Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.18 @ 20:06:16 Player: FrigidRock Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (249) 1245 Value Destroyed (12798) 12798 Prototype IDs (56) 1120 Alien Tech Used (4) 800 Bonus (21071) 21071 TOTAL SCORE: 46734 Bonus ------- High Alert Combat Kills 2956 Follower Combat Kills 57 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -42 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Energy Well (600) Advanced Plasma Rifle Cooled Nova Cannon Multirail Signal Generator Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Coolant Network Huge Storage Unit Quantum Shading Machine Spectral Analyzer Advanced Signal Interpreter Experimental Targeting Computer Experimental Weapon Cycler Centrium Light Armor Plating Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Nova Cannon Enhanced Nova Cannon Cooled Nova Cannon > --- INVENTORY -------- Quantum Reactor Quantum Reactor Biometal Medium Treads Advanced Heavy Treads Advanced Heat Sink Experimental Heat Sink Experimental Cooling System Energy Well Medium Matter Pod Improved System Shield Advanced Plasma Rifle Enhanced Quantum Rifle Multirail Micro-nuke Launcher Advanced Remote Datajack Signal Generator [Rating: 210] Favorites ----------- Power Reinforced Antimatter Reactor Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Reinforced Antimatter Reactor Propulsion Improved Titanium Leg Treads Advanced Heavy Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Cesium-ion Thruster Utility Advanced Hacking Suite Device Advanced Heat Sink Storage Medium Storage Unit Processor Spectral Analyzer Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Weapon Advanced Plasma Rifle Energy Gun Advanced Plasma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Micro-nuke Launcher Special Weapon Advanced Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 2 . . . . . . . . . 1 . . . . . . . . . . Utility 11 | . . . . . 3 . . . . . 1 . . . . 1 2 . . . . 1 . 2 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Parts Attached 335 | 6 7 3 . . 19 8 3 . 11 . 14 1 . . 4 76 35 . 1 8 . 19 7 61 23 29 Power 43 | 1 2 . . . 2 . . . . . 4 . . . 2 11 7 . . 1 . . 1 7 3 2 Engine 14 | 1 2 . . . 2 . . . . . 2 . . . 2 5 . . . . . . . . . . Core 15 | . . . . . . . . . . . 2 . . . . 6 6 . . . . . . 1 . . Reactor 14 | . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 6 3 2 Propulsion 89 | 2 3 . . . 9 2 . . 1 . 1 . . . . 30 10 . . 2 . 3 1 19 3 3 Treads 11 | . . . . . 2 . . . . . . . . . . . . . . . . . . 3 3 3 Leg 32 | . . . . . 4 . . . . . . . . . . 16 2 . . . . . . 10 . . Wheel 3 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 22 | . 2 . . . . . . . . . . . . . . 1 7 . . 2 . 3 1 6 . . Flight 21 | . . . . . 3 2 . . 1 . 1 . . . . 13 1 . . . . . . . . . Utility 113 | 1 1 . . . 2 3 2 . 9 . 4 . . . . 22 8 . . 5 . 11 3 17 11 14 Device 46 | . . . . . 1 2 1 . 1 . 3 . . . . 8 4 . . 3 . 5 2 5 3 8 Storage 10 | 1 . . . . . . . . . . . . . . . 5 . . . . . . . 3 . 1 Processor 17 | . 1 . . . . 1 1 . 7 . 1 . . . . 1 1 . . 1 . 1 . 2 . . Hackware 13 | . . . . . . . . . 1 . . . . . . 1 . . . . . 4 . 4 1 2 Protection 27 | . . . . . 1 . . . . . . . . . . 7 3 . . 1 . 1 1 3 7 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 90 | 2 1 3 . . 6 3 1 . 1 . 5 1 . . 2 13 10 . 1 . . 5 2 18 6 10 Energy Gun 29 | 1 . . . . 4 2 . . . . . . . . . 1 1 . . . . . . 15 3 2 Energy Cannon 18 | . . . . . . . . . . . . . . . . 6 4 . . . . . . 1 3 4 Ballistic Gun 5 | 1 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 Ballistic Cannon 32 | . . 3 . . 2 . 1 . . . 5 1 . . 2 6 4 . 1 . . 5 2 . . . Launcher 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . . . 3 1 1 . 6 . 1 . . . . 5 1 . . 4 . 1 3 7 1 5 Corrupted Parts 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . System Corruption 11 | . . . . . 5 . . . . . . . . . . . . . . . . . . 6 . . Parts Lost 72 | . . . . . 1 . . . . . . . . . . 26 6 . . . 1 . 1 8 5 24 Power 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . 2 Propulsion 28 | . . . . . 1 . . . . . . . . . . 15 3 . . . . . . 3 . 6 Utility 27 | . . . . . . . . . . . . . . . . 7 3 . . . 1 . . 1 3 12 Weapon 11 | . . . . . . . . . . . . . . . . 3 . . . . . . 1 1 2 4 Highest Loss Streak 18 | . . . . . 1 . . . . . . . . . . 7 3 . . . 1 . 1 6 2 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 85 76 71 71 73 89 100 100 94 100 85 87 87 87 87 94 84 100 100 95 94 91 83 86 82 85 Engine 2 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 4 . . . . . . . . . . Core 1 | . . . . . . . . . . . 3 . . . . 5 3 10 10 2 . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 2 . . 3 5 4 3 7 6 6 Treads 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . 2 11 14 Leg 7 | . . . . . 14 . . . . . . . . . . 26 2 . . . . . . 11 . . Hover 7 | . 3 28 28 28 2 . . . . . . . . . . . 18 30 30 29 30 26 22 5 . . Flight 5 | . . . . . 1 38 37 35 35 35 31 31 31 31 31 5 5 . . . . . . . . . Device 11 | . . . . . 4 12 14 14 8 7 9 12 12 12 12 13 14 15 15 10 10 8 6 11 13 11 Storage 5 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 4 4 3 2 Processor 13 | . 