Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.18 @ 18:08:10 Player: Candesce Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (145) 725 Value Destroyed (3968) 3968 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (668) 668 TOTAL SCORE: 9081 Bonus ------- High Alert Combat Kills 299 Follower Combat Kills 388 Friendly Fire -19 Cogmind --------- Core Integrity 272/700 Matter 300/300 Energy 96/315 System Corruption 0% Temperature Cool (0) Movement Hovering (146) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (4) --- Combat Airjet Combat Airjet > --- UTILITY (6) ------ Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite Trap Extractor (4/4 Fire) > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Structural Scanner Faulty Spectral Analyzer Faulty Experimental Targeting Computer Experimental Armor Integrity Analyzer Experimental Armor Integrity Analyzer Experimental Armor Integrity Analyzer Missile Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Cooled Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Transmission Jammer Hacking Suite Trap Extractor > --- WEAPON ----------- CR-A16's Pointy Stick Heavy Pick > --- INVENTORY -------- Combat Airjet Structural Scanner Spectral Analyzer Experimental Targeting Computer Experimental Armor Integrity Analyzer Experimental Armor Integrity Analyzer Experimental Armor Integrity Analyzer Missile Launcher Makeshift Axe [Rating: 55] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Combat Airjet Treads Light Treads Wheel Armored Wheel Hover Unit Combat Airjet Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Great Axe Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . Utility 4 | . . . 1 . 1 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 202 | 7 8 9 34 7 37 56 9 16 5 14 Power 16 | 1 1 1 3 . 1 7 . . . 2 Engine 10 | 1 1 1 3 . 1 2 . . . 1 Core 6 | . . . . . . 5 . . . 1 Reactor . | . . . . . . . . . . . Propulsion 40 | 2 2 1 7 1 13 11 1 . 1 1 Treads 15 | 1 . 1 7 . 6 . . . . . Leg . | . . . . . . . . . . . Wheel 4 | 1 2 . . 1 . . . . . . Hover 21 | . . . . . 7 11 1 . 1 1 Flight . | . . . . . . . . . . . Utility 100 | 2 1 4 11 4 15 33 6 16 1 7 Device 65 | 1 . 4 7 2 7 17 5 15 . 7 Storage 3 | 1 1 . . . 1 . . . . . Processor 3 | . . . . . 2 1 . . . . Hackware 4 | . . . . . . 3 . . 1 . Protection 25 | . . . 4 2 5 12 1 1 . . Artifact . | . . . . . . . . . . . Weapon 46 | 2 4 3 13 2 8 5 2 . 3 4 Energy Gun 4 | 1 2 1 . . . . . . . . Energy Cannon 17 | . 1 1 7 1 6 1 . . . . Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon 3 | . . . 2 . . 1 . . . . Launcher 8 | . . . 3 1 1 1 1 . . 1 Special Weapon 2 | . . . . . . . 1 . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 2 . . 3 . Piercing Weapon 2 | . . . . . . . . . . 2 Special Melee Weapon 3 | . 1 1 1 . . . . . . . Unidentified Prototypes 4 | . . . 2 . . 2 . . . . Parts Lost 22 | . 2 2 2 . 4 2 . . . 10 Power 5 | . . 1 1 . . 1 . . . 2 Propulsion 4 | . 1 . . . . . . . . 3 Utility 6 | . . . . . 3 1 . . . 2 Weapon 7 | . 1 1 1 . 1 . . . . 3 Highest Loss Streak 7 | . 1 2 1 . 2 1 . . . 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 99 | . 99 99 99 99 100 99 100 100 100 97 Engine 6 | . 14 13 11 11 9 . . . . 