Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.08 @ 12:32:43 Player: omewwes Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (331) 331 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2236 Bonus ------- None Cogmind --------- Core Integrity 501/550 Matter 295/300 Energy 152/290 System Corruption 5% Temperature Cool (45) Movement Rolling (115) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Carbon-fiber Leg Compact Wheel > --- UTILITY (5) ------ Improved Heat Sink Small Storage Unit Structural Scanner Visual Processing Unit > --- WEAPON (3) ------- Precision Shock Rifle Light Assault Rifle > --- INVENTORY (8) ---- Improved Deuterium Engine Large Storage Unit Medium Matter Pod (38) Improved Terrain Scan Processor Precision Shock Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Compact Wheel > --- UTILITY ---------- Small Storage Unit Structural Scanner Visual Processing Unit Light Armor Plating > --- WEAPON ----------- Precision Shock Rifle Precision Shock Rifle Precision Shock Rifle > --- INVENTORY -------- Improved Deuterium Engine Large Storage Unit Medium Matter Pod Improved Terrain Scan Processor Precision Shock Rifle Light Assault Rifle [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 1 . 2 Weapon 1 | . . 1 . . Parts Attached 29 | 6 5 1 1 16 Power 3 | 1 1 . . 1 Engine 3 | 1 1 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 1 . 1 1 Treads 3 | 2 1 . . . Leg 1 | . . . . 1 Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 . . . 4 Device 2 | . . . . 2 Storage 1 | 1 . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 16 | 2 3 1 . 10 Energy Gun 11 | 2 1 1 . 7 Energy Cannon . | . . . . . Ballistic Gun 5 | . 2 . . 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 1 | . . . . 1 System Corruption 5 | . . . . 5 Parts Lost 5 | . . . 4 1 Power 1 | . . . 1 . Propulsion 2 | . . . 1 1 Utility . | . . . . . Weapon 2 | . . . 2 . Highest Loss Streak 4 | . . . 4 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 74 | . 85 77 72 64 Engine 10 | . 14 11 9 5 Treads 17 | . 28 22 20 1 Leg 1 | . . . . 3 Wheel 3 | . . . 1 9 Device 1 | . . . . 4 Storage 11 | . 14 11 11 9 Processor 1 | . . . . 4 Energy Gun 16 | . 18 11 11 20 Ballistic Gun 10 | . 9 22 18 4 Naked Turns . | . . . . . Heaviest Build 31 | 11 14 16 16 31 Greatest Support 40 | 40 40 40 40 16 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 2 7 5 6 8 Average Carried 4 | 1 4 4 4 5 Final Capacity 8 | 8 8 8 8 8 Final Carried 6 | 2 5 4 5 6 Class Distribution -------------------- 51% | Mutant 33% | Gunner 9% | Skirmisher 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 649 | 181 83 . 190 195 Remotely . | . . . . . Salvage Created 613 | . 137 . 108 368 Parts 34 | . 12 . 6 16 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 18 | . 4 . 7 7 Guns 17 | . 4 . 7 6 AOE 1 | . . . . 1 Classes Destroyed 6 | . 3 . 1 2 Hauler 1 | . 1 . . . Recycler 1 | . . . . 1 Swarmer 10 | . 3 . 4 3 Grunt 4 | . 1 . . 3 Sentry 1 | . . . . 1 Assembled 3 | . . . 3 . Best Kill Streak 4 | . 2 . 4 4 Combat Bots Only 4 | . 2 . 4 3 Max Kills in Single Turn 2 | . 1 . 2 2 Gunslinging 1 | . . . 1 . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1186 | . 219 10 584 373 Core 142 | . 23 . 70 49 Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 90 . 82 . Volleys Fired 51 | 1 22 . 12 16 Largest 3 | 2 2 . 3 3 Hottest 165 | 80 90 . 90 165 Shots Fired 122 | 2 43 . 36 41 Gun 122 | 2 43 . 36 41 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 55 | . 24 . 24 7 Thermal 33 | 1 16 . 12 4 Explosive . | . . . . . Electromagnetic 34 | 1 3 . . 30 Robot Hit Streak 20 | 1 6 . 8 20 Robot Miss Streak 6 | 1 6 . 4 3 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 69 | 1 22 . 18 28 Core Hits 30 | . 7 . 10 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 2 . 1 . Burn 3 | . 2 . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1135 | 13 303 . 225 594 Guns 1078 | 13 303 . 