Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.18 @ 04:00:42 Player: Delta Epsilon Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (189) 945 Value Destroyed (4755) 4755 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (807) 807 TOTAL SCORE: 10207 Bonus ------- High Alert Combat Kills 259 Follower Combat Kills 91 Entered DSFs 500 Friendly Fire -43 Cogmind --------- Core Integrity 0/700 Matter 247/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Sensor Array Improved Signal Interpreter Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Beam Rifle Improved Assault Rifle Advanced Assault Cannon Heavy Missile Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Advanced Beam Rifle Heavy Flail > --- INVENTORY -------- Aerolev Unit Improved Light Armor Plating Hardlight Generator Corruption Screen High-powered Tractor Beam Heavy EM Pulse Gun Advanced Beam Rifle Improved Assault Rifle Advanced Assault Cannon Heavy Missile Launcher Heavy Missile Launcher Datajack Plasma Cutter [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Aerolev Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Reflective Plating Weapon High-powered Shotgun Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac DSF Slots Evolved 6 | . . . 2 . 2 . 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . Utility 4 | . . . 1 . 1 . 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 219 | 7 16 6 49 2 86 27 24 1 1 . Power 19 | 1 1 3 1 . 9 3 1 . . . Engine 10 | 1 1 1 . . 6 1 . . . . Core 9 | . . 2 1 . 3 2 1 . . . Reactor . | . . . . . . . . . . . Propulsion 59 | 2 2 . 13 . 21 13 6 1 1 . Treads 33 | 2 2 . 13 . 11 5 . . . . Leg 14 | . . . . . 10 4 . . . . Wheel . | . . . . . . . . . . . Hover 12 | . . . . . . 4 6 1 1 . Flight . | . . . . . . . . . . . Utility 67 | 2 5 3 21 2 21 3 10 . . . Device 25 | 1 2 1 8 1 6 1 5 . . . Storage 2 | 1 1 . . . . . . . . . Processor 1 | . . . . . . 1 . . . . Hackware 3 | . . . . . . 1 2 . . . Protection 36 | . 2 2 13 1 15 . 3 . . . Artifact . | . . . . . . . . . . . Weapon 74 | 2 8 . 14 . 35 8 7 . . . Energy Gun 6 | . . . . . 1 1 4 . . . Energy Cannon 6 | . . . . . 5 1 . . . . Ballistic Gun 26 | 2 2 . 12 . 8 2 . . . . Ballistic Cannon 13 | . 4 . . . 8 . 1 . . . Launcher 13 | . . . 1 . 12 . . . . . Special Weapon 2 | . 2 . . . . . . . . . Impact Weapon 7 | . . . 1 . 1 3 2 . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . Unidentified Prototypes 5 | . . . 2 . 1 2 . . . . Corrupted Parts 2 | . . . . . 1 1 . . . . System Corruption 5 | . . . . . 4 1 . . . . Parts Lost 28 | . 2 . 1 . 16 . 7 1 . 1 Power 2 | . . . . . 1 . 1 . . . Propulsion 12 | . . . . . 7 . 4 . . 1 Utility 10 | . 1 . . . 7 . 2 . . . Weapon 4 | . 1 . 1 . 1 . . 1 . . Highest Loss Streak 5 | . 2 . 1 . 5 . 3 1 . 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 97 100 94 99 87 55 42 43 Engine 3 | . 14 4 . . 3 3 . . . . Core 6 | . . 9 11 11 3 5 5 . . . Treads 22 | . 27 28 31 33 21 7 . . . . Leg 6 | . . . . . 12 25 . . . . Hover 2 | . . . . . . 3 27 13 11 12 Device 10 | . 12 1 9 7 14 9 6 7 7 7 Storage 10 | . 14 14 11 11 9 9 7 5 . . Processor 1 | . . . . . . 8 7 7 7 7 Hackware 1 | . . . . . . . 19 15 15 15 Protection 9 | . . 12 12 14 11 8 . . . . Energy Gun 1 | . . . . . . 8 2 . . . Energy Cannon 1 | . . . . . 3 5 . . . . Ballistic Gun 10 | . 7 . 21 22 10 3 . . . . Ballistic Cannon 5 | . 17 28 . . 2 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 55 | 15 30 34 39 39 55 49 32 24 1 1 Greatest Support 89 | 40 40 40 63 63 89 89 32 8 9 3 Greatest Overweight (x) 4 | 4 . . . . 