3 Core 2 | . . . . . . 6 7 7 7 2 Treads 10 | . 14 14 22 22 18 . . . . . Wheel 5 | . 13 14 11 10 6 . . . . . Hover 14 | . . . . . 10 30 30 30 30 30 Device 14 | . 14 14 17 12 12 12 14 15 15 19 Storage 9 | . 14 14 11 11 9 7 7 7 7 7 Processor 5 | . . . . . 10 12 7 7 7 7 Hackware 3 | . . . . . . 6 15 7 7 7 Protection 3 | . . . 4 9 4 4 . 5 7 2 Energy Gun 1 | . 12 5 . . . . . . . . Energy Cannon 9 | . 2 21 14 22 17 2 . . . . Ballistic Cannon 1 | . . . 6 . . 3 . . . . Launcher 1 | . . . . . . 1 5 7 7 2 Slashing Weapon 3 | . . . . . . 6 7 7 7 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 40 | 14 21 22 35 33 40 37 34 36 35 35 Greatest Support 63 | 20 16 12 20 12 63 45 44 44 44 44 Greatest Overweight (x) 2 | 2 1 1 2 2 2 1 . . . 1 Average Overweight (x) . | . . 1 1 2 . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 10 10 Most Carried 10 | 4 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 2 7 9 9 9 9 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 4 10 10 10 9 10 10 10 10 10 8 Class Distribution -------------------- 37% | Scavenger-Mutant 30% | Mutant 20% | Scavenger-Scout 9% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Zion Scavenger-Scout | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Matter Collected 3221 | 279 259 90 778 284 350 523 184 216 40 218 Remotely . | . . . . . . . . . . . Salvage Created 5229 | 150 633 434 801 303 1379 930 82 99 . 418 Parts 295 | 16 44 23 53 22 65 57 7 2 . 6 Haulers Intercepted 9 | . 2 . 5 . 2 . . . . . Recyclers Shooed 3 | . . 1 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 9 3 . 4 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 100 | . 14 7 21 6 24 17 3 2 . 6 Melee 20 | . . . . . . 12 . 2 . 6 Guns 15 | . 12 3 . . . . . . . . Cannons 41 | . 2 3 13 3 19 1 . . . . AOE 20 | . . . 8 3 3 3 3 . . . Classes Destroyed 17 | 2 5 2 3 . 3 1 1 . . . Worker 4 | . . . 2 . 1 1 . . . . Builder 3 | . . 1 1 . . 1 . . . . Tunneler 9 | 4 . 1 . 3 1 . . . . . Hauler 9 | . 2 . 5 . 2 . . . . . Recycler 8 | 1 . 3 1 2 . 1 . . . . Minesweeper 3 | . . . . . . . 1 . . 2 Mechanic 1 | . . . . . 1 . . . . . Operator 4 | . 1 . 1 . . 2 . . . . Watcher 6 | . 2 . 1 . 2 1 . . . . Swarmer 30 | . 6 3 8 4 3 3 3 . . . Grunt 45 | . 8 2 7 2 10 8 . 2 . 6 Brawler 2 | . . . . . 2 . . . . . Duelist 1 | . . . 1 . . . . . . . Sentry 15 | . . . 5 . 8 2 . . . . Hunter 2 | . . . . . 1 1 . . . . Programmer 3 | . . . . . . 3 . . . . Assembled 2 | . . 2 . . . . . . . . Best Kill Streak 6 | 4 6 3 4 5 4 6 3 2 . 3 Combat Bots Only 6 | . 6 3 3 4 3 6 3 2 . 3 Max Kills in Single Turn 3 | 1 2 1 2 2 2 2 3 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 3 | . . . 2 2 2 2 3 . . . Melee 1 | . . . . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Damage Taken 5135 | . 459 257 735 139 1352 1160 21 75 . 937 Core 776 | . 71 51 60 24 142 216 . 5 . 207 Absorbed by Shields 40 | . . . 14 . . 19 7 . . . Redirected to Shielding 25 | . . . . . . 25 . . . . Regen/Repaired (Parts) 116 | . . . . . 85 31 . . . . Core Remaining (%) 76 | 100 . 51 . 79 74 . . . . . Volleys Fired 289 | 9 49 27 81 18 79 15 3 2 . 6 Largest 2 | 2 2 2 2 2 2 1 1 1 . 1 Hottest 150 | 60 110 120 136 136 150 69 36 36 . 36 Shots Fired 529 | 18 97 54 152 35 147 15 3 2 . 