Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 16:17:49 Player: Jack Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (40) 200 Value Destroyed (1094) 1094 Prototype IDs (7) 140 Alien Tech Used (2) 400 Bonus (182) 182 TOTAL SCORE: 9716 Bonus ------- High Alert Combat Kills 10 Follower Combat Kills 172 Cogmind --------- Core Integrity 0/1600 Matter 137/300 Energy 99/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (12) ----- Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Improved Force Field Sigix Broadsword Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Field Propulsion Array Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Advanced Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Phasing Sabre > --- INVENTORY -------- Improved Signal Interpreter Improved Force Field High-powered Transdimensional Reconstructor Fusion Bomb Launcher Chainsword [Rating: 82] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Cooled VTOL Module Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Hacking Suite Device Advanced Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Weapon Chainsword Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Fusion Bomb Launcher Impact Weapon Maul Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Upp Upp Res Res Qua Acc Slots Evolved 18 | . . . 2 . 2 2 . . 4 2 . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 7 | . . . 1 . . . . . . 1 . . 2 1 . 2 Utility 10 | . . . 1 . 2 2 . . 4 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 71 | 6 . . 1 5 7 9 6 2 12 2 1 . 5 4 6 5 Power 6 | 1 . . . 1 1 . 1 . 2 . . . . . . . Engine 5 | 1 . . . 1 . . 1 . 2 . . . . . . . Core 1 | . . . . . 1 . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 20 | 2 . . . 3 4 1 3 . 1 . . . 2 . 1 3 Treads . | . . . . . . . . . . . . . . . . . Leg 5 | 2 . . . 3 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 15 | . . . . . 4 1 3 . 1 . . . 2 . 1 3 Utility 33 | 1 . . . . 1 6 2 2 9 2 . . 3 4 3 . Device 10 | . . . . . . 2 1 . 4 1 . . . 1 1 . Storage 1 | 1 . . . . . . . . . . . . . . . . Processor 12 | . . . . . . 3 . . 3 . . . 2 3 1 . Hackware 10 | . . . . . 1 1 1 2 2 1 . . 1 . 1 . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 12 | 2 . . 1 1 1 2 . . . . 1 . . . 2 2 Energy Gun 1 | . . . . 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 2 . . 1 . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 . . . . 1 . . . 2 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . 1 1 . . . . . 3 . 2 1 Parts Lost 42 | . . . 2 1 8 2 1 . 6 . . . . 1 11 10 Power 4 | . . . . 1 1 . . . 1 . . . . . 1 . Propulsion 16 | . . . . . 5 1 . . 3 . . . . . 3 4 Utility 17 | . . . . . . 1 1 . 2 . . . . 1 7 5 Weapon 5 | . . . 2 . 2 . . . . . . . . . . 1 Highest Loss Streak 9 | . . . 2 1 7 2 1 . 3 . . . . 1 4 9 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . Average Backups 4 | . 3 4 6 6 6 4 5 5 4 5 4 4 4 5 4 3 Power . | . 1 1 1 . . . . . . 1 . . . . . . Propulsion . | . . . 2 3 4 . . . . . . . . . . . Utility 2 | . . . . . . 2 4 4 3 3 3 3 3 3 2 2 Weapon 1 | . 2 3 2 2 2 1 1 1 1 1 1 1 1 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 5 | . . . . . . 2 . . 1 . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . . . . . Utility 3 | . . . . . . . . . 1 . . . . . . 2 Weapon 1 | . . . . . . 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 85 85 61 55 48 78 77 89 85 68 70 73 71 73 66 25 Engine 5 | . 14 14 11 6 4 . 3 7 4 . 2 5 3 4 2 . Leg 6 | . 28 28 22 25 16 . . . . . . . . . . . Flight 7 | . . . . . 6 21 17 23 16 5 5 5 8 13 12 2 Device 6 | . . . . . . 10 8 7 8 10 10 10 9 8 5 2 Storage 3 | . 