225 537 Cannons . | . . . . . Explosions 57 | . . . . 57 Melee . | . . . . . Ramming . | . . . . . Kinetic 300 | . 129 . 152 19 Thermal 287 | . 131 . 73 83 Explosive . | . . . . . Electromagnetic 548 | 13 43 . . 492 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 66 | . . . . 66 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 521 | 18 172 . 84 521 Average Temperature 104 | 12 64 . 41 175 Received Heat Transfer 204 | . 24 6 120 54 Effects 3 | . . . . 3 Shutdowns 1 | . . . . 1 Energy Bleed 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . . 3 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 865 | . 495 . 296 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 284 | . 129 56 120 284 Initial 53 | . . 53 21 31 Average 72 | . 44 54 105 116 Maximum Alert Level 1 | . . . . 1 Low Security (%) 96 | 100 100 100 100 88 Level 1 3 | . . . . 11 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . 10 2 12 11 Peak Tracking Total 6 | . 6 . 4 4 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 6 | . 1 1 1 3 Terminals 5 | . 1 . 1 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 1 2 4 7 Successful 8 | . 1 2 1 4 Failed 6 | . . . 3 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 11 | . 1 2 4 4 Terminals 12 | . 1 . 4 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 . 1 2 Part Schematic 1 | . 1 . . . Level Access Points 1 | . . . 1 . Hauler Manifests 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . . 2 . 2 Terminals 2 | . . . . 2 Track 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . 2 . . Reject 1 | . . 1 . . Mask 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 1 . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 883 | 114 270 54 210 235 Spaces Moved 436 | 61 120 34 115 106 Core 4 | 4 . . . . Treads 301 | 57 120 34 90 . Legs . | . . . . . Wheels 131 | . . . 25 106 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 100 100 Average Speed 142 | 152 160 160 146 107 Slowest Speed 160 | 160 160 160 160 115 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 4 28 7 36 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 4 | . . . . 4 Melee . | . . . . . Projectile . | . . . . . AOE 4 | . . . . 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 590 | 77 154 34 129 196 Wait 49 | 8 2 . . 39 Move 432 | 60 119 33 114 106 Hop . | . . . . . Pick Up 15 | 2 4 . 2 7 Fast Attach 16 | 6 1 . . 9 Attach 10 | . 1 1 1 7 Detach 7 | . 1 . . 6 Swap 3 | . 3 . . . Drop 7 | . 1 . . 6 Fire 51 | 1 22 . 12 16 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 6) 191 | -10/Materials | Discovered new exit (range 16) 320 | -10/Materials | Build established: Mutant 385 | -10/Materials | Entered another Materials area 385 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 426 | -9/Materials | Discovered new exit (range 7) 439 | -9/Materials | Entered Mines 483 | -9/Mines | Assembled infested the area 506 | -9/Mines | Identified exit to Materials 649 | -9/Mines | Entered Materials 649 | -8/Materials | Evolved 2 slots: Utility x2 658 | -8/Materials | Lost 4 parts (1p1n2w) 884 | -8/Materials | Self-destructed Last Messages --------------- 00864_ Integrated Corrupted Imp. Heat Sink (+5). 00864_ Complication: Prc. Shock Rifle rejected. 00864_ Complication: Lgt. Armor Plating rejected. 00864_ Complication: Prc. Shock Rifle rejected. 00864_ R-06 Scavenger collects Prc. Shock Rifle. 00867_ K-01 Serf collects debris. 00868_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 00870_ ED6O8E3QQ:XMZA>TP UA 00870_ K-01 Serf collects debris. 00871_ U-05 Engineer lays Concrete. 00874_ K-01 Serf collects debris. 00875_ U-05 Engineer lays Concrete. 00878_ K-01 Serf collects debris. 00879_ U-05 Engineer builds a Wall. 00881_ Flight Unit fried. 00881_ S-10 Pest destroyed. 00881_ K-01 Serf collects debris. 00882_ Acquired 20 matter. 00883_ U-05 Engineer builds a Door. 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