Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.03 @ 23:22:00 Player: LandRaider Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (33) 165 Value Destroyed (769) 769 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1914 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 211/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit Trap Scanner Propulsion Shielding > --- WEAPON (2) ------- Katana > --- INVENTORY (20) --- Improved Ion Engine Cooled Ion Engine Light Deuterium Engine Light Deuterium Engine Aluminum Leg Wheel Medium Storage Unit Weight Redist. System Trap Scanner Light Armor Plating Hardened Light Armor Plating Shield Generator Improved Light Cannon Improved Light Cannon Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Trap Scanner Propulsion Shielding > --- WEAPON ----------- Katana Axe > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Aluminum Leg Wheel Medium Storage Unit Trap Scanner Light Armor Plating Hardened Light Armor Plating Shield Generator Improved Light Cannon Improved Light Cannon Axe [Rating: 19] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Propulsion Shielding Device Cooling System Storage High-capacity Storage Unit Protection Propulsion Shielding Weapon Assault Rifle Energy Gun EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 33 | 6 3 24 Power 6 | 1 1 4 Engine 6 | 1 1 4 Core . | . . . Reactor . | . . . Propulsion 11 | 2 . 9 Treads 2 | . . 2 Leg 6 | . . 6 Wheel 3 | 2 . 1 Hover . | . . . Flight . | . . . Utility 8 | 1 2 5 Device 2 | . . 2 Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 8 | 2 . 6 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 1 | . . 1 Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 2 | . . 2 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 13 | . 1 12 Power 3 | . 1 2 Propulsion 5 | . . 5 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Backups 11 | 3 7 12 Power 2 | . 1 2 Propulsion 1 | 2 4 1 Utility 3 | . 1 4 Weapon 3 | . 1 3 Tool/Special . | . . . Unused Backups 15 | . . 15 Power 4 | . . 4 Propulsion 1 | . . 1 Utility 5 | . . 5 Weapon 5 | . . 5 Tool/Special . | . . . Average Slot Usage (%) 89 | . 91 89 Engine 10 | . 10 10 Treads 6 | . . 8 Leg 4 | . . 5 Wheel 15 | . 28 12 Device 9 | . . 12 Storage 11 | . 14 11 Protection 9 | . 9 9 Energy Gun 6 | . . 8 Ballistic Gun 6 | . 28 . Ballistic Cannon 3 | . . 4 Launcher 2 | . . 2 Slashing Weapon 2 | . . 2 Peak Build Rating 19 | 6 8 19 Average Rating 12 | 4 6 15 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) 9 | . . 9 Naked Turns . | . . . Heaviest Build 62 | 12 18 62 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 19 | . . 19 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 10 20 Average Capacity 14 | 6 8 16 Most Carried 18 | 6 10 18 Average Carried 11 | 3 7 12 Final Capacity 20 | 8 10 20 Final Carried 15 | 6 10 15 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1025 | 216 205 604 Remotely . | . . . Salvage Created 943 | . 218 725 Parts 61 | . 11 50 Haulers Intercepted 3 | . 1 2 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 24 | . 6 18 Melee 3 | . . 3 Guns 11 | . 6 5 Cannons 7 | . . 7 AOE 2 | . . 2 Classes Destroyed 9 | . 3 6 Worker 1 | . . 1 Builder 1 | . . 1 Hauler 3 | . 1 2 Operator 1 | . . 1 Watcher 3 | . . 3 Swarmer 9 | . 3 6 Grunt 10 | . 3 7 Duelist 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 6 | . 5 6 Combat Bots Only 5 | . 5 5 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 191 | . 29 162 Missed 52 | . 11 41 Hits 139 | . 18 121 Melee 2 | . . 2 Projectile 137 | . 18 119 Critical Strikes 5 | . . 5 Damage Taken 1741 | . 188 1553 Core 439 | . 33 406 Absorbed by Shields . | . . . Redirected to Shielding 26 | . . 26 Core Remaining (%) 93 | 100 86 . Volleys Fired 92 | . 24 68 Largest 2 | . 2 2 Hottest 78 | . 40 78 Shots Fired 152 | . 48 104 Gun 89 | . 48 41 Cannon 45 | . . 45 Launcher 18 | . . 18 Special . | . . . Kinetic 93 | . 48 45 Thermal 5 | . . 5 Explosive 18 | . . 18 Electromagnetic 36 | . . 36 Robot Hit Streak 21 | . 12 21 Robot Miss Streak 5 | . 2 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 110 | . 36 74 Core Hits 52 | . 11 41 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . . 4 Blast 4 | . . 4 Melee Attacks 10 | . . 10 Impact . | . . . Slashing 10 | . . 10 Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2107 | . 448 1659 Guns 975 | . 448 527 Cannons 610 | . . 610 Explosions 280 | . . 280 Melee 242 | . . 242 Ramming . | . . . Kinetic 1058 | . 448 610 Thermal 71 | . . 71 Explosive 242 | . . 242 Electromagnetic 494 | . . 