14 14 11 11 5 . . . . . . . . . . . Processor 14 | . . . . . . 19 23 18 20 24 21 21 20 21 18 11 Hackware 16 | . . . . . 1 12 16 24 25 22 26 26 23 21 22 9 Ballistic Gun 5 | . 28 28 17 11 9 . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 3 7 7 5 5 5 5 4 4 3 . Peak Build Rating 82 | 6 6 6 6 8 13 44 41 44 55 43 45 45 66 74 82 65 Average Rating 36 | 3 6 6 5 5 8 36 36 42 50 40 43 45 54 70 72 32 On Entrance 30 | . 6 6 6 5 8 12 33 41 43 43 42 45 45 66 69 40 Avg Prop Armor Cover (%) 21 | . . . . . . . . . . . . . . . 21 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 16 | 14 14 14 14 11 12 16 8 8 11 6 10 10 10 10 11 13 Greatest Support 33 | 20 20 20 20 33 33 16 16 15 17 5 5 5 21 21 29 12 Greatest Overweight (x) 1 | 1 . . . . 1 . . . 1 1 1 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . 1 . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 8 8 8 6 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 2 4 6 7 7 8 5 5 5 5 5 5 4 5 5 5 5 Average Carried 4 | . 3 4 6 6 6 4 5 5 4 4 4 4 4 5 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | 2 4 6 7 7 5 5 5 5 4 5 4 4 5 5 5 4 Class Distribution -------------------- 27% | Hacker-Scout 24% | Mutant 20% | Hacker-Sprinter 17% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Hacker-Sprinter | -7/Recycling Hacker-Sprinter | -5/Factory Hacker-Scout | -4/Factory Hacker-Assassin | -4/Upper Caves Hacker-Assassin | -4/Upper Caves Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Upp Upp Res Res Qua Acc Matter Collected 939 | 152 . 180 77 56 30 53 15 146 80 . 62 . . . 22 66 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1126 | . . 109 294 41 . 53 15 . 179 . 38 . 19 . 181 197 Parts 86 | . . 8 16 2 . 2 4 . 17 . . . 2 . 11 24 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Upp Upp Res Res Qua Acc Combat Hostiles Destroyed 21 | . . 2 6 1 . . . . 1 . . . . . . 11 Melee 1 | . . . . . . . . . 1 . . . . . . . Guns 9 | . . 2 6 1 . . . . . . . . . . . . AOE 11 | . . . . . . . . . . . . . . . . 11 Classes Destroyed 10 | . . 2 3 . . 1 1 . 2 . . . . . 1 . Worker 3 | . . . 1 . . . . . . . . . . . 1 1 Builder 6 | . . . . . . 1 . . 4 . . . . . . 1 Tunneler 2 | . . 1 . . . 1 . . . . . . . . . . Recycler 2 | . . . 2 . . . . . . . . . . . . . Operator 3 | . . . . . . . 1 . . . . . 1 . 1 . Watcher 1 | . . . . . . . . . 1 . . . . . . . Swarmer 15 | . . . 4 . . . . . . . . . . . . 11 Grunt 5 | . . 2 2 1 . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . 2 . Programmer 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 12 | . . 2 9 1 . 1 1 . 2 . . . 1 . 2 12 Combat Bots Only 11 | . . 2 6 1 . . . . 1 . . . . . . 11 Max Kills in Single Turn 4 | . . 1 2 1 . 1 1 . 1 . . . 1 . 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . . . 3 Melee 1 | . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Upp Upp Res Res Qua Acc Hostile Shots Fired 472 | . . 9 64 12 72 29 51 . 19 22 . . 4 4 99 87 Missed 193 | . . 2 16 4 23 12 32 . 4 12 . . 3 2 56 27 Hits 279 | . . 7 48 8 49 17 19 . 15 10 . . 1 2 43 60 Projectile 279 | . . 7 48 8 49 17 19 . 15 10 . . 1 2 43 60 AOE 1 | . . . . . . . . . . . . . . . . 1 Critical Strikes 11 | . . . . . 1 2 . . 1 . . . . . 3 4 Damage Taken 5425 | . . 94 411 107 768 236 218 . 462 52 . . 21 82 1067 1907 Core 2743 | . . 23 105 . 184 67 85 . 162 27 . . 21 58 402 1609 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 27 | . . . . . . . . . . . . . . . 27 . Core Remaining (%) 82 | 100 . 90 . 73 66 . . 78 83 . . 97 98 . 61 . Volleys Fired 78 | . 3 9 25 21 13 . . . . . . . . . . 7 Largest 2 | . 2 2 2 1 2 . . . . . . . . . . 1 Hottest 52 | . 40 40 40 20 43 . . . . . . . . . . 