2 2 2 2 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 7 8 15 15 15 15 15 15 12 5 5 Most Carried 15 | 2 8 10 15 15 15 15 15 14 5 5 Average Carried 12 | 1 4 7 14 14 14 14 12 11 5 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 2 5 10 15 15 15 13 14 5 5 5 Class Distribution -------------------- 77% | Mutant 14% | Scavenger-Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac DSF Matter Collected 5295 | 292 318 384 1204 138 2333 423 203 . . . Remotely . | . . . . . . . . . . . Salvage Created 6520 | 208 360 373 1735 135 2751 818 140 . . . Parts 385 | 21 22 22 118 5 151 46 . . . . Haulers Intercepted 16 | . 2 . 5 . 6 3 . . . . Recyclers Shooed 10 | 1 . 1 5 . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac DSF Combat Hostiles Destroyed 119 | . 10 10 35 3 49 10 2 . . . Melee 2 | . . . . . 1 . 1 . . . Guns 77 | . 10 . 35 3 21 8 . . . . Cannons 20 | . . 10 . . 9 1 . . . . AOE 18 | . . . . . 18 . . . . . Classes Destroyed 17 | 2 5 1 4 . 4 . 1 . . . Worker 10 | . . . 2 . 5 2 1 . . . Builder 10 | . 1 1 1 . 5 1 1 . . . Tunneler 8 | 6 . . . . 1 . 1 . . . Hauler 16 | . 2 . 5 . 6 3 . . . . Recycler 16 | 1 . 1 6 . 7 1 . . . . Mechanic 3 | . . . 2 . 1 . . . . . Operator 4 | . . . . . 1 3 . . . . Watcher 10 | . 1 . 2 . 4 2 1 . . . Swarmer 23 | . 6 3 8 . 3 3 . . . . Grunt 66 | . 4 6 19 2 31 4 . . . . Brawler 4 | . . . 1 . 3 . . . . . Duelist 2 | . . . 1 1 . . . . . . Sentry 18 | . . 1 6 . 8 2 1 . . . Specialist 2 | . . . . . 2 . . . . . Hunter 2 | . . . . . 1 1 . . . . Programmer 1 | . . . . . . . 1 . . . Heavy 1 | . . . . . 1 . . . . . Best Kill Streak 9 | 2 6 4 4 1 9 7 2 . . . Combat Bots Only 6 | . 6 3 4 1 6 3 1 . . . Max Kills in Single Turn 4 | 1 2 2 2 1 4 1 1 . . . Gunslinging 1 | . 1 . 1 . . . . . . . Exploded 3 | . . . . . 3 . . . . . Melee 1 | . . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac DSF Damage Taken 7742 | . 584 376 832 150 3795 436 1028 40 338 163 Core 1313 | . 66 81 57 9 350 45 218 40 332 115 Absorbed by Shields 53 | . . . . . 53 . . . . . Regen/Repaired (Parts) 512 | . 172 . 127 . 138 . 75 . . . Core Remaining (%) 63 | 100 . 41 . 83 . 28 . . . . Volleys Fired 412 | 12 54 25 93 11 176 35 6 . . . Largest 2 | 2 2 2 2 2 2 2 2 . . . Hottest 122 | 40 100 70 50 46 119 113 122 . . . Shots Fired 762 | 24 98 50 186 22 301 70 11 . . . Gun 540 | 24 65 . 186 22 176 56 11 . . . Cannon 180 | . 24 50 . . 92 14 . . . . Launcher 33 | . . . . . 33 . . . . . Special 9 | . 9 . . . . . . . . . Kinetic 641 | 24 89 50 186 22 250 20 . . . . Thermal 40 | . 9 . . . . 21 10 . . . Explosive 33 | . . . . . 33 . . . . . Electromagnetic 48 | . . . . . 18 29 1 . . . Robot Hit Streak 27 | 5 7 8 13 15 27 12 3 . . . Robot Miss Streak 13 | 2 5 5 13 1 6 2 2 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 11 | . 2 . 2 . 6 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . . . . Shots Hit Robots 501 | 14 52 22 138 18 187 48 22 . . . Core Hits 303 | 8 19 16 80 6 147 26 1 . . . Critical Kills 2 | . . . 1 . . 1 . . . . Critical Parts Destroyed 7 | . . . 1 1 1 . 4 . . . Critical Strikes 14 | . . 1 2 1 1 5 4 . . . Burn 4 | . . . . . . 4 . . . . Destroy 4 | . . . 2 1 1 . . . . . Blast 1 | . . 1 . . . . . . . . Smash 5 | . . . . . . 1 4 . . . Melee Attacks 35 | . . . 1 . 4 4 26 . . . Impact 35 | . . . 1 . 4 4 26 . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . . . 2 3 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13472 | 179 767 445 2881 262 6593 1294 1051 . . . Guns 6692 | 173 508 . 2858 262 2045 696 150 . . . Cannons 2312 | . 237 431 . . 1378 266 . . . . Explosions 3128 | . . . . . 2975 153 . . . . Melee 1220 | . . . . . 140 179 901 . . . Ramming 120 | 6 22 14 23 . 