2 14 14 14 9 8 16 21 21 21 18 18 18 18 18 15 15 20 20 19 20 13 13 12 11 10 Hackware 8 | . . . . . . . . . 5 7 6 6 6 6 6 2 5 5 5 5 5 17 18 14 14 16 Protection 3 | . . . . . 6 . . . . . . . . . . 3 3 5 5 9 9 4 4 5 3 3 Energy Gun 4 | . 14 4 . . 13 7 7 7 1 . . . . . . . . . . . . . . 8 10 3 Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . 3 10 Ballistic Cannon 4 | . . 1 . . 1 . 1 7 7 7 2 6 6 6 6 7 5 10 10 10 10 10 9 . . . Naked Turns 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Heaviest Build 191 | 13 13 12 10 10 30 23 24 24 24 24 25 25 25 25 25 78 62 62 62 70 70 81 73 144 191 180 Greatest Support 210 | 26 26 12 12 12 45 25 25 25 25 25 25 25 25 25 25 120 64 64 64 70 70 76 76 210 210 210 Greatest Overweight (x) 5 | 1 1 . . . 4 . . . 1 . 1 . . . . 2 1 . . 1 . 1 5 2 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 15 10 10 10 10 10 10 10 25 25 25 Average Capacity 13 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 12 10 10 10 10 10 10 10 13 25 24 Most Carried 25 | . 2 5 6 6 8 7 8 6 8 8 8 8 7 7 8 15 10 8 9 10 10 10 10 25 25 23 Average Carried 11 | . . 4 5 6 6 5 6 6 6 5 7 7 7 7 7 10 8 8 8 9 9 9 9 12 23 20 Final Capacity 25 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 25 25 5 Final Carried 25 | . 2 5 6 6 8 6 6 6 5 8 8 7 7 7 8 10 8 8 9 10 10 10 9 25 21 5 Class Distribution -------------------- 19% | Hacker-Mutant 13% | Hacker-Scout 12% | Wizard-Gunner 12% | Hacker-Skirmisher 9% | Mutant 7% | Skirmisher 6% | Scavenger-Skirmisher 6% | Wizard-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Skirmisher | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Gunner | -3/Research Hacker-Scout | -3/Quarantine Hacker-Skirmisher | -2/Research Wizard-Skirmisher | -1/Access Wizard-Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Res Acc Com Matter Collected 7713 | 184 138 67 . . 414 43 85 52 . 67 . 107 40 . 147 2610 553 . 33 355 45 840 88 1136 220 489 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13170 | 18 110 9 . . 655 72 49 . . 38 . 139 . . 39 3170 675 . . . 33 769 112 1102 4559 1621 Parts 508 | 1 16 6 . . 33 7 1 . . 2 . . . . 1 117 23 . . . 3 46 8 45 159 40 Haulers Intercepted 8 | . . . . . 1 1 . . . . . . . . . 3 . . . . . 1 . 1 1 . Recyclers Shooed 13 | . . . . . . . . . . . . . . . . 7 1 . . . . 2 1 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 2 . . . . . . . 3 . . . . . 4 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Res Acc Com Combat Hostiles Destroyed 186 | . 4 5 . . 11 . 1 . . 2 . . . . 1 35 16 . . . 2 12 . 20 59 18 Guns 56 | . 4 . . . 8 . 1 . . 1 . . . . . 1 . . . . . . . 8 32 1 Cannons 105 | . . 5 . . 1 . . . . 1 . . . . 1 34 16 . . . 2 12 . 1 19 13 AOE 10 | . . . . . 2 . . . . . . . . . . . . . . . . . . 8 . . Classes Destroyed 22 | 1 3 . . . 5 . 1 . . . . . . . . 5 . . . . 1 1 . . 2 3 Worker 10 | . . . . . . . . . . . . . . . . 3 . . . . . 1 . 2 4 . Builder 6 | . . . . . . . . . . . . . . . . 4 . . . . . . . 1 1 . Tunneler 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 8 | . . . . . 1 1 . . . . . . . . . 3 . . . . . 1 . 1 1 . Recycler 18 | . . . . . 1 . . . . . . . . . . 10 1 . . . . 3 1 1 1 . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Operator 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Drone 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 16 | . 2 . . . 3 1 . . . . . . . . . 4 . . . . . 1 1 1 2 1 Swarmer 62 | . 3 5 . . 2 . . . . 2 . . . . . 6 9 . . . 1 4 . 14 16 . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 39 | . 1 . . . 5 . . . . . . . . . . 12 . . . . . . . 3 18 . Brawler 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . Duelist 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 19 | . . . . . 2 . . . . . . . . . . 6 4 . . . . 1 . 2 3 1 Hunter 16 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . . 9 4 Programmer 29 | . . . . . . . 1 . . . . . . . 1 10 3 . . . . 2 . 1 8 3 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Packrat 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Best Kill Streak 11 | 1 4 3 . . 4 1 1 . . 2 . . . . 1 11 5 . . . 1 5 1 8 7 5 Combat Bots Only 7 | . 4 3 . . 3 . 1 . . 2 . . . . 1 7 5 . . . 1 5 . 6 7 5 Max Kills in Single Turn 5 | 1 1 1 . . 2 1 1 . . 1 . 1 . . 1 3 1 . . . 1 1 1 5 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Res Acc Com Damage Taken 19030 | . 100 68 . 8 281 . 19 . . 50 8 16 . . 214 3834 994 . 57 12 488 689 278 2064 3203 6647 Core 2839 | . 13 22 . . 49 . . . . . . . . . 103 300 135 . . . 66 130 37 371 88 1525 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 184 | . . . . . . . . . . . . . . . . . . . . . . . . . 85 99 Redirected to Shielding 896 | . . . . . . . . . . . . . . . . 159 155 . . 7 136 50 . 169 124 96 Regen/Repaired (Parts) 195 | . . . . . . . . . . . . . . . . . . . . 9 . . . . 186 . Core Remaining (%) 85 | 100 . . . 86 91 . . . . 100 . . . . 87 70 . . . . 82 . 78 74 . . Volleys Fired 619 | 1 11 9 . . 39 7 8 10 . 3 1 4 . . 14 179 44 . 11 . 14 33 10 41 107 73 Largest 4 | 2 2 1 . . 2 2 2 2 . 2 2 1 . . 2 2 2 . 2 . 2 3 2 3 4 4 Hottest 425 | 70 70 60 . . 