52 Shots Fired 106 | . 6 18 37 21 17 . . . . . . . . . . 7 Gun 99 | . 6 18 37 21 17 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . . . . . . . . . . . . 7 Special . | . . . . . . . . . . . . . . . . . Kinetic 99 | . 6 18 37 21 17 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 7 | . . . . . . . . . . . . . . . . 7 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 7 | . 1 5 7 7 5 . . . . . . . . . . 1 Robot Miss Streak 2 | . 2 1 2 2 2 . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . Shots Hit Robots 99 | . 1 14 27 15 12 3 1 . 12 . 1 . 4 . 8 1 Core Hits 61 | . . 6 12 5 2 2 . . 6 . . . 2 . 2 24 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . . . Critical Strikes 3 | . . . . . . 1 . . . . . . 1 . 1 . Smash 1 | . . . . . . 1 . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . 1 . 1 . Melee Attacks 141 | . . . . . . 12 15 . 42 5 3 . 23 15 24 2 Impact 6 | . . . . . . 6 . . . . . . . . . . Slashing 135 | . . . . . . 6 15 . 42 5 3 . 23 15 24 2 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . 2 . . 4 . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 3730 | . 10 183 316 123 157 201 50 . 607 . 63 . 195 . 639 1186 Guns 789 | . 10 183 316 123 157 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 1143 | . . . . . . . . . . . . . . . . 1143 Melee 1741 | . . . . . . 197 50 . 597 . 63 . 195 . 639 . Ramming 57 | . . . . . . 4 . . 10 . . . . . . 43 Kinetic 789 | . 10 183 316 123 157 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 1143 | . . . . . . . . . . . . . . . . 1143 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 94 | . . . . . . 94 . . . . . . . . . . Slashing 1647 | . . . . . . 103 50 . 597 . 63 . 195 . 639 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . 1 . . . 9 . . . . . 4 18 Average Corruption 7 | . . . . . 1 . . . 6 . . . . . 2 15 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 16 | . . . . . 1 . . . 7 . . . . . . 8 Message Errors 7 | . . . . . . . . . 5 . . . . . . 2 Matter Fused 2 | . . . . . . . . . 1 . . . . . . 1 Heat Flow Errors 2 | . . . . . 1 . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . 1 . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 468 | . . . . . . 103 20 . 72 . 13 . 32 . 178 50 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 50 | . . . . . . . . . . . . . . . . 50 Melee 418 | . . . . . . 103 20 . 72 . 13 . 32 . 178 . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 167 | . . . . . . 2 . . 5 . . . . . . 160 Shots 3 | . . . . . . . . . . . . . . . . 3 Rammed 13 | . . . . . . 1 . . 1 . . . . . . 11 Targets Rammed 13 | . . . . . . 1 . . 1 . . . . . . 11 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 354 | . . 2 . 3 120 . 10 . . . . . 221 . 354 226 Average Temperature 72 | . . 2 . 3 32 . 5 . . . . . 122 . 201 122 Received Heat Transfer 900 | . . 54 60 57 405 36 90 . 45 . . . . 18 72 63 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . . . Impact Corruptions 4 | . . . . . . 4 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Upp Upp Res Res Qua Acc Maximum Alert Level 2 | . . . . . . . . . . . . . . . . 2 Low Security (%) 96 | 100 100 100 100 100 100 100 100 100 100 100 . . 100 100 100 61 Level 1 1 | . . . . . . . . . . . . . . . . 18 Level 2 1 | . . . . . . . . . . . . . . . . 20 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 493 | . . 50 135 157 92 112 187 72 35 41 . . 63 30 118 493 Initial 72 | . . . 16 46 57 20 33 72 17 . . . . 30 . 36 Average 38 | . . 1 67 68 27 36 53 56 9 12 . . 21 11 45 163 Influence Increases 2322 | . . 55 190 191 103 153 263 . 148 93 . . 124 42 317 643 Destroy 0b10 Robot/C 580 | . . 