 444 . 556 2616 432 526 . . 4990 532 70 3986 Player 2/Cogmind (%) 44 | . 54 13 . 24 49 27 58 31 . 60 62 62 67 . . 45 51 28 37 Combat Hostiles Destroyed 110 | . 2 . . 2 15 5 2 3 . 2 19 3 3 . . 22 5 . 27 Player 2/Cogmind (%) 47 | . 25 . . 28 50 31 50 30 . 50 73 75 75 . . 46 62 . 50 Game ------ Seed PlatingLongswordReplicator Manual? 0 Play Time 04:03:36 Cumulative 918.8 hours Start 2024.04.08 @ 15:24:30 End 2024.04.09 @ 13:58:17 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 286 Rogue 250 Adventurer 36 Explorer 0 Win Type - Total 19 Types 19/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 63 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Tallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ef1d0c72-1916-4f2f-be63-17d88e386ea8