494 Impact . | . . . Slashing 242 | . . 242 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 36 | . . 36 Projectiles 2 | . . 2 Explosions . | . . . Melee 34 | . . 34 Knockbacks 7 | . . 7 Impact . | . . . Kinetic 7 | . . 7 Secondary . | . . . Self-Inflicted Damage 43 | . . 43 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 14 | . 2 14 Average Temperature 4 | . 2 14 Received Heat Transfer 645 | . 75 570 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 124 | . . 124 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 63 | 100 100 51 Level 1 36 | . . 48 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 259 | . 91 259 Initial 11 | . . 11 Average 126 | . 32 158 Influence Increases 821 | . 158 663 Destroy 0b10 Robot/C 480 | . 120 360 Destroy 0b10 Robot/NC 45 | . 5 40 Destroy Leader 122 | . 22 100 Successful Hack 27 | . 10 17 Disable Machine 15 | . . 15 Destroy Structure 57 | . 1 56 Lose Combat Pursuer 75 | . . 75 Influence Decreases 644 | . 130 514 Entered New Map 17 | . . 17 Time Decay 497 | . 120 377 Lost Part 130 | . 10 120 Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 5 | . 2 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | . 11 32 Peak Tracking Total 7 | . 4 7 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 3 3 Terminals 5 | . 2 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 11 15 Successful 15 | . 6 9 Failed 11 | . 5 6 Catastrophic . | . . . Database Lockouts . | . . . Manual 10 | . 3 7 Terminals 23 | . 8 15 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 4 6 Record 4 | . 2 2 Prototype ID Bank 1 | . 1 . Alert Level 1 | . . 1 Dispatch Records 1 | . . 1 Security Status 1 | . . 1 Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 1 3 Terminals 4 | . 1 3 Botnet 4 | . 1 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 3 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 436 | . . 436 Traps 436 | . . 436 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1338 | 44 280 1014 Spaces Moved 743 | 36 221 486 Core 6 | 1 . 5 Treads 66 | . . 66 Legs 81 | . . 81 Wheels 590 | 35 221 334 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 119 | 79 80 140 Slowest Speed 1000 | 80 80 1000 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 4 47 36 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 75 | . . 75 Melee . | . . . Projectile 2 | . . 2 AOE 73 | . . 73 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1015 | 48 275 692 Wait 77 | . 23 54 Move 741 | 35 220 486 Hop . | . . . Pick Up 31 | 7 4 20 Fast Attach 15 | 5 2 8 Attach 13 | 1 . 12 Detach 3 | . . 3 Swap 19 | . 1 18 Drop 14 | . 1 13 Fire 92 | . 24 68 Melee 10 | . . 10 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 12) 45 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 9) 288 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Build established: Mutant 325 | -10/Materials | Entered another Materials area 325 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1109 | -9/Materials | Core integrity fell below 50% 1154 | -9/Materials | Lost 5 parts (1p1n1u2w) 1154 | -9/Materials | Core integrity fell below 20% 1339 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Security request, restricting to local area... No active security squads found. 01246_ Acquired 27 matter. 01256_ Sneak attack on A-02 Transporter. 01256_ A-02 Transporter destroyed. 01262_ Dropped Imp. Ion Engine. 01263_ Acquired Prototype Engine. 01263_ Identified Hvy. Ion Engine. 01263_ Faulty integration triggers meltdown. 01263_ Propulsion Shielding damaged (-8). 01266_ Acquired Imp. Ion Engine. 01273_ Acquired 57 matter. 01279_ Acquired Weight Redist. System. 01283_ Acquired Cld. Ion Engine. 01289_ U-05 Engineer lays Concrete. 01291_ U-05 Engineer builds a Wall. 01300_ U-05 Engineer lays Concrete. 01313_ The unstable cave ceiling collapses. 01313_ U-05 Engineer lays Concrete. 01319_ U-05 Engineer builds a Wall. 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""#?# """# #??????????###### ## ##??????? | | #?# #???######## # # #??????? | | / #?##### # # #???# # #??????? | | ###+####### == # ##### ##### #??????? | | # * ! @ t u | | # " * | | ########### # ###### # ### #####??? | | ??????????### ## #????# # # #??????? | | ????????????##### ###???############ # ####??????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionTechKit Manual? 0 Play Time 00:35:16 Cumulative 32.8 hours Start 2026.08.03 @ 20:19:24 End 2026.08.03 @ 23:22:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 26 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67479156-80ac-4ed1-9155-d602a42c3510