40 120 120 20 . . . 20 . . . . . 40 220 Destroy 0b10 Robot/NC 90 | . . 5 15 5 . 10 5 . 25 . . . 5 . 10 10 Destroy Leader 92 | . . 10 10 30 10 . . . 12 . . . . . . 20 Allied During Kill 26 | . . . . 21 5 . . . . . . . . . . . Successful Hack 60 | . . . . . 8 . 6 . . 38 . . 8 . . . Disable Machine 75 | . . . . . . . 30 . 15 . . . . . 30 . Destroy Structure 394 | . . . . . . 8 12 . 46 10 . . 36 42 27 213 Partial Spotted 120 | . . . . . . 60 30 . . 30 . . . . . . Lose Combat Pursuer 885 | . . . 45 15 60 75 180 . 30 15 . . 75 . 210 180 Influence Decreases 1849 | . . 13 112 164 205 125 149 145 190 60 33 . 70 96 256 231 Entered New Map 457 | . . . 26 74 90 25 40 115 25 . 13 . . 24 . 25 Time Decay 1030 | . . 13 66 80 48 80 89 30 150 60 20 . 70 72 146 106 Lost Part 292 | . . . 20 10 7 20 10 . 15 . . . . . 110 100 Lost Ally 70 | . . . . . 60 . 10 . . . . . . . . . Squads Dispatched 19 | . . . . . 1 . 2 . . 2 . . 1 1 2 10 Investigation 9 | . . . . . 1 . 1 . . 2 . . . . 1 4 Extermination 7 | . . . . . . . 1 . . . . . 1 1 1 3 Reinforcement 1 | . . . . . . . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Upp Upp Res Res Qua Acc Distress Signals 8 | . . . 1 . . 2 . . . 1 . . 1 . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 163 | . 1 2 12 7 16 16 22 . 9 10 . . 6 1 29 32 Peak Tracking Total 14 | . 2 2 6 3 13 11 12 . 4 9 . . 4 1 12 14 Tactical Retreats 23 | . . . 2 1 2 2 3 . 1 1 . . 2 . 5 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Upp Upp Res Res Qua Acc Traps Triggered 6 | . . . . . . . . . 1 . . . . . 2 3 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Upp Upp Res Res Qua Acc Machines Disabled 5 | . . . . . . . 2 . 1 . . . . . 2 . Max in Single Turn 1 | . . . . . . . 1 . 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Upp Upp Res Res Qua Acc Machines Accessed 21 | . . . . . 1 . 6 . . 3 4 . 2 1 1 3 Terminals 14 | . . . . . 1 . 6 . . 2 . . 1 1 . 3 Fabricators 1 | . . . . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 43 | . . . . . 4 . 10 . . 8 7 . 4 2 1 7 Successful 23 | . . . . . 1 . 5 . . 5 7 . 3 1 1 . Failed 20 | . . . . . 3 . 5 . . 3 . . 1 1 . 7 Catastrophic 4 | . . . . . . . . . . . . . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 15 | . . . . . 4 . 4 . . 2 . . 2 2 1 . Terminals 31 | . . . . . 4 . 10 . . 6 . . 2 2 . 7 Fabricators 2 | . . . . . . . . . . 2 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 2 . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 19 | . . . . . 1 . 5 . . 3 7 . 2 1 . . Record 4 | . . . . . . . . . . . 4 . . . . . Part Schematic 3 | . . . . . 1 . . . . 2 . . . . . . Open Door 6 | . . . . . . . 3 . . . 3 . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . . . . . 1 . . . . . 1 1 . . Machine Index 1 | . . . . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . 1 . . . Retrieve Study 1 | . . . . . . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . 1 . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . Patch 1 | . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . 1 . . . Hacking Detections 10 | . . . . . 1 . 3 . . 2 . . 1 . . 3 Full Trace Events 7 | . . . . . 1 . 1 . . 2 . . . . . 3 Feedback Events 1 | . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 . . . . 2 . . . . 1 . Parts Built 2 | . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 36 | . . . . . . . . . . 36 . . . . . . Total Part Build Rating 6 | . . . . . . . . . . 6 . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . 1 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Upp Upp Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Upp Upp Res Res Qua Acc Total Allies 3 | . . . . 