111 89 89 105 . 72 96 48 . . 96 171 138 . 130 . 130 196 131 264 425 425 Shots Fired 1502 | 2 22 9 . . 56 14 15 20 . 6 2 4 . . 24 332 81 . 22 . 28 85 20 80 415 265 Gun 579 | 2 22 . . . 43 14 14 10 . 3 . . . . . 27 5 . . . . . . 67 299 73 Cannon 912 | . . 9 . . 13 . 1 10 . 3 2 4 . . 24 305 76 . 22 . 28 85 20 9 116 185 Launcher 10 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 6 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 559 | 1 11 9 . . 13 7 8 10 . 6 2 4 . . 24 242 51 . 22 . 28 85 20 9 . 7 Thermal 843 | 1 11 . . . 19 7 7 10 . . . . . . . 34 21 . . . . . . 67 415 251 Explosive 10 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 6 Electromagnetic 89 | . . . . . 24 . . . . . . . . . . 56 9 . . . . . . . . . Robot Hit Streak 35 | 1 11 12 . . 33 12 6 . . 4 . 6 . . 3 21 19 . . . 10 16 6 25 34 35 Robot Miss Streak 4 | . 1 1 . . 4 1 1 . . 2 . . . . 1 3 2 . . . 2 3 1 4 2 1 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Secondary Targets 8 | . . . . . . . . . . . . . . . . . . . . . . . . 4 4 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Shots Hit Robots 1043 | 1 14 7 . . 45 12 7 . . 3 . 4 . . 3 245 63 . . . 7 54 11 60 291 216 Core Hits 447 | 1 8 3 . . 27 3 1 . . 2 . 3 . . 2 104 26 . . . 3 27 4 36 129 68 Critical Kills 21 | . . . . . . . . . . . . . . . . 17 . . . . . . . . 2 2 Critical Parts Destroyed 25 | . . . . . . . . . . . . . . . . 25 . . . . . . . . . . Critical Strikes 90 | . . 1 . . 5 . 1 . . . . . . . . 57 3 . . . . 4 1 5 11 2 Burn 18 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . 5 9 . Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Destroy 50 | . . . . . . . . . . . . . . . . 50 . . . . . . . . . . Blast 18 | . . 1 . . 2 . . . . . . . . . . 7 3 . . . . 4 1 . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33847 | 13 150 396 . . 1451 235 173 . . 65 . 103 . . 104 6506 1985 . . . 263 2029 470 3216 10252 6436 Guns 11873 | 13 150 . . . 703 235 173 . . 40 . . . . . 257 80 . . . . . . 1667 7001 1554 Cannons 20012 | . . 396 . . 602 . . . . 25 . 103 . . 104 5818 1905 . . . 263 2029 470 169 3251 4877 Explosions 1941 | . . . . . 146 . . . . . . . . . . 415 . . . . . . . 1380 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 21 | . . . . . . . . . . . . . . . . 16 . . . . . . . . . 5 Kinetic 10517 | . 51 396 . . 602 115 98 . . 65 . 103 . . 104 4480 1262 . . . 263 2029 470 169 . 310 Thermal 20353 | 13 99 . . . 386 120 75 . . . . . . . . 1123 497 . . . . . . 1667 10252 6121 Explosive 1380 | . . . . . . . . . . . . . . . . . . . . . . . . 1380 . . Electromagnetic 1576 | . . . . . 463 . . . . . . . . . . 887 226 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . 5 . . . . . . . . . 2 12 3 3 3 3 . . 4 9 4 18 Average Corruption 4 | . . . . . 4 . . . . . . . . . 1 6 2 3 3 3 . . 2 3 3 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 45 | . . . . . . . . . . . . . . . . . . . . . . . . 27 . 18 Effects 165 | . . . . . 10 . . . . . . . . . . 55 13 1 5 1 . . . 33 16 31 Message Errors 42 | . . . . . 1 . . . . . . . . . . 14 3 . 1 1 . . . 10 4 8 Matter Fused 41 | . . . . . 3 . . . . . . . . . . 13 3 . 2 . . . . 10 3 7 Heat Flow Errors 14 | . . . . . . . . . . . . . . . . 7 3 . . . . . . 3 1 . Energy Discharges 13 | . . . . . . . . . . . . . . . . 4 1 . 1 . . . . 3 1 3 Parts Rejected 5 | . . . . . 1 . . . . . . . . . . 2 . . 1 . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Data Loss (minor) 20 | . . . . . 1 . . . . . . . . . . 6 1 1 . . . . . 7 2 2 Data Loss (major) 5 | . . . . . . . . . . . . . . . . 3 2 . . . . . . . . . Misfires 8 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . 2 3 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 13 | . . . . . 3 . . . . . . . . . . 3 . . . . . . . . 3 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 717 | . . 85 . . 91 . . . . . . 20 . . . 133 46 . . . 4 73 7 118 89 51 Projectiles 547 | . . 85 . . 91 . . . . . . 20 . . . 81 46 . . . 4 73 7 . 89 51 Explosions 170 | . . . . . . . . . . . . . . . . 52 . . . . . . . 118 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 96 | . . 1 . . . . . . . . . 2 . . . 51 16 . . . . 25 1 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 81 | . . 1 . . . . . . . . . 2 . . . 41 15 . . . . 21 1 . . . Secondary 15 | . . . . . . . . . . . . . . . . 10 1 . . . . 4 . . . . Self-Inflicted Damage 332 | . . . . . . . . . . . . . . . . 168 . . . . . . . 162 . 2 Shots 6 | . . . . . . . . . . . . . . . . 3 . . . . . . . 3 . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 5 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 Kicked 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 422 | 30 138 60 . . 374 8 . 6 4 38 140 . . . . 396 141 . 23 192 196 197 . 396 347 422 Average Temperature 89 | 18 60 30 . . 100 4 . 6 2 7 70 . . . . 119 49 . 8 91 72 85 . 196 78 124 Received Heat Transfer 1644 | . 30 . . 6 153 . . . . 18 6 . . . 12 729 57 . . . 69 27 12 18 387 120 Effects 12 | . . . . . 1 . . . . . . . . . . 4 . . . . . . . 4 2 1 Shutdowns 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . 1 Energy Bleed 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Interference 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Total Turns 70 | . . . . . . . . . . . . . . . . . . . . . . . . . 44 26 Longest Duration 22 | . . . . . . . . . . . . . . . . . . . . . . . . . 22 18 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . 2 . . . . . . . . . . 3 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 15 | . . . . . . . . . . . . . . . . . . . . . . . . 3 8 4 Combat Hostiles 15 | . . . . . . . . . . . . . . . . . . . . . . . . 3 8 4 Parts Melted 80 | . . . . . 2 . 1 . . . . . . . . 1 . . . . . . . 14 43 19 Heat Transferred 23969 | 37 296 . . . 816 222 185 . . . . . . . . 1188 629 . . . . . . 3118 13125 4353 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Res Acc Com Peak Influence 1391 | 5 190 201 . 30 389 241 . . . . 253 . . . . 447 416 . . . . 755 531 761 1391 1205 Initial 782 | . 2 62 . . 9 96 . . . . 65 . . . . 53 125 . . . . 286 369 181 120 782 Average 398 | . 71 146 . 8 176 159 . . . . 138 . . . . 152 266 . . . . 551 450 442 582 1033 Maximum Alert Level 4 | . . 1 . . 1 1 . . . . 1 . . . . 2 2 . . . . 3 2 3 4 4 Low Security (%) 32 | 100 100 47 . 100 63 78 . . . . 81 . . . . 69 18 . . . . . . 3 15 . Level 1 29 | . . 52 . . 36 21 . . . . 18 . . . . 26 73 . . . . 8 25 39 27 . Level 2 20 | . . . . . . . . . . . . . . . . 3 7 . . . . 62 74 55 23 . Level 3 13 | . . . . . . . . . . . . . . . . . . . . . . 28 . 2 26 74 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 25 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 1 . . . 1 2 . . . . 1 . . . . 11 4 . . . 1 4 2 2 11 7 Investigation 10 | . 1 . . . . 2 . . . . 1 . . . . 3 1 . . . . . 1 . 1 . Extermination 14 | . . . . . . . . . . . . . . . . 5 2 . . . . 1 1 . 3 2 Reinforcement 13 | . . . . . 1 . . . . . . . . . . 3 1 . . . . 2 . 2 2 2 Assault 9 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . 4 3 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Miner Redirects 7 | . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 2 2 Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Res Acc Com Distress Signals 25 | . 1 . . . 1 2 . . . . 1 . . . . 1 . . . . . 1 . 10 2 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 408 | . 6 7 . 3 18 8 5 . . 10 5 7 1 . 9 68 23 . 2 5 27 24 12 45 80 43 Peak Tracking Total 12 | . 5 3 . 3 4 5 4 . . 4 3 7 1 . 7 8 5 . 2 4 12 6 5 11 6 12 Tactical Retreats 34 | . . 1 . 1 1 1 1 . . 1 1 2 1 . 1 5 1 . 1 1 4 . 1 5 3 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Res Acc Com Traps Triggered 11 | . 1 . . . 1 . . . . . 1 . . . . 4 2 . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . 1 . . . . . . . . . . . . 8 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Res Acc Com Machines Disabled 23 | . . . . . 2 . . . . . . . . . . 7 1 . . . . . 4 2 2 5 Max in Single Turn 4 | . . . . . 1 . . . . . . . . . . 4 1 . . . . . 1 1 1 2 Garrison Access 5 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 2 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Res Acc Com Machines Accessed 60 | . 4 2 . . . 7 . . . . 4 . . 4 1 14 3 . . 4 . 2 5 . 4 6 Terminals 41 | . 3 1 . . . 6 . . . . 3 . . . 1 10 2 . . . . 2 5 . 2 6 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 5 | . 1 . . . . . . . . . 1 . . . . 3 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . . . . . . 1 1 . . . . . . . 1 . Total Hacks 153 | . 8 3 . . . 16 . . . . 8 . . 30 1 27 6 . . 11 . 5 15 . 13 10 Successful 94 | . 4 2 . . . 8 . . . . 5 . . 30 1 7 1 . . 11 . 2 9 . 6 8 Failed 59 | . 4 1 . . . 8 . . . . 3 . . . . 20 5 . . . . 3 6 . 7 2 Catastrophic 15 | . . . . . . 3 . . . . . . . . . 7 3 . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 40 | . 1 . . . . 3 . . 1 . 4 . . . . 16 . . . 1 . . 5 . 7 2 Terminals 95 | . 7 2 . . . 15 . . . . 7 . . . 1 22 4 . . . . 5 15 . 7 10 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Recycling Units 6 | . 1 . . . . . . . . . 1 . . . . 4 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . . . . . . . . 1 2 . . . . . . . 1 . Terminal Hacks 81 | . 3 2 . . . 5 . . . . 4 . . 30 1 4 1 . . 11 . 2 9 . 1 8 Record 24 | . . . . . . . . . . . . . . 11 1 . . . . 5 . 2 5 . . . Part Schematic 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Prototype ID Bank 11 | . 1 . . . . 2 . . . . . . . 3 . . . . . 5 . . . . . . Open Door 4 | . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Branch Access Points 6 | . . . . . . 1 . . . . 1 . . . . . 1 . . . . . 1 . 1 1 Terminal Index 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 Unreport Threat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Locate Traps 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 Investigation Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Registered Components 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 3 | . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Repair 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . Seal Access 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . Unauthorized Hacks 6 | . 1 . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . . Terminals 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Tunnel 4 | . 1 . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 2 1 . . . 6 . . . . 2 . . . . 10 3 . . . . 2 3 . 3 3 Full Trace Events 5 | . . . . . . 2 . . . . . . . . . 1 1 . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Time 53 | . . . . . . . . . . . . . . . . . . . . . . . . . 53 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . . . . . . . . . . . . . . . 9 1 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Programmers 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . 1 . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Res Acc Com Total Allies 13 | . . 2 . . . 1 . . 3 . . . . . 1 1 . . . 5 . . . . . . Largest Group 5 | . . 2 2 . . 1 . . 3 3 . . . . 1 1 . . . 5 2 . . . . . Highest-Rated Group 262 | . . 50 50 . . 10 . . 75 75 . . . . 96 41 . . . 262 114 . . . . . Highest-Rated Ally 96 | . . 31 31 . . 10 . . 31 31 . . . . 96 41 . . . 68 68 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 19 | . . . . . . . . . . 6 . . . . 6 2 . . . . 5 . . . . . Total Damage 453 | . . . . . . . . . . 21 . . . . 92 94 . . . . 246 . . . . . Kills 4 | . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Res Acc Com Robot Analysis Total 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . 1 . . 1 . . 1 . 1 . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Res Acc Com Turns Passed 12380 | 42 323 280 148 37 442 165 145 71 321 164 201 85 104 18 204 2453 854 80 199 553 181 372 298 1970 1516 1154 Spaces Moved 13603 | 36 320 364 240 67 227 519 424 179 746 353 578 329 452 79 575 1885 721 180 285 639 343 412 507 1794 720 629 Core 31 | 3 . . . . 3 . . . . . . . . . . . . . . . . . . . . 25 Treads 1612 | . . . . . 34 . . . . . . . . . . . . . . . . . . 254 720 604 Legs 1904 | . . . . . 114 . . . . . . . . . . 1040 . . . . . . . 750 . . Wheels 293 | 33 260 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4572 | . 60 364 240 67 23 . . . . . . . . . . . 662 180 285 639 343 412 507 790 . . Flight 5191 | . . . . . 53 519 424 179 746 353 578 329 452 79 575 845 59 . . . . . . . . . Fastest Speed 20 | 50 56 56 56 56 29 23 23 23 23 23 23 23 23 23 23 20 30 38 38 36 38 38 40 36 145 50 Average Speed 62 | 85 83 56 56 56 110 23 23 23 23 23 23 23 23 23 23 83 56 38 38 44 38 53 40 92 145 141 Slowest Speed 270 | 95 95 56 56 56 250 23 23 23 106 23 106 23 23 23 23 270 131 38 38 98 38 87 270 250 225 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . . 5 . . . . 8 . . . 3 18 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 47 | 4 62 79 53 28 23 18 56 38 87 64 24 58 81 76 71 56 24 49 54 66 58 15 39 33 26 34 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 10 | . 1 2 . . . . . . 1 1 1 . . 1 . 2 . . 1 . . . . . . . Known Exits Taken 25 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . 1 . . . . 1 . 3 1 . . 2 . 3 . . . 2 . 2 . . . . . Spaces Dug 84 | . . . . . . . 1 7 . . 2 . . . 10 . . . 22 . 18 3 . 17 4 . Terrain Destroyed 353 | . . 4 . . 9 . 1 7 . 1 2 . . . 11 72 5 . 22 . 21 19 4 68 33 74 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 148 | . . 4 . . 2 . 1 7 . 1 2 . . . 11 7 5 . 22 . 21 19 4 4 33 5 AOE 205 | . . . . . 7 . . . . . . . . . . 65 . . . . . . . 64 . 69 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Res Acc Com Total 16360 | 42 353 428 253 66 354 544 456 188 893 429 638 333 451 78 620 2407 1085 190 352 911 366 495 577 2038 1022 791 Wait 1464 | . 13 47 13 . 45 11 16 . 126 71 31 . . . 27 210 251 11 55 219 6 10 41 63 153 45 Move 13511 | 35 319 363 239 66 226 508 423 178 745 352 562 328 451 78 569 1849 719 179 284 638 342 411 506 1793 719 629 Hop 31 | . . . . . . 5 . . . . 7 . . . 2 17 . . . . . . . . . . Pick Up 104 | . . 2 1 . 7 3 3 . 1 3 7 . . . . 20 8 . 1 3 2 2 2 26 8 5 Fast Attach 185 | 6 6 . . . 15 3 . . 6 . 8 . . . 1 44 20 . 1 7 . 11 8 37 7 5 Attach 109 | . . 3 . . 3 5 3 . 3 . 5 1 . . 3 26 13 . . 1 . 6 2 12 9 14 Detach 67 | . 1 3 . . 5 . 1 . 2 . 3 . . . 4 13 10 . . 3 . 7 . 7 4 4 Swap 47 | . 1 . . . 1 . 1 . 2 . 1 . . . . 7 2 . . . . 2 1 12 7 10 Drop 186 | . 2 1 . . 13 2 1 . 8 . 13 . . . . 38 17 . . 10 2 13 7 47 8 4 Fire 619 | 1 11 9 . . 39 7 8 10 . 3 1 4 . . 14 179 44 . 11 . 14 33 10 41 107 73 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Rewire 31 | . . . . . . . . . . . . . . . . 1 . . . 30 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access -1/Command (discovered 2 exits: *Sur x2) History --------- Turn | Location | Event 23 | -11/Junkyard | Discovered new exit (range 15) 43 | -11/Junkyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 5) 313 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 16) 366 | -10/Materials | Identified exit to Mines 366 | -10/Materials | Entered Mines 371 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 389 | -10/Mines | Discovered new exit (range 12) 405 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 437 | -10/Mines | Learned location of Storage (-9) 515 | -10/Mines | Discovered new exit (range 9) 519 | -10/Mines | Identified exit to Materials 605 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 