55 . . . . . Kinetic 7840 | 173 745 431 2858 262 3129 242 . . . . Thermal 587 | . . . . . . 437 150 . . . Explosive 2975 | . . . . . 2975 . . . . . Electromagnetic 730 | . . . . . 294 436 . . . . Impact 1220 | . . . . . 140 179 901 . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . 4 8 . 6 6 7 Average Corruption 5 | . . . . . 4 6 . 6 6 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 57 | . . . . . 17 36 . 3 1 . Message Errors 13 | . . . . . 2 11 . . . . Matter Fused 20 | . . . . . 4 13 . 2 1 . Heat Flow Errors 9 | . . . . . 4 4 . 1 . . Energy Discharges 6 | . . . . . 4 2 . . . . Data Loss (minor) 4 | . . . . . 2 2 . . . . Data Loss (major) 3 | . . . . . . 3 . . . . Misfires 1 | . . . . . . 1 . . . . Alerts 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 722 | . 6 . . . 127 79 510 . . . Projectiles 40 | . 6 . . . 34 . . . . . Explosions 113 | . . . . . 82 31 . . . . Melee 569 | . . . . . 11 48 510 . . . Knockbacks 17 | . 1 5 . . 11 . . . . . Impact 2 | . . . . . 2 . . . . . Kinetic 15 | . 1 5 . . 9 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 149 | . . . . . 84 65 . . . . Shots 5 | . . . . . 3 2 . . . . Rammed 26 | 2 8 4 6 . 6 . . . . . Targets Rammed 33 | 2 9 4 7 . 11 . . . . . Kicked 3 | . . . . . 3 . . . . . Crushed 4 | . 1 . 1 . 2 . . . . . Highest Temperature 356 | . 60 198 48 74 356 276 285 228 2 . Average Temperature 69 | . 16 60 15 27 97 88 144 126 2 . Received Heat Transfer 2787 | . 114 138 318 30 1779 126 270 . 12 . Effects 9 | . . . . . 3 3 3 . . . Interference 9 | . . . . . 3 3 3 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried 13 | . . . . . 1 6 6 . . . Impact Corruptions 18 | . . . . . 1 1 16 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . 1 . . . 1 . . . . Heat Transferred 1186 | . . . . . . 964 222 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac DSF Peak Influence 787 | 35 314 150 572 322 787 378 189 15 85 59 Initial 328 | . . . . 222 47 328 66 . 10 59 Average 218 | 14 102 59 193 269 393 198 103 3 18 57 Maximum Alert Level 3 | . 1 . 2 1 3 1 . . . . Low Security (%) 54 | 100 87 100 54 6 13 56 100 100 100 100 Level 1 27 | . 12 . 27 93 38 43 . . . . Level 2 15 | . . . 17 . 36 . . . . . Level 3 3 | . . . . . 10 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 28 | . 1 . 8 . 14 1 3 . . 1 Investigation 9 | . . . 5 . 3 1 . . . . Extermination 1 | . . . . . . . 1 . . . Reinforcement 13 | . 1 . 2 . 8 . 1 . . 1 Assault 3 | . . . 1 . 2 . . . . . Garrison 2 | . . . . . 1 . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac DSF Distress Signals 7 | . 1 . 2 . 4 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 204 | . 30 12 55 4 67 15 11 5 1 4 Peak Tracking Total 9 | . 9 4 5 3 6 3 5 5 1 4 Tactical Retreats 11 | . 1 1 2 1 3 1 2 . . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac DSF Traps Triggered 12 | . . . 2 . 2 4 3 . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 8 | . . . 6 . . 2 . . . . Reprogrammed 2 | . . . 2 . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac DSF Machines Disabled 8 | . 1 1 . . 3 3 . . . . Max in Single Turn 1 | . 1 1 . . 1 1 . . . . Garrison Access 2 | . . . . . 1 . . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac DSF Machines Accessed 46 | . 6 . 16 1 8 6 6 . 3 . Terminals 30 | . 5 . 11 1 3 6 3 . 1 . Fabricators 1 | . . . . . . . . . 1 . Repair Stations 7 | . 1 . 2 . 2 . 2 . . . Recycling Units 3 | . . . 2 . . . 1 . . . Scanalyzers 3 | . . . 1 . 2 . . . . . Garrison Access 2 | . . . . . 1 . . . 1 . Total Hacks 139 | . 18 . 57 2 20 14 23 . 5 . Successful 85 | . 9 . 39 1 12 6 15 . 3 . Failed 53 | . 9 . 17 1 8 8 8 . 2 . Catastrophic 8 | . . . 2 . 