6 Gun 122 | 18 87 17 . . . . . . . . Cannon 382 | . 10 37 145 33 145 12 . . . . Launcher 23 | . . . 7 2 2 3 1 2 . 6 Special 2 | . . . . . . . 2 . . . Kinetic 103 | 9 39 . 55 . . . . . . . Thermal 359 | . 35 54 90 33 145 . 2 . . . Explosive 23 | . . . 7 2 2 3 1 2 . 6 Electromagnetic 44 | 9 23 . . . . 12 . . . . Robot Hit Streak 18 | 5 9 5 18 5 18 6 3 . . 4 Robot Miss Streak 8 | 1 5 3 8 2 4 4 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 384 | 10 60 32 89 20 100 44 5 6 . 18 Core Hits 193 | 6 32 14 38 10 42 23 5 7 . 16 Critical Kills 5 | . . 1 2 . 2 . . . . . Critical Parts Destroyed 7 | . . . 7 . . . . . . . Critical Strikes 23 | . 1 1 10 . 2 5 1 1 . 2 Burn 1 | . 1 . . . . . . . . . Meltdown 3 | . . 1 . . 2 . . . . . Destroy 10 | . . . 10 . . . . . . . Sever 7 | . . . . . . 5 1 1 . . Impale 2 | . . . . . . . . . . 2 Melee Attacks 109 | . 2 . . . 2 52 8 14 . 31 Impact . | . . . . . . . . . . . Slashing 100 | . . . . . 2 52 8 14 . 24 Piercing 7 | . . . . . . . . . . 7 Sneak Attacks 8 | . . . . . 1 2 1 . . 4 Combat Hostiles 1 | . . . . . . . . . . 1 Follow-up Attacks 1 | . . . . . . . . . . 1 Damage Inflicted 11384 | 116 664 523 2657 654 2814 2049 351 341 . 1215 Guns 824 | 116 558 150 . . . . . . . . Cannons 5578 | . 106 373 2071 415 2435 178 . . . . Explosions 2060 | . . . 575 239 322 277 183 44 . 420 Melee 2889 | . . . . . 57 1594 146 297 . 795 Ramming 11 | . . . 11 . . . . . . . Kinetic 1150 | 33 197 . 920 . . . . . . . Thermal 4820 | . 274 523 1151 415 2435 . 22 . . . Explosive 2060 | . . . 575 239 322 277 183 44 . 420 Electromagnetic 454 | 83 193 . . . . 178 . . . . Impact . | . . . . . . . . . . . Slashing 2644 | . . . . . 57 1594 146 297 . 550 Piercing 245 | . . . . . . . . . . 245 Highest Corruption 3 | . . . 3 3 . 1 . . . . Average Corruption 2 | . . . 3 3 . 1 . . . . Corruption Purged 1 | . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 17 | . . . 6 10 . 1 . . . . Message Errors 2 | . . . 2 . . . . . . . Matter Fused 6 | . . . 2 3 . 1 . . . . Heat Flow Errors 3 | . . . 1 2 . . . . . . Energy Discharges 1 | . . . . 1 . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . Data Loss (major) 1 | . . . 1 . . . . . . . Misfires 2 | . . . . 2 . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 466 | . . . 62 41 71 123 24 . . 145 Projectiles 66 | . . . . 13 42 11 . . . . Explosions 92 | . . . 62 28 2 . . . . . Melee 308 | . . . . . 27 112 24 . . 145 Knockbacks 4 | . . . 4 . . . . . . . Impact 1 | . . . 1 . . . . . . . Kinetic 3 | . . . 3 . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 161 | . . . 27 6 66 25 28 . . 9 Shots 7 | . . . 1 1 2 1 1 . . 1 Rammed 2 | . . . 2 . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 342 | 40 258 240 259 219 342 36 . . . 249 Average Temperature 57 | 21 61 50 28 61 78 17 . . . 94 Received Heat Transfer 1840 | . 198 102 261 57 639 250 . 24 . 309 Effects 2 | . . 1 . . 1 . . . . . Shutdowns 1 | . . . . . 1 . . . . . Energy Bleed 1 | . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried 3 | . 1 . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . 1 . . 2 . . . . . Combat Hostiles 3 | . . 1 . . 2 . . . . . Parts Melted 24 | . 2 3 8 . 6 . . 3 . 2 Heat Transferred 9028 | . 