Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.26 @ 12:54:06 Player: Seven ate you Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (603) 603 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1643 Bonus ------- None Cogmind --------- Core Integrity 368/400 Matter 238/300 Energy 85/100 System Corruption 0% Temperature Cool (0) Movement Walking (680) Ox8 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Huge Storage Unit Visual Processing Unit Targeting Computer Weapon Shielding > --- WEAPON (2) ------- Grenade Launcher Grenade Launcher > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Flight Unit Flight Unit Small Storage Unit Large Storage Unit Hacking Suite Light EM Pulse Cannon Light Assault Rifle Light Assault Rifle Light Cannon Grenade Launcher Datajack Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Targeting Computer Weapon Shielding > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Flight Unit Flight Unit Small Storage Unit Large Storage Unit Hacking Suite Light EM Pulse Cannon Light Assault Rifle Light Cannon Grenade Launcher Grenade Launcher Grenade Launcher Datajack Datajack [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Storage Huge Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 19 | 6 8 5 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | 2 . . Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device . | . . . Storage 2 | 1 1 . Processor 2 | . 1 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 2 2 1 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 4 3 Power 3 | . 2 1 Propulsion 2 | . 1 1 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Slot Usage (%) 92 | . 92 97 Engine 11 | . 11 10 Treads 4 | . 4 . Leg 23 | . 23 21 Storage 13 | . 14 11 Processor 12 | . 12 21 Ballistic Gun 24 | . 25 20 Peak Build Rating 12 | 6 9 12 Average Rating 7 | 4 7 11 On Entrance 5 | . 6 9 Naked Turns . | . . . Heaviest Build 88 | 10 87 88 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 4 | 1 4 4 Average Overweight (x) 2 | . 2 4 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 20 | 7 20 25 Most Carried 23 | 7 23 21 Average Carried 12 | 3 12 18 Final Capacity 25 | 8 25 25 Final Carried 22 | 6 22 18 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 576 | 237 296 43 Remotely . | . . . Salvage Created 974 | . 819 155 Parts 62 | . 46 16 Haulers Intercepted . | . . . Recyclers Shooed 5 | . 5 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 18 | . 12 6 Guns 15 | . 12 3 AOE 3 | . . 3 Classes Destroyed 8 | . 6 2 Worker 3 | . 3 . Recycler 3 | . 3 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 6 | . 3 3 Grunt 10 | . 9 1 Duelist 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 5 | . 5 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 3 | . 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 126 | . 87 39 Missed 30 | . 18 12 Damage Taken 1095 | . 764 331 Core 156 | . 124 32 Absorbed by Shields . | . . . Redirected to Shielding 39 | . . 39 Core Remaining (%) 75 | 100 50 . Volleys Fired 145 | . 127 18 Largest 2 | . 2 2 Hottest 60 | . 40 60 Shots Fired 244 | . 210 34 Gun 240 | . 210 30 Cannon . | . . . Launcher 4 | . . 4 Special . | . . . Kinetic 240 | . 210 30 Thermal . | . . . Explosive 4 | . . 4 Electromagnetic . | . . . Robot Hit Streak 21 | . 21 5 Robot Miss Streak 6 | . 6 2 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 168 | . 147 21 Core Hits 69 | . 54 15 Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 2 . Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1501 | . 1156 345 Guns 1349 | . 1156 193 Cannons . | . . . Explosions 152 | . . 152 Melee . | . . . Ramming . | . . . Kinetic 1349 | . 1156 193 Thermal . | . . . Explosive 152 | . . 152 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 30 | . 30 24 Average Temperature 7 | . 7 9 Received Heat Transfer 375 | . 342 33 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 172 | . 172 144 Initial 6 | . . 6 Average 24 | . 24 37 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 26 8 Peak Tracking Total 5 | . 4 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 4 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 6 | . 6 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 1 | . 1 . Branch Access Points 1 | . 1 . Recall Investigation 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Retrieve Components 3 | . 3 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 19 | . 19 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 3803 | 97 3501 205 Spaces Moved 1194 | 61 1095 38 Core 32 | 27 5 . Treads 233 | 34 199 . Legs 929 | . 891 38 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 400 Average Speed 277 | 130 281 400 Slowest Speed 400 | 160 400 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 4 98 9 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 20 | . . 20 Melee . | . . . Projectile . | . . . AOE 20 | . . 20 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1501 | 78 1359 64 Wait 60 | . 60 . Move 1192 | 60 1094 38 Hop . | . . . Pick Up 58 | 12 46 . Fast Attach . | . . . Attach 19 | 6 8 5 Detach 4 | . 2 2 Swap . | . . . Drop 23 | . 22 1 Fire 145 | . 127 18 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 98 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 642 | -10/Materials | Discovered new exit (range 15) 905 | -10/Materials | Discovered new exit (range 15) 1061 | -10/Materials | Discovered new exit (range 16) 1852 | -10/Materials | Discovered new exit (range 8) 2116 | -10/Materials | Discovered new exit (range 14) 3354 | -10/Materials | Identified exit to Mines 3599 | -10/Materials | Entered another Materials area 3599 | -9/Materials | Evolved 2 slots: Utility x2 3767 | -9/Materials | Discovered new exit (range 10) 3804 | -9/Materials | Self-destructed Last Messages --------------- 03768_ T-07 Excavator is excavating. 03773_ W-16 Scout sends out distress signal. 03776_ T-07 Excavator is excavating. 03780_ Critical hit (Burn: +37). 03785_ K-01 Serf collects debris. 03792_ Y-45 Defender destroyed. 03792_ Switching to secondary target: S-10 Pest. 03794_ Aluminum Leg destroyed. 03795_ Ion Engine destroyed. 03798_ S-10 Pest destroyed. 03798_ Destroyed Flight Unit. 03798_ S-10 Pest destroyed. 03798_ R-06 Scavenger collects Imp. Ion Engine. 03799_ U-05 Engineer lays Concrete. 03800_ K-01 Serf collects debris. 03801_ R-06 Scavenger collects Beam Rifle. 03802_ U-05 Engineer lays Concrete. 03802_ R-06 Scavenger collects Lgt. Assault Rifle. 03803_ U-05 Engineer lays Concrete. 03803_ K-01 Serf collects debris. 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[ < @ #????????????????? | | ???????? r = wr #????????????????? | | ???????????#u t ###### #????????????????? | | ??????????# ???????## ###????????????????? | | ??????????## ##??????????# #??????????????????? | | ???????????#???????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? +??????????????????? | | ???????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumLightArachnoskeleton Manual? 0 Play Time 00:36:11 Cumulative 4.0 hours Start 2025.03.26 @ 12:15:01 End 2025.03.26 @ 12:54:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4dfd4ad8-cbaf-45ce-bd7b-7d7222d2585b