3 . . . . . . . . . . . . Largest Group 3 | . . . . 3 3 . . . . . . . . . . . Highest-Rated Group 40 | . . . . 40 40 . . . . . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . . . . . . . Total Orders 1 | . . . . . . . 1 . . . . . . . . . EXPLORE 1 | . . . . . . . 1 . . . . . . . . . Ally Attacks 42 | . . . . 30 12 . . . . . . . . . . . Total Damage 418 | . . . . 301 117 . . . . . . . . . . . Kills 7 | . . . . 6 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Upp Upp Res Res Qua Acc Active Infowar (turns) 2820 | . . . . . . 153 . . 274 184 953 310 226 184 369 167 Sensors 2263 | . . . . . . . . . . 54 953 310 226 184 369 167 Terrain 2272 | . . . . . . 153 . . 274 154 814 310 226 182 159 . Structural 281 | . . . . . . . . . 146 135 . . . . . . Machine Analysis 427 | . . . . . . . . . . . . . 81 184 162 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . 2 . . . . . Drone Launches 2 | . . . . . . . 2 . . . . . . . . . Drone Recoveries 1 | . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Upp Upp Res Res Qua Acc Turns Passed 4813 | 66 76 655 170 176 189 217 225 79 404 184 953 310 226 184 385 314 Spaces Moved 5610 | 65 55 479 91 98 240 572 364 258 563 171 483 180 437 293 635 626 Core 217 | 33 . . . . 1 . . . . . . . . . . 183 Treads . | . . . . . . . . . . . . . . . . . Legs 816 | 32 55 479 91 98 61 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 4577 | . . . . . 178 572 364 258 563 171 483 180 437 293 635 443 Fastest Speed 23 | 50 120 120 120 120 30 29 29 29 29 35 35 100 23 23 25 30 Average Speed 50 | 85 120 120 120 120 55 29 30 29 31 35 78 100 32 24 26 36 Slowest Speed 120 | 120 120 120 120 120 120 32 32 29 100 100 100 100 100 25 30 100 Overloaded Moves 16 | . . . . . . . . . . . . . 4 12 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . 7 1 2 . . 1 . . . . 6 4 Potential Cave-ins 6 | . . . . . . . . . 3 . . . . . . 3 Cave-ins Triggered 2 | . . . . . . . . . 1 . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 32 | 3 18 93 16 35 31 16 71 48 19 6 61 20 12 10 62 25 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . Known Exits Taken 10 | . . . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 3 | . . 1 . . . . . . . . 2 . . . . . Spaces Dug 98 | . . . . . . 8 12 . 27 5 2 . 18 15 9 2 Terrain Destroyed 237 | . . . . . . 8 12 . 27 5 2 . 18 15 9 141 Melee 98 | . . . . . . 8 12 . 27 5 2 . 18 15 9 2 Projectile . | . . . . . . . . . . . . . . . . . AOE 139 | . . . . . . . . . . . . . . . . 139 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Upp Upp Res Res Qua Acc Total 7281 | 72 59 541 118 138 270 603 457 260 743 285 1051 310 486 379 811 698 Wait 1306 | . . 52 . 15 15 . 72 . 116 106 561 131 15 67 143 13 Move 5555 | 64 54 478 90 97 226 570 359 257 563 168 482 179 436 292 623 617 Hop 19 | . . . . . 6 1 2 . . 1 . . . . 5 4 Pick Up 24 | 2 2 2 2 . . 5 . . 4 . 1 . 2 . 4 . Fast Attach 46 | 6 . . . 1 4 8 5 2 6 1 1 . 5 . 4 3 Attach 20 | . . . 1 2 2 1 . . 3 1 1 . 1 . 3 5 Detach 7 | . . . . . . . . . . 2 . . 1 . . 4 Swap 13 | . . . . 2 2 . 1 . 4 . . . . 4 . . Drop 29 | . . . . . 2 6 3 1 5 1 2 . 3 1 5 . Fire 78 | . 3 9 25 21 13 . . . . . . . . . . 7 Melee 141 | . . . . . . 12 15 . 42 5 3 . 23 15 24 2 Ram 12 | . . . . . . . . . . . . . . . . 12 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . . . . . . . . 31 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 5 exits: *Res x3 / Tes x2) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 12) 67 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 9) 143 | -10/Materials | Entered Mines 161 | -10/Mines | Met a Derelict bent on vengeance 252 | -10/Mines | Discovered new exit (range 7) 315 | -10/Mines | Build established: Mutant 615 | -10/Mines | Learned location of Storage (-7) 754 | -10/Mines | Discovered new exit (range 13) 798 | -10/Mines | Entered Materials 798 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 961 | -9/Materials | Discovered new exit (range 6) 968 | -9/Materials | Entered Mines 973 | -9/Mines | Learned Materials security intel 1037 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1127 | -9/Mines | Discovered new exit (range 5) 1144 | -9/Mines | Entered Materials 1144 | -8/Materials | Accompanied by 3 allies 1144 | -8/Materials | Evolved 2 slots: Utility x2 1245 | -8/Materials | Lost 3 allies 1299 | -8/Materials | Lost 7 parts (1p4n2w) 1328 | -8/Materials | Discovered new exit (range 16) 1333 | -8/Materials | Entered Factory 1333 | -7/Factory | Evolved 2 slots: Utility x2 1334 | -7/Factory | Identified exit to Storage 1550 | -7/Factory | Entered Storage 1652 | -7/Storage | Build established: Hacker-Sprinter 1768 | -7/Storage | Identified exit to Recycling 1773 | -7/Storage | Used back door to open Recycling access 1775 | -7/Storage | Entered Recycling 1827 | -7/Recycling | Discovered new exit (range 15) 1853 | -7/Recycling | Identified exit to Factory 1854 | -7/Recycling | Entered Factory 1854 | -5/Factory | Evolved 4 slots: Utility x4 2056 | -5/Factory | Crushed by falling debris 2188 | -5/Factory | Discovered new exit (range 13) 2218 | -5/Factory | Discovered new exit (range 18) 2238 | -5/Factory | Identified exit to Upper Caves 2257 | -5/Factory | Identified exit to Factory 2258 | -5/Factory | Entered another Factory area 2258 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2288 | -4/Factory | Lost 3 parts (3n) 2374 | -4/Factory | Build established: Hacker-Scout 2388 | -4/Factory | Fabricated Imp. Sensor Array (x2) 2407 | -4/Factory | Discovered new exit (range 16) 2423 | -4/Factory | Discovered new exit (range 13) 2441 | -4/Factory | Identified exit to Upper Caves 2442 | -4/Factory | Entered Upper Caves 3141 | -4/Upper Caves | Entered an active Warlord outpost 3148 | -4/Upper Caves | Learned 8 Factory zone layouts 3148 | -4/Upper Caves | Learned Armory trap positions 3179 | -4/Upper Caves | Build established: Hacker-Assassin 3193 | -4/Upper Caves | Learned Research security intel 3205 | -4/Upper Caves | Identified exit to Upper Caves 3395 | -4/Upper Caves | Entered another Upper Caves area 3577 | -4/Upper Caves | Discovered new exit (range 12) 3624 | -4/Upper Caves | Identified exit to Research 3705 | -4/Upper Caves | Entered Research 3705 | -3/Research | Evolved 2 slots: Propulsion x2 3780 | -3/Research | Found Prototype Processor 3780 | -3/Research | Identified Spectral Analyzer 3873 | -3/Research | Found Fusion Bomb Launcher 3927 | -3/Research | Identified exit to Testing 3927 | -3/Research | Identified exit to Research 3931 | -3/Research | Entered another Research area 3931 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 4043 | -2/Research | Build established: Hacker-Scout 4101 | -2/Research | Identified exit to Quarantine 4110 | -2/Research | Spotted B-90 Cyclops 4115 | -2/Research | Entered Quarantine 4266 | -2/Quarantine | Found Alien Artifact 4348 | -2/Quarantine | Lost 4 parts (1n3u) 4367 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 4367 | -2/Quarantine | Warped through subspace 4370 | -2/Quarantine | Spotted Fortress 4463 | -2/Quarantine | Discovered new exit (range 13) 4471 | -2/Quarantine | Found Alien Slashing Weapon 4499 | -2/Quarantine | Identified exit to Access 4500 | -2/Quarantine | Entered Access 4500 | -1/Access | Evolved 2 slots: Propulsion x2 4529 | -1/Access | Lost 4 parts (1n3u) 4660 | -1/Access | Identified Sigix Broadsword 4687 | -1/Access | Crushed by falling debris 4691 | -1/Access | Garrison activated, responded to threat 4715 | -1/Access | System corruption reached 10% 4724 | -1/Access | Core integrity fell below 50% 4735 | -1/Access | Destroyed 11 combat bots 4746 | -1/Access | Core integrity fell below 20% 4778 | -1/Access | Lost 9 parts (4n4u1w) 4814 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- Slammed into W-44 Eye. Penetrated by Slug. Adv. Signal Interpreter destroyed. Knocked back. Slammed into H-81 Overseer. Hacking Suite destroyed. System corrupted by crushing effect (+1). H-81 Overseer calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Knocked back. 3YX#KU=TTZVMKCKR1 GEG RHFGTU||396&Y89SMQ6OWET System corrupted: Heat flow error (+278). ALERT: Potential suspicious activity detected, Programmers report to Access Zone 9P. Penetrated by Slug. Hacking Suite destroyed. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ?????????????????????????? | | ???????????????????# ?????]???????????????????? | | ????????????????#### ????? "?????????????????? | | ?????????????? ! ???? "?????????????????? | | ???????????? ""?" ""????????????????? | | ???????????? """" """?? ????????????? | | ??????????? **! """" """" = ???????????? | | ??????????? ** "" "" ???????????? | | ?????????? */ ??????????? | | ?????????? ???????????? | | ?????????? ???????????? | | ?????????# ?????????????? | | ?????????# ""??????????????? | | ?????????? h ?????????????????? | | ??????????????# #????????????????????? | | ?##+###???????# @ #????????????????????? | | ? ???????########+#######??????????????????? | | ? ????????# #??????????????????? | | ?? ????????# #??????????????????? | | ?? "" ???????# #??????????????????? | | ? "" ???????# " #??????????????????? | | "Y ######## """ ""#??????????????????? | | "" + ] """ ""#??????????????????? | | "" ##### " Y"#??????????????????? | | #???# ""#??????????????????? | | #???# ""#??????????????????? | | #???# #??????????????????? | | #???# #??????????????????? | | ##+###################??????????????????? | | ?# ! #?????????????????????????? | | ## #?????????????????????????? | | ##= ""#?????????????????????????? | | ## ""#?????????????????????????? | | ## ""#?????????????????????????? | | ## T"#?????????????????????????? | | ## = """#?????????????????????????? | | ## ] "" #?????????????????????????? | | + #?????????????????????????? | | ## #?????????????????????????? | | ## #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 610 Melee Speed Boost 20 Evasion (%) 65 Melee Accuracy 5 Core Analysis 6 Offensive Hacking 60 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Imp. Sensor Array | -4/Factory | Hacked VTOL Module | -4/Factory | Hacked Exp. EM Disruption Field | -2/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Imp. Sensor Array | x2 | -4/Factory Repaired ---------- Nothing Studied --------- Chainsword | -3/Research | Hacked Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Sigix Broadsword Achievements -------------- Item+ We Love MA Challenges ------------ None Game ------ Seed CarbideRefineryBrace Manual? 0 Play Time 00:53:18 Cumulative 338.5 hours Start 2025.10.24 @ 15:23:07 End 2025.10.24 @ 16:17:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 316 Rogue 127 Adventurer 177 Explorer 12 Win Type - Total 69 Types 19/2/17/2/12/0/5/6/0/6 Lore% 58 Gallery% 57 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 94b44049-07f8-4391-bf27-75cde79e66cd