777 1221 2331 740 3885 . 74 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Peak Influence 680 | 25 314 142 664 467 653 680 . . . . Initial 296 | . 16 122 1 258 107 296 . . . . Average 276 | 7 203 87 230 350 305 431 . . . . Maximum Alert Level 2 | . 1 . 2 2 2 2 . . . . Low Security (%) 36 | 100 43 100 46 . 33 . . . . . Level 1 35 | . 56 . 33 57 32 44 . . . . Level 2 27 | . . . 19 42 33 55 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 23 | . 3 . 6 . 4 10 . . . . Investigation 17 | . 2 . 4 . 4 7 . . . . Extermination 3 | . . . . . . 3 . . . . Reinforcement 3 | . 1 . 2 . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Distress Signals 9 | . 1 . 5 . 1 1 . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 158 | . 21 7 40 6 34 32 . 4 . 14 Peak Tracking Total 5 | . 3 3 5 4 5 5 . 3 . 4 Tactical Retreats 16 | . . . . . 5 4 . 2 . 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Traps Triggered 6 | . . . . . 1 5 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 53 | . 52 . 1 . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . Reused 7 | . 1 . . . . . . 2 . 4 Traps Extracted 3 | . . . . . . . . 2 . 1 Installed 7 | . . . . . . . . 2 . 5 Triggered 8 | . 1 . . . . . 1 2 . 4 Most Traps Carried 4 | . . . . . . . 4 4 4 4 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Machines Disabled 9 | . . 1 4 1 . 3 . . . . Max in Single Turn 2 | . . 1 2 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Machines Accessed 52 | . 7 1 11 . 9 22 2 . . . Terminals 28 | . 5 . 8 . 6 8 1 . . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations 5 | . . . . . 1 4 . . . . Recycling Units 7 | . 2 . 1 . 1 3 . . . . Scanalyzers 7 | . . . 2 . 1 4 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 186 | . 25 1 42 . 35 74 9 . . . Successful 109 | . 16 1 22 . 22 39 9 . . . Failed 75 | . 8 . 20 . 12 35 . . . . Catastrophic 9 | . . . 1 . 3 5 . . . . Database Lockouts 2 | . 1 . . . 1 . . . . . Manual 76 | . 19 . 21 . 16 20 . . . . Terminals 104 | . 20 . 29 . 22 25 8 . . . Fabricators 7 | . . . . . . 7 . . . . Repair Stations 14 | . . . . . 2 12 . . . . Recycling Units 16 | . 5 . 2 . 2 7 . . . . Scanalyzers 43 | . . . 11 . 9 23 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 43 | . 9 1 8 . 9 7 9 . . . Record 9 | . . . . . 1 . 8 . . . Part Schematic 6 | . 3 . 1 . 1 1 . . . . Robot Schematic 2 | . 1 . . . . 1 . . . . Robot Analysis 5 | . 2 . 1 . 2 . . . . . Prototype ID Bank 4 | . 1 . 2 . 1 . . . . . Open Door 2 | . . 1 . . . . 1 . . . Level Access Points 1 | . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . Terminal Index 1 | . . . . . 1 . . . . . Scanalyzer Index 2 | . . . 1 . 1 . . . . . Unreport Threat 3 | . . . 3 . . . . . . . Locate Traps 3 | . . . . . 1 2 . . . . Maintenance Status 1 | . 1 . . . . . . . . . Patrol Status 1 | . . . . . . 1 . . . . Zone Layout 2 | . . . . . 1 1 . . . . Fabricator Hacks 5 | . . . . . . 5 . . . . Network Status 1 | . . . . . . 1 . . . . Load Schematic 2 | . . . . . . 2 . . . . Build 2 | . . . . . . 2 . . . . Repair Station Hacks 6 | . . . . . 2 4 . . . . Scan Component 4 | . . . . . 1 3 . . . . Repair 2 | . . . . . 1 1 . . . . Recycling Unit Hacks 7 | . 3 . 1 . . 