605 | -10/Mines | Discovered new exit (range 5) 608 | -10/Mines | Identified exit to Exiles 646 | -10/Mines | Entered Exiles 646 | -10/Exiles | Accompanied by 2 allies 661 | -10/Exiles | Met 8R-AWN 670 | -10/Exiles | Met EX-HEX 676 | -10/Exiles | Led the pair of lost Derelicts to a safe place 696 | -10/Exiles | Discovered new exit (range 14) 736 | -10/Exiles | Met EX-BIN 742 | -10/Exiles | Met EX-DEC 763 | -10/Exiles | Discovered new exit (range 10) 794 | -10/Exiles | Identified exit to Mines 794 | -10/Exiles | Entered Mines 805 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 825 | -9/Mines | Discovered new exit (range 12) 831 | -9/Mines | Identified exit to Materials 831 | -9/Mines | Entered Materials 831 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1272 | -8/Materials | Discovered new exit (range 3) 1272 | -8/Materials | Identified exit to Factory 1273 | -8/Materials | Entered Factory 1273 | -7/Factory | Evolved 2 slots: Propulsion x2 1301 | -7/Factory | Identified exit to Lower Caves 1438 | -7/Factory | Entered Lower Caves 1445 | -7/Lower Caves | Learned Factory emergency access door positions 1507 | -7/Lower Caves | Discovered new exit (range 13) 1543 | -7/Lower Caves | Build established: Sprinter 1552 | -7/Lower Caves | Found Alien Artifact 1554 | -7/Lower Caves | Identified Core Expander 1554 | -7/Lower Caves | Installed Core Expander, added new Utility slot 1583 | -7/Lower Caves | Identified exit to Lower Caves 1583 | -7/Lower Caves | Entered another Lower Caves area 1640 | -7/Lower Caves | Encountered a Warlord checkpoint 1652 | -7/Lower Caves | Discovered new exit (range 5) 1654 | -7/Lower Caves | Identified exit to Zion 1654 | -7/Lower Caves | Entered Zion 1668 | -7/Zion | Gained Derelict followers 1675 | -7/Zion | Given the Hacking Drone Bay 1688 | -7/Zion | Discovered new exit (range 14) 1712 | -7/Zion | Received a hallucinogenic algorithm 1724 | -7/Zion | Found Prototype Processor 1724 | -7/Zion | Identified Exp. Core Analyzer 1726 | -7/Zion | Found Prototype Processor 1726 | -7/Zion | Identified Spectral Analyzer 1728 | -7/Zion | Found Prototype Processor 1728 | -7/Zion | Identified Exp. Targeting Computer 1735 | -7/Zion | Found Prototype Processor 1735 | -7/Zion | Identified Exp. Terrain Scan Processor 1738 | -7/Zion | Found Prototype Processor 1738 | -7/Zion | Identified Exp. Target Analyzer 1745 | -7/Zion | Found Spectral Analyzer 1758 | -7/Zion | Given A8's code to call for help 1766 | -7/Zion | Learned location of Warlord (-4) 1847 | -7/Zion | Identified exit to Proximity Caves 1975 | -7/Zion | Entered Proximity Caves 1975 | -6/Proximity Caves | Accompanied by 3 allies 1976 | -6/Proximity Caves | Identified exit to Factory 2014 | -6/Proximity Caves | Build established: Hacker-Scout 2110 | -6/Proximity Caves | Spotted B-75 Beast 2139 | -6/Proximity Caves | Entered Factory 2139 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2170 | -6/Factory | Identified exit to Lower Caves 2170 | -6/Factory | Identified exit to Extension 2259 | -6/Factory | Discovered new exit (range 19) 2303 | -6/Factory | Identified exit to Factory 2340 | -6/Factory | Entered Lower Caves 2407 | -6/Lower Caves | Discovered new exit (range 11) 2410 | -6/Lower Caves | Encountered a Warlord checkpoint 2425 | -6/Lower Caves | Identified exit to Lower Caves 2425 | -6/Lower Caves | Entered another Lower Caves area 2428 | -6/Lower Caves | Discovered exit to Factory (range 13) 2432 | -6/Lower Caves | Spotted B-75 Beast 2526 | -6/Lower Caves | Learned 4 Factory zone layouts 2527 | -6/Lower Caves | Discovered new exit (range 6) 2529 | -6/Lower Caves | Identified exit to Data Miner 2529 | -6/Lower Caves | Entered Data Miner 2529 | -6/Data Miner | Discovered new exit (range 6) 2532 | -6/Data Miner | Met Data Miner 2538 | -6/Data Miner | Learned location of Section 7 (-3) 2538 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2542 | -6/Data Miner | Received God Mode back door access code from Data Miner 2547 | -6/Data Miner | Identified exit to Proximity Caves 2547 | -6/Data Miner | Entered Proximity Caves 2557 | -5/Proximity Caves | Escorted by Enhanced Grunt 2599 | -5/Proximity Caves | Spotted B-75 Beast 2624 | -5/Proximity Caves | Learned Factory security intel 2747 | -5/Proximity Caves | Discovered exit to Factory (range 18) 2751 | -5/Proximity Caves | Entered Factory 2751 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3357 | -5/Factory | Lost 3 parts (3u) 3589 | -5/Factory | Discovered new exit (range 7) 3623 | -5/Factory | Identified exit to Factory 4092 | -5/Factory | Build established: Skirmisher 4285 | -5/Factory | Discovered exit to Factory (range 15) 4630 | -5/Factory | Destroyed 7 combat bots 4630 | -5/Factory | Lost 7 parts (4n2u1w) 4968 | -5/Factory | Lost 5 parts (1p3n1u) 5079 | -5/Factory | System corruption reached 10% 5110 | -5/Factory | Spotted B-75 Beast 5133 | -5/Factory | Discovered exit to Factory (range 8) 5201 | -5/Factory | Build established: Hacker-Sprinter 5204 | -5/Factory | Entered another Factory area 5204 | -4/Factory | Evolved 2 slots: Utility x2 5209 | -4/Factory | Lost 4 parts (4n) 5487 | -4/Factory | Identified exit to Upper Caves 5507 | -4/Factory | Incoming investigation squad redirected 5518 | -4/Factory | Build established: Hacker-Mutant 5757 | -4/Factory | Lost 3 parts (2n1u) 6058 | -4/Factory | Entered Upper Caves 6135 | -4/Upper Caves | Discovered new exit (range 8) 6137 | -4/Upper Caves | Identified exit to Upper Caves 6138 | -4/Upper Caves | Entered another Upper Caves area 6335 | -4/Upper Caves | Discovered new exit (range 5) 6337 | -4/Upper Caves | Identified exit to Warlord 6337 | -4/Upper Caves | Entered Warlord 6350 | -4/Warlord | System corruption cleaned by Quarantine Array 6380 | -4/Warlord | Found Signal Generator 6403 | -4/Warlord | Met Warlord 6407 | -4/Warlord | Opened Warlord's prototype stash 6424 | -4/Warlord | Warlord's base attacked by MAIN.C 6484 | -4/Warlord | Found Prototype Device 6484 | -4/Warlord | Identified Exp. Focal Shield 6489 | -4/Warlord | Found Prototype Reactor 6489 | -4/Warlord | Identified Vortex Chain Reactor 6496 | -4/Warlord | Found Exp. Targeting Computer 6632 | -4/Warlord | Opened side exit 6677 | -4/Warlord | Discovered new exit (range 14) 6681 | -4/Warlord | Identified exit to Proximity Caves 6774 | -4/Warlord | Warlord forces counterattacked 6890 | -4/Warlord | Entered Proximity Caves 6890 | -3/Proximity Caves | Accompanied by 2 allies 6893 | -3/Proximity Caves | Spotter reported a threat 6988 | -3/Proximity Caves | Spotted B-86 Titan 7066 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 7067 | -3/Proximity Caves | Discovered new exit (range 14) 7071 | -3/Proximity Caves | Identified exit to Research 7071 | -3/Proximity Caves | Entered Research 7071 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7353 | -3/Research | First assault squad dispatched 7397 | -3/Research | Found Prototype Protection 7397 | -3/Research | Identified Centrium Heavy Armor Plating 7426 | -3/Research | Discovered new exit (range 14) 7430 | -3/Research | Incoming assault squad redirected 7443 | -3/Research | Identified exit to Quarantine 7443 | -3/Research | Entered Quarantine 7467 | -3/Quarantine | Found Alien Artifact 7467 | -3/Quarantine | Identified Subatomic Replicator 7473 | -3/Quarantine | Used Subatomic Replicator to replicate Vortex Chain Reactor 7561 | -3/Quarantine | Identified exit to Research 7563 | -3/Quarantine | Incoming investigation squad redirected 7569 | -3/Quarantine | Found Alien Artifact 7569 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 7569 | -3/Quarantine | Warped through subspace 7712 | -3/Quarantine | Found Alien Artifact 7712 | -3/Quarantine | Identified Terrabomb 7712 | -3/Quarantine | Used Terrabomb 7722 | -3/Quarantine | Search patrols dispatched 7741 | -3/Quarantine | Entered Research 7741 | -2/Research | Warlord forces began assault on 0b10 7741 | -2/Research | Evolved 2 slots: Utility x2 7762 | -2/Research | Discovered new exit (range 10) 7851 | -2/Research | Research machine network offline 7905 | -2/Research | P-80 Master assimilated allied NX-8XM(S) 7921 | -2/Research | Lost 6 parts (2p2n1u1w) 8108 | -2/Research | Spotted Executioner 8108 | -2/Research | Spotted Striker 8159 | -2/Research | Spotted Executioner 8166 | -2/Research | Spotted Executioner 8205 | -2/Research | Borebot progress halted 8369 | -2/Research | Spotted Striker 8371 | -2/Research | Spotted Striker 8479 | -2/Research | Spotted Striker 8622 | -2/Research | Met up with Warlord 8658 | -2/Research | Spotted Striker 8662 | -2/Research | P-80 Master assimilated allied H4-BV1(K) 8662 | -2/Research | Spotted H4-BV1(K) 8743 | -2/Research | Warlord invited to help at Command 8844 | -2/Research | Build established: Hacker-Skirmisher 8904 | -2/Research | Spotted Striker 9233 | -2/Research | Identified exit to Testing 9576 | -2/Research | Borebot progress halted 9646 | -2/Research | Spotted Executioner 9649 | -2/Research | Spotted Executioner 9678 | -2/Research | Discovered new exit (range 15) 9697 | -2/Research | Identified exit to Access 9711 | -2/Research | Entered Access 9711 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 9930 | -1/Access | Found Prototype Device 9930 | -1/Access | Identified Exp. Weapon Cycler 10055 | -1/Access | Repaired Adv. Plasma Rifle 10084 | -1/Access | Repaired Rnf. Antimatter Reactor 10258 | -1/Access | Build established: Wizard-Skirmisher 10353 | -1/Access | Garrison activated, responded to threat 10355 | -1/Access | Incoming investigation squad redirected 10440 | -1/Access | Destroyed 7 combat bots 10461 | -1/Access | First assault squad dispatched 10526 | -1/Access | Identified exit to Command 11041 | -1/Access | Build established: Wizard-Gunner 11133 | -1/Access | Incoming assault squad redirected 11227 | -1/Access | Entered Command 11242 | -1/Command | Identified exit to Surface 11430 | -1/Command | Spotted B-99 Colossus 11467 | -1/Command | Phase Generator disabled 11519 | -1/Command | First assault squad dispatched 11542 | -1/Command | Incoming assault squad redirected 11543 | -1/Command | Disengaged cave seal 11543 | -1/Command | Derelicts emerged from the dark tunnel 11543 | -1/Command | Welcomed Warlord to Command 11925 | -1/Command | Disengaged cave seal 11925 | -1/Command | Derelicts emerged from the dark tunnel 11966 | -1/Command | Spotted Executioner 11966 | -1/Command | Spotted Executioner 11966 | -1/Command | Spotted Executioner 11966 | -1/Command | Spotted Striker 11966 | -1/Command | Spotted Alpha 7 11966 | -1/Command | Spotted Alpha 7 11967 | -1/Command | Spotted Executioner 11970 | -1/Command | Spotted B-99 Colossus 11970 | -1/Command | Spotted B-99 Colossus 11972 | -1/Command | Destroyed Alpha 7 11973 | -1/Command | Spotted Striker 11978 | -1/Command | Destroyed Alpha 7 11985 | -1/Command | Destroyed Striker 11991 | -1/Command | Destroyed B-99 Colossus 12003 | -1/Command | Destroyed B-99 Colossus 12007 | -1/Command | Found Prototype Ballistic Gun 12036 | -1/Command | Incoming assault squad redirected 12104 | -1/Command | Spotted M Guard 12104 | -1/Command | Spotted M Guard 12110 | -1/Command | Spotted Combat Programmer 12110 | -1/Command | Spotted Combat Programmer 12114 | -1/Command | Warlord commented on Warlord statues 12128 | -1/Command | Combat Programmer assimilated allied KT-5BS(l) 12132 | -1/Command | Destroyed Combat Programmer 12140 | -1/Command | Destroyed Combat Programmer 12145 | -1/Command | Destroyed M Guard 12176 | -1/Command | Destroyed M Guard 12176 | -1/Command | All MAIN.C guards destroyed 12198 | -1/Command | Found Prototype Energy Cannon 12198 | -1/Command | Identified Cld. Nova Cannon 12205 | -1/Command | Lost 5 parts (1n3u1w) 12260 | -1/Command | Met MAIN.C 12263 | -1/Command | Warlord shut down involuntarily 12263 | -1/Command | 0b10 Conduit disabled 12290 | -1/Command | Destroyed MAIN.C Shell 12292 | -1/Command | MAIN.C activated Command garrisons 12311 | -1/Command | Identified Multirail 12345 | -1/Command | System corruption reached 10% 12366 | -1/Command | Released all parts (9) 12370 | -1/Command | Core integrity fell below 50% 12376 | -1/Command | Core integrity fell below 20% 12381 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 12366_ Released Biometal Medium Treads. 12366_ Released Imp. System Shield. 12366_ Released Huge Storage Unit. 12366_ Released Adv. Hacking Suite. 12366_ Released Spectral Analyzer. 12366_ Released Exp. Targeting Computer. 12366_ Released Enh. Nova Cannon. 12366_ Released Adv. Heat Sink. 12366_ Released Adv. Remote Datajack. 12368_ Penetrated by Slug. 12369_ Knocked back. 12370_ Slammed into P-80 Master. 12371_ Penetrated by Slug. 12371_ Slammed into P-80 Master. 12372_ Penetrated by Slug. 12372_ Knocked back. 12374_ Penetrated by Slug. 12376_ P-80 Master resets P-80 Master, system corruption cleaned. 12380_ Penetrated by Slug. 12380_ Slug penetrates Reinforced Barrier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????###??????????????????????????????????????????? | | #####"##?????????????????????????????????????????? | | #?????????????????????????????????????????? | | % % #?????????????????????????????????????????? | | %%#######################???????????????????? | | %%+ hp #???????????????????? | | =% Wp % llx@ #???????????????????? | | %*% =%+ % Mh % p p #???????????????????? | | | ! !###################h #???????????????????? | | =% #?????????????????# #??????????????###### | | % #?????????????????# ##?#####?###### | | ""#?????????????????# T#?# #?# ### # | | """""#?????????????????#//g#### ### # ## | | """""""#?????????????????# % | | """""""#?????????????????# | | " " #?????????????????# %! | | " " #?????????????????#% | | """" " #?????????????????# %%% | | """" #?????????????????# ### # # | | " #?????????????????######?# ## ## # | | " #????????????????????????##### # ## ### | | """""""#????????????????????????????## # # | | " ??????????????????????????????### # ####### | | #######????????????????????????????????#####?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 218 Coolant Potential 80 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 1010 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 20 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 90 Utility Shielding 90 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 66 Targeting Accuracy 20 Armor Integrity Analysis 40 Recoil Reduction 6 Offensive Hacking 66 Defensive Hacking 24 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Robot Schematics ------------------ D-63 Destroyer | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Subatomic Replicator High-powered Transdimensional Reconstructor Terrabomb Achievements -------------- Corridor Of Doom Meet Your Maker Challenges ------------ None Game ------ Seed FlyingSegregatorPropulsion Manual? 0 Play Time 03:48:12 Cumulative 131.4 hours Start 2023.05.17 @ 19:05:41 End 2023.05.18 @ 20:06:16 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 69 Rogue 25 Adventurer 44 Explorer 0 Win Type - Total 7 Types 5/0/0/2/0/0/0/0/0 Lore% 61 Gallery% 69 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 884c693b-b158-4d75-8fb2-5d56a975f37a