1 3 2 . . . Database Lockouts 1 | . . . 1 . . . . . . . Manual 39 | . 6 . 15 2 5 2 9 . . . Terminals 101 | . 14 . 45 2 9 14 16 . 1 . Fabricators 1 | . . . . . . . . . 1 . Repair Stations 20 | . 4 . 6 . 4 . 6 . . . Recycling Units 3 | . . . 2 . . . 1 . . . Scanalyzers 10 | . . . 4 . 6 . . . . . Garrison Access 4 | . . . . . 1 . . . 3 . Terminal Hacks 46 | . 4 . 23 1 2 6 9 . 1 . Part Schematic 1 | . 1 . . . . . . . . . Robot Analysis 7 | . 2 . 4 1 . . . . . . Prototype ID Bank 3 | . . . 3 . . . . . . . Open Door 3 | . . . . . . 3 . . . . Open DSF 1 | . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . . . . . Terminal Index 2 | . 1 . . . . . 1 . . . Fabricator Index 1 | . . . . . . . 1 . . . Scanalyzer Index 1 | . . . 1 . . . . . . . Alert Level 4 | . . . 3 . 1 . . . . . Unreport Threat 5 | . . . 3 . 1 1 . . . . Locate Traps 2 | . . . 2 . . . . . . . Disarm Traps 2 | . . . 1 . . 1 . . . . Reprogram Traps 1 | . . . 1 . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . Patrol Status 1 | . . . . . . . 1 . . . Hauler Manifests 2 | . . . 1 . . 1 . . . . Registered Components 1 | . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . 1 . . . Zone Layout 4 | . . . 3 . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . 1 . Repair Station Hacks 16 | . 4 . 5 . 3 . 4 . . . Scan Component 10 | . 2 . 3 . 2 . 3 . . . Repair 6 | . 2 . 2 . 1 . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 10 | . . . 4 . 6 . . . . . Insert Component 5 | . . . 2 . 3 . . . . . Analyze 5 | . . . 2 . 3 . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . 1 . Seal Access 2 | . . . . . 1 . . . 1 . Unauthorized Hacks 10 | . 1 . 7 . . . 2 . . . Terminals 7 | . 1 . 5 . . . 1 . . . Assimilate 1 | . . . 1 . . . . . . . Botnet 4 | . 1 . 3 . . . . . . . Operators 2 | . . . 1 . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . 2 . . . 1 . . . Monitor 1 | . . . . . . . 1 . . . Tunnel 2 | . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . . . . Used . | . . . . . . . . . . . Hacking Detections 36 | . 5 . 11 1 6 6 6 . 1 . Full Trace Events 4 | . . . 3 . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . 1 . 2 . 3 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 6 | . 2 . 2 . 1 . 1 . . . Time 192 | . 52 . 76 . 26 . 38 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 5 | . . . 2 . 3 . . . . . Part Schematics Acquired 5 | . . . 2 . 3 . . . . . Parts Damaged 1 | . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac DSF Total Allies 4 | . . 3 . 1 . . . . . . Largest Group 3 | . . 3 3 1 1 . . . . . Highest-Rated Group 40 | . . 40 40 31 31 . . . . . Highest-Rated Ally 31 | . . 16 16 31 31 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 45 | . . . 37 . 8 . . . . . Total Damage 460 | . . . 334 . 126 . . . . . Kills 4 | . . . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac DSF Robot Analysis Total 7 | . 2 . 4 1 . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac DSF Turns Passed 13749 | 438 1683 1223 3514 429 4041 1335 886 85 94 21 Spaces Moved 7564 | 241 859 609 1728 245 1944 691 985 85 135 42 Core 239 | 30 . . . . . . . 41 126 42 Treads 4981 | 211 859 609 1728 245 1209 120 . . . . Legs 1200 | . . . . . 735 465 . . . . Wheels . | . . . . . . . . . . . Hover 1144 | . . . . . . 106 985 44 9 . Flight . | . . . . . . . . . . . Fastest Speed 38 | 50 160 160 160 160 120 38 38 50 50 50 Average Speed 135 | 159 160 160 160 160 148 115 52 98 50 50 Slowest Speed 320 | 250 160 160 160 160 270 320 170 170 60 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 59 | 16 85 96 84 56 82 92 17 78 5 43 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 4 | . . 