3 . . . . Report Inventory 6 | . 2 . 1 . . 3 . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 31 | . . . 9 . 8 14 . . . . Insert Component 14 | . . . 4 . 4 6 . . . . Analyze 17 | . . . 5 . 4 8 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 17 | . 4 . 4 . 3 6 . . . . Terminals 4 | . 2 . 1 . 1 . . . . . Assimilate 1 | . 1 . . . . . . . . . Botnet 2 | . . . 1 . 1 . . . . . Operators 1 | . 1 . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . Recompile 1 | . . . . . . 1 . . . . Repair Stations 1 | . . . . . . 1 . . . . Mechanics 1 | . . . . . . 1 . . . . Recycling Units 6 | . 2 . 1 . 1 2 . . . . Reject 1 | . . . . . . 1 . . . . Recyclers 1 | . . . . . . 1 . . . . Tunnel 4 | . 2 . 1 . 1 . . . . . Scanalyzers 5 | . . . 2 . 1 2 . . . . Extract 5 | . . . 2 . 1 2 . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 42 | . 5 . 10 . 8 19 . . . . Full Trace Events 4 | . . . . . 1 3 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 2 | . 1 . . . . 1 . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 34 | . 3 . 9 . 12 10 . . . . Parts Built 4 | . . . . . . 4 . . . . Authchips 1 | . . . . . . 1 . . . . Time 126 | . . . . . . 126 . . . . Total Part Build Rating 20 | . . . . . . 20 . . . . Parts Repaired 2 | . . . . . 1 1 . . . . Time 138 | . . . . . 50 88 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 6 | . 6 . . . . . . . . . Parts Scanalyzed 14 | . . . 4 . 4 6 . . . . Part Schematics Acquired 14 | . . . 4 . 4 6 . . . . Parts Damaged 2 | . . . . . . 2 . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . . . Non-combat 1 | . 1 . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 2 | . 2 . . . . . . . . . parse_system 2 | . 2 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Total Allies 4 | . 1 3 . . . . . . . . Largest Group 4 | . 1 4 4 . . . . . . . Highest-Rated Group 50 | . 10 50 50 . . . . . . . Highest-Rated Ally 16 | . 10 16 16 . . . . . . . Total Orders 2 | . . 2 . . . . . . . . STAY 1 | . . 1 . . . . . . . . FOLLOW 1 | . . 1 . . . . . . . . Ally Attacks 86 | . . . 86 . . . . . . . Total Damage 923 | . . . 923 . . . . . . . Kills 21 | . . . 21 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Robot Analysis Total 5 | . 2 . 1 . 2 . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . 1 2 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Turns Passed 10066 | 92 762 1107 1430 705 1591 1680 645 859 467 728 Spaces Moved 9241 | 47 478 888 782 523 959 1719 1023 1212 750 860 Core 4 | 4 . . . . . . . . . . Treads 171 | 7 . . 129 . 35 . . . . . Legs . | . . . . . . . . . . . Wheels 2969 | 36 478 888 653 523 391 . . . . . Hover 6097 | . . . . . 533 1719 1023 1212 750 860 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 105 105 120 58 53 53 60 60 60 Average Speed 80 | 108 101 105 138 120 89 64 54 60 60 60 Slowest Speed 240 | 160 105 105 240 120 240 121 60 60 60 146 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 73 | 4 85 95 85 95 62 53 85 97 79 64 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 6 | . 2 . 1 1 1 . 1 . . . Known Exits Taken 5 | . . 1 . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . Scrap Searched 19 | . . 1 . 1 . . 7 4 3 3 Spaces Dug 120 | . . . 6 10 23 10 13 28 . 30 Terrain Destroyed 217 | . . . 63 22 30 13 13 28 . 48 Melee 19 | . . . . . . 6 4 8 . 1 Projectile 41 | . . . 23 2 16 . . . . . AOE 157 | . . . 40 20 14 7 9 20 . 47 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Total 11188 | 68 664 1006 981 563 1538 2180 1087 1312 769 1020 Wait 1077 | 2 58 76 50 16 422 254 33 66 . 100 Move 9231 | 46 477 887 781 522 958 1718 1022 1211 749 860 Hop . | . . . . . . . . . . . Pick Up 89 | 4 11 4 11 . 18 24 6 1 7 3 Fast Attach 33 | 7 1 1 4 . 2 15 . . . 3 Attach 21 | . 2 1 3 1 8 4 . . . 2 Detach . | . . . . . . . . . . . Swap 149 | . 5 7 28 6 27 37 9 16 5 9 Drop 104 | . 7 3 20 . 22 35 6 . 8 3 Fire 289 | 9 49 27 81 18 79 15 3 2 . 6 Melee 107 | . 2 . . . 2 52 8 14 . 29 Ram 2 | . . . 2 . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 26 | . . . . . . 26 . . . . Rewire . | . . . . . . . . . . . Trap 60 | . 52 . 1 . . . . 2 . 5 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 4) 461 | -10/Materials | Central database locked down 461 | -10/Materials | Identified exit to Materials 525 | -10/Materials | Discovered new exit (range 16) 855 | -10/Materials | Entered Mines 855 | -10/Mines | Accompanied by 1 ally 862 | -10/Mines | Found the Drone Emporium 871 | -10/Mines | Met a Derelict bent on vengeance 962 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 973 | -10/Mines | Assembled infested the area 985 | -10/Mines | Discovered new exit (range 5) 1086 | -10/Mines | Met 8R-AWN 1204 | -10/Mines | Learned Materials garrison access intel 1237 | -10/Mines | Discovered exit to Materials (range 9) 1283 | -10/Mines | Discovered exit to Materials (range 5) 1465 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1641 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1658 | -10/Mines | Build established: Scavenger-Mutant 1962 | -10/Mines | Entered Materials 1962 | -9/Materials | Accompanied by 4 allies 1962 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2511 | -9/Materials | Discovered new exit (range 3) 2761 | -9/Materials | Discovered new exit (range 9) 3011 | -9/Materials | Discovered new exit (range 15) 3392 | -9/Materials | Entered Mines 3393 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3642 | -9/Mines | Discovered new exit (range 8) 3755 | -9/Mines | Learned location of Storage (-7) 3835 | -9/Mines | Build established: Mutant 3988 | -9/Mines | Learned Materials emergency access door positions 4088 | -9/Mines | Discovered new exit (range 8) 4097 | -9/Mines | Entered Materials 4097 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4099 | -8/Materials | Loaded intel: 1 garrison access location 4598 | -8/Materials | Build established: Scavenger-Mutant 5016 | -8/Materials | Discovered new exit (range 17) 5174 | -8/Materials | Repaired Cmb. Airjet 5281 | -8/Materials | Discovered new exit (range 5) 5462 | -8/Materials | Central database locked down 5568 | -8/Materials | Discovered new exit (range 16) 5688 | -8/Materials | Entered Factory 5688 | -7/Factory | Evolved 2 slots: Utility x2 6096 | -7/Factory | Fabricated Cmb. Airjet? 