2 2 . . . . . . . Known Exits Taken 3 | . . . 1 . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . Spaces Dug 14 | . 9 . 1 . 1 . 3 . . . Terrain Destroyed 260 | . 9 . 1 . 236 11 3 . . . Melee 4 | . . . 1 . . . 3 . . . Projectile 30 | . 9 . . . 21 . . . . . AOE 226 | . . . . . 215 11 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac DSF Total 10243 | 267 1042 803 2277 264 2854 1155 1294 86 159 42 Wait 1792 | 4 93 153 362 5 550 358 243 . 24 . Move 7555 | 240 858 608 1727 244 1943 690 985 84 134 42 Hop . | . . . . . . . . . . . Pick Up 72 | 2 5 5 12 1 30 13 4 . . . Fast Attach 80 | 7 5 . 17 . 27 14 8 1 1 . Attach 20 | . 1 . 2 . 11 1 5 . . . Detach 13 | . 2 . 3 . 3 1 4 . . . Swap 120 | . 10 6 31 2 48 12 11 . . . Drop 111 | . 5 2 22 1 51 27 2 1 . . Fire 412 | 12 54 25 93 11 176 35 6 . . . Melee 35 | . . . 1 . 4 4 26 . . . Ram . | . . . . . . . . . . . Kick 3 | . . . . . 3 . . . . . Crush 30 | 2 9 4 7 . 8 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 6 exits: Fac x4 / Low x2) -7/Waste -7/Factory -7/DSF History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 439 | -11/Scrapyard | Entered Materials 440 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 16) 676 | -10/Materials | Discovered new exit (range 14) 930 | -10/Materials | Discovered new exit (range 10) 1512 | -10/Materials | Discovered new exit (range 3) 1613 | -10/Materials | Discovered new exit (range 9) 1677 | -10/Materials | Repaired Lgt. Treads 1705 | -10/Materials | Repaired Lgt. Treads 2122 | -10/Materials | Entered Mines 2623 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2631 | -10/Mines | Core integrity fell below 50% 2875 | -10/Mines | Discovered new exit (range 7) 2876 | -10/Mines | Learned location of Storage (-8) 2988 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3200 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3313 | -10/Mines | Discovered new exit (range 8) 3345 | -10/Mines | Entered Materials 3345 | -9/Materials | Accompanied by 3 allies 3345 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3346 | -9/Materials | Identified exit to Mines 3775 | -9/Materials | Central database locked down 3998 | -9/Materials | Discovered new exit (range 13) 4902 | -9/Materials | Discovered new exit (range 4) 4998 | -9/Materials | Repaired Reflective Plating 5717 | -9/Materials | Discovered new exit (range 15) 5863 | -9/Materials | Repaired Hpw. Shotgun 6545 | -9/Materials | First assault squad dispatched 6859 | -9/Materials | Entered Mines 6894 | -9/Mines | Discovered new exit (range 8) 7104 | -9/Mines | Assembled infested the area 7109 | -9/Mines | Assisted by a Guerilla fighting off Assembled 7222 | -9/Mines | Learned Materials stockpile data 7239 | -9/Mines | Discovered new exit (range 9) 7240 | -9/Mines | Escorted by a lone wolf Derelict 7288 | -9/Mines | Entered Materials 7288 | -8/Materials | Accompanied by 1 ally 7288 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7842 | -8/Materials | Lost 5 parts (2n3u) 8504 | -8/Materials | Repaired Lgt. Treads 8889 | -8/Materials | Build established: Scavenger-Mutant 9107 | -8/Materials | Discovered new exit (range 16) 9700 | -8/Materials | Discovered new exit (range 15) 9706 | -8/Materials | Garrison activated, responded to threat 9742 | -8/Materials | Core integrity fell below 50% 10591 | -8/Materials | Discovered new exit (range 8) 10608 | -8/Materials | Build established: Mutant 10829 | -8/Materials | Discovered new exit (range 7) 10888 | -8/Materials | First assault squad dispatched 11329 | -8/Materials | Entered Storage 12571 | -8/Storage | Discovered new exit (range 15) 12591 | -8/Storage | Identified exit to Factory 12664 | -8/Storage | Entered Factory 12664 | -7/Factory | Evolved 2 slots: Utility x2 12828 | -7/Factory | Identified exit to Factory 12876 | -7/Factory | Identified exit to Lower Caves 12958 | -7/Factory | Garrison activated, responded to threat 12966 | -7/Factory | Build established: Hacker-Mutant 13249 | -7/Factory | Lost 3 parts (1n2u) 13370 | -7/Factory | Repaired Broken Aerolev Unit 13526 | -7/Factory | Lost 3 parts (3n) 13550 | -7/Factory | Sucked down chute 13550 | -7/Factory | Entered Waste 13565 | -7/Waste | EMP discharged 13579 | -7/Waste | Spotted C-40 Crusher 13603 | -7/Waste | Spotted C-40 Crusher 13608 | -7/Waste | Spotted C-40 Crusher 13611 | -7/Waste | Spotted C-40 Crusher 13615 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13616 | -7/Waste | Spotted C-40 Crusher 13624 | -7/Waste | Discovered new exit (range 16) 13631 | -7/Waste | Identified exit to Factory 13635 | -7/Waste | Entered Factory 13644 | -7/Factory | Core integrity fell below 50% 13644 | -7/Factory | Core integrity fell below 20% 13729 | -7/Factory | Identified exit to DSF 13729 | -7/Factory | Entered DSF 13750 | -7/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- (94,78) - Loaded: W-25 Informer (70,142) - Loaded: B-48 Gladiator (23,69) - Loaded: Nanoactuators (172,48) - Idle (43,161) - Loaded: Adv. Reaction Control System 13725_ System corrupted: Matter fused (-8). 13729_ Connecting with DSF Access... >>Open(DSF) DSF access unlocked. 13729_ EXIT=UNLOCKED: DSF LOCATION=DSF AMBIENT_HEAT=-10 GOAL=ESCAPE 13738_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 13747_ Broken Gyrokinetic Inverter destroyed. 13747_ System corrupted by crushing effect (+1). 13747_ Knocked back. 13748_ C-17 Slicer knocked back. 13750_ Gravmag System severed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????#""???????? | | ?????????????????????????????????????#"#???????? | | ????????????????????#########???????##"####????? | | ????????????????????# ==#########"""""#????? | | ????????????????????# ==# #!!##"""""#????? | | ????????????????????# ""##"??? | | ????????????????????# """""??? | | ????????????????????### ###!!!#!!## ""###??? | | ????????????????????### ###!!!#!!### ###????? | | ????????????????????#!!c ########## ##?????? | | ????????????????????#!cc #??????#!! #?????? | | ????????????????????#!!@ #??????#!! #?????? | | ????????????????????### ###??????### ##?????? | | ??????????????????????! !!???????# !#?????? | | ?????????????????????!! !!#??????# !#?????? | | ?????????????????????!! !!#??????# !#?????? | | ????????????????????### ###??????### ###????? | | ??????????????????????# %#??????????# !!#????? | | ??????????????????????a a??????????# !!#????? | | ?????????????????????? H ????????? //#????? | | ?????????????????????? ??????? //#????? | | ?????????????????????? ?????? //#????? | | ??????????????????????a a##???#///## #????? | | ??????????????????????# ##????#///?# #????? | | ??????????????????????? #?????###??######????? | | ??????????????????????? !????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Resistance: EM 15 Evasion (%) 57 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Cooling System | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Machine Analyzer | -8/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactWeightBiocell Manual? 0 Play Time 01:40:06 Cumulative 99.6 hours Start 2023.02.18 @ 01:52:45 End 2023.02.18 @ 04:00:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 47 Gallery% 64 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 645f2247-09fd-4b7e-a471-a4d5c71b58e9