6216 | -7/Factory | Discovered new exit (range 7) 6220 | -7/Factory | Identified exit to Factory 6471 | -7/Factory | Fabricated Cmb. Airjet (x2) 6989 | -7/Factory | Repaired Broken Cld. Airjet 7163 | -7/Factory | Identified exit to Storage 7163 | -7/Factory | Identified exit to Lower Caves 7259 | -7/Factory | Discovered exit to Factory (range 9) 7288 | -7/Factory | Search patrols dispatched 7368 | -7/Factory | Entered Lower Caves 7414 | -7/Lower Caves | Learned Research terminal intel 7414 | -7/Lower Caves | Learned Extension security intel 7414 | -7/Lower Caves | Learned Factory stockpile data 7414 | -7/Lower Caves | Learned Extension emergency access door positions 7414 | -7/Lower Caves | Learned Extension trap positions 7414 | -7/Lower Caves | Learned 8 Research zone layouts 7450 | -7/Lower Caves | Build established: Hacker-Scout 7462 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7868 | -7/Lower Caves | Discovered new exit (range 7) 8009 | -7/Lower Caves | Identified exit to Lower Caves 8013 | -7/Lower Caves | Entered another Lower Caves area 8047 | -7/Lower Caves | Learned Factory garrison access intel 8212 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8676 | -7/Lower Caves | Build established: Scavenger-Scout 8822 | -7/Lower Caves | Discovered new exit (range 13) 8830 | -7/Lower Caves | Identified exit to Zion 8872 | -7/Lower Caves | Entered Zion 8948 | -7/Zion | Discovered new exit (range 10) 9155 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9158 | -7/Zion | Learned Factory emergency access door positions 9169 | -7/Zion | Found CR-A16's Pointy Stick 9312 | -7/Zion | Found Prototype Processor 9314 | -7/Zion | Found Prototype Processor 9315 | -7/Zion | Found Prototype Processor 9319 | -7/Zion | Found Prototype Processor 9325 | -7/Zion | Found Prototype Processor 9339 | -7/Zion | Identified exit to Proximity Caves 9339 | -7/Zion | Entered Proximity Caves 9866 | -6/Proximity Caves | Learned Factory trap positions 10049 | -6/Proximity Caves | Spotted B-75 Beast 10051 | -6/Proximity Caves | Core integrity fell below 50% 10067 | -6/Proximity Caves | Self-destructed Last Messages --------------- 09978_ G-67 Veteran suffers critical hit (Impale). 09978_ Flexi-carbon Leg melted. 09978_ G-67 Veteran destroyed. 10000_ Trap Extractor collected Fire Trap. 10016_ Acquired 10 matter. 10050_ Knocked back. 10059_ CR-A16's Pointy Stick destroyed. 10059_ Critical hit (Blast). 10059_ Knocked back. 10061_ Acquired 5 matter. 10062_ Hvy. Pick destroyed. 10062_ Lgt. Angular Momentum Engine destroyed. 10062_ Cld. Airjet destroyed. 10062_ Cmb. Airjet destroyed. 10062_ Transmission Jammer destroyed. 10062_ Knocked back. 10063_ Acquired Neutrino Core. 10065_ Acquired 10 matter. 10065_ Cmb. Airjet destroyed. 10067_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | ########### ####???????????????????????????? | | ######## #####??????????????????????????? | | ## #### #####????????????????????????? | | # ### #####???????????????????????? | | ### """ " # ####??????????????????????? | | ### """"""" ## ####?????????????????????? | | ##### """"""" ### ####????????????????????? | | ###### """ " ## ####???????????????????? | | ###?## ## #####?????????????????? | | ###??## ## #####????????????????? | | # #??### #### ###????????????????? | | ???## ##### ##????????????????? | | ?? ######## ###???